Making clearer separation between responsibility of different classes
[profile/ivi/qtwayland.git] / src / plugins / platforms / wayland / qwaylandinputdevice.h
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41
42 #ifndef QWAYLANDINPUTDEVICE_H
43 #define QWAYLANDINPUTDEVICE_H
44
45 #include "qwaylandwindow.h"
46
47 #include <QSocketNotifier>
48 #include <QObject>
49 #include <QtGui/QPlatformIntegration>
50 #include <QtGui/QPlatformScreen>
51
52 #include <wayland-client.h>
53
54 QT_BEGIN_NAMESPACE
55
56 class QWaylandWindow;
57
58 class QWaylandInputDevice {
59 public:
60     QWaylandInputDevice(struct wl_display *display, uint32_t id);
61     void attach(QWaylandBuffer *buffer, int x, int y);
62
63 private:
64     struct wl_display *mDisplay;
65     struct wl_input_device *mInputDevice;
66     QWaylandWindow *mPointerFocus;
67     QWaylandWindow *mKeyboardFocus;
68     static const struct wl_input_device_listener inputDeviceListener;
69     Qt::MouseButtons mButtons;
70     QPoint mSurfacePos;
71     QPoint mGlobalPos;
72     struct xkb_desc *mXkb;
73     Qt::KeyboardModifiers mModifiers;
74     uint32_t mTime;
75
76     static void inputHandleMotion(void *data,
77                                   struct wl_input_device *input_device,
78                                   uint32_t time,
79                                   int32_t x, int32_t y,
80                                   int32_t sx, int32_t sy);
81     static void inputHandleButton(void *data,
82                                   struct wl_input_device *input_device,
83                                   uint32_t time, uint32_t button, uint32_t state);
84     static void inputHandleKey(void *data,
85                                struct wl_input_device *input_device,
86                                uint32_t time, uint32_t key, uint32_t state);
87     static void inputHandlePointerFocus(void *data,
88                                         struct wl_input_device *input_device,
89                                         uint32_t time, struct wl_surface *surface,
90                                         int32_t x, int32_t y, int32_t sx, int32_t sy);
91     static void inputHandleKeyboardFocus(void *data,
92                                          struct wl_input_device *input_device,
93                                          uint32_t time,
94                                          struct wl_surface *surface,
95                                          struct wl_array *keys);
96 };
97
98 QT_END_NAMESPACE
99
100 #endif