2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #if FEATURE_ATI_fragment_shader
39 #include "atifragshader.h"
42 #include "mfeatures.h"
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
52 #include "glformats.h"
60 #include "samplerobj.h"
61 #include "shaderapi.h"
64 #include "texstorage.h"
67 #include "arbprogram.h"
68 #include "nvprogram.h"
69 #include "transformfeedback.h"
71 #include "math/m_matrix.h"
73 #include "main/dispatch.h"
78 * Other parts of Mesa (such as the VBO module) can plug into the display
79 * list system. This structure describes new display list instructions.
81 struct gl_list_instruction
84 void (*Execute)( struct gl_context *ctx, void *data );
85 void (*Destroy)( struct gl_context *ctx, void *data );
86 void (*Print)( struct gl_context *ctx, void *data );
90 #define MAX_DLIST_EXT_OPCODES 16
93 * Used by device drivers to hook new commands into display lists.
95 struct gl_list_extensions
97 struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES];
106 * \param ctx GL context.
108 * Checks if dd_function_table::SaveNeedFlush is marked to flush
109 * stored (save) vertices, and calls
110 * dd_function_table::SaveFlushVertices if so.
112 #define SAVE_FLUSH_VERTICES(ctx) \
114 if (ctx->Driver.SaveNeedFlush) \
115 ctx->Driver.SaveFlushVertices(ctx); \
120 * Macro to assert that the API call was made outside the
121 * glBegin()/glEnd() pair, with return value.
123 * \param ctx GL context.
124 * \param retval value to return value in case the assertion fails.
126 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
128 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
129 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
130 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
136 * Macro to assert that the API call was made outside the
137 * glBegin()/glEnd() pair.
139 * \param ctx GL context.
141 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
143 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
144 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
145 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
151 * Macro to assert that the API call was made outside the
152 * glBegin()/glEnd() pair and flush the vertices.
154 * \param ctx GL context.
156 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
158 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
159 SAVE_FLUSH_VERTICES(ctx); \
163 * Macro to assert that the API call was made outside the
164 * glBegin()/glEnd() pair and flush the vertices, with return value.
166 * \param ctx GL context.
167 * \param retval value to return value in case the assertion fails.
169 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
171 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
172 SAVE_FLUSH_VERTICES(ctx); \
178 * Display list opcodes.
180 * The fact that these identifiers are assigned consecutive
181 * integer values starting at 0 is very important, see InstSize array usage)
185 OPCODE_INVALID = -1, /* Force signed enum */
191 OPCODE_BLEND_EQUATION,
192 OPCODE_BLEND_EQUATION_SEPARATE,
193 OPCODE_BLEND_FUNC_SEPARATE,
195 OPCODE_BLEND_EQUATION_I,
196 OPCODE_BLEND_EQUATION_SEPARATE_I,
198 OPCODE_BLEND_FUNC_SEPARATE_I,
201 OPCODE_CALL_LIST_OFFSET,
207 OPCODE_CLEAR_STENCIL,
208 OPCODE_CLEAR_BUFFER_IV,
209 OPCODE_CLEAR_BUFFER_UIV,
210 OPCODE_CLEAR_BUFFER_FV,
211 OPCODE_CLEAR_BUFFER_FI,
214 OPCODE_COLOR_MASK_INDEXED,
215 OPCODE_COLOR_MATERIAL,
217 OPCODE_COLOR_TABLE_PARAMETER_FV,
218 OPCODE_COLOR_TABLE_PARAMETER_IV,
219 OPCODE_COLOR_SUB_TABLE,
220 OPCODE_CONVOLUTION_FILTER_1D,
221 OPCODE_CONVOLUTION_FILTER_2D,
222 OPCODE_CONVOLUTION_PARAMETER_I,
223 OPCODE_CONVOLUTION_PARAMETER_IV,
224 OPCODE_CONVOLUTION_PARAMETER_F,
225 OPCODE_CONVOLUTION_PARAMETER_FV,
226 OPCODE_COPY_COLOR_SUB_TABLE,
227 OPCODE_COPY_COLOR_TABLE,
229 OPCODE_COPY_TEX_IMAGE1D,
230 OPCODE_COPY_TEX_IMAGE2D,
231 OPCODE_COPY_TEX_SUB_IMAGE1D,
232 OPCODE_COPY_TEX_SUB_IMAGE2D,
233 OPCODE_COPY_TEX_SUB_IMAGE3D,
239 OPCODE_DISABLE_INDEXED,
243 OPCODE_ENABLE_INDEXED,
258 OPCODE_LOAD_IDENTITY,
272 OPCODE_PIXEL_TRANSFER,
275 OPCODE_POINT_PARAMETERS,
277 OPCODE_POLYGON_STIPPLE,
278 OPCODE_POLYGON_OFFSET,
282 OPCODE_PRIORITIZE_TEXTURE,
288 OPCODE_RESET_HISTOGRAM,
289 OPCODE_RESET_MIN_MAX,
293 OPCODE_SELECT_TEXTURE_SGIS,
294 OPCODE_SELECT_TEXTURE_COORD_SET,
305 OPCODE_TEX_SUB_IMAGE1D,
306 OPCODE_TEX_SUB_IMAGE2D,
307 OPCODE_TEX_SUB_IMAGE3D,
311 /* GL_ARB_multitexture */
312 OPCODE_ACTIVE_TEXTURE,
313 /* GL_ARB_texture_compression */
314 OPCODE_COMPRESSED_TEX_IMAGE_1D,
315 OPCODE_COMPRESSED_TEX_IMAGE_2D,
316 OPCODE_COMPRESSED_TEX_IMAGE_3D,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D,
318 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D,
319 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D,
320 /* GL_ARB_multisample */
321 OPCODE_SAMPLE_COVERAGE,
322 /* GL_ARB_window_pos */
323 OPCODE_WINDOW_POS_ARB,
324 /* GL_NV_vertex_program */
325 OPCODE_BIND_PROGRAM_NV,
326 OPCODE_EXECUTE_PROGRAM_NV,
327 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV,
328 OPCODE_LOAD_PROGRAM_NV,
329 OPCODE_TRACK_MATRIX_NV,
330 /* GL_NV_fragment_program */
331 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB,
332 OPCODE_PROGRAM_NAMED_PARAMETER_NV,
333 /* GL_EXT_stencil_two_side */
334 OPCODE_ACTIVE_STENCIL_FACE_EXT,
335 /* GL_EXT_depth_bounds_test */
336 OPCODE_DEPTH_BOUNDS_EXT,
337 /* GL_ARB_vertex/fragment_program */
338 OPCODE_PROGRAM_STRING_ARB,
339 OPCODE_PROGRAM_ENV_PARAMETER_ARB,
340 /* GL_ARB_occlusion_query */
341 OPCODE_BEGIN_QUERY_ARB,
342 OPCODE_END_QUERY_ARB,
343 /* GL_ARB_draw_buffers */
344 OPCODE_DRAW_BUFFERS_ARB,
345 /* GL_ATI_fragment_shader */
346 OPCODE_TEX_BUMP_PARAMETER_ATI,
347 /* GL_ATI_fragment_shader */
348 OPCODE_BIND_FRAGMENT_SHADER_ATI,
349 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI,
351 OPCODE_STENCIL_FUNC_SEPARATE,
352 OPCODE_STENCIL_OP_SEPARATE,
353 OPCODE_STENCIL_MASK_SEPARATE,
355 /* GL_ARB_shader_objects */
373 OPCODE_UNIFORM_MATRIX22,
374 OPCODE_UNIFORM_MATRIX33,
375 OPCODE_UNIFORM_MATRIX44,
376 OPCODE_UNIFORM_MATRIX23,
377 OPCODE_UNIFORM_MATRIX32,
378 OPCODE_UNIFORM_MATRIX24,
379 OPCODE_UNIFORM_MATRIX42,
380 OPCODE_UNIFORM_MATRIX34,
381 OPCODE_UNIFORM_MATRIX43,
393 /* GL_ARB_color_buffer_float */
396 /* GL_EXT_framebuffer_blit */
397 OPCODE_BLIT_FRAMEBUFFER,
399 /* Vertex attributes -- fallback for when optimized display
400 * list build isn't active.
419 /* GL_EXT_provoking_vertex */
420 OPCODE_PROVOKING_VERTEX,
422 /* GL_EXT_transform_feedback */
423 OPCODE_BEGIN_TRANSFORM_FEEDBACK,
424 OPCODE_END_TRANSFORM_FEEDBACK,
425 OPCODE_BIND_TRANSFORM_FEEDBACK,
426 OPCODE_PAUSE_TRANSFORM_FEEDBACK,
427 OPCODE_RESUME_TRANSFORM_FEEDBACK,
428 OPCODE_DRAW_TRANSFORM_FEEDBACK,
430 /* GL_EXT_texture_integer */
432 OPCODE_CLEARCOLOR_UI,
433 OPCODE_TEXPARAMETER_I,
434 OPCODE_TEXPARAMETER_UI,
436 /* GL_EXT_separate_shader_objects */
437 OPCODE_ACTIVE_PROGRAM_EXT,
438 OPCODE_USE_SHADER_PROGRAM_EXT,
440 /* GL_ARB_instanced_arrays */
441 OPCODE_VERTEX_ATTRIB_DIVISOR,
443 /* GL_NV_texture_barrier */
444 OPCODE_TEXTURE_BARRIER_NV,
446 /* GL_ARB_sampler_object */
448 OPCODE_SAMPLER_PARAMETERIV,
449 OPCODE_SAMPLER_PARAMETERFV,
450 OPCODE_SAMPLER_PARAMETERIIV,
451 OPCODE_SAMPLER_PARAMETERUIV,
453 /* GL_ARB_geometry_shader4 */
454 OPCODE_PROGRAM_PARAMETERI,
455 OPCODE_FRAMEBUFFER_TEXTURE,
456 OPCODE_FRAMEBUFFER_TEXTURE_FACE,
461 /* GL_NV_conditional_render */
462 OPCODE_BEGIN_CONDITIONAL_RENDER,
463 OPCODE_END_CONDITIONAL_RENDER,
465 /* ARB_timer_query */
466 OPCODE_QUERY_COUNTER,
468 /* ARB_transform_feedback3 */
469 OPCODE_BEGIN_QUERY_INDEXED,
470 OPCODE_END_QUERY_INDEXED,
471 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM,
473 /* ARB_transform_feedback_instanced */
474 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED,
475 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED,
477 /* ARB_uniform_buffer_object */
478 OPCODE_UNIFORM_BLOCK_BINDING,
480 /* The following three are meta instructions */
481 OPCODE_ERROR, /* raise compiled-in error */
492 * Display list instructions are stored as sequences of "nodes". Nodes
493 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
494 * are linked together with a pointer.
496 * Each instruction in the display list is stored as a sequence of
497 * contiguous nodes in memory.
498 * Each node is the union of a variety of data types.
514 void *next; /* If prev node's opcode==OPCODE_CONTINUE */
518 typedef union gl_dlist_node Node;
522 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
523 * environment. In 64-bit env, sizeof(Node)==8 anyway.
533 * How many nodes to allocate at a time.
535 * \note Reduced now that we hold vertices etc. elsewhere.
537 #define BLOCK_SIZE 256
542 * Number of nodes of storage needed for each instruction.
543 * Sizes for dynamically allocated opcodes are stored in the context struct.
545 static GLuint InstSize[OPCODE_END_OF_LIST + 1];
548 void mesa_print_display_list(GLuint list);
551 /**********************************************************************/
552 /***** Private *****/
553 /**********************************************************************/
557 * Make an empty display list. This is used by glGenLists() to
558 * reserve display list IDs.
560 static struct gl_display_list *
561 make_list(GLuint name, GLuint count)
563 struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list);
565 dlist->Head = malloc(sizeof(Node) * count);
566 dlist->Head[0].opcode = OPCODE_END_OF_LIST;
572 * Lookup function to just encapsulate casting.
574 static inline struct gl_display_list *
575 lookup_list(struct gl_context *ctx, GLuint list)
577 return (struct gl_display_list *)
578 _mesa_HashLookup(ctx->Shared->DisplayList, list);
582 /** Is the given opcode an extension code? */
583 static inline GLboolean
584 is_ext_opcode(OpCode opcode)
586 return (opcode >= OPCODE_EXT_0);
590 /** Destroy an extended opcode instruction */
592 ext_opcode_destroy(struct gl_context *ctx, Node *node)
594 const GLint i = node[0].opcode - OPCODE_EXT_0;
596 ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]);
597 step = ctx->ListExt->Opcode[i].Size;
602 /** Execute an extended opcode instruction */
604 ext_opcode_execute(struct gl_context *ctx, Node *node)
606 const GLint i = node[0].opcode - OPCODE_EXT_0;
608 ctx->ListExt->Opcode[i].Execute(ctx, &node[1]);
609 step = ctx->ListExt->Opcode[i].Size;
614 /** Print an extended opcode instruction */
616 ext_opcode_print(struct gl_context *ctx, Node *node)
618 const GLint i = node[0].opcode - OPCODE_EXT_0;
620 ctx->ListExt->Opcode[i].Print(ctx, &node[1]);
621 step = ctx->ListExt->Opcode[i].Size;
627 * Delete the named display list, but don't remove from hash table.
628 * \param dlist - display list pointer
631 _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
636 n = block = dlist->Head;
638 done = block ? GL_FALSE : GL_TRUE;
640 const OpCode opcode = n[0].opcode;
642 /* check for extension opcodes first */
643 if (is_ext_opcode(opcode)) {
644 n += ext_opcode_destroy(ctx, n);
648 /* for some commands, we need to free malloc'd memory */
651 n += InstSize[n[0].opcode];
655 n += InstSize[n[0].opcode];
657 case OPCODE_DRAW_PIXELS:
659 n += InstSize[n[0].opcode];
663 n += InstSize[n[0].opcode];
665 case OPCODE_COLOR_TABLE:
667 n += InstSize[n[0].opcode];
669 case OPCODE_COLOR_SUB_TABLE:
671 n += InstSize[n[0].opcode];
673 case OPCODE_CONVOLUTION_FILTER_1D:
675 n += InstSize[n[0].opcode];
677 case OPCODE_CONVOLUTION_FILTER_2D:
679 n += InstSize[n[0].opcode];
681 case OPCODE_POLYGON_STIPPLE:
683 n += InstSize[n[0].opcode];
685 case OPCODE_TEX_IMAGE1D:
687 n += InstSize[n[0].opcode];
689 case OPCODE_TEX_IMAGE2D:
691 n += InstSize[n[0].opcode];
693 case OPCODE_TEX_IMAGE3D:
695 n += InstSize[n[0].opcode];
697 case OPCODE_TEX_SUB_IMAGE1D:
699 n += InstSize[n[0].opcode];
701 case OPCODE_TEX_SUB_IMAGE2D:
703 n += InstSize[n[0].opcode];
705 case OPCODE_TEX_SUB_IMAGE3D:
707 n += InstSize[n[0].opcode];
709 case OPCODE_COMPRESSED_TEX_IMAGE_1D:
711 n += InstSize[n[0].opcode];
713 case OPCODE_COMPRESSED_TEX_IMAGE_2D:
715 n += InstSize[n[0].opcode];
717 case OPCODE_COMPRESSED_TEX_IMAGE_3D:
719 n += InstSize[n[0].opcode];
721 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D:
723 n += InstSize[n[0].opcode];
725 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D:
727 n += InstSize[n[0].opcode];
729 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D:
731 n += InstSize[n[0].opcode];
733 case OPCODE_LOAD_PROGRAM_NV:
734 free(n[4].data); /* program string */
735 n += InstSize[n[0].opcode];
737 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
738 free(n[2].data); /* array of program ids */
739 n += InstSize[n[0].opcode];
741 case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
742 free(n[3].data); /* parameter name */
743 n += InstSize[n[0].opcode];
745 case OPCODE_PROGRAM_STRING_ARB:
746 free(n[4].data); /* program string */
747 n += InstSize[n[0].opcode];
749 case OPCODE_UNIFORM_1FV:
750 case OPCODE_UNIFORM_2FV:
751 case OPCODE_UNIFORM_3FV:
752 case OPCODE_UNIFORM_4FV:
753 case OPCODE_UNIFORM_1IV:
754 case OPCODE_UNIFORM_2IV:
755 case OPCODE_UNIFORM_3IV:
756 case OPCODE_UNIFORM_4IV:
757 case OPCODE_UNIFORM_1UIV:
758 case OPCODE_UNIFORM_2UIV:
759 case OPCODE_UNIFORM_3UIV:
760 case OPCODE_UNIFORM_4UIV:
762 n += InstSize[n[0].opcode];
764 case OPCODE_UNIFORM_MATRIX22:
765 case OPCODE_UNIFORM_MATRIX33:
766 case OPCODE_UNIFORM_MATRIX44:
767 case OPCODE_UNIFORM_MATRIX24:
768 case OPCODE_UNIFORM_MATRIX42:
769 case OPCODE_UNIFORM_MATRIX23:
770 case OPCODE_UNIFORM_MATRIX32:
771 case OPCODE_UNIFORM_MATRIX34:
772 case OPCODE_UNIFORM_MATRIX43:
774 n += InstSize[n[0].opcode];
777 case OPCODE_CONTINUE:
778 n = (Node *) n[1].next;
782 case OPCODE_END_OF_LIST:
787 /* Most frequent case */
788 n += InstSize[n[0].opcode];
799 * Destroy a display list and remove from hash table.
800 * \param list - display list number
803 destroy_list(struct gl_context *ctx, GLuint list)
805 struct gl_display_list *dlist;
810 dlist = lookup_list(ctx, list);
814 _mesa_delete_list(ctx, dlist);
815 _mesa_HashRemove(ctx->Shared->DisplayList, list);
820 * Translate the nth element of list from <type> to GLint.
823 translate_id(GLsizei n, GLenum type, const GLvoid * list)
835 bptr = (GLbyte *) list;
836 return (GLint) bptr[n];
837 case GL_UNSIGNED_BYTE:
838 ubptr = (GLubyte *) list;
839 return (GLint) ubptr[n];
841 sptr = (GLshort *) list;
842 return (GLint) sptr[n];
843 case GL_UNSIGNED_SHORT:
844 usptr = (GLushort *) list;
845 return (GLint) usptr[n];
847 iptr = (GLint *) list;
849 case GL_UNSIGNED_INT:
850 uiptr = (GLuint *) list;
851 return (GLint) uiptr[n];
853 fptr = (GLfloat *) list;
854 return (GLint) FLOORF(fptr[n]);
856 ubptr = ((GLubyte *) list) + 2 * n;
857 return (GLint) ubptr[0] * 256
860 ubptr = ((GLubyte *) list) + 3 * n;
861 return (GLint) ubptr[0] * 65536
862 + (GLint) ubptr[1] * 256
865 ubptr = ((GLubyte *) list) + 4 * n;
866 return (GLint) ubptr[0] * 16777216
867 + (GLint) ubptr[1] * 65536
868 + (GLint) ubptr[2] * 256
878 /**********************************************************************/
880 /**********************************************************************/
883 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
884 * If width < 0 or height < 0 or format or type are invalid we'll just
885 * return NULL. We will not generate an error since OpenGL command
886 * arguments aren't error-checked until the command is actually executed
887 * (not when they're compiled).
888 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
891 unpack_image(struct gl_context *ctx, GLuint dimensions,
892 GLsizei width, GLsizei height, GLsizei depth,
893 GLenum format, GLenum type, const GLvoid * pixels,
894 const struct gl_pixelstore_attrib *unpack)
896 if (width <= 0 || height <= 0) {
900 if (_mesa_bytes_per_pixel(format, type) < 0) {
901 /* bad format and/or type */
905 if (!_mesa_is_bufferobj(unpack->BufferObj)) {
909 if (type == GL_BITMAP)
910 image = _mesa_unpack_bitmap(width, height, pixels, unpack);
912 image = _mesa_unpack_image(dimensions, width, height, depth,
913 format, type, pixels, unpack);
914 if (pixels && !image) {
915 _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
919 else if (_mesa_validate_pbo_access(dimensions, unpack, width, height,
920 depth, format, type, INT_MAX, pixels)) {
921 const GLubyte *map, *src;
925 ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
926 GL_MAP_READ_BIT, unpack->BufferObj);
928 /* unable to map src buffer! */
929 _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
933 src = ADD_POINTERS(map, pixels);
934 if (type == GL_BITMAP)
935 image = _mesa_unpack_bitmap(width, height, src, unpack);
937 image = _mesa_unpack_image(dimensions, width, height, depth,
938 format, type, src, unpack);
940 ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
943 _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
949 _mesa_error(ctx, GL_INVALID_OPERATION, "invalid PBO access");
954 * Allocate space for a display list instruction (opcode + payload space).
955 * \param opcode the instruction opcode (OPCODE_* value)
956 * \param bytes instruction payload size (not counting opcode)
957 * \return pointer to allocated memory (the opcode space)
960 dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes)
962 const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
965 if (opcode < (GLuint) OPCODE_EXT_0) {
966 if (InstSize[opcode] == 0) {
967 /* save instruction size now */
968 InstSize[opcode] = numNodes;
971 /* make sure instruction size agrees */
972 ASSERT(numNodes == InstSize[opcode]);
976 if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) {
977 /* This block is full. Allocate a new block and chain to it */
979 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
980 n[0].opcode = OPCODE_CONTINUE;
981 newblock = malloc(sizeof(Node) * BLOCK_SIZE);
983 _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list");
986 n[1].next = (Node *) newblock;
987 ctx->ListState.CurrentBlock = newblock;
988 ctx->ListState.CurrentPos = 0;
991 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
992 ctx->ListState.CurrentPos += numNodes;
994 n[0].opcode = opcode;
1002 * Allocate space for a display list instruction. Used by callers outside
1003 * this file for things like VBO vertex data.
1005 * \param opcode the instruction opcode (OPCODE_* value)
1006 * \param bytes instruction size in bytes, not counting opcode.
1007 * \return pointer to the usable data area (not including the internal
1011 _mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint bytes)
1013 Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes);
1015 return n + 1; /* return pointer to payload area, after opcode */
1022 * This function allows modules and drivers to get their own opcodes
1023 * for extending display list functionality.
1024 * \param ctx the rendering context
1025 * \param size number of bytes for storing the new display list command
1026 * \param execute function to execute the new display list command
1027 * \param destroy function to destroy the new display list command
1028 * \param print function to print the new display list command
1029 * \return the new opcode number or -1 if error
1032 _mesa_dlist_alloc_opcode(struct gl_context *ctx,
1034 void (*execute) (struct gl_context *, void *),
1035 void (*destroy) (struct gl_context *, void *),
1036 void (*print) (struct gl_context *, void *))
1038 if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) {
1039 const GLuint i = ctx->ListExt->NumOpcodes++;
1040 ctx->ListExt->Opcode[i].Size =
1041 1 + (size + sizeof(Node) - 1) / sizeof(Node);
1042 ctx->ListExt->Opcode[i].Execute = execute;
1043 ctx->ListExt->Opcode[i].Destroy = destroy;
1044 ctx->ListExt->Opcode[i].Print = print;
1045 return i + OPCODE_EXT_0;
1052 * Allocate space for a display list instruction. The space is basically
1053 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1054 * function parameter, node[2] is the second parameter, etc.
1056 * \param opcode one of OPCODE_x
1057 * \param nparams number of function parameters
1058 * \return pointer to start of instruction space
1060 static inline Node *
1061 alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams)
1063 return dlist_alloc(ctx, opcode, nparams * sizeof(Node));
1069 * Display List compilation functions
1071 static void GLAPIENTRY
1072 save_Accum(GLenum op, GLfloat value)
1074 GET_CURRENT_CONTEXT(ctx);
1076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1077 n = alloc_instruction(ctx, OPCODE_ACCUM, 2);
1082 if (ctx->ExecuteFlag) {
1083 CALL_Accum(ctx->Exec, (op, value));
1088 static void GLAPIENTRY
1089 save_AlphaFunc(GLenum func, GLclampf ref)
1091 GET_CURRENT_CONTEXT(ctx);
1093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1094 n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2);
1097 n[2].f = (GLfloat) ref;
1099 if (ctx->ExecuteFlag) {
1100 CALL_AlphaFunc(ctx->Exec, (func, ref));
1105 static void GLAPIENTRY
1106 save_BindTexture(GLenum target, GLuint texture)
1108 GET_CURRENT_CONTEXT(ctx);
1110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1111 n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2);
1116 if (ctx->ExecuteFlag) {
1117 CALL_BindTexture(ctx->Exec, (target, texture));
1122 static void GLAPIENTRY
1123 save_Bitmap(GLsizei width, GLsizei height,
1124 GLfloat xorig, GLfloat yorig,
1125 GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
1127 GET_CURRENT_CONTEXT(ctx);
1129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1130 n = alloc_instruction(ctx, OPCODE_BITMAP, 7);
1132 n[1].i = (GLint) width;
1133 n[2].i = (GLint) height;
1138 n[7].data = unpack_image(ctx, 2, width, height, 1, GL_COLOR_INDEX,
1139 GL_BITMAP, pixels, &ctx->Unpack);
1141 if (ctx->ExecuteFlag) {
1142 CALL_Bitmap(ctx->Exec, (width, height,
1143 xorig, yorig, xmove, ymove, pixels));
1148 static void GLAPIENTRY
1149 save_BlendEquation(GLenum mode)
1151 GET_CURRENT_CONTEXT(ctx);
1153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1154 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1);
1158 if (ctx->ExecuteFlag) {
1159 CALL_BlendEquation(ctx->Exec, (mode));
1164 static void GLAPIENTRY
1165 save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
1167 GET_CURRENT_CONTEXT(ctx);
1169 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1170 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2);
1175 if (ctx->ExecuteFlag) {
1176 CALL_BlendEquationSeparateEXT(ctx->Exec, (modeRGB, modeA));
1181 static void GLAPIENTRY
1182 save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
1183 GLenum sfactorA, GLenum dfactorA)
1185 GET_CURRENT_CONTEXT(ctx);
1187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1188 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4);
1190 n[1].e = sfactorRGB;
1191 n[2].e = dfactorRGB;
1195 if (ctx->ExecuteFlag) {
1196 CALL_BlendFuncSeparateEXT(ctx->Exec,
1197 (sfactorRGB, dfactorRGB, sfactorA, dfactorA));
1202 static void GLAPIENTRY
1203 save_BlendFunc(GLenum srcfactor, GLenum dstfactor)
1205 save_BlendFuncSeparateEXT(srcfactor, dstfactor, srcfactor, dstfactor);
1209 static void GLAPIENTRY
1210 save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1212 GET_CURRENT_CONTEXT(ctx);
1214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1215 n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4);
1222 if (ctx->ExecuteFlag) {
1223 CALL_BlendColor(ctx->Exec, (red, green, blue, alpha));
1227 /* GL_ARB_draw_buffers_blend */
1228 static void GLAPIENTRY
1229 save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
1230 GLenum sfactorA, GLenum dfactorA)
1232 GET_CURRENT_CONTEXT(ctx);
1234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1235 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5);
1238 n[2].e = sfactorRGB;
1239 n[3].e = dfactorRGB;
1243 if (ctx->ExecuteFlag) {
1244 CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB,
1245 sfactorA, dfactorA));
1249 /* GL_ARB_draw_buffers_blend */
1250 static void GLAPIENTRY
1251 save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor)
1253 GET_CURRENT_CONTEXT(ctx);
1255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1256 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3);
1262 if (ctx->ExecuteFlag) {
1263 CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor));
1267 /* GL_ARB_draw_buffers_blend */
1268 static void GLAPIENTRY
1269 save_BlendEquationi(GLuint buf, GLenum mode)
1271 GET_CURRENT_CONTEXT(ctx);
1273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1274 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2);
1279 if (ctx->ExecuteFlag) {
1280 CALL_BlendEquationiARB(ctx->Exec, (buf, mode));
1284 /* GL_ARB_draw_buffers_blend */
1285 static void GLAPIENTRY
1286 save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
1288 GET_CURRENT_CONTEXT(ctx);
1290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1291 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3);
1297 if (ctx->ExecuteFlag) {
1298 CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA));
1303 /* GL_ARB_draw_instanced. */
1304 static void GLAPIENTRY
1305 save_DrawArraysInstancedARB(GLenum mode,
1310 GET_CURRENT_CONTEXT(ctx);
1311 _mesa_error(ctx, GL_INVALID_OPERATION,
1312 "glDrawArraysInstanced() during display list compile");
1315 static void GLAPIENTRY
1316 save_DrawElementsInstancedARB(GLenum mode,
1319 const GLvoid *indices,
1322 GET_CURRENT_CONTEXT(ctx);
1323 _mesa_error(ctx, GL_INVALID_OPERATION,
1324 "glDrawElementsInstanced() during display list compile");
1327 static void GLAPIENTRY
1328 save_DrawElementsInstancedBaseVertexARB(GLenum mode,
1331 const GLvoid *indices,
1335 GET_CURRENT_CONTEXT(ctx);
1336 _mesa_error(ctx, GL_INVALID_OPERATION,
1337 "glDrawElementsInstancedBaseVertex() during display list compile");
1340 /* GL_ARB_base_instance. */
1341 static void GLAPIENTRY
1342 save_DrawArraysInstancedBaseInstance(GLenum mode,
1346 GLuint baseinstance)
1348 GET_CURRENT_CONTEXT(ctx);
1349 _mesa_error(ctx, GL_INVALID_OPERATION,
1350 "glDrawArraysInstancedBaseInstance() during display list compile");
1353 static void APIENTRY
1354 save_DrawElementsInstancedBaseInstance(GLenum mode,
1357 const void *indices,
1359 GLuint baseinstance)
1361 GET_CURRENT_CONTEXT(ctx);
1362 _mesa_error(ctx, GL_INVALID_OPERATION,
1363 "glDrawElementsInstancedBaseInstance() during display list compile");
1366 static void APIENTRY
1367 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode,
1370 const void *indices,
1373 GLuint baseinstance)
1375 GET_CURRENT_CONTEXT(ctx);
1376 _mesa_error(ctx, GL_INVALID_OPERATION,
1377 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1380 static void invalidate_saved_current_state( struct gl_context *ctx )
1384 for (i = 0; i < VERT_ATTRIB_MAX; i++)
1385 ctx->ListState.ActiveAttribSize[i] = 0;
1387 for (i = 0; i < MAT_ATTRIB_MAX; i++)
1388 ctx->ListState.ActiveMaterialSize[i] = 0;
1390 memset(&ctx->ListState.Current, 0, sizeof ctx->ListState.Current);
1392 ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
1395 static void GLAPIENTRY
1396 save_CallList(GLuint list)
1398 GET_CURRENT_CONTEXT(ctx);
1400 SAVE_FLUSH_VERTICES(ctx);
1402 n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1);
1407 /* After this, we don't know what state we're in. Invalidate all
1408 * cached information previously gathered:
1410 invalidate_saved_current_state( ctx );
1412 if (ctx->ExecuteFlag) {
1413 _mesa_CallList(list);
1418 static void GLAPIENTRY
1419 save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
1421 GET_CURRENT_CONTEXT(ctx);
1423 GLboolean typeErrorFlag;
1425 SAVE_FLUSH_VERTICES(ctx);
1429 case GL_UNSIGNED_BYTE:
1431 case GL_UNSIGNED_SHORT:
1433 case GL_UNSIGNED_INT:
1438 typeErrorFlag = GL_FALSE;
1441 typeErrorFlag = GL_TRUE;
1444 for (i = 0; i < num; i++) {
1445 GLint list = translate_id(i, type, lists);
1446 Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2);
1449 n[2].b = typeErrorFlag;
1453 /* After this, we don't know what state we're in. Invalidate all
1454 * cached information previously gathered:
1456 invalidate_saved_current_state( ctx );
1458 if (ctx->ExecuteFlag) {
1459 CALL_CallLists(ctx->Exec, (num, type, lists));
1464 static void GLAPIENTRY
1465 save_Clear(GLbitfield mask)
1467 GET_CURRENT_CONTEXT(ctx);
1469 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1470 n = alloc_instruction(ctx, OPCODE_CLEAR, 1);
1474 if (ctx->ExecuteFlag) {
1475 CALL_Clear(ctx->Exec, (mask));
1480 static void GLAPIENTRY
1481 save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
1483 GET_CURRENT_CONTEXT(ctx);
1485 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1486 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
1489 n[2].i = drawbuffer;
1491 if (buffer == GL_COLOR) {
1502 if (ctx->ExecuteFlag) {
1503 CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));
1508 static void GLAPIENTRY
1509 save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
1511 GET_CURRENT_CONTEXT(ctx);
1513 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1514 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
1517 n[2].i = drawbuffer;
1519 if (buffer == GL_COLOR) {
1530 if (ctx->ExecuteFlag) {
1531 CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));
1536 static void GLAPIENTRY
1537 save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
1539 GET_CURRENT_CONTEXT(ctx);
1541 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1542 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
1545 n[2].i = drawbuffer;
1547 if (buffer == GL_COLOR) {
1558 if (ctx->ExecuteFlag) {
1559 CALL_ClearBufferfv(ctx->Exec, (buffer, drawbuffer, value));
1564 static void GLAPIENTRY
1565 save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
1566 GLfloat depth, GLint stencil)
1568 GET_CURRENT_CONTEXT(ctx);
1570 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1571 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
1574 n[2].i = drawbuffer;
1578 if (ctx->ExecuteFlag) {
1579 CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));
1584 static void GLAPIENTRY
1585 save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1587 GET_CURRENT_CONTEXT(ctx);
1589 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1590 n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4);
1597 if (ctx->ExecuteFlag) {
1598 CALL_ClearAccum(ctx->Exec, (red, green, blue, alpha));
1603 static void GLAPIENTRY
1604 save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1606 GET_CURRENT_CONTEXT(ctx);
1608 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1609 n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4);
1616 if (ctx->ExecuteFlag) {
1617 CALL_ClearColor(ctx->Exec, (red, green, blue, alpha));
1622 static void GLAPIENTRY
1623 save_ClearDepth(GLclampd depth)
1625 GET_CURRENT_CONTEXT(ctx);
1627 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1628 n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1);
1630 n[1].f = (GLfloat) depth;
1632 if (ctx->ExecuteFlag) {
1633 CALL_ClearDepth(ctx->Exec, (depth));
1638 static void GLAPIENTRY
1639 save_ClearIndex(GLfloat c)
1641 GET_CURRENT_CONTEXT(ctx);
1643 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1644 n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1);
1648 if (ctx->ExecuteFlag) {
1649 CALL_ClearIndex(ctx->Exec, (c));
1654 static void GLAPIENTRY
1655 save_ClearStencil(GLint s)
1657 GET_CURRENT_CONTEXT(ctx);
1659 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1660 n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1);
1664 if (ctx->ExecuteFlag) {
1665 CALL_ClearStencil(ctx->Exec, (s));
1670 static void GLAPIENTRY
1671 save_ClipPlane(GLenum plane, const GLdouble * equ)
1673 GET_CURRENT_CONTEXT(ctx);
1675 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1676 n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5);
1679 n[2].f = (GLfloat) equ[0];
1680 n[3].f = (GLfloat) equ[1];
1681 n[4].f = (GLfloat) equ[2];
1682 n[5].f = (GLfloat) equ[3];
1684 if (ctx->ExecuteFlag) {
1685 CALL_ClipPlane(ctx->Exec, (plane, equ));
1691 static void GLAPIENTRY
1692 save_ColorMask(GLboolean red, GLboolean green,
1693 GLboolean blue, GLboolean alpha)
1695 GET_CURRENT_CONTEXT(ctx);
1697 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1698 n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4);
1705 if (ctx->ExecuteFlag) {
1706 CALL_ColorMask(ctx->Exec, (red, green, blue, alpha));
1711 static void GLAPIENTRY
1712 save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
1713 GLboolean blue, GLboolean alpha)
1715 GET_CURRENT_CONTEXT(ctx);
1717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1718 n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
1726 if (ctx->ExecuteFlag) {
1727 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1732 static void GLAPIENTRY
1733 save_ColorMaterial(GLenum face, GLenum mode)
1735 GET_CURRENT_CONTEXT(ctx);
1737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1739 n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2);
1744 if (ctx->ExecuteFlag) {
1745 CALL_ColorMaterial(ctx->Exec, (face, mode));
1750 static void GLAPIENTRY
1751 save_ColorTable(GLenum target, GLenum internalFormat,
1752 GLsizei width, GLenum format, GLenum type,
1753 const GLvoid * table)
1755 GET_CURRENT_CONTEXT(ctx);
1756 if (_mesa_is_proxy_texture(target)) {
1757 /* execute immediately */
1758 CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
1759 format, type, table));
1763 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1764 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6);
