Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / net / socket / transport_client_socket_pool.h
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_
6 #define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_
7
8 #include <string>
9
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/time/time.h"
14 #include "base/timer/timer.h"
15 #include "net/base/host_port_pair.h"
16 #include "net/dns/host_resolver.h"
17 #include "net/dns/single_request_host_resolver.h"
18 #include "net/socket/client_socket_pool.h"
19 #include "net/socket/client_socket_pool_base.h"
20 #include "net/socket/client_socket_pool_histograms.h"
21
22 namespace net {
23
24 class ClientSocketFactory;
25
26 typedef base::Callback<int(const AddressList&, const BoundNetLog& net_log)>
27 OnHostResolutionCallback;
28
29 class NET_EXPORT_PRIVATE TransportSocketParams
30     : public base::RefCounted<TransportSocketParams> {
31  public:
32   // CombineConnectAndWrite currently translates to using TCP FastOpen.
33   // TCP FastOpen should not be used if the first write to the socket may
34   // be non-idempotent, as the underlying socket could retransmit the data
35   // on failure of the first transmission.
36   // NOTE: Currently, COMBINE_CONNECT_AND_WRITE_DESIRED is used if the data in
37   // the write is known to be idempotent, and COMBINE_CONNECT_AND_WRITE_DEFAULT
38   // is used as a default for other cases (including non-idempotent writes).
39   enum CombineConnectAndWritePolicy {
40     COMBINE_CONNECT_AND_WRITE_DEFAULT,    // Default policy, implemented in
41                                           // TransportSocketParams constructor.
42     COMBINE_CONNECT_AND_WRITE_DESIRED,    // Combine if supported by socket.
43     COMBINE_CONNECT_AND_WRITE_PROHIBITED  // Do not combine.
44   };
45
46   // |host_resolution_callback| will be invoked after the the hostname is
47   // resolved.  If |host_resolution_callback| does not return OK, then the
48   // connection will be aborted with that value. |combine_connect_and_write|
49   // defines the policy for use of TCP FastOpen on this socket.
50   TransportSocketParams(
51       const HostPortPair& host_port_pair,
52       bool disable_resolver_cache,
53       bool ignore_limits,
54       const OnHostResolutionCallback& host_resolution_callback,
55       CombineConnectAndWritePolicy combine_connect_and_write);
56
57   const HostResolver::RequestInfo& destination() const { return destination_; }
58   bool ignore_limits() const { return ignore_limits_; }
59   const OnHostResolutionCallback& host_resolution_callback() const {
60     return host_resolution_callback_;
61   }
62
63   CombineConnectAndWritePolicy combine_connect_and_write() const {
64     return combine_connect_and_write_;
65   }
66
67  private:
68   friend class base::RefCounted<TransportSocketParams>;
69   ~TransportSocketParams();
70
71   HostResolver::RequestInfo destination_;
72   bool ignore_limits_;
73   const OnHostResolutionCallback host_resolution_callback_;
74   CombineConnectAndWritePolicy combine_connect_and_write_;
75
76   DISALLOW_COPY_AND_ASSIGN(TransportSocketParams);
77 };
78
79 // Common data and logic shared between TransportConnectJob and
80 // WebSocketTransportConnectJob.
81 class NET_EXPORT_PRIVATE TransportConnectJobHelper {
82  public:
83   enum State {
84     STATE_RESOLVE_HOST,
85     STATE_RESOLVE_HOST_COMPLETE,
86     STATE_TRANSPORT_CONNECT,
87     STATE_TRANSPORT_CONNECT_COMPLETE,
88     STATE_NONE,
89   };
90
91   // For recording the connection time in the appropriate bucket.
92   enum ConnectionLatencyHistogram {
93     CONNECTION_LATENCY_UNKNOWN,
94     CONNECTION_LATENCY_IPV4_WINS_RACE,
95     CONNECTION_LATENCY_IPV4_NO_RACE,
96     CONNECTION_LATENCY_IPV6_RACEABLE,
97     CONNECTION_LATENCY_IPV6_SOLO,
98   };
99
100   TransportConnectJobHelper(const scoped_refptr<TransportSocketParams>& params,
101                             ClientSocketFactory* client_socket_factory,
102                             HostResolver* host_resolver,
103                             LoadTimingInfo::ConnectTiming* connect_timing);
104   ~TransportConnectJobHelper();
105
106   ClientSocketFactory* client_socket_factory() {
107     return client_socket_factory_;
108   }
109
110   const AddressList& addresses() const { return addresses_; }
111   State next_state() const { return next_state_; }
112   void set_next_state(State next_state) { next_state_ = next_state; }
113   CompletionCallback on_io_complete() const { return on_io_complete_; }
114   const TransportSocketParams* params() { return params_.get(); }
115
116   int DoResolveHost(RequestPriority priority, const BoundNetLog& net_log);
117   int DoResolveHostComplete(int result, const BoundNetLog& net_log);
118
119   template <class T>
120   int DoConnectInternal(T* job);
121
122   template <class T>
123   void SetOnIOComplete(T* job);
124
125   template <class T>
126   void OnIOComplete(T* job, int result);
127
128   // Record the histograms Net.DNS_Resolution_And_TCP_Connection_Latency2 and
129   // Net.TCP_Connection_Latency and return the connect duration.
