2 * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
28 #ifndef _EVERGREEN_VERTPROG_H_
29 #define _EVERGREEN_VERTPROG_H_
31 #include "main/glheader.h"
32 #include "main/mtypes.h"
34 #include "r700_shader.h"
35 #include "r700_assembler.h"
37 typedef struct evergreenArrayDesc //TEMP
39 GLint size; //number of data element
40 GLenum type; //data element type
42 GLenum format; //GL_RGBA or GL_BGRA
45 struct evergreen_vertex_program
47 struct gl_vertex_program *mesa_program; /* Must be first */
49 struct evergreen_vertex_program *next;
51 r700_AssemblerBase r700AsmCode;
52 R700_Shader r700Shader;
62 evergreenArrayDesc aos_desc[VERT_ATTRIB_MAX];
65 struct evergreen_vertex_program_cont
67 struct gl_vertex_program mesa_program;
69 struct evergreen_vertex_program *progs;
73 unsigned int evergreen_Map_Vertex_Output(r700_AssemblerBase *pAsm,
74 struct gl_vertex_program *mesa_vp,
75 unsigned int unStart);
76 unsigned int evergreen_Map_Vertex_Input(r700_AssemblerBase *pAsm,
77 struct gl_vertex_program *mesa_vp,
78 unsigned int unStart);
79 GLboolean evergreen_Process_Vertex_Program_Vfetch_Instructions(
80 struct evergreen_vertex_program *vp,
81 struct gl_vertex_program *mesa_vp);
82 GLboolean evergreen_Process_Vertex_Program_Vfetch_Instructions2(
83 struct gl_context *ctx,
84 struct evergreen_vertex_program *vp,
85 struct gl_vertex_program *mesa_vp);
86 void evergreen_Map_Vertex_Program(struct gl_context *ctx,
87 struct evergreen_vertex_program *vp,
88 struct gl_vertex_program *mesa_vp);
89 GLboolean evergreen_Find_Instruction_Dependencies_vp(struct evergreen_vertex_program *vp,
90 struct gl_vertex_program *mesa_vp);
92 struct evergreen_vertex_program* evergreenTranslateVertexShader(struct gl_context *ctx,
93 struct gl_vertex_program *mesa_vp);
96 extern void evergreenSelectVertexShader(struct gl_context *ctx);
97 extern void evergreenSetVertexFormat(struct gl_context *ctx, const struct gl_client_array *arrays[], int count);
99 extern GLboolean evergreenSetupVertexProgram(struct gl_context * ctx);
101 extern GLboolean evergreenSetupVPconstants(struct gl_context * ctx);
103 extern void * evergreenGetActiveVpShaderBo(struct gl_context * ctx);
105 extern void * evergreenGetActiveVpShaderConstBo(struct gl_context * ctx);
107 extern int evergreen_getTypeSize(GLenum type);
109 #endif /* _EVERGREEN_VERTPROG_H_ */