2 Copyright (C) The Weather Channel, Inc. 2002.
3 Copyright (C) 2004 Nicolai Haehnle.
6 The Weather Channel (TM) funded Tungsten Graphics to develop the
7 initial release of the Radeon 8500 driver under the XFree86 license.
8 This notice must be preserved.
10 Permission is hereby granted, free of charge, to any person obtaining
11 a copy of this software and associated documentation files (the
12 "Software"), to deal in the Software without restriction, including
13 without limitation the rights to use, copy, modify, merge, publish,
14 distribute, sublicense, and/or sell copies of the Software, and to
15 permit persons to whom the Software is furnished to do so, subject to
16 the following conditions:
18 The above copyright notice and this permission notice (including the
19 next paragraph) shall be included in all copies or substantial
20 portions of the Software.
22 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
26 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 **************************************************************************/
34 * Nicolai Haehnle <prefect_@gmx.net>
44 #include "simple_list.h"
46 #include "api_arrayelt.h"
47 #include "swrast/swrast.h"
48 #include "swrast_setup/swrast_setup.h"
49 #include "array_cache/acache.h"
52 #include "radeon_ioctl.h"
53 #include "radeon_state.h"
54 #include "r300_context.h"
55 #include "r300_ioctl.h"
56 #include "r300_state.h"
58 #include "r300_program.h"
60 static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
62 r300ContextPtr rmesa = R300_CONTEXT(ctx);
63 int pp_misc = rmesa->hw.at.cmd[R300_AT_ALPHA_TEST];
66 CLAMPED_FLOAT_TO_UBYTE(refByte, ref);
68 R300_STATECHANGE(rmesa, at);
70 pp_misc &= ~(R300_ALPHA_TEST_OP_MASK | R300_REF_ALPHA_MASK);
71 pp_misc |= (refByte & R300_REF_ALPHA_MASK);
75 pp_misc |= R300_ALPHA_TEST_FAIL;
78 pp_misc |= R300_ALPHA_TEST_LESS;
81 pp_misc |= R300_ALPHA_TEST_EQUAL;
84 pp_misc |= R300_ALPHA_TEST_LEQUAL;
87 pp_misc |= R300_ALPHA_TEST_GREATER;
90 pp_misc |= R300_ALPHA_TEST_NEQUAL;
93 pp_misc |= R300_ALPHA_TEST_GEQUAL;
96 pp_misc |= R300_ALPHA_TEST_PASS;
100 rmesa->hw.at.cmd[R300_AT_ALPHA_TEST] = pp_misc;
103 static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
106 r300ContextPtr rmesa = R300_CONTEXT(ctx);
107 fprintf(stderr, "%s:%s is not implemented yet. Fixme !\n", __FILE__, __FUNCTION__);
109 R200_STATECHANGE(rmesa, ctx);
110 CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]);
111 CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
112 CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
113 CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
114 if (rmesa->radeon.radeonScreen->drmSupportsBlendColor)
115 rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] =
116 radeonPackColor(4, color[0], color[1], color[2], color[3]);
121 * Calculate the hardware blend factor setting. This same function is used
122 * for source and destination of both alpha and RGB.
125 * The hardware register value for the specified blend factor. This value
126 * will need to be shifted into the correct position for either source or
127 * destination factor.
130 * Since the two cases where source and destination are handled differently
131 * are essentially error cases, they should never happen. Determine if these
132 * cases can be removed.
134 static int blend_factor(GLenum factor, GLboolean is_src)
140 func = R200_BLEND_GL_ZERO;
143 func = R200_BLEND_GL_ONE;
146 func = R200_BLEND_GL_DST_COLOR;
148 case GL_ONE_MINUS_DST_COLOR:
149 func = R200_BLEND_GL_ONE_MINUS_DST_COLOR;
152 func = R200_BLEND_GL_SRC_COLOR;
154 case GL_ONE_MINUS_SRC_COLOR:
155 func = R200_BLEND_GL_ONE_MINUS_SRC_COLOR;
158 func = R200_BLEND_GL_SRC_ALPHA;
160 case GL_ONE_MINUS_SRC_ALPHA:
161 func = R200_BLEND_GL_ONE_MINUS_SRC_ALPHA;
164 func = R200_BLEND_GL_DST_ALPHA;
166 case GL_ONE_MINUS_DST_ALPHA:
167 func = R200_BLEND_GL_ONE_MINUS_DST_ALPHA;
169 case GL_SRC_ALPHA_SATURATE:
171 (is_src) ? R200_BLEND_GL_SRC_ALPHA_SATURATE :
174 case GL_CONSTANT_COLOR:
175 func = R200_BLEND_GL_CONST_COLOR;
177 case GL_ONE_MINUS_CONSTANT_COLOR:
178 func = R200_BLEND_GL_ONE_MINUS_CONST_COLOR;
180 case GL_CONSTANT_ALPHA:
181 func = R200_BLEND_GL_CONST_ALPHA;
183 case GL_ONE_MINUS_CONSTANT_ALPHA:
184 func = R200_BLEND_GL_ONE_MINUS_CONST_ALPHA;
187 func = (is_src) ? R200_BLEND_GL_ONE : R200_BLEND_GL_ZERO;
193 * Sets both the blend equation and the blend function.
