2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * Initialize dispatch table with the immidiate mode functions.
32 #include "mfeatures.h"
34 #include "api_loopback.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "arbprogram.h"
39 #include "atifragshader.h"
42 #include "bufferobj.h"
44 #if FEATURE_draw_read_buffer
50 #include "condrender.h"
63 #if FEATURE_EXT_framebuffer_object
66 #include "framebuffer.h"
68 #include "histogram.h"
73 #include "multisample.h"
75 #include "pixelstore.h"
80 #if FEATURE_ARB_sampler_objects
81 #include "samplerobj.h"
86 #include "texgetimage.h"
92 #include "texstorage.h"
93 #include "texturebarrier.h"
94 #include "transformfeedback.h"
98 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
99 #include "nvprogram.h"
101 #if FEATURE_ARB_shader_objects
102 #include "shaderapi.h"
103 #include "uniforms.h"
106 #include "main/dispatch.h"
109 #if FEATURE_GL || FEATURE_ES2
113 * Initialize a dispatch table with pointers to Mesa's immediate-mode
116 * Pointers to glBegin()/glEnd() object commands and a few others
117 * are provided via the GLvertexformat interface.
119 * \param ctx GL context to which \c exec belongs.
120 * \param exec dispatch table.
122 struct _glapi_table *
123 _mesa_create_exec_table(struct gl_context *ctx)
125 struct _glapi_table *exec;
127 exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
132 _mesa_loopback_init_api_table( exec );
135 /* load the dispatch slots we understand */
136 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
137 SET_AlphaFunc(exec, _mesa_AlphaFunc);
140 SET_BlendFunc(exec, _mesa_BlendFunc);
141 SET_Clear(exec, _mesa_Clear);
142 SET_ClearColor(exec, _mesa_ClearColor);
143 SET_ClearStencil(exec, _mesa_ClearStencil);
144 SET_ColorMask(exec, _mesa_ColorMask);
145 SET_CullFace(exec, _mesa_CullFace);
146 SET_Disable(exec, _mesa_Disable);
147 #if FEATURE_draw_read_buffer
148 if (ctx->API == API_OPENGL || ctx->API == API_OPENGL_CORE)
149 SET_DrawBuffer(exec, _mesa_DrawBuffer);
151 SET_ReadBuffer(exec, _mesa_ReadBuffer);
153 SET_Enable(exec, _mesa_Enable);
154 SET_Finish(exec, _mesa_Finish);
155 SET_Flush(exec, _mesa_Flush);
156 SET_FrontFace(exec, _mesa_FrontFace);
157 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
158 SET_Frustum(exec, _mesa_Frustum);
160 SET_GetError(exec, _mesa_GetError);
161 SET_GetFloatv(exec, _mesa_GetFloatv);
162 SET_GetString(exec, _mesa_GetString);
163 if (ctx->API == API_OPENGL) {
164 SET_LineStipple(exec, _mesa_LineStipple);
166 SET_LineWidth(exec, _mesa_LineWidth);
167 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
168 SET_LoadIdentity(exec, _mesa_LoadIdentity);
169 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
171 if (ctx->API != API_OPENGLES2) {
172 SET_LogicOp(exec, _mesa_LogicOp);
174 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
175 SET_MatrixMode(exec, _mesa_MatrixMode);
176 SET_MultMatrixf(exec, _mesa_MultMatrixf);
177 SET_Ortho(exec, _mesa_Ortho);
179 SET_PixelStorei(exec, _mesa_PixelStorei);
180 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
181 SET_PopMatrix(exec, _mesa_PopMatrix);
182 SET_PushMatrix(exec, _mesa_PushMatrix);
183 SET_Rotatef(exec, _mesa_Rotatef);
184 SET_Scalef(exec, _mesa_Scalef);
186 SET_Scissor(exec, _mesa_Scissor);
187 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
188 SET_ShadeModel(exec, _mesa_ShadeModel);
190 SET_StencilFunc(exec, _mesa_StencilFunc);
191 SET_StencilMask(exec, _mesa_StencilMask);
192 SET_StencilOp(exec, _mesa_StencilOp);
193 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
194 SET_TexEnvfv(exec, _mesa_TexEnvfv);
195 SET_TexEnvi(exec, _mesa_TexEnvi);
197 SET_TexImage2D(exec, _mesa_TexImage2D);
198 SET_TexParameteri(exec, _mesa_TexParameteri);
199 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
200 SET_Translatef(exec, _mesa_Translatef);
202 SET_Viewport(exec, _mesa_Viewport);
204 if (ctx->API == API_OPENGL) {
205 _mesa_init_accum_dispatch(exec);
206 _mesa_init_dlist_dispatch(exec);
209 SET_ClearDepth(exec, _mesa_ClearDepth);
210 if (ctx->API == API_OPENGL) {
211 SET_ClearIndex(exec, _mesa_ClearIndex);
212 SET_ClipPlane(exec, _mesa_ClipPlane);
213 SET_ColorMaterial(exec, _mesa_ColorMaterial);
215 SET_DepthFunc(exec, _mesa_DepthFunc);
216 SET_DepthMask(exec, _mesa_DepthMask);
217 SET_DepthRange(exec, _mesa_DepthRange);
219 if (ctx->API != API_OPENGLES2 && ctx->API != API_OPENGL_CORE) {
220 _mesa_init_drawpix_dispatch(exec);
222 if (ctx->API == API_OPENGL) {
223 _mesa_init_feedback_dispatch(exec);
226 if (ctx->API == API_OPENGL) {
227 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
228 SET_Fogf(exec, _mesa_Fogf);
229 SET_Fogfv(exec, _mesa_Fogfv);
230 SET_Fogi(exec, _mesa_Fogi);
231 SET_Fogiv(exec, _mesa_Fogiv);
232 SET_GetClipPlane(exec, _mesa_GetClipPlane);
234 SET_GetBooleanv(exec, _mesa_GetBooleanv);
235 SET_GetDoublev(exec, _mesa_GetDoublev);
236 SET_GetIntegerv(exec, _mesa_GetIntegerv);
237 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
238 SET_GetLightfv(exec, _mesa_GetLightfv);
239 SET_GetLightiv(exec, _mesa_GetLightiv);
240 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
241 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
242 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
243 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
244 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
246 if (ctx->API != API_OPENGLES2) {
247 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
248 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
250 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
251 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
252 if (ctx->API != API_OPENGLES2) {
253 SET_GetTexImage(exec, _mesa_GetTexImage);
255 SET_Hint(exec, _mesa_Hint);
256 if (ctx->API == API_OPENGL) {
257 SET_IndexMask(exec, _mesa_IndexMask);
259 SET_IsEnabled(exec, _mesa_IsEnabled);
