Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / mesa / drivers / dri / radeon / radeon_texture.h
1 /*
2  * Copyright (C) 2008 Nicolai Haehnle.
3  * Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.
4  *
5  * The Weather Channel (TM) funded Tungsten Graphics to develop the
6  * initial release of the Radeon 8500 driver under the XFree86 license.
7  * This notice must be preserved.
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice (including the
18  * next paragraph) shall be included in all copies or substantial
19  * portions of the Software.
20  *
21  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28  *
29  */
30
31 #ifndef RADEON_TEXTURE_H
32 #define RADEON_TEXTURE_H
33
34 #include "main/formats.h"
35 #include "main/mfeatures.h"
36
37 void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
38         GLuint numrows, GLuint rowsize);
39 struct gl_texture_image *radeonNewTextureImage(struct gl_context *ctx);
40 void radeonFreeTexImageData(struct gl_context *ctx, struct gl_texture_image *timage);
41
42 void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable);
43 void radeon_teximage_unmap(radeon_texture_image *image);
44 void radeonMapTexture(struct gl_context *ctx, struct gl_texture_object *texObj);
45 void radeonUnmapTexture(struct gl_context *ctx, struct gl_texture_object *texObj);
46 void radeonGenerateMipmap(struct gl_context* ctx, GLenum target, struct gl_texture_object *texObj);
47 int radeon_validate_texture_miptree(struct gl_context * ctx, struct gl_texture_object *texObj);
48
49 gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
50                                          GLint internalFormat,
51                                          GLenum format,
52                                          GLenum type);
53
54 gl_format radeonChooseTextureFormat(struct gl_context * ctx,
55                                     GLint internalFormat,
56                                     GLenum format,
57                                     GLenum type, GLboolean fbo);
58
59 void radeonTexImage1D(struct gl_context * ctx, GLenum target, GLint level,
60                       GLint internalFormat,
61                       GLint width, GLint border,
62                       GLenum format, GLenum type, const GLvoid * pixels,
63                       const struct gl_pixelstore_attrib *packing,
64                       struct gl_texture_object *texObj,
65                       struct gl_texture_image *texImage);
66 void radeonTexImage2D(struct gl_context * ctx, GLenum target, GLint level,
67                       GLint internalFormat,
68                       GLint width, GLint height, GLint border,
69                       GLenum format, GLenum type, const GLvoid * pixels,
70                       const struct gl_pixelstore_attrib *packing,
71                       struct gl_texture_object *texObj,
72                       struct gl_texture_image *texImage);
73 void radeonCompressedTexImage2D(struct gl_context * ctx, GLenum target,
74                                 GLint level, GLint internalFormat,
75                                 GLint width, GLint height, GLint border,
76                                 GLsizei imageSize, const GLvoid * data,
77                                 struct gl_texture_object *texObj,
78                                 struct gl_texture_image *texImage);
79 void radeonTexImage3D(struct gl_context * ctx, GLenum target, GLint level,
80                       GLint internalFormat,
81                       GLint width, GLint height, GLint depth,
82                       GLint border,
83                       GLenum format, GLenum type, const GLvoid * pixels,
84                       const struct gl_pixelstore_attrib *packing,
85                       struct gl_texture_object *texObj,
86                       struct gl_texture_image *texImage);
87 void radeonTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level,
88                          GLint xoffset,
89                          GLsizei width,
90                          GLenum format, GLenum type,
91                          const GLvoid * pixels,
92                          const struct gl_pixelstore_attrib *packing,
93                          struct gl_texture_object *texObj,
94                          struct gl_texture_image *texImage);
95 void radeonTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level,
96                                 GLint xoffset, GLint yoffset,
97                                 GLsizei width, GLsizei height,
98                                 GLenum format, GLenum type,
99                                 const GLvoid * pixels,
100                                 const struct gl_pixelstore_attrib *packing,
101                                 struct gl_texture_object *texObj,
102                                 struct gl_texture_image *texImage);
103 void radeonCompressedTexSubImage2D(struct gl_context * ctx, GLenum target,
104                                    GLint level, GLint xoffset,
105                                    GLint yoffset, GLsizei width,
106                                    GLsizei height, GLenum format,
107                                    GLsizei imageSize, const GLvoid * data,
108                                    struct gl_texture_object *texObj,
109                                    struct gl_texture_image *texImage);
110
111 void radeonTexSubImage3D(struct gl_context * ctx, GLenum target, GLint level,
112                          GLint xoffset, GLint yoffset, GLint zoffset,
113                          GLsizei width, GLsizei height, GLsizei depth,
114                          GLenum format, GLenum type,
115                          const GLvoid * pixels,
116                          const struct gl_pixelstore_attrib *packing,
117                          struct gl_texture_object *texObj,
118                          struct gl_texture_image *texImage);
119
120 void radeonGetTexImage(struct gl_context * ctx, GLenum target, GLint level,
121                        GLenum format, GLenum type, GLvoid * pixels,
122                        struct gl_texture_object *texObj,
123                        struct gl_texture_image *texImage);
124 void radeonGetCompressedTexImage(struct gl_context *ctx, GLenum target, GLint level,
125                                  GLvoid *pixels,
126                                  struct gl_texture_object *texObj,
127                                  struct gl_texture_image *texImage);
128
129 void radeonCopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level,
130                         GLenum internalFormat,
131                         GLint x, GLint y, GLsizei width, GLsizei height,
132                         GLint border);
133
134 void radeonCopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
135                         GLint xoffset, GLint yoffset,
136                         GLint x, GLint y,
137                         GLsizei width, GLsizei height);
138
139 unsigned radeonIsFormatRenderable(gl_format mesa_format);
140
141 #if FEATURE_OES_EGL_image
142 void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target,
143                                     struct gl_texture_object *texObj,
144                                     struct gl_texture_image *texImage,
145                                     GLeglImageOES image_handle);
146 #endif
147
148 #endif