1767 n[2].e = internalFormat;
1771 n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table,
1774 if (ctx->ExecuteFlag) {
1775 CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
1776 format, type, table));
1783 static void GLAPIENTRY
1784 save_ColorTableParameterfv(GLenum target, GLenum pname,
1785 const GLfloat *params)
1787 GET_CURRENT_CONTEXT(ctx);
1790 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1792 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6);
1797 if (pname == GL_COLOR_TABLE_SGI ||
1798 pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
1799 pname == GL_TEXTURE_COLOR_TABLE_SGI) {
1806 if (ctx->ExecuteFlag) {
1807 CALL_ColorTableParameterfv(ctx->Exec, (target, pname, params));
1812 static void GLAPIENTRY
1813 save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
1815 GET_CURRENT_CONTEXT(ctx);
1818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1820 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6);
1825 if (pname == GL_COLOR_TABLE_SGI ||
1826 pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
1827 pname == GL_TEXTURE_COLOR_TABLE_SGI) {
1834 if (ctx->ExecuteFlag) {
1835 CALL_ColorTableParameteriv(ctx->Exec, (target, pname, params));
1841 static void GLAPIENTRY
1842 save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
1843 GLenum format, GLenum type, const GLvoid * table)
1845 GET_CURRENT_CONTEXT(ctx);
1847 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1848 n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6);
1855 n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table,
1858 if (ctx->ExecuteFlag) {
1859 CALL_ColorSubTable(ctx->Exec,
1860 (target, start, count, format, type, table));
1865 static void GLAPIENTRY
1866 save_CopyColorSubTable(GLenum target, GLsizei start,
1867 GLint x, GLint y, GLsizei width)
1869 GET_CURRENT_CONTEXT(ctx);
1872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1873 n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5);
1881 if (ctx->ExecuteFlag) {
1882 CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width));
1887 static void GLAPIENTRY
1888 save_CopyColorTable(GLenum target, GLenum internalformat,
1889 GLint x, GLint y, GLsizei width)
1891 GET_CURRENT_CONTEXT(ctx);
1894 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1895 n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5);
1898 n[2].e = internalformat;
1903 if (ctx->ExecuteFlag) {
1904 CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width));
1909 static void GLAPIENTRY
1910 save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
1911 GLenum format, GLenum type, const GLvoid * filter)
1913 GET_CURRENT_CONTEXT(ctx);
1916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1918 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
1921 n[2].e = internalFormat;
1925 n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter,
1928 if (ctx->ExecuteFlag) {
1929 CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
1930 format, type, filter));
1935 static void GLAPIENTRY
1936 save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
1937 GLsizei width, GLsizei height, GLenum format,
1938 GLenum type, const GLvoid * filter)
1940 GET_CURRENT_CONTEXT(ctx);
1943 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1945 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
1948 n[2].e = internalFormat;
1953 n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter,
1956 if (ctx->ExecuteFlag) {
1957 CALL_ConvolutionFilter2D(ctx->Exec,
1958 (target, internalFormat, width, height, format,
1964 static void GLAPIENTRY
1965 save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
1967 GET_CURRENT_CONTEXT(ctx);
1969 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1970 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3);
1976 if (ctx->ExecuteFlag) {
1977 CALL_ConvolutionParameteri(ctx->Exec, (target, pname, param));
1982 static void GLAPIENTRY
1983 save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
1985 GET_CURRENT_CONTEXT(ctx);
1987 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1988 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6);
1993 if (pname == GL_CONVOLUTION_BORDER_COLOR ||
1994 pname == GL_CONVOLUTION_FILTER_SCALE ||
1995 pname == GL_CONVOLUTION_FILTER_BIAS) {
2001 n[4].i = n[5].i = n[6].i = 0;
2004 if (ctx->ExecuteFlag) {
2005 CALL_ConvolutionParameteriv(ctx->Exec, (target, pname, params));
2010 static void GLAPIENTRY
2011 save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
2013 GET_CURRENT_CONTEXT(ctx);
2015 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2016 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3);
2022 if (ctx->ExecuteFlag) {
2023 CALL_ConvolutionParameterf(ctx->Exec, (target, pname, param));
2028 static void GLAPIENTRY
2029 save_ConvolutionParameterfv(GLenum target, GLenum pname,
2030 const GLfloat *params)
2032 GET_CURRENT_CONTEXT(ctx);
2034 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2035 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6);
2040 if (pname == GL_CONVOLUTION_BORDER_COLOR ||
2041 pname == GL_CONVOLUTION_FILTER_SCALE ||
2042 pname == GL_CONVOLUTION_FILTER_BIAS) {
2048 n[4].f = n[5].f = n[6].f = 0.0F;
2051 if (ctx->ExecuteFlag) {
2052 CALL_ConvolutionParameterfv(ctx->Exec, (target, pname, params));
2057 static void GLAPIENTRY
2058 save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
2060 GET_CURRENT_CONTEXT(ctx);
2062 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2063 n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5);
2067 n[3].i = (GLint) width;
2068 n[4].i = (GLint) height;
2071 if (ctx->ExecuteFlag) {
2072 CALL_CopyPixels(ctx->Exec, (x, y, width, height, type));
2078 static void GLAPIENTRY
2079 save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
2080 GLint x, GLint y, GLsizei width, GLint border)
2082 GET_CURRENT_CONTEXT(ctx);
2084 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2085 n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7);
2089 n[3].e = internalformat;
2095 if (ctx->ExecuteFlag) {
2096 CALL_CopyTexImage1D(ctx->Exec, (target, level, internalformat,
2097 x, y, width, border));
2102 static void GLAPIENTRY
2103 save_CopyTexImage2D(GLenum target, GLint level,
2104 GLenum internalformat,
2105 GLint x, GLint y, GLsizei width,
2106 GLsizei height, GLint border)
2108 GET_CURRENT_CONTEXT(ctx);
2110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2111 n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8);
2115 n[3].e = internalformat;
2122 if (ctx->ExecuteFlag) {
2123 CALL_CopyTexImage2D(ctx->Exec, (target, level, internalformat,
2124 x, y, width, height, border));
2130 static void GLAPIENTRY
2131 save_CopyTexSubImage1D(GLenum target, GLint level,
2132 GLint xoffset, GLint x, GLint y, GLsizei width)
2134 GET_CURRENT_CONTEXT(ctx);
2136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2137 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6);
2146 if (ctx->ExecuteFlag) {
2147 CALL_CopyTexSubImage1D(ctx->Exec,
2148 (target, level, xoffset, x, y, width));
2153 static void GLAPIENTRY
2154 save_CopyTexSubImage2D(GLenum target, GLint level,
2155 GLint xoffset, GLint yoffset,
2156 GLint x, GLint y, GLsizei width, GLint height)
2158 GET_CURRENT_CONTEXT(ctx);
2160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2161 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8);
2172 if (ctx->ExecuteFlag) {
2173 CALL_CopyTexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
2174 x, y, width, height));
2179 static void GLAPIENTRY
2180 save_CopyTexSubImage3D(GLenum target, GLint level,
2181 GLint xoffset, GLint yoffset, GLint zoffset,
2182 GLint x, GLint y, GLsizei width, GLint height)
2184 GET_CURRENT_CONTEXT(ctx);
2186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2187 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9);
2199 if (ctx->ExecuteFlag) {
2200 CALL_CopyTexSubImage3D(ctx->Exec, (target, level,
2201 xoffset, yoffset, zoffset,
2202 x, y, width, height));
2207 static void GLAPIENTRY
2208 save_CullFace(GLenum mode)
2210 GET_CURRENT_CONTEXT(ctx);
2212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2213 n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1);
2217 if (ctx->ExecuteFlag) {
2218 CALL_CullFace(ctx->Exec, (mode));
2223 static void GLAPIENTRY
2224 save_DepthFunc(GLenum func)
2226 GET_CURRENT_CONTEXT(ctx);
2228 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2229 n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1);
2233 if (ctx->ExecuteFlag) {
2234 CALL_DepthFunc(ctx->Exec, (func));
2239 static void GLAPIENTRY
2240 save_DepthMask(GLboolean mask)
2242 GET_CURRENT_CONTEXT(ctx);
2244 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2245 n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1);
2249 if (ctx->ExecuteFlag) {
2250 CALL_DepthMask(ctx->Exec, (mask));
2255 static void GLAPIENTRY
2256 save_DepthRange(GLclampd nearval, GLclampd farval)
2258 GET_CURRENT_CONTEXT(ctx);
2260 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2261 n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2);
2263 n[1].f = (GLfloat) nearval;
2264 n[2].f = (GLfloat) farval;
2266 if (ctx->ExecuteFlag) {
2267 CALL_DepthRange(ctx->Exec, (nearval, farval));
2272 static void GLAPIENTRY
2273 save_Disable(GLenum cap)
2275 GET_CURRENT_CONTEXT(ctx);
2277 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2278 n = alloc_instruction(ctx, OPCODE_DISABLE, 1);
2282 if (ctx->ExecuteFlag) {
2283 CALL_Disable(ctx->Exec, (cap));
2288 static void GLAPIENTRY
2289 save_DisableIndexed(GLuint index, GLenum cap)
2291 GET_CURRENT_CONTEXT(ctx);
2293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2294 n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
2299 if (ctx->ExecuteFlag) {
2300 CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
2305 static void GLAPIENTRY
2306 save_DrawBuffer(GLenum mode)
2308 GET_CURRENT_CONTEXT(ctx);
2310 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2311 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1);
2315 if (ctx->ExecuteFlag) {
2316 CALL_DrawBuffer(ctx->Exec, (mode));
2321 static void GLAPIENTRY
2322 save_DrawPixels(GLsizei width, GLsizei height,
2323 GLenum format, GLenum type, const GLvoid * pixels)
2325 GET_CURRENT_CONTEXT(ctx);
2328 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2330 n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5);
2336 n[5].data = unpack_image(ctx, 2, width, height, 1, format, type,
2337 pixels, &ctx->Unpack);
2339 if (ctx->ExecuteFlag) {
2340 CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
2346 static void GLAPIENTRY
2347 save_Enable(GLenum cap)
2349 GET_CURRENT_CONTEXT(ctx);
2351 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2352 n = alloc_instruction(ctx, OPCODE_ENABLE, 1);
2356 if (ctx->ExecuteFlag) {
2357 CALL_Enable(ctx->Exec, (cap));
2363 static void GLAPIENTRY
2364 save_EnableIndexed(GLuint index, GLenum cap)
2366 GET_CURRENT_CONTEXT(ctx);
2368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2369 n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
2374 if (ctx->ExecuteFlag) {
2375 CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
2381 static void GLAPIENTRY
2382 save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
2384 GET_CURRENT_CONTEXT(ctx);
2386 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2387 n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3);
2393 if (ctx->ExecuteFlag) {
2394 CALL_EvalMesh1(ctx->Exec, (mode, i1, i2));
2399 static void GLAPIENTRY
2400 save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
2402 GET_CURRENT_CONTEXT(ctx);
2404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2405 n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5);
2413 if (ctx->ExecuteFlag) {
2414 CALL_EvalMesh2(ctx->Exec, (mode, i1, i2, j1, j2));
2421 static void GLAPIENTRY
2422 save_Fogfv(GLenum pname, const GLfloat *params)
2424 GET_CURRENT_CONTEXT(ctx);
2426 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2427 n = alloc_instruction(ctx, OPCODE_FOG, 5);
2435 if (ctx->ExecuteFlag) {
2436 CALL_Fogfv(ctx->Exec, (pname, params));
2441 static void GLAPIENTRY
2442 save_Fogf(GLenum pname, GLfloat param)
2446 parray[1] = parray[2] = parray[3] = 0.0F;
2447 save_Fogfv(pname, parray);
2451 static void GLAPIENTRY
2452 save_Fogiv(GLenum pname, const GLint *params)
2457 case GL_FOG_DENSITY:
2461 p[0] = (GLfloat) *params;
2467 p[0] = INT_TO_FLOAT(params[0]);
2468 p[1] = INT_TO_FLOAT(params[1]);
2469 p[2] = INT_TO_FLOAT(params[2]);
2470 p[3] = INT_TO_FLOAT(params[3]);
2473 /* Error will be caught later in gl_Fogfv */
2474 ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
2476 save_Fogfv(pname, p);
2480 static void GLAPIENTRY
2481 save_Fogi(GLenum pname, GLint param)
2485 parray[1] = parray[2] = parray[3] = 0;
2486 save_Fogiv(pname, parray);
2490 static void GLAPIENTRY
2491 save_FrontFace(GLenum mode)
2493 GET_CURRENT_CONTEXT(ctx);
2495 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2496 n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1);
2500 if (ctx->ExecuteFlag) {
2501 CALL_FrontFace(ctx->Exec, (mode));
2506 static void GLAPIENTRY
2507 save_Frustum(GLdouble left, GLdouble right,
2508 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
2510 GET_CURRENT_CONTEXT(ctx);
2512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2513 n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6);
2515 n[1].f = (GLfloat) left;
2516 n[2].f = (GLfloat) right;
2517 n[3].f = (GLfloat) bottom;
2518 n[4].f = (GLfloat) top;
2519 n[5].f = (GLfloat) nearval;
2520 n[6].f = (GLfloat) farval;
2522 if (ctx->ExecuteFlag) {
2523 CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval));
2528 static void GLAPIENTRY
2529 save_Hint(GLenum target, GLenum mode)
2531 GET_CURRENT_CONTEXT(ctx);
2533 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2534 n = alloc_instruction(ctx, OPCODE_HINT, 2);
2539 if (ctx->ExecuteFlag) {
2540 CALL_Hint(ctx->Exec, (target, mode));
2545 static void GLAPIENTRY
2546 save_Histogram(GLenum target, GLsizei width, GLenum internalFormat,
2549 GET_CURRENT_CONTEXT(ctx);
2552 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2553 n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4);
2557 n[3].e = internalFormat;
2560 if (ctx->ExecuteFlag) {
2561 CALL_Histogram(ctx->Exec, (target, width, internalFormat, sink));
2566 static void GLAPIENTRY
2567 save_IndexMask(GLuint mask)
2569 GET_CURRENT_CONTEXT(ctx);
2571 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2572 n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1);
2576 if (ctx->ExecuteFlag) {
2577 CALL_IndexMask(ctx->Exec, (mask));
2582 static void GLAPIENTRY
2583 save_InitNames(void)
2585 GET_CURRENT_CONTEXT(ctx);
2586 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2587 (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0);
2588 if (ctx->ExecuteFlag) {
2589 CALL_InitNames(ctx->Exec, ());
2594 static void GLAPIENTRY
2595 save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
2597 GET_CURRENT_CONTEXT(ctx);
2599 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2600 n = alloc_instruction(ctx, OPCODE_LIGHT, 6);
2618 case GL_SPOT_DIRECTION:
2621 case GL_SPOT_EXPONENT:
2624 case GL_SPOT_CUTOFF:
2627 case GL_CONSTANT_ATTENUATION:
2630 case GL_LINEAR_ATTENUATION:
2633 case GL_QUADRATIC_ATTENUATION:
2639 for (i = 0; i < nParams; i++) {
2640 n[3 + i].f = params[i];
2643 if (ctx->ExecuteFlag) {
2644 CALL_Lightfv(ctx->Exec, (light, pname, params));
2649 static void GLAPIENTRY
2650 save_Lightf(GLenum light, GLenum pname, GLfloat param)
2654 parray[1] = parray[2] = parray[3] = 0.0F;
2655 save_Lightfv(light, pname, parray);
2659 static void GLAPIENTRY
2660 save_Lightiv(GLenum light, GLenum pname, const GLint *params)
2667 fparam[0] = INT_TO_FLOAT(params[0]);
2668 fparam[1] = INT_TO_FLOAT(params[1]);
2669 fparam[2] = INT_TO_FLOAT(params[2]);
2670 fparam[3] = INT_TO_FLOAT(params[3]);
2673 fparam[0] = (GLfloat) params[0];
2674 fparam[1] = (GLfloat) params[1];
2675 fparam[2] = (GLfloat) params[2];
2676 fparam[3] = (GLfloat) params[3];
2678 case GL_SPOT_DIRECTION:
2679 fparam[0] = (GLfloat) params[0];
2680 fparam[1] = (GLfloat) params[1];
2681 fparam[2] = (GLfloat) params[2];
2683 case GL_SPOT_EXPONENT:
2684 case GL_SPOT_CUTOFF:
2685 case GL_CONSTANT_ATTENUATION:
2686 case GL_LINEAR_ATTENUATION:
2687 case GL_QUADRATIC_ATTENUATION:
2688 fparam[0] = (GLfloat) params[0];
2691 /* error will be caught later in gl_Lightfv */
2694 save_Lightfv(light, pname, fparam);
2698 static void GLAPIENTRY
2699 save_Lighti(GLenum light, GLenum pname, GLint param)
2703 parray[1] = parray[2] = parray[3] = 0;
2704 save_Lightiv(light, pname, parray);
2708 static void GLAPIENTRY
2709 save_LightModelfv(GLenum pname, const GLfloat *params)
2711 GET_CURRENT_CONTEXT(ctx);
2713 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2714 n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5);
2722 if (ctx->ExecuteFlag) {
2723 CALL_LightModelfv(ctx->Exec, (pname, params));
2728 static void GLAPIENTRY
2729 save_LightModelf(GLenum pname, GLfloat param)
2733 parray[1] = parray[2] = parray[3] = 0.0F;
2734 save_LightModelfv(pname, parray);
2738 static void GLAPIENTRY
2739 save_LightModeliv(GLenum pname, const GLint *params)
2743 case GL_LIGHT_MODEL_AMBIENT:
2744 fparam[0] = INT_TO_FLOAT(params[0]);
2745 fparam[1] = INT_TO_FLOAT(params[1]);
2746 fparam[2] = INT_TO_FLOAT(params[2]);
2747 fparam[3] = INT_TO_FLOAT(params[3]);
2749 case GL_LIGHT_MODEL_LOCAL_VIEWER:
2750 case GL_LIGHT_MODEL_TWO_SIDE:
2751 case GL_LIGHT_MODEL_COLOR_CONTROL:
2752 fparam[0] = (GLfloat) params[0];
2758 /* Error will be caught later in gl_LightModelfv */
2759 ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
2761 save_LightModelfv(pname, fparam);
2765 static void GLAPIENTRY
2766 save_LightModeli(GLenum pname, GLint param)
2770 parray[1] = parray[2] = parray[3] = 0;
2771 save_LightModeliv(pname, parray);
2775 static void GLAPIENTRY
2776 save_LineStipple(GLint factor, GLushort pattern)
2778 GET_CURRENT_CONTEXT(ctx);
2780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2781 n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2);
2786 if (ctx->ExecuteFlag) {
2787 CALL_LineStipple(ctx->Exec, (factor, pattern));
2792 static void GLAPIENTRY
2793 save_LineWidth(GLfloat width)
2795 GET_CURRENT_CONTEXT(ctx);
2797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2798 n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1);
2802 if (ctx->ExecuteFlag) {
2803 CALL_LineWidth(ctx->Exec, (width));
2808 static void GLAPIENTRY
2809 save_ListBase(GLuint base)
2811 GET_CURRENT_CONTEXT(ctx);
2813 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2814 n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1);
2818 if (ctx->ExecuteFlag) {
2819 CALL_ListBase(ctx->Exec, (base));
2824 static void GLAPIENTRY
2825 save_LoadIdentity(void)
2827 GET_CURRENT_CONTEXT(ctx);
2828 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2829 (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0);
2830 if (ctx->ExecuteFlag) {
2831 CALL_LoadIdentity(ctx->Exec, ());
2836 static void GLAPIENTRY
2837 save_LoadMatrixf(const GLfloat * m)
2839 GET_CURRENT_CONTEXT(ctx);
2841 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2842 n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16);
2845 for (i = 0; i < 16; i++) {
2849 if (ctx->ExecuteFlag) {
2850 CALL_LoadMatrixf(ctx->Exec, (m));
2855 static void GLAPIENTRY
2856 save_LoadMatrixd(const GLdouble * m)
2860 for (i = 0; i < 16; i++) {
2861 f[i] = (GLfloat) m[i];
2863 save_LoadMatrixf(f);
2867 static void GLAPIENTRY
2868 save_LoadName(GLuint name)
2870 GET_CURRENT_CONTEXT(ctx);
2872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2873 n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1);
2877 if (ctx->ExecuteFlag) {
2878 CALL_LoadName(ctx->Exec, (name));
2883 static void GLAPIENTRY
2884 save_LogicOp(GLenum opcode)
2886 GET_CURRENT_CONTEXT(ctx);
2888 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2889 n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1);
2893 if (ctx->ExecuteFlag) {
2894 CALL_LogicOp(ctx->Exec, (opcode));
2899 static void GLAPIENTRY
2900 save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
2901 GLint order, const GLdouble * points)
2903 GET_CURRENT_CONTEXT(ctx);
2905 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2906 n = alloc_instruction(ctx, OPCODE_MAP1, 6);
2908 GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points);
2910 n[2].f = (GLfloat) u1;
2911 n[3].f = (GLfloat) u2;
2912 n[4].i = _mesa_evaluator_components(target); /* stride */
2914 n[6].data = (void *) pnts;
2916 if (ctx->ExecuteFlag) {
2917 CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points));
2921 static void GLAPIENTRY
2922 save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
2923 GLint order, const GLfloat * points)
2925 GET_CURRENT_CONTEXT(ctx);
2927 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2928 n = alloc_instruction(ctx, OPCODE_MAP1, 6);
2930 GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points);
2934 n[4].i = _mesa_evaluator_components(target); /* stride */
2936 n[6].data = (void *) pnts;
2938 if (ctx->ExecuteFlag) {
2939 CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points));
2944 static void GLAPIENTRY
2945 save_Map2d(GLenum target,
2946 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
2947 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
2948 const GLdouble * points)
2950 GET_CURRENT_CONTEXT(ctx);
2952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2953 n = alloc_instruction(ctx, OPCODE_MAP2, 10);
2955 GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
2956 vstride, vorder, points);
2958 n[2].f = (GLfloat) u1;
2959 n[3].f = (GLfloat) u2;
2960 n[4].f = (GLfloat) v1;
2961 n[5].f = (GLfloat) v2;
2962 /* XXX verify these strides are correct */
2963 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
2964 n[7].i = _mesa_evaluator_components(target); /*vstride */
2967 n[10].data = (void *) pnts;
2969 if (ctx->ExecuteFlag) {
2970 CALL_Map2d(ctx->Exec, (target,
2971 u1, u2, ustride, uorder,
2972 v1, v2, vstride, vorder, points));
2977 static void GLAPIENTRY
2978 save_Map2f(GLenum target,
2979 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
2980 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
2981 const GLfloat * points)
2983 GET_CURRENT_CONTEXT(ctx);
2985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2986 n = alloc_instruction(ctx, OPCODE_MAP2, 10);
2988 GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
2989 vstride, vorder, points);
2995 /* XXX verify these strides are correct */
2996 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
2997 n[7].i = _mesa_evaluator_components(target); /*vstride */
3000 n[10].data = (void *) pnts;
3002 if (ctx->ExecuteFlag) {
3003 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
3004 v1, v2, vstride, vorder, points));
3009 static void GLAPIENTRY
3010 save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2)
3012 GET_CURRENT_CONTEXT(ctx);
3014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3015 n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3);
3021 if (ctx->ExecuteFlag) {
3022 CALL_MapGrid1f(ctx->Exec, (un, u1, u2));
3027 static void GLAPIENTRY
3028 save_MapGrid1d(GLint un, GLdouble u1, GLdouble u2)
3030 save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
3034 static void GLAPIENTRY
3035 save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2,
3036 GLint vn, GLfloat v1, GLfloat v2)
3038 GET_CURRENT_CONTEXT(ctx);
3040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3041 n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6);
3050 if (ctx->ExecuteFlag) {
3051 CALL_MapGrid2f(ctx->Exec, (un, u1, u2, vn, v1, v2));
3057 static void GLAPIENTRY
3058 save_MapGrid2d(GLint un, GLdouble u1, GLdouble u2,
3059 GLint vn, GLdouble v1, GLdouble v2)
3061 save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
3062 vn, (GLfloat) v1, (GLfloat) v2);
3066 static void GLAPIENTRY
3067 save_MatrixMode(GLenum mode)
3069 GET_CURRENT_CONTEXT(ctx);
3071 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3072 n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1);
3076 if (ctx->ExecuteFlag) {
3077 CALL_MatrixMode(ctx->Exec, (mode));
3082 static void GLAPIENTRY
3083 save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
3085 GET_CURRENT_CONTEXT(ctx);
3088 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3089 n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3);
3092 n[2].e = internalFormat;
3095 if (ctx->ExecuteFlag) {
3096 CALL_Minmax(ctx->Exec, (target, internalFormat, sink));
3101 static void GLAPIENTRY
3102 save_MultMatrixf(const GLfloat * m)
3104 GET_CURRENT_CONTEXT(ctx);
3106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3107 n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16);
3110 for (i = 0; i < 16; i++) {
3114 if (ctx->ExecuteFlag) {
3115 CALL_MultMatrixf(ctx->Exec, (m));
3120 static void GLAPIENTRY
3121 save_MultMatrixd(const GLdouble * m)
3125 for (i = 0; i < 16; i++) {
3126 f[i] = (GLfloat) m[i];
3128 save_MultMatrixf(f);
3132 static void GLAPIENTRY
3133 save_NewList(GLuint name, GLenum mode)
3135 GET_CURRENT_CONTEXT(ctx);
3136 /* It's an error to call this function while building a display list */
3137 _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
3144 static void GLAPIENTRY
3145 save_Ortho(GLdouble left, GLdouble right,
3146 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
3148 GET_CURRENT_CONTEXT(ctx);
3150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3151 n = alloc_instruction(ctx, OPCODE_ORTHO, 6);
3153 n[1].f = (GLfloat) left;
3154 n[2].f = (GLfloat) right;
3155 n[3].f = (GLfloat) bottom;
3156 n[4].f = (GLfloat) top;
3157 n[5].f = (GLfloat) nearval;
3158 n[6].f = (GLfloat) farval;
3160 if (ctx->ExecuteFlag) {
3161 CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval));
3166 static void GLAPIENTRY
3167 save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
3169 GET_CURRENT_CONTEXT(ctx);
3171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3172 n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3);
3176 n[3].data = malloc(mapsize * sizeof(GLfloat));
3177 memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat));
3179 if (ctx->ExecuteFlag) {
3180 CALL_PixelMapfv(ctx->Exec, (map, mapsize, values));
3185 static void GLAPIENTRY
3186 save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
3188 GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
3190 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
3191 for (i = 0; i < mapsize; i++) {
3192 fvalues[i] = (GLfloat) values[i];
3196 for (i = 0; i < mapsize; i++) {
3197 fvalues[i] = UINT_TO_FLOAT(values[i]);
3200 save_PixelMapfv(map, mapsize, fvalues);
3204 static void GLAPIENTRY
3205 save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
3207 GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
3209 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
3210 for (i = 0; i < mapsize; i++) {
3211 fvalues[i] = (GLfloat) values[i];
3215 for (i = 0; i < mapsize; i++) {
3216 fvalues[i] = USHORT_TO_FLOAT(values[i]);
3219 save_PixelMapfv(map, mapsize, fvalues);
3223 static void GLAPIENTRY
3224 save_PixelTransferf(GLenum pname, GLfloat param)
3226 GET_CURRENT_CONTEXT(ctx);
3228 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3229 n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2);
3234 if (ctx->ExecuteFlag) {
3235 CALL_PixelTransferf(ctx->Exec, (pname, param));
3240 static void GLAPIENTRY
3241 save_PixelTransferi(GLenum pname, GLint param)
3243 save_PixelTransferf(pname, (GLfloat) param);
3247 static void GLAPIENTRY
3248 save_PixelZoom(GLfloat xfactor, GLfloat yfactor)
3250 GET_CURRENT_CONTEXT(ctx);
3252 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3253 n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2);
3258 if (ctx->ExecuteFlag) {
3259 CALL_PixelZoom(ctx->Exec, (xfactor, yfactor));
3264 static void GLAPIENTRY
3265 save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
3267 GET_CURRENT_CONTEXT(ctx);
3269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3270 n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4);
3277 if (ctx->ExecuteFlag) {
3278 CALL_PointParameterfvEXT(ctx->Exec, (pname, params));
3283 static void GLAPIENTRY
3284 save_PointParameterfEXT(GLenum pname, GLfloat param)
3288 parray[1] = parray[2] = 0.0F;
3289 save_PointParameterfvEXT(pname, parray);
3292 static void GLAPIENTRY
3293 save_PointParameteriNV(GLenum pname, GLint param)
3296 parray[0] = (GLfloat) param;
3297 parray[1] = parray[2] = 0.0F;
3298 save_PointParameterfvEXT(pname, parray);
3301 static void GLAPIENTRY
3302 save_PointParameterivNV(GLenum pname, const GLint * param)
3305 parray[0] = (GLfloat) param[0];
3306 parray[1] = parray[2] = 0.0F;
3307 save_PointParameterfvEXT(pname, parray);
3311 static void GLAPIENTRY
3312 save_PointSize(GLfloat size)
3314 GET_CURRENT_CONTEXT(ctx);
3316 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3317 n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1);
3321 if (ctx->ExecuteFlag) {
3322 CALL_PointSize(ctx->Exec, (size));
3327 static void GLAPIENTRY
3328 save_PolygonMode(GLenum face, GLenum mode)
3330 GET_CURRENT_CONTEXT(ctx);
3332 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3333 n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2);
3338 if (ctx->ExecuteFlag) {
3339 CALL_PolygonMode(ctx->Exec, (face, mode));
3344 static void GLAPIENTRY
3345 save_PolygonStipple(const GLubyte * pattern)
3347 GET_CURRENT_CONTEXT(ctx);
3350 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3352 n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1);
3354 n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
3355 pattern, &ctx->Unpack);
3357 if (ctx->ExecuteFlag) {
3358 CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
3363 static void GLAPIENTRY
3364 save_PolygonOffset(GLfloat factor, GLfloat units)
3366 GET_CURRENT_CONTEXT(ctx);
3368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3369 n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2);
3374 if (ctx->ExecuteFlag) {
3375 CALL_PolygonOffset(ctx->Exec, (factor, units));
3380 static void GLAPIENTRY
3381 save_PolygonOffsetEXT(GLfloat factor, GLfloat bias)
3383 GET_CURRENT_CONTEXT(ctx);
3384 /* XXX mult by DepthMaxF here??? */
3385 save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias);
3389 static void GLAPIENTRY
3390 save_PopAttrib(void)
3392 GET_CURRENT_CONTEXT(ctx);
3393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3394 (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0);
3395 if (ctx->ExecuteFlag) {
3396 CALL_PopAttrib(ctx->Exec, ());
3401 static void GLAPIENTRY
3402 save_PopMatrix(void)
3404 GET_CURRENT_CONTEXT(ctx);
3405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3406 (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0);
3407 if (ctx->ExecuteFlag) {
3408 CALL_PopMatrix(ctx->Exec, ());
3413 static void GLAPIENTRY
3416 GET_CURRENT_CONTEXT(ctx);
3417 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3418 (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0);
3419 if (ctx->ExecuteFlag) {
3420 CALL_PopName(ctx->Exec, ());
3425 static void GLAPIENTRY
3426 save_PrioritizeTextures(GLsizei num, const GLuint * textures,
3427 const GLclampf * priorities)
3429 GET_CURRENT_CONTEXT(ctx);
3431 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3433 for (i = 0; i < num; i++) {
3435 n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2);
3437 n[1].ui = textures[i];
3438 n[2].f = priorities[i];
3441 if (ctx->ExecuteFlag) {
3442 CALL_PrioritizeTextures(ctx->Exec, (num, textures, priorities));
3447 static void GLAPIENTRY
3448 save_PushAttrib(GLbitfield mask)
3450 GET_CURRENT_CONTEXT(ctx);
3452 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3453 n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1);
3457 if (ctx->ExecuteFlag) {
3458 CALL_PushAttrib(ctx->Exec, (mask));
3463 static void GLAPIENTRY
3464 save_PushMatrix(void)
3466 GET_CURRENT_CONTEXT(ctx);
3467 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3468 (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0);
3469 if (ctx->ExecuteFlag) {
3470 CALL_PushMatrix(ctx->Exec, ());
3475 static void GLAPIENTRY
3476 save_PushName(GLuint name)
3478 GET_CURRENT_CONTEXT(ctx);
3480 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3481 n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1);
3485 if (ctx->ExecuteFlag) {
3486 CALL_PushName(ctx->Exec, (name));
3491 static void GLAPIENTRY
3492 save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3494 GET_CURRENT_CONTEXT(ctx);
3496 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3497 n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4);
3504 if (ctx->ExecuteFlag) {
3505 CALL_RasterPos4f(ctx->Exec, (x, y, z, w));
3509 static void GLAPIENTRY
3510 save_RasterPos2d(GLdouble x, GLdouble y)
3512 save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
3515 static void GLAPIENTRY
3516 save_RasterPos2f(GLfloat x, GLfloat y)
3518 save_RasterPos4f(x, y, 0.0F, 1.0F);
3521 static void GLAPIENTRY
3522 save_RasterPos2i(GLint x, GLint y)
3524 save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
3527 static void GLAPIENTRY
3528 save_RasterPos2s(GLshort x, GLshort y)
3530 save_RasterPos4f(x, y, 0.0F, 1.0F);
3533 static void GLAPIENTRY
3534 save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
3536 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
3539 static void GLAPIENTRY
