1 #include "evas_common.h" /* Also includes international specific stuff */
2 #include "evas_private.h"
5 # include <dlfcn.h> /* dlopen,dlclose,etc */
8 # define EVAS_GL_NO_GL_H_CHECK 1
12 # warning software_generic will not be able to have Evas_GL API.
16 //----------------------------------//
19 #define OSMESA_MAJOR_VERSION 6
20 #define OSMESA_MINOR_VERSION 5
21 #define OSMESA_PATCH_VERSION 0
24 * Values for the format parameter of OSMesaCreateContext()
27 #define OSMESA_COLOR_INDEX GL_COLOR_INDEX
28 #define OSMESA_RGBA GL_RGBA
29 #define OSMESA_BGRA 0x1
30 #define OSMESA_ARGB 0x2
31 #define OSMESA_RGB GL_RGB
32 #define OSMESA_BGR 0x4
33 #define OSMESA_RGB_565 0x5
37 * OSMesaPixelStore() parameters:
40 #define OSMESA_ROW_LENGTH 0x10
41 #define OSMESA_Y_UP 0x11
45 * Accepted by OSMesaGetIntegerv:
47 #define OSMESA_WIDTH 0x20
48 #define OSMESA_HEIGHT 0x21
49 #define OSMESA_FORMAT 0x22
50 #define OSMESA_TYPE 0x23
51 #define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */
52 #define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */
55 typedef void (*OSMESAproc)();
56 typedef struct osmesa_context *OSMesaContext;
59 typedef struct _Render_Engine_GL_Surface Render_Engine_GL_Surface;
60 typedef struct _Render_Engine_GL_Context Render_Engine_GL_Context;
62 struct _Render_Engine_GL_Surface
70 int internal_cpp; // Component per pixel. ie. RGB = 3
78 Render_Engine_GL_Context *current_ctx;
82 struct _Render_Engine_GL_Context
86 OSMesaContext context;
88 Render_Engine_GL_Context *share_ctx;
90 Render_Engine_GL_Surface *current_sfc;
93 //------------------------------------------------------//
94 typedef void (*_eng_fn) (void );
95 typedef _eng_fn (*glsym_func_eng_fn) ();
96 typedef void (*glsym_func_void) ();
97 typedef unsigned int (*glsym_func_uint) ();
98 typedef int (*glsym_func_int) ();
99 typedef unsigned char (*glsym_func_uchar) ();
100 typedef unsigned char *(*glsym_func_uchar_ptr) ();
101 typedef const unsigned char *(*glsym_func_const_uchar_ptr) ();
102 typedef char const *(*glsym_func_char_const_ptr) ();
103 typedef GLboolean (*glsym_func_bool) ();
104 typedef OSMesaContext (*glsym_func_osm_ctx) ();
105 //------------------------------------------------------//
107 /* Function table for GL APIs */
108 static Evas_GL_API gl_funcs;
109 static void *gl_lib_handle;
110 static int gl_lib_is_gles = 0;
111 static Evas_GL_API gl_funcs;
113 //------------------------------------------------------//
115 static OSMesaContext (*_sym_OSMesaCreateContextExt) (GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist) = NULL;
116 static void (*_sym_OSMesaDestroyContext) (OSMesaContext ctx) = NULL;
117 static GLboolean (*_sym_OSMesaMakeCurrent) (OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height) = NULL;
118 static void (*_sym_OSMesaPixelStore) (GLint pname, GLint value) = NULL;
119 static OSMESAproc (*_sym_OSMesaGetProcAddress) (const char *funcName);
122 //------------------------------------------------------//
124 static void (*_sym_glActiveTexture) (GLenum texture) = NULL;
125 static void (*_sym_glAttachShader) (GLuint program, GLuint shader) = NULL;
126 static void (*_sym_glBindAttribLocation) (GLuint program, GLuint index, const char* name) = NULL;
127 static void (*_sym_glBindBuffer) (GLenum target, GLuint buffer) = NULL;
128 static void (*_sym_glBindFramebuffer) (GLenum target, GLuint framebuffer) = NULL;
129 static void (*_sym_glBindRenderbuffer) (GLenum target, GLuint renderbuffer) = NULL;
130 static void (*_sym_glBindTexture) (GLenum target, GLuint texture) = NULL;
131 static void (*_sym_glBlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = NULL;
132 static void (*_sym_glBlendEquation) (GLenum mode) = NULL;
133 static void (*_sym_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha) = NULL;
134 static void (*_sym_glBlendFunc) (GLenum sfactor, GLenum dfactor) = NULL;
135 static void (*_sym_glBlendFuncSeparate) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) = NULL;
136 static void (*_sym_glBufferData) (GLenum target, GLsizeiptr size, const void* data, GLenum usage) = NULL;
137 static void (*_sym_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data) = NULL;
138 static GLenum (*_sym_glCheckFramebufferStatus) (GLenum target) = NULL;
139 static void (*_sym_glClear) (GLbitfield mask) = NULL;
140 static void (*_sym_glClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = NULL;
141 static void (*_sym_glClearDepthf) (GLclampf depth) = NULL;
142 static void (*_sym_glClearStencil) (GLint s) = NULL;
143 static void (*_sym_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) = NULL;
144 static void (*_sym_glCompileShader) (GLuint shader) = NULL;
145 static void (*_sym_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) = NULL;
146 static void (*_sym_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) = NULL;
147 static void (*_sym_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) = NULL;
148 static void (*_sym_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
149 static GLuint (*_sym_glCreateProgram) (void) = NULL;
150 static GLuint (*_sym_glCreateShader) (GLenum type) = NULL;
151 static void (*_sym_glCullFace) (GLenum mode) = NULL;
152 static void (*_sym_glDeleteBuffers) (GLsizei n, const GLuint* buffers) = NULL;
153 static void (*_sym_glDeleteFramebuffers) (GLsizei n, const GLuint* framebuffers) = NULL;
154 static void (*_sym_glDeleteProgram) (GLuint program) = NULL;
155 static void (*_sym_glDeleteRenderbuffers) (GLsizei n, const GLuint* renderbuffers) = NULL;
156 static void (*_sym_glDeleteShader) (GLuint shader) = NULL;
157 static void (*_sym_glDeleteTextures) (GLsizei n, const GLuint* textures) = NULL;
158 static void (*_sym_glDepthFunc) (GLenum func) = NULL;
159 static void (*_sym_glDepthMask) (GLboolean flag) = NULL;
160 static void (*_sym_glDepthRangef) (GLclampf zNear, GLclampf zFar) = NULL;
161 static void (*_sym_glDetachShader) (GLuint program, GLuint shader) = NULL;
162 static void (*_sym_glDisable) (GLenum cap) = NULL;
163 static void (*_sym_glDisableVertexAttribArray) (GLuint index) = NULL;
164 static void (*_sym_glDrawArrays) (GLenum mode, GLint first, GLsizei count) = NULL;
165 static void (*_sym_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const void* indices) = NULL;
166 static void (*_sym_glEnable) (GLenum cap) = NULL;
167 static void (*_sym_glEnableVertexAttribArray) (GLuint index) = NULL;
168 static void (*_sym_glFinish) (void) = NULL;
169 static void (*_sym_glFlush) (void) = NULL;
170 static void (*_sym_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) = NULL;
171 static void (*_sym_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) = NULL;
172 static void (*_sym_glFrontFace) (GLenum mode) = NULL;
173 static void (*_sym_glGenBuffers) (GLsizei n, GLuint* buffers) = NULL;
174 static void (*_sym_glGenerateMipmap) (GLenum target) = NULL;
175 static void (*_sym_glGenFramebuffers) (GLsizei n, GLuint* framebuffers) = NULL;
176 static void (*_sym_glGenRenderbuffers) (GLsizei n, GLuint* renderbuffers) = NULL;
177 static void (*_sym_glGenTextures) (GLsizei n, GLuint* textures) = NULL;
178 static void (*_sym_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) = NULL;
179 static void (*_sym_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) = NULL;
180 static void (*_sym_glGetAttachedShaders) (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) = NULL;
181 static int (*_sym_glGetAttribLocation) (GLuint program, const char* name) = NULL;
182 static void (*_sym_glGetBooleanv) (GLenum pname, GLboolean* params) = NULL;
183 static void (*_sym_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
184 static GLenum (*_sym_glGetError) (void) = NULL;
185 static void (*_sym_glGetFloatv) (GLenum pname, GLfloat* params) = NULL;
186 static void (*_sym_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint* params) = NULL;
187 static void (*_sym_glGetIntegerv) (GLenum pname, GLint* params) = NULL;
188 static void (*_sym_glGetProgramiv) (GLuint program, GLenum pname, GLint* params) = NULL;
189 static void (*_sym_glGetProgramInfoLog) (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) = NULL;
190 static void (*_sym_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
191 static void (*_sym_glGetShaderiv) (GLuint shader, GLenum pname, GLint* params) = NULL;
192 static void (*_sym_glGetShaderInfoLog) (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) = NULL;
193 static void (*_sym_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) = NULL;
194 static void (*_sym_glGetShaderSource) (GLuint shader, GLsizei bufsize, GLsizei* length, char* source) = NULL;
195 static const GLubyte *(*_sym_glGetString) (GLenum name) = NULL;
196 static void (*_sym_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat* params) = NULL;
197 static void (*_sym_glGetTexParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
198 static void (*_sym_glGetUniformfv) (GLuint program, GLint location, GLfloat* params) = NULL;
199 static void (*_sym_glGetUniformiv) (GLuint program, GLint location, GLint* params) = NULL;
200 static int (*_sym_glGetUniformLocation) (GLuint program, const char* name) = NULL;
201 static void (*_sym_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat* params) = NULL;
202 static void (*_sym_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint* params) = NULL;
203 static void (*_sym_glGetVertexAttribPointerv) (GLuint index, GLenum pname, void** pointer) = NULL;
204 static void (*_sym_glHint) (GLenum target, GLenum mode) = NULL;
205 static GLboolean (*_sym_glIsBuffer) (GLuint buffer) = NULL;
206 static GLboolean (*_sym_glIsEnabled) (GLenum cap) = NULL;
207 static GLboolean (*_sym_glIsFramebuffer) (GLuint framebuffer) = NULL;
208 static GLboolean (*_sym_glIsProgram) (GLuint program) = NULL;
209 static GLboolean (*_sym_glIsRenderbuffer) (GLuint renderbuffer) = NULL;
210 static GLboolean (*_sym_glIsShader) (GLuint shader) = NULL;
211 static GLboolean (*_sym_glIsTexture) (GLuint texture) = NULL;
