2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include "main/glheader.h"
32 #include "main/mtypes.h"
35 struct gl_program_parameter_list;
37 struct prog_instruction;
41 * The output style to use when printing programs.
51 _mesa_register_file_name(gl_register_file f);
54 _mesa_print_vp_inputs(GLbitfield inputs);
57 _mesa_print_fp_inputs(GLbitfield inputs);
60 _mesa_condcode_string(GLuint condcode);
63 _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended);
66 _mesa_writemask_string(GLuint writeMask);
69 _mesa_print_swizzle(GLuint swizzle);
72 _mesa_fprint_alu_instruction(FILE *f,
73 const struct prog_instruction *inst,
74 const char *opcode_string, GLuint numRegs,
75 gl_prog_print_mode mode,
76 const struct gl_program *prog);
79 _mesa_print_alu_instruction(const struct prog_instruction *inst,
80 const char *opcode_string, GLuint numRegs);
83 _mesa_print_instruction(const struct prog_instruction *inst);
86 _mesa_fprint_instruction_opt(FILE *f,
87 const struct prog_instruction *inst,
89 gl_prog_print_mode mode,
90 const struct gl_program *prog);
93 _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent,
94 gl_prog_print_mode mode,
95 const struct gl_program *prog);
98 _mesa_print_program(const struct gl_program *prog);
101 _mesa_fprint_program_opt(FILE *f,
102 const struct gl_program *prog, gl_prog_print_mode mode,
103 GLboolean lineNumbers);
106 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog);
109 _mesa_print_parameter_list(const struct gl_program_parameter_list *list);
113 _mesa_write_shader_to_file(const struct gl_shader *shader);
116 _mesa_append_uniforms_to_file(const struct gl_shader *shader,
117 const struct gl_program *prog);
120 #endif /* PROG_PRINT_H */