1 #include "evas_common.h" /* Also includes international specific stuff */
2 #include "evas_private.h"
4 #include "evas_cs2_private.h"
8 # include <dlfcn.h> /* dlopen,dlclose,etc */
11 # define EVAS_GL_NO_GL_H_CHECK 1
15 # warning software_generic will not be able to have Evas_GL API.
19 //----------------------------------//
22 #define OSMESA_MAJOR_VERSION 6
23 #define OSMESA_MINOR_VERSION 5
24 #define OSMESA_PATCH_VERSION 0
27 * Values for the format parameter of OSMesaCreateContext()
30 #define OSMESA_COLOR_INDEX GL_COLOR_INDEX
31 #define OSMESA_RGBA GL_RGBA
32 #define OSMESA_BGRA 0x1
33 #define OSMESA_ARGB 0x2
34 #define OSMESA_RGB GL_RGB
35 #define OSMESA_BGR 0x4
36 #define OSMESA_RGB_565 0x5
40 * OSMesaPixelStore() parameters:
43 #define OSMESA_ROW_LENGTH 0x10
44 #define OSMESA_Y_UP 0x11
48 * Accepted by OSMesaGetIntegerv:
50 #define OSMESA_WIDTH 0x20
51 #define OSMESA_HEIGHT 0x21
52 #define OSMESA_FORMAT 0x22
53 #define OSMESA_TYPE 0x23
54 #define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */
55 #define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */
58 typedef void (*OSMESAproc)();
59 typedef struct osmesa_context *OSMesaContext;
62 typedef struct _Render_Engine_GL_Surface Render_Engine_GL_Surface;
63 typedef struct _Render_Engine_GL_Context Render_Engine_GL_Context;
65 struct _Render_Engine_GL_Surface
73 int internal_cpp; // Component per pixel. ie. RGB = 3
81 Render_Engine_GL_Context *current_ctx;
85 struct _Render_Engine_GL_Context
89 OSMesaContext context;
91 Render_Engine_GL_Context *share_ctx;
93 Render_Engine_GL_Surface *current_sfc;
96 //------------------------------------------------------//
97 typedef void (*_eng_fn) (void );
98 typedef _eng_fn (*glsym_func_eng_fn) ();
99 typedef void (*glsym_func_void) ();
100 typedef unsigned int (*glsym_func_uint) ();
101 typedef int (*glsym_func_int) ();
102 typedef unsigned char (*glsym_func_uchar) ();
103 typedef unsigned char *(*glsym_func_uchar_ptr) ();
104 typedef const unsigned char *(*glsym_func_const_uchar_ptr) ();
105 typedef char const *(*glsym_func_char_const_ptr) ();
106 typedef GLboolean (*glsym_func_bool) ();
107 typedef OSMesaContext (*glsym_func_osm_ctx) ();
108 //------------------------------------------------------//
110 /* Function table for GL APIs */
111 static Evas_GL_API gl_funcs;
112 static void *gl_lib_handle;
113 static int gl_lib_is_gles = 0;
114 static Evas_GL_API gl_funcs;
116 //------------------------------------------------------//
118 static OSMesaContext (*_sym_OSMesaCreateContextExt) (GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist) = NULL;
119 static void (*_sym_OSMesaDestroyContext) (OSMesaContext ctx) = NULL;
120 static GLboolean (*_sym_OSMesaMakeCurrent) (OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height) = NULL;
121 static void (*_sym_OSMesaPixelStore) (GLint pname, GLint value) = NULL;
122 static OSMESAproc (*_sym_OSMesaGetProcAddress) (const char *funcName);
125 //------------------------------------------------------//
127 static void (*_sym_glActiveTexture) (GLenum texture) = NULL;
128 static void (*_sym_glAttachShader) (GLuint program, GLuint shader) = NULL;
129 static void (*_sym_glBindAttribLocation) (GLuint program, GLuint index, const char* name) = NULL;
130 static void (*_sym_glBindBuffer) (GLenum target, GLuint buffer) = NULL;
131 static void (*_sym_glBindFramebuffer) (GLenum target, GLuint framebuffer) = NULL;
132 static void (*_sym_glBindRenderbuffer) (GLenum target, GLuint renderbuffer) = NULL;
133 static void (*_sym_glBindTexture) (GLenum target, GLuint texture) = NULL;
134 static void (*_sym_glBlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = NULL;
135 static void (*_sym_glBlendEquation) (GLenum mode) = NULL;
136 static void (*_sym_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha) = NULL;
137 static void (*_sym_glBlendFunc) (GLenum sfactor, GLenum dfactor) = NULL;
138 static void (*_sym_glBlendFuncSeparate) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) = NULL;
139 static void (*_sym_glBufferData) (GLenum target, GLsizeiptr size, const void* data, GLenum usage) = NULL;
140 static void (*_sym_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data) = NULL;
141 static GLenum (*_sym_glCheckFramebufferStatus) (GLenum target) = NULL;
142 static void (*_sym_glClear) (GLbitfield mask) = NULL;
143 static void (*_sym_glClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) = NULL;
144 static void (*_sym_glClearDepthf) (GLclampf depth) = NULL;
145 static void (*_sym_glClearStencil) (GLint s) = NULL;
146 static void (*_sym_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) = NULL;
147 static void (*_sym_glCompileShader) (GLuint shader) = NULL;
148 static void (*_sym_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) = NULL;
149 static void (*_sym_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) = NULL;
150 static void (*_sym_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) = NULL;
151 static void (*_sym_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
152 static GLuint (*_sym_glCreateProgram) (void) = NULL;
153 static GLuint (*_sym_glCreateShader) (GLenum type) = NULL;
154 static void (*_sym_glCullFace) (GLenum mode) = NULL;
155 static void (*_sym_glDeleteBuffers) (GLsizei n, const GLuint* buffers) = NULL;
156 static void (*_sym_glDeleteFramebuffers) (GLsizei n, const GLuint* framebuffers) = NULL;
157 static void (*_sym_glDeleteProgram) (GLuint program) = NULL;
158 static void (*_sym_glDeleteRenderbuffers) (GLsizei n, const GLuint* renderbuffers) = NULL;
159 static void (*_sym_glDeleteShader) (GLuint shader) = NULL;
160 static void (*_sym_glDeleteTextures) (GLsizei n, const GLuint* textures) = NULL;
161 static void (*_sym_glDepthFunc) (GLenum func) = NULL;
162 static void (*_sym_glDepthMask) (GLboolean flag) = NULL;
163 static void (*_sym_glDepthRangef) (GLclampf zNear, GLclampf zFar) = NULL;
164 static void (*_sym_glDetachShader) (GLuint program, GLuint shader) = NULL;
165 static void (*_sym_glDisable) (GLenum cap) = NULL;
166 static void (*_sym_glDisableVertexAttribArray) (GLuint index) = NULL;
167 static void (*_sym_glDrawArrays) (GLenum mode, GLint first, GLsizei count) = NULL;
168 static void (*_sym_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const void* indices) = NULL;
169 static void (*_sym_glEnable) (GLenum cap) = NULL;
170 static void (*_sym_glEnableVertexAttribArray) (GLuint index) = NULL;
171 static void (*_sym_glFinish) (void) = NULL;
172 static void (*_sym_glFlush) (void) = NULL;
173 static void (*_sym_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) = NULL;
174 static void (*_sym_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) = NULL;
175 static void (*_sym_glFrontFace) (GLenum mode) = NULL;
176 static void (*_sym_glGenBuffers) (GLsizei n, GLuint* buffers) = NULL;
177 static void (*_sym_glGenerateMipmap) (GLenum target) = NULL;
178 static void (*_sym_glGenFramebuffers) (GLsizei n, GLuint* framebuffers) = NULL;
179 static void (*_sym_glGenRenderbuffers) (GLsizei n, GLuint* renderbuffers) = NULL;
180 static void (*_sym_glGenTextures) (GLsizei n, GLuint* textures) = NULL;
181 static void (*_sym_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) = NULL;
182 static void (*_sym_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) = NULL;
183 static void (*_sym_glGetAttachedShaders) (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) = NULL;
184 static int (*_sym_glGetAttribLocation) (GLuint program, const char* name) = NULL;
185 static void (*_sym_glGetBooleanv) (GLenum pname, GLboolean* params) = NULL;
186 static void (*_sym_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
187 static GLenum (*_sym_glGetError) (void) = NULL;
188 static void (*_sym_glGetFloatv) (GLenum pname, GLfloat* params) = NULL;
189 static void (*_sym_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint* params) = NULL;
190 static void (*_sym_glGetIntegerv) (GLenum pname, GLint* params) = NULL;
191 static void (*_sym_glGetProgramiv) (GLuint program, GLenum pname, GLint* params) = NULL;
192 static void (*_sym_glGetProgramInfoLog) (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) = NULL;
193 static void (*_sym_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
194 static void (*_sym_glGetShaderiv) (GLuint shader, GLenum pname, GLint* params) = NULL;
195 static void (*_sym_glGetShaderInfoLog) (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) = NULL;
196 static void (*_sym_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) = NULL;
197 static void (*_sym_glGetShaderSource) (GLuint shader, GLsizei bufsize, GLsizei* length, char* source) = NULL;
198 static const GLubyte *(*_sym_glGetString) (GLenum name) = NULL;
199 static void (*_sym_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat* params) = NULL;
200 static void (*_sym_glGetTexParameteriv) (GLenum target, GLenum pname, GLint* params) = NULL;
201 static void (*_sym_glGetUniformfv) (GLuint program, GLint location, GLfloat* params) = NULL;
202 static void (*_sym_glGetUniformiv) (GLuint program, GLint location, GLint* params) = NULL;
203 static int (*_sym_glGetUniformLocation) (GLuint program, const char* name) = NULL;
204 static void (*_sym_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat* params) = NULL;
205 static void (*_sym_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint* params) = NULL;
206 static void (*_sym_glGetVertexAttribPointerv) (GLuint index, GLenum pname, void** pointer) = NULL;
207 static void (*_sym_glHint) (GLenum target, GLenum mode) = NULL;
208 static GLboolean (*_sym_glIsBuffer) (GLuint buffer) = NULL;
209 static GLboolean (*_sym_glIsEnabled) (GLenum cap) = NULL;
210 static GLboolean (*_sym_glIsFramebuffer) (GLuint framebuffer) = NULL;
211 static GLboolean (*_sym_glIsProgram) (GLuint program) = NULL;
212 static GLboolean (*_sym_glIsRenderbuffer) (GLuint renderbuffer) = NULL;
213 static GLboolean (*_sym_glIsShader) (GLuint shader) = NULL;
214 static GLboolean (*_sym_glIsTexture) (GLuint texture) = NULL;
215 static void (*_sym_glLineWidth) (GLfloat width) = NULL;
216 static void (*_sym_glLinkProgram) (GLuint program) = NULL;
217 static void (*_sym_glPixelStorei) (GLenum pname, GLint param) = NULL;
218 static void (*_sym_glPolygonOffset) (GLfloat factor, GLfloat units) = NULL;
219 static void (*_sym_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) = NULL;
220 static void (*_sym_glReleaseShaderCompiler) (void) = NULL;
221 static void (*_sym_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = NULL;
222 static void (*_sym_glSampleCoverage) (GLclampf value, GLboolean invert) = NULL;
223 static void (*_sym_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
224 static void (*_sym_glShaderBinary) (GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) = NULL;
225 static void (*_sym_glShaderSource) (GLuint shader, GLsizei count, const char** string, const GLint* length) = NULL;
226 static void (*_sym_glStencilFunc) (GLenum func, GLint ref, GLuint mask) = NULL;
227 static void (*_sym_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask) = NULL;
228 static void (*_sym_glStencilMask) (GLuint mask) = NULL;
229 static void (*_sym_glStencilMaskSeparate) (GLenum face, GLuint mask) = NULL;
230 static void (*_sym_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass) = NULL;
231 static void (*_sym_glStencilOpSeparate) (GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = NULL;
232 static void (*_sym_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) = NULL;
233 static void (*_sym_glTexParameterf) (GLenum target, GLenum pname, GLfloat param) = NULL;
234 static void (*_sym_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat* params) = NULL;
235 static void (*_sym_glTexParameteri) (GLenum target, GLenum pname, GLint param) = NULL;
236 static void (*_sym_glTexParameteriv) (GLenum target, GLenum pname, const GLint* params) = NULL;
237 static void (*_sym_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) = NULL;
238 static void (*_sym_glUniform1f) (GLint location, GLfloat x) = NULL;
239 static void (*_sym_glUniform1fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
240 static void (*_sym_glUniform1i) (GLint location, GLint x) = NULL;
241 static void (*_sym_glUniform1iv) (GLint location, GLsizei count, const GLint* v) = NULL;
242 static void (*_sym_glUniform2f) (GLint location, GLfloat x, GLfloat y) = NULL;
243 static void (*_sym_glUniform2fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
244 static void (*_sym_glUniform2i) (GLint location, GLint x, GLint y) = NULL;
245 static void (*_sym_glUniform2iv) (GLint location, GLsizei count, const GLint* v) = NULL;
246 static void (*_sym_glUniform3f) (GLint location, GLfloat x, GLfloat y, GLfloat z) = NULL;
247 static void (*_sym_glUniform3fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
248 static void (*_sym_glUniform3i) (GLint location, GLint x, GLint y, GLint z) = NULL;
249 static void (*_sym_glUniform3iv) (GLint location, GLsizei count, const GLint* v) = NULL;
250 static void (*_sym_glUniform4f) (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = NULL;
251 static void (*_sym_glUniform4fv) (GLint location, GLsizei count, const GLfloat* v) = NULL;
252 static void (*_sym_glUniform4i) (GLint location, GLint x, GLint y, GLint z, GLint w) = NULL;
253 static void (*_sym_glUniform4iv) (GLint location, GLsizei count, const GLint* v) = NULL;
254 static void (*_sym_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
255 static void (*_sym_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
256 static void (*_sym_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) = NULL;
257 static void (*_sym_glUseProgram) (GLuint program) = NULL;
258 static void (*_sym_glValidateProgram) (GLuint program) = NULL;
259 static void (*_sym_glVertexAttrib1f) (GLuint indx, GLfloat x) = NULL;
260 static void (*_sym_glVertexAttrib1fv) (GLuint indx, const GLfloat* values) = NULL;
261 static void (*_sym_glVertexAttrib2f) (GLuint indx, GLfloat x, GLfloat y) = NULL;
262 static void (*_sym_glVertexAttrib2fv) (GLuint indx, const GLfloat* values) = NULL;
263 static void (*_sym_glVertexAttrib3f) (GLuint indx, GLfloat x, GLfloat y, GLfloat z) = NULL;
264 static void (*_sym_glVertexAttrib3fv) (GLuint indx, const GLfloat* values) = NULL;
265 static void (*_sym_glVertexAttrib4f) (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) = NULL;
266 static void (*_sym_glVertexAttrib4fv) (GLuint indx, const GLfloat* values) = NULL;
267 static void (*_sym_glVertexAttribPointer) (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) = NULL;
268 static void (*_sym_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height) = NULL;
270 // GLES Extensions...