3540 save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
3542 save_RasterPos4f(x, y, z, 1.0F);
3545 static void GLAPIENTRY
3546 save_RasterPos3i(GLint x, GLint y, GLint z)
3548 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
3551 static void GLAPIENTRY
3552 save_RasterPos3s(GLshort x, GLshort y, GLshort z)
3554 save_RasterPos4f(x, y, z, 1.0F);
3557 static void GLAPIENTRY
3558 save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3560 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
3563 static void GLAPIENTRY
3564 save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
3566 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
3569 static void GLAPIENTRY
3570 save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
3572 save_RasterPos4f(x, y, z, w);
3575 static void GLAPIENTRY
3576 save_RasterPos2dv(const GLdouble * v)
3578 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
3581 static void GLAPIENTRY
3582 save_RasterPos2fv(const GLfloat * v)
3584 save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
3587 static void GLAPIENTRY
3588 save_RasterPos2iv(const GLint * v)
3590 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
3593 static void GLAPIENTRY
3594 save_RasterPos2sv(const GLshort * v)
3596 save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
3599 static void GLAPIENTRY
3600 save_RasterPos3dv(const GLdouble * v)
3602 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
3605 static void GLAPIENTRY
3606 save_RasterPos3fv(const GLfloat * v)
3608 save_RasterPos4f(v[0], v[1], v[2], 1.0F);
3611 static void GLAPIENTRY
3612 save_RasterPos3iv(const GLint * v)
3614 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
3617 static void GLAPIENTRY
3618 save_RasterPos3sv(const GLshort * v)
3620 save_RasterPos4f(v[0], v[1], v[2], 1.0F);
3623 static void GLAPIENTRY
3624 save_RasterPos4dv(const GLdouble * v)
3626 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
3627 (GLfloat) v[2], (GLfloat) v[3]);
3630 static void GLAPIENTRY
3631 save_RasterPos4fv(const GLfloat * v)
3633 save_RasterPos4f(v[0], v[1], v[2], v[3]);
3636 static void GLAPIENTRY
3637 save_RasterPos4iv(const GLint * v)
3639 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
3640 (GLfloat) v[2], (GLfloat) v[3]);
3643 static void GLAPIENTRY
3644 save_RasterPos4sv(const GLshort * v)
3646 save_RasterPos4f(v[0], v[1], v[2], v[3]);
3650 static void GLAPIENTRY
3651 save_PassThrough(GLfloat token)
3653 GET_CURRENT_CONTEXT(ctx);
3655 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3656 n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1);
3660 if (ctx->ExecuteFlag) {
3661 CALL_PassThrough(ctx->Exec, (token));
3666 static void GLAPIENTRY
3667 save_ReadBuffer(GLenum mode)
3669 GET_CURRENT_CONTEXT(ctx);
3671 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3672 n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1);
3676 if (ctx->ExecuteFlag) {
3677 CALL_ReadBuffer(ctx->Exec, (mode));
3682 static void GLAPIENTRY
3683 save_ResetHistogram(GLenum target)
3685 GET_CURRENT_CONTEXT(ctx);
3687 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3688 n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1);
3692 if (ctx->ExecuteFlag) {
3693 CALL_ResetHistogram(ctx->Exec, (target));
3698 static void GLAPIENTRY
3699 save_ResetMinmax(GLenum target)
3701 GET_CURRENT_CONTEXT(ctx);
3703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3704 n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1);
3708 if (ctx->ExecuteFlag) {
3709 CALL_ResetMinmax(ctx->Exec, (target));
3714 static void GLAPIENTRY
3715 save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
3717 GET_CURRENT_CONTEXT(ctx);
3719 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3720 n = alloc_instruction(ctx, OPCODE_ROTATE, 4);
3727 if (ctx->ExecuteFlag) {
3728 CALL_Rotatef(ctx->Exec, (angle, x, y, z));
3733 static void GLAPIENTRY
3734 save_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
3736 save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
3740 static void GLAPIENTRY
3741 save_Scalef(GLfloat x, GLfloat y, GLfloat z)
3743 GET_CURRENT_CONTEXT(ctx);
3745 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3746 n = alloc_instruction(ctx, OPCODE_SCALE, 3);
3752 if (ctx->ExecuteFlag) {
3753 CALL_Scalef(ctx->Exec, (x, y, z));
3758 static void GLAPIENTRY
3759 save_Scaled(GLdouble x, GLdouble y, GLdouble z)
3761 save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
3765 static void GLAPIENTRY
3766 save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
3768 GET_CURRENT_CONTEXT(ctx);
3770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3771 n = alloc_instruction(ctx, OPCODE_SCISSOR, 4);
3778 if (ctx->ExecuteFlag) {
3779 CALL_Scissor(ctx->Exec, (x, y, width, height));
3784 static void GLAPIENTRY
3785 save_ShadeModel(GLenum mode)
3787 GET_CURRENT_CONTEXT(ctx);
3789 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx);
3791 if (ctx->ExecuteFlag) {
3792 CALL_ShadeModel(ctx->Exec, (mode));
3795 if (ctx->ListState.Current.ShadeModel == mode)
3798 SAVE_FLUSH_VERTICES(ctx);
3800 /* Only save the value if we know the statechange will take effect:
3802 if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END)
3803 ctx->ListState.Current.ShadeModel = mode;
3805 n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1);
3812 static void GLAPIENTRY
3813 save_StencilFunc(GLenum func, GLint ref, GLuint mask)
3815 GET_CURRENT_CONTEXT(ctx);
3817 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3818 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3);
3824 if (ctx->ExecuteFlag) {
3825 CALL_StencilFunc(ctx->Exec, (func, ref, mask));
3830 static void GLAPIENTRY
3831 save_StencilMask(GLuint mask)
3833 GET_CURRENT_CONTEXT(ctx);
3835 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3836 n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1);
3840 if (ctx->ExecuteFlag) {
3841 CALL_StencilMask(ctx->Exec, (mask));
3846 static void GLAPIENTRY
3847 save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
3849 GET_CURRENT_CONTEXT(ctx);
3851 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3852 n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3);
3858 if (ctx->ExecuteFlag) {
3859 CALL_StencilOp(ctx->Exec, (fail, zfail, zpass));
3864 static void GLAPIENTRY
3865 save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
3867 GET_CURRENT_CONTEXT(ctx);
3869 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3870 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3877 if (ctx->ExecuteFlag) {
3878 CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask));
3883 static void GLAPIENTRY
3884 save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref,
3887 GET_CURRENT_CONTEXT(ctx);
3889 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3891 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3899 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3906 if (ctx->ExecuteFlag) {
3907 CALL_StencilFuncSeparate(ctx->Exec, (GL_FRONT, frontfunc, ref, mask));
3908 CALL_StencilFuncSeparate(ctx->Exec, (GL_BACK, backfunc, ref, mask));
3913 static void GLAPIENTRY
3914 save_StencilMaskSeparate(GLenum face, GLuint mask)
3916 GET_CURRENT_CONTEXT(ctx);
3918 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3919 n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2);
3924 if (ctx->ExecuteFlag) {
3925 CALL_StencilMaskSeparate(ctx->Exec, (face, mask));
3930 static void GLAPIENTRY
3931 save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
3933 GET_CURRENT_CONTEXT(ctx);
3935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3936 n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4);
3943 if (ctx->ExecuteFlag) {
3944 CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass));
3949 static void GLAPIENTRY
3950 save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
3952 GET_CURRENT_CONTEXT(ctx);
3954 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3955 n = alloc_instruction(ctx, OPCODE_TEXENV, 6);
3959 if (pname == GL_TEXTURE_ENV_COLOR) {
3967 n[4].f = n[5].f = n[6].f = 0.0F;
3970 if (ctx->ExecuteFlag) {
3971 CALL_TexEnvfv(ctx->Exec, (target, pname, params));
3976 static void GLAPIENTRY
3977 save_TexEnvf(GLenum target, GLenum pname, GLfloat param)
3980 parray[0] = (GLfloat) param;
3981 parray[1] = parray[2] = parray[3] = 0.0F;
3982 save_TexEnvfv(target, pname, parray);
3986 static void GLAPIENTRY
3987 save_TexEnvi(GLenum target, GLenum pname, GLint param)
3990 p[0] = (GLfloat) param;
3991 p[1] = p[2] = p[3] = 0.0F;
3992 save_TexEnvfv(target, pname, p);
3996 static void GLAPIENTRY
3997 save_TexEnviv(GLenum target, GLenum pname, const GLint * param)
4000 if (pname == GL_TEXTURE_ENV_COLOR) {
4001 p[0] = INT_TO_FLOAT(param[0]);
4002 p[1] = INT_TO_FLOAT(param[1]);
4003 p[2] = INT_TO_FLOAT(param[2]);
4004 p[3] = INT_TO_FLOAT(param[3]);
4007 p[0] = (GLfloat) param[0];
4008 p[1] = p[2] = p[3] = 0.0F;
4010 save_TexEnvfv(target, pname, p);
4014 static void GLAPIENTRY
4015 save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
4017 GET_CURRENT_CONTEXT(ctx);
4019 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4020 n = alloc_instruction(ctx, OPCODE_TEXGEN, 6);
4029 if (ctx->ExecuteFlag) {
4030 CALL_TexGenfv(ctx->Exec, (coord, pname, params));
4035 static void GLAPIENTRY
4036 save_TexGeniv(GLenum coord, GLenum pname, const GLint *params)
4039 p[0] = (GLfloat) params[0];
4040 p[1] = (GLfloat) params[1];
4041 p[2] = (GLfloat) params[2];
4042 p[3] = (GLfloat) params[3];
4043 save_TexGenfv(coord, pname, p);
4047 static void GLAPIENTRY
4048 save_TexGend(GLenum coord, GLenum pname, GLdouble param)
4051 parray[0] = (GLfloat) param;
4052 parray[1] = parray[2] = parray[3] = 0.0F;
4053 save_TexGenfv(coord, pname, parray);
4057 static void GLAPIENTRY
4058 save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params)
4061 p[0] = (GLfloat) params[0];
4062 p[1] = (GLfloat) params[1];
4063 p[2] = (GLfloat) params[2];
4064 p[3] = (GLfloat) params[3];
4065 save_TexGenfv(coord, pname, p);
4069 static void GLAPIENTRY
4070 save_TexGenf(GLenum coord, GLenum pname, GLfloat param)
4074 parray[1] = parray[2] = parray[3] = 0.0F;
4075 save_TexGenfv(coord, pname, parray);
4079 static void GLAPIENTRY
4080 save_TexGeni(GLenum coord, GLenum pname, GLint param)
4084 parray[1] = parray[2] = parray[3] = 0;
4085 save_TexGeniv(coord, pname, parray);
4089 static void GLAPIENTRY
4090 save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
4092 GET_CURRENT_CONTEXT(ctx);
4094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4095 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6);
4104 if (ctx->ExecuteFlag) {
4105 CALL_TexParameterfv(ctx->Exec, (target, pname, params));
4110 static void GLAPIENTRY
4111 save_TexParameterf(GLenum target, GLenum pname, GLfloat param)
4115 parray[1] = parray[2] = parray[3] = 0.0F;
4116 save_TexParameterfv(target, pname, parray);
4120 static void GLAPIENTRY
4121 save_TexParameteri(GLenum target, GLenum pname, GLint param)
4124 fparam[0] = (GLfloat) param;
4125 fparam[1] = fparam[2] = fparam[3] = 0.0F;
4126 save_TexParameterfv(target, pname, fparam);
4130 static void GLAPIENTRY
4131 save_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
4134 fparam[0] = (GLfloat) params[0];
4135 fparam[1] = fparam[2] = fparam[3] = 0.0F;
4136 save_TexParameterfv(target, pname, fparam);
4140 static void GLAPIENTRY
4141 save_TexImage1D(GLenum target,
4142 GLint level, GLint components,
4143 GLsizei width, GLint border,
4144 GLenum format, GLenum type, const GLvoid * pixels)
4146 GET_CURRENT_CONTEXT(ctx);
4147 if (target == GL_PROXY_TEXTURE_1D) {
4148 /* don't compile, execute immediately */
4149 CALL_TexImage1D(ctx->Exec, (target, level, components, width,
4150 border, format, type, pixels));
4154 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4155 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8);
4159 n[3].i = components;
4160 n[4].i = (GLint) width;
4164 n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type,
4165 pixels, &ctx->Unpack);
4167 if (ctx->ExecuteFlag) {
4168 CALL_TexImage1D(ctx->Exec, (target, level, components, width,
4169 border, format, type, pixels));
4175 static void GLAPIENTRY
4176 save_TexImage2D(GLenum target,
4177 GLint level, GLint components,
4178 GLsizei width, GLsizei height, GLint border,
4179 GLenum format, GLenum type, const GLvoid * pixels)
4181 GET_CURRENT_CONTEXT(ctx);
4182 if (target == GL_PROXY_TEXTURE_2D) {
4183 /* don't compile, execute immediately */
4184 CALL_TexImage2D(ctx->Exec, (target, level, components, width,
4185 height, border, format, type, pixels));
4189 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4190 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9);
4194 n[3].i = components;
4195 n[4].i = (GLint) width;
4196 n[5].i = (GLint) height;
4200 n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
4201 pixels, &ctx->Unpack);
4203 if (ctx->ExecuteFlag) {
4204 CALL_TexImage2D(ctx->Exec, (target, level, components, width,
4205 height, border, format, type, pixels));
4211 static void GLAPIENTRY
4212 save_TexImage3D(GLenum target,
4213 GLint level, GLint internalFormat,
4214 GLsizei width, GLsizei height, GLsizei depth,
4216 GLenum format, GLenum type, const GLvoid * pixels)
4218 GET_CURRENT_CONTEXT(ctx);
4219 if (target == GL_PROXY_TEXTURE_3D) {
4220 /* don't compile, execute immediately */
4221 CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
4222 height, depth, border, format, type,
4227 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4228 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10);
4232 n[3].i = (GLint) internalFormat;
4233 n[4].i = (GLint) width;
4234 n[5].i = (GLint) height;
4235 n[6].i = (GLint) depth;
4239 n[10].data = unpack_image(ctx, 3, width, height, depth, format, type,
4240 pixels, &ctx->Unpack);
4242 if (ctx->ExecuteFlag) {
4243 CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
4244 height, depth, border, format, type,
4251 static void GLAPIENTRY
4252 save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
4253 GLsizei width, GLenum format, GLenum type,
4254 const GLvoid * pixels)
4256 GET_CURRENT_CONTEXT(ctx);
4259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4261 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
4266 n[4].i = (GLint) width;
4269 n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type,
4270 pixels, &ctx->Unpack);
4272 if (ctx->ExecuteFlag) {
4273 CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
4274 format, type, pixels));
4279 static void GLAPIENTRY
4280 save_TexSubImage2D(GLenum target, GLint level,
4281 GLint xoffset, GLint yoffset,
4282 GLsizei width, GLsizei height,
4283 GLenum format, GLenum type, const GLvoid * pixels)
4285 GET_CURRENT_CONTEXT(ctx);
4288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4290 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
4296 n[5].i = (GLint) width;
4297 n[6].i = (GLint) height;
4300 n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
4301 pixels, &ctx->Unpack);
4303 if (ctx->ExecuteFlag) {
4304 CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
4305 width, height, format, type, pixels));
4310 static void GLAPIENTRY
4311 save_TexSubImage3D(GLenum target, GLint level,
4312 GLint xoffset, GLint yoffset, GLint zoffset,
4313 GLsizei width, GLsizei height, GLsizei depth,
4314 GLenum format, GLenum type, const GLvoid * pixels)
4316 GET_CURRENT_CONTEXT(ctx);
4319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4321 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
4328 n[6].i = (GLint) width;
4329 n[7].i = (GLint) height;
4330 n[8].i = (GLint) depth;
4333 n[11].data = unpack_image(ctx, 3, width, height, depth, format, type,
4334 pixels, &ctx->Unpack);
4336 if (ctx->ExecuteFlag) {
4337 CALL_TexSubImage3D(ctx->Exec, (target, level,
4338 xoffset, yoffset, zoffset,
4339 width, height, depth, format, type,
4345 static void GLAPIENTRY
4346 save_Translatef(GLfloat x, GLfloat y, GLfloat z)
4348 GET_CURRENT_CONTEXT(ctx);
4350 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4351 n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3);
4357 if (ctx->ExecuteFlag) {
4358 CALL_Translatef(ctx->Exec, (x, y, z));
4363 static void GLAPIENTRY
4364 save_Translated(GLdouble x, GLdouble y, GLdouble z)
4366 save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
4371 static void GLAPIENTRY
4372 save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
4374 GET_CURRENT_CONTEXT(ctx);
4376 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4377 n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4);
4381 n[3].i = (GLint) width;
4382 n[4].i = (GLint) height;
4384 if (ctx->ExecuteFlag) {
4385 CALL_Viewport(ctx->Exec, (x, y, width, height));
4390 static void GLAPIENTRY
4391 save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4393 GET_CURRENT_CONTEXT(ctx);
4395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4396 n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4);
4403 if (ctx->ExecuteFlag) {
4404 CALL_WindowPos4fMESA(ctx->Exec, (x, y, z, w));
4408 static void GLAPIENTRY
4409 save_WindowPos2dMESA(GLdouble x, GLdouble y)
4411 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
4414 static void GLAPIENTRY
4415 save_WindowPos2fMESA(GLfloat x, GLfloat y)
4417 save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
4420 static void GLAPIENTRY
4421 save_WindowPos2iMESA(GLint x, GLint y)
4423 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
4426 static void GLAPIENTRY
4427 save_WindowPos2sMESA(GLshort x, GLshort y)
4429 save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
4432 static void GLAPIENTRY
4433 save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
4435 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
4438 static void GLAPIENTRY
4439 save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
4441 save_WindowPos4fMESA(x, y, z, 1.0F);
4444 static void GLAPIENTRY
4445 save_WindowPos3iMESA(GLint x, GLint y, GLint z)
4447 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
4450 static void GLAPIENTRY
4451 save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
4453 save_WindowPos4fMESA(x, y, z, 1.0F);
4456 static void GLAPIENTRY
4457 save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4459 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
4462 static void GLAPIENTRY
4463 save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
4465 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
4468 static void GLAPIENTRY
4469 save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
4471 save_WindowPos4fMESA(x, y, z, w);
4474 static void GLAPIENTRY
4475 save_WindowPos2dvMESA(const GLdouble * v)
4477 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
4480 static void GLAPIENTRY
4481 save_WindowPos2fvMESA(const GLfloat * v)
4483 save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
4486 static void GLAPIENTRY
4487 save_WindowPos2ivMESA(const GLint * v)
4489 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
4492 static void GLAPIENTRY
4493 save_WindowPos2svMESA(const GLshort * v)
4495 save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
4498 static void GLAPIENTRY
4499 save_WindowPos3dvMESA(const GLdouble * v)
4501 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
4504 static void GLAPIENTRY
4505 save_WindowPos3fvMESA(const GLfloat * v)
4507 save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
4510 static void GLAPIENTRY
4511 save_WindowPos3ivMESA(const GLint * v)
4513 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
4516 static void GLAPIENTRY
4517 save_WindowPos3svMESA(const GLshort * v)
4519 save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
4522 static void GLAPIENTRY
4523 save_WindowPos4dvMESA(const GLdouble * v)
4525 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
4526 (GLfloat) v[2], (GLfloat) v[3]);
4529 static void GLAPIENTRY
4530 save_WindowPos4fvMESA(const GLfloat * v)
4532 save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
4535 static void GLAPIENTRY
4536 save_WindowPos4ivMESA(const GLint * v)
4538 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
4539 (GLfloat) v[2], (GLfloat) v[3]);
4542 static void GLAPIENTRY
4543 save_WindowPos4svMESA(const GLshort * v)
4545 save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
4550 /* GL_ARB_multitexture */
4551 static void GLAPIENTRY
4552 save_ActiveTextureARB(GLenum target)
4554 GET_CURRENT_CONTEXT(ctx);
4556 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4557 n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1);
4561 if (ctx->ExecuteFlag) {
4562 CALL_ActiveTextureARB(ctx->Exec, (target));
4567 /* GL_ARB_transpose_matrix */
4569 static void GLAPIENTRY
4570 save_LoadTransposeMatrixdARB(const GLdouble m[16])
4573 _math_transposefd(tm, m);
4574 save_LoadMatrixf(tm);
4578 static void GLAPIENTRY
4579 save_LoadTransposeMatrixfARB(const GLfloat m[16])
4582 _math_transposef(tm, m);
4583 save_LoadMatrixf(tm);
4587 static void GLAPIENTRY
4588 save_MultTransposeMatrixdARB(const GLdouble m[16])
4591 _math_transposefd(tm, m);
4592 save_MultMatrixf(tm);
4596 static void GLAPIENTRY
4597 save_MultTransposeMatrixfARB(const GLfloat m[16])
4600 _math_transposef(tm, m);
4601 save_MultMatrixf(tm);
4604 static GLvoid *copy_data(const GLvoid *data, GLsizei size, const char *func)
4606 GET_CURRENT_CONTEXT(ctx);
4612 image = malloc(size);
4614 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
4617 memcpy(image, data, size);
4623 /* GL_ARB_texture_compression */
4624 static void GLAPIENTRY
4625 save_CompressedTexImage1DARB(GLenum target, GLint level,
4626 GLenum internalFormat, GLsizei width,
4627 GLint border, GLsizei imageSize,
4628 const GLvoid * data)
4630 GET_CURRENT_CONTEXT(ctx);
4631 if (target == GL_PROXY_TEXTURE_1D) {
4632 /* don't compile, execute immediately */
4633 CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat,
4634 width, border, imageSize,
4639 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4641 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7);
4645 n[3].e = internalFormat;
4646 n[4].i = (GLint) width;
4649 n[7].data = copy_data(data, imageSize, "glCompressedTexImage1DARB");
4651 if (ctx->ExecuteFlag) {
4652 CALL_CompressedTexImage1DARB(ctx->Exec,
4653 (target, level, internalFormat, width,
4654 border, imageSize, data));
4660 static void GLAPIENTRY
4661 save_CompressedTexImage2DARB(GLenum target, GLint level,
4662 GLenum internalFormat, GLsizei width,
4663 GLsizei height, GLint border, GLsizei imageSize,
4664 const GLvoid * data)
4666 GET_CURRENT_CONTEXT(ctx);
4667 if (target == GL_PROXY_TEXTURE_2D) {
4668 /* don't compile, execute immediately */
4669 CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat,
4670 width, height, border,
4675 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4677 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8);
4681 n[3].e = internalFormat;
4682 n[4].i = (GLint) width;
4683 n[5].i = (GLint) height;
4686 n[8].data = copy_data(data, imageSize, "glCompressedTexImage2DARB");
4688 if (ctx->ExecuteFlag) {
4689 CALL_CompressedTexImage2DARB(ctx->Exec,
4690 (target, level, internalFormat, width,
4691 height, border, imageSize, data));
4697 static void GLAPIENTRY
4698 save_CompressedTexImage3DARB(GLenum target, GLint level,
4699 GLenum internalFormat, GLsizei width,
4700 GLsizei height, GLsizei depth, GLint border,
4701 GLsizei imageSize, const GLvoid * data)
4703 GET_CURRENT_CONTEXT(ctx);
4704 if (target == GL_PROXY_TEXTURE_3D) {
4705 /* don't compile, execute immediately */
4706 CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat,
4707 width, height, depth, border,
4712 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4714 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9);
4718 n[3].e = internalFormat;
4719 n[4].i = (GLint) width;
4720 n[5].i = (GLint) height;
4721 n[6].i = (GLint) depth;
4724 n[9].data = copy_data(data, imageSize, "glCompressedTexImage3DARB");
4726 if (ctx->ExecuteFlag) {
4727 CALL_CompressedTexImage3DARB(ctx->Exec,
4728 (target, level, internalFormat, width,
4729 height, depth, border, imageSize,
4736 static void GLAPIENTRY
4737 save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
4738 GLsizei width, GLenum format,
4739 GLsizei imageSize, const GLvoid * data)
4742 GET_CURRENT_CONTEXT(ctx);
4743 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4745 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7);
4750 n[4].i = (GLint) width;
4753 n[7].data = copy_data(data, imageSize, "glCompressedTexSubImage1DARB");
4755 if (ctx->ExecuteFlag) {
4756 CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset,
4757 width, format, imageSize,
4763 static void GLAPIENTRY
4764 save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
4765 GLint yoffset, GLsizei width, GLsizei height,
4766 GLenum format, GLsizei imageSize,
4767 const GLvoid * data)
4770 GET_CURRENT_CONTEXT(ctx);
4771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4773 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9);
4779 n[5].i = (GLint) width;
4780 n[6].i = (GLint) height;
4783 n[9].data = copy_data(data, imageSize, "glCompressedTexSubImage2DARB");
4785 if (ctx->ExecuteFlag) {
4786 CALL_CompressedTexSubImage2DARB(ctx->Exec,
4787 (target, level, xoffset, yoffset, width,
4788 height, format, imageSize, data));
4793 static void GLAPIENTRY
4794 save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
4795 GLint yoffset, GLint zoffset, GLsizei width,
4796 GLsizei height, GLsizei depth, GLenum format,
4797 GLsizei imageSize, const GLvoid * data)
4800 GET_CURRENT_CONTEXT(ctx);
4801 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4803 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11);
4810 n[6].i = (GLint) width;
4811 n[7].i = (GLint) height;
4812 n[8].i = (GLint) depth;
4814 n[10].i = imageSize;
4815 n[11].data = copy_data(data, imageSize, "glCompressedTexSubImage3DARB");
4817 if (ctx->ExecuteFlag) {
4818 CALL_CompressedTexSubImage3DARB(ctx->Exec,
4819 (target, level, xoffset, yoffset,
4820 zoffset, width, height, depth, format,
4826 /* GL_ARB_multisample */
4827 static void GLAPIENTRY
4828 save_SampleCoverageARB(GLclampf value, GLboolean invert)
4830 GET_CURRENT_CONTEXT(ctx);
4832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4833 n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2);
4838 if (ctx->ExecuteFlag) {
4839 CALL_SampleCoverageARB(ctx->Exec, (value, invert));
4845 * GL_NV_vertex_program
4847 static void GLAPIENTRY
4848 save_BindProgramNV(GLenum target, GLuint id)
4850 GET_CURRENT_CONTEXT(ctx);
4852 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4853 n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2);
4858 if (ctx->ExecuteFlag) {
4859 CALL_BindProgramNV(ctx->Exec, (target, id));
4863 static void GLAPIENTRY
4864 save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
4865 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4867 GET_CURRENT_CONTEXT(ctx);
4869 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4870 n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
4879 if (ctx->ExecuteFlag) {
4880 CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
4885 static void GLAPIENTRY
4886 save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
4887 const GLfloat *params)
4889 save_ProgramEnvParameter4fARB(target, index, params[0], params[1],
4890 params[2], params[3]);
4894 static void GLAPIENTRY
4895 save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
4896 const GLfloat * params)
4898 GET_CURRENT_CONTEXT(ctx);
4900 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4904 const GLfloat * p = params;
4906 for (i = 0 ; i < count ; i++) {
4907 n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
4920 if (ctx->ExecuteFlag) {
4921 CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params));
4926 static void GLAPIENTRY
4927 save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
4928 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4930 save_ProgramEnvParameter4fARB(target, index,
4932 (GLfloat) y, (GLfloat) z, (GLfloat) w);
4936 static void GLAPIENTRY
4937 save_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
4938 const GLdouble *params)
4940 save_ProgramEnvParameter4fARB(target, index,
4941 (GLfloat) params[0],
4942 (GLfloat) params[1],
4943 (GLfloat) params[2], (GLfloat) params[3]);
4947 static void GLAPIENTRY
4948 save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
4950 GET_CURRENT_CONTEXT(ctx);
4952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4953 n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6);
4962 if (ctx->ExecuteFlag) {
4963 CALL_ExecuteProgramNV(ctx->Exec, (target, id, params));
4968 static void GLAPIENTRY
4969 save_ProgramParameters4dvNV(GLenum target, GLuint index,
4970 GLsizei num, const GLdouble *params)
4973 for (i = 0; i < num; i++) {
4974 save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i);
4979 static void GLAPIENTRY
4980 save_ProgramParameters4fvNV(GLenum target, GLuint index,
4981 GLsizei num, const GLfloat *params)
4984 for (i = 0; i < num; i++) {
4985 save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i);
4990 static void GLAPIENTRY
4991 save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
4992 const GLubyte * program)
4994 GET_CURRENT_CONTEXT(ctx);
4997 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4999 n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
5001 GLubyte *programCopy = malloc(len);
5003 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
5006 memcpy(programCopy, program, len);
5010 n[4].data = programCopy;
5012 if (ctx->ExecuteFlag) {
5013 CALL_LoadProgramNV(ctx->Exec, (target, id, len, program));
5018 static void GLAPIENTRY
5019 save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
5021 GET_CURRENT_CONTEXT(ctx);
5024 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5026 n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2);
5028 GLuint *idCopy = malloc(num * sizeof(GLuint));
5030 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
5033 memcpy(idCopy, ids, num * sizeof(GLuint));
5037 if (ctx->ExecuteFlag) {
5038 CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids));
5043 static void GLAPIENTRY
5044 save_TrackMatrixNV(GLenum target, GLuint address,
5045 GLenum matrix, GLenum transform)
5047 GET_CURRENT_CONTEXT(ctx);
5049 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5050 n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4);
5057 if (ctx->ExecuteFlag) {
5058 CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform));
5064 * GL_NV_fragment_program
5066 static void GLAPIENTRY
5067 save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
5068 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5070 GET_CURRENT_CONTEXT(ctx);
5072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5073 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5082 if (ctx->ExecuteFlag) {
5083 CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
5088 static void GLAPIENTRY
5089 save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
5090 const GLfloat *params)
5092 GET_CURRENT_CONTEXT(ctx);
5094 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5095 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5104 if (ctx->ExecuteFlag) {
5105 CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params));
5110 static void GLAPIENTRY
5111 save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
5112 const GLfloat *params)
5114 GET_CURRENT_CONTEXT(ctx);
5116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5120 const GLfloat * p = params;
5122 for (i = 0 ; i < count ; i++) {
5123 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5136 if (ctx->ExecuteFlag) {
5137 CALL_ProgramLocalParameters4fvEXT(ctx->Exec, (target, index, count, params));
5142 static void GLAPIENTRY
5143 save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
5144 GLdouble x, GLdouble y,
5145 GLdouble z, GLdouble w)
5147 GET_CURRENT_CONTEXT(ctx);
5149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5150 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5154 n[3].f = (GLfloat) x;
5155 n[4].f = (GLfloat) y;
5156 n[5].f = (GLfloat) z;
5157 n[6].f = (GLfloat) w;
5159 if (ctx->ExecuteFlag) {
5160 CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w));
5165 static void GLAPIENTRY
5166 save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
5167 const GLdouble *params)
5169 GET_CURRENT_CONTEXT(ctx);
5171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5172 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5176 n[3].f = (GLfloat) params[0];
5177 n[4].f = (GLfloat) params[1];
5178 n[5].f = (GLfloat) params[2];
5179 n[6].f = (GLfloat) params[3];
5181 if (ctx->ExecuteFlag) {
5182 CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params));
5186 static void GLAPIENTRY
5187 save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
5188 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5190 GET_CURRENT_CONTEXT(ctx);
5193 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5195 n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
5197 GLubyte *nameCopy = malloc(len);
5199 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
5202 memcpy(nameCopy, name, len);
5205 n[3].data = nameCopy;
5211 if (ctx->ExecuteFlag) {
5212 CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w));
5217 static void GLAPIENTRY
5218 save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name,
5221 save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
5225 static void GLAPIENTRY