212 static void (*_sym_glLineWidth) (GLfloat width) = NULL;
213 static void (*_sym_glLinkProgram) (GLuint program) = NULL;
214 static void (*_sym_glPixelStorei) (GLenum pname, GLint param) = NULL;
215 static void (*_sym_glPolygonOffset) (GLfloat factor, GLfloat units) = NULL;
216 static void (*_sym_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) = NULL;
217 static void (*_sym_glReleaseShaderCompiler) (void) = NULL;
218 static void (*_sym_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = NULL;
219 static void (*_sym_glSampleCoverage) (GLclampf value, GLboolean invert) = NULL;
220 static void (*_sym_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
221 static void (*_sym_glShaderBinary) (GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) = NULL;
222 static void (*_sym_glShaderSource) (GLuint shader, GLsizei count, const char** string, const GLint* length) = NULL;
223 static void (*_sym_glStencilFunc) (GLenum func, GLint ref, GLuint mask) = NULL;
224 static void (*_sym_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask) = NULL;
225 static void (*_sym_glStencilMask) (GLuint mask) = NULL;
226 static void (*_sym_glStencilMaskSeparate) (GLenum face, GLuint mask) = NULL;
227 static void (*_sym_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass) = NULL;
228 static void (*_sym_glStencilOpSeparate) (GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = NULL;
229 static void (*_sym_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) = NULL;
230 static void (*_sym_glTexParameterf) (GLenum target, GLenum pname, GLfloat param) = NULL;
231 static void (*_sym_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat* params) = NULL;
232 static void (*_sym_glTexParameteri) (GLenum target, GLenum pname, GLint param) = NULL;
233 static void (*_sym_glTexParameteriv) (GLenum target, GLenum pname, const GLint* params) = NULL;
234 static void (*_sym_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) = NULL;
235 static void (*_sym_glUniform1f) (GLint location, GLfloat x) = NULL;
236 static void (*_sym_glUniform1fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
237 static void (*_sym_glUniform1i) (GLint location, GLint x) = NULL;
238 static void (*_sym_glUniform1iv) (GLint location, GLsizei count, const GLint* v) = NULL;
239 static void (*_sym_glUniform2f) (GLint location, GLfloat x, GLfloat y) = NULL;
240 static void (*_sym_glUniform2fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
241 static void (*_sym_glUniform2i) (GLint location, GLint x, GLint y) = NULL;
242 static void (*_sym_glUniform2iv) (GLint location, GLsizei count, const GLint* v) = NULL;
243 static void (*_sym_glUniform3f) (GLint location, GLfloat x, GLfloat y, GLfloat z) = NULL;
244 static void (*_sym_glUniform3fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
245 static void (*_sym_glUniform3i) (GLint location, GLint x, GLint y, GLint z) = NULL;
246 static void (*_sym_glUniform3iv) (GLint location, GLsizei count, const GLint* v) = NULL;
247 static void (*_sym_glUniform4f) (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = NULL;
248 static void (*_sym_glUniform4fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
249 static void (*_sym_glUniform4i) (GLint location, GLint x, GLint y, GLint z, GLint w) = NULL;
250 static void (*_sym_glUniform4iv) (GLint location, GLsizei count, const GLint* v) = NULL;
251 static void (*_sym_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
252 static void (*_sym_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
253 static void (*_sym_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
254 static void (*_sym_glUseProgram) (GLuint program) = NULL;
255 static void (*_sym_glValidateProgram) (GLuint program) = NULL;
256 static void (*_sym_glVertexAttrib1f) (GLuint indx, GLfloat x) = NULL;
257 static void (*_sym_glVertexAttrib1fv) (GLuint indx, const GLfloat* values) = NULL;
258 static void (*_sym_glVertexAttrib2f) (GLuint indx, GLfloat x, GLfloat y) = NULL;
259 static void (*_sym_glVertexAttrib2fv) (GLuint indx, const GLfloat* values) = NULL;
260 static void (*_sym_glVertexAttrib3f) (GLuint indx, GLfloat x, GLfloat y, GLfloat z) = NULL;
261 static void (*_sym_glVertexAttrib3fv) (GLuint indx, const GLfloat* values) = NULL;
262 static void (*_sym_glVertexAttrib4f) (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = NULL;
263 static void (*_sym_glVertexAttrib4fv) (GLuint indx, const GLfloat* values) = NULL;
264 static void (*_sym_glVertexAttribPointer) (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) = NULL;
265 static void (*_sym_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
267 // GLES Extensions...
268 /* static void (*_sym_glGetProgramBinary) (GLuint a, GLsizei b, GLsizei* c, GLenum* d, void* e) = NULL; */
269 /* static void (*_sym_glProgramBinary) (GLuint a, GLenum b, const void* c, GLint d) = NULL; */
270 /* static void (*_sym_glProgramParameteri) (GLuint a, GLuint b, GLint d) = NULL; */
280 static int cpunum = 0;
281 static int _evas_soft_gen_log_dom = -1;
284 eng_output_dump(void *data __UNUSED__)
286 evas_common_image_image_all_unload();
287 evas_common_font_font_all_unload();
291 eng_context_new(void *data __UNUSED__)
293 return evas_common_draw_context_new();
297 eng_context_free(void *data __UNUSED__, void *context)
299 evas_common_draw_context_free(context);
303 eng_context_clip_set(void *data __UNUSED__, void *context, int x, int y, int w, int h)
305 evas_common_draw_context_set_clip(context, x, y, w, h);
309 eng_context_clip_clip(void *data __UNUSED__, void *context, int x, int y, int w, int h)
311 evas_common_draw_context_clip_clip(context, x, y, w, h);
315 eng_context_clip_unset(void *data __UNUSED__, void *context)
317 evas_common_draw_context_unset_clip(context);
321 eng_context_clip_get(void *data __UNUSED__, void *context, int *x, int *y, int *w, int *h)
323 *x = ((RGBA_Draw_Context *)context)->clip.x;
324 *y = ((RGBA_Draw_Context *)context)->clip.y;
325 *w = ((RGBA_Draw_Context *)context)->clip.w;
326 *h = ((RGBA_Draw_Context *)context)->clip.h;
327 return ((RGBA_Draw_Context *)context)->clip.use;
331 eng_context_color_set(void *data __UNUSED__, void *context, int r, int g, int b, int a)
333 evas_common_draw_context_set_color(context, r, g, b, a);
337 eng_context_color_get(void *data __UNUSED__, void *context, int *r, int *g, int *b, int *a)
339 *r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->col.col));
340 *g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->col.col));
341 *b = (int)(B_VAL(&((RGBA_Draw_Context *)context)->col.col));
342 *a = (int)(A_VAL(&((RGBA_Draw_Context *)context)->col.col));
347 eng_context_multiplier_set(void *data __UNUSED__, void *context, int r, int g, int b, int a)
349 evas_common_draw_context_set_multiplier(context, r, g, b, a);
353 eng_context_multiplier_unset(void *data __UNUSED__, void *context)
355 evas_common_draw_context_unset_multiplier(context);
359 eng_context_multiplier_get(void *data __UNUSED__, void *context, int *r, int *g, int *b, int *a)
361 *r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->mul.col));
362 *g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->mul.col));
363 *b = (int)(B_VAL(&((RGBA_Draw_Context *)context)->mul.col));
364 *a = (int)(A_VAL(&((RGBA_Draw_Context *)context)->mul.col));
365 return ((RGBA_Draw_Context *)context)->mul.use;
369 eng_context_mask_set(void *data __UNUSED__, void *context, void *mask, int x, int y, int w, int h)
371 evas_common_draw_context_set_mask(context, mask, x, y, w, h);
375 eng_context_mask_unset(void *data __UNUSED__, void *context)
377 evas_common_draw_context_unset_mask(context);
381 eng_context_mask_get(void *data __UNUSED__, void *context)
383 return ((RGBA_Draw_Context *)context)->mask.mask;
388 eng_context_cutout_add(void *data __UNUSED__, void *context, int x, int y, int w, int h)
390 evas_common_draw_context_add_cutout(context, x, y, w, h);
394 eng_context_cutout_clear(void *data __UNUSED__, void *context)
396 evas_common_draw_context_clear_cutouts(context);
400 eng_context_anti_alias_set(void *data __UNUSED__, void *context, unsigned char aa)
402 evas_common_draw_context_set_anti_alias(context, aa);
406 eng_context_anti_alias_get(void *data __UNUSED__, void *context)
408 return ((RGBA_Draw_Context *)context)->anti_alias;
412 eng_context_color_interpolation_set(void *data __UNUSED__, void *context, int color_space)
414 evas_common_draw_context_set_color_interpolation(context, color_space);
418 eng_context_color_interpolation_get(void *data __UNUSED__, void *context)
420 return ((RGBA_Draw_Context *)context)->interpolation.color_space;
424 eng_context_render_op_set(void *data __UNUSED__, void *context, int op)
426 evas_common_draw_context_set_render_op(context, op);
430 eng_context_render_op_get(void *data __UNUSED__, void *context)
432 return ((RGBA_Draw_Context *)context)->render_op;
438 eng_rectangle_draw(void *data __UNUSED__, void *context, void *surface, int x, int y, int w, int h)
440 #ifdef BUILD_PIPE_RENDER
442 #ifdef EVAS_FRAME_QUEUING
443 && evas_common_frameq_enabled()
446 evas_common_pipe_rectangle_draw(surface, context, x, y, w, h);
450 evas_common_rectangle_draw(surface, context, x, y, w, h);
451 evas_common_cpu_end_opt();
456 eng_line_draw(void *data __UNUSED__, void *context, void *surface, int x1, int y1, int x2, int y2)
458 #ifdef BUILD_PIPE_RENDER
460 #ifdef EVAS_FRAME_QUEUING
461 && evas_common_frameq_enabled()
464 evas_common_pipe_line_draw(surface, context, x1, y1, x2, y2);
468 evas_common_line_draw(surface, context, x1, y1, x2, y2);
469 evas_common_cpu_end_opt();
474 eng_polygon_point_add(void *data __UNUSED__, void *context __UNUSED__, void *polygon, int x, int y)
476 return evas_common_polygon_point_add(polygon, x, y);
480 eng_polygon_points_clear(void *data __UNUSED__, void *context __UNUSED__, void *polygon)
482 return evas_common_polygon_points_clear(polygon);
486 eng_polygon_draw(void *data __UNUSED__, void *context, void *surface, void *polygon, int x, int y)
488 #ifdef BUILD_PIPE_RENDER
490 #ifdef EVAS_FRAME_QUEUING
