2 "precision mediump float;\n"
4 "attribute vec4 vertex;\n"
5 "attribute vec4 color;\n"
6 "attribute vec2 tex_coord, tex_coord2, tex_coord3;\n"
9 "varying vec2 tex_c, tex_c2, tex_c3;\n"
12 " gl_Position = mvp * vertex;\n"
14 " tex_c = tex_coord;\n"
15 " tex_c2 = tex_coord2;\n"
16 " tex_c3 = tex_coord3;\n"