271 /* static void (*_sym_glGetProgramBinary) (GLuint a, GLsizei b, GLsizei* c, GLenum* d, void* e) = NULL; */
272 /* static void (*_sym_glProgramBinary) (GLuint a, GLenum b, const void* c, GLint d) = NULL; */
273 /* static void (*_sym_glProgramParameteri) (GLuint a, GLuint b, GLint d) = NULL; */
283 static int cpunum = 0;
284 static int _evas_soft_gen_log_dom = -1;
287 eng_output_dump(void *data __UNUSED__)
289 evas_common_image_image_all_unload();
290 evas_common_font_font_all_unload();
294 eng_context_new(void *data __UNUSED__)
296 return evas_common_draw_context_new();
300 eng_context_free(void *data __UNUSED__, void *context)
302 evas_common_draw_context_free(context);
306 eng_context_clip_set(void *data __UNUSED__, void *context, int x, int y, int w, int h)
308 evas_common_draw_context_set_clip(context, x, y, w, h);
312 eng_context_clip_clip(void *data __UNUSED__, void *context, int x, int y, int w, int h)
314 evas_common_draw_context_clip_clip(context, x, y, w, h);
318 eng_context_clip_unset(void *data __UNUSED__, void *context)
320 evas_common_draw_context_unset_clip(context);
324 eng_context_clip_get(void *data __UNUSED__, void *context, int *x, int *y, int *w, int *h)
326 *x = ((RGBA_Draw_Context *)context)->clip.x;
327 *y = ((RGBA_Draw_Context *)context)->clip.y;
328 *w = ((RGBA_Draw_Context *)context)->clip.w;
329 *h = ((RGBA_Draw_Context *)context)->clip.h;
330 return ((RGBA_Draw_Context *)context)->clip.use;
334 eng_context_color_set(void *data __UNUSED__, void *context, int r, int g, int b, int a)
336 evas_common_draw_context_set_color(context, r, g, b, a);
340 eng_context_color_get(void *data __UNUSED__, void *context, int *r, int *g, int *b, int *a)
342 *r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->col.col));
343 *g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->col.col));
344 *b = (int)(B_VAL(&((RGBA_Draw_Context *)context)->col.col));
345 *a = (int)(A_VAL(&((RGBA_Draw_Context *)context)->col.col));
350 eng_context_multiplier_set(void *data __UNUSED__, void *context, int r, int g, int b, int a)
352 evas_common_draw_context_set_multiplier(context, r, g, b, a);
356 eng_context_multiplier_unset(void *data __UNUSED__, void *context)
358 evas_common_draw_context_unset_multiplier(context);
362 eng_context_multiplier_get(void *data __UNUSED__, void *context, int *r, int *g, int *b, int *a)
364 *r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->mul.col));
365 *g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->mul.col));
366 *b = (int)(B_VAL(&((RGBA_Draw_Context *)context)->mul.col));
367 *a = (int)(A_VAL(&((RGBA_Draw_Context *)context)->mul.col));
368 return ((RGBA_Draw_Context *)context)->mul.use;
372 eng_context_mask_set(void *data __UNUSED__, void *context, void *mask, int x, int y, int w, int h)
374 evas_common_draw_context_set_mask(context, mask, x, y, w, h);
378 eng_context_mask_unset(void *data __UNUSED__, void *context)
380 evas_common_draw_context_unset_mask(context);
384 eng_context_mask_get(void *data __UNUSED__, void *context)
386 return ((RGBA_Draw_Context *)context)->mask.mask;
391 eng_context_cutout_add(void *data __UNUSED__, void *context, int x, int y, int w, int h)
393 evas_common_draw_context_add_cutout(context, x, y, w, h);
397 eng_context_cutout_clear(void *data __UNUSED__, void *context)
399 evas_common_draw_context_clear_cutouts(context);
403 eng_context_anti_alias_set(void *data __UNUSED__, void *context, unsigned char aa)
405 evas_common_draw_context_set_anti_alias(context, aa);
409 eng_context_anti_alias_get(void *data __UNUSED__, void *context)
411 return ((RGBA_Draw_Context *)context)->anti_alias;
415 eng_context_color_interpolation_set(void *data __UNUSED__, void *context, int color_space)
417 evas_common_draw_context_set_color_interpolation(context, color_space);
421 eng_context_color_interpolation_get(void *data __UNUSED__, void *context)
423 return ((RGBA_Draw_Context *)context)->interpolation.color_space;
427 eng_context_render_op_set(void *data __UNUSED__, void *context, int op)
429 evas_common_draw_context_set_render_op(context, op);
433 eng_context_render_op_get(void *data __UNUSED__, void *context)
435 return ((RGBA_Draw_Context *)context)->render_op;
441 eng_rectangle_draw(void *data __UNUSED__, void *context, void *surface, int x, int y, int w, int h)
443 #ifdef BUILD_PIPE_RENDER
445 evas_common_pipe_rectangle_draw(surface, context, x, y, w, h);
449 evas_common_rectangle_draw(surface, context, x, y, w, h);
450 evas_common_cpu_end_opt();
455 eng_line_draw(void *data __UNUSED__, void *context, void *surface, int x1, int y1, int x2, int y2)
457 #ifdef BUILD_PIPE_RENDER
459 evas_common_pipe_line_draw(surface, context, x1, y1, x2, y2);
463 evas_common_line_draw(surface, context, x1, y1, x2, y2);
464 evas_common_cpu_end_opt();
469 eng_polygon_point_add(void *data __UNUSED__, void *context __UNUSED__, void *polygon, int x, int y)
471 return evas_common_polygon_point_add(polygon, x, y);
475 eng_polygon_points_clear(void *data __UNUSED__, void *context __UNUSED__, void *polygon)
477 return evas_common_polygon_points_clear(polygon);
481 eng_polygon_draw(void *data __UNUSED__, void *context, void *surface, void *polygon, int x, int y)
483 #ifdef BUILD_PIPE_RENDER
485 evas_common_pipe_poly_draw(surface, context, polygon, x, y);
489 evas_common_polygon_draw(surface, context, polygon, x, y);
490 evas_common_cpu_end_opt();
495 eng_image_alpha_get(void *data __UNUSED__, void *image)
499 if (!image) return 1;
503 case EVAS_COLORSPACE_ARGB8888:
504 if (im->flags.alpha) return 1;
512 eng_image_colorspace_get(void *data __UNUSED__, void *image)
516 if (!image) return EVAS_COLORSPACE_ARGB8888;
522 eng_image_can_region_get(void *data __UNUSED__, void *image)
525 if (!image) return EINA_FALSE;
527 return ((Evas_Image_Load_Func*) im->info.loader)->do_region;
531 eng_image_mask_create(void *data __UNUSED__, void *image)
540 if (im->mask.mask && !im->mask.dirty) return;
542 if (im->mask.mask) free(im->mask.mask);
543 sz = im->cache_entry.w * im->cache_entry.h;
544 im->mask.mask = malloc(sz);
547 evas_cache_image_load_data(&im->cache_entry);
548 src = (void*) im->image.data;
550 for (end = dst + sz ; dst < end ; dst ++, src ++)
557 eng_image_alpha_set(void *data __UNUSED__, void *image, int has_alpha)
561 if (!image) return NULL;
563 if (im->cache_entry.space != EVAS_COLORSPACE_ARGB8888)
565 im->cache_entry.flags.alpha = 0;
568 im = (RGBA_Image *) evas_cache_image_alone(&im->cache_entry);
569 evas_common_image_colorspace_dirty(im);
571 im->cache_entry.flags.alpha = has_alpha ? 1 : 0;
576 eng_image_border_set(void *data __UNUSED__, void *image, int l __UNUSED__, int r __UNUSED__, int t __UNUSED__, int b __UNUSED__)
585 eng_image_border_get(void *data __UNUSED__, void *image __UNUSED__, int *l __UNUSED__, int *r __UNUSED__, int *t __UNUSED__, int *b __UNUSED__)
590 eng_image_comment_get(void *data __UNUSED__, void *image, char *key __UNUSED__)
594 if (!image) return NULL;
596 return im->info.comment;
600 eng_image_format_get(void *data __UNUSED__, void *image __UNUSED__)
606 eng_image_colorspace_set(void *data __UNUSED__, void *image, int cspace)
612 evas_cache_image_colorspace(im, cspace);
616 eng_image_native_set(void *data __UNUSED__, void *image, void *native __UNUSED__)
619 Evas_Native_Surface *ns = native;
620 Image_Entry *im = image, *im2 = NULL;
624 if ((!ns) && (ns->data.x11.visual))
626 im = evas_cache_image_data(evas_common_image_cache_get(),
628 ns->data.x11.visual, 1,
629 EVAS_COLORSPACE_ARGB8888);
636 if ((!ns) && (!im)) return im;
640 im2 = evas_cache_image_data(evas_common_image_cache_get(),
642 ns->data.x11.visual, 1,
643 EVAS_COLORSPACE_ARGB8888);
644 evas_cache_image_drop(im);
652 eng_image_native_get(void *data __UNUSED__, void *image __UNUSED__)
658 eng_image_load(void *data __UNUSED__, const char *file, const char *key, int *error, Evas_Image_Load_Opts *lo)
660 *error = EVAS_LOAD_ERROR_NONE;
662 if (evas_cserve2_use_get())
665 ie = evas_cache2_image_open(evas_common_image_cache2_get(),
666 file, key, lo, error);
668 evas_cache2_image_open_wait(ie);
673 return evas_common_load_image_from_file(file, key, lo, error);
677 eng_image_new_from_data(void *data __UNUSED__, int w, int h, DATA32 *image_data, int alpha, int cspace)
680 if (evas_cserve2_use_get())
682 Evas_Cache2 *cache = evas_common_image_cache2_get();
683 return evas_cache2_image_data(cache, w, h, image_data, alpha, cspace);
686 return evas_cache_image_data(evas_common_image_cache_get(), w, h, image_data, alpha, cspace);
690 eng_image_new_from_copied_data(void *data __UNUSED__, int w, int h, DATA32 *image_data, int alpha, int cspace)
693 if (evas_cserve2_use_get())
695 Evas_Cache2 *cache = evas_common_image_cache2_get();
696 return evas_cache2_image_copied_data(cache, w, h, image_data, alpha,
700 return evas_cache_image_copied_data(evas_common_image_cache_get(), w, h, image_data, alpha, cspace);