491 && evas_common_frameq_enabled()
494 evas_common_pipe_poly_draw(surface, context, polygon, x, y);
498 evas_common_polygon_draw(surface, context, polygon, x, y);
499 evas_common_cpu_end_opt();
504 eng_image_alpha_get(void *data __UNUSED__, void *image)
508 if (!image) return 1;
512 case EVAS_COLORSPACE_ARGB8888:
513 if (im->flags.alpha) return 1;
521 eng_image_colorspace_get(void *data __UNUSED__, void *image)
525 if (!image) return EVAS_COLORSPACE_ARGB8888;
531 eng_image_can_region_get(void *data __UNUSED__, void *image)
534 if (!image) return EINA_FALSE;
536 return ((Evas_Image_Load_Func*) im->info.loader)->do_region;
540 eng_image_mask_create(void *data __UNUSED__, void *image)
549 if (im->mask.mask && !im->mask.dirty) return;
551 if (im->mask.mask) free(im->mask.mask);
552 sz = im->cache_entry.w * im->cache_entry.h;
553 im->mask.mask = malloc(sz);
556 evas_cache_image_load_data(&im->cache_entry);
557 src = (void*) im->image.data;
559 for (end = dst + sz ; dst < end ; dst ++, src ++)
566 eng_image_alpha_set(void *data __UNUSED__, void *image, int has_alpha)
570 if (!image) return NULL;
572 if (im->cache_entry.space != EVAS_COLORSPACE_ARGB8888)
574 im->cache_entry.flags.alpha = 0;
577 im = (RGBA_Image *) evas_cache_image_alone(&im->cache_entry);
578 evas_common_image_colorspace_dirty(im);
580 im->cache_entry.flags.alpha = has_alpha ? 1 : 0;
585 eng_image_border_set(void *data __UNUSED__, void *image, int l __UNUSED__, int r __UNUSED__, int t __UNUSED__, int b __UNUSED__)
594 eng_image_border_get(void *data __UNUSED__, void *image __UNUSED__, int *l __UNUSED__, int *r __UNUSED__, int *t __UNUSED__, int *b __UNUSED__)
599 eng_image_comment_get(void *data __UNUSED__, void *image, char *key __UNUSED__)
603 if (!image) return NULL;
605 return im->info.comment;
609 eng_image_format_get(void *data __UNUSED__, void *image __UNUSED__)
615 eng_image_colorspace_set(void *data __UNUSED__, void *image, int cspace)
621 evas_cache_image_colorspace(im, cspace);
625 eng_image_native_set(void *data __UNUSED__, void *image, void *native __UNUSED__)
628 Evas_Native_Surface *ns = native;
629 Image_Entry *im = image, *im2 = NULL;
633 if ((!ns) && (ns->data.x11.visual))
635 im = evas_cache_image_data(evas_common_image_cache_get(),
637 ns->data.x11.visual, 1,
638 EVAS_COLORSPACE_ARGB8888);
645 if ((!ns) && (!im)) return im;
649 im2 = evas_cache_image_data(evas_common_image_cache_get(),
651 ns->data.x11.visual, 1,
652 EVAS_COLORSPACE_ARGB8888);
653 evas_cache_image_drop(im);
661 eng_image_native_get(void *data __UNUSED__, void *image __UNUSED__)
667 eng_image_load(void *data __UNUSED__, const char *file, const char *key, int *error, Evas_Image_Load_Opts *lo)
669 *error = EVAS_LOAD_ERROR_NONE;
670 return evas_common_load_image_from_file(file, key, lo, error);
674 eng_image_new_from_data(void *data __UNUSED__, int w, int h, DATA32 *image_data, int alpha, int cspace)
676 return evas_cache_image_data(evas_common_image_cache_get(), w, h, image_data, alpha, cspace);
680 eng_image_new_from_copied_data(void *data __UNUSED__, int w, int h, DATA32 *image_data, int alpha, int cspace)
682 return evas_cache_image_copied_data(evas_common_image_cache_get(), w, h, image_data, alpha, cspace);
686 eng_image_free(void *data __UNUSED__, void *image)
688 evas_cache_image_drop(image);
692 eng_image_size_get(void *data __UNUSED__, void *image, int *w, int *h)
702 eng_image_size_set(void *data __UNUSED__, void *image, int w, int h)
704 Image_Entry *im = image;
705 if (!im) return NULL;
706 return evas_cache_image_size_set(im, w, h);
710 eng_image_dirty_region(void *data __UNUSED__, void *image, int x, int y, int w, int h)
712 Image_Entry *im = image;
713 if (!im) return NULL;
714 return evas_cache_image_dirty(im, x, y, w, h);
718 eng_image_data_get(void *data __UNUSED__, void *image, int to_write, DATA32 **image_data, int *err)
729 error = evas_cache_image_load_data(&im->cache_entry);
730 switch (im->cache_entry.space)
732 case EVAS_COLORSPACE_ARGB8888:
734 im = (RGBA_Image *)evas_cache_image_alone(&im->cache_entry);
735 *image_data = im->image.data;
737 case EVAS_COLORSPACE_YCBCR422P601_PL:
738 case EVAS_COLORSPACE_YCBCR422P709_PL:
739 case EVAS_COLORSPACE_YCBCR422601_PL:
740 case EVAS_COLORSPACE_YCBCR420NV12601_PL:
741 case EVAS_COLORSPACE_YCBCR420TM12601_PL:
742 *image_data = im->cs.data;
748 if (err) *err = error;
753 eng_image_data_put(void *data, void *image, DATA32 *image_data)
755 RGBA_Image *im, *im2;
757 if (!image) return NULL;
759 switch (im->cache_entry.space)
761 case EVAS_COLORSPACE_ARGB8888:
762 if (image_data != im->image.data)
766 w = im->cache_entry.w;
767 h = im->cache_entry.h;
768 im2 = eng_image_new_from_data(data, w, h, image_data,
769 eng_image_alpha_get(data, image),
770 eng_image_colorspace_get(data, image));
771 evas_cache_image_drop(&im->cache_entry);
775 case EVAS_COLORSPACE_YCBCR422P601_PL:
776 case EVAS_COLORSPACE_YCBCR422P709_PL:
777 case EVAS_COLORSPACE_YCBCR422601_PL:
778 case EVAS_COLORSPACE_YCBCR420NV12601_PL:
779 case EVAS_COLORSPACE_YCBCR420TM12601_PL:
780 if (image_data != im->cs.data)
784 if (!im->cs.no_free) free(im->cs.data);
786 im->cs.data = image_data;
788 evas_common_image_colorspace_dirty(im);
798 eng_image_data_preload_request(void *data __UNUSED__, void *image, const void *target)
800 RGBA_Image *im = image;
803 evas_cache_image_preload_data(&im->cache_entry, target);
807 eng_image_data_preload_cancel(void *data __UNUSED__, void *image, const void *target)
809 RGBA_Image *im = image;
812 evas_cache_image_preload_cancel(&im->cache_entry, target);
816 eng_image_draw(void *data __UNUSED__, void *context, void *surface, void *image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int smooth)
822 #ifdef BUILD_PIPE_RENDER
824 #ifdef EVAS_FRAME_QUEUING
825 && evas_common_frameq_enabled()
829 evas_common_rgba_image_scalecache_prepare((Image_Entry *)(im),
830 surface, context, smooth,
831 src_x, src_y, src_w, src_h,
832 dst_x, dst_y, dst_w, dst_h);
834 evas_common_pipe_image_draw(im, surface, context, smooth,
835 src_x, src_y, src_w, src_h,
836 dst_x, dst_y, dst_w, dst_h);
841 // if (im->cache_entry.space == EVAS_COLORSPACE_ARGB8888)
842 // evas_cache_image_load_data(&im->cache_entry);
843 // evas_common_image_colorspace_normalize(im);
844 evas_common_rgba_image_scalecache_prepare(&im->cache_entry, surface, context, smooth,
845 src_x, src_y, src_w, src_h,
846 dst_x, dst_y, dst_w, dst_h);
847 evas_common_rgba_image_scalecache_do(&im->cache_entry, surface, context, smooth,
848 src_x, src_y, src_w, src_h,
849 dst_x, dst_y, dst_w, dst_h);
852 evas_common_scale_rgba_in_to_out_clip_smooth(im, surface, context,
853 src_x, src_y, src_w, src_h,
854 dst_x, dst_y, dst_w, dst_h);
856 evas_common_scale_rgba_in_to_out_clip_sample(im, surface, context,
857 src_x, src_y, src_w, src_h,
858 dst_x, dst_y, dst_w, dst_h);
860 evas_common_cpu_end_opt();
865 eng_image_map_draw(void *data __UNUSED__, void *context, void *surface, void *image, int npoints, RGBA_Map_Point *p, int smooth, int level)
870 if (npoints < 3) return;
873 if ((p[0].x == p[3].x) &&
874 (p[1].x == p[2].x) &&
875 (p[0].y == p[1].y) &&
876 (p[3].y == p[2].y) &&
877 (p[0].x <= p[1].x) &&
878 (p[0].y <= p[2].y) &&
881 (p[1].u == (int)(im->cache_entry.w << FP)) &&
883 (p[2].u == (int)(im->cache_entry.w << FP)) &&
884 (p[2].v == (int)(im->cache_entry.h << FP)) &&
886 (p[3].v == (int)(im->cache_entry.h << FP)) &&
887 (p[0].col == 0xffffffff) &&
888 (p[1].col == 0xffffffff) &&
889 (p[2].col == 0xffffffff) &&
890 (p[3].col == 0xffffffff))
896 dw = (p[2].x >> FP) - dx;
897 dh = (p[2].y >> FP) - dy;
899 (data, context, surface, image,
900 0, 0, im->cache_entry.w, im->cache_entry.h,
901 dx, dy, dw, dh, smooth);
905 #ifdef BUILD_PIPE_RENDER
907 # ifdef EVAS_FRAME_QUEUING
908 && evas_common_frameq_enabled()
911 evas_common_pipe_map_draw(im, surface, context, npoints, p, smooth, level);
914 evas_common_map_rgba(im, surface, context, npoints, p, smooth, level);
916 evas_common_cpu_end_opt();
920 eng_image_map_draw(data, context, surface, image, npoints - 2, p + 2,
926 eng_image_map_surface_new(void *data __UNUSED__, int w, int h, int alpha)
929 surface = evas_cache_image_copied_data(evas_common_image_cache_get(),
931 EVAS_COLORSPACE_ARGB8888);
932 evas_cache_image_pixels(surface);
937 eng_image_map_surface_free(void *data __UNUSED__, void *surface)
939 evas_cache_image_drop(surface);
943 eng_image_scale_hint_set(void *data __UNUSED__, void *image, int hint)
949 im->scale_hint = hint;
953 eng_image_scale_hint_get(void *data __UNUSED__, void *image)
957 if (!image) return EVAS_IMAGE_SCALE_HINT_NONE;
959 return im->scale_hint;
963 eng_image_animated_get(void *data __UNUSED__, void *image)
967 if (!image) return EINA_FALSE;
969 return im->flags.animated;
973 eng_image_animated_frame_count_get(void *data __UNUSED__, void *image)
977 if (!image) return -1;
979 if (!im->flags.animated) return -1;
980 return im->frame_count;
983 static Evas_Image_Animated_Loop_Hint
984 eng_image_animated_loop_type_get(void *data __UNUSED__, void *image)
988 if (!image) return EVAS_IMAGE_ANIMATED_HINT_NONE;
990 if (!im->flags.animated) return EVAS_IMAGE_ANIMATED_HINT_NONE;
991 return im->loop_hint;
995 eng_image_animated_loop_count_get(void *data __UNUSED__, void *image)
999 if (!image) return -1;
1001 if (!im->flags.animated) return -1;
1002 return im->loop_count;
1006 eng_image_animated_frame_duration_get(void *data __UNUSED__, void *image, int start_frame, int frame_num)
1010 if (!image) return -1;
1012 if (!im->flags.animated) return -1;
1013 return evas_common_load_rgba_image_frame_duration_from_file(im, start_frame, frame_num);
1017 eng_image_animated_frame_set(void *data __UNUSED__, void *image, int frame_index)
1021 if (!image) return EINA_FALSE;
1023 if (!im->flags.animated) return EINA_FALSE;
1024 if (im->cur_frame == frame_index) return EINA_FALSE;
1025 im->cur_frame = frame_index;
1030 eng_image_cache_flush(void *data __UNUSED__)
1034 tmp_size = evas_common_image_get_cache();
