c92d5fb690f27b022ef49baf3e44a20d7948bb77
[framework/uifw/evas.git] / src / modules / engines / gl_common / Makefile.am
1
2 MAINTAINERCLEANFILES = Makefile.in
3
4 AM_CPPFLAGS = \
5 -I. \
6 -I$(top_srcdir)/src/lib \
7 -I$(top_srcdir)/src/lib/include \
8 @FREETYPE_CFLAGS@ \
9 @PIXMAN_CFLAGS@ \
10 @GL_EET_CFLAGS@ \
11 @EINA_CFLAGS@
12
13 if BUILD_ENGINE_GL_COMMON
14
15 noinst_LTLIBRARIES = libevas_engine_gl_common.la
16 libevas_engine_gl_common_la_SOURCES  = \
17 evas_gl_private.h \
18 evas_gl_common.h \
19 evas_gl_context.c \
20 evas_gl_shader.c \
21 evas_gl_rectangle.c \
22 evas_gl_texture.c \
23 evas_gl_image.c \
24 evas_gl_font.c \
25 evas_gl_polygon.c \
26 evas_gl_line.c \
27 evas_gl_filter.c \
28 shader/rect_frag.h \
29 shader/rect_frag_bin_s3c6410.h \
30 shader/rect_vert.h \
31 shader/rect_vert_bin_s3c6410.h \
32 shader/font_frag.h \
33 shader/font_frag_bin_s3c6410.h \
34 shader/font_vert.h \
35 shader/font_vert_bin_s3c6410.h \
36 shader/img_frag.h \
37 shader/img_frag_bin_s3c6410.h \
38 shader/img_vert.h \
39 shader/img_vert_bin_s3c6410.h \
40 shader/img_nomul_frag.h \
41 shader/img_nomul_frag_bin_s3c6410.h \
42 shader/img_nomul_vert.h \
43 shader/img_nomul_vert_bin_s3c6410.h \
44 shader/img_bgra_frag.h \
45 shader/img_bgra_frag_bin_s3c6410.h \
46 shader/img_bgra_vert.h \
47 shader/img_bgra_vert_bin_s3c6410.h \
48 shader/img_bgra_nomul_frag.h \
49 shader/img_bgra_nomul_frag_bin_s3c6410.h \
50 shader/img_bgra_nomul_vert.h \
51 shader/img_bgra_nomul_vert_bin_s3c6410.h \
52 shader/img_mask_frag.h \
53 shader/img_mask_vert.h \
54 shader/yuv_frag.h \
55 shader/yuv_frag_bin_s3c6410.h \
56 shader/yuv_vert.h \
57 shader/yuv_vert_bin_s3c6410.h \
58 shader/yuv_nomul_frag.h \
59 shader/yuv_nomul_frag_bin_s3c6410.h \
60 shader/yuv_nomul_vert.h \
61 shader/yuv_nomul_vert_bin_s3c6410.h \
62 shader/tex_frag.h \
63 shader/tex_frag_bin_s3c6410.h \
64 shader/tex_vert.h \
65 shader/tex_vert_bin_s3c6410.h \
66 shader/tex_nomul_frag.h \
67 shader/tex_nomul_frag_bin_s3c6410.h \
68 shader/tex_nomul_vert.h \
69 shader/tex_nomul_vert_bin_s3c6410.h \
70 shader/filter_invert.h \
71 shader/filter_invert_nomul.h \
72 shader/filter_invert_bgra.h \
73 shader/filter_invert_bgra_nomul.h \
74 shader/filter_sepia.h \
75 shader/filter_sepia_nomul.h \
76 shader/filter_sepia_bgra.h \
77 shader/filter_sepia_bgra_nomul.h \
78 shader/filter_greyscale.h \
79 shader/filter_greyscale_nomul.h \
80 shader/filter_greyscale_bgra.h \
81 shader/filter_greyscale_bgra_nomul.h \
82 shader/filter_blur.h \
83 shader/filter_blur_nomul.h \
84 shader/filter_blur_bgra.h \
85 shader/filter_blur_bgra_nomul.h
86
87 libevas_engine_gl_common_la_LIBADD = @EINA_LIBS@ @GL_EET_LIBS@ @evas_engine_gl_common_libs@ @dlopen_libs@
88 endif
89
90 EXTRA_DIST = \
91 shader/compile-s3c6410.sh \
92 shader/compile-sgx.sh \
93 shader/make-c-bin.sh \
94 shader/make-c-str.sh \
95 shader/rect_frag.shd \
96 shader/rect_frag_s3c6410.asm \
97 shader/rect_vert.shd \
98 shader/font_frag.shd \
99 shader/font_frag_s3c6410.asm \
100 shader/font_vert.shd \
101 shader/img_frag.shd \
102 shader/img_frag_s3c6410.asm \
103 shader/img_vert.shd \
104 shader/img_nomul_frag.shd \
105 shader/img_nomul_vert.shd \
106 shader/img_bgra_vert.shd \
107 shader/img_bgra_frag.shd \
108 shader/img_bgra_vert.shd \
109 shader/img_bgra_nomul_frag.shd \
110 shader/img_bgra_nomul_vert.shd \
111 shader/img_mask_frag.h \
112 shader/img_mask_vert.h \
113 shader/yuv_frag.shd \
114 shader/yuv_frag_s3c6410.asm \
115 shader/yuv_vert.shd \
116 shader/yuv_nomul_frag.shd \
117 shader/yuv_nomul_vert.shd \
118 shader/tex_frag.shd \
119 shader/tex_frag_s3c6410.asm \
120 shader/tex_vert.shd \
121 shader/tex_nomul_frag.shd \
122 shader/tex_nomul_vert.shd \
123 shader/filter_invert.shd \
124 shader/filter_invert_nomul.shd \
125 shader/filter_invert_bgra.shd \
126 shader/filter_invert_bgra_nomul.shd \
127 shader/filter_greyscale.shd \
128 shader/filter_greyscale_nomul.shd \
129 shader/filter_greyscale_bgra.shd \
130 shader/filter_greyscale_bgra_nomul.shd \
131 shader/filter_sepia.shd \
132 shader/filter_sepia_nomul.shd \
133 shader/filter_sepia_bgra.shd \
134 shader/filter_sepia_bgra_nomul.shd \
135 shader/filter_blur.shd \
136 shader/filter_blur_nomul.shd \
137 shader/filter_blur_bgra.shd \
138 shader/filter_blur_bgra_nomul.shd
139