704 eng_image_free(void *data __UNUSED__, void *image)
707 if (evas_cserve2_use_get())
709 evas_cache2_image_close(image);
713 evas_cache_image_drop(image);
717 eng_image_size_get(void *data __UNUSED__, void *image, int *w, int *h)
727 eng_image_size_set(void *data __UNUSED__, void *image, int w, int h)
729 Image_Entry *im = image;
730 if (!im) return NULL;
732 if (evas_cserve2_use_get())
733 return evas_cache2_image_size_set(im, w, h);
735 return evas_cache_image_size_set(im, w, h);
739 eng_image_dirty_region(void *data __UNUSED__, void *image, int x, int y, int w, int h)
741 Image_Entry *im = image;
742 if (!im) return NULL;
744 if (evas_cserve2_use_get())
745 return evas_cache2_image_dirty(im, x, y, w, h);
747 return evas_cache_image_dirty(im, x, y, w, h);
751 eng_image_data_get(void *data __UNUSED__, void *image, int to_write, DATA32 **image_data, int *err)
754 int error = EVAS_LOAD_ERROR_NONE;
764 if (evas_cserve2_use_get())
766 error = evas_cache2_image_load_data(&im->cache_entry);
767 if (err) *err = error;
770 im = (RGBA_Image *)evas_cache2_image_writable(&im->cache_entry);
772 *image_data = im->image.data;
777 error = evas_cache_image_load_data(&im->cache_entry);
778 switch (im->cache_entry.space)
780 case EVAS_COLORSPACE_ARGB8888:
782 im = (RGBA_Image *)evas_cache_image_alone(&im->cache_entry);
783 *image_data = im->image.data;
785 case EVAS_COLORSPACE_YCBCR422P601_PL:
786 case EVAS_COLORSPACE_YCBCR422P709_PL:
787 case EVAS_COLORSPACE_YCBCR422601_PL:
788 case EVAS_COLORSPACE_YCBCR420NV12601_PL:
789 case EVAS_COLORSPACE_YCBCR420TM12601_PL:
790 *image_data = im->cs.data;
796 if (err) *err = error;
801 eng_image_data_put(void *data, void *image, DATA32 *image_data)
803 RGBA_Image *im, *im2;
805 if (!image) return NULL;
807 switch (im->cache_entry.space)
809 case EVAS_COLORSPACE_ARGB8888:
810 if (image_data != im->image.data)
814 w = im->cache_entry.w;
815 h = im->cache_entry.h;
816 im2 = eng_image_new_from_data(data, w, h, image_data,
817 eng_image_alpha_get(data, image),
818 eng_image_colorspace_get(data, image));
820 if (evas_cserve2_use_get())
822 evas_cache2_image_close(&im->cache_entry);
827 evas_cache_image_drop(&im->cache_entry);
831 case EVAS_COLORSPACE_YCBCR422P601_PL:
832 case EVAS_COLORSPACE_YCBCR422P709_PL:
833 case EVAS_COLORSPACE_YCBCR422601_PL:
834 case EVAS_COLORSPACE_YCBCR420NV12601_PL:
835 case EVAS_COLORSPACE_YCBCR420TM12601_PL:
836 if (image_data != im->cs.data)
840 if (!im->cs.no_free) free(im->cs.data);
842 im->cs.data = image_data;
844 evas_common_image_colorspace_dirty(im);
854 eng_image_data_preload_request(void *data __UNUSED__, void *image, const void *target)
856 RGBA_Image *im = image;
860 if (evas_cserve2_use_get())
862 evas_cache2_image_preload_data(&im->cache_entry, target);
866 evas_cache_image_preload_data(&im->cache_entry, target);
870 eng_image_data_preload_cancel(void *data __UNUSED__, void *image, const void *target)
872 RGBA_Image *im = image;
874 if (evas_cserve2_use_get())
879 evas_cache_image_preload_cancel(&im->cache_entry, target);
883 eng_image_draw(void *data __UNUSED__, void *context, void *surface, void *image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int smooth)
889 #ifdef BUILD_PIPE_RENDER
893 if (evas_cserve2_use_get())
894 evas_cache2_image_load_data(&im->cache_entry);
896 evas_common_rgba_image_scalecache_prepare((Image_Entry *)(im),
897 surface, context, smooth,
898 src_x, src_y, src_w, src_h,
899 dst_x, dst_y, dst_w, dst_h);
901 evas_common_pipe_image_draw(im, surface, context, smooth,
902 src_x, src_y, src_w, src_h,
903 dst_x, dst_y, dst_w, dst_h);
909 if (evas_cserve2_use_get())
911 evas_cache2_image_load_data(&im->cache_entry);
915 if (im->cache_entry.space == EVAS_COLORSPACE_ARGB8888)
916 evas_cache_image_load_data(&im->cache_entry);
917 evas_common_image_colorspace_normalize(im);
920 evas_common_rgba_image_scalecache_prepare(&im->cache_entry, surface, context, smooth,
921 src_x, src_y, src_w, src_h,
922 dst_x, dst_y, dst_w, dst_h);
923 evas_common_rgba_image_scalecache_do(&im->cache_entry, surface, context, smooth,
924 src_x, src_y, src_w, src_h,
925 dst_x, dst_y, dst_w, dst_h);
928 evas_common_scale_rgba_in_to_out_clip_smooth(im, surface, context,
929 src_x, src_y, src_w, src_h,
930 dst_x, dst_y, dst_w, dst_h);
932 evas_common_scale_rgba_in_to_out_clip_sample(im, surface, context,
933 src_x, src_y, src_w, src_h,
934 dst_x, dst_y, dst_w, dst_h);
936 evas_common_cpu_end_opt();
941 eng_image_map_draw(void *data __UNUSED__, void *context, void *surface, void *image, int npoints, RGBA_Map_Point *p, int smooth, int level)
946 if (npoints < 3) return;
949 if ((p[0].x == p[3].x) &&
950 (p[1].x == p[2].x) &&
951 (p[0].y == p[1].y) &&
952 (p[3].y == p[2].y) &&
953 (p[0].x <= p[1].x) &&
954 (p[0].y <= p[2].y) &&
957 (p[1].u == (int)(im->cache_entry.w << FP)) &&
959 (p[2].u == (int)(im->cache_entry.w << FP)) &&
960 (p[2].v == (int)(im->cache_entry.h << FP)) &&
962 (p[3].v == (int)(im->cache_entry.h << FP)) &&
963 (p[0].col == 0xffffffff) &&
964 (p[1].col == 0xffffffff) &&
965 (p[2].col == 0xffffffff) &&
966 (p[3].col == 0xffffffff))
972 dw = (p[2].x >> FP) - dx;
973 dh = (p[2].y >> FP) - dy;
975 (data, context, surface, image,
976 0, 0, im->cache_entry.w, im->cache_entry.h,
977 dx, dy, dw, dh, smooth);
981 #ifdef BUILD_PIPE_RENDER
983 evas_common_pipe_map_draw(im, surface, context, npoints, p, smooth, level);
986 evas_common_map_rgba(im, surface, context, npoints, p, smooth, level);
988 evas_common_cpu_end_opt();
992 eng_image_map_draw(data, context, surface, image, npoints - 2, p + 2,
998 eng_image_map_surface_new(void *data __UNUSED__, int w, int h, int alpha)
1002 if (evas_cserve2_use_get())
1004 surface = evas_cache2_image_copied_data(evas_common_image_cache2_get(),
1006 EVAS_COLORSPACE_ARGB8888);
1007 evas_cache2_image_pixels(surface);
1011 surface = evas_cache_image_copied_data(evas_common_image_cache_get(),
1013 EVAS_COLORSPACE_ARGB8888);
1014 evas_cache_image_pixels(surface);
1019 eng_image_map_surface_free(void *data __UNUSED__, void *surface)
1022 if (evas_cserve2_use_get())
1024 evas_cache2_image_unload_data(surface);
1028 evas_cache_image_drop(surface);
1032 eng_image_scale_hint_set(void *data __UNUSED__, void *image, int hint)
1038 im->scale_hint = hint;
1042 eng_image_scale_hint_get(void *data __UNUSED__, void *image)
1046 if (!image) return EVAS_IMAGE_SCALE_HINT_NONE;
1048 return im->scale_hint;
1052 eng_image_animated_get(void *data __UNUSED__, void *image)
1056 if (!image) return EINA_FALSE;
1058 return im->flags.animated;
1062 eng_image_animated_frame_count_get(void *data __UNUSED__, void *image)
1066 if (!image) return -1;
1068 if (!im->flags.animated) return -1;
1069 return im->frame_count;
1072 static Evas_Image_Animated_Loop_Hint
1073 eng_image_animated_loop_type_get(void *data __UNUSED__, void *image)
1077 if (!image) return EVAS_IMAGE_ANIMATED_HINT_NONE;
1079 if (!im->flags.animated) return EVAS_IMAGE_ANIMATED_HINT_NONE;
1080 return im->loop_hint;
1084 eng_image_animated_loop_count_get(void *data __UNUSED__, void *image)
1088 if (!image) return -1;
1090 if (!im->flags.animated) return -1;
1091 return im->loop_count;
1095 eng_image_animated_frame_duration_get(void *data __UNUSED__, void *image, int start_frame, int frame_num)
1099 if (!image) return -1;
1101 if (!im->flags.animated) return -1;
1102 return evas_common_load_rgba_image_frame_duration_from_file(im, start_frame, frame_num);
1106 eng_image_animated_frame_set(void *data __UNUSED__, void *image, int frame_index)
1110 if (!image) return EINA_FALSE;
1112 if (!im->flags.animated) return EINA_FALSE;
1113 if (im->cur_frame == frame_index) return EINA_FALSE;
1114 im->cur_frame = frame_index;
1119 eng_image_cache_flush(void *data __UNUSED__)
1123 tmp_size = evas_common_image_get_cache();
1124 evas_common_image_set_cache(0);
1125 evas_common_rgba_image_scalecache_flush();
1126 evas_common_image_set_cache(tmp_size);
1130 eng_image_cache_set(void *data __UNUSED__, int bytes)
1132 evas_common_image_set_cache(bytes);
1133 evas_common_rgba_image_scalecache_size_set(bytes);
1137 eng_image_cache_get(void *data __UNUSED__)
1139 return evas_common_image_get_cache();
1142 static Evas_Font_Set *
1143 eng_font_load(void *data __UNUSED__, const char *name, int size,
1144 Font_Rend_Flags wanted_rend)
1146 return (Evas_Font_Set *) evas_common_font_load(name, size, wanted_rend);
1149 static Evas_Font_Set *
1150 eng_font_memory_load(void *data __UNUSED__, char *name, int size, const void *fdata, int fdata_size, Font_Rend_Flags wanted_rend)
1152 return (Evas_Font_Set *) evas_common_font_memory_load(name, size, fdata,
1153 fdata_size, wanted_rend);
1156 static Evas_Font_Set *
1157 eng_font_add(void *data __UNUSED__, Evas_Font_Set *font, const char *name, int size, Font_Rend_Flags wanted_rend)
1159 return (Evas_Font_Set *) evas_common_font_add((RGBA_Font *) font, name,
