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31 #ifndef ScriptObject_h
32 #define ScriptObject_h
34 #include "bindings/v8/ScriptValue.h"
39 class InjectedScriptHost;
40 class InspectorFrontendHost;
43 class ScriptObject FINAL : public ScriptValue {
45 ScriptObject(ScriptState*, v8::Handle<v8::Object>);
46 ScriptObject(ScriptState*, const ScriptValue&);
47 ScriptObject() : m_scriptState(0) { }
48 virtual ~ScriptObject() { }
50 v8::Handle<v8::Object> v8Object() const;
51 ScriptState* scriptState() const { return m_scriptState; }
53 ScriptState* m_scriptState;
56 class ScriptGlobalObject {
58 static bool set(ScriptState*, const char* name, InspectorFrontendHost*);
59 static bool get(ScriptState*, const char* name, ScriptObject&);
61 ScriptGlobalObject() { }
66 #endif // ScriptObject_h