5226 save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name,
5227 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
5229 save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y,
5230 (GLfloat) z, (GLfloat) w);
5234 static void GLAPIENTRY
5235 save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name,
5238 save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0],
5239 (GLfloat) v[1], (GLfloat) v[2],
5244 /* GL_EXT_stencil_two_side */
5245 static void GLAPIENTRY
5246 save_ActiveStencilFaceEXT(GLenum face)
5248 GET_CURRENT_CONTEXT(ctx);
5250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5251 n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1);
5255 if (ctx->ExecuteFlag) {
5256 CALL_ActiveStencilFaceEXT(ctx->Exec, (face));
5261 /* GL_EXT_depth_bounds_test */
5262 static void GLAPIENTRY
5263 save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax)
5265 GET_CURRENT_CONTEXT(ctx);
5267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5268 n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2);
5270 n[1].f = (GLfloat) zmin;
5271 n[2].f = (GLfloat) zmax;
5273 if (ctx->ExecuteFlag) {
5274 CALL_DepthBoundsEXT(ctx->Exec, (zmin, zmax));
5280 static void GLAPIENTRY
5281 save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
5282 const GLvoid * string)
5284 GET_CURRENT_CONTEXT(ctx);
5287 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5289 n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
5291 GLubyte *programCopy = malloc(len);
5293 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
5296 memcpy(programCopy, string, len);
5300 n[4].data = programCopy;
5302 if (ctx->ExecuteFlag) {
5303 CALL_ProgramStringARB(ctx->Exec, (target, format, len, string));
5308 static void GLAPIENTRY
5309 save_BeginQueryARB(GLenum target, GLuint id)
5311 GET_CURRENT_CONTEXT(ctx);
5313 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5314 n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2);
5319 if (ctx->ExecuteFlag) {
5320 CALL_BeginQueryARB(ctx->Exec, (target, id));
5324 static void GLAPIENTRY
5325 save_EndQueryARB(GLenum target)
5327 GET_CURRENT_CONTEXT(ctx);
5329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5330 n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1);
5334 if (ctx->ExecuteFlag) {
5335 CALL_EndQueryARB(ctx->Exec, (target));
5339 static void GLAPIENTRY
5340 save_QueryCounter(GLuint id, GLenum target)
5342 GET_CURRENT_CONTEXT(ctx);
5344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5345 n = alloc_instruction(ctx, OPCODE_QUERY_COUNTER, 2);
5350 if (ctx->ExecuteFlag) {
5351 CALL_QueryCounter(ctx->Exec, (id, target));
5355 static void GLAPIENTRY
5356 save_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
5358 GET_CURRENT_CONTEXT(ctx);
5360 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5361 n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_INDEXED, 3);
5367 if (ctx->ExecuteFlag) {
5368 CALL_BeginQueryIndexed(ctx->Exec, (target, index, id));
5372 static void GLAPIENTRY
5373 save_EndQueryIndexed(GLenum target, GLuint index)
5375 GET_CURRENT_CONTEXT(ctx);
5377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5378 n = alloc_instruction(ctx, OPCODE_END_QUERY_INDEXED, 2);
5383 if (ctx->ExecuteFlag) {
5384 CALL_EndQueryIndexed(ctx->Exec, (target, index));
5389 static void GLAPIENTRY
5390 save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
5392 GET_CURRENT_CONTEXT(ctx);
5394 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5395 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS);
5399 if (count > MAX_DRAW_BUFFERS)
5400 count = MAX_DRAW_BUFFERS;
5401 for (i = 0; i < count; i++) {
5402 n[2 + i].e = buffers[i];
5405 if (ctx->ExecuteFlag) {
5406 CALL_DrawBuffersARB(ctx->Exec, (count, buffers));
5410 static void GLAPIENTRY
5411 save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param)
5413 GET_CURRENT_CONTEXT(ctx);
5416 n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5);
5424 if (ctx->ExecuteFlag) {
5425 CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param));
5429 static void GLAPIENTRY
5430 save_TexBumpParameterivATI(GLenum pname, const GLint *param)
5433 p[0] = INT_TO_FLOAT(param[0]);
5434 p[1] = INT_TO_FLOAT(param[1]);
5435 p[2] = INT_TO_FLOAT(param[2]);
5436 p[3] = INT_TO_FLOAT(param[3]);
5437 save_TexBumpParameterfvATI(pname, p);
5440 #if FEATURE_ATI_fragment_shader
5441 static void GLAPIENTRY
5442 save_BindFragmentShaderATI(GLuint id)
5444 GET_CURRENT_CONTEXT(ctx);
5447 n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1);
5451 if (ctx->ExecuteFlag) {
5452 CALL_BindFragmentShaderATI(ctx->Exec, (id));
5456 static void GLAPIENTRY
5457 save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
5459 GET_CURRENT_CONTEXT(ctx);
5462 n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5);
5470 if (ctx->ExecuteFlag) {
5471 CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value));
5476 static void GLAPIENTRY
5477 save_Attr1fNV(GLenum attr, GLfloat x)
5479 GET_CURRENT_CONTEXT(ctx);
5481 SAVE_FLUSH_VERTICES(ctx);
5482 n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2);
5488 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5489 ctx->ListState.ActiveAttribSize[attr] = 1;
5490 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
5492 if (ctx->ExecuteFlag) {
5493 CALL_VertexAttrib1fNV(ctx->Exec, (attr, x));
5497 static void GLAPIENTRY
5498 save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
5500 GET_CURRENT_CONTEXT(ctx);
5502 SAVE_FLUSH_VERTICES(ctx);
5503 n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3);
5510 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5511 ctx->ListState.ActiveAttribSize[attr] = 2;
5512 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
5514 if (ctx->ExecuteFlag) {
5515 CALL_VertexAttrib2fNV(ctx->Exec, (attr, x, y));
5519 static void GLAPIENTRY
5520 save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
5522 GET_CURRENT_CONTEXT(ctx);
5524 SAVE_FLUSH_VERTICES(ctx);
5525 n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4);
5533 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5534 ctx->ListState.ActiveAttribSize[attr] = 3;
5535 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
5537 if (ctx->ExecuteFlag) {
5538 CALL_VertexAttrib3fNV(ctx->Exec, (attr, x, y, z));
5542 static void GLAPIENTRY
5543 save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5545 GET_CURRENT_CONTEXT(ctx);
5547 SAVE_FLUSH_VERTICES(ctx);
5548 n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5);
5557 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5558 ctx->ListState.ActiveAttribSize[attr] = 4;
5559 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
5561 if (ctx->ExecuteFlag) {
5562 CALL_VertexAttrib4fNV(ctx->Exec, (attr, x, y, z, w));
5567 static void GLAPIENTRY
5568 save_Attr1fARB(GLenum attr, GLfloat x)
5570 GET_CURRENT_CONTEXT(ctx);
5572 SAVE_FLUSH_VERTICES(ctx);
5573 n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2);
5579 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5580 ctx->ListState.ActiveAttribSize[attr] = 1;
5581 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
5583 if (ctx->ExecuteFlag) {
5584 CALL_VertexAttrib1fARB(ctx->Exec, (attr, x));
5588 static void GLAPIENTRY
5589 save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
5591 GET_CURRENT_CONTEXT(ctx);
5593 SAVE_FLUSH_VERTICES(ctx);
5594 n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3);
5601 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5602 ctx->ListState.ActiveAttribSize[attr] = 2;
5603 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
5605 if (ctx->ExecuteFlag) {
5606 CALL_VertexAttrib2fARB(ctx->Exec, (attr, x, y));
5610 static void GLAPIENTRY
5611 save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
5613 GET_CURRENT_CONTEXT(ctx);
5615 SAVE_FLUSH_VERTICES(ctx);
5616 n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4);
5624 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5625 ctx->ListState.ActiveAttribSize[attr] = 3;
5626 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
5628 if (ctx->ExecuteFlag) {
5629 CALL_VertexAttrib3fARB(ctx->Exec, (attr, x, y, z));
5633 static void GLAPIENTRY
5634 save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5636 GET_CURRENT_CONTEXT(ctx);
5638 SAVE_FLUSH_VERTICES(ctx);
5639 n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5);
5648 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5649 ctx->ListState.ActiveAttribSize[attr] = 4;
5650 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
5652 if (ctx->ExecuteFlag) {
5653 CALL_VertexAttrib4fARB(ctx->Exec, (attr, x, y, z, w));
5658 static void GLAPIENTRY
5659 save_EvalCoord1f(GLfloat x)
5661 GET_CURRENT_CONTEXT(ctx);
5663 SAVE_FLUSH_VERTICES(ctx);
5664 n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1);
5668 if (ctx->ExecuteFlag) {
5669 CALL_EvalCoord1f(ctx->Exec, (x));
5673 static void GLAPIENTRY
5674 save_EvalCoord1fv(const GLfloat * v)
5676 save_EvalCoord1f(v[0]);
5679 static void GLAPIENTRY
5680 save_EvalCoord2f(GLfloat x, GLfloat y)
5682 GET_CURRENT_CONTEXT(ctx);
5684 SAVE_FLUSH_VERTICES(ctx);
5685 n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2);
5690 if (ctx->ExecuteFlag) {
5691 CALL_EvalCoord2f(ctx->Exec, (x, y));
5695 static void GLAPIENTRY
5696 save_EvalCoord2fv(const GLfloat * v)
5698 save_EvalCoord2f(v[0], v[1]);
5702 static void GLAPIENTRY
5703 save_EvalPoint1(GLint x)
5705 GET_CURRENT_CONTEXT(ctx);
5707 SAVE_FLUSH_VERTICES(ctx);
5708 n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1);
5712 if (ctx->ExecuteFlag) {
5713 CALL_EvalPoint1(ctx->Exec, (x));
5717 static void GLAPIENTRY
5718 save_EvalPoint2(GLint x, GLint y)
5720 GET_CURRENT_CONTEXT(ctx);
5722 SAVE_FLUSH_VERTICES(ctx);
5723 n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2);
5728 if (ctx->ExecuteFlag) {
5729 CALL_EvalPoint2(ctx->Exec, (x, y));
5733 static void GLAPIENTRY
5734 save_Indexf(GLfloat x)
5736 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, x);
5739 static void GLAPIENTRY
5740 save_Indexfv(const GLfloat * v)
5742 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, v[0]);
5745 static void GLAPIENTRY
5746 save_EdgeFlag(GLboolean x)
5748 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? 1.0f : 0.0f);
5753 * Compare 'count' elements of vectors 'a' and 'b'.
5754 * \return GL_TRUE if equal, GL_FALSE if different.
5756 static inline GLboolean
5757 compare_vec(const GLfloat *a, const GLfloat *b, GLuint count)
5759 return memcmp( a, b, count * sizeof(GLfloat) ) == 0;
5764 * This glMaterial function is used for glMaterial calls that are outside
5765 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5767 static void GLAPIENTRY
5768 save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
5770 GET_CURRENT_CONTEXT(ctx);
5778 case GL_FRONT_AND_BACK:
5781 _mesa_compile_error(ctx, GL_INVALID_ENUM, "glMaterial(face)");
5790 case GL_AMBIENT_AND_DIFFUSE:
5796 case GL_COLOR_INDEXES:
5800 _mesa_compile_error(ctx, GL_INVALID_ENUM, "glMaterial(pname)");
5804 if (ctx->ExecuteFlag) {
5805 CALL_Materialfv(ctx->Exec, (face, pname, param));
5808 bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL);
5810 /* Try to eliminate redundant statechanges. Because it is legal to
5811 * call glMaterial even inside begin/end calls, don't need to worry
5812 * about ctx->Driver.CurrentSavePrimitive here.
5814 for (i = 0; i < MAT_ATTRIB_MAX; i++) {
5815 if (bitmask & (1 << i)) {
5816 if (ctx->ListState.ActiveMaterialSize[i] == args &&
5817 compare_vec(ctx->ListState.CurrentMaterial[i], param, args)) {
5818 /* no change in material value */
5819 bitmask &= ~(1 << i);
5822 ctx->ListState.ActiveMaterialSize[i] = args;
5823 COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param);
5828 /* If this call has no effect, return early */
5832 SAVE_FLUSH_VERTICES(ctx);
5834 n = alloc_instruction(ctx, OPCODE_MATERIAL, 6);
5838 for (i = 0; i < args; i++)
5839 n[3 + i].f = param[i];
5843 static void GLAPIENTRY
5844 save_Begin(GLenum mode)
5846 GET_CURRENT_CONTEXT(ctx);
5848 GLboolean error = GL_FALSE;
5850 if (mode > GL_POLYGON) {
5851 _mesa_error(ctx, GL_INVALID_ENUM, "glBegin(mode=%x)", mode);
5854 if (ctx->ExecuteFlag) {
5855 if (!_mesa_valid_prim_mode(ctx, mode, "glBegin")) {
5860 else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) {
5861 /* Typically the first begin. This may raise an error on
5862 * playback, depending on whether CallList is issued from inside
5863 * a begin/end or not.
5865 ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM;
5867 else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) {
5868 ctx->Driver.CurrentSavePrimitive = mode;
5871 _mesa_compile_error(ctx, GL_INVALID_OPERATION, "recursive begin");
5876 /* Give the driver an opportunity to hook in an optimized
5877 * display list compiler.
5879 if (ctx->Driver.NotifySaveBegin(ctx, mode))
5882 SAVE_FLUSH_VERTICES(ctx);
5883 n = alloc_instruction(ctx, OPCODE_BEGIN, 1);
5889 if (ctx->ExecuteFlag) {
5890 CALL_Begin(ctx->Exec, (mode));
5894 static void GLAPIENTRY
5897 GET_CURRENT_CONTEXT(ctx);
5898 SAVE_FLUSH_VERTICES(ctx);
5899 (void) alloc_instruction(ctx, OPCODE_END, 0);
5900 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
5901 if (ctx->ExecuteFlag) {
5902 CALL_End(ctx->Exec, ());
5906 static void GLAPIENTRY
5907 save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d)
5909 GET_CURRENT_CONTEXT(ctx);
5911 SAVE_FLUSH_VERTICES(ctx);
5912 n = alloc_instruction(ctx, OPCODE_RECTF, 4);
5919 if (ctx->ExecuteFlag) {
5920 CALL_Rectf(ctx->Exec, (a, b, c, d));
5925 static void GLAPIENTRY
5926 save_Vertex2f(GLfloat x, GLfloat y)
5928 save_Attr2fNV(VERT_ATTRIB_POS, x, y);
5931 static void GLAPIENTRY
5932 save_Vertex2fv(const GLfloat * v)
5934 save_Attr2fNV(VERT_ATTRIB_POS, v[0], v[1]);
5937 static void GLAPIENTRY
5938 save_Vertex3f(GLfloat x, GLfloat y, GLfloat z)
5940 save_Attr3fNV(VERT_ATTRIB_POS, x, y, z);
5943 static void GLAPIENTRY
5944 save_Vertex3fv(const GLfloat * v)
5946 save_Attr3fNV(VERT_ATTRIB_POS, v[0], v[1], v[2]);
5949 static void GLAPIENTRY
5950 save_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5952 save_Attr4fNV(VERT_ATTRIB_POS, x, y, z, w);
5955 static void GLAPIENTRY
5956 save_Vertex4fv(const GLfloat * v)
5958 save_Attr4fNV(VERT_ATTRIB_POS, v[0], v[1], v[2], v[3]);
5961 static void GLAPIENTRY
5962 save_TexCoord1f(GLfloat x)
5964 save_Attr1fNV(VERT_ATTRIB_TEX0, x);
5967 static void GLAPIENTRY
5968 save_TexCoord1fv(const GLfloat * v)
5970 save_Attr1fNV(VERT_ATTRIB_TEX0, v[0]);
5973 static void GLAPIENTRY
5974 save_TexCoord2f(GLfloat x, GLfloat y)
5976 save_Attr2fNV(VERT_ATTRIB_TEX0, x, y);
5979 static void GLAPIENTRY
5980 save_TexCoord2fv(const GLfloat * v)
5982 save_Attr2fNV(VERT_ATTRIB_TEX0, v[0], v[1]);
5985 static void GLAPIENTRY
5986 save_TexCoord3f(GLfloat x, GLfloat y, GLfloat z)
5988 save_Attr3fNV(VERT_ATTRIB_TEX0, x, y, z);
5991 static void GLAPIENTRY
5992 save_TexCoord3fv(const GLfloat * v)
5994 save_Attr3fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2]);
5997 static void GLAPIENTRY
5998 save_TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6000 save_Attr4fNV(VERT_ATTRIB_TEX0, x, y, z, w);
6003 static void GLAPIENTRY
6004 save_TexCoord4fv(const GLfloat * v)
6006 save_Attr4fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3]);
6009 static void GLAPIENTRY
6010 save_Normal3f(GLfloat x, GLfloat y, GLfloat z)
6012 save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z);
6015 static void GLAPIENTRY
6016 save_Normal3fv(const GLfloat * v)
6018 save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]);
6021 static void GLAPIENTRY
6022 save_FogCoordfEXT(GLfloat x)
6024 save_Attr1fNV(VERT_ATTRIB_FOG, x);
6027 static void GLAPIENTRY
6028 save_FogCoordfvEXT(const GLfloat * v)
6030 save_Attr1fNV(VERT_ATTRIB_FOG, v[0]);
6033 static void GLAPIENTRY
6034 save_Color3f(GLfloat x, GLfloat y, GLfloat z)
6036 save_Attr3fNV(VERT_ATTRIB_COLOR0, x, y, z);
6039 static void GLAPIENTRY
6040 save_Color3fv(const GLfloat * v)
6042 save_Attr3fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2]);
6045 static void GLAPIENTRY
6046 save_Color4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6048 save_Attr4fNV(VERT_ATTRIB_COLOR0, x, y, z, w);
6051 static void GLAPIENTRY
6052 save_Color4fv(const GLfloat * v)
6054 save_Attr4fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2], v[3]);
6057 static void GLAPIENTRY
6058 save_SecondaryColor3fEXT(GLfloat x, GLfloat y, GLfloat z)
6060 save_Attr3fNV(VERT_ATTRIB_COLOR1, x, y, z);
6063 static void GLAPIENTRY
6064 save_SecondaryColor3fvEXT(const GLfloat * v)
6066 save_Attr3fNV(VERT_ATTRIB_COLOR1, v[0], v[1], v[2]);
6070 /* Just call the respective ATTR for texcoord
6072 static void GLAPIENTRY
6073 save_MultiTexCoord1f(GLenum target, GLfloat x)
6075 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6076 save_Attr1fNV(attr, x);
6079 static void GLAPIENTRY
6080 save_MultiTexCoord1fv(GLenum target, const GLfloat * v)
6082 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6083 save_Attr1fNV(attr, v[0]);
6086 static void GLAPIENTRY
6087 save_MultiTexCoord2f(GLenum target, GLfloat x, GLfloat y)
6089 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6090 save_Attr2fNV(attr, x, y);
6093 static void GLAPIENTRY
6094 save_MultiTexCoord2fv(GLenum target, const GLfloat * v)
6096 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6097 save_Attr2fNV(attr, v[0], v[1]);
6100 static void GLAPIENTRY
6101 save_MultiTexCoord3f(GLenum target, GLfloat x, GLfloat y, GLfloat z)
6103 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6104 save_Attr3fNV(attr, x, y, z);
6107 static void GLAPIENTRY
6108 save_MultiTexCoord3fv(GLenum target, const GLfloat * v)
6110 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6111 save_Attr3fNV(attr, v[0], v[1], v[2]);
6114 static void GLAPIENTRY
6115 save_MultiTexCoord4f(GLenum target, GLfloat x, GLfloat y,
6116 GLfloat z, GLfloat w)
6118 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6119 save_Attr4fNV(attr, x, y, z, w);
6122 static void GLAPIENTRY
6123 save_MultiTexCoord4fv(GLenum target, const GLfloat * v)
6125 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6126 save_Attr4fNV(attr, v[0], v[1], v[2], v[3]);
6131 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6137 GET_CURRENT_CONTEXT(ctx);
6138 _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)");
6142 /* First level for NV_vertex_program:
6144 * Check for errors at compile time?.
6146 static void GLAPIENTRY
6147 save_VertexAttrib1fNV(GLuint index, GLfloat x)
6149 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6150 save_Attr1fNV(index, x);
6155 static void GLAPIENTRY
6156 save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
6158 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6159 save_Attr1fNV(index, v[0]);
6164 static void GLAPIENTRY
6165 save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
6167 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6168 save_Attr2fNV(index, x, y);
6173 static void GLAPIENTRY
6174 save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
6176 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6177 save_Attr2fNV(index, v[0], v[1]);
6182 static void GLAPIENTRY
6183 save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
6185 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6186 save_Attr3fNV(index, x, y, z);
6191 static void GLAPIENTRY
6192 save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
6194 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6195 save_Attr3fNV(index, v[0], v[1], v[2]);
6200 static void GLAPIENTRY
6201 save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
6202 GLfloat z, GLfloat w)
6204 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6205 save_Attr4fNV(index, x, y, z, w);
6210 static void GLAPIENTRY
6211 save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
6213 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6214 save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
6222 static void GLAPIENTRY
6223 save_VertexAttrib1fARB(GLuint index, GLfloat x)
6225 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6226 save_Attr1fARB(index, x);
6231 static void GLAPIENTRY
6232 save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
6234 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6235 save_Attr1fARB(index, v[0]);
6240 static void GLAPIENTRY
6241 save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
6243 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6244 save_Attr2fARB(index, x, y);
6249 static void GLAPIENTRY
6250 save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
6252 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6253 save_Attr2fARB(index, v[0], v[1]);
6258 static void GLAPIENTRY
6259 save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
6261 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6262 save_Attr3fARB(index, x, y, z);
6267 static void GLAPIENTRY
6268 save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
6270 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6271 save_Attr3fARB(index, v[0], v[1], v[2]);
6276 static void GLAPIENTRY
6277 save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
6280 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6281 save_Attr4fARB(index, x, y, z, w);
6286 static void GLAPIENTRY
6287 save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
6289 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6290 save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
6296 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6298 static void GLAPIENTRY
6299 exec_BindAttribLocationARB(GLuint program, GLuint index, const GLchar *name)
6301 GET_CURRENT_CONTEXT(ctx);
6302 FLUSH_VERTICES(ctx, 0);
6303 CALL_BindAttribLocationARB(ctx->Exec, (program, index, name));
6306 static GLint GLAPIENTRY
6307 exec_GetAttribLocationARB(GLuint program, const GLchar *name)
6309 GET_CURRENT_CONTEXT(ctx);
6310 FLUSH_VERTICES(ctx, 0);
6311 return CALL_GetAttribLocationARB(ctx->Exec, (program, name));
6314 static GLint GLAPIENTRY
6315 exec_GetUniformLocationARB(GLuint program, const GLchar *name)
6317 GET_CURRENT_CONTEXT(ctx);
6318 FLUSH_VERTICES(ctx, 0);
6319 return CALL_GetUniformLocationARB(ctx->Exec, (program, name));
6321 /* XXX more shader functions needed here */
6324 static void GLAPIENTRY
6325 save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
6326 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
6327 GLbitfield mask, GLenum filter)
6329 GET_CURRENT_CONTEXT(ctx);
6331 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6332 n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10);
6345 if (ctx->ExecuteFlag) {
6346 CALL_BlitFramebufferEXT(ctx->Exec, (srcX0, srcY0, srcX1, srcY1,
6347 dstX0, dstY0, dstX1, dstY1,
6353 /** GL_EXT_provoking_vertex */
6354 static void GLAPIENTRY
6355 save_ProvokingVertexEXT(GLenum mode)
6357 GET_CURRENT_CONTEXT(ctx);
6359 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6360 n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1);
6364 if (ctx->ExecuteFlag) {
6365 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6366 _mesa_ProvokingVertexEXT(mode);
6371 /** GL_EXT_transform_feedback */
6372 static void GLAPIENTRY
6373 save_BeginTransformFeedback(GLenum mode)
6375 GET_CURRENT_CONTEXT(ctx);
6377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6378 n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1);
6382 if (ctx->ExecuteFlag) {
6383 CALL_BeginTransformFeedbackEXT(ctx->Exec, (mode));
6388 /** GL_EXT_transform_feedback */
6389 static void GLAPIENTRY
6390 save_EndTransformFeedback(void)
6392 GET_CURRENT_CONTEXT(ctx);
6393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6394 (void) alloc_instruction(ctx, OPCODE_END_TRANSFORM_FEEDBACK, 0);
6395 if (ctx->ExecuteFlag) {
6396 CALL_EndTransformFeedbackEXT(ctx->Exec, ());
6400 static void GLAPIENTRY
6401 save_BindTransformFeedback(GLenum target, GLuint name)
6403 GET_CURRENT_CONTEXT(ctx);
6405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6406 n = alloc_instruction(ctx, OPCODE_BIND_TRANSFORM_FEEDBACK, 2);
6411 if (ctx->ExecuteFlag) {
6412 CALL_BindTransformFeedback(ctx->Exec, (target, name));
6416 static void GLAPIENTRY
6417 save_PauseTransformFeedback(void)
6419 GET_CURRENT_CONTEXT(ctx);
6420 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6421 (void) alloc_instruction(ctx, OPCODE_PAUSE_TRANSFORM_FEEDBACK, 0);
6422 if (ctx->ExecuteFlag) {
6423 CALL_PauseTransformFeedback(ctx->Exec, ());
6427 static void GLAPIENTRY
6428 save_ResumeTransformFeedback(void)
6430 GET_CURRENT_CONTEXT(ctx);
6431 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6432 (void) alloc_instruction(ctx, OPCODE_RESUME_TRANSFORM_FEEDBACK, 0);
6433 if (ctx->ExecuteFlag) {
6434 CALL_ResumeTransformFeedback(ctx->Exec, ());
6438 static void GLAPIENTRY
6439 save_DrawTransformFeedback(GLenum mode, GLuint name)
6441 GET_CURRENT_CONTEXT(ctx);
6443 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6444 n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK, 2);
6449 if (ctx->ExecuteFlag) {
6450 CALL_DrawTransformFeedback(ctx->Exec, (mode, name));
6454 static void GLAPIENTRY
6455 save_DrawTransformFeedbackStream(GLenum mode, GLuint name, GLuint stream)
6457 GET_CURRENT_CONTEXT(ctx);
6459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6460 n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM, 3);
6466 if (ctx->ExecuteFlag) {
6467 CALL_DrawTransformFeedbackStream(ctx->Exec, (mode, name, stream));
6471 static void GLAPIENTRY
6472 save_DrawTransformFeedbackInstanced(GLenum mode, GLuint name,
6475 GET_CURRENT_CONTEXT(ctx);
6477 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6478 n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED, 3);
6482 n[3].si = primcount;
6484 if (ctx->ExecuteFlag) {
6485 CALL_DrawTransformFeedbackInstanced(ctx->Exec, (mode, name, primcount));
6489 static void GLAPIENTRY
6490 save_DrawTransformFeedbackStreamInstanced(GLenum mode, GLuint name,
6491 GLuint stream, GLsizei primcount)
6493 GET_CURRENT_CONTEXT(ctx);
6495 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6496 n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED, 4);
6501 n[4].si = primcount;
6503 if (ctx->ExecuteFlag) {
6504 CALL_DrawTransformFeedbackStreamInstanced(ctx->Exec, (mode, name, stream,
6509 /* aka UseProgram() */
6510 static void GLAPIENTRY
6511 save_UseProgramObjectARB(GLhandleARB program)
6513 GET_CURRENT_CONTEXT(ctx);
6515 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6516 n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1);
6520 if (ctx->ExecuteFlag) {
6521 CALL_UseProgramObjectARB(ctx->Exec, (program));
6526 static void GLAPIENTRY
6527 save_Uniform1fARB(GLint location, GLfloat x)
6529 GET_CURRENT_CONTEXT(ctx);
6531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6532 n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2);
6537 if (ctx->ExecuteFlag) {
6538 CALL_Uniform1fARB(ctx->Exec, (location, x));
6543 static void GLAPIENTRY
6544 save_Uniform2fARB(GLint location, GLfloat x, GLfloat y)
6546 GET_CURRENT_CONTEXT(ctx);
6548 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6549 n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3);
6555 if (ctx->ExecuteFlag) {
6556 CALL_Uniform2fARB(ctx->Exec, (location, x, y));
6561 static void GLAPIENTRY
6562 save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z)
6564 GET_CURRENT_CONTEXT(ctx);
6566 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6567 n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4);
6574 if (ctx->ExecuteFlag) {
6575 CALL_Uniform3fARB(ctx->Exec, (location, x, y, z));
6580 static void GLAPIENTRY
6581 save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6583 GET_CURRENT_CONTEXT(ctx);
6585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6586 n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5);
6594 if (ctx->ExecuteFlag) {
6595 CALL_Uniform4fARB(ctx->Exec, (location, x, y, z, w));
6600 /** Return copy of memory */
6602 memdup(const void *src, GLsizei bytes)
6604 void *b = bytes >= 0 ? malloc(bytes) : NULL;
6606 memcpy(b, src, bytes);
6611 static void GLAPIENTRY
6612 save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v)
6614 GET_CURRENT_CONTEXT(ctx);
6616 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6617 n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3);
6621 n[3].data = memdup(v, count * 1 * sizeof(GLfloat));
6623 if (ctx->ExecuteFlag) {
6624 CALL_Uniform1fvARB(ctx->Exec, (location, count, v));
6628 static void GLAPIENTRY
6629 save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v)
6631 GET_CURRENT_CONTEXT(ctx);
6633 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6634 n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3);
6638 n[3].data = memdup(v, count * 2 * sizeof(GLfloat));
6640 if (ctx->ExecuteFlag) {
6641 CALL_Uniform2fvARB(ctx->Exec, (location, count, v));
6645 static void GLAPIENTRY
6646 save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v)
6648 GET_CURRENT_CONTEXT(ctx);
6650 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6651 n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3);
6655 n[3].data = memdup(v, count * 3 * sizeof(GLfloat));
6657 if (ctx->ExecuteFlag) {
6658 CALL_Uniform3fvARB(ctx->Exec, (location, count, v));
6662 static void GLAPIENTRY
6663 save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v)
6665 GET_CURRENT_CONTEXT(ctx);
6667 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6668 n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3);
6672 n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
6674 if (ctx->ExecuteFlag) {
6675 CALL_Uniform4fvARB(ctx->Exec, (location, count, v));
6680 static void GLAPIENTRY
6681 save_Uniform1iARB(GLint location, GLint x)
6683 GET_CURRENT_CONTEXT(ctx);
6685 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6686 n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2);
6691 if (ctx->ExecuteFlag) {
6692 CALL_Uniform1iARB(ctx->Exec, (location, x));
6696 static void GLAPIENTRY
6697 save_Uniform2iARB(GLint location, GLint x, GLint y)
6699 GET_CURRENT_CONTEXT(ctx);
6701 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6702 n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3);
6708 if (ctx->ExecuteFlag) {
6709 CALL_Uniform2iARB(ctx->Exec, (location, x, y));
6713 static void GLAPIENTRY
6714 save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z)
6716 GET_CURRENT_CONTEXT(ctx);
6718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6719 n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4);
6726 if (ctx->ExecuteFlag) {
6727 CALL_Uniform3iARB(ctx->Exec, (location, x, y, z));
6731 static void GLAPIENTRY
6732 save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w)
6734 GET_CURRENT_CONTEXT(ctx);
6736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6737 n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5);
6745 if (ctx->ExecuteFlag) {
6746 CALL_Uniform4iARB(ctx->Exec, (location, x, y, z, w));
6752 static void GLAPIENTRY
6753 save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v)
6755 GET_CURRENT_CONTEXT(ctx);
6757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6758 n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3);
6762 n[3].data = memdup(v, count * 1 * sizeof(GLint));
6764 if (ctx->ExecuteFlag) {
6765 CALL_Uniform1ivARB(ctx->Exec, (location, count, v));
6769 static void GLAPIENTRY
6770 save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v)
6772 GET_CURRENT_CONTEXT(ctx);
6774 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6775 n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3);
6779 n[3].data = memdup(v, count * 2 * sizeof(GLint));
6781 if (ctx->ExecuteFlag) {
6782 CALL_Uniform2ivARB(ctx->Exec, (location, count, v));
6786 static void GLAPIENTRY
6787 save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v)
6789 GET_CURRENT_CONTEXT(ctx);
6791 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6792 n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3);
6796 n[3].data = memdup(v, count * 3 * sizeof(GLint));
6798 if (ctx->ExecuteFlag) {
6799 CALL_Uniform3ivARB(ctx->Exec, (location, count, v));
6803 static void GLAPIENTRY
6804 save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v)
6806 GET_CURRENT_CONTEXT(ctx);
6808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6809 n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3);
6813 n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
6815 if (ctx->ExecuteFlag) {
6816 CALL_Uniform4ivARB(ctx->Exec, (location, count, v));
6822 static void GLAPIENTRY
6823 save_Uniform1ui(GLint location, GLuint x)
6825 GET_CURRENT_CONTEXT(ctx);
6827 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6828 n = alloc_instruction(ctx, OPCODE_UNIFORM_1UI, 2);
6833 if (ctx->ExecuteFlag) {
6834 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6838 static void GLAPIENTRY
6839 save_Uniform2ui(GLint location, GLuint x, GLuint y)
6841 GET_CURRENT_CONTEXT(ctx);
6843 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6844 n = alloc_instruction(ctx, OPCODE_UNIFORM_2UI, 3);
6850 if (ctx->ExecuteFlag) {
6851 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6855 static void GLAPIENTRY
6856 save_Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z)
6858 GET_CURRENT_CONTEXT(ctx);
6860 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6861 n = alloc_instruction(ctx, OPCODE_UNIFORM_3UI, 4);
6868 if (ctx->ExecuteFlag) {
6869 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6873 static void GLAPIENTRY
6874 save_Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