1163 static Evas_Font_Set *
1164 eng_font_memory_add(void *data __UNUSED__, Evas_Font_Set *font, char *name, int size, const void *fdata, int fdata_size, Font_Rend_Flags wanted_rend)
1166 return (Evas_Font_Set *) evas_common_font_memory_add((RGBA_Font *) font,
1167 name, size, fdata, fdata_size, wanted_rend);
1171 eng_font_free(void *data __UNUSED__, Evas_Font_Set *font)
1173 evas_common_font_free((RGBA_Font *) font);
1177 eng_font_ascent_get(void *data __UNUSED__, Evas_Font_Set *font)
1179 return evas_common_font_ascent_get((RGBA_Font *) font);
1183 eng_font_descent_get(void *data __UNUSED__, Evas_Font_Set *font)
1185 return evas_common_font_descent_get((RGBA_Font *) font);
1189 eng_font_max_ascent_get(void *data __UNUSED__, Evas_Font_Set *font)
1191 return evas_common_font_max_ascent_get((RGBA_Font *) font);
1195 eng_font_max_descent_get(void *data __UNUSED__, Evas_Font_Set *font)
1197 return evas_common_font_max_descent_get((RGBA_Font *) font);
1201 eng_font_string_size_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int *w, int *h)
1203 evas_common_font_query_size((RGBA_Font *) font, text_props, w, h);
1207 eng_font_inset_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1209 return evas_common_font_query_inset((RGBA_Font *) font, text_props);
1213 eng_font_right_inset_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1215 return evas_common_font_query_right_inset((RGBA_Font *) font, text_props);
1219 eng_font_h_advance_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1223 evas_common_font_query_advance((RGBA_Font *) font, text_props, &h, &v);
1228 eng_font_v_advance_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props)
1232 evas_common_font_query_advance((RGBA_Font *) font, text_props, &h, &v);
1237 eng_font_pen_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int pos, int *cpen_x, int *cy, int *cadv, int *ch)
1239 return evas_common_font_query_pen_coords((RGBA_Font *) font, text_props, pos, cpen_x, cy, cadv, ch);
1243 eng_font_text_props_info_create(void *data __UNUSED__, Evas_Font_Instance *fi, const Eina_Unicode *text, Evas_Text_Props *text_props, const Evas_BiDi_Paragraph_Props *par_props, size_t par_pos, size_t len)
1245 return evas_common_text_props_content_create((RGBA_Font_Int *) fi, text,
1246 text_props, par_props, par_pos, len);
1250 eng_font_char_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int pos, int *cx, int *cy, int *cw, int *ch)
1252 return evas_common_font_query_char_coords((RGBA_Font *) font, text_props, pos, cx, cy, cw, ch);
1256 eng_font_char_at_coords_get(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int x, int y, int *cx, int *cy, int *cw, int *ch)
1258 return evas_common_font_query_char_at_coords((RGBA_Font *) font, text_props, x, y, cx, cy, cw, ch);
1262 eng_font_last_up_to_pos(void *data __UNUSED__, Evas_Font_Set *font, const Evas_Text_Props *text_props, int x, int y)
1264 return evas_common_font_query_last_up_to_pos((RGBA_Font *) font, text_props, x, y);
1268 eng_font_run_font_end_get(void *data __UNUSED__, Evas_Font_Set *font, Evas_Font_Instance **script_fi, Evas_Font_Instance **cur_fi, Evas_Script_Type script, const Eina_Unicode *text, int run_len)
1270 return evas_common_font_query_run_font_end_get((RGBA_Font *) font,
1271 (RGBA_Font_Int **) script_fi, (RGBA_Font_Int **) cur_fi,
1272 script, text, run_len);
1276 eng_font_draw(void *data __UNUSED__, void *context, void *surface, Evas_Font_Set *font, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *text_props)
1278 #ifdef BUILD_PIPE_RENDER
1280 evas_common_pipe_text_draw(surface, context, x, y, text_props);
1284 evas_common_font_draw(surface, context, x, y, text_props);
1285 evas_common_cpu_end_opt();
1290 eng_font_cache_flush(void *data __UNUSED__)
1294 tmp_size = evas_common_font_cache_get();
1295 evas_common_font_cache_set(0);
1296 evas_common_font_flush();
1297 evas_common_font_cache_set(tmp_size);
1301 eng_font_cache_set(void *data __UNUSED__, int bytes)
1303 evas_common_font_cache_set(bytes);
1307 eng_font_cache_get(void *data __UNUSED__)
1309 return evas_common_font_cache_get();
1313 eng_font_hinting_set(void *data __UNUSED__, Evas_Font_Set *font, int hinting)
1315 evas_common_font_hinting_set((RGBA_Font *) font, hinting);
1319 eng_font_hinting_can_hint(void *data __UNUSED__, int hinting)
1321 return evas_common_hinting_available(hinting);
1325 eng_canvas_alpha_get(void *data __UNUSED__, void *info __UNUSED__)
1332 #if 0 // filtering disabled
1334 eng_image_draw_filtered(void *data __UNUSED__, void *context __UNUSED__,
1335 void *surface, void *image, Evas_Filter_Info *filter)
1337 Evas_Software_Filter_Fn fn;
1338 RGBA_Image *im = image;
1340 fn = evas_filter_software_get(filter);
1342 if (im->cache_entry.cache) evas_cache_image_load_data(&im->cache_entry);
1343 fn(filter, image, surface);
1347 static Filtered_Image *
1348 eng_image_filtered_get(void *image, uint8_t *key, size_t keylen)
1350 RGBA_Image *im = image;
1354 for (l = im->filtered ; l ; l = l->next)
1357 if (fi->keylen != keylen) continue;
1358 if (memcmp(key, fi->key, keylen) != 0) continue;
1366 static Filtered_Image *
1367 eng_image_filtered_save(void *image, void *fimage, uint8_t *key, size_t keylen)
1369 RGBA_Image *im = image;
1373 for (l = im->filtered ; l ; l = l->next)
1376 if (fi->keylen != keylen) continue;
1377 if (memcmp(key, fi->key, keylen) == 0) continue;
1378 evas_cache_image_drop((void *)fi->image);
1383 fi = calloc(1,sizeof(Filtered_Image));
1384 if (!fi) return NULL;
1386 fi->keylen = keylen;
1387 fi->key = malloc(keylen);
1388 memcpy(fi->key, key, keylen);
1392 im->filtered = eina_list_prepend(im->filtered, fi);
1398 eng_image_filtered_free(void *image, Filtered_Image *fi)
1400 RGBA_Image *im = image;
1403 if (fi->ref) return;
1406 evas_cache_image_drop(&fi->image->cache_entry);
1409 im->filtered = eina_list_remove(im->filtered, fi);
1414 eng_image_load_error_get(void *data __UNUSED__, void *image)
1418 if (!image) return EVAS_LOAD_ERROR_NONE;
1420 return im->cache_entry.load_error;
1423 //------------ Evas GL engine code ---------------//
1425 eng_gl_surface_create(void *data __UNUSED__, void *config, int w, int h)
1428 Render_Engine_GL_Surface *sfc;
1429 Evas_GL_Config *cfg;
1431 sfc = calloc(1, sizeof(Render_Engine_GL_Surface));
1432 if (!sfc) return NULL;
1434 cfg = (Evas_GL_Config *)config;
1436 sfc->initialized = 0;
1441 switch (cfg->color_format)
1444 case EVAS_GL_RGB_888:
1445 sfc->internal_fmt = OSMESA_RGB;
1446 sfc->internal_cpp = 3;
1448 case EVAS_GL_RGBA_8888:
1449 sfc->internal_fmt = OSMESA_BGRA;
1450 sfc->internal_cpp = 4;
1453 sfc->internal_fmt = OSMESA_RGBA;
1454 sfc->internal_cpp = 4;
1459 switch (cfg->depth_bits)
1461 case EVAS_GL_DEPTH_BIT_8:
1462 sfc->depth_bits = 8;
1464 case EVAS_GL_DEPTH_BIT_16:
1465 sfc->depth_bits = 16;
1467 case EVAS_GL_DEPTH_BIT_24:
1468 sfc->depth_bits = 24;
1470 case EVAS_GL_DEPTH_BIT_32:
1471 sfc->depth_bits = 32;
1473 case EVAS_GL_DEPTH_NONE:
1475 sfc->depth_bits = 0;
1480 switch (cfg->stencil_bits)
1482 case EVAS_GL_STENCIL_BIT_1:
1483 sfc->stencil_bits = 1;
1485 case EVAS_GL_STENCIL_BIT_2:
1486 sfc->stencil_bits = 2;
1488 case EVAS_GL_STENCIL_BIT_4:
1489 sfc->stencil_bits = 4;
1491 case EVAS_GL_STENCIL_BIT_8:
1492 sfc->stencil_bits = 8;
1494 case EVAS_GL_STENCIL_BIT_16:
1495 sfc->stencil_bits = 16;
1497 case EVAS_GL_STENCIL_NONE:
1499 sfc->stencil_bits = 0;
1503 sfc->buffer = malloc(sizeof(unsigned char)*sfc->internal_cpp*w*h);
1521 eng_gl_surface_destroy(void *data __UNUSED__, void *surface)
1524 Render_Engine_GL_Surface *sfc;
1526 sfc = (Render_Engine_GL_Surface*)surface;
1530 if (sfc->buffer) free(sfc->buffer);
1544 eng_gl_context_create(void *data __UNUSED__, void *share_context)
1547 Render_Engine_GL_Context *ctx;
1548 Render_Engine_GL_Context *share_ctx;
1550 ctx = calloc(1, sizeof(Render_Engine_GL_Context));
1552 if (!ctx) return NULL;
1554 share_ctx = (Render_Engine_GL_Context *)share_context;
1556 ctx->share_ctx = share_ctx;
1560 ctx->context = OSMesaCreateContextExt( OSMESA_RGBA, 8, 0, 0, share_ctx->context );
1562 ctx->context = OSMesaCreateContextExt( OSMESA_RGBA, 8, 0, 0, NULL );
1567 ERR("Error creating OSMesa Context.");
1573 ctx->initialized = 0;
1577 (void) share_context;
1583 eng_gl_context_destroy(void *data __UNUSED__, void *context)
1586 Render_Engine_GL_Context *ctx;
1588 ctx = (Render_Engine_GL_Context*)context;
1592 _sym_OSMesaDestroyContext(ctx->context);
1605 eng_gl_make_current(void *data __UNUSED__, void *surface, void *context)
1608 Render_Engine_GL_Surface *sfc;
1609 Render_Engine_GL_Context *ctx;
1610 OSMesaContext share_ctx;
1613 sfc = (Render_Engine_GL_Surface*)surface;
1614 ctx = (Render_Engine_GL_Context*)context;
1616 // Unset surface/context
1617 if ((!sfc) || (!ctx))
1619 if (ctx) ctx->current_sfc = NULL;
1620 if (sfc) sfc->current_ctx = NULL;
1624 // Initialize Context if it hasn't been.
