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32 #include "bindings/v8/ScriptObject.h"
34 #include "bindings/v8/ScriptScope.h"
35 #include "bindings/v8/ScriptState.h"
37 #include "V8InspectorFrontendHost.h"
43 ScriptObject::ScriptObject(ScriptState* scriptState, v8::Handle<v8::Object> v8Object)
44 : ScriptValue(v8Object, scriptState->isolate())
45 , m_scriptState(scriptState)
49 ScriptObject::ScriptObject(ScriptState* scriptState, const ScriptValue& scriptValue)
50 : ScriptValue(scriptValue)
51 , m_scriptState(scriptState)
55 v8::Handle<v8::Object> ScriptObject::v8Object() const
57 ASSERT(v8Value()->IsObject());
58 return v8::Handle<v8::Object>::Cast(v8Value());
61 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InspectorFrontendHost* value)
63 ScriptScope scope(scriptState);
64 scope.global()->Set(v8AtomicString(scriptState->isolate(), name), toV8(value, v8::Handle<v8::Object>(), scriptState->isolate()));
65 return scope.success();
68 bool ScriptGlobalObject::get(ScriptState* scriptState, const char* name, ScriptObject& value)
70 ScriptScope scope(scriptState);
71 v8::Local<v8::Value> v8Value = scope.global()->Get(v8AtomicString(scriptState->isolate(), name));
72 if (v8Value.IsEmpty())
75 if (!v8Value->IsObject())
78 value = ScriptObject(scriptState, v8::Handle<v8::Object>::Cast(v8Value));
82 } // namespace WebCore