1035 evas_common_image_set_cache(0);
1036 evas_common_rgba_image_scalecache_flush();
1037 evas_common_image_set_cache(tmp_size);
1041 eng_image_cache_set(void *data __UNUSED__, int bytes)
1043 evas_common_image_set_cache(bytes);
1044 evas_common_rgba_image_scalecache_size_set(bytes);
1048 eng_image_cache_get(void *data __UNUSED__)
1050 return evas_common_image_get_cache();
1053 static Evas_Font_Set *
1054 eng_font_load(void *data __UNUSED__, const char *name, int size,
1055 Font_Rend_Flags wanted_rend)
1057 return (Evas_Font_Set *) evas_common_font_load(name, size, wanted_rend);
1060 static Evas_Font_Set *
1061 eng_font_memory_load(void *data __UNUSED__, char *name, int size, const void *fdata, int fdata_size, Font_Rend_Flags wanted_rend)
1063 return (Evas_Font_Set *) evas_common_font_memory_load(name, size, fdata,
1064 fdata_size, wanted_rend);
1067 static Evas_Font_Set *
1068 eng_font_add(void *data __UNUSED__, Evas_Font_Set *font, const char *name, int size, Font_Rend_Flags wanted_rend)
1070 return (Evas_Font_Set *) evas_common_font_add((RGBA_Font *) font, name,
1074 static Evas_Font_Set *
1075 eng_font_memory_add(void *data __UNUSED__, Evas_Font_Set *font, char *name, int size, const void *fdata, int fdata_size, Font_Rend_Flags wanted_rend)
1077 return (Evas_Font_Set *) evas_common_font_memory_add((RGBA_Font *) font,
1078 name, size, fdata, fdata_size, wanted_rend);
1082 eng_font_free(void *data __UNUSED__, Evas_Font_Set *font)
1084 evas_common_font_free((RGBA_Font *) font);
1088 eng_font_ascent_get(void *data __UNUSED__, Evas_Font_Set *font)
1090 return evas_common_font_ascent_get((RGBA_Font *) font);
1094 eng_font_descent_get(void *data __UNUSED__, Evas_Font_Set *font)
1096 return evas_common_font_descent_get((RGBA_Font *) font);
1100 eng_font_max_ascent_get(void *data __UNUSED__, Evas_Font_Set *font)
1102 return evas_common_font_max_ascent_get((RGBA_Font *) font);
1106 eng_font_max_descent_get(void *data __UNUSED__, Evas_Font_Set *font)
1108 return evas_common_font_max_descent_get((RGBA_Font *) font);
1112 eng_font_string_size_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int *w, int *h)
1114 evas_common_font_query_size((RGBA_Font *) font, text_props, w, h);
1118 eng_font_inset_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1120 return evas_common_font_query_inset((RGBA_Font *) font, text_props);
1124 eng_font_right_inset_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1126 return evas_common_font_query_right_inset((RGBA_Font *) font, text_props);
1130 eng_font_h_advance_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1134 evas_common_font_query_advance((RGBA_Font *) font, text_props, &h, &v);
1139 eng_font_v_advance_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1143 evas_common_font_query_advance((RGBA_Font *) font, text_props, &h, &v);
1148 eng_font_pen_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int pos, int *cpen_x, int *cy, int *cadv, int *ch)
1150 return evas_common_font_query_pen_coords((RGBA_Font *) font, text_props, pos, cpen_x, cy, cadv, ch);
1154 eng_font_text_props_info_create(void *data __UNUSED__, Evas_Font_Instance *fi, const Eina_Unicode *text, Evas_Text_Props *text_props, const Evas_BiDi_Paragraph_Props *par_props, size_t par_pos, size_t len)
1156 return evas_common_text_props_content_create((RGBA_Font_Int *) fi, text,
1157 text_props, par_props, par_pos, len);
1161 eng_font_char_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int pos, int *cx, int *cy, int *cw, int *ch)
1163 return evas_common_font_query_char_coords((RGBA_Font *) font, text_props, pos, cx, cy, cw, ch);
1167 eng_font_char_at_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int x, int y, int *cx, int *cy, int *cw, int *ch)
1169 return evas_common_font_query_char_at_coords((RGBA_Font *) font, text_props, x, y, cx, cy, cw, ch);
1173 eng_font_last_up_to_pos(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int x, int y)
1175 return evas_common_font_query_last_up_to_pos((RGBA_Font *) font, text_props, x, y);
1179 eng_font_run_font_end_get(void *data __UNUSED__, Evas_Font_Set *font, Evas_Font_Instance **script_fi, Evas_Font_Instance **cur_fi, Evas_Script_Type script, const Eina_Unicode *text, int run_len)
1181 return evas_common_font_query_run_font_end_get((RGBA_Font *) font,
1182 (RGBA_Font_Int **) script_fi, (RGBA_Font_Int **) cur_fi,
1183 script, text, run_len);
1187 eng_font_draw(void *data __UNUSED__, void *context, void *surface, Evas_Font_Set *font, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *text_props)
1189 #ifdef BUILD_PIPE_RENDER
1191 #ifdef EVAS_FRAME_QUEUING
1192 && evas_common_frameq_enabled()
1195 evas_common_pipe_text_draw(surface, context, (RGBA_Font *) font, x, y,
1200 evas_common_font_draw(surface, context, (RGBA_Font *) font, x, y,
1202 evas_common_cpu_end_opt();
1207 eng_font_cache_flush(void *data __UNUSED__)
1211 tmp_size = evas_common_font_cache_get();
1212 evas_common_font_cache_set(0);
1213 evas_common_font_flush();
1214 evas_common_font_cache_set(tmp_size);
1218 eng_font_cache_set(void *data __UNUSED__, int bytes)
1220 evas_common_font_cache_set(bytes);
1224 eng_font_cache_get(void *data __UNUSED__)
1226 return evas_common_font_cache_get();
1230 eng_font_hinting_set(void *data __UNUSED__, Evas_Font_Set *font, int hinting)
1232 evas_common_font_hinting_set((RGBA_Font *) font, hinting);
1236 eng_font_hinting_can_hint(void *data __UNUSED__, int hinting)
1238 return evas_common_hinting_available(hinting);
1242 eng_canvas_alpha_get(void *data __UNUSED__, void *info __UNUSED__)
1249 #if 0 // filtering disabled
1251 eng_image_draw_filtered(void *data __UNUSED__, void *context __UNUSED__,
1252 void *surface, void *image, Evas_Filter_Info *filter)
1254 Evas_Software_Filter_Fn fn;
1255 RGBA_Image *im = image;
1257 fn = evas_filter_software_get(filter);
1259 if (im->cache_entry.cache) evas_cache_image_load_data(&im->cache_entry);
1260 fn(filter, image, surface);
1264 static Filtered_Image *
1265 eng_image_filtered_get(void *image, uint8_t *key, size_t keylen)
1267 RGBA_Image *im = image;
1271 for (l = im->filtered ; l ; l = l->next)
1274 if (fi->keylen != keylen) continue;
1275 if (memcmp(key, fi->key, keylen) != 0) continue;
1283 static Filtered_Image *
1284 eng_image_filtered_save(void *image, void *fimage, uint8_t *key, size_t keylen)
1286 RGBA_Image *im = image;
1290 for (l = im->filtered ; l ; l = l->next)
1293 if (fi->keylen != keylen) continue;
1294 if (memcmp(key, fi->key, keylen) == 0) continue;
1295 evas_cache_image_drop((void *)fi->image);
1300 fi = calloc(1,sizeof(Filtered_Image));
1301 if (!fi) return NULL;
1303 fi->keylen = keylen;
1304 fi->key = malloc(keylen);
1305 memcpy(fi->key, key, keylen);
1309 im->filtered = eina_list_prepend(im->filtered, fi);
1315 eng_image_filtered_free(void *image, Filtered_Image *fi)
1317 RGBA_Image *im = image;
1320 if (fi->ref) return;
1323 evas_cache_image_drop(&fi->image->cache_entry);
1326 im->filtered = eina_list_remove(im->filtered, fi);
1331 eng_image_load_error_get(void *data __UNUSED__, void *image)
1335 if (!image) return EVAS_LOAD_ERROR_NONE;
1337 return im->cache_entry.load_error;
1340 //------------ Evas GL engine code ---------------//
1342 eng_gl_surface_create(void *data __UNUSED__, void *config, int w, int h)
1345 Render_Engine_GL_Surface *sfc;
1346 Evas_GL_Config *cfg;
1348 sfc = calloc(1, sizeof(Render_Engine_GL_Surface));
1349 if (!sfc) return NULL;
1351 cfg = (Evas_GL_Config *)config;
1353 sfc->initialized = 0;
1358 switch (cfg->color_format)
1361 case EVAS_GL_RGB_888:
1362 sfc->internal_fmt = OSMESA_RGB;
1363 sfc->internal_cpp = 3;
1365 case EVAS_GL_RGBA_8888:
1366 sfc->internal_fmt = OSMESA_BGRA;
1367 sfc->internal_cpp = 4;
1370 sfc->internal_fmt = OSMESA_RGBA;
1371 sfc->internal_cpp = 4;
1376 switch (cfg->depth_bits)
1378 case EVAS_GL_DEPTH_BIT_8:
1379 sfc->depth_bits = 8;
1381 case EVAS_GL_DEPTH_BIT_16:
1382 sfc->depth_bits = 16;
1384 case EVAS_GL_DEPTH_BIT_24:
1385 sfc->depth_bits = 24;
1387 case EVAS_GL_DEPTH_BIT_32:
1388 sfc->depth_bits = 32;
1390 case EVAS_GL_DEPTH_NONE:
1392 sfc->depth_bits = 0;
1397 switch (cfg->stencil_bits)
1399 case EVAS_GL_STENCIL_BIT_1:
1400 sfc->stencil_bits = 1;
1402 case EVAS_GL_STENCIL_BIT_2:
1403 sfc->stencil_bits = 2;
1405 case EVAS_GL_STENCIL_BIT_4:
1406 sfc->stencil_bits = 4;
1408 case EVAS_GL_STENCIL_BIT_8:
1409 sfc->stencil_bits = 8;
1411 case EVAS_GL_STENCIL_BIT_16:
1412 sfc->stencil_bits = 16;
1414 case EVAS_GL_STENCIL_NONE:
1416 sfc->stencil_bits = 0;
1420 sfc->buffer = malloc(sizeof(unsigned char)*sfc->internal_cpp*w*h);
1438 eng_gl_surface_destroy(void *data __UNUSED__, void *surface)
1441 Render_Engine_GL_Surface *sfc;
1443 sfc = (Render_Engine_GL_Surface*)surface;
1447 if (sfc->buffer) free(sfc->buffer);
1461 eng_gl_context_create(void *data __UNUSED__, void *share_context)
1464 Render_Engine_GL_Context *ctx;
1465 Render_Engine_GL_Context *share_ctx;
1467 ctx = calloc(1, sizeof(Render_Engine_GL_Context));
1469 if (!ctx) return NULL;
1471 share_ctx = (Render_Engine_GL_Context *)share_context;
1473 ctx->share_ctx = share_ctx;
1477 ctx->context = OSMesaCreateContextExt( OSMESA_RGBA, 8, 0, 0, share_ctx->context );
1479 ctx->context = OSMesaCreateContextExt( OSMESA_RGBA, 8, 0, 0, NULL );
1484 ERR("Error creating OSMesa Context.");
1490 ctx->initialized = 0;
1494 (void) share_context;
1500 eng_gl_context_destroy(void *data __UNUSED__, void *context)
1503 Render_Engine_GL_Context *ctx;
1505 ctx = (Render_Engine_GL_Context*)context;
1509 _sym_OSMesaDestroyContext(ctx->context);
1522 eng_gl_make_current(void *data __UNUSED__, void *surface, void *context)
1525 Render_Engine_GL_Surface *sfc;
1526 Render_Engine_GL_Context *ctx;
1527 OSMesaContext share_ctx;
1530 sfc = (Render_Engine_GL_Surface*)surface;
1531 ctx = (Render_Engine_GL_Context*)context;
1533 // Unset surface/context
1534 if ((!sfc) || (!ctx))
1536 if (ctx) ctx->current_sfc = NULL;
1537 if (sfc) sfc->current_ctx = NULL;
1541 // Initialize Context if it hasn't been.
