2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Vertex and fragment program support functions.
32 #include "main/glheader.h"
33 #include "main/context.h"
34 #include "main/hash.h"
35 #include "main/mfeatures.h"
37 #include "prog_cache.h"
38 #include "prog_parameter.h"
39 #include "prog_instruction.h"
43 * A pointer to this dummy program is put into the hash table when
44 * glGenPrograms is called.
46 struct gl_program _mesa_DummyProgram;
50 * Init context's vertex/fragment program state
53 _mesa_init_program(struct gl_context *ctx)
58 * If this assertion fails, we need to increase the field
59 * size for register indexes (see INST_INDEX_BITS).
61 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
62 <= (1 << INST_INDEX_BITS));
63 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
64 <= (1 << INST_INDEX_BITS));
66 ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS));
67 ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
68 ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS));
69 ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
71 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
72 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
74 ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
75 ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
77 /* If this fails, increase prog_instruction::TexSrcUnit size */
78 ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
80 /* If this fails, increase prog_instruction::TexSrcTarget size */
81 ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3));
83 ctx->Program.ErrorPos = -1;
84 ctx->Program.ErrorString = _mesa_strdup("");
86 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
87 ctx->VertexProgram.Enabled = GL_FALSE;
89 ctx->VertexProgram.PointSizeEnabled =
90 (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
92 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
94 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
95 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
96 ctx->Shared->DefaultVertexProgram);
97 assert(ctx->VertexProgram.Current);
98 for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
99 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
100 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
102 ctx->VertexProgram.Cache = _mesa_new_program_cache();
105 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
106 ctx->FragmentProgram.Enabled = GL_FALSE;
107 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
108 ctx->Shared->DefaultFragmentProgram);
109 assert(ctx->FragmentProgram.Current);
110 ctx->FragmentProgram.Cache = _mesa_new_program_cache();
113 #if FEATURE_ARB_geometry_shader4
114 ctx->GeometryProgram.Enabled = GL_FALSE;
115 /* right now by default we don't have a geometry program */
116 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
118 ctx->GeometryProgram.Cache = _mesa_new_program_cache();
121 /* XXX probably move this stuff */
122 #if FEATURE_ATI_fragment_shader
123 ctx->ATIFragmentShader.Enabled = GL_FALSE;
124 ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
125 assert(ctx->ATIFragmentShader.Current);
126 ctx->ATIFragmentShader.Current->RefCount++;
132 * Free a context's vertex/fragment program state
135 _mesa_free_program_data(struct gl_context *ctx)
137 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
138 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
139 _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
141 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
142 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
143 _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
145 #if FEATURE_ARB_geometry_shader4
146 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
147 _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
149 /* XXX probably move this stuff */
150 #if FEATURE_ATI_fragment_shader
151 if (ctx->ATIFragmentShader.Current) {
152 ctx->ATIFragmentShader.Current->RefCount--;
153 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
154 free(ctx->ATIFragmentShader.Current);
158 free((void *) ctx->Program.ErrorString);
163 * Update the default program objects in the given context to reference those
164 * specified in the shared state and release those referencing the old
168 _mesa_update_default_objects_program(struct gl_context *ctx)
170 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
171 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
172 (struct gl_vertex_program *)
173 ctx->Shared->DefaultVertexProgram);
174 assert(ctx->VertexProgram.Current);
177 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
178 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
179 (struct gl_fragment_program *)
180 ctx->Shared->DefaultFragmentProgram);
181 assert(ctx->FragmentProgram.Current);
184 #if FEATURE_ARB_geometry_shader4
185 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
186 (struct gl_geometry_program *)
187 ctx->Shared->DefaultGeometryProgram);
190 /* XXX probably move this stuff */
191 #if FEATURE_ATI_fragment_shader
192 if (ctx->ATIFragmentShader.Current) {
193 ctx->ATIFragmentShader.Current->RefCount--;
194 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
195 free(ctx->ATIFragmentShader.Current);
198 ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
199 assert(ctx->ATIFragmentShader.Current);
200 ctx->ATIFragmentShader.Current->RefCount++;
206 * Set the vertex/fragment program error state (position and error string).