6876 GET_CURRENT_CONTEXT(ctx);
6878 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6879 n = alloc_instruction(ctx, OPCODE_UNIFORM_4UI, 5);
6887 if (ctx->ExecuteFlag) {
6888 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6894 static void GLAPIENTRY
6895 save_Uniform1uiv(GLint location, GLsizei count, const GLuint *v)
6897 GET_CURRENT_CONTEXT(ctx);
6899 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6900 n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 3);
6904 n[3].data = memdup(v, count * 1 * sizeof(*v));
6906 if (ctx->ExecuteFlag) {
6907 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6911 static void GLAPIENTRY
6912 save_Uniform2uiv(GLint location, GLsizei count, const GLuint *v)
6914 GET_CURRENT_CONTEXT(ctx);
6916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6917 n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 3);
6921 n[3].data = memdup(v, count * 2 * sizeof(*v));
6923 if (ctx->ExecuteFlag) {
6924 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6928 static void GLAPIENTRY
6929 save_Uniform3uiv(GLint location, GLsizei count, const GLuint *v)
6931 GET_CURRENT_CONTEXT(ctx);
6933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6934 n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 3);
6938 n[3].data = memdup(v, count * 3 * sizeof(*v));
6940 if (ctx->ExecuteFlag) {
6941 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6945 static void GLAPIENTRY
6946 save_Uniform4uiv(GLint location, GLsizei count, const GLuint *v)
6948 GET_CURRENT_CONTEXT(ctx);
6950 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6951 n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 3);
6955 n[3].data = memdup(v, count * 4 * sizeof(*v));
6957 if (ctx->ExecuteFlag) {
6958 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6964 static void GLAPIENTRY
6965 save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
6968 GET_CURRENT_CONTEXT(ctx);
6970 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6971 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4);
6976 n[4].data = memdup(m, count * 2 * 2 * sizeof(GLfloat));
6978 if (ctx->ExecuteFlag) {
6979 CALL_UniformMatrix2fvARB(ctx->Exec, (location, count, transpose, m));
6983 static void GLAPIENTRY
6984 save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
6987 GET_CURRENT_CONTEXT(ctx);
6989 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6990 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4);
6995 n[4].data = memdup(m, count * 3 * 3 * sizeof(GLfloat));
6997 if (ctx->ExecuteFlag) {
6998 CALL_UniformMatrix3fvARB(ctx->Exec, (location, count, transpose, m));
7002 static void GLAPIENTRY
7003 save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
7006 GET_CURRENT_CONTEXT(ctx);
7008 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7009 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4);
7014 n[4].data = memdup(m, count * 4 * 4 * sizeof(GLfloat));
7016 if (ctx->ExecuteFlag) {
7017 CALL_UniformMatrix4fvARB(ctx->Exec, (location, count, transpose, m));
7022 static void GLAPIENTRY
7023 save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
7026 GET_CURRENT_CONTEXT(ctx);
7028 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7029 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4);
7034 n[4].data = memdup(m, count * 2 * 3 * sizeof(GLfloat));
7036 if (ctx->ExecuteFlag) {
7037 CALL_UniformMatrix2x3fv(ctx->Exec, (location, count, transpose, m));
7041 static void GLAPIENTRY
7042 save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
7045 GET_CURRENT_CONTEXT(ctx);
7047 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7048 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4);
7053 n[4].data = memdup(m, count * 3 * 2 * sizeof(GLfloat));
7055 if (ctx->ExecuteFlag) {
7056 CALL_UniformMatrix3x2fv(ctx->Exec, (location, count, transpose, m));
7061 static void GLAPIENTRY
7062 save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
7065 GET_CURRENT_CONTEXT(ctx);
7067 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7068 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4);
7073 n[4].data = memdup(m, count * 2 * 4 * sizeof(GLfloat));
7075 if (ctx->ExecuteFlag) {
7076 CALL_UniformMatrix2x4fv(ctx->Exec, (location, count, transpose, m));
7080 static void GLAPIENTRY
7081 save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
7084 GET_CURRENT_CONTEXT(ctx);
7086 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7087 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4);
7092 n[4].data = memdup(m, count * 4 * 2 * sizeof(GLfloat));
7094 if (ctx->ExecuteFlag) {
7095 CALL_UniformMatrix4x2fv(ctx->Exec, (location, count, transpose, m));
7100 static void GLAPIENTRY
7101 save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
7104 GET_CURRENT_CONTEXT(ctx);
7106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7107 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4);
7112 n[4].data = memdup(m, count * 3 * 4 * sizeof(GLfloat));
7114 if (ctx->ExecuteFlag) {
7115 CALL_UniformMatrix3x4fv(ctx->Exec, (location, count, transpose, m));
7119 static void GLAPIENTRY
7120 save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
7123 GET_CURRENT_CONTEXT(ctx);
7125 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7126 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4);
7131 n[4].data = memdup(m, count * 4 * 3 * sizeof(GLfloat));
7133 if (ctx->ExecuteFlag) {
7134 CALL_UniformMatrix4x3fv(ctx->Exec, (location, count, transpose, m));
7138 static void GLAPIENTRY
7139 save_ClampColorARB(GLenum target, GLenum clamp)
7141 GET_CURRENT_CONTEXT(ctx);
7143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7144 n = alloc_instruction(ctx, OPCODE_CLAMP_COLOR, 2);
7149 if (ctx->ExecuteFlag) {
7150 CALL_ClampColorARB(ctx->Exec, (target, clamp));
7154 static void GLAPIENTRY
7155 save_UseShaderProgramEXT(GLenum type, GLuint program)
7157 GET_CURRENT_CONTEXT(ctx);
7159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7160 n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2);
7165 if (ctx->ExecuteFlag) {
7166 CALL_UseShaderProgramEXT(ctx->Exec, (type, program));
7170 static void GLAPIENTRY
7171 save_ActiveProgramEXT(GLuint program)
7173 GET_CURRENT_CONTEXT(ctx);
7175 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7176 n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1);
7180 if (ctx->ExecuteFlag) {
7181 CALL_ActiveProgramEXT(ctx->Exec, (program));
7185 /** GL_EXT_texture_integer */
7186 static void GLAPIENTRY
7187 save_ClearColorIi(GLint red, GLint green, GLint blue, GLint alpha)
7189 GET_CURRENT_CONTEXT(ctx);
7191 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7192 n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_I, 4);
7199 if (ctx->ExecuteFlag) {
7200 CALL_ClearColorIiEXT(ctx->Exec, (red, green, blue, alpha));
7204 /** GL_EXT_texture_integer */
7205 static void GLAPIENTRY
7206 save_ClearColorIui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
7208 GET_CURRENT_CONTEXT(ctx);
7210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7211 n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_UI, 4);
7218 if (ctx->ExecuteFlag) {
7219 CALL_ClearColorIuiEXT(ctx->Exec, (red, green, blue, alpha));
7223 /** GL_EXT_texture_integer */
7224 static void GLAPIENTRY
7225 save_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
7227 GET_CURRENT_CONTEXT(ctx);
7229 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7230 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_I, 6);
7239 if (ctx->ExecuteFlag) {
7240 CALL_TexParameterIivEXT(ctx->Exec, (target, pname, params));
7244 /** GL_EXT_texture_integer */
7245 static void GLAPIENTRY
7246 save_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
7248 GET_CURRENT_CONTEXT(ctx);
7250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7251 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_UI, 6);
7255 n[3].ui = params[0];
7256 n[4].ui = params[1];
7257 n[5].ui = params[2];
7258 n[6].ui = params[3];
7260 if (ctx->ExecuteFlag) {
7261 CALL_TexParameterIuivEXT(ctx->Exec, (target, pname, params));
7265 /** GL_EXT_texture_integer */
7266 static void GLAPIENTRY
7267 exec_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
7269 GET_CURRENT_CONTEXT(ctx);
7270 FLUSH_VERTICES(ctx, 0);
7271 CALL_GetTexParameterIivEXT(ctx->Exec, (target, pname, params));
7274 /** GL_EXT_texture_integer */
7275 static void GLAPIENTRY
7276 exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
7278 GET_CURRENT_CONTEXT(ctx);
7279 FLUSH_VERTICES(ctx, 0);
7280 CALL_GetTexParameterIuivEXT(ctx->Exec, (target, pname, params));
7284 /* GL_ARB_instanced_arrays */
7285 static void GLAPIENTRY
7286 save_VertexAttribDivisor(GLuint index, GLuint divisor)
7288 GET_CURRENT_CONTEXT(ctx);
7290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7291 n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2);
7296 if (ctx->ExecuteFlag) {
7297 CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor));
7302 /* GL_NV_texture_barrier */
7303 static void GLAPIENTRY
7304 save_TextureBarrierNV(void)
7306 GET_CURRENT_CONTEXT(ctx);
7307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7308 alloc_instruction(ctx, OPCODE_TEXTURE_BARRIER_NV, 0);
7309 if (ctx->ExecuteFlag) {
7310 CALL_TextureBarrierNV(ctx->Exec, ());
7315 /* GL_ARB_sampler_objects */
7316 static void GLAPIENTRY
7317 save_BindSampler(GLuint unit, GLuint sampler)
7320 GET_CURRENT_CONTEXT(ctx);
7321 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7322 n = alloc_instruction(ctx, OPCODE_BIND_SAMPLER, 2);
7327 if (ctx->ExecuteFlag) {
7328 CALL_BindSampler(ctx->Exec, (unit, sampler));
7332 static void GLAPIENTRY
7333 save_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params)
7336 GET_CURRENT_CONTEXT(ctx);
7337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7338 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIV, 6);
7343 if (pname == GL_TEXTURE_BORDER_COLOR) {
7349 n[4].i = n[5].i = n[6].i = 0;
7352 if (ctx->ExecuteFlag) {
7353 CALL_SamplerParameteriv(ctx->Exec, (sampler, pname, params));
7357 static void GLAPIENTRY
7358 save_SamplerParameteri(GLuint sampler, GLenum pname, GLint param)
7360 save_SamplerParameteriv(sampler, pname, ¶m);
7363 static void GLAPIENTRY
7364 save_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params)
7367 GET_CURRENT_CONTEXT(ctx);
7368 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7369 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERFV, 6);
7374 if (pname == GL_TEXTURE_BORDER_COLOR) {
7380 n[4].f = n[5].f = n[6].f = 0.0F;
7383 if (ctx->ExecuteFlag) {
7384 CALL_SamplerParameterfv(ctx->Exec, (sampler, pname, params));
7388 static void GLAPIENTRY
7389 save_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
7391 save_SamplerParameterfv(sampler, pname, ¶m);
7394 static void GLAPIENTRY
7395 save_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params)
7398 GET_CURRENT_CONTEXT(ctx);
7399 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7400 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIIV, 6);
7405 if (pname == GL_TEXTURE_BORDER_COLOR) {
7411 n[4].i = n[5].i = n[6].i = 0;
7414 if (ctx->ExecuteFlag) {
7415 CALL_SamplerParameterIiv(ctx->Exec, (sampler, pname, params));
7419 static void GLAPIENTRY
7420 save_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params)
7423 GET_CURRENT_CONTEXT(ctx);
7424 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7425 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERUIV, 6);
7429 n[3].ui = params[0];
7430 if (pname == GL_TEXTURE_BORDER_COLOR) {
7431 n[4].ui = params[1];
7432 n[5].ui = params[2];
7433 n[6].ui = params[3];
7436 n[4].ui = n[5].ui = n[6].ui = 0;
7439 if (ctx->ExecuteFlag) {
7440 CALL_SamplerParameterIuiv(ctx->Exec, (sampler, pname, params));
7444 /* GL_ARB_geometry_shader4 */
7445 static void GLAPIENTRY
7446 save_ProgramParameteri(GLuint program, GLenum pname, GLint value)
7449 GET_CURRENT_CONTEXT(ctx);
7450 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7451 n = alloc_instruction(ctx, OPCODE_PROGRAM_PARAMETERI, 3);
7457 if (ctx->ExecuteFlag) {
7458 CALL_ProgramParameteriARB(ctx->Exec, (program, pname, value));
7462 static void GLAPIENTRY
7463 save_FramebufferTexture(GLenum target, GLenum attachment,
7464 GLuint texture, GLint level)
7467 GET_CURRENT_CONTEXT(ctx);
7468 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7469 n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE, 4);
7472 n[2].e = attachment;
7476 if (ctx->ExecuteFlag) {
7477 CALL_FramebufferTextureARB(ctx->Exec, (target, attachment, texture, level));
7481 static void GLAPIENTRY
7482 save_FramebufferTextureFace(GLenum target, GLenum attachment,
7483 GLuint texture, GLint level, GLenum face)
7486 GET_CURRENT_CONTEXT(ctx);
7487 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7488 n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE_FACE, 5);
7491 n[2].e = attachment;
7496 if (ctx->ExecuteFlag) {
7497 CALL_FramebufferTextureFaceARB(ctx->Exec, (target, attachment, texture,
7504 static void GLAPIENTRY
7505 save_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
7508 GET_CURRENT_CONTEXT(ctx);
7509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7510 n = alloc_instruction(ctx, OPCODE_WAIT_SYNC, 4);
7512 union uint64_pair p;
7516 n[3].ui = p.uint32[0];
7517 n[4].ui = p.uint32[1];
7519 if (ctx->ExecuteFlag) {
7520 CALL_WaitSync(ctx->Exec, (sync, flags, timeout));
7525 /** GL_NV_conditional_render */
7526 static void GLAPIENTRY
7527 save_BeginConditionalRender(GLuint queryId, GLenum mode)
7529 GET_CURRENT_CONTEXT(ctx);
7531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7532 n = alloc_instruction(ctx, OPCODE_BEGIN_CONDITIONAL_RENDER, 2);
7537 if (ctx->ExecuteFlag) {
7538 CALL_BeginConditionalRenderNV(ctx->Exec, (queryId, mode));
7542 static void GLAPIENTRY
7543 save_EndConditionalRender(void)
7545 GET_CURRENT_CONTEXT(ctx);
7546 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7547 alloc_instruction(ctx, OPCODE_END_CONDITIONAL_RENDER, 0);
7548 if (ctx->ExecuteFlag) {
7549 CALL_EndConditionalRenderNV(ctx->Exec, ());
7553 static void GLAPIENTRY
7554 save_UniformBlockBinding(GLuint prog, GLuint index, GLuint binding)
7556 GET_CURRENT_CONTEXT(ctx);
7558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7559 n = alloc_instruction(ctx, OPCODE_UNIFORM_BLOCK_BINDING, 3);
7565 if (ctx->ExecuteFlag) {
7566 CALL_UniformBlockBinding(ctx->Exec, (prog, index, binding));
7572 * Save an error-generating command into display list.
7574 * KW: Will appear in the list before the vertex buffer containing the
7575 * command that provoked the error. I don't see this as a problem.
7578 save_error(struct gl_context *ctx, GLenum error, const char *s)
7581 n = alloc_instruction(ctx, OPCODE_ERROR, 2);
7584 n[2].data = (void *) s;
7590 * Compile an error into current display list.
7593 _mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s)
7595 if (ctx->CompileFlag)
7596 save_error(ctx, error, s);
7597 if (ctx->ExecuteFlag)
7598 _mesa_error(ctx, error, "%s", s);
7603 * Test if ID names a display list.
7606 islist(struct gl_context *ctx, GLuint list)
7608 if (list > 0 && lookup_list(ctx, list)) {
7618 /**********************************************************************/
7619 /* Display list execution */
7620 /**********************************************************************/
7624 * Execute a display list. Note that the ListBase offset must have already
7625 * been added before calling this function. I.e. the list argument is
7626 * the absolute list number, not relative to ListBase.
7627 * \param list - display list number
7630 execute_list(struct gl_context *ctx, GLuint list)
7632 struct gl_display_list *dlist;
7636 if (list == 0 || !islist(ctx, list))
7639 if (ctx->ListState.CallDepth == MAX_LIST_NESTING) {
7640 /* raise an error? */
7644 dlist = lookup_list(ctx, list);
7648 ctx->ListState.CallDepth++;
7650 if (ctx->Driver.BeginCallList)
7651 ctx->Driver.BeginCallList(ctx, dlist);
7657 const OpCode opcode = n[0].opcode;
7659 if (is_ext_opcode(opcode)) {
7660 n += ext_opcode_execute(ctx, n);
7665 _mesa_error(ctx, n[1].e, "%s", (const char *) n[2].data);
7668 CALL_Accum(ctx->Exec, (n[1].e, n[2].f));
7670 case OPCODE_ALPHA_FUNC:
7671 CALL_AlphaFunc(ctx->Exec, (n[1].e, n[2].f));
7673 case OPCODE_BIND_TEXTURE:
7674 CALL_BindTexture(ctx->Exec, (n[1].e, n[2].ui));
7678 const struct gl_pixelstore_attrib save = ctx->Unpack;
7679 ctx->Unpack = ctx->DefaultPacking;
7680 CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i,
7681 n[3].f, n[4].f, n[5].f, n[6].f,
7682 (const GLubyte *) n[7].data));
7683 ctx->Unpack = save; /* restore */
7686 case OPCODE_BLEND_COLOR:
7687 CALL_BlendColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7689 case OPCODE_BLEND_EQUATION:
7690 CALL_BlendEquation(ctx->Exec, (n[1].e));
7692 case OPCODE_BLEND_EQUATION_SEPARATE:
7693 CALL_BlendEquationSeparateEXT(ctx->Exec, (n[1].e, n[2].e));
7695 case OPCODE_BLEND_FUNC_SEPARATE:
7696 CALL_BlendFuncSeparateEXT(ctx->Exec,
7697 (n[1].e, n[2].e, n[3].e, n[4].e));
7700 case OPCODE_BLEND_FUNC_I:
7701 /* GL_ARB_draw_buffers_blend */
7702 CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e));
7704 case OPCODE_BLEND_FUNC_SEPARATE_I:
7705 /* GL_ARB_draw_buffers_blend */
7706 CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e,
7709 case OPCODE_BLEND_EQUATION_I:
7710 /* GL_ARB_draw_buffers_blend */
7711 CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e));
7713 case OPCODE_BLEND_EQUATION_SEPARATE_I:
7714 /* GL_ARB_draw_buffers_blend */
7715 CALL_BlendEquationSeparateiARB(ctx->Exec,
7716 (n[1].ui, n[2].e, n[3].e));
7719 case OPCODE_CALL_LIST:
7720 /* Generated by glCallList(), don't add ListBase */
7721 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
7722 execute_list(ctx, n[1].ui);
7725 case OPCODE_CALL_LIST_OFFSET:
7726 /* Generated by glCallLists() so we must add ListBase */
7728 /* user specified a bad data type at compile time */
7729 _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
7731 else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
7732 GLuint list = (GLuint) (ctx->List.ListBase + n[1].i);
7733 execute_list(ctx, list);
7737 CALL_Clear(ctx->Exec, (n[1].bf));
7739 case OPCODE_CLEAR_BUFFER_IV:
7746 CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));
7749 case OPCODE_CLEAR_BUFFER_UIV:
7756 CALL_ClearBufferuiv(ctx->Exec, (n[1].e, n[2].i, value));
7759 case OPCODE_CLEAR_BUFFER_FV:
7766 CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));
7769 case OPCODE_CLEAR_BUFFER_FI:
7770 CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));
7772 case OPCODE_CLEAR_COLOR:
7773 CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7775 case OPCODE_CLEAR_ACCUM:
7776 CALL_ClearAccum(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7778 case OPCODE_CLEAR_DEPTH:
7779 CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f));
7781 case OPCODE_CLEAR_INDEX:
7782 CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui));
7784 case OPCODE_CLEAR_STENCIL:
7785 CALL_ClearStencil(ctx->Exec, (n[1].i));
7787 case OPCODE_CLIP_PLANE:
7794 CALL_ClipPlane(ctx->Exec, (n[1].e, eq));
7797 case OPCODE_COLOR_MASK:
7798 CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
7800 case OPCODE_COLOR_MASK_INDEXED:
7801 CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
7804 case OPCODE_COLOR_MATERIAL:
7805 CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
7807 case OPCODE_COLOR_TABLE:
7809 const struct gl_pixelstore_attrib save = ctx->Unpack;
7810 ctx->Unpack = ctx->DefaultPacking;
7811 CALL_ColorTable(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].e,
7812 n[5].e, n[6].data));
7813 ctx->Unpack = save; /* restore */
7816 case OPCODE_COLOR_TABLE_PARAMETER_FV:
7823 CALL_ColorTableParameterfv(ctx->Exec,
7824 (n[1].e, n[2].e, params));
7827 case OPCODE_COLOR_TABLE_PARAMETER_IV:
7834 CALL_ColorTableParameteriv(ctx->Exec,
7835 (n[1].e, n[2].e, params));
7838 case OPCODE_COLOR_SUB_TABLE:
7840 const struct gl_pixelstore_attrib save = ctx->Unpack;
7841 ctx->Unpack = ctx->DefaultPacking;
7842 CALL_ColorSubTable(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7843 n[4].e, n[5].e, n[6].data));
7844 ctx->Unpack = save; /* restore */
7847 case OPCODE_CONVOLUTION_FILTER_1D:
7849 const struct gl_pixelstore_attrib save = ctx->Unpack;
7850 ctx->Unpack = ctx->DefaultPacking;
7851 CALL_ConvolutionFilter1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7854 ctx->Unpack = save; /* restore */
7857 case OPCODE_CONVOLUTION_FILTER_2D:
7859 const struct gl_pixelstore_attrib save = ctx->Unpack;
7860 ctx->Unpack = ctx->DefaultPacking;
7861 CALL_ConvolutionFilter2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7862 n[4].i, n[5].e, n[6].e,
7864 ctx->Unpack = save; /* restore */
7867 case OPCODE_CONVOLUTION_PARAMETER_I:
7868 CALL_ConvolutionParameteri(ctx->Exec, (n[1].e, n[2].e, n[3].i));
7870 case OPCODE_CONVOLUTION_PARAMETER_IV:
7877 CALL_ConvolutionParameteriv(ctx->Exec,
7878 (n[1].e, n[2].e, params));
7881 case OPCODE_CONVOLUTION_PARAMETER_F:
7882 CALL_ConvolutionParameterf(ctx->Exec, (n[1].e, n[2].e, n[3].f));
7884 case OPCODE_CONVOLUTION_PARAMETER_FV:
7891 CALL_ConvolutionParameterfv(ctx->Exec,
7892 (n[1].e, n[2].e, params));
7895 case OPCODE_COPY_COLOR_SUB_TABLE:
7896 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
7897 n[3].i, n[4].i, n[5].i));
7899 case OPCODE_COPY_COLOR_TABLE:
7900 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
7901 n[3].i, n[4].i, n[5].i));
7903 case OPCODE_COPY_PIXELS:
7904 CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i,
7905 (GLsizei) n[3].i, (GLsizei) n[4].i,
7908 case OPCODE_COPY_TEX_IMAGE1D:
7909 CALL_CopyTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
7910 n[5].i, n[6].i, n[7].i));
7912 case OPCODE_COPY_TEX_IMAGE2D:
7913 CALL_CopyTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
7914 n[5].i, n[6].i, n[7].i, n[8].i));
7916 case OPCODE_COPY_TEX_SUB_IMAGE1D:
7917 CALL_CopyTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7918 n[4].i, n[5].i, n[6].i));
7920 case OPCODE_COPY_TEX_SUB_IMAGE2D:
7921 CALL_CopyTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7922 n[4].i, n[5].i, n[6].i, n[7].i,
7925 case OPCODE_COPY_TEX_SUB_IMAGE3D:
7926 CALL_CopyTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7927 n[4].i, n[5].i, n[6].i, n[7].i,
7930 case OPCODE_CULL_FACE:
7931 CALL_CullFace(ctx->Exec, (n[1].e));
7933 case OPCODE_DEPTH_FUNC:
7934 CALL_DepthFunc(ctx->Exec, (n[1].e));
7936 case OPCODE_DEPTH_MASK:
7937 CALL_DepthMask(ctx->Exec, (n[1].b));
7939 case OPCODE_DEPTH_RANGE:
7940 CALL_DepthRange(ctx->Exec,
7941 ((GLclampd) n[1].f, (GLclampd) n[2].f));
7943 case OPCODE_DISABLE:
7944 CALL_Disable(ctx->Exec, (n[1].e));
7946 case OPCODE_DISABLE_INDEXED:
7947 CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
7949 case OPCODE_DRAW_BUFFER:
7950 CALL_DrawBuffer(ctx->Exec, (n[1].e));
7952 case OPCODE_DRAW_PIXELS:
7954 const struct gl_pixelstore_attrib save = ctx->Unpack;
7955 ctx->Unpack = ctx->DefaultPacking;
7956 CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e,
7958 ctx->Unpack = save; /* restore */
7962 CALL_Enable(ctx->Exec, (n[1].e));
7964 case OPCODE_ENABLE_INDEXED:
7965 CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
7967 case OPCODE_EVALMESH1:
7968 CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
7970 case OPCODE_EVALMESH2:
7971 CALL_EvalMesh2(ctx->Exec,
7972 (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i));
7981 CALL_Fogfv(ctx->Exec, (n[1].e, p));
7984 case OPCODE_FRONT_FACE:
7985 CALL_FrontFace(ctx->Exec, (n[1].e));
7987 case OPCODE_FRUSTUM:
7988 CALL_Frustum(ctx->Exec,
7989 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
7992 CALL_Hint(ctx->Exec, (n[1].e, n[2].e));
7994 case OPCODE_HISTOGRAM:
7995 CALL_Histogram(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].b));
7997 case OPCODE_INDEX_MASK:
7998 CALL_IndexMask(ctx->Exec, (n[1].ui));
8000 case OPCODE_INIT_NAMES:
8001 CALL_InitNames(ctx->Exec, ());
8010 CALL_Lightfv(ctx->Exec, (n[1].e, n[2].e, p));
8013 case OPCODE_LIGHT_MODEL:
8020 CALL_LightModelfv(ctx->Exec, (n[1].e, p));
8023 case OPCODE_LINE_STIPPLE:
8024 CALL_LineStipple(ctx->Exec, (n[1].i, n[2].us));
8026 case OPCODE_LINE_WIDTH:
8027 CALL_LineWidth(ctx->Exec, (n[1].f));
8029 case OPCODE_LIST_BASE:
8030 CALL_ListBase(ctx->Exec, (n[1].ui));
8032 case OPCODE_LOAD_IDENTITY:
8033 CALL_LoadIdentity(ctx->Exec, ());
8035 case OPCODE_LOAD_MATRIX:
8036 if (sizeof(Node) == sizeof(GLfloat)) {
8037 CALL_LoadMatrixf(ctx->Exec, (&n[1].f));
8042 for (i = 0; i < 16; i++) {
8045 CALL_LoadMatrixf(ctx->Exec, (m));
8048 case OPCODE_LOAD_NAME:
8049 CALL_LoadName(ctx->Exec, (n[1].ui));
8051 case OPCODE_LOGIC_OP:
8052 CALL_LogicOp(ctx->Exec, (n[1].e));
8056 GLenum target = n[1].e;
8057 GLint ustride = _mesa_evaluator_components(target);
8058 GLint uorder = n[5].i;
8059 GLfloat u1 = n[2].f;
8060 GLfloat u2 = n[3].f;
8061 CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder,
8062 (GLfloat *) n[6].data));
8067 GLenum target = n[1].e;
8068 GLfloat u1 = n[2].f;
8069 GLfloat u2 = n[3].f;
8070 GLfloat v1 = n[4].f;
8071 GLfloat v2 = n[5].f;
8072 GLint ustride = n[6].i;
8073 GLint vstride = n[7].i;
8074 GLint uorder = n[8].i;
8075 GLint vorder = n[9].i;
8076 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
8077 v1, v2, vstride, vorder,
8078 (GLfloat *) n[10].data));
8081 case OPCODE_MAPGRID1:
8082 CALL_MapGrid1f(ctx->Exec, (n[1].i, n[2].f, n[3].f));
8084 case OPCODE_MAPGRID2:
8085 CALL_MapGrid2f(ctx->Exec,
8086 (n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f));
8088 case OPCODE_MATRIX_MODE:
8089 CALL_MatrixMode(ctx->Exec, (n[1].e));
8091 case OPCODE_MIN_MAX:
8092 CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b));
8094 case OPCODE_MULT_MATRIX:
8095 if (sizeof(Node) == sizeof(GLfloat)) {
8096 CALL_MultMatrixf(ctx->Exec, (&n[1].f));
8101 for (i = 0; i < 16; i++) {
8104 CALL_MultMatrixf(ctx->Exec, (m));
8108 CALL_Ortho(ctx->Exec,
8109 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
8111 case OPCODE_PASSTHROUGH:
8112 CALL_PassThrough(ctx->Exec, (n[1].f));
8114 case OPCODE_PIXEL_MAP:
8115 CALL_PixelMapfv(ctx->Exec,
8116 (n[1].e, n[2].i, (GLfloat *) n[3].data));
8118 case OPCODE_PIXEL_TRANSFER:
8119 CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f));
8121 case OPCODE_PIXEL_ZOOM:
8122 CALL_PixelZoom(ctx->Exec, (n[1].f, n[2].f));
8124 case OPCODE_POINT_SIZE:
8125 CALL_PointSize(ctx->Exec, (n[1].f));
8127 case OPCODE_POINT_PARAMETERS:
8133 CALL_PointParameterfvEXT(ctx->Exec, (n[1].e, params));
8136 case OPCODE_POLYGON_MODE:
8137 CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e));
8139 case OPCODE_POLYGON_STIPPLE:
8141 const struct gl_pixelstore_attrib save = ctx->Unpack;
8142 ctx->Unpack = ctx->DefaultPacking;
8143 CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data));
8144 ctx->Unpack = save; /* restore */
8147 case OPCODE_POLYGON_OFFSET:
8148 CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f));
8150 case OPCODE_POP_ATTRIB:
8151 CALL_PopAttrib(ctx->Exec, ());
8153 case OPCODE_POP_MATRIX:
8154 CALL_PopMatrix(ctx->Exec, ());
8156 case OPCODE_POP_NAME:
8157 CALL_PopName(ctx->Exec, ());
8159 case OPCODE_PRIORITIZE_TEXTURE:
8160 CALL_PrioritizeTextures(ctx->Exec, (1, &n[1].ui, &n[2].f));
8162 case OPCODE_PUSH_ATTRIB:
8163 CALL_PushAttrib(ctx->Exec, (n[1].bf));
8165 case OPCODE_PUSH_MATRIX:
8166 CALL_PushMatrix(ctx->Exec, ());
8168 case OPCODE_PUSH_NAME:
8169 CALL_PushName(ctx->Exec, (n[1].ui));
8171 case OPCODE_RASTER_POS:
8172 CALL_RasterPos4f(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
8174 case OPCODE_READ_BUFFER:
8175 CALL_ReadBuffer(ctx->Exec, (n[1].e));
8177 case OPCODE_RESET_HISTOGRAM:
8178 CALL_ResetHistogram(ctx->Exec, (n[1].e));
8180 case OPCODE_RESET_MIN_MAX:
8181 CALL_ResetMinmax(ctx->Exec, (n[1].e));
8184 CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
8187 CALL_Scalef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
8189 case OPCODE_SCISSOR:
8190 CALL_Scissor(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
8192 case OPCODE_SHADE_MODEL:
8193 CALL_ShadeModel(ctx->Exec, (n[1].e));
8195 case OPCODE_PROVOKING_VERTEX:
8196 CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e));
8198 case OPCODE_STENCIL_FUNC:
8199 CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui));
8201 case OPCODE_STENCIL_MASK:
8202 CALL_StencilMask(ctx->Exec, (n[1].ui));
8204 case OPCODE_STENCIL_OP:
8205 CALL_StencilOp(ctx->Exec, (n[1].e, n[2].e, n[3].e));
8207 case OPCODE_STENCIL_FUNC_SEPARATE:
8208 CALL_StencilFuncSeparate(ctx->Exec,
8209 (n[1].e, n[2].e, n[3].i, n[4].ui));
8211 case OPCODE_STENCIL_MASK_SEPARATE:
8212 CALL_StencilMaskSeparate(ctx->Exec, (n[1].e, n[2].ui));
8214 case OPCODE_STENCIL_OP_SEPARATE:
8215 CALL_StencilOpSeparate(ctx->Exec,
8216 (n[1].e, n[2].e, n[3].e, n[4].e));
8225 CALL_TexEnvfv(ctx->Exec, (n[1].e, n[2].e, params));
8235 CALL_TexGenfv(ctx->Exec, (n[1].e, n[2].e, params));
8238 case OPCODE_TEXPARAMETER:
8245 CALL_TexParameterfv(ctx->Exec, (n[1].e, n[2].e, params));
8248 case OPCODE_TEX_IMAGE1D:
8250 const struct gl_pixelstore_attrib save = ctx->Unpack;
8251 ctx->Unpack = ctx->DefaultPacking;
8252 CALL_TexImage1D(ctx->Exec, (n[1].e, /* target */
8254 n[3].i, /* components */
8256 n[5].e, /* border */
8257 n[6].e, /* format */
8260 ctx->Unpack = save; /* restore */
8263 case OPCODE_TEX_IMAGE2D:
8265 const struct gl_pixelstore_attrib save = ctx->Unpack;
8266 ctx->Unpack = ctx->DefaultPacking;
8267 CALL_TexImage2D(ctx->Exec, (n[1].e, /* target */
8269 n[3].i, /* components */
8271 n[5].i, /* height */
8272 n[6].e, /* border */
8273 n[7].e, /* format */
8276 ctx->Unpack = save; /* restore */
8279 case OPCODE_TEX_IMAGE3D:
8281 const struct gl_pixelstore_attrib save = ctx->Unpack;
8282 ctx->Unpack = ctx->DefaultPacking;
8283 CALL_TexImage3D(ctx->Exec, (n[1].e, /* target */
8285 n[3].i, /* components */
8287 n[5].i, /* height */
8289 n[7].e, /* border */
8290 n[8].e, /* format */
8293 ctx->Unpack = save; /* restore */
8296 case OPCODE_TEX_SUB_IMAGE1D:
8298 const struct gl_pixelstore_attrib save = ctx->Unpack;
8299 ctx->Unpack = ctx->DefaultPacking;
8300 CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
8302 n[6].e, n[7].data));
8303 ctx->Unpack = save; /* restore */
8306 case OPCODE_TEX_SUB_IMAGE2D:
8308 const struct gl_pixelstore_attrib save = ctx->Unpack;
8309 ctx->Unpack = ctx->DefaultPacking;
8310 CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
8312 n[6].i, n[7].e, n[8].e,
8314 ctx->Unpack = save; /* restore */
8317 case OPCODE_TEX_SUB_IMAGE3D:
8319 const struct gl_pixelstore_attrib save = ctx->Unpack;
8320 ctx->Unpack = ctx->DefaultPacking;
8321 CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
8322 n[4].i, n[5].i, n[6].i, n[7].i,
8323 n[8].i, n[9].e, n[10].e,
8325 ctx->Unpack = save; /* restore */
8328 case OPCODE_TRANSLATE:
8329 CALL_Translatef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
8331 case OPCODE_VIEWPORT:
8332 CALL_Viewport(ctx->Exec, (n[1].i, n[2].i,
8333 (GLsizei) n[3].i, (GLsizei) n[4].i));
8335 case OPCODE_WINDOW_POS:
8336 CALL_WindowPos4fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
8338 case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */
8339 CALL_ActiveTextureARB(ctx->Exec, (n[1].e));
8341 case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */
8342 CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
8343 n[4].i, n[5].i, n[6].i,
8346 case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */
8347 CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
8348 n[4].i, n[5].i, n[6].i,
8349 n[7].i, n[8].data));
8351 case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */
8352 CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
8353 n[4].i, n[5].i, n[6].i,
8357 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */
8358 CALL_CompressedTexSubImage1DARB(ctx->Exec,
8359 (n[1].e, n[2].i, n[3].i, n[4].i,
8360 n[5].e, n[6].i, n[7].data));
8362 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */
8363 CALL_CompressedTexSubImage2DARB(ctx->Exec,
8364 (n[1].e, n[2].i, n[3].i, n[4].i,
8365 n[5].i, n[6].i, n[7].e, n[8].i,
8368 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */
8369 CALL_CompressedTexSubImage3DARB(ctx->Exec,
8370 (n[1].e, n[2].i, n[3].i, n[4].i,
8371 n[5].i, n[6].i, n[7].i, n[8].i,
8372 n[9].e, n[10].i, n[11].data));
8374 case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */
8375 CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b));
8377 case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */
8378 CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f));
8380 case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */
8381 CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui));
8383 case OPCODE_EXECUTE_PROGRAM_NV:
8390 CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v));
8393 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
8394 CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui,
8395 (GLuint *) n[2].data));
8397 case OPCODE_LOAD_PROGRAM_NV:
8398 CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i,
8399 (const GLubyte *) n[4].data));
8401 case OPCODE_TRACK_MATRIX_NV:
8402 CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e));
8404 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB:
8405 CALL_ProgramLocalParameter4fARB(ctx->Exec,
8406 (n[1].e, n[2].ui, n[3].f, n[4].f,
8409 case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
8410 CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i,
8411 (const GLubyte *) n[3].