194 * This is done in a single
195 * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX)
196 * change the interpretation of the blend function.
197 * Also, make sure that blend function and blend equation are set to their default
198 * value if color blending is not enabled, since at least blend equations GL_MIN
199 * and GL_FUNC_REVERSE_SUBTRACT will cause wrong results otherwise for
202 static void r300_set_blend_state(GLcontext * ctx)
204 r300ContextPtr rmesa = R300_CONTEXT(ctx);
206 GLuint cntl = rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &
207 ~(R300_ROP_ENABLE | R300_ALPHA_BLEND_ENABLE |
208 R300_SEPARATE_ALPHA_ENABLE);
211 int func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
212 (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT);
213 int eqn = R200_COMB_FCN_ADD_CLAMP;
214 int funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
215 (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT);
216 int eqnA = R200_COMB_FCN_ADD_CLAMP;
218 R300_STATECHANGE(rmesa, bld);
220 if (rmesa->radeon.radeonScreen->drmSupportsBlendColor) {
221 if (ctx->Color._LogicOpEnabled) {
223 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] =
224 cntl | R300_ROP_ENABLE;
226 rmesa->hw.bld.cmd[R300_BLD_ABLEND] = eqn | func;
227 rmesa->hw.bld.cmd[R300_BLD_CBLEND] = eqn | func;
229 } else if (ctx->Color.BlendEnabled) {
231 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] =
232 cntl | R300_ALPHA_BLEND_ENABLE |
233 R300_SEPARATE_ALPHA_ENABLE;
237 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl;
239 rmesa->hw.bld.cmd[R300_BLD_ABLEND] = eqn | func;
240 rmesa->hw.bld.cmd[R300_BLD_CBLEND] = eqn | func;
244 if (ctx->Color._LogicOpEnabled) {
246 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] =
247 cntl | R300_ROP_ENABLE;
248 rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
251 } else if (ctx->Color.BlendEnabled) {
253 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] =
254 cntl | R300_ALPHA_BLEND_ENABLE;
258 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl;
259 rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
266 (blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE) <<
267 R200_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstRGB,
269 R200_DST_BLEND_SHIFT);
271 switch (ctx->Color.BlendEquationRGB) {
273 eqn = R300_COMB_FCN_ADD_CLAMP;
276 case GL_FUNC_SUBTRACT:
277 eqn = R300_COMB_FCN_SUB_CLAMP;
280 case GL_FUNC_REVERSE_SUBTRACT:
281 eqn = R200_COMB_FCN_RSUB_CLAMP;
285 eqn = R200_COMB_FCN_MIN;
286 func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
287 (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
291 eqn = R200_COMB_FCN_MAX;
292 func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
293 (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
298 "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
299 __func__, __LINE__, ctx->Color.BlendEquationRGB);
303 if (!rmesa->radeon.radeonScreen->drmSupportsBlendColor) {
305 rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
311 (blend_factor(ctx->Color.BlendSrcA, GL_TRUE) <<
312 R200_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstA,
314 R200_DST_BLEND_SHIFT);
316 switch (ctx->Color.BlendEquationA) {
318 eqnA = R300_COMB_FCN_ADD_CLAMP;
321 case GL_FUNC_SUBTRACT:
322 eqnA = R300_COMB_FCN_SUB_CLAMP;
325 case GL_FUNC_REVERSE_SUBTRACT:
326 eqnA = R200_COMB_FCN_RSUB_CLAMP;
330 eqnA = R200_COMB_FCN_MIN;
331 funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
332 (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
336 eqnA = R200_COMB_FCN_MAX;
337 funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
338 (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
342 fprintf(stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n",
343 __func__, __LINE__, ctx->Color.BlendEquationA);
347 rmesa->hw.bld.cmd[R300_BLD_ABLEND] = eqnA | funcA;
348 rmesa->hw.bld.cmd[R300_BLD_CBLEND] = eqn | func ;
349 if(rmesa->hw.bld.cmd[R300_BLD_ABLEND] == rmesa->hw.bld.cmd[R300_BLD_CBLEND]){
350 rmesa->hw.bld.cmd[R300_BLD_CBLEND] |= R300_BLEND_UNKNOWN | R300_BLEND_ENABLE | R300_BLEND_NO_SEPARATE;
352 rmesa->hw.bld.cmd[R300_BLD_CBLEND] |= R300_BLEND_UNKNOWN | R300_BLEND_ENABLE;
357 static void r300BlendEquationSeparate(GLcontext * ctx,
358 GLenum modeRGB, GLenum modeA)
360 r300_set_blend_state(ctx);
363 static void r300BlendFuncSeparate(GLcontext * ctx,
364 GLenum sfactorRGB, GLenum dfactorRGB,
365 GLenum sfactorA, GLenum dfactorA)
367 r300_set_blend_state(ctx);
371 * Update our tracked culling state based on Mesa's state.