260 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
261 SET_LightModelf(exec, _mesa_LightModelf);
262 SET_LightModelfv(exec, _mesa_LightModelfv);
263 SET_LightModeli(exec, _mesa_LightModeli);
264 SET_LightModeliv(exec, _mesa_LightModeliv);
265 SET_Lightf(exec, _mesa_Lightf);
266 SET_Lightfv(exec, _mesa_Lightfv);
267 SET_Lighti(exec, _mesa_Lighti);
268 SET_Lightiv(exec, _mesa_Lightiv);
269 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
272 if (ctx->API == API_OPENGL) {
273 _mesa_init_eval_dispatch(exec);
274 SET_MultMatrixd(exec, _mesa_MultMatrixd);
275 _mesa_init_pixel_dispatch(exec);
278 if (ctx->API != API_OPENGLES2) {
279 SET_PixelStoref(exec, _mesa_PixelStoref);
282 SET_PointSize(exec, _mesa_PointSize);
284 if (ctx->API != API_OPENGLES2) {
285 SET_PolygonMode(exec, _mesa_PolygonMode);
288 SET_PolygonOffset(exec, _mesa_PolygonOffset);
289 if (ctx->API == API_OPENGL) {
290 SET_PolygonStipple(exec, _mesa_PolygonStipple);
291 _mesa_init_attrib_dispatch(exec);
292 _mesa_init_rastpos_dispatch(exec);
295 SET_ReadPixels(exec, _mesa_ReadPixels);
296 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
297 SET_Rotated(exec, _mesa_Rotated);
298 SET_Scaled(exec, _mesa_Scaled);
299 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
300 SET_TexEnvf(exec, _mesa_TexEnvf);
301 SET_TexEnviv(exec, _mesa_TexEnviv);
304 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
305 _mesa_init_texgen_dispatch(exec);
308 if (ctx->API != API_OPENGLES2) {
309 SET_TexImage1D(exec, _mesa_TexImage1D);
311 SET_TexParameterf(exec, _mesa_TexParameterf);
312 SET_TexParameterfv(exec, _mesa_TexParameterfv);
313 SET_TexParameteriv(exec, _mesa_TexParameteriv);
314 if (ctx->API == API_OPENGL) {
315 SET_Translated(exec, _mesa_Translated);
319 SET_BindTexture(exec, _mesa_BindTexture);
320 SET_DeleteTextures(exec, _mesa_DeleteTextures);
321 SET_GenTextures(exec, _mesa_GenTextures);
323 if (ctx->API == API_OPENGL) {
324 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
325 SET_ColorPointer(exec, _mesa_ColorPointer);
327 if (ctx->API != API_OPENGLES2) {
328 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
329 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
330 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
333 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
334 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
335 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
337 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
338 SET_DisableClientState(exec, _mesa_DisableClientState);
339 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
340 SET_EnableClientState(exec, _mesa_EnableClientState);
341 SET_GetPointerv(exec, _mesa_GetPointerv);
342 SET_IndexPointer(exec, _mesa_IndexPointer);
343 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
345 SET_IsTexture(exec, _mesa_IsTexture);
346 if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
347 SET_NormalPointer(exec, _mesa_NormalPointer);
348 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
349 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
351 if (ctx->API != API_OPENGL_CORE) {
352 SET_VertexPointer(exec, _mesa_VertexPointer);
358 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
359 SET_TexImage3D(exec, _mesa_TexImage3D);
360 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
363 /* OpenGL 1.2 GL_ARB_imaging */
364 SET_BlendColor(exec, _mesa_BlendColor);
365 SET_BlendEquation(exec, _mesa_BlendEquation);
366 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
368 if (ctx->API == API_OPENGL) {
369 _mesa_init_colortable_dispatch(exec);
370 _mesa_init_convolve_dispatch(exec);
371 _mesa_init_histogram_dispatch(exec);
375 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
376 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
377 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
379 #if FEATURE_ARB_shader_objects
380 _mesa_init_shader_dispatch(exec);
381 _mesa_init_shader_uniform_dispatch(exec);
384 /* 2. GL_EXT_blend_color */
386 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
389 /* 3. GL_EXT_polygon_offset */
391 if (ctx->API == API_OPENGL) {
392 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
396 /* 6. GL_EXT_texture3d */
398 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
399 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
400 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
403 /* 11. GL_EXT_histogram */
405 if (ctx->API == API_OPENGL) {
406 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
407 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
408 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
409 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
410 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
411 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
415 /* 14. SGI_color_table */
417 if (ctx->API == API_OPENGL) {
418 SET_ColorTableSGI(exec, _mesa_ColorTable);
419 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
420 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
421 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
422 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
426 /* 30. GL_EXT_vertex_array */
428 if (ctx->API == API_OPENGL) {
429 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
430 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
431 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
432 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
433 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
434 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
438 /* 37. GL_EXT_blend_minmax */
440 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
443 /* 54. GL_EXT_point_parameters */
445 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
446 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
449 /* 95. GL_ARB_ES2_compatibility */