8412 data, n[4].f, n[5].f,
8415 case OPCODE_ACTIVE_STENCIL_FACE_EXT:
8416 CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e));
8418 case OPCODE_DEPTH_BOUNDS_EXT:
8419 CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f));
8421 case OPCODE_PROGRAM_STRING_ARB:
8422 CALL_ProgramStringARB(ctx->Exec,
8423 (n[1].e, n[2].e, n[3].i, n[4].data));
8425 case OPCODE_PROGRAM_ENV_PARAMETER_ARB:
8426 CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f,
8430 case OPCODE_BEGIN_QUERY_ARB:
8431 CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui));
8433 case OPCODE_END_QUERY_ARB:
8434 CALL_EndQueryARB(ctx->Exec, (n[1].e));
8436 case OPCODE_QUERY_COUNTER:
8437 CALL_QueryCounter(ctx->Exec, (n[1].ui, n[2].e));
8439 case OPCODE_BEGIN_QUERY_INDEXED:
8440 CALL_BeginQueryIndexed(ctx->Exec, (n[1].e, n[2].ui, n[3].ui));
8442 case OPCODE_END_QUERY_INDEXED:
8443 CALL_EndQueryIndexed(ctx->Exec, (n[1].e, n[2].ui));
8445 case OPCODE_DRAW_BUFFERS_ARB:
8447 GLenum buffers[MAX_DRAW_BUFFERS];
8448 GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS);
8449 for (i = 0; i < count; i++)
8450 buffers[i] = n[2 + i].e;
8451 CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers));
8454 case OPCODE_BLIT_FRAMEBUFFER:
8455 CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i,
8456 n[5].i, n[6].i, n[7].i, n[8].i,
8459 case OPCODE_USE_PROGRAM:
8460 CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui));
8462 case OPCODE_USE_SHADER_PROGRAM_EXT:
8463 CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui));
8465 case OPCODE_ACTIVE_PROGRAM_EXT:
8466 CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui));
8468 case OPCODE_UNIFORM_1F:
8469 CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f));
8471 case OPCODE_UNIFORM_2F:
8472 CALL_Uniform2fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f));
8474 case OPCODE_UNIFORM_3F:
8475 CALL_Uniform3fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f));
8477 case OPCODE_UNIFORM_4F:
8478 CALL_Uniform4fARB(ctx->Exec,
8479 (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f));
8481 case OPCODE_UNIFORM_1FV:
8482 CALL_Uniform1fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8484 case OPCODE_UNIFORM_2FV:
8485 CALL_Uniform2fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8487 case OPCODE_UNIFORM_3FV:
8488 CALL_Uniform3fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8490 case OPCODE_UNIFORM_4FV:
8491 CALL_Uniform4fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8493 case OPCODE_UNIFORM_1I:
8494 CALL_Uniform1iARB(ctx->Exec, (n[1].i, n[2].i));
8496 case OPCODE_UNIFORM_2I:
8497 CALL_Uniform2iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));
8499 case OPCODE_UNIFORM_3I:
8500 CALL_Uniform3iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
8502 case OPCODE_UNIFORM_4I:
8503 CALL_Uniform4iARB(ctx->Exec,
8504 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8506 case OPCODE_UNIFORM_1IV:
8507 CALL_Uniform1ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8509 case OPCODE_UNIFORM_2IV:
8510 CALL_Uniform2ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8512 case OPCODE_UNIFORM_3IV:
8513 CALL_Uniform3ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8515 case OPCODE_UNIFORM_4IV:
8516 CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8518 case OPCODE_UNIFORM_1UI:
8519 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8521 case OPCODE_UNIFORM_2UI:
8522 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8524 case OPCODE_UNIFORM_3UI:
8525 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8527 case OPCODE_UNIFORM_4UI:
8528 /*CALL_Uniform4uiARB(ctx->Exec,
8529 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8532 case OPCODE_UNIFORM_1UIV:
8533 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8535 case OPCODE_UNIFORM_2UIV:
8536 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8538 case OPCODE_UNIFORM_3UIV:
8539 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8541 case OPCODE_UNIFORM_4UIV:
8542 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8544 case OPCODE_UNIFORM_MATRIX22:
8545 CALL_UniformMatrix2fvARB(ctx->Exec,
8546 (n[1].i, n[2].i, n[3].b, n[4].data));
8548 case OPCODE_UNIFORM_MATRIX33:
8549 CALL_UniformMatrix3fvARB(ctx->Exec,
8550 (n[1].i, n[2].i, n[3].b, n[4].data));
8552 case OPCODE_UNIFORM_MATRIX44:
8553 CALL_UniformMatrix4fvARB(ctx->Exec,
8554 (n[1].i, n[2].i, n[3].b, n[4].data));
8556 case OPCODE_UNIFORM_MATRIX23:
8557 CALL_UniformMatrix2x3fv(ctx->Exec,
8558 (n[1].i, n[2].i, n[3].b, n[4].data));
8560 case OPCODE_UNIFORM_MATRIX32:
8561 CALL_UniformMatrix3x2fv(ctx->Exec,
8562 (n[1].i, n[2].i, n[3].b, n[4].data));
8564 case OPCODE_UNIFORM_MATRIX24:
8565 CALL_UniformMatrix2x4fv(ctx->Exec,
8566 (n[1].i, n[2].i, n[3].b, n[4].data));
8568 case OPCODE_UNIFORM_MATRIX42:
8569 CALL_UniformMatrix4x2fv(ctx->Exec,
8570 (n[1].i, n[2].i, n[3].b, n[4].data));
8572 case OPCODE_UNIFORM_MATRIX34:
8573 CALL_UniformMatrix3x4fv(ctx->Exec,
8574 (n[1].i, n[2].i, n[3].b, n[4].data));
8576 case OPCODE_UNIFORM_MATRIX43:
8577 CALL_UniformMatrix4x3fv(ctx->Exec,
8578 (n[1].i, n[2].i, n[3].b, n[4].data));
8581 case OPCODE_CLAMP_COLOR:
8582 CALL_ClampColorARB(ctx->Exec, (n[1].e, n[2].e));
8585 case OPCODE_TEX_BUMP_PARAMETER_ATI:
8588 GLuint i, pname = n[1].ui;
8590 for (i = 0; i < 4; i++)
8591 values[i] = n[1 + i].f;
8592 CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values));
8595 #if FEATURE_ATI_fragment_shader
8596 case OPCODE_BIND_FRAGMENT_SHADER_ATI:
8597 CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
8599 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI:
8602 GLuint i, dst = n[1].ui;
8604 for (i = 0; i < 4; i++)
8605 values[i] = n[1 + i].f;
8606 CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values));
8610 case OPCODE_ATTR_1F_NV:
8611 CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f));
8613 case OPCODE_ATTR_2F_NV:
8614 /* Really shouldn't have to do this - the Node structure
8615 * is convenient, but it would be better to store the data
8616 * packed appropriately so that it can be sent directly
8617 * on. With x86_64 becoming common, this will start to
8620 if (sizeof(Node) == sizeof(GLfloat))
8621 CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f));
8623 CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f));
8625 case OPCODE_ATTR_3F_NV:
8626 if (sizeof(Node) == sizeof(GLfloat))
8627 CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f));
8629 CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8632 case OPCODE_ATTR_4F_NV:
8633 if (sizeof(Node) == sizeof(GLfloat))
8634 CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f));
8636 CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8639 case OPCODE_ATTR_1F_ARB:
8640 CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f));
8642 case OPCODE_ATTR_2F_ARB:
8643 /* Really shouldn't have to do this - the Node structure
8644 * is convenient, but it would be better to store the data
8645 * packed appropriately so that it can be sent directly
8646 * on. With x86_64 becoming common, this will start to
8649 if (sizeof(Node) == sizeof(GLfloat))
8650 CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f));
8652 CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f));
8654 case OPCODE_ATTR_3F_ARB:
8655 if (sizeof(Node) == sizeof(GLfloat))
8656 CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f));
8658 CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8661 case OPCODE_ATTR_4F_ARB:
8662 if (sizeof(Node) == sizeof(GLfloat))
8663 CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f));
8665 CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8668 case OPCODE_MATERIAL:
8669 if (sizeof(Node) == sizeof(GLfloat))
8670 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f));
8677 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f));
8681 CALL_Begin(ctx->Exec, (n[1].e));
8684 CALL_End(ctx->Exec, ());
8687 CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
8689 case OPCODE_EVAL_C1:
8690 CALL_EvalCoord1f(ctx->Exec, (n[1].f));
8692 case OPCODE_EVAL_C2:
8693 CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f));
8695 case OPCODE_EVAL_P1:
8696 CALL_EvalPoint1(ctx->Exec, (n[1].i));
8698 case OPCODE_EVAL_P2:
8699 CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i));
8702 /* GL_EXT_texture_integer */
8703 case OPCODE_CLEARCOLOR_I:
8704 CALL_ClearColorIiEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
8706 case OPCODE_CLEARCOLOR_UI:
8707 CALL_ClearColorIuiEXT(ctx->Exec,
8708 (n[1].ui, n[2].ui, n[3].ui, n[4].ui));
8710 case OPCODE_TEXPARAMETER_I:
8717 CALL_TexParameterIivEXT(ctx->Exec, (n[1].e, n[2].e, params));
8720 case OPCODE_TEXPARAMETER_UI:
8723 params[0] = n[3].ui;
8724 params[1] = n[4].ui;
8725 params[2] = n[5].ui;
8726 params[3] = n[6].ui;
8727 CALL_TexParameterIuivEXT(ctx->Exec, (n[1].e, n[2].e, params));
8731 case OPCODE_VERTEX_ATTRIB_DIVISOR:
8732 /* GL_ARB_instanced_arrays */
8733 CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui));
8736 case OPCODE_TEXTURE_BARRIER_NV:
8737 CALL_TextureBarrierNV(ctx->Exec, ());
8740 /* GL_EXT/ARB_transform_feedback */
8741 case OPCODE_BEGIN_TRANSFORM_FEEDBACK:
8742 CALL_BeginTransformFeedbackEXT(ctx->Exec, (n[1].e));
8744 case OPCODE_END_TRANSFORM_FEEDBACK:
8745 CALL_EndTransformFeedbackEXT(ctx->Exec, ());
8747 case OPCODE_BIND_TRANSFORM_FEEDBACK:
8748 CALL_BindTransformFeedback(ctx->Exec, (n[1].e, n[2].ui));
8750 case OPCODE_PAUSE_TRANSFORM_FEEDBACK:
8751 CALL_PauseTransformFeedback(ctx->Exec, ());
8753 case OPCODE_RESUME_TRANSFORM_FEEDBACK:
8754 CALL_ResumeTransformFeedback(ctx->Exec, ());
8756 case OPCODE_DRAW_TRANSFORM_FEEDBACK:
8757 CALL_DrawTransformFeedback(ctx->Exec, (n[1].e, n[2].ui));
8759 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM:
8760 CALL_DrawTransformFeedbackStream(ctx->Exec,
8761 (n[1].e, n[2].ui, n[3].ui));
8763 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED:
8764 CALL_DrawTransformFeedbackInstanced(ctx->Exec,
8765 (n[1].e, n[2].ui, n[3].si));
8767 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED:
8768 CALL_DrawTransformFeedbackStreamInstanced(ctx->Exec,
8769 (n[1].e, n[2].ui, n[3].ui, n[4].si));
8773 case OPCODE_BIND_SAMPLER:
8774 CALL_BindSampler(ctx->Exec, (n[1].ui, n[2].ui));
8776 case OPCODE_SAMPLER_PARAMETERIV:
8783 CALL_SamplerParameteriv(ctx->Exec, (n[1].ui, n[2].e, params));
8786 case OPCODE_SAMPLER_PARAMETERFV:
8793 CALL_SamplerParameterfv(ctx->Exec, (n[1].ui, n[2].e, params));
8796 case OPCODE_SAMPLER_PARAMETERIIV:
8803 CALL_SamplerParameterIiv(ctx->Exec, (n[1].ui, n[2].e, params));
8806 case OPCODE_SAMPLER_PARAMETERUIV:
8809 params[0] = n[3].ui;
8810 params[1] = n[4].ui;
8811 params[2] = n[5].ui;
8812 params[3] = n[6].ui;
8813 CALL_SamplerParameterIuiv(ctx->Exec, (n[1].ui, n[2].e, params));
8817 /* GL_ARB_geometry_shader4 */
8818 case OPCODE_PROGRAM_PARAMETERI:
8819 CALL_ProgramParameteriARB(ctx->Exec, (n[1].ui, n[2].e, n[3].i));
8821 case OPCODE_FRAMEBUFFER_TEXTURE:
8822 CALL_FramebufferTextureARB(ctx->Exec, (n[1].e, n[2].e,
8825 case OPCODE_FRAMEBUFFER_TEXTURE_FACE:
8826 CALL_FramebufferTextureFaceARB(ctx->Exec, (n[1].e, n[2].e,
8827 n[3].ui, n[4].i, n[5].e));
8831 case OPCODE_WAIT_SYNC:
8833 union uint64_pair p;
8834 p.uint32[0] = n[3].ui;
8835 p.uint32[1] = n[4].ui;
8836 CALL_WaitSync(ctx->Exec, (n[1].data, n[2].bf, p.uint64));
8840 /* GL_NV_conditional_render */
8841 case OPCODE_BEGIN_CONDITIONAL_RENDER:
8842 CALL_BeginConditionalRenderNV(ctx->Exec, (n[1].i, n[2].e));
8844 case OPCODE_END_CONDITIONAL_RENDER:
8845 CALL_EndConditionalRenderNV(ctx->Exec, ());
8848 case OPCODE_UNIFORM_BLOCK_BINDING:
8849 CALL_UniformBlockBinding(ctx->Exec, (n[1].ui, n[2].ui, n[3].ui));
8852 case OPCODE_CONTINUE:
8853 n = (Node *) n[1].next;
8855 case OPCODE_END_OF_LIST:
8861 _mesa_snprintf(msg, sizeof(msg), "Error in execute_list: opcode=%d",
8863 _mesa_problem(ctx, "%s", msg);
8868 /* increment n to point to next compiled command */
8869 if (opcode != OPCODE_CONTINUE) {
8870 n += InstSize[opcode];
8875 if (ctx->Driver.EndCallList)
8876 ctx->Driver.EndCallList(ctx);
8878 ctx->ListState.CallDepth--;
8883 /**********************************************************************/
8885 /**********************************************************************/
8888 * Test if a display list number is valid.
8890 static GLboolean GLAPIENTRY
8891 _mesa_IsList(GLuint list)
8893 GET_CURRENT_CONTEXT(ctx);
8894 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8895 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
8896 return islist(ctx, list);
8901 * Delete a sequence of consecutive display lists.
8903 static void GLAPIENTRY
8904 _mesa_DeleteLists(GLuint list, GLsizei range)
8906 GET_CURRENT_CONTEXT(ctx);
8908 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8909 ASSERT_OUTSIDE_BEGIN_END(ctx);
8912 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteLists");
8915 for (i = list; i < list + range; i++) {
8916 destroy_list(ctx, i);
8922 * Return a display list number, n, such that lists n through n+range-1
8925 static GLuint GLAPIENTRY
8926 _mesa_GenLists(GLsizei range)
8928 GET_CURRENT_CONTEXT(ctx);
8930 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8931 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
8934 _mesa_error(ctx, GL_INVALID_VALUE, "glGenLists");
8942 * Make this an atomic operation
8944 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
8946 base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range);
8948 /* reserve the list IDs by with empty/dummy lists */
8950 for (i = 0; i < range; i++) {
8951 _mesa_HashInsert(ctx->Shared->DisplayList, base + i,
8952 make_list(base + i, 1));
8956 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
8963 * Begin a new display list.
8965 static void GLAPIENTRY
8966 _mesa_NewList(GLuint name, GLenum mode)
8968 GET_CURRENT_CONTEXT(ctx);
8970 FLUSH_CURRENT(ctx, 0); /* must be called before assert */
8971 ASSERT_OUTSIDE_BEGIN_END(ctx);
8973 if (MESA_VERBOSE & VERBOSE_API)
8974 _mesa_debug(ctx, "glNewList %u %s\n", name,
8975 _mesa_lookup_enum_by_nr(mode));
8978 _mesa_error(ctx, GL_INVALID_VALUE, "glNewList");
8982 if (mode != GL_COMPILE && mode != GL_COMPILE_AND_EXECUTE) {
8983 _mesa_error(ctx, GL_INVALID_ENUM, "glNewList");
8987 if (ctx->ListState.CurrentList) {
8988 /* already compiling a display list */
8989 _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
8993 ctx->CompileFlag = GL_TRUE;
8994 ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE);
8996 /* Reset acumulated list state:
8998 invalidate_saved_current_state( ctx );
9000 /* Allocate new display list */
9001 ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE);
9002 ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head;
9003 ctx->ListState.CurrentPos = 0;
9005 ctx->Driver.NewList(ctx, name, mode);
9007 ctx->CurrentDispatch = ctx->Save;
9008 _glapi_set_dispatch(ctx->CurrentDispatch);
9013 * End definition of current display list.
9015 static void GLAPIENTRY
9018 GET_CURRENT_CONTEXT(ctx);
9019 SAVE_FLUSH_VERTICES(ctx);
9020 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
9022 if (MESA_VERBOSE & VERBOSE_API)
9023 _mesa_debug(ctx, "glEndList\n");
9025 /* Check that a list is under construction */
9026 if (!ctx->ListState.CurrentList) {
9027 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList");
9031 /* Call before emitting END_OF_LIST, in case the driver wants to
9032 * emit opcodes itself.
9034 ctx->Driver.EndList(ctx);
9036 (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0);
9038 /* Destroy old list, if any */
9039 destroy_list(ctx, ctx->ListState.CurrentList->Name);
9041 /* Install the new list */
9042 _mesa_HashInsert(ctx->Shared->DisplayList,
9043 ctx->ListState.CurrentList->Name,
9044 ctx->ListState.CurrentList);
9047 if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
9048 mesa_print_display_list(ctx->ListState.CurrentList->Name);
9050 ctx->ListState.CurrentList = NULL;
9051 ctx->ExecuteFlag = GL_TRUE;
9052 ctx->CompileFlag = GL_FALSE;
9054 ctx->CurrentDispatch = ctx->Exec;
9055 _glapi_set_dispatch(ctx->CurrentDispatch);
9060 _mesa_CallList(GLuint list)
9062 GLboolean save_compile_flag;
9063 GET_CURRENT_CONTEXT(ctx);
9064 FLUSH_CURRENT(ctx, 0);
9066 if (MESA_VERBOSE & VERBOSE_API)
9067 _mesa_debug(ctx, "glCallList %d\n", list);
9070 _mesa_error(ctx, GL_INVALID_VALUE, "glCallList(list==0)");
9075 mesa_print_display_list( list );
9077 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
9078 * execute the display list, and restore the CompileFlag.
9080 save_compile_flag = ctx->CompileFlag;
9081 if (save_compile_flag) {
9082 ctx->CompileFlag = GL_FALSE;
9085 execute_list(ctx, list);
9086 ctx->CompileFlag = save_compile_flag;
9088 /* also restore API function pointers to point to "save" versions */
9089 if (save_compile_flag) {
9090 ctx->CurrentDispatch = ctx->Save;
9091 _glapi_set_dispatch(ctx->CurrentDispatch);
9097 * Execute glCallLists: call multiple display lists.
9100 _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
9102 GET_CURRENT_CONTEXT(ctx);
9104 GLboolean save_compile_flag;
9106 if (MESA_VERBOSE & VERBOSE_API)
9107 _mesa_debug(ctx, "glCallLists %d\n", n);
9111 case GL_UNSIGNED_BYTE:
9113 case GL_UNSIGNED_SHORT:
9115 case GL_UNSIGNED_INT:
9123 _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
9127 /* Save the CompileFlag status, turn it off, execute display list,
9128 * and restore the CompileFlag.
9130 save_compile_flag = ctx->CompileFlag;
9131 ctx->CompileFlag = GL_FALSE;
9133 for (i = 0; i < n; i++) {
9134 GLuint list = (GLuint) (ctx->List.ListBase + translate_id(i, type, lists));
9135 execute_list(ctx, list);
9138 ctx->CompileFlag = save_compile_flag;
9140 /* also restore API function pointers to point to "save" versions */
9141 if (save_compile_flag) {
9142 ctx->CurrentDispatch = ctx->Save;
9143 _glapi_set_dispatch(ctx->CurrentDispatch);
9149 * Set the offset added to list numbers in glCallLists.