373 static void r300UpdateCulling(GLcontext* ctx)
375 r300ContextPtr r300 = R300_CONTEXT(ctx);
378 R300_STATECHANGE(r300, cul);
379 if (ctx->Polygon.CullFlag) {
380 if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
381 val = R300_CULL_FRONT|R300_CULL_BACK;
382 else if (ctx->Polygon.CullFaceMode == GL_FRONT)
383 val = R300_CULL_FRONT;
385 val = R300_CULL_BACK;
387 if (ctx->Polygon.FrontFace == GL_CW)
388 val |= R300_FRONT_FACE_CW;
390 val |= R300_FRONT_FACE_CCW;
393 r300->hw.cul.cmd[R300_CUL_CULL] = val;
398 * Handle glEnable()/glDisable().
400 * \note Mesa already filters redundant calls to glEnable/glDisable.
402 static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state)
404 r300ContextPtr r300 = R300_CONTEXT(ctx);
407 if (RADEON_DEBUG & DEBUG_STATE)
408 fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__,
409 _mesa_lookup_enum_by_nr(cap),
410 state ? "GL_TRUE" : "GL_FALSE");
414 R300_STATECHANGE(r300, zc);
418 newval = R300_RB3D_Z_TEST_AND_WRITE;
420 newval = R300_RB3D_Z_TEST;
424 r300->hw.zc.cmd[R300_ZC_CNTL_0] = newval;
428 r300UpdateCulling(ctx);
432 radeonEnable(ctx, cap, state);
439 * Change the culling mode.
441 * \note Mesa already filters redundant calls to this function.
443 static void r300CullFace(GLcontext* ctx, GLenum mode)
447 r300UpdateCulling(ctx);
452 * Change the polygon orientation.
454 * \note Mesa already filters redundant calls to this function.
456 static void r300FrontFace(GLcontext* ctx, GLenum mode)
460 r300UpdateCulling(ctx);
465 * Change the depth testing function.
467 * \note Mesa already filters redundant calls to this function.
469 static void r300DepthFunc(GLcontext* ctx, GLenum func)
471 r300ContextPtr r300 = R300_CONTEXT(ctx);
473 R300_STATECHANGE(r300, zc);
477 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_NEVER;
480 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_LESS;
483 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_EQUAL;
486 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_LEQUAL;
489 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_GREATER;
492 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_NEQUAL;
495 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_GEQUAL;
498 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_ALWAYS;
505 * Enable/Disable depth writing.
507 * \note Mesa already filters redundant calls to this function.