1542 if (!ctx->initialized)
1545 share_ctx = ctx->share_ctx->context;
1549 ctx->context = _sym_OSMesaCreateContextExt(sfc->internal_fmt,
1556 ERR("Error initializing context.");
1560 ctx->initialized = 1;
1565 ret = _sym_OSMesaMakeCurrent(ctx->context, sfc->buffer, GL_UNSIGNED_BYTE,
1568 if (ret == GL_FALSE)
1570 ERR("Error doing MakeCurrent.");
1574 _sym_OSMesaPixelStore(OSMESA_Y_UP, 0);
1576 // Set the current surface/context
1577 ctx->current_sfc = sfc;
1578 sfc->current_ctx = ctx;
1588 // FIXME!!! Implement later
1590 eng_gl_string_query(void *data __UNUSED__, int name __UNUSED__)
1596 eng_gl_proc_address_get(void *data __UNUSED__, const char *name)
1599 if (_sym_OSMesaGetProcAddress) return _sym_OSMesaGetProcAddress(name);
1600 return dlsym(RTLD_DEFAULT, name);
1608 eng_gl_native_surface_get(void *data __UNUSED__, void *surface, void *native_surface)
1611 Render_Engine_GL_Surface *sfc;
1612 Evas_Native_Surface *ns;
1614 sfc = (Render_Engine_GL_Surface*)surface;
1615 ns = (Evas_Native_Surface*)native_surface;
1619 ns->type = EVAS_NATIVE_SURFACE_OPENGL;
1620 ns->version = EVAS_NATIVE_SURFACE_VERSION;
1621 ns->data.x11.visual = sfc->buffer;
1626 (void) native_surface;
1633 eng_gl_api_get(void *data __UNUSED__)
1642 //------------------------------------------------//
1653 static Evas_Func func =
1669 /* draw context virtual methods */
1671 eng_canvas_alpha_get,
1673 eng_context_clip_set,
1674 eng_context_clip_clip,
1675 eng_context_clip_unset,
1676 eng_context_clip_get,
1677 eng_context_mask_set,
1678 eng_context_mask_unset,
1679 eng_context_color_set,
1680 eng_context_color_get,
1681 eng_context_multiplier_set,
1682 eng_context_multiplier_unset,
1683 eng_context_multiplier_get,
1684 eng_context_cutout_add,
1685 eng_context_cutout_clear,
1686 eng_context_anti_alias_set,
1687 eng_context_anti_alias_get,
1688 eng_context_color_interpolation_set,
1689 eng_context_color_interpolation_get,
1690 eng_context_render_op_set,
1691 eng_context_render_op_get,
1692 /* rect draw funcs */
1694 /* line draw funcs */
1696 /* polygon draw funcs */
1697 eng_polygon_point_add,
1698 eng_polygon_points_clear,
1700 /* image draw funcs */
1702 eng_image_new_from_data,
1703 eng_image_new_from_copied_data,
1708 eng_image_dirty_region,
1711 eng_image_data_preload_request,
1712 eng_image_data_preload_cancel,
1713 eng_image_alpha_set,
1714 eng_image_alpha_get,
1715 eng_image_border_set,
1716 eng_image_border_get,
1718 eng_image_comment_get,
1719 eng_image_format_get,
1720 eng_image_colorspace_set,
1721 eng_image_colorspace_get,
1722 eng_image_can_region_get,
1723 eng_image_mask_create,
1724 eng_image_native_set,
1725 eng_image_native_get,
1726 /* image cache funcs */
1727 eng_image_cache_flush,
1728 eng_image_cache_set,
1729 eng_image_cache_get,
1730 /* font draw functions */
1732 eng_font_memory_load,
1734 eng_font_memory_add,
1736 eng_font_ascent_get,
1737 eng_font_descent_get,
1738 eng_font_max_ascent_get,
1739 eng_font_max_descent_get,
1740 eng_font_string_size_get,
1742 eng_font_h_advance_get,
1743 eng_font_v_advance_get,
1744 eng_font_char_coords_get,
1745 eng_font_char_at_coords_get,
1747 /* font cache functions */
1748 eng_font_cache_flush,
1751 /* font hinting functions */
1752 eng_font_hinting_set,
1753 eng_font_hinting_can_hint,
1754 eng_image_scale_hint_set,
1755 eng_image_scale_hint_get,
1756 /* more font draw functions */
1757 eng_font_last_up_to_pos,
1759 eng_image_map_surface_new,
1760 eng_image_map_surface_free,
1761 NULL, // eng_image_content_hint_set - software doesn't use it
1762 NULL, // eng_image_content_hint_get - software doesn't use it
1763 eng_font_pen_coords_get,
1764 eng_font_text_props_info_create,
1765 eng_font_right_inset_get,
1766 #if 0 // filtering disabled
1767 eng_image_draw_filtered,
1768 eng_image_filtered_get,
1769 eng_image_filtered_save,
1770 eng_image_filtered_free,
1772 NULL, // need software mesa for gl rendering <- gl_surface_create
1773 NULL, // need software mesa for gl rendering <- gl_surface_destroy
1774 NULL, // need software mesa for gl rendering <- gl_context_create
1775 NULL, // need software mesa for gl rendering <- gl_context_destroy
1776 NULL, // need software mesa for gl rendering <- gl_make_current
1777 NULL, // need software mesa for gl rendering <- gl_string_query
1778 NULL, // need software mesa for gl rendering <- gl_proc_address_get
1779 NULL, // need software mesa for gl rendering <- gl_native_surface_get
1780 NULL, // need software mesa for gl rendering <- gl_api_get
1781 NULL, // need software mesa for gl rendering <- gl_img_obj_set
1782 eng_image_load_error_get,
1783 eng_font_run_font_end_get,
1784 eng_image_animated_get,
1785 eng_image_animated_frame_count_get,
1786 eng_image_animated_loop_type_get,
1787 eng_image_animated_loop_count_get,
1788 eng_image_animated_frame_duration_get,
1789 eng_image_animated_frame_set,
1791 NULL // Only used in GL engines <- gl_context_dirty
1792 /* FUTURE software generic calls go here */
1796 //----------------------------------------------------------------//
1800 //----------------------------------------------------------------//
1805 ERR("GL symbols missing!\n");
1811 //------------------------------------------------//
1812 // Use eglGetProcAddress
1813 #define FINDSYM(dst, sym, typ) \
1814 if (!dst) dst = (typeof(dst))dlsym(gl_lib_handle, sym); \
1817 ERR("Symbol not found %s\n", sym); \
1820 #define FALLBAK(dst, typ) if (!dst) dst = (typeof(dst))sym_missing;
1822 //------------------------------------------------------//
1824 FINDSYM(_sym_OSMesaCreateContextExt, "OSMesaCreateContextExt", glsym_func_osm_ctx);
1825 FALLBAK(_sym_OSMesaCreateContextExt, glsym_func_void);
1827 FINDSYM(_sym_OSMesaDestroyContext, "OSMesaDestroyContext", glsym_func_void);
1828 FALLBAK(_sym_OSMesaDestroyContext, glsym_func_void);
1830 FINDSYM(_sym_OSMesaMakeCurrent, "OSMesaMakeCurrent", glsym_func_bool);
1831 FALLBAK(_sym_OSMesaMakeCurrent, glsym_func_void);
1833 FINDSYM(_sym_OSMesaPixelStore, "OSMesaPixelStore", glsym_func_void);
1834 FALLBAK(_sym_OSMesaPixelStore, glsym_func_void);
1836 FINDSYM(_sym_OSMesaGetProcAddress, "OSMesaGetProcAddress", glsym_func_eng_fn);
1837 FALLBAK(_sym_OSMesaGetProcAddress, glsym_func_void);
1848 //------------------------------------------------//
1849 #define FINDSYM(dst, sym, typ) \
1850 if (!dst) dst = (typeof(dst))dlsym(gl_lib_handle, sym); \
1851 if (!dst) DBG("Symbol not found %s\n", sym);
1852 #define FALLBAK(dst, typ) if (!dst) dst = (typeof(dst))sym_missing;
1855 //------------------------------------------------------//
1857 FINDSYM(_sym_glActiveTexture, "glActiveTexture", glsym_func_void);
1858 FALLBAK(_sym_glActiveTexture, glsym_func_void);
1860 FINDSYM(_sym_glAttachShader, "glAttachShader", glsym_func_void);
1861 FALLBAK(_sym_glAttachShader, glsym_func_void);
1863 FINDSYM(_sym_glBindAttribLocation, "glBindAttribLocation", glsym_func_void);
1864 FALLBAK(_sym_glBindAttribLocation, glsym_func_void);
1866 FINDSYM(_sym_glBindBuffer, "glBindBuffer", glsym_func_void);
1867 FALLBAK(_sym_glBindBuffer, glsym_func_void);
1869 FINDSYM(_sym_glBindFramebuffer, "glBindFramebuffer", glsym_func_void);
1870 FALLBAK(_sym_glBindFramebuffer, glsym_func_void);
1872 FINDSYM(_sym_glBindRenderbuffer, "glBindRenderbuffer", glsym_func_void);
1873 FALLBAK(_sym_glBindRenderbuffer, glsym_func_void);
1875 FINDSYM(_sym_glBindTexture, "glBindTexture", glsym_func_void);
1876 FALLBAK(_sym_glBindTexture, glsym_func_void);
1878 FINDSYM(_sym_glBlendColor, "glBlendColor", glsym_func_void);
1879 FALLBAK(_sym_glBlendColor, glsym_func_void);
1881 FINDSYM(_sym_glBlendEquation, "glBlendEquation", glsym_func_void);
1882 FALLBAK(_sym_glBlendEquation, glsym_func_void);
1884 FINDSYM(_sym_glBlendEquationSeparate, "glBlendEquationSeparate", glsym_func_void);
1885 FALLBAK(_sym_glBlendEquationSeparate, glsym_func_void);
1887 FINDSYM(_sym_glBlendFunc, "glBlendFunc", glsym_func_void);
1888 FALLBAK(_sym_glBlendFunc, glsym_func_void);
1890 FINDSYM(_sym_glBlendFuncSeparate, "glBlendFuncSeparate", glsym_func_void);
1891 FALLBAK(_sym_glBlendFuncSeparate, glsym_func_void);
1893 FINDSYM(_sym_glBufferData, "glBufferData", glsym_func_void);
1894 FALLBAK(_sym_glBufferData, glsym_func_void);
1896 FINDSYM(_sym_glBufferSubData, "glBufferSubData", glsym_func_void);
1897 FALLBAK(_sym_glBufferSubData, glsym_func_void);
1899 FINDSYM(_sym_glCheckFramebufferStatus, "glCheckFramebufferStatus", glsym_func_uint);
