affb054866a60ccc963bc7f57608cbf2ca23af1d
[profile/ivi/mesa.git] / src / mesa / state_tracker / st_extensions.c
1 /**************************************************************************
2  * 
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * Copyright (c) 2008 VMware, Inc.
5  * All Rights Reserved.
6  * 
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation the rights to use, copy, modify, merge, publish,
11  * distribute, sub license, and/or sell copies of the Software, and to
12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
14  * 
15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial portions
17  * of the Software.
18  * 
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26  * 
27  **************************************************************************/
28
29 #include "main/imports.h"
30 #include "main/context.h"
31 #include "main/macros.h"
32
33 #include "pipe/p_context.h"
34 #include "pipe/p_defines.h"
35 #include "pipe/p_screen.h"
36
37 #include "st_context.h"
38 #include "st_extensions.h"
39
40
41 static int _min(int a, int b)
42 {
43    return (a < b) ? a : b;
44 }
45
46 static float _maxf(float a, float b)
47 {
48    return (a > b) ? a : b;
49 }
50
51 static int _clamp(int a, int min, int max)
52 {
53    if (a < min)
54       return min;
55    else if (a > max)
56       return max;
57    else
58       return a;
59 }
60
61
62 /**
63  * Query driver to get implementation limits.
64  * Note that we have to limit/clamp against Mesa's internal limits too.
65  */
66 void st_init_limits(struct st_context *st)
67 {
68    struct pipe_screen *screen = st->pipe->screen;
69    struct gl_constants *c = &st->ctx->Const;
70
71    c->MaxTextureLevels
72       = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
73             MAX_TEXTURE_LEVELS);
74
75    c->Max3DTextureLevels
76       = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS),
77             MAX_3D_TEXTURE_LEVELS);
78
79    c->MaxCubeTextureLevels
80       = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS),
81             MAX_CUBE_TEXTURE_LEVELS);
82
83    c->MaxTextureRectSize
84       = _min(1 << (c->MaxTextureLevels - 1), MAX_TEXTURE_RECT_SIZE);
85
86    c->MaxTextureImageUnits
87       = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS),
88             MAX_TEXTURE_IMAGE_UNITS);
89
90    c->MaxVertexTextureImageUnits
91       = _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS),
92              MAX_VERTEX_TEXTURE_IMAGE_UNITS);
93
94    c->MaxCombinedTextureImageUnits
95       = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS),
96              MAX_COMBINED_TEXTURE_IMAGE_UNITS);
97
98    c->MaxTextureCoordUnits
99       = _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS);
100
101    c->MaxTextureUnits = _min(c->MaxTextureImageUnits, c->MaxTextureCoordUnits);
102
103    c->MaxDrawBuffers
104       = _clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
105               1, MAX_DRAW_BUFFERS);
106
107    c->MaxLineWidth
108       = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH));
109    c->MaxLineWidthAA
110       = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA));
111
112    c->MaxPointSize
113       = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH));
114    c->MaxPointSizeAA
115       = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA));
116    /* called after _mesa_create_context/_mesa_init_point, fix default user
117     * settable max point size up
118     */
119    st->ctx->Point.MaxSize = MAX2(c->MaxPointSize, c->MaxPointSizeAA);
120    /* these are not queryable. Note that GL basically mandates a 1.0 minimum
121     * for non-aa sizes, but we can go down to 0.0 for aa points.
122     */
123    c->MinPointSize = 1.0f;
124    c->MinPointSizeAA = 0.0f;
125
126    c->MaxTextureMaxAnisotropy
127       = _maxf(2.0f, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY));
128
129    c->MaxTextureLodBias
130       = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS);
131
132    c->MaxDrawBuffers
133       = CLAMP(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
134               1, MAX_DRAW_BUFFERS);
135
136    /* Is TGSI_OPCODE_CONT supported? */
137    /* XXX separate query for early function return? */
138    st->ctx->Shader.EmitContReturn =
139       screen->get_param(screen, PIPE_CAP_TGSI_CONT_SUPPORTED);
140
141    /* Quads always follow GL provoking rules. */
142    c->QuadsFollowProvokingVertexConvention = GL_FALSE;
143 }
144
145
146 /**
147  * Use pipe_screen::get_param() to query PIPE_CAP_ values to determine
148  * which GL extensions are supported.
149  * Quite a few extensions are always supported because they are standard
150  * features or can be built on top of other gallium features.
151  * Some fine tuning may still be needed.