509 static void r300DepthMask(GLcontext* ctx, GLboolean mask)
511 r300ContextPtr r300 = R300_CONTEXT(ctx);
513 if (!ctx->Depth.Test)
516 R300_STATECHANGE(r300, zc);
517 r300->hw.zc.cmd[R300_ZC_CNTL_0] = mask
518 ? R300_RB3D_Z_TEST_AND_WRITE : R300_RB3D_Z_TEST;
523 * Handle glColorMask()
525 static void r300ColorMask(GLcontext* ctx,
526 GLboolean r, GLboolean g, GLboolean b, GLboolean a)
528 r300ContextPtr r300 = R300_CONTEXT(ctx);
529 int mask = (b << 0) | (g << 1) | (r << 2) | (a << 3);
531 if (mask != r300->hw.cmk.cmd[R300_CMK_COLORMASK]) {
532 R300_STATECHANGE(r300, cmk);
533 r300->hw.cmk.cmd[R300_CMK_COLORMASK] = mask;
537 /* =============================================================
540 static void r300PointSize(GLcontext * ctx, GLfloat size)
542 r300ContextPtr r300 = R300_CONTEXT(ctx);
544 /* This might need fixing later */
545 R300_STATECHANGE(r300, vps);
546 r300->hw.vps.cmd[R300_VPS_POINTSIZE] = r300PackFloat32(1.0);
549 /* =============================================================
550 * Window position and viewport transformation
554 * To correctly position primitives:
556 #define SUBPIXEL_X 0.125
557 #define SUBPIXEL_Y 0.125
559 void r300UpdateWindow(GLcontext * ctx)
561 r300ContextPtr rmesa = R300_CONTEXT(ctx);
562 __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
563 GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
564 GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
565 const GLfloat *v = ctx->Viewport._WindowMap.m;
567 GLfloat sx = v[MAT_SX];
568 GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
569 GLfloat sy = -v[MAT_SY];
570 GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
571 GLfloat sz = v[MAT_SZ] * rmesa->state.depth.scale;
572 GLfloat tz = v[MAT_TZ] * rmesa->state.depth.scale;
574 R300_FIREVERTICES(rmesa);
575 R300_STATECHANGE(rmesa, vpt);
577 rmesa->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(sx);
578 rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] = r300PackFloat32(tx);
579 rmesa->hw.vpt.cmd[R300_VPT_YSCALE] = r300PackFloat32(sy);
580 rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] = r300PackFloat32(ty);
581 rmesa->hw.vpt.cmd[R300_VPT_ZSCALE] = r300PackFloat32(sz);
582 rmesa->hw.vpt.cmd[R300_VPT_ZOFFSET] = r300PackFloat32(tz);
585 static void r300Viewport(GLcontext * ctx, GLint x, GLint y,
586 GLsizei width, GLsizei height)
588 /* Don't pipeline viewport changes, conflict with window offset
589 * setting below. Could apply deltas to rescue pipelined viewport
590 * values, or keep the originals hanging around.
592 R200_FIREVERTICES(R200_CONTEXT(ctx));
593 r300UpdateWindow(ctx);
596 static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
598 r300UpdateWindow(ctx);
601 /* Routing and texture-related */
603 void r300_setup_routing(GLcontext *ctx, GLboolean immediate)
605 int i, count=0,reg=0;
607 TNLcontext *tnl = TNL_CONTEXT(ctx);
608 struct vertex_buffer *VB = &tnl->vb;
609 r300ContextPtr r300 = R300_CONTEXT(ctx);
612 /* Stage 1 - input to VAP */
614 /* Assign register number automatically, retaining it in rmesa->state.reg */
616 /* Note: immediate vertex data includes all coordinates.
617 To save bandwidth use either VBUF or state-based vertex generation */
619 #define CONFIGURE_AOS(v, o, r, f) \
622 r300->state.aos[count].element_size=4; \
623 r300->state.aos[count].stride=4; \
624 r300->state.aos[count].ncomponents=4; \
626 r300->state.aos[count].element_size=v->size; \
627 r300->state.aos[count].stride=v->size; \
628 r300->state.aos[count].ncomponents=v->size; \
630 r300->state.aos[count].offset=o; \
631 r300->state.aos[count].reg=reg; \
632 r300->state.aos[count].format=(f); \
633 r300->state.vap_reg.r=reg; \
638 /* All offsets are 0 - for use by immediate mode.