1900 FALLBAK(_sym_glCheckFramebufferStatus, glsym_func_uint);
1902 FINDSYM(_sym_glClear, "glClear", glsym_func_void);
1903 FALLBAK(_sym_glClear, glsym_func_void);
1905 FINDSYM(_sym_glClearColor, "glClearColor", glsym_func_void);
1906 FALLBAK(_sym_glClearColor, glsym_func_void);
1908 FINDSYM(_sym_glClearDepthf, "glClearDepthf", glsym_func_void);
1909 FINDSYM(_sym_glClearDepthf, "glClearDepth", glsym_func_void);
1910 FALLBAK(_sym_glClearDepthf, glsym_func_void);
1912 FINDSYM(_sym_glClearStencil, "glClearStencil", glsym_func_void);
1913 FALLBAK(_sym_glClearStencil, glsym_func_void);
1915 FINDSYM(_sym_glColorMask, "glColorMask", glsym_func_void);
1916 FALLBAK(_sym_glColorMask, glsym_func_void);
1918 FINDSYM(_sym_glCompileShader, "glCompileShader", glsym_func_void);
1919 FALLBAK(_sym_glCompileShader, glsym_func_void);
1921 FINDSYM(_sym_glCompressedTexImage2D, "glCompressedTexImage2D", glsym_func_void);
1922 FALLBAK(_sym_glCompressedTexImage2D, glsym_func_void);
1924 FINDSYM(_sym_glCompressedTexSubImage2D, "glCompressedTexSubImage2D", glsym_func_void);
1925 FALLBAK(_sym_glCompressedTexSubImage2D, glsym_func_void);
1927 FINDSYM(_sym_glCopyTexImage2D, "glCopyTexImage2D", glsym_func_void);
1928 FALLBAK(_sym_glCopyTexImage2D, glsym_func_void);
1930 FINDSYM(_sym_glCopyTexSubImage2D, "glCopyTexSubImage2D", glsym_func_void);
1931 FALLBAK(_sym_glCopyTexSubImage2D, glsym_func_void);
1933 FINDSYM(_sym_glCreateProgram, "glCreateProgram", glsym_func_uint);
1934 FALLBAK(_sym_glCreateProgram, glsym_func_uint);
1936 FINDSYM(_sym_glCreateShader, "glCreateShader", glsym_func_uint);
1937 FALLBAK(_sym_glCreateShader, glsym_func_uint);
1939 FINDSYM(_sym_glCullFace, "glCullFace", glsym_func_void);
1940 FALLBAK(_sym_glCullFace, glsym_func_void);
1942 FINDSYM(_sym_glDeleteBuffers, "glDeleteBuffers", glsym_func_void);
1943 FALLBAK(_sym_glDeleteBuffers, glsym_func_void);
1945 FINDSYM(_sym_glDeleteFramebuffers, "glDeleteFramebuffers", glsym_func_void);
1946 FALLBAK(_sym_glDeleteFramebuffers, glsym_func_void);
1948 FINDSYM(_sym_glDeleteProgram, "glDeleteProgram", glsym_func_void);
1949 FALLBAK(_sym_glDeleteProgram, glsym_func_void);
1951 FINDSYM(_sym_glDeleteRenderbuffers, "glDeleteRenderbuffers", glsym_func_void);
1952 FALLBAK(_sym_glDeleteRenderbuffers, glsym_func_void);
1954 FINDSYM(_sym_glDeleteShader, "glDeleteShader", glsym_func_void);
1955 FALLBAK(_sym_glDeleteShader, glsym_func_void);
1957 FINDSYM(_sym_glDeleteTextures, "glDeleteTextures", glsym_func_void);
1958 FALLBAK(_sym_glDeleteTextures, glsym_func_void);
1960 FINDSYM(_sym_glDepthFunc, "glDepthFunc", glsym_func_void);
1961 FALLBAK(_sym_glDepthFunc, glsym_func_void);
1963 FINDSYM(_sym_glDepthMask, "glDepthMask", glsym_func_void);
1964 FALLBAK(_sym_glDepthMask, glsym_func_void);
1966 FINDSYM(_sym_glDepthRangef, "glDepthRangef", glsym_func_void);
1967 FINDSYM(_sym_glDepthRangef, "glDepthRange", glsym_func_void);
1968 FALLBAK(_sym_glDepthRangef, glsym_func_void);
1970 FINDSYM(_sym_glDetachShader, "glDetachShader", glsym_func_void);
1971 FALLBAK(_sym_glDetachShader, glsym_func_void);
1973 FINDSYM(_sym_glDisable, "glDisable", glsym_func_void);
1974 FALLBAK(_sym_glDisable, glsym_func_void);
1976 FINDSYM(_sym_glDisableVertexAttribArray, "glDisableVertexAttribArray", glsym_func_void);
1977 FALLBAK(_sym_glDisableVertexAttribArray, glsym_func_void);
1979 FINDSYM(_sym_glDrawArrays, "glDrawArrays", glsym_func_void);
1980 FALLBAK(_sym_glDrawArrays, glsym_func_void);
1982 FINDSYM(_sym_glDrawElements, "glDrawElements", glsym_func_void);
1983 FALLBAK(_sym_glDrawElements, glsym_func_void);
1985 FINDSYM(_sym_glEnable, "glEnable", glsym_func_void);
1986 FALLBAK(_sym_glEnable, glsym_func_void);
1988 FINDSYM(_sym_glEnableVertexAttribArray, "glEnableVertexAttribArray", glsym_func_void);
1989 FALLBAK(_sym_glEnableVertexAttribArray, glsym_func_void);
1991 FINDSYM(_sym_glFinish, "glFinish", glsym_func_void);
1992 FALLBAK(_sym_glFinish, glsym_func_void);
1994 FINDSYM(_sym_glFlush, "glFlush", glsym_func_void);
1995 FALLBAK(_sym_glFlush, glsym_func_void);
1997 FINDSYM(_sym_glFramebufferRenderbuffer, "glFramebufferRenderbuffer", glsym_func_void);
1998 FALLBAK(_sym_glFramebufferRenderbuffer, glsym_func_void);
2000 FINDSYM(_sym_glFramebufferTexture2D, "glFramebufferTexture2D", glsym_func_void);
2001 FALLBAK(_sym_glFramebufferTexture2D, glsym_func_void);
2003 FINDSYM(_sym_glFrontFace, "glFrontFace", glsym_func_void);
2004 FALLBAK(_sym_glFrontFace, glsym_func_void);
2006 FINDSYM(_sym_glGenBuffers, "glGenBuffers", glsym_func_void);
2007 FALLBAK(_sym_glGenBuffers, glsym_func_void);
2009 FINDSYM(_sym_glGenerateMipmap, "glGenerateMipmap", glsym_func_void);
2010 FALLBAK(_sym_glGenerateMipmap, glsym_func_void);
2012 FINDSYM(_sym_glGenFramebuffers, "glGenFramebuffers", glsym_func_void);
2013 FALLBAK(_sym_glGenFramebuffers, glsym_func_void);
2015 FINDSYM(_sym_glGenRenderbuffers, "glGenRenderbuffers", glsym_func_void);
2016 FALLBAK(_sym_glGenRenderbuffers, glsym_func_void);
2018 FINDSYM(_sym_glGenTextures, "glGenTextures", glsym_func_void);
2019 FALLBAK(_sym_glGenTextures, glsym_func_void);
2021 FINDSYM(_sym_glGetActiveAttrib, "glGetActiveAttrib", glsym_func_void);
2022 FALLBAK(_sym_glGetActiveAttrib, glsym_func_void);
2024 FINDSYM(_sym_glGetActiveUniform, "glGetActiveUniform", glsym_func_void);
2025 FALLBAK(_sym_glGetActiveUniform, glsym_func_void);
2027 FINDSYM(_sym_glGetAttachedShaders, "glGetAttachedShaders", glsym_func_void);
2028 FALLBAK(_sym_glGetAttachedShaders, glsym_func_void);
2030 FINDSYM(_sym_glGetAttribLocation, "glGetAttribLocation", glsym_func_int);
2031 FALLBAK(_sym_glGetAttribLocation, glsym_func_int);
2033 FINDSYM(_sym_glGetBooleanv, "glGetBooleanv", glsym_func_void);
2034 FALLBAK(_sym_glGetBooleanv, glsym_func_void);
2036 FINDSYM(_sym_glGetBufferParameteriv, "glGetBufferParameteriv", glsym_func_void);
2037 FALLBAK(_sym_glGetBufferParameteriv, glsym_func_void);
2039 FINDSYM(_sym_glGetError, "glGetError", glsym_func_uint);
2040 FALLBAK(_sym_glGetError, glsym_func_uint);
2042 FINDSYM(_sym_glGetFloatv, "glGetFloatv", glsym_func_void);
2043 FALLBAK(_sym_glGetFloatv, glsym_func_void);
2045 FINDSYM(_sym_glGetFramebufferAttachmentParameteriv, "glGetFramebufferAttachmentParameteriv", glsym_func_void);
2046 FALLBAK(_sym_glGetFramebufferAttachmentParameteriv, glsym_func_void);
2048 FINDSYM(_sym_glGetIntegerv, "glGetIntegerv", glsym_func_void);
2049 FALLBAK(_sym_glGetIntegerv, glsym_func_void);
2051 FINDSYM(_sym_glGetProgramiv, "glGetProgramiv", glsym_func_void);
2052 FALLBAK(_sym_glGetProgramiv, glsym_func_void);
2054 FINDSYM(_sym_glGetProgramInfoLog, "glGetProgramInfoLog", glsym_func_void);
2055 FALLBAK(_sym_glGetProgramInfoLog, glsym_func_void);
2057 FINDSYM(_sym_glGetRenderbufferParameteriv, "glGetRenderbufferParameteriv", glsym_func_void);
2058 FALLBAK(_sym_glGetRenderbufferParameteriv, glsym_func_void);
2060 FINDSYM(_sym_glGetShaderiv, "glGetShaderiv", glsym_func_void);
2061 FALLBAK(_sym_glGetShaderiv, glsym_func_void);
2063 FINDSYM(_sym_glGetShaderInfoLog, "glGetShaderInfoLog", glsym_func_void);
2064 FALLBAK(_sym_glGetShaderInfoLog, glsym_func_void);
2066 FINDSYM(_sym_glGetShaderPrecisionFormat, "glGetShaderPrecisionFormat", glsym_func_void);
2067 FALLBAK(_sym_glGetShaderPrecisionFormat, glsym_func_void);
2069 FINDSYM(_sym_glGetShaderSource, "glGetShaderSource", glsym_func_void);
2070 FALLBAK(_sym_glGetShaderSource, glsym_func_void);
2072 FINDSYM(_sym_glGetString, "glGetString", glsym_func_uchar_ptr);
2073 FALLBAK(_sym_glGetString, glsym_func_const_uchar_ptr);
2075 FINDSYM(_sym_glGetTexParameterfv, "glGetTexParameterfv", glsym_func_void);
2076 FALLBAK(_sym_glGetTexParameterfv, glsym_func_void);
2078 FINDSYM(_sym_glGetTexParameteriv, "glGetTexParameteriv", glsym_func_void);
2079 FALLBAK(_sym_glGetTexParameteriv, glsym_func_void);
2081 FINDSYM(_sym_glGetUniformfv, "glGetUniformfv", glsym_func_void);
2082 FALLBAK(_sym_glGetUniformfv, glsym_func_void);
2084 FINDSYM(_sym_glGetUniformiv, "glGetUniformiv", glsym_func_void);
2085 FALLBAK(_sym_glGetUniformiv, glsym_func_void);
2087 FINDSYM(_sym_glGetUniformLocation, "glGetUniformLocation", glsym_func_int);
2088 FALLBAK(_sym_glGetUniformLocation, glsym_func_int);
2090 FINDSYM(_sym_glGetVertexAttribfv, "glGetVertexAttribfv", glsym_func_void);
2091 FALLBAK(_sym_glGetVertexAttribfv, glsym_func_void);
