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Revert "Rollback to previous package. evas_1.0.0.001+svn.62695slp2+build31"
[framework/uifw/evas.git]
/
src
/
modules
/
engines
/
gl_common
/
shader
/
filter_invert_bgra_nomul.shd
1
#ifdef GL_ES
2
precision highp float;
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#endif
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uniform sampler2D tex;
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varying vec4 col;
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varying vec2 tex_c;
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void main()
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{
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vec3 inv = vec3(1.0, 1.0, 1.0) - texture2D(tex,tex_c.xy).rgb;
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gl_FragColor = vec4(inv.r, inv.g, inv.b, 1.0);
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}