1625 if (!ctx->initialized)
1628 share_ctx = ctx->share_ctx->context;
1632 ctx->context = _sym_OSMesaCreateContextExt(sfc->internal_fmt,
1639 ERR("Error initializing context.");
1643 ctx->initialized = 1;
1648 ret = _sym_OSMesaMakeCurrent(ctx->context, sfc->buffer, GL_UNSIGNED_BYTE,
1651 if (ret == GL_FALSE)
1653 ERR("Error doing MakeCurrent.");
1657 _sym_OSMesaPixelStore(OSMESA_Y_UP, 0);
1659 // Set the current surface/context
1660 ctx->current_sfc = sfc;
1661 sfc->current_ctx = ctx;
1671 // FIXME!!! Implement later
1673 eng_gl_string_query(void *data __UNUSED__, int name __UNUSED__)
1679 eng_gl_proc_address_get(void *data __UNUSED__, const char *name)
1682 if (_sym_OSMesaGetProcAddress) return _sym_OSMesaGetProcAddress(name);
1683 return dlsym(RTLD_DEFAULT, name);
1691 eng_gl_native_surface_get(void *data __UNUSED__, void *surface, void *native_surface)
1694 Render_Engine_GL_Surface *sfc;
1695 Evas_Native_Surface *ns;
1697 sfc = (Render_Engine_GL_Surface*)surface;
1698 ns = (Evas_Native_Surface*)native_surface;
1702 ns->type = EVAS_NATIVE_SURFACE_OPENGL;
1703 ns->version = EVAS_NATIVE_SURFACE_VERSION;
1704 ns->data.x11.visual = sfc->buffer;
1709 (void) native_surface;
1716 eng_gl_api_get(void *data __UNUSED__)
1725 //------------------------------------------------//
1736 static Evas_Func func =
1752 /* draw context virtual methods */
1754 eng_canvas_alpha_get,
1756 eng_context_clip_set,
1757 eng_context_clip_clip,
1758 eng_context_clip_unset,
1759 eng_context_clip_get,
1760 eng_context_mask_set,
1761 eng_context_mask_unset,
1762 eng_context_color_set,
1763 eng_context_color_get,
1764 eng_context_multiplier_set,
1765 eng_context_multiplier_unset,
1766 eng_context_multiplier_get,
1767 eng_context_cutout_add,
1768 eng_context_cutout_clear,
1769 eng_context_anti_alias_set,
1770 eng_context_anti_alias_get,
1771 eng_context_color_interpolation_set,
1772 eng_context_color_interpolation_get,
1773 eng_context_render_op_set,
1774 eng_context_render_op_get,
1775 /* rect draw funcs */
1777 /* line draw funcs */
1779 /* polygon draw funcs */
1780 eng_polygon_point_add,
1781 eng_polygon_points_clear,
1783 /* image draw funcs */
1785 eng_image_new_from_data,
1786 eng_image_new_from_copied_data,
1791 eng_image_dirty_region,
1794 eng_image_data_preload_request,
1795 eng_image_data_preload_cancel,
1796 eng_image_alpha_set,
1797 eng_image_alpha_get,
1798 eng_image_border_set,
1799 eng_image_border_get,
1801 eng_image_comment_get,
1802 eng_image_format_get,
1803 eng_image_colorspace_set,
1804 eng_image_colorspace_get,
1805 eng_image_can_region_get,
1806 eng_image_mask_create,
1807 eng_image_native_set,
1808 eng_image_native_get,
1809 /* image cache funcs */
1810 eng_image_cache_flush,
1811 eng_image_cache_set,
1812 eng_image_cache_get,
1813 /* font draw functions */
1815 eng_font_memory_load,
1817 eng_font_memory_add,
1819 eng_font_ascent_get,
1820 eng_font_descent_get,
1821 eng_font_max_ascent_get,
1822 eng_font_max_descent_get,
1823 eng_font_string_size_get,
1825 eng_font_h_advance_get,
1826 eng_font_v_advance_get,
1827 eng_font_char_coords_get,
1828 eng_font_char_at_coords_get,
1830 /* font cache functions */
1831 eng_font_cache_flush,
1834 /* font hinting functions */
1835 eng_font_hinting_set,
1836 eng_font_hinting_can_hint,
1837 eng_image_scale_hint_set,
1838 eng_image_scale_hint_get,
1839 /* more font draw functions */
1840 eng_font_last_up_to_pos,
1842 eng_image_map_surface_new,
1843 eng_image_map_surface_free,
1844 NULL, // eng_image_content_hint_set - software doesn't use it
1845 NULL, // eng_image_content_hint_get - software doesn't use it
1846 eng_font_pen_coords_get,
1847 eng_font_text_props_info_create,
1848 eng_font_right_inset_get,
1849 #if 0 // filtering disabled
1850 eng_image_draw_filtered,
1851 eng_image_filtered_get,
1852 eng_image_filtered_save,
1853 eng_image_filtered_free,
1855 NULL, // need software mesa for gl rendering <- gl_surface_create
1856 NULL, // need software mesa for gl rendering <- gl_surface_destroy
1857 NULL, // need software mesa for gl rendering <- gl_context_create
1858 NULL, // need software mesa for gl rendering <- gl_context_destroy
1859 NULL, // need software mesa for gl rendering <- gl_make_current
1860 NULL, // need software mesa for gl rendering <- gl_string_query
1861 NULL, // need software mesa for gl rendering <- gl_proc_address_get
1862 NULL, // need software mesa for gl rendering <- gl_native_surface_get
1863 NULL, // need software mesa for gl rendering <- gl_api_get
1864 NULL, // need software mesa for gl rendering <- gl_img_obj_set
1865 eng_image_load_error_get,
1866 eng_font_run_font_end_get,
1867 eng_image_animated_get,
1868 eng_image_animated_frame_count_get,
1869 eng_image_animated_loop_type_get,
1870 eng_image_animated_loop_count_get,
1871 eng_image_animated_frame_duration_get,
1872 eng_image_animated_frame_set,
1874 /* FUTURE software generic calls go here */
1878 //----------------------------------------------------------------//
1882 //----------------------------------------------------------------//
1887 ERR("GL symbols missing!\n");
1893 //------------------------------------------------//
1894 // Use eglGetProcAddress
1895 #define FINDSYM(dst, sym, typ) \
1896 if (!dst) dst = (typeof(dst))dlsym(gl_lib_handle, sym); \
1899 ERR("Symbol not found %s\n", sym); \
1902 #define FALLBAK(dst, typ) if (!dst) dst = (typeof(dst))sym_missing;
1904 //------------------------------------------------------//
1906 FINDSYM(_sym_OSMesaCreateContextExt, "OSMesaCreateContextExt", glsym_func_osm_ctx);
1907 FALLBAK(_sym_OSMesaCreateContextExt, glsym_func_void);
1909 FINDSYM(_sym_OSMesaDestroyContext, "OSMesaDestroyContext", glsym_func_void);
1910 FALLBAK(_sym_OSMesaDestroyContext, glsym_func_void);
1912 FINDSYM(_sym_OSMesaMakeCurrent, "OSMesaMakeCurrent", glsym_func_bool);
1913 FALLBAK(_sym_OSMesaMakeCurrent, glsym_func_void);
1915 FINDSYM(_sym_OSMesaPixelStore, "OSMesaPixelStore", glsym_func_void);
1916 FALLBAK(_sym_OSMesaPixelStore, glsym_func_void);
1918 FINDSYM(_sym_OSMesaGetProcAddress, "OSMesaGetProcAddress", glsym_func_eng_fn);
1919 FALLBAK(_sym_OSMesaGetProcAddress, glsym_func_void);
1930 //------------------------------------------------//
1931 #define FINDSYM(dst, sym, typ) \
1932 if (!dst) dst = (typeof(dst))dlsym(gl_lib_handle, sym); \
1933 if (!dst) DBG("Symbol not found %s\n", sym);
1934 #define FALLBAK(dst, typ) if (!dst) dst = (typeof(dst))sym_missing;
1937 //------------------------------------------------------//
1939 FINDSYM(_sym_glActiveTexture, "glActiveTexture", glsym_func_void);
1940 FALLBAK(_sym_glActiveTexture, glsym_func_void);
1942 FINDSYM(_sym_glAttachShader, "glAttachShader", glsym_func_void);
1943 FALLBAK(_sym_glAttachShader, glsym_func_void);
1945 FINDSYM(_sym_glBindAttribLocation, "glBindAttribLocation", glsym_func_void);
1946 FALLBAK(_sym_glBindAttribLocation, glsym_func_void);
1948 FINDSYM(_sym_glBindBuffer, "glBindBuffer", glsym_func_void);
1949 FALLBAK(_sym_glBindBuffer, glsym_func_void);
1951 FINDSYM(_sym_glBindFramebuffer, "glBindFramebuffer", glsym_func_void);
1952 FALLBAK(_sym_glBindFramebuffer, glsym_func_void);
1954 FINDSYM(_sym_glBindRenderbuffer, "glBindRenderbuffer", glsym_func_void);
1955 FALLBAK(_sym_glBindRenderbuffer, glsym_func_void);
1957 FINDSYM(_sym_glBindTexture, "glBindTexture", glsym_func_void);
1958 FALLBAK(_sym_glBindTexture, glsym_func_void);
1960 FINDSYM(_sym_glBlendColor, "glBlendColor", glsym_func_void);
1961 FALLBAK(_sym_glBlendColor, glsym_func_void);
1963 FINDSYM(_sym_glBlendEquation, "glBlendEquation", glsym_func_void);
1964 FALLBAK(_sym_glBlendEquation, glsym_func_void);
1966 FINDSYM(_sym_glBlendEquationSeparate, "glBlendEquationSeparate", glsym_func_void);
1967 FALLBAK(_sym_glBlendEquationSeparate, glsym_func_void);
1969 FINDSYM(_sym_glBlendFunc, "glBlendFunc", glsym_func_void);
1970 FALLBAK(_sym_glBlendFunc, glsym_func_void);
1972 FINDSYM(_sym_glBlendFuncSeparate, "glBlendFuncSeparate", glsym_func_void);
1973 FALLBAK(_sym_glBlendFuncSeparate, glsym_func_void);
1975 FINDSYM(_sym_glBufferData, "glBufferData", glsym_func_void);
1976 FALLBAK(_sym_glBufferData, glsym_func_void);
1978 FINDSYM(_sym_glBufferSubData, "glBufferSubData", glsym_func_void);
1979 FALLBAK(_sym_glBufferSubData, glsym_func_void);
1981 FINDSYM(_sym_glCheckFramebufferStatus, "glCheckFramebufferStatus", glsym_func_uint);
