3 * Texture object management.
7 * Mesa 3-D graphics library
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
40 * \name Internal functions
44 extern struct gl_texture_object *
45 _mesa_lookup_texture(struct gl_context *ctx, GLuint id);
47 extern struct gl_texture_object *
48 _mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
51 _mesa_initialize_texture_object( struct gl_texture_object *obj,
52 GLuint name, GLenum target );
55 _mesa_delete_texture_object( struct gl_context *ctx,
56 struct gl_texture_object *obj );
59 _mesa_copy_texture_object( struct gl_texture_object *dest,
60 const struct gl_texture_object *src );
63 _mesa_clear_texture_object(struct gl_context *ctx,
64 struct gl_texture_object *obj);
67 _mesa_reference_texobj(struct gl_texture_object **ptr,
68 struct gl_texture_object *tex);
71 _mesa_test_texobj_completeness( const struct gl_context *ctx,
72 struct gl_texture_object *obj );
75 _mesa_cube_complete(const struct gl_texture_object *texObj);
78 _mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
79 GLboolean invalidate_state);
81 extern struct gl_texture_object *
82 _mesa_get_fallback_texture(struct gl_context *ctx);
85 _mesa_unlock_context_textures( struct gl_context *ctx );
88 _mesa_lock_context_textures( struct gl_context *ctx );
97 extern void GLAPIENTRY
98 _mesa_GenTextures( GLsizei n, GLuint *textures );
101 extern void GLAPIENTRY
102 _mesa_DeleteTextures( GLsizei n, const GLuint *textures );
105 extern void GLAPIENTRY
106 _mesa_BindTexture( GLenum target, GLuint texture );
109 extern void GLAPIENTRY
110 _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
111 const GLclampf *priorities );
114 extern GLboolean GLAPIENTRY
115 _mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
116 GLboolean *residences );
118 extern GLboolean GLAPIENTRY
119 _mesa_IsTexture( GLuint texture );