207 * This is generally called from within the parsers.
210 _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
212 ctx->Program.ErrorPos = pos;
213 free((void *) ctx->Program.ErrorString);
216 ctx->Program.ErrorString = _mesa_strdup(string);
221 * Find the line number and column for 'pos' within 'string'.
222 * Return a copy of the line which contains 'pos'. Free the line with
224 * \param string the program string
225 * \param pos the position within the string
226 * \param line returns the line number corresponding to 'pos'.
227 * \param col returns the column number corresponding to 'pos'.
228 * \return copy of the line containing 'pos'.
231 _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
232 GLint *line, GLint *col)
234 const GLubyte *lineStart = string;
235 const GLubyte *p = string;
242 if (*p == (GLubyte) '\n') {
249 *col = (pos - lineStart) + 1;
251 /* return copy of this line */
252 while (*p != 0 && *p != '\n')
255 s = (GLubyte *) malloc(len + 1);
256 memcpy(s, lineStart, len);
264 * Initialize a new vertex/fragment program object.
266 static struct gl_program *
267 _mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
268 GLenum target, GLuint id)
273 memset(prog, 0, sizeof(*prog));
275 prog->Target = target;
276 prog->Resident = GL_TRUE;
278 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
280 /* default mapping from samplers to texture units */
281 for (i = 0; i < MAX_SAMPLERS; i++)
282 prog->SamplerUnits[i] = i;
290 * Initialize a new fragment program object.
293 _mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
294 GLenum target, GLuint id)
297 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
304 * Initialize a new vertex program object.
307 _mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
308 GLenum target, GLuint id)
311 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
318 * Initialize a new geometry program object.
321 _mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
322 GLenum target, GLuint id)
325 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
332 * Allocate and initialize a new fragment/vertex program object but
333 * don't put it into the program hash table. Called via
334 * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
335 * device driver function to implement OO deriviation with additional
336 * types not understood by this function.
339 * \param id program id/number
340 * \param target program target/type
341 * \return pointer to new program object
344 _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
346 struct gl_program *prog;
348 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
349 case GL_VERTEX_STATE_PROGRAM_NV:
350 prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
353 case GL_FRAGMENT_PROGRAM_NV:
354 case GL_FRAGMENT_PROGRAM_ARB:
355 prog =_mesa_init_fragment_program(ctx,
356 CALLOC_STRUCT(gl_fragment_program),
359 case MESA_GEOMETRY_PROGRAM:
360 prog = _mesa_init_geometry_program(ctx,
361 CALLOC_STRUCT(gl_geometry_program),
365 _mesa_problem(ctx, "bad target in _mesa_new_program");
373 * Delete a program and remove it from the hash table, ignoring the
375 * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
376 * by a device driver function.
379 _mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
383 ASSERT(prog->RefCount==0);
385 if (prog == &_mesa_DummyProgram)
391 if (prog->Instructions) {
392 _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
394 if (prog->Parameters) {
395 _mesa_free_parameter_list(prog->Parameters);
398 _mesa_free_parameter_list(prog->Varying);
400 if (prog->Attributes) {
401 _mesa_free_parameter_list(prog->Attributes);
409 * Return the gl_program object for a given ID.
410 * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
414 _mesa_lookup_program(struct gl_context *ctx, GLuint id)
417 return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
424 * Reference counting for vertex/fragment programs
427 _mesa_reference_program(struct gl_context *ctx,
428 struct gl_program **ptr,
429 struct gl_program *prog)
434 if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
435 ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
436 else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
437 ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
438 prog->Target == GL_FRAGMENT_PROGRAM_NV);
439 else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
440 ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
443 return; /* no change */
446 GLboolean deleteFlag;
448 /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
450 printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
452 ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
453 ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
454 (*ptr)->RefCount - 1);
456 ASSERT((*ptr)->RefCount > 0);
459 deleteFlag = ((*ptr)->RefCount == 0);
460 /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
464 ctx->Driver.DeleteProgram(ctx, *ptr);
472 /*_glthread_LOCK_MUTEX(prog->Mutex);*/
475 printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
477 (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
478 (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
481 /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
489 * Return a copy of a program.