1982 FALLBAK(_sym_glCheckFramebufferStatus, glsym_func_uint);
1984 FINDSYM(_sym_glClear, "glClear", glsym_func_void);
1985 FALLBAK(_sym_glClear, glsym_func_void);
1987 FINDSYM(_sym_glClearColor, "glClearColor", glsym_func_void);
1988 FALLBAK(_sym_glClearColor, glsym_func_void);
1990 FINDSYM(_sym_glClearDepthf, "glClearDepthf", glsym_func_void);
1991 FINDSYM(_sym_glClearDepthf, "glClearDepth", glsym_func_void);
1992 FALLBAK(_sym_glClearDepthf, glsym_func_void);
1994 FINDSYM(_sym_glClearStencil, "glClearStencil", glsym_func_void);
1995 FALLBAK(_sym_glClearStencil, glsym_func_void);
1997 FINDSYM(_sym_glColorMask, "glColorMask", glsym_func_void);
1998 FALLBAK(_sym_glColorMask, glsym_func_void);
2000 FINDSYM(_sym_glCompileShader, "glCompileShader", glsym_func_void);
2001 FALLBAK(_sym_glCompileShader, glsym_func_void);
2003 FINDSYM(_sym_glCompressedTexImage2D, "glCompressedTexImage2D", glsym_func_void);
2004 FALLBAK(_sym_glCompressedTexImage2D, glsym_func_void);
2006 FINDSYM(_sym_glCompressedTexSubImage2D, "glCompressedTexSubImage2D", glsym_func_void);
2007 FALLBAK(_sym_glCompressedTexSubImage2D, glsym_func_void);
2009 FINDSYM(_sym_glCopyTexImage2D, "glCopyTexImage2D", glsym_func_void);
2010 FALLBAK(_sym_glCopyTexImage2D, glsym_func_void);
2012 FINDSYM(_sym_glCopyTexSubImage2D, "glCopyTexSubImage2D", glsym_func_void);
2013 FALLBAK(_sym_glCopyTexSubImage2D, glsym_func_void);
2015 FINDSYM(_sym_glCreateProgram, "glCreateProgram", glsym_func_uint);
2016 FALLBAK(_sym_glCreateProgram, glsym_func_uint);
2018 FINDSYM(_sym_glCreateShader, "glCreateShader", glsym_func_uint);
2019 FALLBAK(_sym_glCreateShader, glsym_func_uint);
2021 FINDSYM(_sym_glCullFace, "glCullFace", glsym_func_void);
2022 FALLBAK(_sym_glCullFace, glsym_func_void);
2024 FINDSYM(_sym_glDeleteBuffers, "glDeleteBuffers", glsym_func_void);
2025 FALLBAK(_sym_glDeleteBuffers, glsym_func_void);
2027 FINDSYM(_sym_glDeleteFramebuffers, "glDeleteFramebuffers", glsym_func_void);
2028 FALLBAK(_sym_glDeleteFramebuffers, glsym_func_void);
2030 FINDSYM(_sym_glDeleteProgram, "glDeleteProgram", glsym_func_void);
2031 FALLBAK(_sym_glDeleteProgram, glsym_func_void);
2033 FINDSYM(_sym_glDeleteRenderbuffers, "glDeleteRenderbuffers", glsym_func_void);
2034 FALLBAK(_sym_glDeleteRenderbuffers, glsym_func_void);
2036 FINDSYM(_sym_glDeleteShader, "glDeleteShader", glsym_func_void);
2037 FALLBAK(_sym_glDeleteShader, glsym_func_void);
2039 FINDSYM(_sym_glDeleteTextures, "glDeleteTextures", glsym_func_void);
2040 FALLBAK(_sym_glDeleteTextures, glsym_func_void);
2042 FINDSYM(_sym_glDepthFunc, "glDepthFunc", glsym_func_void);
2043 FALLBAK(_sym_glDepthFunc, glsym_func_void);
2045 FINDSYM(_sym_glDepthMask, "glDepthMask", glsym_func_void);
2046 FALLBAK(_sym_glDepthMask, glsym_func_void);
2048 FINDSYM(_sym_glDepthRangef, "glDepthRangef", glsym_func_void);
2049 FINDSYM(_sym_glDepthRangef, "glDepthRange", glsym_func_void);
2050 FALLBAK(_sym_glDepthRangef, glsym_func_void);
2052 FINDSYM(_sym_glDetachShader, "glDetachShader", glsym_func_void);
2053 FALLBAK(_sym_glDetachShader, glsym_func_void);
2055 FINDSYM(_sym_glDisable, "glDisable", glsym_func_void);
2056 FALLBAK(_sym_glDisable, glsym_func_void);
2058 FINDSYM(_sym_glDisableVertexAttribArray, "glDisableVertexAttribArray", glsym_func_void);
2059 FALLBAK(_sym_glDisableVertexAttribArray, glsym_func_void);
2061 FINDSYM(_sym_glDrawArrays, "glDrawArrays", glsym_func_void);
2062 FALLBAK(_sym_glDrawArrays, glsym_func_void);
2064 FINDSYM(_sym_glDrawElements, "glDrawElements", glsym_func_void);
2065 FALLBAK(_sym_glDrawElements, glsym_func_void);
2067 FINDSYM(_sym_glEnable, "glEnable", glsym_func_void);
2068 FALLBAK(_sym_glEnable, glsym_func_void);
2070 FINDSYM(_sym_glEnableVertexAttribArray, "glEnableVertexAttribArray", glsym_func_void);
2071 FALLBAK(_sym_glEnableVertexAttribArray, glsym_func_void);
2073 FINDSYM(_sym_glFinish, "glFinish", glsym_func_void);
2074 FALLBAK(_sym_glFinish, glsym_func_void);
2076 FINDSYM(_sym_glFlush, "glFlush", glsym_func_void);
2077 FALLBAK(_sym_glFlush, glsym_func_void);
2079 FINDSYM(_sym_glFramebufferRenderbuffer, "glFramebufferRenderbuffer", glsym_func_void);
2080 FALLBAK(_sym_glFramebufferRenderbuffer, glsym_func_void);
2082 FINDSYM(_sym_glFramebufferTexture2D, "glFramebufferTexture2D", glsym_func_void);
2083 FALLBAK(_sym_glFramebufferTexture2D, glsym_func_void);
2085 FINDSYM(_sym_glFrontFace, "glFrontFace", glsym_func_void);
2086 FALLBAK(_sym_glFrontFace, glsym_func_void);
2088 FINDSYM(_sym_glGenBuffers, "glGenBuffers", glsym_func_void);
2089 FALLBAK(_sym_glGenBuffers, glsym_func_void);
2091 FINDSYM(_sym_glGenerateMipmap, "glGenerateMipmap", glsym_func_void);
2092 FALLBAK(_sym_glGenerateMipmap, glsym_func_void);
2094 FINDSYM(_sym_glGenFramebuffers, "glGenFramebuffers", glsym_func_void);
2095 FALLBAK(_sym_glGenFramebuffers, glsym_func_void);
2097 FINDSYM(_sym_glGenRenderbuffers, "glGenRenderbuffers", glsym_func_void);
2098 FALLBAK(_sym_glGenRenderbuffers, glsym_func_void);
2100 FINDSYM(_sym_glGenTextures, "glGenTextures", glsym_func_void);
2101 FALLBAK(_sym_glGenTextures, glsym_func_void);
2103 FINDSYM(_sym_glGetActiveAttrib, "glGetActiveAttrib", glsym_func_void);
2104 FALLBAK(_sym_glGetActiveAttrib, glsym_func_void);
2106 FINDSYM(_sym_glGetActiveUniform, "glGetActiveUniform", glsym_func_void);
2107 FALLBAK(_sym_glGetActiveUniform, glsym_func_void);
2109 FINDSYM(_sym_glGetAttachedShaders, "glGetAttachedShaders", glsym_func_void);
2110 FALLBAK(_sym_glGetAttachedShaders, glsym_func_void);
2112 FINDSYM(_sym_glGetAttribLocation, "glGetAttribLocation", glsym_func_int);
2113 FALLBAK(_sym_glGetAttribLocation, glsym_func_int);
2115 FINDSYM(_sym_glGetBooleanv, "glGetBooleanv", glsym_func_void);
2116 FALLBAK(_sym_glGetBooleanv, glsym_func_void);
2118 FINDSYM(_sym_glGetBufferParameteriv, "glGetBufferParameteriv", glsym_func_void);
2119 FALLBAK(_sym_glGetBufferParameteriv, glsym_func_void);
2121 FINDSYM(_sym_glGetError, "glGetError", glsym_func_uint);
2122 FALLBAK(_sym_glGetError, glsym_func_uint);
2124 FINDSYM(_sym_glGetFloatv, "glGetFloatv", glsym_func_void);
2125 FALLBAK(_sym_glGetFloatv, glsym_func_void);
2127 FINDSYM(_sym_glGetFramebufferAttachmentParameteriv, "glGetFramebufferAttachmentParameteriv", glsym_func_void);
2128 FALLBAK(_sym_glGetFramebufferAttachmentParameteriv, glsym_func_void);
2130 FINDSYM(_sym_glGetIntegerv, "glGetIntegerv", glsym_func_void);
2131 FALLBAK(_sym_glGetIntegerv, glsym_func_void);
2133 FINDSYM(_sym_glGetProgramiv, "glGetProgramiv", glsym_func_void);
2134 FALLBAK(_sym_glGetProgramiv, glsym_func_void);
2136 FINDSYM(_sym_glGetProgramInfoLog, "glGetProgramInfoLog", glsym_func_void);
2137 FALLBAK(_sym_glGetProgramInfoLog, glsym_func_void);
2139 FINDSYM(_sym_glGetRenderbufferParameteriv, "glGetRenderbufferParameteriv", glsym_func_void);
2140 FALLBAK(_sym_glGetRenderbufferParameteriv, glsym_func_void);
2142 FINDSYM(_sym_glGetShaderiv, "glGetShaderiv", glsym_func_void);
2143 FALLBAK(_sym_glGetShaderiv, glsym_func_void);
2145 FINDSYM(_sym_glGetShaderInfoLog, "glGetShaderInfoLog", glsym_func_void);
2146 FALLBAK(_sym_glGetShaderInfoLog, glsym_func_void);
2148 FINDSYM(_sym_glGetShaderPrecisionFormat, "glGetShaderPrecisionFormat", glsym_func_void);
2149 FALLBAK(_sym_glGetShaderPrecisionFormat, glsym_func_void);
2151 FINDSYM(_sym_glGetShaderSource, "glGetShaderSource", glsym_func_void);
2152 FALLBAK(_sym_glGetShaderSource, glsym_func_void);
2154 FINDSYM(_sym_glGetString, "glGetString", glsym_func_uchar_ptr);
2155 FALLBAK(_sym_glGetString, glsym_func_const_uchar_ptr);
2157 FINDSYM(_sym_glGetTexParameterfv, "glGetTexParameterfv", glsym_func_void);
2158 FALLBAK(_sym_glGetTexParameterfv, glsym_func_void);
2160 FINDSYM(_sym_glGetTexParameteriv, "glGetTexParameteriv", glsym_func_void);
2161 FALLBAK(_sym_glGetTexParameteriv, glsym_func_void);
2163 FINDSYM(_sym_glGetUniformfv, "glGetUniformfv", glsym_func_void);
2164 FALLBAK(_sym_glGetUniformfv, glsym_func_void);
2166 FINDSYM(_sym_glGetUniformiv, "glGetUniformiv", glsym_func_void);
2167 FALLBAK(_sym_glGetUniformiv, glsym_func_void);
2169 FINDSYM(_sym_glGetUniformLocation, "glGetUniformLocation", glsym_func_int);
2170 FALLBAK(_sym_glGetUniformLocation, glsym_func_int);
2172 FINDSYM(_sym_glGetVertexAttribfv, "glGetVertexAttribfv", glsym_func_void);
2173 FALLBAK(_sym_glGetVertexAttribfv, glsym_func_void);
2175 FINDSYM(_sym_glGetVertexAttribiv, "glGetVertexAttribiv", glsym_func_void);