130   base::TimeDelta HistogramDuration(ConnectionLatencyHistogram race_result);
131
132   static const int kIPv6FallbackTimerInMs;
133
134  private:
135   template <class T>
136   int DoLoop(T* job, int result);
137
138   scoped_refptr<TransportSocketParams> params_;
139   ClientSocketFactory* const client_socket_factory_;
140   SingleRequestHostResolver resolver_;
141   AddressList addresses_;
142   State next_state_;
143   CompletionCallback on_io_complete_;
144   LoadTimingInfo::ConnectTiming* connect_timing_;
145
146   DISALLOW_COPY_AND_ASSIGN(TransportConnectJobHelper);
147 };
148
149 // TransportConnectJob handles the host resolution necessary for socket creation
150 // and the transport (likely TCP) connect. TransportConnectJob also has fallback
151 // logic for IPv6 connect() timeouts (which may happen due to networks / routers
152 // with broken IPv6 support). Those timeouts take 20s, so rather than make the
153 // user wait 20s for the timeout to fire, we use a fallback timer
154 // (kIPv6FallbackTimerInMs) and start a connect() to a IPv4 address if the timer
155 // fires. Then we race the IPv4 connect() against the IPv6 connect() (which has
156 // a headstart) and return the one that completes first to the socket pool.
157 class NET_EXPORT_PRIVATE TransportConnectJob : public ConnectJob {
158  public:
159   TransportConnectJob(const std::string& group_name,
160                       RequestPriority priority,
161                       const scoped_refptr<TransportSocketParams>& params,
162                       base::TimeDelta timeout_duration,
163                       ClientSocketFactory* client_socket_factory,
164                       HostResolver* host_resolver,
165                       Delegate* delegate,
166                       NetLog* net_log);
167   virtual ~TransportConnectJob();
168
169   // ConnectJob methods.
170   virtual LoadState GetLoadState() const OVERRIDE;
171
172   // Rolls |addrlist| forward until the first IPv4 address, if any.
173   // WARNING: this method should only be used to implement the prefer-IPv4 hack.
174   static void MakeAddressListStartWithIPv4(AddressList* addrlist);
175
176  private:
177   enum ConnectInterval {
178     CONNECT_INTERVAL_LE_10MS,
179     CONNECT_INTERVAL_LE_20MS,
180     CONNECT_INTERVAL_GT_20MS,
181   };
182
183   friend class TransportConnectJobHelper;
184
185   int DoResolveHost();
186   int DoResolveHostComplete(int result);
187   int DoTransportConnect();
188   int DoTransportConnectComplete(int result);
189
190   // Not part of the state machine.
191   void DoIPv6FallbackTransportConnect();
192   void DoIPv6FallbackTransportConnectComplete(int result);
193
194   // Begins the host resolution and the TCP connect.  Returns OK on success
195   // and ERR_IO_PENDING if it cannot immediately service the request.
196   // Otherwise, it returns a net error code.
197   virtual int ConnectInternal() OVERRIDE;
198
199   TransportConnectJobHelper helper_;
200
201   scoped_ptr<StreamSocket> transport_socket_;
202
203   scoped_ptr<StreamSocket> fallback_transport_socket_;
204   scoped_ptr<AddressList> fallback_addresses_;
205   base::TimeTicks fallback_connect_start_time_;
206   base::OneShotTimer<TransportConnectJob> fallback_timer_;
207
208   // Track the interval between this connect and previous connect.
209   ConnectInterval interval_between_connects_;
210
211   DISALLOW_COPY_AND_ASSIGN(TransportConnectJob);
212 };
213
214 class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool {
215  public:
216   typedef TransportSocketParams SocketParams;
217
218   TransportClientSocketPool(
219       int max_sockets,
220       int max_sockets_per_group,
221       ClientSocketPoolHistograms* histograms,
222       HostResolver* host_resolver,
223       ClientSocketFactory* client_socket_factory,
224       NetLog* net_log);
225
226   virtual ~TransportClientSocketPool();
227
228   // ClientSocketPool implementation.
