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71 onClicked: container.state == 'other' ? container.state = '' : container.state = 'other'
75 // This adds a second state to the container where the rectangle is farther to the right
86 // This adds a transition that defaults to applying to all state changes
90 // This applies a default NumberAnimation to any changes a state change makes to x or y properties
91 NumberAnimation { properties: "x,y" }
106 // This is the behavior, and it applies a NumberAnimation to any attempt to set the x property
110 //This specifies how long the animation takes
112 //This selects an easing curve to interpolate with, the default is Easing.Linear
113 easing.type: Easing.OutBounce
119 onClicked: parent.x == 0 ? parent.x = 200 : parent.x = 0
134 // By setting this SequentialAnimation on x, it and animations within it will automatically animate
135 // the x property of this element
136 SequentialAnimation on x {
138 // Animations on properties start running by default
140 loops: Animation.Infinite // The animation is set to loop indefinitely
141 NumberAnimation { from: 0; to: 200; duration: 500; easing.type: Easing.InOutQuad }
142 NumberAnimation { from: 200; to: 0; duration: 500; easing.type: Easing.InOutQuad }
143 PauseAnimation { duration: 250 } // This puts a bit of time between the loop
148 // The animation starts running when you click within the rectangle
149 onClicked: xAnim.running = true
168 // The animation starts running when you click within the rectange
169 onClicked: anim.running = true;
173 // This animation specifically targets the Rectangle's properties to animate
174 SequentialAnimation {
176 // Animations on their own are not running by default
177 // The default number of loops is one, restart the animation to see it again
179 NumberAnimation { target: rectangle; property: "x"; from: 0; to: 200; duration: 500 }
181 NumberAnimation { target: rectangle; property: "x"; from: 200; to: 0; duration: 500 }