5 // Tests that the slider thumb is repainted correctly when the mouse that's
6 // dragging it releases outside of the track. The result should be a thumb
7 // painted in the released state.
9 var ARBITRARY_DELTA = 50;
11 function clickAndDragDiagonally(element)
13 if (!window.eventSender)
16 var maxX = element.offsetLeft + element.offsetWidth;
18 var y = element.offsetTop + element.offsetHeight / 2;
19 eventSender.mouseMoveTo(x, y);
20 eventSender.mouseDown();
21 eventSender.mouseMoveTo(maxX, y + ARBITRARY_DELTA);
22 eventSender.mouseUp();
27 clickAndDragDiagonally(document.getElementById('slider'));
32 <body onload="runTest()">
33 <input id="slider" type="range" value="0">