Remove WinRT leftovers from mono's CoreLib (#44102)
[platform/upstream/dotnet/runtime.git] / src / mono / netcore / System.Private.CoreLib / System.Private.CoreLib.csproj
1 <Project Sdk="Microsoft.NET.Sdk">
2   <!-- Generate Mono corelib version file -->
3   <Import Project="GenerateMonoCoreLibVersionFile.targets" />
4
5   <PropertyGroup>
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7     <DisableImplicitFrameworkReferences>true</DisableImplicitFrameworkReferences>
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9     <GenerateNeutralResourcesLanguageAttribute>false</GenerateNeutralResourcesLanguageAttribute>
10     <EnsureRuntimePackageDependencies>false</EnsureRuntimePackageDependencies>
11     <TargetFramework>$(NetCoreAppCurrent)</TargetFramework>
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13     <!-- Ensure a portable PDB is emitted for the project. A PDB is needed for crossgen. -->
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15     <DebugSymbols>true</DebugSymbols>
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17     <!-- Force System.Private.CoreLib.dll into a special IL output directory -->
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20     <Platforms>x64;x86;arm;arm64;wasm</Platforms>
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25     <EmbeddedResource Include="$(LibrariesProjectRoot)\System.Private.CoreLib\src\Resources\Strings.resx">
26       <GenerateSource>true</GenerateSource>
27       <ClassName>System.SR</ClassName>
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31   <PropertyGroup>
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35     <!-- These prevent the default MsBuild targets from referencing System.dll and mscorlib.dll -->
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60   <PropertyGroup Condition="'$(Platform)' == 'arm'">
61     <PlatformTarget>arm</PlatformTarget>
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63   </PropertyGroup>
64   <PropertyGroup Condition="'$(Platform)' == 'arm64'">
65     <PlatformTarget>AnyCPU</PlatformTarget>
66     <DefineConstants>TARGET_64BIT;TARGET_ARM64;$(DefineConstants)</DefineConstants>
67   </PropertyGroup>
68   <PropertyGroup Condition="'$(Platform)' == 'wasm'">
69     <PlatformTarget>AnyCPU</PlatformTarget>
70     <DefineConstants>TARGET_32BIT;$(DefineConstants)</DefineConstants>
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75     <Optimize Condition="'$(Optimize)' == '' and '$(Configuration)' == 'Debug'">false</Optimize>
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