450 SET_ClearDepthf(exec, _mesa_ClearDepthf);
451 SET_DepthRangef(exec, _mesa_DepthRangef);
453 /* 97. GL_EXT_compiled_vertex_array */
455 if (ctx->API == API_OPENGL) {
456 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
457 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
461 /* 148. GL_EXT_multi_draw_arrays */
463 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
466 /* 173. GL_INGR_blend_func_separate */
468 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
471 /* 196. GL_MESA_resize_buffers */
473 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
476 /* 197. GL_MESA_window_pos */
477 /* part of _mesa_init_rastpos_dispatch(exec); */
479 /* 200. GL_IBM_multimode_draw_arrays */
481 if (ctx->API != API_OPENGLES2) {
482 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
483 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
487 /* 233. GL_NV_vertex_program */
488 #if FEATURE_NV_vertex_program
489 if (ctx->API == API_OPENGL) {
490 SET_BindProgramNV(exec, _mesa_BindProgram);
491 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
492 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
493 SET_GenProgramsNV(exec, _mesa_GenPrograms);
494 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
495 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
496 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
497 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
498 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
499 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
500 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
501 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
502 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
503 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
504 SET_IsProgramNV(exec, _mesa_IsProgramARB);
505 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
506 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
507 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
508 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
509 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
510 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
511 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
512 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
513 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
514 /* glVertexAttrib*NV functions handled in api_loopback.c */
517 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
519 /* 273. GL_APPLE_vertex_array_object */
520 if (ctx->API == API_OPENGL) {
521 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
522 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
524 /* Reused by ARB_vertex_array_object */
525 if (ctx->API != API_OPENGLES2) {
526 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
527 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
530 /* 282. GL_NV_fragment_program */
531 #if FEATURE_NV_fragment_program
532 if (ctx->API == API_OPENGL) {
533 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
534 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
535 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
536 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
537 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
538 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
539 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
540 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
541 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
542 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
543 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
544 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
548 /* 262. GL_NV_point_sprite */
550 SET_PointParameteriNV(exec, _mesa_PointParameteri);
551 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
554 /* 268. GL_EXT_stencil_two_side */
556 if (ctx->API == API_OPENGL) {
557 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
561 /* 285. GL_NV_primitive_restart */
562 if (ctx->API != API_OPENGLES2) {
563 SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
566 /* ???. GL_EXT_depth_bounds_test */
567 if (ctx->API != API_OPENGLES2) {
568 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
571 /* 352. GL_EXT_transform_feedback */
572 /* ARB 93. GL_ARB_transform_feedback2 */
573 if (ctx->API != API_OPENGLES2) {
574 _mesa_init_transform_feedback_dispatch(exec);
577 /* 364. GL_EXT_provoking_vertex */
578 if (ctx->API != API_OPENGLES2) {
579 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
582 /* ARB 1. GL_ARB_multitexture */
584 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
585 if (ctx->API != API_OPENGLES2) {
586 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
590 /* ARB 3. GL_ARB_transpose_matrix */
592 if (ctx->API == API_OPENGL) {
593 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
594 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
595 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
596 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
600 /* ARB 5. GL_ARB_multisample */
602 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
605 /* ARB 12. GL_ARB_texture_compression */
607 if (ctx->API != API_OPENGLES2) {
608 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
609 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
610 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
613 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
614 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
615 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
616 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
618 /* ARB 104. GL_ARB_robustness */
619 if (ctx->API != API_OPENGLES2) {
620 SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB);
624 /* ARB 14. GL_ARB_point_parameters */
625 /* reuse EXT_point_parameters functions */