490 * XXX Problem here if the program object is actually OO-derivation
491 * made by a device driver.
494 _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
496 struct gl_program *clone;
498 clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
502 assert(clone->Target == prog->Target);
503 assert(clone->RefCount == 1);
505 clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
506 clone->Format = prog->Format;
507 clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
508 if (!clone->Instructions) {
509 _mesa_reference_program(ctx, &clone, NULL);
512 _mesa_copy_instructions(clone->Instructions, prog->Instructions,
513 prog->NumInstructions);
514 clone->InputsRead = prog->InputsRead;
515 clone->OutputsWritten = prog->OutputsWritten;
516 clone->SamplersUsed = prog->SamplersUsed;
517 clone->ShadowSamplers = prog->ShadowSamplers;
518 memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
520 if (prog->Parameters)
521 clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
522 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
524 clone->Varying = _mesa_clone_parameter_list(prog->Varying);
525 if (prog->Attributes)
526 clone->Attributes = _mesa_clone_parameter_list(prog->Attributes);
527 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
528 clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
529 clone->NumInstructions = prog->NumInstructions;
530 clone->NumTemporaries = prog->NumTemporaries;
531 clone->NumParameters = prog->NumParameters;
532 clone->NumAttributes = prog->NumAttributes;
533 clone->NumAddressRegs = prog->NumAddressRegs;
534 clone->NumNativeInstructions = prog->NumNativeInstructions;
535 clone->NumNativeTemporaries = prog->NumNativeTemporaries;
536 clone->NumNativeParameters = prog->NumNativeParameters;
537 clone->NumNativeAttributes = prog->NumNativeAttributes;
538 clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
539 clone->NumAluInstructions = prog->NumAluInstructions;
540 clone->NumTexInstructions = prog->NumTexInstructions;
541 clone->NumTexIndirections = prog->NumTexIndirections;
542 clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
543 clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
544 clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
546 switch (prog->Target) {
547 case GL_VERTEX_PROGRAM_ARB:
549 const struct gl_vertex_program *vp
550 = (const struct gl_vertex_program *) prog;
551 struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
552 vpc->IsPositionInvariant = vp->IsPositionInvariant;
553 vpc->IsNVProgram = vp->IsNVProgram;
556 case GL_FRAGMENT_PROGRAM_ARB:
558 const struct gl_fragment_program *fp
559 = (const struct gl_fragment_program *) prog;
560 struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
561 fpc->UsesKill = fp->UsesKill;
562 fpc->OriginUpperLeft = fp->OriginUpperLeft;
563 fpc->PixelCenterInteger = fp->PixelCenterInteger;
566 case MESA_GEOMETRY_PROGRAM:
568 const struct gl_geometry_program *gp
569 = (const struct gl_geometry_program *) prog;
570 struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone;
571 gpc->VerticesOut = gp->VerticesOut;
572 gpc->InputType = gp->InputType;
573 gpc->OutputType = gp->OutputType;
577 _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
585 * Insert 'count' NOP instructions at 'start' in the given program.
586 * Adjust branch targets accordingly.
589 _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
591 const GLuint origLen = prog->NumInstructions;
592 const GLuint newLen = origLen + count;
593 struct prog_instruction *newInst;
596 /* adjust branches */
597 for (i = 0; i < prog->NumInstructions; i++) {
598 struct prog_instruction *inst = prog->Instructions + i;
599 if (inst->BranchTarget > 0) {
600 if ((GLuint)inst->BranchTarget >= start) {
601 inst->BranchTarget += count;
606 /* Alloc storage for new instructions */
607 newInst = _mesa_alloc_instructions(newLen);
612 /* Copy 'start' instructions into new instruction buffer */
613 _mesa_copy_instructions(newInst, prog->Instructions, start);
615 /* init the new instructions */
616 _mesa_init_instructions(newInst + start, count);
618 /* Copy the remaining/tail instructions to new inst buffer */
619 _mesa_copy_instructions(newInst + start + count,
620 prog->Instructions + start,
623 /* free old instructions */
624 _mesa_free_instructions(prog->Instructions, origLen);
626 /* install new instructions */
627 prog->Instructions = newInst;
628 prog->NumInstructions = newLen;
634 * Delete 'count' instructions at 'start' in the given program.