9151 static void GLAPIENTRY
9152 _mesa_ListBase(GLuint base)
9154 GET_CURRENT_CONTEXT(ctx);
9155 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
9156 ASSERT_OUTSIDE_BEGIN_END(ctx);
9157 ctx->List.ListBase = base;
9161 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
9163 static void GLAPIENTRY
9166 GET_CURRENT_CONTEXT(ctx);
9167 FLUSH_VERTICES(ctx, 0);
9168 CALL_Finish(ctx->Exec, ());
9171 static void GLAPIENTRY
9174 GET_CURRENT_CONTEXT(ctx);
9175 FLUSH_VERTICES(ctx, 0);
9176 CALL_Flush(ctx->Exec, ());
9179 static void GLAPIENTRY
9180 exec_GetBooleanv(GLenum pname, GLboolean *params)
9182 GET_CURRENT_CONTEXT(ctx);
9183 FLUSH_VERTICES(ctx, 0);
9184 CALL_GetBooleanv(ctx->Exec, (pname, params));
9187 static void GLAPIENTRY
9188 exec_GetClipPlane(GLenum plane, GLdouble * equation)
9190 GET_CURRENT_CONTEXT(ctx);
9191 FLUSH_VERTICES(ctx, 0);
9192 CALL_GetClipPlane(ctx->Exec, (plane, equation));
9195 static void GLAPIENTRY
9196 exec_GetDoublev(GLenum pname, GLdouble *params)
9198 GET_CURRENT_CONTEXT(ctx);
9199 FLUSH_VERTICES(ctx, 0);
9200 CALL_GetDoublev(ctx->Exec, (pname, params));
9203 static GLenum GLAPIENTRY
9206 GET_CURRENT_CONTEXT(ctx);
9207 FLUSH_VERTICES(ctx, 0);
9208 return CALL_GetError(ctx->Exec, ());
9211 static void GLAPIENTRY
9212 exec_GetFloatv(GLenum pname, GLfloat *params)
9214 GET_CURRENT_CONTEXT(ctx);
9215 FLUSH_VERTICES(ctx, 0);
9216 CALL_GetFloatv(ctx->Exec, (pname, params));
9219 static void GLAPIENTRY
9220 exec_GetIntegerv(GLenum pname, GLint *params)
9222 GET_CURRENT_CONTEXT(ctx);
9223 FLUSH_VERTICES(ctx, 0);
9224 CALL_GetIntegerv(ctx->Exec, (pname, params));
9227 static void GLAPIENTRY
9228 exec_GetLightfv(GLenum light, GLenum pname, GLfloat *params)
9230 GET_CURRENT_CONTEXT(ctx);
9231 FLUSH_VERTICES(ctx, 0);
9232 CALL_GetLightfv(ctx->Exec, (light, pname, params));
9235 static void GLAPIENTRY
9236 exec_GetLightiv(GLenum light, GLenum pname, GLint *params)
9238 GET_CURRENT_CONTEXT(ctx);
9239 FLUSH_VERTICES(ctx, 0);
9240 CALL_GetLightiv(ctx->Exec, (light, pname, params));
9243 static void GLAPIENTRY
9244 exec_GetMapdv(GLenum target, GLenum query, GLdouble * v)
9246 GET_CURRENT_CONTEXT(ctx);
9247 FLUSH_VERTICES(ctx, 0);
9248 CALL_GetMapdv(ctx->Exec, (target, query, v));
9251 static void GLAPIENTRY
9252 exec_GetMapfv(GLenum target, GLenum query, GLfloat * v)
9254 GET_CURRENT_CONTEXT(ctx);
9255 FLUSH_VERTICES(ctx, 0);
9256 CALL_GetMapfv(ctx->Exec, (target, query, v));
9259 static void GLAPIENTRY
9260 exec_GetMapiv(GLenum target, GLenum query, GLint * v)
9262 GET_CURRENT_CONTEXT(ctx);
9263 FLUSH_VERTICES(ctx, 0);
9264 CALL_GetMapiv(ctx->Exec, (target, query, v));
9267 static void GLAPIENTRY
9268 exec_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
9270 GET_CURRENT_CONTEXT(ctx);
9271 FLUSH_VERTICES(ctx, 0);
9272 CALL_GetMaterialfv(ctx->Exec, (face, pname, params));
9275 static void GLAPIENTRY
9276 exec_GetMaterialiv(GLenum face, GLenum pname, GLint *params)
9278 GET_CURRENT_CONTEXT(ctx);
9279 FLUSH_VERTICES(ctx, 0);
9280 CALL_GetMaterialiv(ctx->Exec, (face, pname, params));
9283 static void GLAPIENTRY
9284 exec_GetPixelMapfv(GLenum map, GLfloat *values)
9286 GET_CURRENT_CONTEXT(ctx);
9287 FLUSH_VERTICES(ctx, 0);
9288 CALL_GetPixelMapfv(ctx->Exec, (map, values));
9291 static void GLAPIENTRY
9292 exec_GetPixelMapuiv(GLenum map, GLuint *values)
9294 GET_CURRENT_CONTEXT(ctx);
9295 FLUSH_VERTICES(ctx, 0);
9296 CALL_GetPixelMapuiv(ctx->Exec, (map, values));
9299 static void GLAPIENTRY
9300 exec_GetPixelMapusv(GLenum map, GLushort *values)
9302 GET_CURRENT_CONTEXT(ctx);
9303 FLUSH_VERTICES(ctx, 0);
9304 CALL_GetPixelMapusv(ctx->Exec, (map, values));
9307 static void GLAPIENTRY
9308 exec_GetPolygonStipple(GLubyte * dest)
9310 GET_CURRENT_CONTEXT(ctx);
9311 FLUSH_VERTICES(ctx, 0);
9312 CALL_GetPolygonStipple(ctx->Exec, (dest));
9315 static const GLubyte *GLAPIENTRY
9316 exec_GetString(GLenum name)
9318 GET_CURRENT_CONTEXT(ctx);
9319 FLUSH_VERTICES(ctx, 0);
9320 return CALL_GetString(ctx->Exec, (name));
9323 static void GLAPIENTRY
9324 exec_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
9326 GET_CURRENT_CONTEXT(ctx);
9327 FLUSH_VERTICES(ctx, 0);
9328 CALL_GetTexEnvfv(ctx->Exec, (target, pname, params));
9331 static void GLAPIENTRY
9332 exec_GetTexEnviv(GLenum target, GLenum pname, GLint *params)
9334 GET_CURRENT_CONTEXT(ctx);
9335 FLUSH_VERTICES(ctx, 0);
9336 CALL_GetTexEnviv(ctx->Exec, (target, pname, params));
9339 static void GLAPIENTRY
9340 exec_GetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
9342 GET_CURRENT_CONTEXT(ctx);
9343 FLUSH_VERTICES(ctx, 0);
9344 CALL_GetTexGendv(ctx->Exec, (coord, pname, params));
9347 static void GLAPIENTRY
9348 exec_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
9350 GET_CURRENT_CONTEXT(ctx);
9351 FLUSH_VERTICES(ctx, 0);
9352 CALL_GetTexGenfv(ctx->Exec, (coord, pname, params));
9355 static void GLAPIENTRY
9356 exec_GetTexGeniv(GLenum coord, GLenum pname, GLint *params)
9358 GET_CURRENT_CONTEXT(ctx);
9359 FLUSH_VERTICES(ctx, 0);
9360 CALL_GetTexGeniv(ctx->Exec, (coord, pname, params));
9363 static void GLAPIENTRY
9364 exec_GetTexImage(GLenum target, GLint level, GLenum format,
9365 GLenum type, GLvoid * pixels)
9367 GET_CURRENT_CONTEXT(ctx);
9368 FLUSH_VERTICES(ctx, 0);
9369 CALL_GetTexImage(ctx->Exec, (target, level, format, type, pixels));
9372 static void GLAPIENTRY
9373 exec_GetTexLevelParameterfv(GLenum target, GLint level,
9374 GLenum pname, GLfloat *params)
9376 GET_CURRENT_CONTEXT(ctx);
9377 FLUSH_VERTICES(ctx, 0);
9378 CALL_GetTexLevelParameterfv(ctx->Exec, (target, level, pname, params));
9381 static void GLAPIENTRY
9382 exec_GetTexLevelParameteriv(GLenum target, GLint level,
9383 GLenum pname, GLint *params)
9385 GET_CURRENT_CONTEXT(ctx);
9386 FLUSH_VERTICES(ctx, 0);
9387 CALL_GetTexLevelParameteriv(ctx->Exec, (target, level, pname, params));
9390 static void GLAPIENTRY
9391 exec_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
9393 GET_CURRENT_CONTEXT(ctx);
9394 FLUSH_VERTICES(ctx, 0);
9395 CALL_GetTexParameterfv(ctx->Exec, (target, pname, params));
9398 static void GLAPIENTRY
9399 exec_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
9401 GET_CURRENT_CONTEXT(ctx);
9402 FLUSH_VERTICES(ctx, 0);
9403 CALL_GetTexParameteriv(ctx->Exec, (target, pname, params));
9406 static GLboolean GLAPIENTRY
9407 exec_IsEnabled(GLenum cap)
9409 GET_CURRENT_CONTEXT(ctx);
9410 FLUSH_VERTICES(ctx, 0);
9411 return CALL_IsEnabled(ctx->Exec, (cap));
9414 static void GLAPIENTRY
9415 exec_PixelStoref(GLenum pname, GLfloat param)
9417 GET_CURRENT_CONTEXT(ctx);
9418 FLUSH_VERTICES(ctx, 0);
9419 CALL_PixelStoref(ctx->Exec, (pname, param));
9422 static void GLAPIENTRY
9423 exec_PixelStorei(GLenum pname, GLint param)
9425 GET_CURRENT_CONTEXT(ctx);
9426 FLUSH_VERTICES(ctx, 0);
9427 CALL_PixelStorei(ctx->Exec, (pname, param));
9430 static void GLAPIENTRY
9431 exec_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
9432 GLenum format, GLenum type, GLvoid * pixels)
9434 GET_CURRENT_CONTEXT(ctx);
9435 FLUSH_VERTICES(ctx, 0);
9436 CALL_ReadPixels(ctx->Exec, (x, y, width, height, format, type, pixels));
9439 static GLint GLAPIENTRY
9440 exec_RenderMode(GLenum mode)
9442 GET_CURRENT_CONTEXT(ctx);
9443 FLUSH_VERTICES(ctx, 0);
9444 return CALL_RenderMode(ctx->Exec, (mode));
9447 static void GLAPIENTRY
9448 exec_FeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
9450 GET_CURRENT_CONTEXT(ctx);
9451 FLUSH_VERTICES(ctx, 0);
9452 CALL_FeedbackBuffer(ctx->Exec, (size, type, buffer));
9455 static void GLAPIENTRY
9456 exec_SelectBuffer(GLsizei size, GLuint * buffer)
9458 GET_CURRENT_CONTEXT(ctx);
9459 FLUSH_VERTICES(ctx, 0);
9460 CALL_SelectBuffer(ctx->Exec, (size, buffer));
9463 static GLboolean GLAPIENTRY
9464 exec_AreTexturesResident(GLsizei n, const GLuint * texName,
9465 GLboolean * residences)
9467 GET_CURRENT_CONTEXT(ctx);
9468 FLUSH_VERTICES(ctx, 0);
9469 return CALL_AreTexturesResident(ctx->Exec, (n, texName, residences));
9472 static void GLAPIENTRY
9473 exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
9475 GET_CURRENT_CONTEXT(ctx);
9476 FLUSH_VERTICES(ctx, 0);
9477 CALL_ColorPointer(ctx->Exec, (size, type, stride, ptr));
9480 static void GLAPIENTRY
9481 exec_DeleteTextures(GLsizei n, const GLuint * texName)
9483 GET_CURRENT_CONTEXT(ctx);
9484 FLUSH_VERTICES(ctx, 0);
9485 CALL_DeleteTextures(ctx->Exec, (n, texName));
9488 static void GLAPIENTRY
9489 exec_DisableClientState(GLenum cap)
9491 GET_CURRENT_CONTEXT(ctx);
9492 FLUSH_VERTICES(ctx, 0);
9493 CALL_DisableClientState(ctx->Exec, (cap));
9496 static void GLAPIENTRY
9497 exec_EdgeFlagPointer(GLsizei stride, const GLvoid * vptr)
9499 GET_CURRENT_CONTEXT(ctx);
9500 FLUSH_VERTICES(ctx, 0);
9501 CALL_EdgeFlagPointer(ctx->Exec, (stride, vptr));
9504 static void GLAPIENTRY
9505 exec_EnableClientState(GLenum cap)
9507 GET_CURRENT_CONTEXT(ctx);
9508 FLUSH_VERTICES(ctx, 0);
9509 CALL_EnableClientState(ctx->Exec, (cap));
9512 static void GLAPIENTRY
9513 exec_GenTextures(GLsizei n, GLuint * texName)
9515 GET_CURRENT_CONTEXT(ctx);
9516 FLUSH_VERTICES(ctx, 0);
9517 CALL_GenTextures(ctx->Exec, (n, texName));
9520 static void GLAPIENTRY
9521 exec_GetPointerv(GLenum pname, GLvoid **params)
9523 GET_CURRENT_CONTEXT(ctx);
9524 FLUSH_VERTICES(ctx, 0);
9525 CALL_GetPointerv(ctx->Exec, (pname, params));
9528 static void GLAPIENTRY
9529 exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
9531 GET_CURRENT_CONTEXT(ctx);
9532 FLUSH_VERTICES(ctx, 0);
9533 CALL_IndexPointer(ctx->Exec, (type, stride, ptr));
9536 static void GLAPIENTRY
9537 exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer)
9539 GET_CURRENT_CONTEXT(ctx);
9540 FLUSH_VERTICES(ctx, 0);
9541 CALL_InterleavedArrays(ctx->Exec, (format, stride, pointer));
9544 static GLboolean GLAPIENTRY
9545 exec_IsTexture(GLuint texture)
9547 GET_CURRENT_CONTEXT(ctx);
9548 FLUSH_VERTICES(ctx, 0);
9549 return CALL_IsTexture(ctx->Exec, (texture));
9552 static void GLAPIENTRY
9553 exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
9555 GET_CURRENT_CONTEXT(ctx);
9556 FLUSH_VERTICES(ctx, 0);
9557 CALL_NormalPointer(ctx->Exec, (type, stride, ptr));
9560 static void GLAPIENTRY
9561 exec_PopClientAttrib(void)
9563 GET_CURRENT_CONTEXT(ctx);
9564 FLUSH_VERTICES(ctx, 0);
9565 CALL_PopClientAttrib(ctx->Exec, ());
9568 static void GLAPIENTRY
9569 exec_PushClientAttrib(GLbitfield mask)
9571 GET_CURRENT_CONTEXT(ctx);
9572 FLUSH_VERTICES(ctx, 0);
9573 CALL_PushClientAttrib(ctx->Exec, (mask));
9576 static void GLAPIENTRY
9577 exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
9580 GET_CURRENT_CONTEXT(ctx);
9581 FLUSH_VERTICES(ctx, 0);
9582 CALL_TexCoordPointer(ctx->Exec, (size, type, stride, ptr));
9585 static void GLAPIENTRY
9586 exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img)
9588 GET_CURRENT_CONTEXT(ctx);
9589 FLUSH_VERTICES(ctx, 0);
9590 CALL_GetCompressedTexImageARB(ctx->Exec, (target, level, img));
9593 static void GLAPIENTRY
9594 exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
9597 GET_CURRENT_CONTEXT(ctx);
9598 FLUSH_VERTICES(ctx, 0);
9599 CALL_VertexPointer(ctx->Exec, (size, type, stride, ptr));
9602 static void GLAPIENTRY
9603 exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
9604 GLint x, GLint y, GLsizei width)
9606 GET_CURRENT_CONTEXT(ctx);
9607 FLUSH_VERTICES(ctx, 0);
9608 CALL_CopyConvolutionFilter1D(ctx->Exec,
9609 (target, internalFormat, x, y, width));
9612 static void GLAPIENTRY
9613 exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
9614 GLint x, GLint y, GLsizei width, GLsizei height)
9616 GET_CURRENT_CONTEXT(ctx);
9617 FLUSH_VERTICES(ctx, 0);
9618 CALL_CopyConvolutionFilter2D(ctx->Exec,
9619 (target, internalFormat, x, y, width,
9623 static void GLAPIENTRY
9624 exec_GetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * data)
9626 GET_CURRENT_CONTEXT(ctx);
9627 FLUSH_VERTICES(ctx, 0);
9628 CALL_GetColorTable(ctx->Exec, (target, format, type, data));
9631 static void GLAPIENTRY
9632 exec_GetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params)
9634 GET_CURRENT_CONTEXT(ctx);
9635 FLUSH_VERTICES(ctx, 0);
9636 CALL_GetColorTableParameterfv(ctx->Exec, (target, pname, params));
9639 static void GLAPIENTRY
9640 exec_GetColorTableParameteriv(GLenum target, GLenum pname, GLint *params)
9642 GET_CURRENT_CONTEXT(ctx);
9643 FLUSH_VERTICES(ctx, 0);
9644 CALL_GetColorTableParameteriv(ctx->Exec, (target, pname, params));
9647 static void GLAPIENTRY
9648 exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
9651 GET_CURRENT_CONTEXT(ctx);
9652 FLUSH_VERTICES(ctx, 0);
9653 CALL_GetConvolutionFilter(ctx->Exec, (target, format, type, image));
9656 static void GLAPIENTRY
9657 exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
9659 GET_CURRENT_CONTEXT(ctx);
9660 FLUSH_VERTICES(ctx, 0);
9661 CALL_GetConvolutionParameterfv(ctx->Exec, (target, pname, params));
9664 static void GLAPIENTRY
9665 exec_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
9667 GET_CURRENT_CONTEXT(ctx);
9668 FLUSH_VERTICES(ctx, 0);
9669 CALL_GetConvolutionParameteriv(ctx->Exec, (target, pname, params));
9672 static void GLAPIENTRY
9673 exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
9674 GLenum type, GLvoid *values)
9676 GET_CURRENT_CONTEXT(ctx);
9677 FLUSH_VERTICES(ctx, 0);
9678 CALL_GetHistogram(ctx->Exec, (target, reset, format, type, values));
9681 static void GLAPIENTRY
9682 exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
9684 GET_CURRENT_CONTEXT(ctx);
9685 FLUSH_VERTICES(ctx, 0);
9686 CALL_GetHistogramParameterfv(ctx->Exec, (target, pname, params));
9689 static void GLAPIENTRY
9690 exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
9692 GET_CURRENT_CONTEXT(ctx);
9693 FLUSH_VERTICES(ctx, 0);
9694 CALL_GetHistogramParameteriv(ctx->Exec, (target, pname, params));
9697 static void GLAPIENTRY
9698 exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
9699 GLenum type, GLvoid *values)
9701 GET_CURRENT_CONTEXT(ctx);
9702 FLUSH_VERTICES(ctx, 0);
9703 CALL_GetMinmax(ctx->Exec, (target, reset, format, type, values));
9706 static void GLAPIENTRY
9707 exec_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
9709 GET_CURRENT_CONTEXT(ctx);
9710 FLUSH_VERTICES(ctx, 0);
9711 CALL_GetMinmaxParameterfv(ctx->Exec, (target, pname, params));
9714 static void GLAPIENTRY
9715 exec_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
9717 GET_CURRENT_CONTEXT(ctx);
9718 FLUSH_VERTICES(ctx, 0);
9719 CALL_GetMinmaxParameteriv(ctx->Exec, (target, pname, params));
9722 static void GLAPIENTRY
9723 exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
9724 GLvoid *row, GLvoid *column, GLvoid *span)
9726 GET_CURRENT_CONTEXT(ctx);
9727 FLUSH_VERTICES(ctx, 0);
9728 CALL_GetSeparableFilter(ctx->Exec,
9729 (target, format, type, row, column, span));
9732 static void GLAPIENTRY
9733 exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
9734 GLsizei width, GLsizei height, GLenum format,
9735 GLenum type, const GLvoid *row, const GLvoid *column)
9737 GET_CURRENT_CONTEXT(ctx);
9738 FLUSH_VERTICES(ctx, 0);
9739 CALL_SeparableFilter2D(ctx->Exec,
9740 (target, internalFormat, width, height, format,
9741 type, row, column));
9744 static void GLAPIENTRY
9745 exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
9746 GLsizei count, const GLvoid *ptr)
9748 GET_CURRENT_CONTEXT(ctx);
9749 FLUSH_VERTICES(ctx, 0);
9750 CALL_ColorPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
9753 static void GLAPIENTRY
9754 exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
9756 GET_CURRENT_CONTEXT(ctx);
9757 FLUSH_VERTICES(ctx, 0);
9758 CALL_EdgeFlagPointerEXT(ctx->Exec, (stride, count, ptr));
9761 static void GLAPIENTRY
9762 exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
9765 GET_CURRENT_CONTEXT(ctx);
9766 FLUSH_VERTICES(ctx, 0);
9767 CALL_IndexPointerEXT(ctx->Exec, (type, stride, count, ptr));
9770 static void GLAPIENTRY
9771 exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
9774 GET_CURRENT_CONTEXT(ctx);
9775 FLUSH_VERTICES(ctx, 0);
9776 CALL_NormalPointerEXT(ctx->Exec, (type, stride, count, ptr));
9779 static void GLAPIENTRY
9780 exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
9781 GLsizei count, const GLvoid *ptr)
9783 GET_CURRENT_CONTEXT(ctx);
9784 FLUSH_VERTICES(ctx, 0);
9785 CALL_TexCoordPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
9788 static void GLAPIENTRY
9789 exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
9790 GLsizei count, const GLvoid *ptr)
9792 GET_CURRENT_CONTEXT(ctx);
9793 FLUSH_VERTICES(ctx, 0);
9794 CALL_VertexPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
9797 static void GLAPIENTRY
9798 exec_LockArraysEXT(GLint first, GLsizei count)
9800 GET_CURRENT_CONTEXT(ctx);
9801 FLUSH_VERTICES(ctx, 0);
9802 CALL_LockArraysEXT(ctx->Exec, (first, count));
9805 static void GLAPIENTRY
9806 exec_UnlockArraysEXT(void)
9808 GET_CURRENT_CONTEXT(ctx);
9809 FLUSH_VERTICES(ctx, 0);
9810 CALL_UnlockArraysEXT(ctx->Exec, ());
9813 static void GLAPIENTRY
9814 exec_ClientActiveTextureARB(GLenum target)
9816 GET_CURRENT_CONTEXT(ctx);
9817 FLUSH_VERTICES(ctx, 0);
9818 CALL_ClientActiveTextureARB(ctx->Exec, (target));
9821 static void GLAPIENTRY
9822 exec_SecondaryColorPointerEXT(GLint size, GLenum type,
9823 GLsizei stride, const GLvoid *ptr)
9825 GET_CURRENT_CONTEXT(ctx);
9826 FLUSH_VERTICES(ctx, 0);
9827 CALL_SecondaryColorPointerEXT(ctx->Exec, (size, type, stride, ptr));
9830 static void GLAPIENTRY
9831 exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
9833 GET_CURRENT_CONTEXT(ctx);
9834 FLUSH_VERTICES(ctx, 0);
9835 CALL_FogCoordPointerEXT(ctx->Exec, (type, stride, ptr));
9838 /* GL_EXT_multi_draw_arrays */
9839 static void GLAPIENTRY
9840 exec_MultiDrawArraysEXT(GLenum mode, const GLint *first,
9841 const GLsizei *count, GLsizei primcount)
9843 GET_CURRENT_CONTEXT(ctx);
9844 FLUSH_VERTICES(ctx, 0);
9845 CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount));
9848 /* GL_IBM_multimode_draw_arrays */
9849 static void GLAPIENTRY
9850 exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
9851 const GLsizei * count, GLsizei primcount,
9854 GET_CURRENT_CONTEXT(ctx);
9855 FLUSH_VERTICES(ctx, 0);
9856 CALL_MultiModeDrawArraysIBM(ctx->Exec,
9857 (mode, first, count, primcount, modestride));
9860 /* GL_IBM_multimode_draw_arrays */
9861 static void GLAPIENTRY
9862 exec_MultiModeDrawElementsIBM(const GLenum * mode,
9863 const GLsizei * count,
9865 const GLvoid * const *indices,
9866 GLsizei primcount, GLint modestride)
9868 GET_CURRENT_CONTEXT(ctx);
9869 FLUSH_VERTICES(ctx, 0);
9870 CALL_MultiModeDrawElementsIBM(ctx->Exec,
9871 (mode, count, type, indices, primcount,
9876 * Setup the given dispatch table to point to Mesa's display list
9877 * building functions.
9879 * This does not include any of the tnl functions - they are
9880 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9883 struct _glapi_table *
9884 _mesa_create_save_table(void)
9886 struct _glapi_table *table;
9888 table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
9892 _mesa_loopback_init_api_table(table);
9895 SET_Accum(table, save_Accum);
9896 SET_AlphaFunc(table, save_AlphaFunc);
9897 SET_Bitmap(table, save_Bitmap);
9898 SET_BlendFunc(table, save_BlendFunc);
9899 SET_CallList(table, save_CallList);
9900 SET_CallLists(table, save_CallLists);
9901 SET_Clear(table, save_Clear);
9902 SET_ClearAccum(table, save_ClearAccum);
9903 SET_ClearColor(table, save_ClearColor);
9904 SET_ClearDepth(table, save_ClearDepth);
9905 SET_ClearIndex(table, save_ClearIndex);
9906 SET_ClearStencil(table, save_ClearStencil);
9907 SET_ClipPlane(table, save_ClipPlane);
9908 SET_ColorMask(table, save_ColorMask);
9909 SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
9910 SET_ColorMaterial(table, save_ColorMaterial);
9911 SET_CopyPixels(table, save_CopyPixels);
9912 SET_CullFace(table, save_CullFace);
9913 SET_DeleteLists(table, _mesa_DeleteLists);
9914 SET_DepthFunc(table, save_DepthFunc);
9915 SET_DepthMask(table, save_DepthMask);
9916 SET_DepthRange(table, save_DepthRange);
9917 SET_Disable(table, save_Disable);
9918 SET_DisableIndexedEXT(table, save_DisableIndexed);
9919 SET_DrawBuffer(table, save_DrawBuffer);
9920 SET_DrawPixels(table, save_DrawPixels);
9921 SET_Enable(table, save_Enable);
9922 SET_EnableIndexedEXT(table, save_EnableIndexed);
9923 SET_EndList(table, _mesa_EndList);
9924 SET_EvalMesh1(table, save_EvalMesh1);
9925 SET_EvalMesh2(table, save_EvalMesh2);
9926 SET_Finish(table, exec_Finish);
9927 SET_Flush(table, exec_Flush);
9928 SET_Fogf(table, save_Fogf);
9929 SET_Fogfv(table, save_Fogfv);
9930 SET_Fogi(table, save_Fogi);
9931 SET_Fogiv(table, save_Fogiv);
9932 SET_FrontFace(table, save_FrontFace);
9933 SET_Frustum(table, save_Frustum);
9934 SET_GenLists(table, _mesa_GenLists);
9935 SET_GetBooleanv(table, exec_GetBooleanv);
9936 SET_GetClipPlane(table, exec_GetClipPlane);
9937 SET_GetDoublev(table, exec_GetDoublev);
9938 SET_GetError(table, exec_GetError);
9939 SET_GetFloatv(table, exec_GetFloatv);
9940 SET_GetIntegerv(table, exec_GetIntegerv);
9941 SET_GetLightfv(table, exec_GetLightfv);
9942 SET_GetLightiv(table, exec_GetLightiv);
9943 SET_GetMapdv(table, exec_GetMapdv);
9944 SET_GetMapfv(table, exec_GetMapfv);
9945 SET_GetMapiv(table, exec_GetMapiv);
9946 SET_GetMaterialfv(table, exec_GetMaterialfv);
9947 SET_GetMaterialiv(table, exec_GetMaterialiv);
9948 SET_GetPixelMapfv(table, exec_GetPixelMapfv);
9949 SET_GetPixelMapuiv(table, exec_GetPixelMapuiv);
9950 SET_GetPixelMapusv(table, exec_GetPixelMapusv);
9951 SET_GetPolygonStipple(table, exec_GetPolygonStipple);
9952 SET_GetString(table, exec_GetString);
9953 SET_GetTexEnvfv(table, exec_GetTexEnvfv);
9954 SET_GetTexEnviv(table, exec_GetTexEnviv);
9955 SET_GetTexGendv(table, exec_GetTexGendv);
9956 SET_GetTexGenfv(table, exec_GetTexGenfv);
9957 SET_GetTexGeniv(table, exec_GetTexGeniv);
9958 SET_GetTexImage(table, exec_GetTexImage);
9959 SET_GetTexLevelParameterfv(table, exec_GetTexLevelParameterfv);
9960 SET_GetTexLevelParameteriv(table, exec_GetTexLevelParameteriv);
9961 SET_GetTexParameterfv(table, exec_GetTexParameterfv);
9962 SET_GetTexParameteriv(table, exec_GetTexParameteriv);
9963 SET_Hint(table, save_Hint);
9964 SET_IndexMask(table, save_IndexMask);
9965 SET_InitNames(table, save_InitNames);
9966 SET_IsEnabled(table, exec_IsEnabled);
9967 SET_IsList(table, _mesa_IsList);
9968 SET_LightModelf(table, save_LightModelf);
9969 SET_LightModelfv(table, save_LightModelfv);
9970 SET_LightModeli(table, save_LightModeli);
9971 SET_LightModeliv(table, save_LightModeliv);
9972 SET_Lightf(table, save_Lightf);
9973 SET_Lightfv(table, save_Lightfv);
9974 SET_Lighti(table, save_Lighti);
9975 SET_Lightiv(table, save_Lightiv);
9976 SET_LineStipple(table, save_LineStipple);
9977 SET_LineWidth(table, save_LineWidth);
9978 SET_ListBase(table, save_ListBase);
9979 SET_LoadIdentity(table, save_LoadIdentity);
9980 SET_LoadMatrixd(table, save_LoadMatrixd);
9981 SET_LoadMatrixf(table, save_LoadMatrixf);
9982 SET_LoadName(table, save_LoadName);
9983 SET_LogicOp(table, save_LogicOp);
9984 SET_Map1d(table, save_Map1d);
9985 SET_Map1f(table, save_Map1f);
9986 SET_Map2d(table, save_Map2d);
9987 SET_Map2f(table, save_Map2f);
9988 SET_MapGrid1d(table, save_MapGrid1d);
9989 SET_MapGrid1f(table, save_MapGrid1f);
9990 SET_MapGrid2d(table, save_MapGrid2d);
9991 SET_MapGrid2f(table, save_MapGrid2f);
9992 SET_MatrixMode(table, save_MatrixMode);
9993 SET_MultMatrixd(table, save_MultMatrixd);
9994 SET_MultMatrixf(table, save_MultMatrixf);
9995 SET_NewList(table, save_NewList);
9996 SET_Ortho(table, save_Ortho);
9997 SET_PassThrough(table, save_PassThrough);
9998 SET_PixelMapfv(table, save_PixelMapfv);
9999 SET_PixelMapuiv(table, save_PixelMapuiv);
10000 SET_PixelMapusv(table, save_PixelMapusv);
10001 SET_PixelStoref(table, exec_PixelStoref);
10002 SET_PixelStorei(table, exec_PixelStorei);
10003 SET_PixelTransferf(table, save_PixelTransferf);
10004 SET_PixelTransferi(table, save_PixelTransferi);
10005 SET_PixelZoom(table, save_PixelZoom);
10006 SET_PointSize(table, save_PointSize);
10007 SET_PolygonMode(table, save_PolygonMode);
10008 SET_PolygonOffset(table, save_PolygonOffset);
10009 SET_PolygonStipple(table, save_PolygonStipple);
10010 SET_PopAttrib(table, save_PopAttrib);
10011 SET_PopMatrix(table, save_PopMatrix);
10012 SET_PopName(table, save_PopName);
10013 SET_PushAttrib(table, save_PushAttrib);
10014 SET_PushMatrix(table, save_PushMatrix);
10015 SET_PushName(table, save_PushName);
10016 SET_RasterPos2d(table, save_RasterPos2d);
10017 SET_RasterPos2dv(table, save_RasterPos2dv);
10018 SET_RasterPos2f(table, save_RasterPos2f);
10019 SET_RasterPos2fv(table, save_RasterPos2fv);
10020 SET_RasterPos2i(table, save_RasterPos2i);
10021 SET_RasterPos2iv(table, save_RasterPos2iv);
10022 SET_RasterPos2s(table, save_RasterPos2s);
10023 SET_RasterPos2sv(table, save_RasterPos2sv);
10024 SET_RasterPos3d(table, save_RasterPos3d);
10025 SET_RasterPos3dv(table, save_RasterPos3dv);
10026 SET_RasterPos3f(table, save_RasterPos3f);
10027 SET_RasterPos3fv(table, save_RasterPos3fv);
10028 SET_RasterPos3i(table, save_RasterPos3i);
10029 SET_RasterPos3iv(table, save_RasterPos3iv);
10030 SET_RasterPos3s(table, save_RasterPos3s);
10031 SET_RasterPos3sv(table, save_RasterPos3sv);
10032 SET_RasterPos4d(table, save_RasterPos4d);
10033 SET_RasterPos4dv(table, save_RasterPos4dv);
10034 SET_RasterPos4f(table, save_RasterPos4f);
10035 SET_RasterPos4fv(table, save_RasterPos4fv);
10036 SET_RasterPos4i(table, save_RasterPos4i);
10037 SET_RasterPos4iv(table, save_RasterPos4iv);
10038 SET_RasterPos4s(table, save_RasterPos4s);
10039 SET_RasterPos4sv(table, save_RasterPos4sv);
10040 SET_ReadBuffer(table, save_ReadBuffer);
10041 SET_ReadPixels(table, exec_ReadPixels);
10042 SET_RenderMode(table, exec_RenderMode);
10043 SET_Rotated(table, save_Rotated);
10044 SET_Rotatef(table, save_Rotatef);
10045 SET_Scaled(table, save_Scaled);
10046 SET_Scalef(table, save_Scalef);
10047 SET_Scissor(table, save_Scissor);
10048 SET_FeedbackBuffer(table, exec_FeedbackBuffer);
10049 SET_SelectBuffer(table, exec_SelectBuffer);
10050 SET_ShadeModel(table, save_ShadeModel);
10051 SET_StencilFunc(table, save_StencilFunc);
10052 SET_StencilMask(table, save_StencilMask);
10053 SET_StencilOp(table, save_StencilOp);
10054 SET_TexEnvf(table, save_TexEnvf);
10055 SET_TexEnvfv(table, save_TexEnvfv);
10056 SET_TexEnvi(table, save_TexEnvi);
10057 SET_TexEnviv(table, save_TexEnviv);
10058 SET_TexGend(table, save_TexGend);
10059 SET_TexGendv(table, save_TexGendv);
10060 SET_TexGenf(table, save_TexGenf);
10061 SET_TexGenfv(table, save_TexGenfv);
10062 SET_TexGeni(table, save_TexGeni);
10063 SET_TexGeniv(table, save_TexGeniv);
10064 SET_TexImage1D(table, save_TexImage1D);
10065 SET_TexImage2D(table, save_TexImage2D);
10066 SET_TexParameterf(table, save_TexParameterf);
10067 SET_TexParameterfv(table, save_TexParameterfv);
10068 SET_TexParameteri(table, save_TexParameteri);
10069 SET_TexParameteriv(table, save_TexParameteriv);
10070 SET_Translated(table, save_Translated);
10071 SET_Translatef(table, save_Translatef);
10072 SET_Viewport(table, save_Viewport);
10075 SET_AreTexturesResident(table, exec_AreTexturesResident);
10076 SET_BindTexture(table, save_BindTexture);
10077 SET_ColorPointer(table, exec_ColorPointer);
10078 SET_CopyTexImage1D(table, save_CopyTexImage1D);
10079 SET_CopyTexImage2D(table, save_CopyTexImage2D);
10080 SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D);
10081 SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D);
10082 SET_DeleteTextures(table, exec_DeleteTextures);
10083 SET_DisableClientState(table, exec_DisableClientState);
10084 SET_EdgeFlagPointer(table, exec_EdgeFlagPointer);
10085 SET_EnableClientState(table, exec_EnableClientState);
10086 SET_GenTextures(table, exec_GenTextures);
10087 SET_GetPointerv(table, exec_GetPointerv);
10088 SET_IndexPointer(table, exec_IndexPointer);
10089 SET_InterleavedArrays(table, exec_InterleavedArrays);
10090 SET_IsTexture(table, exec_IsTexture);
10091 SET_NormalPointer(table, exec_NormalPointer);
10092 SET_PopClientAttrib(table, exec_PopClientAttrib);
10093 SET_PrioritizeTextures(table, save_PrioritizeTextures);
10094 SET_PushClientAttrib(table, exec_PushClientAttrib);
10095 SET_TexCoordPointer(table, exec_TexCoordPointer);
10096 SET_TexSubImage1D(table, save_TexSubImage1D);
10097 SET_TexSubImage2D(table, save_TexSubImage2D);
10098 SET_VertexPointer(table, exec_VertexPointer);
10101 SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D);
10102 SET_TexImage3D(table, save_TexImage3D);
10103 SET_TexSubImage3D(table, save_TexSubImage3D);
10106 SET_StencilFuncSeparate(table, save_StencilFuncSeparate);
10107 SET_StencilMaskSeparate(table, save_StencilMaskSeparate);
10108 SET_StencilOpSeparate(table, save_StencilOpSeparate);
10110 /* ATI_separate_stencil */
10111 SET_StencilFuncSeparateATI(table, save_StencilFuncSeparateATI);
10113 /* GL_ARB_imaging */
10114 /* Not all are supported */
10115 SET_BlendColor(table, save_BlendColor);
10116 SET_BlendEquation(table, save_BlendEquation);
10117 SET_ColorSubTable(table, save_ColorSubTable);
10118 SET_ColorTable(table, save_ColorTable);
10119 SET_ColorTableParameterfv(table, save_ColorTableParameterfv);
10120 SET_ColorTableParameteriv(table, save_ColorTableParameteriv);
10121 SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D);
10122 SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D);
10123 SET_ConvolutionParameterf(table, save_ConvolutionParameterf);
10124 SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv);
10125 SET_ConvolutionParameteri(table, save_ConvolutionParameteri);
10126 SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv);
10127 SET_CopyColorSubTable(table, save_CopyColorSubTable);
10128 SET_CopyColorTable(table, save_CopyColorTable);
10129 SET_CopyConvolutionFilter1D(table, exec_CopyConvolutionFilter1D);
10130 SET_CopyConvolutionFilter2D(table, exec_CopyConvolutionFilter2D);
10131 SET_GetColorTable(table, exec_GetColorTable);
10132 SET_GetColorTableParameterfv(table, exec_GetColorTableParameterfv);
10133 SET_GetColorTableParameteriv(table, exec_GetColorTableParameteriv);
10134 SET_GetConvolutionFilter(table, exec_GetConvolutionFilter);
10135 SET_GetConvolutionParameterfv(table, exec_GetConvolutionParameterfv);
10136 SET_GetConvolutionParameteriv(table, exec_GetConvolutionParameteriv);
10137 SET_GetHistogram(table, exec_GetHistogram);
10138 SET_GetHistogramParameterfv(table, exec_GetHistogramParameterfv);
10139 SET_GetHistogramParameteriv(table, exec_GetHistogramParameteriv);
10140 SET_GetMinmax(table, exec_GetMinmax);
10141 SET_GetMinmaxParameterfv(table, exec_GetMinmaxParameterfv);
10142 SET_GetMinmaxParameteriv(table, exec_GetMinmaxParameteriv);
10143 SET_GetSeparableFilter(table, exec_GetSeparableFilter);
10144 SET_Histogram(table, save_Histogram);
10145 SET_Minmax(table, save_Minmax);
10146 SET_ResetHistogram(table, save_ResetHistogram);
10147 SET_ResetMinmax(table, save_ResetMinmax);
10148 SET_SeparableFilter2D(table, exec_SeparableFilter2D);
10150 /* 2. GL_EXT_blend_color */
10152 SET_BlendColorEXT(table, save_BlendColorEXT);
10155 /* 3. GL_EXT_polygon_offset */
10156 SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT);
10158 /* 6. GL_EXT_texture3d */
10160 SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D);
10161 SET_TexImage3DEXT(table, save_TexImage3DEXT);
10162 SET_TexSubImage3DEXT(table, save_TexSubImage3D);
10165 /* 14. GL_SGI_color_table */
10167 SET_ColorTableSGI(table, save_ColorTable);
10168 SET_ColorSubTableSGI(table, save_ColorSubTable);
10169 SET_GetColorTableSGI(table, exec_GetColorTable);
10170 SET_GetColorTableParameterfvSGI(table, exec_GetColorTableParameterfv);
10171 SET_GetColorTableParameterivSGI(table, exec_GetColorTableParameteriv);
10174 /* 30. GL_EXT_vertex_array */
10175 SET_ColorPointerEXT(table, exec_ColorPointerEXT);
10176 SET_EdgeFlagPointerEXT(table, exec_EdgeFlagPointerEXT);
10177 SET_IndexPointerEXT(table, exec_IndexPointerEXT);
10178 SET_NormalPointerEXT(table, exec_NormalPointerEXT);
10179 SET_TexCoordPointerEXT(table, exec_TexCoordPointerEXT);
10180 SET_VertexPointerEXT(table, exec_VertexPointerEXT);
10182 /* 37. GL_EXT_blend_minmax */
10184 SET_BlendEquationEXT(table, save_BlendEquationEXT);