627 /* ARB 26. GL_ARB_vertex_program */
628 /* ARB 27. GL_ARB_fragment_program */
629 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
630 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
631 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
632 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
633 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
634 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
635 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
636 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
637 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
638 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
639 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
640 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
641 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
642 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
643 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
644 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
645 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
646 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
647 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
648 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
649 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
650 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
651 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
652 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
653 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
654 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
655 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
656 /* glVertexAttrib4bvARB handled in api_loopback.c */
657 /* glVertexAttrib4ivARB handled in api_loopback.c */
658 /* glVertexAttrib4ubvARB handled in api_loopback.c */
659 /* glVertexAttrib4usvARB handled in api_loopback.c */
660 /* glVertexAttrib4uivARB handled in api_loopback.c */
661 /* glVertexAttrib4NbvARB handled in api_loopback.c */
662 /* glVertexAttrib4NsvARB handled in api_loopback.c */
663 /* glVertexAttrib4NivARB handled in api_loopback.c */
664 /* glVertexAttrib4NusvARB handled in api_loopback.c */
665 /* glVertexAttrib4NuivARB handled in api_loopback.c */
666 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
667 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
668 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
669 if (ctx->API != API_OPENGLES2) {
670 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
671 /* glBindProgramARB aliases glBindProgramNV */
672 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
673 /* glGenProgramsARB aliases glGenProgramsNV */
674 /* glIsProgramARB aliases glIsProgramNV */
675 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
678 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
679 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
680 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
681 if (ctx->API == API_OPENGL) {
682 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
683 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
684 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
685 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
686 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
687 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
688 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
689 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
690 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
691 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
692 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
693 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
694 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
696 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
699 /* ARB 28. GL_ARB_vertex_buffer_object */
700 _mesa_init_bufferobj_dispatch(ctx, exec);
702 /* ARB 29. GL_ARB_occlusion_query */
703 if (ctx->API != API_OPENGLES2) {
704 _mesa_init_queryobj_dispatch(exec);
707 /* ARB 37. GL_ARB_draw_buffers */
708 #if FEATURE_draw_read_buffer
709 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
712 /* ARB 66. GL_ARB_sync */
713 if (ctx->API != API_OPENGLES2) {
714 _mesa_init_sync_dispatch(exec);
717 /* ARB 104. GL_ARB_debug_output */
718 if (ctx->API != API_OPENGLES2) {
719 _mesa_init_errors_dispatch(exec);
722 /* ARB 105. GL_ARB_robustness */
723 if (ctx->API != API_OPENGLES2) {
724 SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB);
725 SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB);
726 SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB);
727 SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB);
730 /* GL_ATI_fragment_shader */
731 if (ctx->API == API_OPENGL) {
732 _mesa_init_ati_fragment_shader_dispatch(exec);
735 /* GL_ATI_envmap_bumpmap */
736 if (ctx->API == API_OPENGL) {
737 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
738 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
739 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
740 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
743 #if FEATURE_EXT_framebuffer_object
744 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
745 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
746 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
747 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
748 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
749 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
750 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
751 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
752 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
753 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
754 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
755 if (ctx->API != API_OPENGLES2) {
756 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
