29449f244af1961a3e5b058a317de30bf7623905
[framework/uifw/evas.git] / src / modules / engines / gl_common / shader / tex_frag.h
1 "#ifdef GL_ES\n"
2 "precision mediump float;\n"
3 "#endif\n"
4 "uniform sampler2D tex;\n"
5 "varying vec4 col;\n"
6 "varying vec2 tex_c;\n"
7 "void main()\n"
8 "{\n"
9 "   gl_FragColor = texture2D(tex, tex_c.xy) * col;\n"
10 "}\n"