10187 /* 54. GL_EXT_point_parameters */
10188 SET_PointParameterfEXT(table, save_PointParameterfEXT);
10189 SET_PointParameterfvEXT(table, save_PointParameterfvEXT);
10191 /* 97. GL_EXT_compiled_vertex_array */
10192 SET_LockArraysEXT(table, exec_LockArraysEXT);
10193 SET_UnlockArraysEXT(table, exec_UnlockArraysEXT);
10195 /* 145. GL_EXT_secondary_color */
10196 SET_SecondaryColorPointerEXT(table, exec_SecondaryColorPointerEXT);
10198 /* 148. GL_EXT_multi_draw_arrays */
10199 SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT);
10201 /* 149. GL_EXT_fog_coord */
10202 SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT);
10204 /* 173. GL_EXT_blend_func_separate */
10205 SET_BlendFuncSeparateEXT(table, save_BlendFuncSeparateEXT);
10207 /* 196. GL_MESA_resize_buffers */
10208 SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA);
10210 /* 197. GL_MESA_window_pos */
10211 SET_WindowPos2dMESA(table, save_WindowPos2dMESA);
10212 SET_WindowPos2dvMESA(table, save_WindowPos2dvMESA);
10213 SET_WindowPos2fMESA(table, save_WindowPos2fMESA);
10214 SET_WindowPos2fvMESA(table, save_WindowPos2fvMESA);
10215 SET_WindowPos2iMESA(table, save_WindowPos2iMESA);
10216 SET_WindowPos2ivMESA(table, save_WindowPos2ivMESA);
10217 SET_WindowPos2sMESA(table, save_WindowPos2sMESA);
10218 SET_WindowPos2svMESA(table, save_WindowPos2svMESA);
10219 SET_WindowPos3dMESA(table, save_WindowPos3dMESA);
10220 SET_WindowPos3dvMESA(table, save_WindowPos3dvMESA);
10221 SET_WindowPos3fMESA(table, save_WindowPos3fMESA);
10222 SET_WindowPos3fvMESA(table, save_WindowPos3fvMESA);
10223 SET_WindowPos3iMESA(table, save_WindowPos3iMESA);
10224 SET_WindowPos3ivMESA(table, save_WindowPos3ivMESA);
10225 SET_WindowPos3sMESA(table, save_WindowPos3sMESA);
10226 SET_WindowPos3svMESA(table, save_WindowPos3svMESA);
10227 SET_WindowPos4dMESA(table, save_WindowPos4dMESA);
10228 SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA);
10229 SET_WindowPos4fMESA(table, save_WindowPos4fMESA);
10230 SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA);
10231 SET_WindowPos4iMESA(table, save_WindowPos4iMESA);
10232 SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA);
10233 SET_WindowPos4sMESA(table, save_WindowPos4sMESA);
10234 SET_WindowPos4svMESA(table, save_WindowPos4svMESA);
10236 /* 200. GL_IBM_multimode_draw_arrays */
10237 SET_MultiModeDrawArraysIBM(table, exec_MultiModeDrawArraysIBM);
10238 SET_MultiModeDrawElementsIBM(table, exec_MultiModeDrawElementsIBM);
10240 /* 233. GL_NV_vertex_program */
10241 /* The following commands DO NOT go into display lists:
10242 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10243 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10245 SET_BindProgramNV(table, save_BindProgramNV);
10246 SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
10247 SET_ExecuteProgramNV(table, save_ExecuteProgramNV);
10248 SET_GenProgramsNV(table, _mesa_GenPrograms);
10249 SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV);
10250 SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV);
10251 SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV);
10252 SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV);
10253 SET_GetProgramivNV(table, _mesa_GetProgramivNV);
10254 SET_GetProgramStringNV(table, _mesa_GetProgramStringNV);
10255 SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV);
10256 SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
10257 SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
10258 SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
10259 SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
10260 SET_IsProgramNV(table, _mesa_IsProgramARB);
10261 SET_LoadProgramNV(table, save_LoadProgramNV);
10262 SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
10263 SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
10264 SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
10265 SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
10266 SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV);
10267 SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV);
10268 SET_TrackMatrixNV(table, save_TrackMatrixNV);
10269 SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV);
10271 /* 244. GL_ATI_envmap_bumpmap */
10272 SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI);
10273 SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI);
10275 /* 245. GL_ATI_fragment_shader */
10276 #if FEATURE_ATI_fragment_shader
10277 SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI);
10278 SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI);
10281 /* 282. GL_NV_fragment_program */
10282 SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV);
10283 SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV);
10284 SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV);
10285 SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV);
10286 SET_GetProgramNamedParameterfvNV(table,
10287 _mesa_GetProgramNamedParameterfvNV);
10288 SET_GetProgramNamedParameterdvNV(table,
10289 _mesa_GetProgramNamedParameterdvNV);
10290 SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
10291 SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
10292 SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
10293 SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
10294 SET_GetProgramLocalParameterdvARB(table,
10295 _mesa_GetProgramLocalParameterdvARB);
10296 SET_GetProgramLocalParameterfvARB(table,
10297 _mesa_GetProgramLocalParameterfvARB);
10299 /* 262. GL_NV_point_sprite */
10300 SET_PointParameteriNV(table, save_PointParameteriNV);
10301 SET_PointParameterivNV(table, save_PointParameterivNV);
10303 /* 268. GL_EXT_stencil_two_side */
10304 SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT);
10306 /* 273. GL_APPLE_vertex_array_object */
10307 SET_BindVertexArrayAPPLE(table, _mesa_BindVertexArrayAPPLE);
10308 SET_DeleteVertexArraysAPPLE(table, _mesa_DeleteVertexArraysAPPLE);
10309 SET_GenVertexArraysAPPLE(table, _mesa_GenVertexArraysAPPLE);
10310 SET_IsVertexArrayAPPLE(table, _mesa_IsVertexArrayAPPLE);
10312 /* 310. GL_EXT_framebuffer_object */
10313 SET_GenFramebuffersEXT(table, _mesa_GenFramebuffersEXT);
10314 SET_BindFramebufferEXT(table, _mesa_BindFramebufferEXT);
10315 SET_DeleteFramebuffersEXT(table, _mesa_DeleteFramebuffersEXT);
10316 SET_CheckFramebufferStatusEXT(table, _mesa_CheckFramebufferStatusEXT);
10317 SET_GenRenderbuffersEXT(table, _mesa_GenRenderbuffersEXT);
10318 SET_BindRenderbufferEXT(table, _mesa_BindRenderbufferEXT);
10319 SET_DeleteRenderbuffersEXT(table, _mesa_DeleteRenderbuffersEXT);
10320 SET_RenderbufferStorageEXT(table, _mesa_RenderbufferStorageEXT);
10321 SET_FramebufferTexture1DEXT(table, _mesa_FramebufferTexture1DEXT);
10322 SET_FramebufferTexture2DEXT(table, _mesa_FramebufferTexture2DEXT);
10323 SET_FramebufferTexture3DEXT(table, _mesa_FramebufferTexture3DEXT);
10324 SET_FramebufferRenderbufferEXT(table, _mesa_FramebufferRenderbufferEXT);
10325 SET_GenerateMipmapEXT(table, _mesa_GenerateMipmapEXT);
10327 /* 317. GL_EXT_framebuffer_multisample */
10328 SET_RenderbufferStorageMultisample(table, _mesa_RenderbufferStorageMultisample);
10330 /* GL_ARB_vertex_array_object */
10331 SET_BindVertexArray(table, _mesa_BindVertexArray);
10332 SET_GenVertexArrays(table, _mesa_GenVertexArrays);
10334 /* ???. GL_EXT_depth_bounds_test */
10335 SET_DepthBoundsEXT(table, save_DepthBoundsEXT);
10337 /* ARB 1. GL_ARB_multitexture */
10338 SET_ActiveTextureARB(table, save_ActiveTextureARB);
10339 SET_ClientActiveTextureARB(table, exec_ClientActiveTextureARB);
10341 /* ARB 3. GL_ARB_transpose_matrix */
10342 SET_LoadTransposeMatrixdARB(table, save_LoadTransposeMatrixdARB);
10343 SET_LoadTransposeMatrixfARB(table, save_LoadTransposeMatrixfARB);
10344 SET_MultTransposeMatrixdARB(table, save_MultTransposeMatrixdARB);
10345 SET_MultTransposeMatrixfARB(table, save_MultTransposeMatrixfARB);
10347 /* ARB 5. GL_ARB_multisample */
10348 SET_SampleCoverageARB(table, save_SampleCoverageARB);
10350 /* ARB 12. GL_ARB_texture_compression */
10351 SET_CompressedTexImage3DARB(table, save_CompressedTexImage3DARB);
10352 SET_CompressedTexImage2DARB(table, save_CompressedTexImage2DARB);
10353 SET_CompressedTexImage1DARB(table, save_CompressedTexImage1DARB);
10354 SET_CompressedTexSubImage3DARB(table, save_CompressedTexSubImage3DARB);
10355 SET_CompressedTexSubImage2DARB(table, save_CompressedTexSubImage2DARB);
10356 SET_CompressedTexSubImage1DARB(table, save_CompressedTexSubImage1DARB);
10357 SET_GetCompressedTexImageARB(table, exec_GetCompressedTexImageARB);
10359 /* ARB 14. GL_ARB_point_parameters */
10360 /* aliased with EXT_point_parameters functions */
10362 /* ARB 25. GL_ARB_window_pos */
10363 /* aliased with MESA_window_pos functions */
10365 /* ARB 26. GL_ARB_vertex_program */
10366 /* ARB 27. GL_ARB_fragment_program */
10367 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10368 SET_VertexAttribPointerARB(table, _mesa_VertexAttribPointerARB);
10369 SET_EnableVertexAttribArrayARB(table, _mesa_EnableVertexAttribArrayARB);
10370 SET_DisableVertexAttribArrayARB(table, _mesa_DisableVertexAttribArrayARB);
10371 SET_ProgramStringARB(table, save_ProgramStringARB);
10372 SET_BindProgramNV(table, save_BindProgramNV);
10373 SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
10374 SET_GenProgramsNV(table, _mesa_GenPrograms);
10375 SET_IsProgramNV(table, _mesa_IsProgramARB);
10376 SET_GetVertexAttribdvARB(table, _mesa_GetVertexAttribdvARB);
10377 SET_GetVertexAttribfvARB(table, _mesa_GetVertexAttribfvARB);
10378 SET_GetVertexAttribivARB(table, _mesa_GetVertexAttribivARB);
10379 SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
10380 SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
10381 SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
10382 SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
10383 SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
10384 SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
10385 SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
10386 SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
10387 SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
10388 SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB);
10389 SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB);
10390 SET_GetProgramLocalParameterdvARB(table,
10391 _mesa_GetProgramLocalParameterdvARB);
10392 SET_GetProgramLocalParameterfvARB(table,
10393 _mesa_GetProgramLocalParameterfvARB);
10394 SET_GetProgramivARB(table, _mesa_GetProgramivARB);
10395 SET_GetProgramStringARB(table, _mesa_GetProgramStringARB);
10397 /* ARB 28. GL_ARB_vertex_buffer_object */
10398 /* None of the extension's functions get compiled */
10399 SET_BindBufferARB(table, _mesa_BindBufferARB);
10400 SET_BufferDataARB(table, _mesa_BufferDataARB);
10401 SET_BufferSubDataARB(table, _mesa_BufferSubDataARB);
10402 SET_DeleteBuffersARB(table, _mesa_DeleteBuffersARB);
10403 SET_GenBuffersARB(table, _mesa_GenBuffersARB);
10404 SET_GetBufferParameterivARB(table, _mesa_GetBufferParameterivARB);
10405 SET_GetBufferPointervARB(table, _mesa_GetBufferPointervARB);
10406 SET_GetBufferSubDataARB(table, _mesa_GetBufferSubDataARB);
10407 SET_IsBufferARB(table, _mesa_IsBufferARB);
10408 SET_MapBufferARB(table, _mesa_MapBufferARB);
10409 SET_UnmapBufferARB(table, _mesa_UnmapBufferARB);
10411 _mesa_init_queryobj_dispatch(table); /* glGetQuery, etc */
10412 SET_BeginQueryARB(table, save_BeginQueryARB);
10413 SET_EndQueryARB(table, save_EndQueryARB);
10414 SET_QueryCounter(table, save_QueryCounter);
10416 SET_DrawBuffersARB(table, save_DrawBuffersARB);
10418 SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT);
10420 /* GL_ARB_shader_objects */
10421 _mesa_init_shader_dispatch(table); /* Plug in glCreate/Delete/Get, etc */
10422 SET_UseProgramObjectARB(table, save_UseProgramObjectARB);
10423 SET_Uniform1fARB(table, save_Uniform1fARB);
10424 SET_Uniform2fARB(table, save_Uniform2fARB);
10425 SET_Uniform3fARB(table, save_Uniform3fARB);
10426 SET_Uniform4fARB(table, save_Uniform4fARB);
10427 SET_Uniform1fvARB(table, save_Uniform1fvARB);
10428 SET_Uniform2fvARB(table, save_Uniform2fvARB);
10429 SET_Uniform3fvARB(table, save_Uniform3fvARB);
10430 SET_Uniform4fvARB(table, save_Uniform4fvARB);
10431 SET_Uniform1iARB(table, save_Uniform1iARB);
10432 SET_Uniform2iARB(table, save_Uniform2iARB);
10433 SET_Uniform3iARB(table, save_Uniform3iARB);
10434 SET_Uniform4iARB(table, save_Uniform4iARB);
10435 SET_Uniform1ivARB(table, save_Uniform1ivARB);
10436 SET_Uniform2ivARB(table, save_Uniform2ivARB);
10437 SET_Uniform3ivARB(table, save_Uniform3ivARB);
10438 SET_Uniform4ivARB(table, save_Uniform4ivARB);
10439 SET_UniformMatrix2fvARB(table, save_UniformMatrix2fvARB);
10440 SET_UniformMatrix3fvARB(table, save_UniformMatrix3fvARB);
10441 SET_UniformMatrix4fvARB(table, save_UniformMatrix4fvARB);
10442 SET_UniformMatrix2x3fv(table, save_UniformMatrix2x3fv);
10443 SET_UniformMatrix3x2fv(table, save_UniformMatrix3x2fv);
10444 SET_UniformMatrix2x4fv(table, save_UniformMatrix2x4fv);
10445 SET_UniformMatrix4x2fv(table, save_UniformMatrix4x2fv);
10446 SET_UniformMatrix3x4fv(table, save_UniformMatrix3x4fv);
10447 SET_UniformMatrix4x3fv(table, save_UniformMatrix4x3fv);
10449 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10450 SET_BindAttribLocationARB(table, exec_BindAttribLocationARB);
10451 SET_GetAttribLocationARB(table, exec_GetAttribLocationARB);
10452 SET_GetUniformLocationARB(table, exec_GetUniformLocationARB);
10453 /* XXX additional functions need to be implemented here! */
10455 /* 299. GL_EXT_blend_equation_separate */
10456 SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT);
10458 /* GL_EXT_gpu_program_parameters */
10459 SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
10460 SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
10462 /* ARB 50. GL_ARB_map_buffer_range */
10463 SET_MapBufferRange(table, _mesa_MapBufferRange); /* no dlist save */
10464 SET_FlushMappedBufferRange(table, _mesa_FlushMappedBufferRange); /* no dl */
10466 /* ARB 51. GL_ARB_texture_buffer_object */
10467 SET_TexBufferARB(table, _mesa_TexBuffer); /* no dlist save */
10469 /* ARB 59. GL_ARB_copy_buffer */
10470 SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
10472 /* 364. GL_EXT_provoking_vertex */
10473 SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
10475 /* 371. GL_APPLE_object_purgeable */
10476 SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE);
10477 SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE);
10478 SET_GetObjectParameterivAPPLE(table, _mesa_GetObjectParameterivAPPLE);
10480 /* GL_EXT_texture_integer */
10481 SET_ClearColorIiEXT(table, save_ClearColorIi);
10482 SET_ClearColorIuiEXT(table, save_ClearColorIui);
10483 SET_TexParameterIivEXT(table, save_TexParameterIiv);
10484 SET_TexParameterIuivEXT(table, save_TexParameterIuiv);
10485 SET_GetTexParameterIivEXT(table, exec_GetTexParameterIiv);
10486 SET_GetTexParameterIuivEXT(table, exec_GetTexParameterIuiv);
10488 /* 377. GL_EXT_separate_shader_objects */
10489 SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT);
10490 SET_ActiveProgramEXT(table, save_ActiveProgramEXT);
10492 /* GL_ARB_color_buffer_float */
10493 SET_ClampColorARB(table, save_ClampColorARB);
10494 SET_ClampColor(table, save_ClampColorARB);
10497 SET_ClearBufferiv(table, save_ClearBufferiv);
10498 SET_ClearBufferuiv(table, save_ClearBufferuiv);
10499 SET_ClearBufferfv(table, save_ClearBufferfv);
10500 SET_ClearBufferfi(table, save_ClearBufferfi);
10502 SET_Uniform1ui(table, save_Uniform1ui);
10503 SET_Uniform2ui(table, save_Uniform2ui);
10504 SET_Uniform3ui(table, save_Uniform3ui);
10505 SET_Uniform4ui(table, save_Uniform4ui);
10506 SET_Uniform1uiv(table, save_Uniform1uiv);
10507 SET_Uniform2uiv(table, save_Uniform2uiv);
10508 SET_Uniform3uiv(table, save_Uniform3uiv);
10509 SET_Uniform4uiv(table, save_Uniform4uiv);
10511 (void) save_Uniform1ui;
10512 (void) save_Uniform2ui;
10513 (void) save_Uniform3ui;
10514 (void) save_Uniform4ui;
10515 (void) save_Uniform1uiv;
10516 (void) save_Uniform2uiv;
10517 (void) save_Uniform3uiv;
10518 (void) save_Uniform4uiv;
10521 /* These are not compiled into display lists: */
10522 SET_BindBufferBaseEXT(table, _mesa_BindBufferBase);
10523 SET_BindBufferOffsetEXT(table, _mesa_BindBufferOffsetEXT);
10524 SET_BindBufferRangeEXT(table, _mesa_BindBufferRange);
10525 SET_TransformFeedbackVaryingsEXT(table, _mesa_TransformFeedbackVaryings);
10527 SET_BeginTransformFeedbackEXT(table, save_BeginTransformFeedback);
10528 SET_EndTransformFeedbackEXT(table, save_EndTransformFeedback);
10529 SET_BindTransformFeedback(table, save_BindTransformFeedback);
10530 SET_PauseTransformFeedback(table, save_PauseTransformFeedback);
10531 SET_ResumeTransformFeedback(table, save_ResumeTransformFeedback);
10532 SET_DrawTransformFeedback(table, save_DrawTransformFeedback);
10533 SET_DrawTransformFeedbackStream(table, save_DrawTransformFeedbackStream);
10534 SET_DrawTransformFeedbackInstanced(table,
10535 save_DrawTransformFeedbackInstanced);
10536 SET_DrawTransformFeedbackStreamInstanced(table,
10537 save_DrawTransformFeedbackStreamInstanced);
10538 SET_BeginQueryIndexed(table, save_BeginQueryIndexed);
10539 SET_EndQueryIndexed(table, save_EndQueryIndexed);
10541 /* GL_ARB_instanced_arrays */
10542 SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor);
10544 /* GL_NV_texture_barrier */
10545 SET_TextureBarrierNV(table, save_TextureBarrierNV);
10547 /* GL_ARB_sampler_objects */
10548 _mesa_init_sampler_object_dispatch(table); /* plug in Gen/Get/etc functions */
10549 SET_BindSampler(table, save_BindSampler);
10550 SET_SamplerParameteri(table, save_SamplerParameteri);
10551 SET_SamplerParameterf(table, save_SamplerParameterf);
10552 SET_SamplerParameteriv(table, save_SamplerParameteriv);
10553 SET_SamplerParameterfv(table, save_SamplerParameterfv);
10554 SET_SamplerParameterIiv(table, save_SamplerParameterIiv);
10555 SET_SamplerParameterIuiv(table, save_SamplerParameterIuiv);
10557 /* GL_ARB_draw_buffer_blend */
10558 SET_BlendFunciARB(table, save_BlendFunci);
10559 SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei);
10560 SET_BlendEquationiARB(table, save_BlendEquationi);
10561 SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei);
10563 /* GL_ARB_geometry_shader4 */
10564 SET_ProgramParameteriARB(table, save_ProgramParameteri);
10565 SET_FramebufferTextureARB(table, save_FramebufferTexture);
10566 SET_FramebufferTextureFaceARB(table, save_FramebufferTextureFace);
10568 /* GL_NV_conditional_render */
10569 SET_BeginConditionalRenderNV(table, save_BeginConditionalRender);
10570 SET_EndConditionalRenderNV(table, save_EndConditionalRender);
10573 _mesa_init_sync_dispatch(table);
10574 SET_WaitSync(table, save_WaitSync);
10576 /* GL_ARB_texture_storage (no dlist support) */
10577 SET_TexStorage1D(table, _mesa_TexStorage1D);
10578 SET_TexStorage2D(table, _mesa_TexStorage2D);
10579 SET_TexStorage3D(table, _mesa_TexStorage3D);
10580 SET_TextureStorage1DEXT(table, _mesa_TextureStorage1DEXT);
10581 SET_TextureStorage2DEXT(table, _mesa_TextureStorage2DEXT);
10582 SET_TextureStorage3DEXT(table, _mesa_TextureStorage3DEXT);
10584 /* GL_ARB_debug_output (no dlist support) */
10585 _mesa_init_errors_dispatch(table);
10587 /* GL_ARB_uniform_buffer_object */
10588 SET_UniformBlockBinding(table, save_UniformBlockBinding);
10590 /* GL_NV_primitive_restart */
10591 SET_PrimitiveRestartIndexNV(table, _mesa_PrimitiveRestartIndex);
10598 static const char *
10599 enum_string(GLenum k)
10601 return _mesa_lookup_enum_by_nr(k);
10606 * Print the commands in a display list. For debugging only.
10607 * TODO: many commands aren't handled yet.
10609 static void GLAPIENTRY
10610 print_list(struct gl_context *ctx, GLuint list)
10612 struct gl_display_list *dlist;
10616 if (!islist(ctx, list)) {
10617 printf("%u is not a display list ID\n", list);
10621 dlist = lookup_list(ctx, list);
10627 printf("START-LIST %u, address %p\n", list, (void *) n);
10629 done = n ? GL_FALSE : GL_TRUE;
10631 const OpCode opcode = n[0].opcode;
10633 if (is_ext_opcode(opcode)) {
10634 n += ext_opcode_print(ctx, n);
10639 printf("Accum %s %g\n", enum_string(n[1].e), n[2].f);
10641 case OPCODE_BITMAP:
10642 printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
10643 n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data);
10645 case OPCODE_CALL_LIST:
10646 printf("CallList %d\n", (int) n[1].ui);
10648 case OPCODE_CALL_LIST_OFFSET:
10649 printf("CallList %d + offset %u = %u\n", (int) n[1].ui,
10650 ctx->List.ListBase, ctx->List.ListBase + n[1].ui);
10652 case OPCODE_COLOR_TABLE_PARAMETER_FV:
10653 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10654 enum_string(n[1].e), enum_string(n[2].e),
10655 n[3].f, n[4].f, n[5].f, n[6].f);
10657 case OPCODE_COLOR_TABLE_PARAMETER_IV:
10658 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10659 enum_string(n[1].e), enum_string(n[2].e),
10660 n[3].i, n[4].i, n[5].i, n[6].i);
10662 case OPCODE_DISABLE:
10663 printf("Disable %s\n", enum_string(n[1].e));
10665 case OPCODE_ENABLE:
10666 printf("Enable %s\n", enum_string(n[1].e));
10668 case OPCODE_FRUSTUM:
10669 printf("Frustum %g %g %g %g %g %g\n",
10670 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
10672 case OPCODE_LINE_STIPPLE:
10673 printf("LineStipple %d %x\n", n[1].i, (int) n[2].us);
10675 case OPCODE_LOAD_IDENTITY:
10676 printf("LoadIdentity\n");
10678 case OPCODE_LOAD_MATRIX:
10679 printf("LoadMatrix\n");
10680 printf(" %8f %8f %8f %8f\n",
10681 n[1].f, n[5].f, n[9].f, n[13].f);
10682 printf(" %8f %8f %8f %8f\n",
10683 n[2].f, n[6].f, n[10].f, n[14].f);
10684 printf(" %8f %8f %8f %8f\n",
10685 n[3].f, n[7].f, n[11].f, n[15].f);
10686 printf(" %8f %8f %8f %8f\n",
10687 n[4].f, n[8].f, n[12].f, n[16].f);
10689 case OPCODE_MULT_MATRIX:
10690 printf("MultMatrix (or Rotate)\n");
10691 printf(" %8f %8f %8f %8f\n",
10692 n[1].f, n[5].f, n[9].f, n[13].f);
10693 printf(" %8f %8f %8f %8f\n",
10694 n[2].f, n[6].f, n[10].f, n[14].f);
10695 printf(" %8f %8f %8f %8f\n",
10696 n[3].f, n[7].f, n[11].f, n[15].f);
10697 printf(" %8f %8f %8f %8f\n",
10698 n[4].f, n[8].f, n[12].f, n[16].f);
10701 printf("Ortho %g %g %g %g %g %g\n",
10702 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
10704 case OPCODE_POP_ATTRIB:
10705 printf("PopAttrib\n");
10707 case OPCODE_POP_MATRIX:
10708 printf("PopMatrix\n");
10710 case OPCODE_POP_NAME:
10711 printf("PopName\n");
10713 case OPCODE_PUSH_ATTRIB:
10714 printf("PushAttrib %x\n", n[1].bf);
10716 case OPCODE_PUSH_MATRIX:
10717 printf("PushMatrix\n");
10719 case OPCODE_PUSH_NAME:
10720 printf("PushName %d\n", (int) n[1].ui);
10722 case OPCODE_RASTER_POS:
10723 printf("RasterPos %g %g %g %g\n",
10724 n[1].f, n[2].f, n[3].f, n[4].f);
10726 case OPCODE_ROTATE:
10727 printf("Rotate %g %g %g %g\n",
10728 n[1].f, n[2].f, n[3].f, n[4].f);
10731 printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f);
10733 case OPCODE_TRANSLATE:
10734 printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f);
10736 case OPCODE_BIND_TEXTURE:
10737 printf("BindTexture %s %d\n",
10738 _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui);
10740 case OPCODE_SHADE_MODEL:
10741 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
10744 printf("Map1 %s %.3f %.3f %d %d\n",
10745 _mesa_lookup_enum_by_nr(n[1].ui),
10746 n[2].f, n[3].f, n[4].i, n[5].i);
10749 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10750 _mesa_lookup_enum_by_nr(n[1].ui),
10751 n[2].f, n[3].f, n[4].f, n[5].f,
10752 n[6].i, n[7].i, n[8].i, n[9].i);
10754 case OPCODE_MAPGRID1:
10755 printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
10757 case OPCODE_MAPGRID2:
10758 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10759 n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f);
10761 case OPCODE_EVALMESH1:
10762 printf("EvalMesh1 %d %d\n", n[1].i, n[2].i);
10764 case OPCODE_EVALMESH2:
10765 printf("EvalMesh2 %d %d %d %d\n",
10766 n[1].i, n[2].i, n[3].i, n[4].i);
10769 case OPCODE_ATTR_1F_NV:
10770 printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f);
10772 case OPCODE_ATTR_2F_NV:
10773 printf("ATTR_2F_NV attr %d: %f %f\n",
10774 n[1].i, n[2].f, n[3].f);
10776 case OPCODE_ATTR_3F_NV:
10777 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10778 n[1].i, n[2].f, n[3].f, n[4].f);
10780 case OPCODE_ATTR_4F_NV:
10781 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10782 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
10784 case OPCODE_ATTR_1F_ARB:
10785 printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f);
10787 case OPCODE_ATTR_2F_ARB:
10788 printf("ATTR_2F_ARB attr %d: %f %f\n",
10789 n[1].i, n[2].f, n[3].f);
10791 case OPCODE_ATTR_3F_ARB:
10792 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10793 n[1].i, n[2].f, n[3].f, n[4].f);
10795 case OPCODE_ATTR_4F_ARB:
10796 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10797 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
10800 case OPCODE_MATERIAL:
10801 printf("MATERIAL %x %x: %f %f %f %f\n",
10802 n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f);
10805 printf("BEGIN %x\n", n[1].i);
10811 printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f,
10814 case OPCODE_EVAL_C1:
10815 printf("EVAL_C1 %f\n", n[1].f);
10817 case OPCODE_EVAL_C2:
10818 printf("EVAL_C2 %f %f\n", n[1].f, n[2].f);
10820 case OPCODE_EVAL_P1:
10821 printf("EVAL_P1 %d\n", n[1].i);
10823 case OPCODE_EVAL_P2:
10824 printf("EVAL_P2 %d %d\n", n[1].i, n[2].i);
10827 case OPCODE_PROVOKING_VERTEX:
10828 printf("ProvokingVertex %s\n",
10829 _mesa_lookup_enum_by_nr(n[1].ui));
10833 * meta opcodes/commands
10836 printf("Error: %s %s\n",
10837 enum_string(n[1].e), (const char *) n[2].data);
10839 case OPCODE_CONTINUE:
10840 printf("DISPLAY-LIST-CONTINUE\n");
10841 n = (Node *) n[1].next;
10843 case OPCODE_END_OF_LIST:
10844 printf("END-LIST %u\n", list);
10848 if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
10850 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10851 opcode, (void *) n);
10855 printf("command %d, %u operands\n", opcode,
10859 /* increment n to point to next compiled command */
10860 if (opcode != OPCODE_CONTINUE) {
10861 n += InstSize[opcode];
10870 * Clients may call this function to help debug display list problems.
10871 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10872 * changed, or break in the future without notice.
10875 mesa_print_display_list(GLuint list)
10877 GET_CURRENT_CONTEXT(ctx);
10878 print_list(ctx, list);
10882 /**********************************************************************/
10883 /***** Initialization *****/
10884 /**********************************************************************/
10887 _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
10889 _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
10891 vfmt->Begin = save_Begin;
10893 _MESA_INIT_DLIST_VTXFMT(vfmt, save_);
10895 vfmt->Color3f = save_Color3f;
10896 vfmt->Color3fv = save_Color3fv;
10897 vfmt->Color4f = save_Color4f;
10898 vfmt->Color4fv = save_Color4fv;
10899 vfmt->EdgeFlag = save_EdgeFlag;
10900 vfmt->End = save_End;
10902 _MESA_INIT_EVAL_VTXFMT(vfmt, save_);
10904 vfmt->FogCoordfEXT = save_FogCoordfEXT;
10905 vfmt->FogCoordfvEXT = save_FogCoordfvEXT;
10906 vfmt->Indexf = save_Indexf;
10907 vfmt->Indexfv = save_Indexfv;
10908 vfmt->Materialfv = save_Materialfv;
10909 vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f;
10910 vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv;
10911 vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f;
10912 vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv;
10913 vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f;
10914 vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv;
10915 vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f;
10916 vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv;
10917 vfmt->Normal3f = save_Normal3f;
10918 vfmt->Normal3fv = save_Normal3fv;
10919 vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT;
10920 vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT;
10921 vfmt->TexCoord1f = save_TexCoord1f;
10922 vfmt->TexCoord1fv = save_TexCoord1fv;
10923 vfmt->TexCoord2f = save_TexCoord2f;
10924 vfmt->TexCoord2fv = save_TexCoord2fv;
10925 vfmt->TexCoord3f = save_TexCoord3f;
10926 vfmt->TexCoord3fv = save_TexCoord3fv;
10927 vfmt->TexCoord4f = save_TexCoord4f;
10928 vfmt->TexCoord4fv = save_TexCoord4fv;
10929 vfmt->Vertex2f = save_Vertex2f;
10930 vfmt->Vertex2fv = save_Vertex2fv;
10931 vfmt->Vertex3f = save_Vertex3f;
10932 vfmt->Vertex3fv = save_Vertex3fv;
10933 vfmt->Vertex4f = save_Vertex4f;
10934 vfmt->Vertex4fv = save_Vertex4fv;
10935 vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV;
10936 vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV;
10937 vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV;
10938 vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV;
10939 vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV;
10940 vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV;
10941 vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV;
10942 vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV;
10943 vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB;
10944 vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB;
10945 vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB;
10946 vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB;
10947 vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB;
10948 vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB;
10949 vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB;
10950 vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB;
10952 vfmt->Rectf = save_Rectf;
10954 /* GL_ARB_draw_instanced */
10955 vfmt->DrawArraysInstanced = save_DrawArraysInstancedARB;
10956 vfmt->DrawElementsInstanced = save_DrawElementsInstancedARB;
10958 /* GL_ARB_draw_elements_base_vertex */
10959 vfmt->DrawElementsInstancedBaseVertex = save_DrawElementsInstancedBaseVertexARB;
10961 /* GL_ARB_base_instance */
10962 vfmt->DrawArraysInstancedBaseInstance = save_DrawArraysInstancedBaseInstance;
10963 vfmt->DrawElementsInstancedBaseInstance = save_DrawElementsInstancedBaseInstance;
10964 vfmt->DrawElementsInstancedBaseVertexBaseInstance = save_DrawElementsInstancedBaseVertexBaseInstance;
10966 /* The driver is required to implement these as
10967 * 1) They can probably do a better job.
10968 * 2) A lot of new mechanisms would have to be added to this module
10969 * to support it. That code would probably never get used,
10973 vfmt->DrawArrays = 0;
10974 vfmt->DrawElements = 0;
10975 vfmt->DrawRangeElements = 0;
10976 vfmt->MultiDrawElemementsEXT = 0;
10977 vfmt->DrawElementsBaseVertex = 0;
10978 vfmt->DrawRangeElementsBaseVertex = 0;
10979 vfmt->MultiDrawElemementsBaseVertex = 0;
10985 _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
10986 const GLvertexformat *vfmt)
10988 SET_CallList(disp, vfmt->CallList);
10989 SET_CallLists(disp, vfmt->CallLists);
10993 void _mesa_init_dlist_dispatch(struct _glapi_table *disp)
10995 SET_CallList(disp, _mesa_CallList);
10996 SET_CallLists(disp, _mesa_CallLists);
10998 SET_DeleteLists(disp, _mesa_DeleteLists);
10999 SET_EndList(disp, _mesa_EndList);
11000 SET_GenLists(disp, _mesa_GenLists);
11001 SET_IsList(disp, _mesa_IsList);
11002 SET_ListBase(disp, _mesa_ListBase);
11003 SET_NewList(disp, _mesa_NewList);
11008 * Initialize display list state for given context.
11011 _mesa_init_display_list(struct gl_context *ctx)
11013 static GLboolean tableInitialized = GL_FALSE;
11015 /* zero-out the instruction size table, just once */
11016 if (!tableInitialized) {
11017 memset(InstSize, 0, sizeof(InstSize));
11018 tableInitialized = GL_TRUE;
11021 /* extension info */
11022 ctx->ListExt = CALLOC_STRUCT(gl_list_extensions);
11025 ctx->ListState.CallDepth = 0;
11026 ctx->ExecuteFlag = GL_TRUE;
11027 ctx->CompileFlag = GL_FALSE;
11028 ctx->ListState.CurrentBlock = NULL;
11029 ctx->ListState.CurrentPos = 0;
11031 /* Display List group */
11032 ctx->List.ListBase = 0;
11034 _mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
11039 _mesa_free_display_list_data(struct gl_context *ctx)
11041 free(ctx->ListExt);
11042 ctx->ListExt = NULL;