2176 FALLBAK(_sym_glGetVertexAttribiv, glsym_func_void);
2178 FINDSYM(_sym_glGetVertexAttribPointerv, "glGetVertexAttribPointerv", glsym_func_void);
2179 FALLBAK(_sym_glGetVertexAttribPointerv, glsym_func_void);
2181 FINDSYM(_sym_glHint, "glHint", glsym_func_void);
2182 FALLBAK(_sym_glHint, glsym_func_void);
2184 FINDSYM(_sym_glIsBuffer, "glIsBuffer", glsym_func_uchar);
2185 FALLBAK(_sym_glIsBuffer, glsym_func_uchar);
2187 FINDSYM(_sym_glIsEnabled, "glIsEnabled", glsym_func_uchar);
2188 FALLBAK(_sym_glIsEnabled, glsym_func_uchar);
2190 FINDSYM(_sym_glIsFramebuffer, "glIsFramebuffer", glsym_func_uchar);
2191 FALLBAK(_sym_glIsFramebuffer, glsym_func_uchar);
2193 FINDSYM(_sym_glIsProgram, "glIsProgram", glsym_func_uchar);
2194 FALLBAK(_sym_glIsProgram, glsym_func_uchar);
2196 FINDSYM(_sym_glIsRenderbuffer, "glIsRenderbuffer", glsym_func_uchar);
2197 FALLBAK(_sym_glIsRenderbuffer, glsym_func_uchar);
2199 FINDSYM(_sym_glIsShader, "glIsShader", glsym_func_uchar);
2200 FALLBAK(_sym_glIsShader, glsym_func_uchar);
2202 FINDSYM(_sym_glIsTexture, "glIsTexture", glsym_func_uchar);
2203 FALLBAK(_sym_glIsTexture, glsym_func_uchar);
2205 FINDSYM(_sym_glLineWidth, "glLineWidth", glsym_func_void);
2206 FALLBAK(_sym_glLineWidth, glsym_func_void);
2208 FINDSYM(_sym_glLinkProgram, "glLinkProgram", glsym_func_void);
2209 FALLBAK(_sym_glLinkProgram, glsym_func_void);
2211 FINDSYM(_sym_glPixelStorei, "glPixelStorei", glsym_func_void);
2212 FALLBAK(_sym_glPixelStorei, glsym_func_void);
2214 FINDSYM(_sym_glPolygonOffset, "glPolygonOffset", glsym_func_void);
2215 FALLBAK(_sym_glPolygonOffset, glsym_func_void);
2217 FINDSYM(_sym_glReadPixels, "glReadPixels", glsym_func_void);
2218 FALLBAK(_sym_glReadPixels, glsym_func_void);
2220 FINDSYM(_sym_glReleaseShaderCompiler, "glReleaseShaderCompiler", glsym_func_void);
2221 FALLBAK(_sym_glReleaseShaderCompiler, glsym_func_void);
2223 FINDSYM(_sym_glRenderbufferStorage, "glRenderbufferStorage", glsym_func_void);
2224 FALLBAK(_sym_glRenderbufferStorage, glsym_func_void);
2226 FINDSYM(_sym_glSampleCoverage, "glSampleCoverage", glsym_func_void);
2227 FALLBAK(_sym_glSampleCoverage, glsym_func_void);
2229 FINDSYM(_sym_glScissor, "glScissor", glsym_func_void);
2230 FALLBAK(_sym_glScissor, glsym_func_void);
2232 FINDSYM(_sym_glShaderBinary, "glShaderBinary", glsym_func_void);
2233 FALLBAK(_sym_glShaderBinary, glsym_func_void);
2235 FINDSYM(_sym_glShaderSource, "glShaderSource", glsym_func_void);
2236 FALLBAK(_sym_glShaderSource, glsym_func_void);
2238 FINDSYM(_sym_glStencilFunc, "glStencilFunc", glsym_func_void);
2239 FALLBAK(_sym_glStencilFunc, glsym_func_void);
2241 FINDSYM(_sym_glStencilFuncSeparate, "glStencilFuncSeparate", glsym_func_void);
2242 FALLBAK(_sym_glStencilFuncSeparate, glsym_func_void);
2244 FINDSYM(_sym_glStencilMask, "glStencilMask", glsym_func_void);
2245 FALLBAK(_sym_glStencilMask, glsym_func_void);
2247 FINDSYM(_sym_glStencilMaskSeparate, "glStencilMaskSeparate", glsym_func_void);
2248 FALLBAK(_sym_glStencilMaskSeparate, glsym_func_void);
2250 FINDSYM(_sym_glStencilOp, "glStencilOp", glsym_func_void);
2251 FALLBAK(_sym_glStencilOp, glsym_func_void);
2253 FINDSYM(_sym_glStencilOpSeparate, "glStencilOpSeparate", glsym_func_void);
2254 FALLBAK(_sym_glStencilOpSeparate, glsym_func_void);
2256 FINDSYM(_sym_glTexImage2D, "glTexImage2D", glsym_func_void);
2257 FALLBAK(_sym_glTexImage2D, glsym_func_void);
2259 FINDSYM(_sym_glTexParameterf, "glTexParameterf", glsym_func_void);
2260 FALLBAK(_sym_glTexParameterf, glsym_func_void);
2262 FINDSYM(_sym_glTexParameterfv, "glTexParameterfv", glsym_func_void);
2263 FALLBAK(_sym_glTexParameterfv, glsym_func_void);
2265 FINDSYM(_sym_glTexParameteri, "glTexParameteri", glsym_func_void);
2266 FALLBAK(_sym_glTexParameteri, glsym_func_void);
2268 FINDSYM(_sym_glTexParameteriv, "glTexParameteriv", glsym_func_void);
2269 FALLBAK(_sym_glTexParameteriv, glsym_func_void);
2271 FINDSYM(_sym_glTexSubImage2D, "glTexSubImage2D", glsym_func_void);
2272 FALLBAK(_sym_glTexSubImage2D, glsym_func_void);
2274 FINDSYM(_sym_glUniform1f, "glUniform1f", glsym_func_void);
2275 FALLBAK(_sym_glUniform1f, glsym_func_void);
2277 FINDSYM(_sym_glUniform1fv, "glUniform1fv", glsym_func_void);
2278 FALLBAK(_sym_glUniform1fv, glsym_func_void);
2280 FINDSYM(_sym_glUniform1i, "glUniform1i", glsym_func_void);
2281 FALLBAK(_sym_glUniform1i, glsym_func_void);
2283 FINDSYM(_sym_glUniform1iv, "glUniform1iv", glsym_func_void);
2284 FALLBAK(_sym_glUniform1iv, glsym_func_void);
2286 FINDSYM(_sym_glUniform2f, "glUniform2f", glsym_func_void);
2287 FALLBAK(_sym_glUniform2f, glsym_func_void);
2289 FINDSYM(_sym_glUniform2fv, "glUniform2fv", glsym_func_void);
2290 FALLBAK(_sym_glUniform2fv, glsym_func_void);
2292 FINDSYM(_sym_glUniform2i, "glUniform2i", glsym_func_void);
2293 FALLBAK(_sym_glUniform2i, glsym_func_void);
2295 FINDSYM(_sym_glUniform2iv, "glUniform2iv", glsym_func_void);
2296 FALLBAK(_sym_glUniform2iv, glsym_func_void);
2298 FINDSYM(_sym_glUniform3f, "glUniform3f", glsym_func_void);
2299 FALLBAK(_sym_glUniform3f, glsym_func_void);
2301 FINDSYM(_sym_glUniform3fv, "glUniform3fv", glsym_func_void);
2302 FALLBAK(_sym_glUniform3fv, glsym_func_void);
2304 FINDSYM(_sym_glUniform3i, "glUniform3i", glsym_func_void);
2305 FALLBAK(_sym_glUniform3i, glsym_func_void);
2307 FINDSYM(_sym_glUniform3iv, "glUniform3iv", glsym_func_void);
2308 FALLBAK(_sym_glUniform3iv, glsym_func_void);
2310 FINDSYM(_sym_glUniform4f, "glUniform4f", glsym_func_void);
2311 FALLBAK(_sym_glUniform4f, glsym_func_void);
2313 FINDSYM(_sym_glUniform4fv, "glUniform4fv", glsym_func_void);
2314 FALLBAK(_sym_glUniform4fv, glsym_func_void);
2316 FINDSYM(_sym_glUniform4i, "glUniform4i", glsym_func_void);
2317 FALLBAK(_sym_glUniform4i, glsym_func_void);
2319 FINDSYM(_sym_glUniform4iv, "glUniform4iv", glsym_func_void);
2320 FALLBAK(_sym_glUniform4iv, glsym_func_void);
2322 FINDSYM(_sym_glUniformMatrix2fv, "glUniformMatrix2fv", glsym_func_void);
2323 FALLBAK(_sym_glUniformMatrix2fv, glsym_func_void);
2325 FINDSYM(_sym_glUniformMatrix3fv, "glUniformMatrix3fv", glsym_func_void);
2326 FALLBAK(_sym_glUniformMatrix3fv, glsym_func_void);
2328 FINDSYM(_sym_glUniformMatrix4fv, "glUniformMatrix4fv", glsym_func_void);
2329 FALLBAK(_sym_glUniformMatrix4fv, glsym_func_void);
2331 FINDSYM(_sym_glUseProgram, "glUseProgram", glsym_func_void);
2332 FALLBAK(_sym_glUseProgram, glsym_func_void);
2334 FINDSYM(_sym_glValidateProgram, "glValidateProgram", glsym_func_void);
2335 FALLBAK(_sym_glValidateProgram, glsym_func_void);
2337 FINDSYM(_sym_glVertexAttrib1f, "glVertexAttrib1f", glsym_func_void);
2338 FALLBAK(_sym_glVertexAttrib1f, glsym_func_void);
2340 FINDSYM(_sym_glVertexAttrib1fv, "glVertexAttrib1fv", glsym_func_void);
2341 FALLBAK(_sym_glVertexAttrib1fv, glsym_func_void);
2343 FINDSYM(_sym_glVertexAttrib2f, "glVertexAttrib2f", glsym_func_void);
2344 FALLBAK(_sym_glVertexAttrib2f, glsym_func_void);
2346 FINDSYM(_sym_glVertexAttrib2fv, "glVertexAttrib2fv", glsym_func_void);
2347 FALLBAK(_sym_glVertexAttrib2fv, glsym_func_void);
2349 FINDSYM(_sym_glVertexAttrib3f, "glVertexAttrib3f", glsym_func_void);
2350 FALLBAK(_sym_glVertexAttrib3f, glsym_func_void);
2352 FINDSYM(_sym_glVertexAttrib3fv, "glVertexAttrib3fv", glsym_func_void);
2353 FALLBAK(_sym_glVertexAttrib3fv, glsym_func_void);
2355 FINDSYM(_sym_glVertexAttrib4f, "glVertexAttrib4f", glsym_func_void);
2356 FALLBAK(_sym_glVertexAttrib4f, glsym_func_void);
2358 FINDSYM(_sym_glVertexAttrib4fv, "glVertexAttrib4fv", glsym_func_void);
2359 FALLBAK(_sym_glVertexAttrib4fv, glsym_func_void);
2361 FINDSYM(_sym_glVertexAttribPointer, "glVertexAttribPointer", glsym_func_void);
2362 FALLBAK(_sym_glVertexAttribPointer, glsym_func_void);
2364 FINDSYM(_sym_glViewport, "glViewport", glsym_func_void);
2365 FALLBAK(_sym_glViewport, glsym_func_void);
2370 // Checking to see if this function exists is a poor but reasonable way to
2371 // check if it's gles but it works for now
2372 if (_sym_glGetShaderPrecisionFormat != (typeof(_sym_glGetShaderPrecisionFormat))sym_missing )
2374 DBG("GL Library is GLES.");
2381 //--------------------------------------------------------------//
2382 // Wrapped GL APIs to handle desktop compatibility
2384 // Stripping precision code from GLES shader for desktop compatibility
2385 // Code adopted from Meego GL code. Temporary Fix.