2093 FINDSYM(_sym_glGetVertexAttribiv, "glGetVertexAttribiv", glsym_func_void);
2094 FALLBAK(_sym_glGetVertexAttribiv, glsym_func_void);
2096 FINDSYM(_sym_glGetVertexAttribPointerv, "glGetVertexAttribPointerv", glsym_func_void);
2097 FALLBAK(_sym_glGetVertexAttribPointerv, glsym_func_void);
2099 FINDSYM(_sym_glHint, "glHint", glsym_func_void);
2100 FALLBAK(_sym_glHint, glsym_func_void);
2102 FINDSYM(_sym_glIsBuffer, "glIsBuffer", glsym_func_uchar);
2103 FALLBAK(_sym_glIsBuffer, glsym_func_uchar);
2105 FINDSYM(_sym_glIsEnabled, "glIsEnabled", glsym_func_uchar);
2106 FALLBAK(_sym_glIsEnabled, glsym_func_uchar);
2108 FINDSYM(_sym_glIsFramebuffer, "glIsFramebuffer", glsym_func_uchar);
2109 FALLBAK(_sym_glIsFramebuffer, glsym_func_uchar);
2111 FINDSYM(_sym_glIsProgram, "glIsProgram", glsym_func_uchar);
2112 FALLBAK(_sym_glIsProgram, glsym_func_uchar);
2114 FINDSYM(_sym_glIsRenderbuffer, "glIsRenderbuffer", glsym_func_uchar);
2115 FALLBAK(_sym_glIsRenderbuffer, glsym_func_uchar);
2117 FINDSYM(_sym_glIsShader, "glIsShader", glsym_func_uchar);
2118 FALLBAK(_sym_glIsShader, glsym_func_uchar);
2120 FINDSYM(_sym_glIsTexture, "glIsTexture", glsym_func_uchar);
2121 FALLBAK(_sym_glIsTexture, glsym_func_uchar);
2123 FINDSYM(_sym_glLineWidth, "glLineWidth", glsym_func_void);
2124 FALLBAK(_sym_glLineWidth, glsym_func_void);
2126 FINDSYM(_sym_glLinkProgram, "glLinkProgram", glsym_func_void);
2127 FALLBAK(_sym_glLinkProgram, glsym_func_void);
2129 FINDSYM(_sym_glPixelStorei, "glPixelStorei", glsym_func_void);
2130 FALLBAK(_sym_glPixelStorei, glsym_func_void);
2132 FINDSYM(_sym_glPolygonOffset, "glPolygonOffset", glsym_func_void);
2133 FALLBAK(_sym_glPolygonOffset, glsym_func_void);
2135 FINDSYM(_sym_glReadPixels, "glReadPixels", glsym_func_void);
2136 FALLBAK(_sym_glReadPixels, glsym_func_void);
2138 FINDSYM(_sym_glReleaseShaderCompiler, "glReleaseShaderCompiler", glsym_func_void);
2139 FALLBAK(_sym_glReleaseShaderCompiler, glsym_func_void);
2141 FINDSYM(_sym_glRenderbufferStorage, "glRenderbufferStorage", glsym_func_void);
2142 FALLBAK(_sym_glRenderbufferStorage, glsym_func_void);
2144 FINDSYM(_sym_glSampleCoverage, "glSampleCoverage", glsym_func_void);
2145 FALLBAK(_sym_glSampleCoverage, glsym_func_void);
2147 FINDSYM(_sym_glScissor, "glScissor", glsym_func_void);
2148 FALLBAK(_sym_glScissor, glsym_func_void);
2150 FINDSYM(_sym_glShaderBinary, "glShaderBinary", glsym_func_void);
2151 FALLBAK(_sym_glShaderBinary, glsym_func_void);
2153 FINDSYM(_sym_glShaderSource, "glShaderSource", glsym_func_void);
2154 FALLBAK(_sym_glShaderSource, glsym_func_void);
2156 FINDSYM(_sym_glStencilFunc, "glStencilFunc", glsym_func_void);
2157 FALLBAK(_sym_glStencilFunc, glsym_func_void);
2159 FINDSYM(_sym_glStencilFuncSeparate, "glStencilFuncSeparate", glsym_func_void);
2160 FALLBAK(_sym_glStencilFuncSeparate, glsym_func_void);
2162 FINDSYM(_sym_glStencilMask, "glStencilMask", glsym_func_void);
2163 FALLBAK(_sym_glStencilMask, glsym_func_void);
2165 FINDSYM(_sym_glStencilMaskSeparate, "glStencilMaskSeparate", glsym_func_void);
2166 FALLBAK(_sym_glStencilMaskSeparate, glsym_func_void);
2168 FINDSYM(_sym_glStencilOp, "glStencilOp", glsym_func_void);
2169 FALLBAK(_sym_glStencilOp, glsym_func_void);
2171 FINDSYM(_sym_glStencilOpSeparate, "glStencilOpSeparate", glsym_func_void);
2172 FALLBAK(_sym_glStencilOpSeparate, glsym_func_void);
2174 FINDSYM(_sym_glTexImage2D, "glTexImage2D", glsym_func_void);
2175 FALLBAK(_sym_glTexImage2D, glsym_func_void);
2177 FINDSYM(_sym_glTexParameterf, "glTexParameterf", glsym_func_void);
2178 FALLBAK(_sym_glTexParameterf, glsym_func_void);
2180 FINDSYM(_sym_glTexParameterfv, "glTexParameterfv", glsym_func_void);
2181 FALLBAK(_sym_glTexParameterfv, glsym_func_void);
2183 FINDSYM(_sym_glTexParameteri, "glTexParameteri", glsym_func_void);
2184 FALLBAK(_sym_glTexParameteri, glsym_func_void);
2186 FINDSYM(_sym_glTexParameteriv, "glTexParameteriv", glsym_func_void);
2187 FALLBAK(_sym_glTexParameteriv, glsym_func_void);
2189 FINDSYM(_sym_glTexSubImage2D, "glTexSubImage2D", glsym_func_void);
2190 FALLBAK(_sym_glTexSubImage2D, glsym_func_void);
2192 FINDSYM(_sym_glUniform1f, "glUniform1f", glsym_func_void);
2193 FALLBAK(_sym_glUniform1f, glsym_func_void);
2195 FINDSYM(_sym_glUniform1fv, "glUniform1fv", glsym_func_void);
2196 FALLBAK(_sym_glUniform1fv, glsym_func_void);
2198 FINDSYM(_sym_glUniform1i, "glUniform1i", glsym_func_void);
2199 FALLBAK(_sym_glUniform1i, glsym_func_void);
2201 FINDSYM(_sym_glUniform1iv, "glUniform1iv", glsym_func_void);
2202 FALLBAK(_sym_glUniform1iv, glsym_func_void);
2204 FINDSYM(_sym_glUniform2f, "glUniform2f", glsym_func_void);
2205 FALLBAK(_sym_glUniform2f, glsym_func_void);
2207 FINDSYM(_sym_glUniform2fv, "glUniform2fv", glsym_func_void);
2208 FALLBAK(_sym_glUniform2fv, glsym_func_void);
2210 FINDSYM(_sym_glUniform2i, "glUniform2i", glsym_func_void);
2211 FALLBAK(_sym_glUniform2i, glsym_func_void);
2213 FINDSYM(_sym_glUniform2iv, "glUniform2iv", glsym_func_void);
2214 FALLBAK(_sym_glUniform2iv, glsym_func_void);
2216 FINDSYM(_sym_glUniform3f, "glUniform3f", glsym_func_void);
2217 FALLBAK(_sym_glUniform3f, glsym_func_void);
2219 FINDSYM(_sym_glUniform3fv, "glUniform3fv", glsym_func_void);
2220 FALLBAK(_sym_glUniform3fv, glsym_func_void);
2222 FINDSYM(_sym_glUniform3i, "glUniform3i", glsym_func_void);
2223 FALLBAK(_sym_glUniform3i, glsym_func_void);
2225 FINDSYM(_sym_glUniform3iv, "glUniform3iv", glsym_func_void);
2226 FALLBAK(_sym_glUniform3iv, glsym_func_void);
2228 FINDSYM(_sym_glUniform4f, "glUniform4f", glsym_func_void);
2229 FALLBAK(_sym_glUniform4f, glsym_func_void);
2231 FINDSYM(_sym_glUniform4fv, "glUniform4fv", glsym_func_void);
2232 FALLBAK(_sym_glUniform4fv, glsym_func_void);
2234 FINDSYM(_sym_glUniform4i, "glUniform4i", glsym_func_void);
2235 FALLBAK(_sym_glUniform4i, glsym_func_void);
2237 FINDSYM(_sym_glUniform4iv, "glUniform4iv", glsym_func_void);
2238 FALLBAK(_sym_glUniform4iv, glsym_func_void);
2240 FINDSYM(_sym_glUniformMatrix2fv, "glUniformMatrix2fv", glsym_func_void);
2241 FALLBAK(_sym_glUniformMatrix2fv, glsym_func_void);
2243 FINDSYM(_sym_glUniformMatrix3fv, "glUniformMatrix3fv", glsym_func_void);
2244 FALLBAK(_sym_glUniformMatrix3fv, glsym_func_void);
2246 FINDSYM(_sym_glUniformMatrix4fv, "glUniformMatrix4fv", glsym_func_void);
2247 FALLBAK(_sym_glUniformMatrix4fv, glsym_func_void);
2249 FINDSYM(_sym_glUseProgram, "glUseProgram", glsym_func_void);
2250 FALLBAK(_sym_glUseProgram, glsym_func_void);
2252 FINDSYM(_sym_glValidateProgram, "glValidateProgram", glsym_func_void);
2253 FALLBAK(_sym_glValidateProgram, glsym_func_void);
2255 FINDSYM(_sym_glVertexAttrib1f, "glVertexAttrib1f", glsym_func_void);
2256 FALLBAK(_sym_glVertexAttrib1f, glsym_func_void);
2258 FINDSYM(_sym_glVertexAttrib1fv, "glVertexAttrib1fv", glsym_func_void);
2259 FALLBAK(_sym_glVertexAttrib1fv, glsym_func_void);
2261 FINDSYM(_sym_glVertexAttrib2f, "glVertexAttrib2f", glsym_func_void);
2262 FALLBAK(_sym_glVertexAttrib2f, glsym_func_void);
2264 FINDSYM(_sym_glVertexAttrib2fv, "glVertexAttrib2fv", glsym_func_void);
2265 FALLBAK(_sym_glVertexAttrib2fv, glsym_func_void);
2267 FINDSYM(_sym_glVertexAttrib3f, "glVertexAttrib3f", glsym_func_void);
2268 FALLBAK(_sym_glVertexAttrib3f, glsym_func_void);
2270 FINDSYM(_sym_glVertexAttrib3fv, "glVertexAttrib3fv", glsym_func_void);
2271 FALLBAK(_sym_glVertexAttrib3fv, glsym_func_void);
2273 FINDSYM(_sym_glVertexAttrib4f, "glVertexAttrib4f", glsym_func_void);
2274 FALLBAK(_sym_glVertexAttrib4f, glsym_func_void);
2276 FINDSYM(_sym_glVertexAttrib4fv, "glVertexAttrib4fv", glsym_func_void);
2277 FALLBAK(_sym_glVertexAttrib4fv, glsym_func_void);
2279 FINDSYM(_sym_glVertexAttribPointer, "glVertexAttribPointer", glsym_func_void);
2280 FALLBAK(_sym_glVertexAttribPointer, glsym_func_void);
2282 FINDSYM(_sym_glViewport, "glViewport", glsym_func_void);
2283 FALLBAK(_sym_glViewport, glsym_func_void);
2288 // Checking to see if this function exists is a poor but reasonable way to
2289 // check if it's gles but it works for now
2290 if (_sym_glGetShaderPrecisionFormat != (typeof(_sym_glGetShaderPrecisionFormat))sym_missing )
2292 DBG("GL Library is GLES.");
2299 //--------------------------------------------------------------//
2300 // Wrapped GL APIs to handle desktop compatibility
2302 // Stripping precision code from GLES shader for desktop compatibility
2303 // Code adopted from Meego GL code. Temporary Fix.
