Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / bindings / core / v8 / custom / V8InjectedScriptManager.cpp
1 /*
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30
31 #include "config.h"
32 #include "core/inspector/InjectedScriptManager.h"
33
34 #include "bindings/core/v8/BindingSecurity.h"
35 #include "bindings/core/v8/ScopedPersistent.h"
36 #include "bindings/core/v8/ScriptDebugServer.h"
37 #include "bindings/core/v8/ScriptValue.h"
38 #include "bindings/core/v8/V8Binding.h"
39 #include "bindings/core/v8/V8InjectedScriptHost.h"
40 #include "bindings/core/v8/V8ObjectConstructor.h"
41 #include "bindings/core/v8/V8ScriptRunner.h"
42 #include "bindings/core/v8/V8Window.h"
43 #include "core/frame/LocalDOMWindow.h"
44 #include "core/inspector/InjectedScriptHost.h"
45 #include "wtf/RefPtr.h"
46
47 namespace blink {
48
49 InjectedScriptManager::CallbackData* InjectedScriptManager::createCallbackData(InjectedScriptManager* injectedScriptManager)
50 {
51     OwnPtr<InjectedScriptManager::CallbackData> callbackData = adoptPtr(new InjectedScriptManager::CallbackData());
52     InjectedScriptManager::CallbackData* callbackDataPtr = callbackData.get();
53     callbackData->injectedScriptManager = injectedScriptManager;
54     m_callbackDataSet.add(callbackData.release());
55     return callbackDataPtr;
56 }
57
58 void InjectedScriptManager::removeCallbackData(InjectedScriptManager::CallbackData* callbackData)
59 {
60     ASSERT(m_callbackDataSet.contains(callbackData));
61     m_callbackDataSet.remove(callbackData);
62 }
63
64 static v8::Local<v8::Object> createInjectedScriptHostV8Wrapper(PassRefPtrWillBeRawPtr<InjectedScriptHost> host, InjectedScriptManager* injectedScriptManager, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
65 {
66     ASSERT(host);
67
68     v8::Handle<v8::Object> wrapper = V8DOMWrapper::createWrapper(creationContext, &V8InjectedScriptHost::wrapperTypeInfo, V8InjectedScriptHost::toInternalPointer(host.get()), isolate);
69     if (UNLIKELY(wrapper.IsEmpty()))
70         return wrapper;
71
72     // Create a weak reference to the v8 wrapper of InspectorBackend to deref
73     // InspectorBackend when the wrapper is garbage collected.
74     InjectedScriptManager::CallbackData* callbackData = injectedScriptManager->createCallbackData(injectedScriptManager);
75     callbackData->host = host.get();
76     callbackData->handle.set(isolate, wrapper);
77     callbackData->handle.setWeak(callbackData, &InjectedScriptManager::setWeakCallback);
78
79 #if ENABLE(OILPAN)
80     V8DOMWrapper::setNativeInfoWithPersistentHandle(wrapper, &V8InjectedScriptHost::wrapperTypeInfo, V8InjectedScriptHost::toInternalPointer(host), &callbackData->host);
81 #else
82     V8DOMWrapper::setNativeInfo(wrapper, &V8InjectedScriptHost::wrapperTypeInfo, V8InjectedScriptHost::toInternalPointer(host.get()));
83 #endif
84     ASSERT(V8DOMWrapper::isDOMWrapper(wrapper));
85     return wrapper;
86 }
87
88 ScriptValue InjectedScriptManager::createInjectedScript(const String& scriptSource, ScriptState* inspectedScriptState, int id)
89 {
90     v8::Isolate* isolate = inspectedScriptState->isolate();
91     ScriptState::Scope scope(inspectedScriptState);
92
93     // Call custom code to create InjectedScripHost wrapper specific for the context
94     // instead of calling toV8() that would create the
95     // wrapper in the current context.
96     // FIXME: make it possible to use generic bindings factory for InjectedScriptHost.
97     v8::Local<v8::Object> scriptHostWrapper = createInjectedScriptHostV8Wrapper(m_injectedScriptHost, this, inspectedScriptState->context()->Global(), inspectedScriptState->isolate());
98     if (scriptHostWrapper.IsEmpty())
99         return ScriptValue();
100
101     // Inject javascript into the context. The compiled script is supposed to evaluate into
102     // a single anonymous function(it's anonymous to avoid cluttering the global object with
103     // inspector's stuff) the function is called a few lines below with InjectedScriptHost wrapper,
104     // injected script id and explicit reference to the inspected global object. The function is expected
105     // to create and configure InjectedScript instance that is going to be used by the inspector.
106     v8::Local<v8::Value> value = V8ScriptRunner::compileAndRunInternalScript(v8String(isolate, scriptSource), isolate);
107     ASSERT(!value.IsEmpty());
108     ASSERT(value->IsFunction());
109
110     v8::Local<v8::Object> windowGlobal = inspectedScriptState->context()->Global();
111     v8::Handle<v8::Value> info[] = { scriptHostWrapper, windowGlobal, v8::Number::New(inspectedScriptState->isolate(), id) };
112     v8::Local<v8::Value> injectedScriptValue = V8ScriptRunner::callInternalFunction(v8::Local<v8::Function>::Cast(value), windowGlobal, WTF_ARRAY_LENGTH(info), info, inspectedScriptState->isolate());
113     return ScriptValue(inspectedScriptState, injectedScriptValue);
114 }
115
116 bool InjectedScriptManager::canAccessInspectedWindow(ScriptState* scriptState)
117 {
118     ScriptState::Scope scope(scriptState);
119     v8::Local<v8::Object> global = scriptState->context()->Global();
120     if (global.IsEmpty())
121         return false;
122     v8::Handle<v8::Object> holder = V8Window::findInstanceInPrototypeChain(global, scriptState->isolate());
123     if (holder.IsEmpty())
124         return false;
125     LocalFrame* frame = V8Window::toNative(holder)->frame();
126
127     return BindingSecurity::shouldAllowAccessToFrame(scriptState->isolate(), frame, DoNotReportSecurityError);
128 }
129
130 void InjectedScriptManager::setWeakCallback(const v8::WeakCallbackData<v8::Object, InjectedScriptManager::CallbackData>& data)
131 {
132     InjectedScriptManager::CallbackData* callbackData = data.GetParameter();
133     callbackData->injectedScriptManager->removeCallbackData(callbackData);
134 }
135
136 } // namespace blink