639 Should change later to handle vertex buffers */
640 CONFIGURE_AOS(VB->ObjPtr, 0, i_coords, AOS_FORMAT_FLOAT);
641 CONFIGURE_AOS(VB->ColorPtr[0], 0, i_color[0], AOS_FORMAT_FLOAT_COLOR);
642 for(i=0;i < ctx->Const.MaxTextureUnits;i++)
643 if(ctx->Texture.Unit[i].Enabled)
644 CONFIGURE_AOS(VB->TexCoordPtr[i], 0, i_tex[i], AOS_FORMAT_FLOAT);
646 r300->state.aos_count=count;
648 if (RADEON_DEBUG & DEBUG_STATE)
649 fprintf(stderr, "aos_count=%d\n", count);
651 if(count>R300_MAX_AOS_ARRAYS){
652 fprintf(stderr, "Aieee ! AOS array count exceeded !\n");
658 /* setup INPUT_ROUTE */
659 R300_STATECHANGE(r300, vir[0]);
660 for(i=0;i+1<count;i+=2){
661 dw=(r300->state.aos[i].ncomponents-1)
662 | ((r300->state.aos[i].reg)<<8)
663 | (r300->state.aos[i].format<<14)
664 | (((r300->state.aos[i+1].ncomponents-1)
665 | ((r300->state.aos[i+1].reg)<<8)
666 | (r300->state.aos[i+1].format<<14))<<16);
671 r300->hw.vir[0].cmd[R300_VIR_CNTL_0+(i>>1)]=dw;
674 dw=(r300->state.aos[count-1].ncomponents-1)
675 | (r300->state.aos[count-1].format<<14)
676 | ((r300->state.aos[count-1].reg)<<8)
678 r300->hw.vir[0].cmd[R300_VIR_CNTL_0+(count>>1)]=dw;
679 //fprintf(stderr, "vir0 dw=%08x\n", dw);
681 /* Set the rest of INPUT_ROUTE_0 to 0 */
682 //for(i=((count+1)>>1); i<8; i++)r300->hw.vir[0].cmd[R300_VIR_CNTL_0+i]=(0x0);
683 ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->unchecked_state.count = (count+1)>>1;
686 /* Mesa assumes that all missing components are from (0, 0, 0, 1) */
687 #define ALL_COMPONENTS ((R300_INPUT_ROUTE_SELECT_X<<R300_INPUT_ROUTE_X_SHIFT) \
688 | (R300_INPUT_ROUTE_SELECT_Y<<R300_INPUT_ROUTE_Y_SHIFT) \
689 | (R300_INPUT_ROUTE_SELECT_Z<<R300_INPUT_ROUTE_Z_SHIFT) \
690 | (R300_INPUT_ROUTE_SELECT_W<<R300_INPUT_ROUTE_W_SHIFT))
692 #define ALL_DEFAULT ((R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_X_SHIFT) \
693 | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Y_SHIFT) \
694 | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Z_SHIFT) \
695 | (R300_INPUT_ROUTE_SELECT_ONE<<R300_INPUT_ROUTE_W_SHIFT))
697 R300_STATECHANGE(r300, vir[1]);
699 for(i=0;i+1<count;i+=2){
701 mask=(1<<(r300->state.aos[i].ncomponents*3))-1;
702 dw=(ALL_COMPONENTS & mask)
703 | (ALL_DEFAULT & ~mask)
704 | R300_INPUT_ROUTE_ENABLE;
707 mask=(1<<(r300->state.aos[i+1].ncomponents*3))-1;
709 (ALL_COMPONENTS & mask)
710 | (ALL_DEFAULT & ~mask)
711 | R300_INPUT_ROUTE_ENABLE
714 r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(i>>1)]=dw;
717 mask=(1<<(r300->state.aos[count-1].ncomponents*3))-1;
718 dw=(ALL_COMPONENTS & mask)
719 | (ALL_DEFAULT & ~mask)
720 | R300_INPUT_ROUTE_ENABLE;
721 r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(count>>1)]=dw;
722 //fprintf(stderr, "vir1 dw=%08x\n", dw);
724 /* Set the rest of INPUT_ROUTE_1 to 0 */
725 //for(i=((count+1)>>1); i<8; i++)r300->hw.vir[1].cmd[R300_VIR_CNTL_0+i]=0x0;
726 ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->unchecked_state.count = (count+1)>>1;
728 /* Set up input_cntl */
730 R300_STATECHANGE(r300, vic);
731 r300->hw.vic.cmd[R300_VIC_CNTL_0]=0x5555; /* Hard coded value, no idea what it means */
733 r300->hw.vic.cmd[R300_VIC_CNTL_1]=R300_INPUT_CNTL_POS
734 | R300_INPUT_CNTL_COLOR;
736 for(i=0;i < ctx->Const.MaxTextureUnits;i++)
737 if(ctx->Texture.Unit[i].Enabled)
738 r300->hw.vic.cmd[R300_VIC_CNTL_1]|=(R300_INPUT_CNTL_TC0<<i);
740 /* Stage 3: VAP output */