2305 opengl_strtok(const char *s, int *n, char **saveptr, char *prevbuf)
2311 static const char *delim = " \t\n\r/";
2313 if (prevbuf) free(prevbuf);
2316 *saveptr = (char *)s;
2319 if (!(*saveptr) || !(*n))
2324 for (; *n && strchr(delim, *s); s++, (*n)--)
2326 if (*s == '/' && *n > 1)
2334 while (*n > 1 && s[1] != '\n' && s[1] != '\r');
2336 else if (s[1] == '*')
2342 while (*n > 2 && (s[1] != '*' || s[2] != '/'));
2349 for (; *n && *s && !strchr(delim, *s); s++, (*n)--);
2350 if (*n > 0) s++, (*n)--;
2352 *saveptr = (char *)s;
2355 ret = malloc(retlen + 1);
2360 if (*start == '/' && retlen > 1)
2362 if (start[1] == '/')
2368 while (retlen > 1 && start[1] != '\n' && start[1] != '\r');
2372 else if (start[1] == '*')
2378 while (retlen > 2 && (start[1] != '*' || start[2] != '/'));
2379 start += 3, retlen -= 3;
2383 *(p++) = *(start++), retlen--;
2391 patch_gles_shader(const char *source, int length, int *patched_len)
2393 char *saveptr = NULL;
2397 if (!length) length = strlen(source);
2400 int patched_size = length;
2401 char *patched = malloc(patched_size + 1);
2403 if (!patched) return NULL;
2405 p = (char *)opengl_strtok(source, &length, &saveptr, NULL);
2406 for (; p; p = (char *)opengl_strtok(0, &length, &saveptr, p))
2408 if (!strncmp(p, "lowp", 4) || !strncmp(p, "mediump", 7) || !strncmp(p, "highp", 5))
2412 else if (!strncmp(p, "precision", 9))
2414 while ((p = (char *)opengl_strtok(0, &length, &saveptr, p)) && !strchr(p, ';'));
2418 if (!strncmp(p, "gl_MaxVertexUniformVectors", 26))
2420 p = "(gl_MaxVertexUniformComponents / 4)";
2422 else if (!strncmp(p, "gl_MaxFragmentUniformVectors", 28))
2424 p = "(gl_MaxFragmentUniformComponents / 4)";
2426 else if (!strncmp(p, "gl_MaxVaryingVectors", 20))
2428 p = "(gl_MaxVaryingFloats / 4)";
2431 int new_len = strlen(p);
2432 if (*patched_len + new_len > patched_size)
2435 patched = realloc(patched, patched_size + 1);
2441 memcpy(patched + *patched_len, p, new_len);
2442 *patched_len += new_len;
2446 patched[*patched_len] = 0;
2447 /* check that we don't leave dummy preprocessor lines */
2448 for (sp = patched; *sp;)
2450 for (; *sp == ' ' || *sp == '\t'; sp++);
2451 if (!strncmp(sp, "#define", 7))
2453 for (p = sp + 7; *p == ' ' || *p == '\t'; p++);
2454 if (*p == '\n' || *p == '\r' || *p == '/')
2456 memset(sp, 0x20, 7);
2459 for (; *sp && *sp != '\n' && *sp != '\r'; sp++);
2460 for (; *sp == '\n' || *sp == '\r'; sp++);
2466 evgl_glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length)
2470 char **s = malloc(count * sizeof(char*));
2471 GLint *l = malloc(count * sizeof(GLint));
2473 memset(s, 0, count * sizeof(char*));
2474 memset(l, 0, count * sizeof(GLint));
2476 for (i = 0; i < count; ++i)
2482 len = string[i] ? strlen(string[i]) : 0;
2485 len = string[i] ? strlen(string[i]) : 0;
2489 s[i] = patch_gles_shader(string[i], len, &l[i]);
2497 DBG("Patching Shader Failed.");
2508 _sym_glShaderSource(shader, count, (const char **)s, l);
2518 evgl_glGetShaderPrecisionFormat(GLenum shadertype __UNUSED__, GLenum precisiontype __UNUSED__, GLint* range, GLint* precision)
2522 range[0] = -126; // floor(log2(FLT_MIN))
2523 range[1] = 127; // floor(log2(FLT_MAX))
2527 precision[0] = 24; // floor(-log2((1.0/16777218.0)));
2533 evgl_glReleaseShaderCompiler(void)
2535 DBG("Not supported in Desktop GL");
2540 evgl_glShaderBinary(GLsizei n __UNUSED__, const GLuint* shaders __UNUSED__, GLenum binaryformat __UNUSED__, const void* binary __UNUSED__, GLsizei length __UNUSED__)
2542 // FIXME: need to dlsym/getprocaddress for this
2543 DBG("Not supported in Desktop GL");
2545 //n = binaryformat = length = 0;
2546 //shaders = binary = 0;
2549 //--------------------------------------------------------------//
2554 override_gl_apis(Evas_GL_API *api)
2557 api->version = EVAS_GL_API_VERSION;
2559 #define ORD(f) EVAS_API_OVERRIDE(f, api, _sym_)
2561 ORD(glActiveTexture);
2562 ORD(glAttachShader);
2563 ORD(glBindAttribLocation);
2565 ORD(glBindFramebuffer);
2566 ORD(glBindRenderbuffer);
2569 ORD(glBlendEquation);
2570 ORD(glBlendEquationSeparate);
2572 ORD(glBlendFuncSeparate);
2574 ORD(glBufferSubData);
2575 ORD(glCheckFramebufferStatus);
2579 ORD(glClearStencil);
2581 ORD(glCompileShader);
2582 ORD(glCompressedTexImage2D);
2583 ORD(glCompressedTexSubImage2D);
2584 ORD(glCopyTexImage2D);
2585 ORD(glCopyTexSubImage2D);
2586 ORD(glCreateProgram);
2587 ORD(glCreateShader);
2589 ORD(glDeleteBuffers);
2590 ORD(glDeleteFramebuffers);
2591 ORD(glDeleteProgram);
2592 ORD(glDeleteRenderbuffers);
2593 ORD(glDeleteShader);
2594 ORD(glDeleteTextures);
2598 ORD(glDetachShader);
2600 ORD(glDisableVertexAttribArray);
2602 ORD(glDrawElements);
2604 ORD(glEnableVertexAttribArray);
2607 ORD(glFramebufferRenderbuffer);
2608 ORD(glFramebufferTexture2D);
2611 ORD(glGenerateMipmap);
2612 ORD(glGenFramebuffers);
2613 ORD(glGenRenderbuffers);
2615 ORD(glGetActiveAttrib);
2616 ORD(glGetActiveUniform);
2617 ORD(glGetAttachedShaders);
2618 ORD(glGetAttribLocation);
2620 ORD(glGetBufferParameteriv);
2623 ORD(glGetFramebufferAttachmentParameteriv);
2625 ORD(glGetProgramiv);
2626 ORD(glGetProgramInfoLog);
2627 ORD(glGetRenderbufferParameteriv);
2629 ORD(glGetShaderInfoLog);
2630 ORD(glGetShaderPrecisionFormat);
2631 ORD(glGetShaderSource);
2632 ORD(glGetString); // FIXME
2633 ORD(glGetTexParameterfv);
2634 ORD(glGetTexParameteriv);
2635 ORD(glGetUniformfv);
2636 ORD(glGetUniformiv);
2637 ORD(glGetUniformLocation);
2638 ORD(glGetVertexAttribfv);
2639 ORD(glGetVertexAttribiv);
2640 ORD(glGetVertexAttribPointerv);
2644 ORD(glIsFramebuffer);
2646 ORD(glIsRenderbuffer);
2652 ORD(glPolygonOffset);
2654 ORD(glReleaseShaderCompiler);
2655 ORD(glRenderbufferStorage);
2656 ORD(glSampleCoverage);
2658 ORD(glShaderBinary);
2659 ORD(glShaderSource);
2661 ORD(glStencilFuncSeparate);
2663 ORD(glStencilMaskSeparate);
2665 ORD(glStencilOpSeparate);
2667 ORD(glTexParameterf);
2668 ORD(glTexParameterfv);
2669 ORD(glTexParameteri);
2670 ORD(glTexParameteriv);
2671 ORD(glTexSubImage2D);
2688 ORD(glUniformMatrix2fv);
2689 ORD(glUniformMatrix3fv);
2690 ORD(glUniformMatrix4fv);
2692 ORD(glValidateProgram);
2693 ORD(glVertexAttrib1f);
2694 ORD(glVertexAttrib1fv);
2695 ORD(glVertexAttrib2f);
2696 ORD(glVertexAttrib2fv);
2697 ORD(glVertexAttrib3f);
2698 ORD(glVertexAttrib3fv);
2699 ORD(glVertexAttrib4f);
2700 ORD(glVertexAttrib4fv);
2701 ORD(glVertexAttribPointer);
2705 #define ORD(f) EVAS_API_OVERRIDE(f, &gl_funcs, evgl_)
2706 if (!gl_lib_is_gles)
2708 // Override functions wrapped by Evas_GL
2709 // GLES2.0 API compat on top of desktop gl
2710 ORD(glGetShaderPrecisionFormat);
2711 ORD(glReleaseShaderCompiler);
2712 ORD(glShaderBinary);
2715 ORD(glShaderSource); // Do precision stripping in both cases
2720 //-------------------------------------------//
2726 gl_lib_handle = dlopen("libOSMesa.so.1", RTLD_NOW);
2727 if (!gl_lib_handle) gl_lib_handle = dlopen("libOSMesa.so", RTLD_NOW);
2730 DBG("Unable to open libOSMesa: %s", dlerror());
2734 //------------------------------------------------//
2735 if (!glue_sym_init()) return 0;
2736 if (!gl_sym_init()) return 0;
2738 override_gl_apis(&gl_funcs);
2750 DBG("Initializing Software OpenGL APIs...\n");
2753 DBG("Unable to support EvasGL in this engine module. Install OSMesa to get it running");
2756 #define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_)
2757 ORD(gl_surface_create);
2758 ORD(gl_surface_destroy);
2759 ORD(gl_context_create);
2760 ORD(gl_context_destroy);
2761 ORD(gl_make_current);
2762 ORD(gl_string_query); // FIXME: Need to implement
2763 ORD(gl_proc_address_get); // FIXME: Need to implement
2764 ORD(gl_native_surface_get);
2774 ** MODULE ACCESSIBLE API API
2780 module_open(Evas_Module *em)
2783 _evas_soft_gen_log_dom = eina_log_domain_register
2784 ("evas-software_generic", EVAS_DEFAULT_LOG_COLOR);
2785 if(_evas_soft_gen_log_dom<0)
2787 EINA_LOG_ERR("Can not create a module log domain.");
2793 em->functions = (void *)(&func);
2794 cpunum = eina_cpu_count();
2799 module_close(Evas_Module *em __UNUSED__)
2801 eina_log_domain_unregister(_evas_soft_gen_log_dom);
2804 static Evas_Module_Api evas_modapi =
2806 EVAS_MODULE_API_VERSION,
2815 EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, software_generic);
2817 #ifndef EVAS_STATIC_BUILD_SOFTWARE_GENERIC
2818 EVAS_EINA_MODULE_DEFINE(engine, software_generic);