635 * Adjust branch targets accordingly.
638 _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
640 const GLuint origLen = prog->NumInstructions;
641 const GLuint newLen = origLen - count;
642 struct prog_instruction *newInst;
645 /* adjust branches */
646 for (i = 0; i < prog->NumInstructions; i++) {
647 struct prog_instruction *inst = prog->Instructions + i;
648 if (inst->BranchTarget > 0) {
649 if (inst->BranchTarget > (GLint) start) {
650 inst->BranchTarget -= count;
655 /* Alloc storage for new instructions */
656 newInst = _mesa_alloc_instructions(newLen);
661 /* Copy 'start' instructions into new instruction buffer */
662 _mesa_copy_instructions(newInst, prog->Instructions, start);
664 /* Copy the remaining/tail instructions to new inst buffer */
665 _mesa_copy_instructions(newInst + start,
666 prog->Instructions + start + count,
669 /* free old instructions */
670 _mesa_free_instructions(prog->Instructions, origLen);
672 /* install new instructions */
673 prog->Instructions = newInst;
674 prog->NumInstructions = newLen;
681 * Search instructions for registers that match (oldFile, oldIndex),
682 * replacing them with (newFile, newIndex).
685 replace_registers(struct prog_instruction *inst, GLuint numInst,
686 GLuint oldFile, GLuint oldIndex,
687 GLuint newFile, GLuint newIndex)
690 for (i = 0; i < numInst; i++) {
692 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
693 if (inst[i].SrcReg[j].File == oldFile &&
694 inst[i].SrcReg[j].Index == oldIndex) {
695 inst[i].SrcReg[j].File = newFile;
696 inst[i].SrcReg[j].Index = newIndex;
700 if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
701 inst[i].DstReg.File = newFile;
702 inst[i].DstReg.Index = newIndex;
709 * Search instructions for references to program parameters. When found,
710 * increment the parameter index by 'offset'.
711 * Used when combining programs.
714 adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
718 for (i = 0; i < numInst; i++) {
719 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
720 GLuint f = inst[i].SrcReg[j].File;
721 if (f == PROGRAM_CONSTANT ||
722 f == PROGRAM_UNIFORM ||
723 f == PROGRAM_STATE_VAR) {
724 inst[i].SrcReg[j].Index += offset;
732 * Combine two programs into one. Fix instructions so the outputs of
733 * the first program go to the inputs of the second program.
736 _mesa_combine_programs(struct gl_context *ctx,
737 const struct gl_program *progA,
738 const struct gl_program *progB)
740 struct prog_instruction *newInst;
741 struct gl_program *newProg;
742 const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
743 const GLuint lenB = progB->NumInstructions;
744 const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
745 const GLuint newLength = lenA + lenB;
746 GLboolean usedTemps[MAX_PROGRAM_TEMPS];
747 GLuint firstTemp = 0;
751 ASSERT(progA->Target == progB->Target);
753 newInst = _mesa_alloc_instructions(newLength);
757 _mesa_copy_instructions(newInst, progA->Instructions, lenA);
758 _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
760 /* adjust branch / instruction addresses for B's instructions */
761 for (i = 0; i < lenB; i++) {
762 newInst[lenA + i].BranchTarget += lenA;
765 newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
766 newProg->Instructions = newInst;
767 newProg->NumInstructions = newLength;
769 /* find used temp regs (we may need new temps below) */
770 _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
771 usedTemps, MAX_PROGRAM_TEMPS);
773 if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
774 struct gl_fragment_program *fprogA, *fprogB, *newFprog;
775 GLbitfield progB_inputsRead = progB->InputsRead;
776 GLint progB_colorFile, progB_colorIndex;
778 fprogA = (struct gl_fragment_program *) progA;
779 fprogB = (struct gl_fragment_program *) progB;
780 newFprog = (struct gl_fragment_program *) newProg;
782 newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
784 /* We'll do a search and replace for instances
785 * of progB_colorFile/progB_colorIndex below...