758 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
759 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
760 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
761 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
762 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
765 #if FEATURE_EXT_framebuffer_blit
766 if (ctx->API != API_OPENGLES2) {
767 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
771 /* GL_EXT_gpu_program_parameters */
772 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
773 if (ctx->API == API_OPENGL) {
774 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
775 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
779 /* GL_MESA_texture_array / GL_EXT_texture_array */
780 #if FEATURE_EXT_framebuffer_object
781 if (ctx->API != API_OPENGLES2) {
782 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
786 /* GL_ATI_separate_stencil */
787 if (ctx->API == API_OPENGL) {
788 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
791 #if FEATURE_ARB_framebuffer_object
792 /* The ARB_fbo functions are the union of
793 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
795 if (ctx->API != API_OPENGLES2) {
796 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
800 #if FEATURE_ARB_map_buffer_range
801 if (ctx->API != API_OPENGLES2) {
802 SET_MapBufferRange(exec, _mesa_MapBufferRange);
803 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
807 /* GL_ARB_copy_buffer */
808 if (ctx->API != API_OPENGLES2) {
809 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
812 /* GL_ARB_vertex_array_object */
813 if (ctx->API != API_OPENGLES2) {
814 SET_BindVertexArray(exec, _mesa_BindVertexArray);
815 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
818 /* GL_EXT_draw_buffers2 */
819 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
820 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
821 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
822 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
823 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
824 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
825 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
828 /* GL_NV_conditional_render */
829 if (ctx->API != API_OPENGLES2) {
830 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
831 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
834 #if FEATURE_OES_EGL_image
835 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
836 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
839 #if FEATURE_APPLE_object_purgeable
840 if (ctx->API != API_OPENGLES2) {
841 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
842 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
843 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
847 #if FEATURE_ARB_geometry_shader4
848 if (ctx->API != API_OPENGLES2) {
849 SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
850 SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
854 if (ctx->API != API_OPENGLES2) {
855 SET_ClampColorARB(exec, _mesa_ClampColorARB);
858 /* GL_EXT_texture_integer */
859 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
860 SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
861 SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
863 if (ctx->API != API_OPENGLES2) {
864 SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv);
865 SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv);
866 SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
867 SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
870 /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
871 if (ctx->API != API_OPENGLES2) {
872 SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
873 SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
874 SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
877 /* GL 3.0 (functions not covered by other extensions) */
878 if (ctx->API != API_OPENGLES2) {
879 SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
880 SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
881 SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
882 SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
883 SET_GetStringi(exec, _mesa_GetStringi);
884 SET_ClampColor(exec, _mesa_ClampColorARB);
887 /* GL_ARB_instanced_arrays */
888 if (ctx->API != API_OPENGLES2) {
889 SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
892 /* GL_ARB_draw_buffer_blend */
893 if (ctx->API != API_OPENGLES2) {
894 SET_BlendFunciARB(exec, _mesa_BlendFunci);
895 SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
896 SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
897 SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
900 /* GL_NV_texture_barrier */
901 if (ctx->API != API_OPENGLES2) {
902 SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
905 /* GL_ARB_texture_buffer_object */
906 if (ctx->API != API_OPENGLES2) {
907 SET_TexBufferARB(exec, _mesa_TexBuffer);
910 /* GL_ARB_texture_storage */
911 if (ctx->API != API_OPENGLES2) {
912 SET_TexStorage1D(exec, _mesa_TexStorage1D);
913 SET_TextureStorage1DEXT(exec, _mesa_TextureStorage1DEXT);
915 SET_TexStorage2D(exec, _mesa_TexStorage2D);
916 SET_TexStorage3D(exec, _mesa_TexStorage3D);
917 SET_TextureStorage2DEXT(exec, _mesa_TextureStorage2DEXT);
918 SET_TextureStorage3DEXT(exec, _mesa_TextureStorage3DEXT);
920 #if FEATURE_ARB_sampler_objects
921 if (ctx->API != API_OPENGLES2) {
922 _mesa_init_sampler_object_dispatch(exec);
926 if (_mesa_is_desktop_gl(ctx)) {
927 SET_InvalidateTexSubImage(exec, _mesa_InvalidateTexSubImage);
928 SET_InvalidateTexImage(exec, _mesa_InvalidateTexImage);
931 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
932 SET_InvalidateSubFramebuffer(exec, _mesa_InvalidateSubFramebuffer);
933 SET_InvalidateFramebuffer(exec, _mesa_InvalidateFramebuffer);
939 #endif /* FEATURE_GL || FEATURE_ES2 */