Remove unnecessary state keeping in input device
[profile/ivi/qtwayland.git] / src / plugins / platforms / wayland / qwaylandinputdevice.h
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41
42 #ifndef QWAYLANDINPUTDEVICE_H
43 #define QWAYLANDINPUTDEVICE_H
44
45 #include "qwaylandwindow.h"
46
47 #include <QSocketNotifier>
48 #include <QObject>
49 #include <QtGui/QPlatformIntegration>
50 #include <QtGui/QPlatformScreen>
51 #include <QWindowSystemInterface>
52
53 #include <wayland-client.h>
54
55 QT_BEGIN_NAMESPACE
56
57 class QWaylandWindow;
58 class QWaylandDisplay;
59
60 class QWaylandInputDevice {
61 public:
62     QWaylandInputDevice(QWaylandDisplay *display, uint32_t id);
63     void attach(QWaylandBuffer *buffer, int x, int y);
64     void handleWindowDestroyed(QWaylandWindow *window);
65     struct wl_input_device *wl_input_device() const { return mInputDevice; }
66     QWaylandWindow *pointerFocus() const { return mPointerFocus; }
67
68     void setTransferDevice(struct wl_data_device *device);
69     struct wl_data_device *transferDevice() const;
70
71 private:
72     QWaylandDisplay *mQDisplay;
73     struct wl_display *mDisplay;
74     struct wl_input_device *mInputDevice;
75     struct wl_data_device *mTransferDevice;
76     QWaylandWindow *mPointerFocus;
77     QWaylandWindow *mKeyboardFocus;
78     QWaylandWindow *mTouchFocus;
79     static const struct wl_input_device_listener inputDeviceListener;
80     Qt::MouseButtons mButtons;
81     QPoint mSurfacePos;
82     QPoint mGlobalPos;
83     struct xkb_desc *mXkb;
84     Qt::KeyboardModifiers mModifiers;
85     uint32_t mTime;
86
87     static void inputHandleMotion(void *data,
88                                   struct wl_input_device *input_device,
89                                   uint32_t time,
90                                   int32_t x, int32_t y,
91                                   int32_t sx, int32_t sy);
92     static void inputHandleButton(void *data,
93                                   struct wl_input_device *input_device,
94                                   uint32_t time, uint32_t button, uint32_t state);
95     static void inputHandleKey(void *data,
96                                struct wl_input_device *input_device,
97                                uint32_t time, uint32_t key, uint32_t state);
98     static void inputHandlePointerFocus(void *data,
99                                         struct wl_input_device *input_device,
100                                         uint32_t time, struct wl_surface *surface,
101                                         int32_t x, int32_t y, int32_t sx, int32_t sy);
102     static void inputHandleKeyboardFocus(void *data,
103                                          struct wl_input_device *input_device,
104                                          uint32_t time,
105                                          struct wl_surface *surface,
106                                          struct wl_array *keys);
107     static void inputHandleTouchDown(void *data,
108                                      struct wl_input_device *wl_input_device,
109                                      uint32_t time,
110                                      struct wl_surface *surface,
111                                      int id,
112                                      int x,
113                                      int y);
114     static void inputHandleTouchUp(void *data,
115                                    struct wl_input_device *wl_input_device,
116                                    uint32_t time,
117                                    int id);
118     static void inputHandleTouchMotion(void *data,
119                                        struct wl_input_device *wl_input_device,
120                                        uint32_t time,
121                                        int id,
122                                        int x,
123                                        int y);
124     static void inputHandleTouchFrame(void *data,
125                                       struct wl_input_device *wl_input_device);
126     static void inputHandleTouchCancel(void *data,
127                                        struct wl_input_device *wl_input_device);
128
129     void handleTouchPoint(int id, int x, int y, Qt::TouchPointState state);
130     void handleTouchFrame();
131     QList<QWindowSystemInterface::TouchPoint> mTouchPoints;
132     QList<QWindowSystemInterface::TouchPoint> mPrevTouchPoints;
133     QTouchDevice *mTouchDevice;
134 };
135
136 QT_END_NAMESPACE
137
138 #endif