787 progB_colorFile = PROGRAM_INPUT;
788 progB_colorIndex = FRAG_ATTRIB_COL0;
791 * The fragment program may get color from a state var rather than
792 * a fragment input (vertex output) if it's constant.
793 * See the texenvprogram.c code.
794 * So, search the program's parameter list now to see if the program
795 * gets color from a state var instead of a conventional fragment
798 for (i = 0; i < progB->Parameters->NumParameters; i++) {
799 struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
800 if (p->Type == PROGRAM_STATE_VAR &&
801 p->StateIndexes[0] == STATE_INTERNAL &&
802 p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
803 (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
804 progB_inputsRead |= FRAG_BIT_COL0;
805 progB_colorFile = PROGRAM_STATE_VAR;
806 progB_colorIndex = i;
811 /* Connect color outputs of fprogA to color inputs of fprogB, via a
812 * new temporary register.
814 if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
815 (progB_inputsRead & FRAG_BIT_COL0)) {
816 GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
819 _mesa_problem(ctx, "No free temp regs found in "
820 "_mesa_combine_programs(), using 31");
823 firstTemp = tempReg + 1;
825 /* replace writes to result.color[0] with tempReg */
826 replace_registers(newInst, lenA,
827 PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
828 PROGRAM_TEMPORARY, tempReg);
829 /* replace reads from the input color with tempReg */
830 replace_registers(newInst + lenA, lenB,
831 progB_colorFile, progB_colorIndex, /* search for */
832 PROGRAM_TEMPORARY, tempReg /* replace with */ );
835 /* compute combined program's InputsRead */
836 inputsB = progB_inputsRead;
837 if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
838 inputsB &= ~(1 << FRAG_ATTRIB_COL0);
840 newProg->InputsRead = progA->InputsRead | inputsB;
841 newProg->OutputsWritten = progB->OutputsWritten;
842 newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
846 assert(0); /* XXX todo */
850 * Merge parameters (uniforms, constants, etc)
852 newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
855 adjust_param_indexes(newInst + lenA, lenB, numParamsA);
863 * Populate the 'used' array with flags indicating which registers (TEMPs,
864 * INPUTs, OUTPUTs, etc, are used by the given program.
865 * \param file type of register to scan for
866 * \param used returns true/false flags for in use / free
867 * \param usedSize size of the 'used' array
870 _mesa_find_used_registers(const struct gl_program *prog,
871 gl_register_file file,
872 GLboolean used[], GLuint usedSize)
876 memset(used, 0, usedSize);
878 for (i = 0; i < prog->NumInstructions; i++) {
879 const struct prog_instruction *inst = prog->Instructions + i;
880 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
882 if (inst->DstReg.File == file) {
883 ASSERT(inst->DstReg.Index < usedSize);
884 if(inst->DstReg.Index < usedSize)
885 used[inst->DstReg.Index] = GL_TRUE;
888 for (j = 0; j < n; j++) {
889 if (inst->SrcReg[j].File == file) {
890 ASSERT(inst->SrcReg[j].Index < usedSize);
891 if(inst->SrcReg[j].Index < usedSize)
892 used[inst->SrcReg[j].Index] = GL_TRUE;
900 * Scan the given 'used' register flag array for the first entry
901 * that's >= firstReg.
902 * \param used vector of flags indicating registers in use (as returned
903 * by _mesa_find_used_registers())
904 * \param usedSize size of the 'used' array
905 * \param firstReg first register to start searching at
906 * \return index of unused register, or -1 if none.