2387 opengl_strtok(const char *s, int *n, char **saveptr, char *prevbuf)
2393 static const char *delim = " \t\n\r/";
2395 if (prevbuf) free(prevbuf);
2398 *saveptr = (char *)s;
2401 if (!(*saveptr) || !(*n))
2406 for (; *n && strchr(delim, *s); s++, (*n)--)
2408 if (*s == '/' && *n > 1)
2416 while (*n > 1 && s[1] != '\n' && s[1] != '\r');
2418 else if (s[1] == '*')
2424 while (*n > 2 && (s[1] != '*' || s[2] != '/'));
2431 for (; *n && *s && !strchr(delim, *s); s++, (*n)--);
2432 if (*n > 0) s++, (*n)--;
2434 *saveptr = (char *)s;
2437 ret = malloc(retlen + 1);
2442 if (*start == '/' && retlen > 1)
2444 if (start[1] == '/')
2450 while (retlen > 1 && start[1] != '\n' && start[1] != '\r');
2454 else if (start[1] == '*')
2460 while (retlen > 2 && (start[1] != '*' || start[2] != '/'));
2461 start += 3, retlen -= 3;
2465 *(p++) = *(start++), retlen--;
2473 patch_gles_shader(const char *source, int length, int *patched_len)
2475 char *saveptr = NULL;
2479 if (!length) length = strlen(source);
2482 int patched_size = length;
2483 char *patched = malloc(patched_size + 1);
2485 if (!patched) return NULL;
2487 p = (char *)opengl_strtok(source, &length, &saveptr, NULL);
2488 for (; p; p = (char *)opengl_strtok(0, &length, &saveptr, p))
2490 if (!strncmp(p, "lowp", 4) || !strncmp(p, "mediump", 7) || !strncmp(p, "highp", 5))
2494 else if (!strncmp(p, "precision", 9))
2496 while ((p = (char *)opengl_strtok(0, &length, &saveptr, p)) && !strchr(p, ';'));
2500 if (!strncmp(p, "gl_MaxVertexUniformVectors", 26))
2502 p = "(gl_MaxVertexUniformComponents / 4)";
2504 else if (!strncmp(p, "gl_MaxFragmentUniformVectors", 28))
2506 p = "(gl_MaxFragmentUniformComponents / 4)";
2508 else if (!strncmp(p, "gl_MaxVaryingVectors", 20))
2510 p = "(gl_MaxVaryingFloats / 4)";
2513 int new_len = strlen(p);
2514 if (*patched_len + new_len > patched_size)
2517 patched = realloc(patched, patched_size + 1);
2523 memcpy(patched + *patched_len, p, new_len);
2524 *patched_len += new_len;
2528 patched[*patched_len] = 0;
2529 /* check that we don't leave dummy preprocessor lines */
2530 for (sp = patched; *sp;)
2532 for (; *sp == ' ' || *sp == '\t'; sp++);
2533 if (!strncmp(sp, "#define", 7))
2535 for (p = sp + 7; *p == ' ' || *p == '\t'; p++);
2536 if (*p == '\n' || *p == '\r' || *p == '/')
2538 memset(sp, 0x20, 7);
2541 for (; *sp && *sp != '\n' && *sp != '\r'; sp++);
2542 for (; *sp == '\n' || *sp == '\r'; sp++);
2548 evgl_glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length)
2552 char **s = malloc(count * sizeof(char*));
2553 GLint *l = malloc(count * sizeof(GLint));
2555 memset(s, 0, count * sizeof(char*));
2556 memset(l, 0, count * sizeof(GLint));
2558 for (i = 0; i < count; ++i)
2564 len = string[i] ? strlen(string[i]) : 0;
2567 len = string[i] ? strlen(string[i]) : 0;
2571 s[i] = patch_gles_shader(string[i], len, &l[i]);
2579 DBG("Patching Shader Failed.");
2590 _sym_glShaderSource(shader, count, (const char **)s, l);
2600 evgl_glGetShaderPrecisionFormat(GLenum shadertype __UNUSED__, GLenum precisiontype __UNUSED__, GLint* range, GLint* precision)
2604 range[0] = -126; // floor(log2(FLT_MIN))
2605 range[1] = 127; // floor(log2(FLT_MAX))
2609 precision[0] = 24; // floor(-log2((1.0/16777218.0)));
2615 evgl_glReleaseShaderCompiler(void)
2617 DBG("Not supported in Desktop GL");
2622 evgl_glShaderBinary(GLsizei n __UNUSED__, const GLuint* shaders __UNUSED__, GLenum binaryformat __UNUSED__, const void* binary __UNUSED__, GLsizei length __UNUSED__)
2624 // FIXME: need to dlsym/getprocaddress for this
2625 DBG("Not supported in Desktop GL");
2627 //n = binaryformat = length = 0;
2628 //shaders = binary = 0;
2631 //--------------------------------------------------------------//
2636 override_gl_apis(Evas_GL_API *api)
2639 api->version = EVAS_GL_API_VERSION;
2641 #define ORD(f) EVAS_API_OVERRIDE(f, api, _sym_)
2643 ORD(glActiveTexture);
2644 ORD(glAttachShader);
2645 ORD(glBindAttribLocation);
2647 ORD(glBindFramebuffer);
2648 ORD(glBindRenderbuffer);
2651 ORD(glBlendEquation);
2652 ORD(glBlendEquationSeparate);
2654 ORD(glBlendFuncSeparate);
2656 ORD(glBufferSubData);
2657 ORD(glCheckFramebufferStatus);
2661 ORD(glClearStencil);
2663 ORD(glCompileShader);
2664 ORD(glCompressedTexImage2D);
2665 ORD(glCompressedTexSubImage2D);
2666 ORD(glCopyTexImage2D);
2667 ORD(glCopyTexSubImage2D);
2668 ORD(glCreateProgram);
2669 ORD(glCreateShader);
2671 ORD(glDeleteBuffers);
2672 ORD(glDeleteFramebuffers);
2673 ORD(glDeleteProgram);
2674 ORD(glDeleteRenderbuffers);
2675 ORD(glDeleteShader);
2676 ORD(glDeleteTextures);
2680 ORD(glDetachShader);
2682 ORD(glDisableVertexAttribArray);
2684 ORD(glDrawElements);
2686 ORD(glEnableVertexAttribArray);
2689 ORD(glFramebufferRenderbuffer);
2690 ORD(glFramebufferTexture2D);
2693 ORD(glGenerateMipmap);
2694 ORD(glGenFramebuffers);
2695 ORD(glGenRenderbuffers);
2697 ORD(glGetActiveAttrib);
2698 ORD(glGetActiveUniform);
2699 ORD(glGetAttachedShaders);
2700 ORD(glGetAttribLocation);
2702 ORD(glGetBufferParameteriv);
2705 ORD(glGetFramebufferAttachmentParameteriv);
2707 ORD(glGetProgramiv);
2708 ORD(glGetProgramInfoLog);
2709 ORD(glGetRenderbufferParameteriv);
2711 ORD(glGetShaderInfoLog);
2712 ORD(glGetShaderPrecisionFormat);
2713 ORD(glGetShaderSource);
2714 ORD(glGetString); // FIXME
2715 ORD(glGetTexParameterfv);
2716 ORD(glGetTexParameteriv);
2717 ORD(glGetUniformfv);
2718 ORD(glGetUniformiv);
2719 ORD(glGetUniformLocation);
2720 ORD(glGetVertexAttribfv);
2721 ORD(glGetVertexAttribiv);
2722 ORD(glGetVertexAttribPointerv);
2726 ORD(glIsFramebuffer);
2728 ORD(glIsRenderbuffer);
2734 ORD(glPolygonOffset);
2736 ORD(glReleaseShaderCompiler);
2737 ORD(glRenderbufferStorage);
2738 ORD(glSampleCoverage);
2740 ORD(glShaderBinary);
2741 ORD(glShaderSource);
2743 ORD(glStencilFuncSeparate);
2745 ORD(glStencilMaskSeparate);
2747 ORD(glStencilOpSeparate);
2749 ORD(glTexParameterf);
2750 ORD(glTexParameterfv);
2751 ORD(glTexParameteri);
2752 ORD(glTexParameteriv);
2753 ORD(glTexSubImage2D);
2770 ORD(glUniformMatrix2fv);
2771 ORD(glUniformMatrix3fv);
2772 ORD(glUniformMatrix4fv);
2774 ORD(glValidateProgram);
2775 ORD(glVertexAttrib1f);
2776 ORD(glVertexAttrib1fv);
2777 ORD(glVertexAttrib2f);
2778 ORD(glVertexAttrib2fv);
2779 ORD(glVertexAttrib3f);
2780 ORD(glVertexAttrib3fv);
2781 ORD(glVertexAttrib4f);
2782 ORD(glVertexAttrib4fv);
2783 ORD(glVertexAttribPointer);
2787 #define ORD(f) EVAS_API_OVERRIDE(f, &gl_funcs, evgl_)
2788 if (!gl_lib_is_gles)
2790 // Override functions wrapped by Evas_GL
2791 // GLES2.0 API compat on top of desktop gl
2792 ORD(glGetShaderPrecisionFormat);
2793 ORD(glReleaseShaderCompiler);
2794 ORD(glShaderBinary);
2797 ORD(glShaderSource); // Do precision stripping in both cases
2802 //-------------------------------------------//
2808 gl_lib_handle = dlopen("libOSMesa.so.1", RTLD_NOW);
2809 if (!gl_lib_handle) gl_lib_handle = dlopen("libOSMesa.so", RTLD_NOW);
2812 DBG("Unable to open libOSMesa: %s", dlerror());
2816 //------------------------------------------------//
2817 if (!glue_sym_init()) return 0;
2818 if (!gl_sym_init()) return 0;
2820 override_gl_apis(&gl_funcs);
2832 DBG("Initializing Software OpenGL APIs...\n");
2835 DBG("Unable to support EvasGL in this engine module. Install OSMesa to get it running");
2838 #define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_)
2839 ORD(gl_surface_create);
2840 ORD(gl_surface_destroy);
2841 ORD(gl_context_create);
2842 ORD(gl_context_destroy);
2843 ORD(gl_make_current);
2844 ORD(gl_string_query); // FIXME: Need to implement
2845 ORD(gl_proc_address_get); // FIXME: Need to implement
2846 ORD(gl_native_surface_get);
2856 ** MODULE ACCESSIBLE API API
2862 module_open(Evas_Module *em)
2865 _evas_soft_gen_log_dom = eina_log_domain_register
2866 ("evas-software_generic", EVAS_DEFAULT_LOG_COLOR);
2867 if(_evas_soft_gen_log_dom<0)
2869 EINA_LOG_ERR("Can not create a module log domain.");
2875 em->functions = (void *)(&func);
2876 cpunum = eina_cpu_count();
2881 module_close(Evas_Module *em __UNUSED__)
2883 eina_log_domain_unregister(_evas_soft_gen_log_dom);
2886 static Evas_Module_Api evas_modapi =
2888 EVAS_MODULE_API_VERSION,
2897 EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, software_generic);
2899 #ifndef EVAS_STATIC_BUILD_SOFTWARE_GENERIC
2900 EVAS_EINA_MODULE_DEFINE(engine, software_generic);