152  */
153 void st_init_extensions(struct st_context *st)
154 {
155    struct pipe_screen *screen = st->pipe->screen;
156    GLcontext *ctx = st->ctx;
157
158    /*
159     * Extensions that are supported by all Gallium drivers:
160     */
161    ctx->Extensions.ARB_copy_buffer = GL_TRUE;
162    ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
163    ctx->Extensions.ARB_fragment_program = GL_TRUE;
164    ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
165    ctx->Extensions.ARB_multisample = GL_TRUE;
166    ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
167    ctx->Extensions.ARB_texture_compression = GL_TRUE;
168    ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
169    ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
170    ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
171    ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
172    ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
173    ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
174    ctx->Extensions.ARB_vertex_program = GL_TRUE;
175    ctx->Extensions.ARB_window_pos = GL_TRUE;
176
177    ctx->Extensions.EXT_blend_color = GL_TRUE;
178    ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
179    ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
180    ctx->Extensions.EXT_blend_minmax = GL_TRUE;
181    ctx->Extensions.EXT_blend_subtract = GL_TRUE;
182    ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
183    ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
184    ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
185    ctx->Extensions.EXT_fog_coord = GL_TRUE;
186    ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
187    ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
188    ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
189    ctx->Extensions.EXT_point_parameters = GL_TRUE;
190    ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
191    ctx->Extensions.EXT_secondary_color = GL_TRUE;
192    ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
193    ctx->Extensions.EXT_texture_env_add = GL_TRUE;
194    ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
195    ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
196    ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
197    ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
198
199    ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
200
201    ctx->Extensions.MESA_pack_invert = GL_TRUE;
202
203    ctx->Extensions.NV_blend_square = GL_TRUE;
204    ctx->Extensions.NV_texgen_reflection = GL_TRUE;
205    ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
206    ctx->Extensions.NV_texture_rectangle = GL_TRUE;
207 #if 0
208    /* possibly could support the following two */
209    ctx->Extensions.NV_vertex_program = GL_TRUE;
210    ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
211 #endif
212
213 #if FEATURE_OES_EGL_image
214    ctx->Extensions.OES_EGL_image = GL_TRUE;
215 #endif
216 #if FEATURE_OES_draw_texture
217    ctx->Extensions.OES_draw_texture = GL_TRUE;
218 #endif
219
220    ctx->Extensions.SGI_color_matrix = GL_TRUE;
221    ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
222
223    /*
224     * Extensions that depend on the driver/hardware:
225     */
226    if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) {
227       ctx->Extensions.ARB_draw_buffers = GL_TRUE;
228    }
229
230    if (screen->get_param(screen, PIPE_CAP_GLSL)) {
231       ctx->Extensions.ARB_fragment_shader = GL_TRUE;
232       ctx->Extensions.ARB_vertex_shader = GL_TRUE;
233       ctx->Extensions.ARB_shader_objects = GL_TRUE;
234       ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
235       ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
236    }
237
238    if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_REPEAT) > 0) {
239       ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
240    }
241
242    if (screen->get_param(screen, PIPE_CAP_BLEND_EQUATION_SEPARATE)) {
243       ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
244    }
245
246    if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_CLAMP) > 0) {
247       ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
248    }
249
250    if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
251       ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
252    }
253
254    if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) {
255       ctx->Extensions.ARB_multitexture = GL_TRUE;
256    }
257
258    if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
259       ctx->Extensions.ATI_separate_stencil = GL_TRUE;
260       ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
261    }
262
263    if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) {
264       ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
265    }
266
267    if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) {
268       ctx->Extensions.ARB_point_sprite = GL_TRUE;
269       /* GL_NV_point_sprite is not supported by gallium because we don't
270        * support the GL_POINT_SPRITE_R_MODE_NV option.
271        */
272    }
273
274    if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
275       ctx->Extensions.ARB_occlusion_query = GL_TRUE;
276    }
277
278    if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) {
279       ctx->Extensions.ARB_depth_texture = GL_TRUE;
280       ctx->Extensions.ARB_shadow = GL_TRUE;
281       ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
282       /*ctx->Extensions.ARB_shadow_ambient = GL_TRUE;*/
283    }
284
285    /* GL_EXT_packed_depth_stencil requires both the ability to render to
286     * a depth/stencil buffer and texture from depth/stencil source.
287     */
288    if (screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
289                                    PIPE_TEXTURE_2D, 
290                                    PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0) &&
291        screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
292                                    PIPE_TEXTURE_2D, 
293                                    PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
294       ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
295    }
296    else if (screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
297                                         PIPE_TEXTURE_2D, 
298                                         PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0) &&
299             screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
300                                         PIPE_TEXTURE_2D, 
301                                         PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
302       ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
303    }
304
305    /* sRGB support */
306    if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
307                                    PIPE_TEXTURE_2D, 
308                                    PIPE_TEXTURE_USAGE_SAMPLER, 0) ||
309       screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
310                                    PIPE_TEXTURE_2D, 
311                                    PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
312       ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
313    }
314
315    /* s3tc support */
316    if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
317                                    PIPE_TEXTURE_2D,
318                                    PIPE_TEXTURE_USAGE_SAMPLER, 0) &&
319        (ctx->Mesa_DXTn ||
320         screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
321                                     PIPE_TEXTURE_2D,
322                                     PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))) {
323       ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
324       ctx->Extensions.S3_s3tc = GL_TRUE;
325    }
326
327    /* ycbcr support */
328    if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY, 
329                                    PIPE_TEXTURE_2D, 
330                                    PIPE_TEXTURE_USAGE_SAMPLER, 0) ||
331        screen->is_format_supported(screen, PIPE_FORMAT_YUYV, 
332                                    PIPE_TEXTURE_2D, 
333                                    PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
334       ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
335    }
336
337    /* GL_ARB_framebuffer_object */
338    if (ctx->Extensions.EXT_packed_depth_stencil) {
339       /* we support always support GL_EXT_framebuffer_blit */
340       ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
341    }
342
343    if (st->pipe->render_condition) {
344       ctx->Extensions.NV_conditional_render = GL_TRUE;
345    }
346
347    if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_ENABLE)) {
348       ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
349    }
350
351 #if 0 /* not yet */
352    if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
353       ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
354    }
355 #endif
356 }