2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keith@tungstengraphics.com>
31 #include "main/glheader.h"
33 struct gl_client_array;
38 /* These are the public-access functions exported from tnl. (A few
39 * more are currently hooked into dispatch directly by the module
43 _tnl_CreateContext( struct gl_context *ctx );
46 _tnl_DestroyContext( struct gl_context *ctx );
49 _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state );
51 /* Functions to revive the tnl module after being unhooked from
52 * dispatch and/or driver callbacks.
56 _tnl_wakeup( struct gl_context *ctx );
58 /* Driver configuration options:
61 _tnl_need_projected_coords( struct gl_context *ctx, GLboolean flag );
64 /* Control whether T&L does per-vertex fog
67 _tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
70 _tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
73 _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program);
76 struct _mesa_index_buffer;
79 _tnl_draw_prims( struct gl_context *ctx,
80 const struct gl_client_array *arrays[],
81 const struct _mesa_prim *prim,
83 const struct _mesa_index_buffer *ib,
88 _tnl_vbo_draw_prims( struct gl_context *ctx,
89 const struct gl_client_array *arrays[],
90 const struct _mesa_prim *prim,
92 const struct _mesa_index_buffer *ib,
93 GLboolean index_bounds_valid,
98 _mesa_load_tracked_matrices(struct gl_context *ctx);
101 _tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);