741 R300_STATECHANGE(r300, vof);
742 r300->hw.vof.cmd[R300_VOF_CNTL_0]=R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT
743 | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
745 r300->hw.vof.cmd[R300_VOF_CNTL_1]=0;
746 for(i=0;i < ctx->Const.MaxTextureUnits;i++)
747 if(ctx->Texture.Unit[i].Enabled)
748 r300->hw.vof.cmd[R300_VOF_CNTL_1]|=(4<<(3*i));
752 static r300TexObj default_tex_obj={
753 filter:R300_TX_MAG_FILTER_LINEAR | R300_TX_MIN_FILTER_LINEAR,
755 size: (0xff << R300_TX_WIDTHMASK_SHIFT)
756 | (0xff << R300_TX_HEIGHTMASK_SHIFT)
757 | (0x8 << R300_TX_SIZE_SHIFT),
764 void r300_setup_textures(GLcontext *ctx)
767 struct r300_tex_obj *t;
768 r300ContextPtr r300 = R300_CONTEXT(ctx);
769 int max_texture_unit=-1; /* -1 translates into no setup costs for fields */
771 R300_STATECHANGE(r300, txe);
772 R300_STATECHANGE(r300, tex.filter);
773 R300_STATECHANGE(r300, tex.unknown1);
774 R300_STATECHANGE(r300, tex.size);
775 R300_STATECHANGE(r300, tex.format);
776 R300_STATECHANGE(r300, tex.offset);
777 R300_STATECHANGE(r300, tex.unknown4);
778 R300_STATECHANGE(r300, tex.unknown5);
780 r300->state.texture.tc_count=0;
782 r300->hw.txe.cmd[R300_TXE_ENABLE]=0x0;
784 mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
785 if (RADEON_DEBUG & DEBUG_STATE)
786 fprintf(stderr, "mtu=%d\n", mtu);
788 if(mtu>R300_MAX_TEXTURE_UNITS){
789 fprintf(stderr, "Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n",
790 mtu, R300_MAX_TEXTURE_UNITS);
794 if(ctx->Texture.Unit[i].Enabled){
795 t=r300->state.texture.unit[i].texobj;
796 r300->state.texture.tc_count++;
798 fprintf(stderr, "Texture unit %d enabled, but corresponding texobj is NULL, using default object.\n", i);
802 if (RADEON_DEBUG & DEBUG_STATE)
803 fprintf(stderr, "Activating texture unit %d\n", i);
805 r300->hw.txe.cmd[R300_TXE_ENABLE]|=(1<<i);
807 r300->hw.tex.filter.cmd[R300_TEX_VALUE_0+i]=t->filter;
808 r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+i]=t->pitch;
809 r300->hw.tex.size.cmd[R300_TEX_VALUE_0+i]=t->size;
810 r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=t->format;
811 r300->hw.tex.offset.cmd[R300_TEX_VALUE_0+i]=r300->radeon.radeonScreen->fbLocation+t->offset;
812 r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0+i]=0x0;
813 r300->hw.tex.unknown5.cmd[R300_TEX_VALUE_0+i]=0x0;
815 /* We don't know how to set this yet */
816 r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=0x88a0c;
819 /* Fill in with 0's */
820 #if 0 /* No need.. */
821 r300->hw.tex.filter.cmd[R300_TEX_VALUE_0+i]=0x0;
822 r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+i]=0x0;
823 r300->hw.tex.size.cmd[R300_TEX_VALUE_0+i]=0x0;
824 r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=0x0;
825 r300->hw.tex.offset.cmd[R300_TEX_VALUE_0+i]=r300->radeon.radeonScreen->fbLocation;
826 r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0+i]=0x0;
827 r300->hw.tex.unknown5.cmd[R300_TEX_VALUE_0+i]=0x0;
832 ((drm_r300_cmd_header_t*)r300->hw.tex.filter.cmd)->unchecked_state.count = max_texture_unit+1;
833 ((drm_r300_cmd_header_t*)r300->hw.tex.unknown1.cmd)->unchecked_state.count = max_texture_unit+1;
834 ((drm_r300_cmd_header_t*)r300->hw.tex.size.cmd)->unchecked_state.count = max_texture_unit+1;
835 ((drm_r300_cmd_header_t*)r300->hw.tex.format.cmd)->unchecked_state.count = max_texture_unit+1;
836 ((drm_r300_cmd_header_t*)r300->hw.tex.offset.cmd)->unchecked_state.count = max_texture_unit+1;