229   virtual int RequestSocket(const std::string& group_name,
230                             const void* resolve_info,
231                             RequestPriority priority,
232                             ClientSocketHandle* handle,
233                             const CompletionCallback& callback,
234                             const BoundNetLog& net_log) OVERRIDE;
235   virtual void RequestSockets(const std::string& group_name,
236                               const void* params,
237                               int num_sockets,
238                               const BoundNetLog& net_log) OVERRIDE;
239   virtual void CancelRequest(const std::string& group_name,
240                              ClientSocketHandle* handle) OVERRIDE;
241   virtual void ReleaseSocket(const std::string& group_name,
242                              scoped_ptr<StreamSocket> socket,
243                              int id) OVERRIDE;
244   virtual void FlushWithError(int error) OVERRIDE;
245   virtual void CloseIdleSockets() OVERRIDE;
246   virtual int IdleSocketCount() const OVERRIDE;
247   virtual int IdleSocketCountInGroup(
248       const std::string& group_name) const OVERRIDE;
249   virtual LoadState GetLoadState(
250       const std::string& group_name,
251       const ClientSocketHandle* handle) const OVERRIDE;
252   virtual base::DictionaryValue* GetInfoAsValue(
253       const std::string& name,
254       const std::string& type,
255       bool include_nested_pools) const OVERRIDE;
256   virtual base::TimeDelta ConnectionTimeout() const OVERRIDE;
257   virtual ClientSocketPoolHistograms* histograms() const OVERRIDE;
258
259   // HigherLayeredPool implementation.
260   virtual bool IsStalled() const OVERRIDE;
261   virtual void AddHigherLayeredPool(HigherLayeredPool* higher_pool) OVERRIDE;
262   virtual void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) OVERRIDE;
263
264  protected:
265   // Methods shared with WebSocketTransportClientSocketPool
266   void NetLogTcpClientSocketPoolRequestedSocket(
267       const BoundNetLog& net_log,
268       const scoped_refptr<TransportSocketParams>* casted_params);
269
270  private:
271   typedef ClientSocketPoolBase<TransportSocketParams> PoolBase;
272
273   class TransportConnectJobFactory
274       : public PoolBase::ConnectJobFactory {
275    public:
276     TransportConnectJobFactory(ClientSocketFactory* client_socket_factory,
277                          HostResolver* host_resolver,
278                          NetLog* net_log)
279         : client_socket_factory_(client_socket_factory),
280           host_resolver_(host_resolver),
281           net_log_(net_log) {}
282
283     virtual ~TransportConnectJobFactory() {}
284
285     // ClientSocketPoolBase::ConnectJobFactory methods.
286
287     virtual scoped_ptr<ConnectJob> NewConnectJob(
288         const std::string& group_name,
289         const PoolBase::Request& request,
290         ConnectJob::Delegate* delegate) const OVERRIDE;
291
292     virtual base::TimeDelta ConnectionTimeout() const OVERRIDE;
293
294    private:
295     ClientSocketFactory* const client_socket_factory_;
296     HostResolver* const host_resolver_;
297     NetLog* net_log_;
298
299     DISALLOW_COPY_AND_ASSIGN(TransportConnectJobFactory);
300   };
301
302   PoolBase base_;
303
304   DISALLOW_COPY_AND_ASSIGN(TransportClientSocketPool);
305 };
306
307 template <class T>
308 int TransportConnectJobHelper::DoConnectInternal(T* job) {
309   next_state_ = STATE_RESOLVE_HOST;
310   return this->DoLoop(job, OK);
311 }
312
313 template <class T>
314 void TransportConnectJobHelper::SetOnIOComplete(T* job) {
315   // These usages of base::Unretained() are safe because IO callbacks are
316   // guaranteed not to be called after the object is destroyed.
317   on_io_complete_ = base::Bind(&TransportConnectJobHelper::OnIOComplete<T>,
318                                base::Unretained(this),
319                                base::Unretained(job));
320 }
321
322 template <class T>
323 void TransportConnectJobHelper::OnIOComplete(T* job, int result) {
324   result = this->DoLoop(job, result);
325   if (result != ERR_IO_PENDING)
326     job->NotifyDelegateOfCompletion(result);  // Deletes |job| and |this|
327 }
328
329 template <class T>
330 int TransportConnectJobHelper::DoLoop(T* job, int result) {
331   DCHECK_NE(next_state_, STATE_NONE);
332
333   int rv = result;
334   do {
335     State state = next_state_;
336     next_state_ = STATE_NONE;
337     switch (state) {
338       case STATE_RESOLVE_HOST:
339         DCHECK_EQ(OK, rv);
340         rv = job->DoResolveHost();
341         break;
342       case STATE_RESOLVE_HOST_COMPLETE:
343         rv = job->DoResolveHostComplete(rv);
344         break;
345       case STATE_TRANSPORT_CONNECT:
346         DCHECK_EQ(OK, rv);
347         rv = job->DoTransportConnect();
348         break;
349       case STATE_TRANSPORT_CONNECT_COMPLETE:
350         rv = job->DoTransportConnectComplete(rv);
351         break;
352       default:
353         NOTREACHED();
354         rv = ERR_FAILED;
355         break;
356     }
357   } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
358
359   return rv;
360 }
361
362 }  // namespace net
363
364 #endif  // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_