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41 #include "waylandsurfaceitem.h"
42 #include "waylandsurface.h"
44 #include <qsgengine.h>
45 #include <private/qsgitem_p.h>
49 #include <qsgsimpletexturenode.h>
51 void WaylandSurfaceItem::surfaceDamaged(const QRect &)
56 if (m_surface->type() == WaylandSurface::Texture) {
57 m_texture = canvas()->sceneGraphEngine()->createTextureFromId(m_surface->texture(),
58 m_surface->geometry().size(),
59 QSGEngine::TextureOwnsGLTexture);
61 m_texture = canvas()->sceneGraphEngine()->createTextureFromImage(m_surface->image());
64 emit textureChanged();
67 WaylandSurfaceItem::WaylandSurfaceItem(QSGItem *parent)
74 WaylandSurfaceItem::WaylandSurfaceItem(WaylandSurface *surface, QSGItem *parent)
82 void WaylandSurfaceItem::init(WaylandSurface *surface)
89 setWidth(surface->geometry().width());
90 setHeight(surface->geometry().height());
93 setFlag(ItemHasContents);
94 setAcceptedMouseButtons(Qt::LeftButton | Qt::RightButton);
95 connect(surface, SIGNAL(mapped(const QRect &)), this, SLOT(surfaceMapped(const QRect &)));
96 connect(surface, SIGNAL(destroyed(QObject *)), this, SLOT(surfaceDestroyed(QObject *)));
97 connect(this, SIGNAL(textureChanged()), this, SLOT(update()));
98 connect(this, SIGNAL(damaged(const QRect &)), this, SLOT(surfaceDamaged(const QRect &)));
101 WaylandSurfaceItem::~WaylandSurfaceItem()
106 void WaylandSurfaceItem::setSurface(WaylandSurface *surface)
111 QSGTexture *WaylandSurfaceItem::texture() const
116 void WaylandSurfaceItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
119 m_surface->sendMousePressEvent(toSurface(event->pos()), event->button());
122 void WaylandSurfaceItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
125 m_surface->sendMouseMoveEvent(toSurface(event->pos()));
128 void WaylandSurfaceItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
131 m_surface->sendMouseReleaseEvent(toSurface(event->pos()), event->button());
134 void WaylandSurfaceItem::keyPressEvent(QKeyEvent *event)
136 if (m_surface && hasFocus())
137 m_surface->sendKeyPressEvent(event->nativeScanCode());
140 void WaylandSurfaceItem::keyReleaseEvent(QKeyEvent *event)
142 if (m_surface && hasFocus())
143 m_surface->sendKeyReleaseEvent(event->nativeScanCode());
146 void WaylandSurfaceItem::takeFocus()
151 m_surface->setInputFocus();
154 QPoint WaylandSurfaceItem::toSurface(const QPointF &pos) const
156 return pos.toPoint();
159 void WaylandSurfaceItem::surfaceMapped(const QRect &rect)
161 setWidth(rect.width());
162 setHeight(rect.height());
165 void WaylandSurfaceItem::surfaceDestroyed(QObject *)
170 QSGNode *WaylandSurfaceItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
172 QSGSimpleTextureNode *node = static_cast<QSGSimpleTextureNode *>(oldNode);
174 node = new QSGSimpleTextureNode();
175 node->setTexture(m_texture);
176 node->setSourceRect(QRectF(0, 0, 1, 1));
179 node->setRect(QRectF(0, 0, width(), height()));
180 node->setFiltering(QSGItemPrivate::get(this)->smooth
182 : QSGTexture::Nearest);