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43 #ifndef DEFAULT_PIXMAPNODE_H
44 #define DEFAULT_PIXMAPNODE_H
46 #include <private/qsgadaptationlayer_p.h>
48 #include <QtQuick/qsgtexturematerial.h>
54 class QSGDefaultImageNode : public QSGImageNode
57 QSGDefaultImageNode();
58 virtual void setTargetRect(const QRectF &rect);
59 virtual void setSourceRect(const QRectF &rect);
60 virtual void setTexture(QSGTexture *t);
61 virtual void update();
63 virtual void setMipmapFiltering(QSGTexture::Filtering filtering);
64 virtual void setFiltering(QSGTexture::Filtering filtering);
65 virtual void setHorizontalWrapMode(QSGTexture::WrapMode wrapMode);
66 virtual void setVerticalWrapMode(QSGTexture::WrapMode wrapMode);
68 virtual void preprocess();
71 void updateGeometry();
76 QSGOpaqueTextureMaterial m_material;
77 QSGTextureMaterial m_materialO;
79 uint m_dirtyGeometry : 1;
81 QSGGeometry m_geometry;