837 ((drm_r300_cmd_header_t*)r300->hw.tex.unknown4.cmd)->unchecked_state.count = max_texture_unit+1;
838 ((drm_r300_cmd_header_t*)r300->hw.tex.unknown5.cmd)->unchecked_state.count = max_texture_unit+1;
840 if (RADEON_DEBUG & DEBUG_STATE)
841 fprintf(stderr, "TX_ENABLE: %08x max_texture_unit=%d\n", r300->hw.txe.cmd[R300_TXE_ENABLE], max_texture_unit);
844 void r300_setup_rs_unit(GLcontext *ctx)
846 r300ContextPtr r300 = R300_CONTEXT(ctx);
849 /* This needs to be rewritten - it is a hack at best */
851 R300_STATECHANGE(r300, ri);
852 R300_STATECHANGE(r300, rc);
853 R300_STATECHANGE(r300, rr);
855 for(i = 1; i <= 8; ++i)
856 r300->hw.ri.cmd[i] = 0x00d10000;
857 r300->hw.ri.cmd[R300_RI_INTERP_1] |= R300_RS_INTERP_1_UNKNOWN;
858 r300->hw.ri.cmd[R300_RI_INTERP_2] |= R300_RS_INTERP_2_UNKNOWN;
859 r300->hw.ri.cmd[R300_RI_INTERP_3] |= R300_RS_INTERP_3_UNKNOWN;
861 for(i = 1; i <= 8; ++i)
862 r300->hw.rr.cmd[i] = 0;
863 /* textures enabled ? */
864 if(r300->state.texture.tc_count>0){
866 /* This code only really works with one set of texture coordinates */
868 /* The second constant is needed to get glxgears display anything .. */
869 r300->hw.rc.cmd[1] = R300_RS_CNTL_0_UNKNOWN_7
870 | R300_RS_CNTL_0_UNKNOWN_18
871 | (r300->state.texture.tc_count<<R300_RS_CNTL_TC_CNT_SHIFT);
872 r300->hw.rc.cmd[2] = 0xc0;
875 ((drm_r300_cmd_header_t*)r300->hw.rr.cmd)->unchecked_state.count = 1;
876 r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0x24008;
880 /* The second constant is needed to get glxgears display anything .. */
881 r300->hw.rc.cmd[1] = R300_RS_CNTL_0_UNKNOWN_7 | R300_RS_CNTL_0_UNKNOWN_18;
882 r300->hw.rc.cmd[2] = 0;
884 ((drm_r300_cmd_header_t*)r300->hw.rr.cmd)->unchecked_state.count = 1;
885 r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0x4000;
891 * Called by Mesa after an internal state update.
893 static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
895 r300ContextPtr r300 = R300_CONTEXT(ctx);
897 _swrast_InvalidateState(ctx, new_state);
898 _swsetup_InvalidateState(ctx, new_state);
899 _ac_InvalidateState(ctx, new_state);
900 _tnl_InvalidateState(ctx, new_state);
901 _ae_invalidate_state(ctx, new_state);
903 /* Go inefficiency! */
904 r300ResetHwState(r300);
909 * Completely recalculates hardware state based on the Mesa state.
911 void r300ResetHwState(r300ContextPtr r300)
913 GLcontext* ctx = r300->radeon.glCtx;
916 if (RADEON_DEBUG & DEBUG_STATE)
917 fprintf(stderr, "%s\n", __FUNCTION__);
919 r300UpdateWindow(ctx);
922 ctx->Color.ColorMask[RCOMP],
923 ctx->Color.ColorMask[GCOMP],
924 ctx->Color.ColorMask[BCOMP],
925 ctx->Color.ColorMask[ACOMP]);
927 r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
928 r300DepthMask(ctx, ctx->Depth.Mask);
929 r300DepthFunc(ctx, ctx->Depth.Func);
931 r300UpdateCulling(ctx);
933 r300_setup_routing(ctx, GL_TRUE);
935 r300UpdateTextureState(ctx);
936 r300_setup_textures(ctx);
937 r300_setup_rs_unit(ctx);
940 r300_set_blend_state(ctx);
941 r300AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
944 r300->hw.unk2080.cmd[1] = 0x0030045A;
946 r300->hw.ovf.cmd[R300_OVF_FMT_0] = 0x00000003;
947 r300->hw.ovf.cmd[R300_OVF_FMT_1] = 0x00000000;
949 r300->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA
950 | R300_VPORT_X_OFFSET_ENA
951 | R300_VPORT_Y_SCALE_ENA
952 | R300_VPORT_Y_OFFSET_ENA
953 | R300_VPORT_Z_SCALE_ENA
