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42 #ifndef SPRITEGOALAFFECTOR_H
43 #define SPRITEGOALAFFECTOR_H
44 #include "qquickparticleaffector_p.h"
45 #include <QtDeclarative/qdeclarativeinfo.h>
51 class QQuickStochasticEngine;
53 class QQuickSpriteGoalAffector : public QQuickParticleAffector
56 Q_PROPERTY(QString goalState READ goalState WRITE setGoalState NOTIFY goalStateChanged)
57 Q_PROPERTY(bool jump READ jump WRITE setJump NOTIFY jumpChanged)
58 Q_PROPERTY(bool systemStates READ systemStates WRITE setSystemStates NOTIFY systemStatesChanged)
60 explicit QQuickSpriteGoalAffector(QQuickItem *parent = 0);
62 QString goalState() const
71 bool systemStates() const
73 return m_systemStates;
77 virtual bool affectParticle(QQuickParticleData *d, qreal dt);
80 void goalStateChanged(QString arg);
82 void jumpChanged(bool arg);
84 void systemStatesChanged(bool arg);
88 void setGoalState(QString arg);
90 void setJump(bool arg)
94 emit jumpChanged(arg);
98 void setSystemStates(bool arg)
100 if (m_systemStates != arg) {
101 //TODO: GroupGoal was added (and this deprecated) Oct 4 - remove it in a few weeks.
102 qmlInfo(this) << "systemStates is deprecated and will be removed soon. Use GroupGoal instead.";
103 m_systemStates = arg;
104 emit systemStatesChanged(arg);
109 void updateStateIndex(QQuickStochasticEngine* e);
112 QQuickStochasticEngine* m_lastEngine;
116 bool m_notUsingEngine;
123 #endif // SPRITEGOALAFFECTOR_H