909 _mesa_find_free_register(const GLboolean used[],
910 GLuint usedSize, GLuint firstReg)
914 assert(firstReg < usedSize);
916 for (i = firstReg; i < usedSize; i++)
926 * Check if the given register index is valid (doesn't exceed implementation-
928 * \return GL_TRUE if OK, GL_FALSE if bad index
931 _mesa_valid_register_index(const struct gl_context *ctx,
932 gl_shader_type shaderType,
933 gl_register_file file, GLint index)
935 const struct gl_program_constants *c;
937 switch (shaderType) {
938 case MESA_SHADER_VERTEX:
939 c = &ctx->Const.VertexProgram;
941 case MESA_SHADER_FRAGMENT:
942 c = &ctx->Const.FragmentProgram;
944 case MESA_SHADER_GEOMETRY:
945 c = &ctx->Const.GeometryProgram;
949 "unexpected shader type in _mesa_valid_register_index()");
954 case PROGRAM_UNDEFINED:
955 return GL_TRUE; /* XXX or maybe false? */
957 case PROGRAM_TEMPORARY:
958 return index >= 0 && index < c->MaxTemps;
960 case PROGRAM_ENV_PARAM:
961 return index >= 0 && index < c->MaxEnvParams;
963 case PROGRAM_LOCAL_PARAM:
964 return index >= 0 && index < c->MaxLocalParams;
966 case PROGRAM_NAMED_PARAM:
967 return index >= 0 && index < c->MaxParameters;
969 case PROGRAM_UNIFORM:
970 case PROGRAM_STATE_VAR:
971 /* aka constant buffer */
972 return index >= 0 && index < c->MaxUniformComponents / 4;
974 case PROGRAM_CONSTANT:
975 /* constant buffer w/ possible relative negative addressing */
976 return (index > (int) c->MaxUniformComponents / -4 &&
977 index < c->MaxUniformComponents / 4);
983 switch (shaderType) {
984 case MESA_SHADER_VERTEX:
985 return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
986 case MESA_SHADER_FRAGMENT:
987 return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
988 case MESA_SHADER_GEOMETRY:
989 return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
998 switch (shaderType) {
999 case MESA_SHADER_VERTEX:
1000 return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
1001 case MESA_SHADER_FRAGMENT:
1002 return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
1003 case MESA_SHADER_GEOMETRY:
1004 return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
1009 case PROGRAM_ADDRESS:
1010 return index >= 0 && index < c->MaxAddressRegs;
1014 "unexpected register file in _mesa_valid_register_index()");
1022 * "Post-process" a GPU program. This is intended to be used for debugging.
1023 * Example actions include no-op'ing instructions or changing instruction
1027 _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
1029 static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
1031 GLuint whiteSwizzle;
1032 GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
1033 (gl_constant_value *) white,
1038 for (i = 0; i < prog->NumInstructions; i++) {
1039 struct prog_instruction *inst = prog->Instructions + i;
1040 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
1044 if (_mesa_is_tex_instruction(inst->Opcode)) {
1046 /* replace TEX/TXP/TXB with MOV */
1047 inst->Opcode = OPCODE_MOV;
1048 inst->DstReg.WriteMask = WRITEMASK_XYZW;
1049 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1050 inst->SrcReg[0].Negate = NEGATE_NONE;
1054 /* disable shadow texture mode */
1055 inst->TexShadow = 0;
1059 if (inst->Opcode == OPCODE_TXP) {
1061 inst->Opcode = OPCODE_MOV;
1062 inst->DstReg.WriteMask = WRITEMASK_XYZW;
1063 inst->SrcReg[0].File = PROGRAM_CONSTANT;
1064 inst->SrcReg[0].Index = whiteIndex;
1065 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1066 inst->SrcReg[0].Negate = NEGATE_NONE;
1069 inst->TexShadow = 0;
1072 inst->Opcode = OPCODE_TEX;
1073 inst->TexShadow = 0;