954 | R300_VPORT_Z_OFFSET_ENA
956 r300->hw.vte.cmd[2] = 0x00000008;
958 r300->hw.unk2134.cmd[1] = 0x00FFFFFF;
959 r300->hw.unk2134.cmd[2] = 0x00000000;
961 r300->hw.unk2140.cmd[1] = 0x00000000;
963 #if 0 /* Done in setup routing */
964 ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->unchecked_state.count = 1;
965 r300->hw.vir[0].cmd[1] = 0x21030003;
967 ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->unchecked_state.count = 1;
968 r300->hw.vir[1].cmd[1] = 0xF688F688;
970 r300->hw.vic.cmd[R300_VIR_CNTL_0] = 0x00000001;
971 r300->hw.vic.cmd[R300_VIR_CNTL_1] = 0x00000405;
974 r300->hw.unk21DC.cmd[1] = 0xAAAAAAAA;
976 r300->hw.unk221C.cmd[1] = R300_221C_NORMAL;
978 r300->hw.unk2220.cmd[1] = r300PackFloat32(1.0);
979 r300->hw.unk2220.cmd[2] = r300PackFloat32(1.0);
980 r300->hw.unk2220.cmd[3] = r300PackFloat32(1.0);
981 r300->hw.unk2220.cmd[4] = r300PackFloat32(1.0);
983 if (GET_CHIP(r300->radeon.radeonScreen) == RADEON_CHIP_R300)
984 r300->hw.unk2288.cmd[1] = R300_2288_R300;
986 r300->hw.unk2288.cmd[1] = R300_2288_RV350;
989 r300->hw.vof.cmd[R300_VOF_CNTL_0] = R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT
990 | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
991 r300->hw.vof.cmd[R300_VOF_CNTL_1] = 0; /* no textures */
994 r300->hw.pvs.cmd[R300_PVS_CNTL_1] = 0;
995 r300->hw.pvs.cmd[R300_PVS_CNTL_2] = 0;
996 r300->hw.pvs.cmd[R300_PVS_CNTL_3] = 0;
998 r300->hw.gb_enable.cmd[1] = R300_GB_POINT_STUFF_ENABLE
999 | R300_GB_LINE_STUFF_ENABLE
1000 | R300_GB_TRIANGLE_STUFF_ENABLE;
1002 r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_0] = 0x66666666;
1003 r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_1] = 0x06666666;
1004 if (GET_CHIP(r300->radeon.radeonScreen) == RADEON_CHIP_R300)
1005 r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE
1006 | R300_GB_TILE_PIPE_COUNT_R300
1007 | R300_GB_TILE_SIZE_16;
1009 r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE
1010 | R300_GB_TILE_PIPE_COUNT_RV300
1011 | R300_GB_TILE_SIZE_16;
1012 r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0x00000000;
1013 r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = 0x00000000; /* No antialiasing */
1015 //r300->hw.txe.cmd[R300_TXE_ENABLE] = 0;
1017 r300->hw.unk4200.cmd[1] = r300PackFloat32(0.0);
1018 r300->hw.unk4200.cmd[2] = r300PackFloat32(0.0);
1019 r300->hw.unk4200.cmd[3] = r300PackFloat32(1.0);
1020 r300->hw.unk4200.cmd[4] = r300PackFloat32(1.0);
1022 r300->hw.unk4214.cmd[1] = 0x00050005;
1024 r300->hw.ps.cmd[R300_PS_POINTSIZE] = (6 << R300_POINTSIZE_X_SHIFT) |
1025 (6 << R300_POINTSIZE_Y_SHIFT);
1027 r300->hw.unk4230.cmd[1] = 0x01800000;
1028 r300->hw.unk4230.cmd[2] = 0x00020006;
1029 r300->hw.unk4230.cmd[3] = r300PackFloat32(1.0 / 192.0);
1031 r300->hw.unk4260.cmd[1] = 0;
1032 r300->hw.unk4260.cmd[2] = r300PackFloat32(0.0);
1033 r300->hw.unk4260.cmd[3] = r300PackFloat32(1.0);
1035 r300->hw.unk4274.cmd[1] = 0x00000002;
1036 r300->hw.unk4274.cmd[2] = 0x0003AAAA;
1037 r300->hw.unk4274.cmd[3] = 0x00000000;
1038 r300->hw.unk4274.cmd[4] = 0x00000000;
1040 r300->hw.unk4288.cmd[1] = 0x00000000;
1041 r300->hw.unk4288.cmd[2] = 0x00000001;
1042 r300->hw.unk4288.cmd[3] = 0x00000000;
1043 r300->hw.unk4288.cmd[4] = 0x00000000;
1044 r300->hw.unk4288.cmd[5] = 0x00000000;
1046 r300->hw.unk42A0.cmd[1] = 0x00000000;
1048 r300->hw.unk42B4.cmd[1] = 0x00000000;
1050 r300->hw.unk42C0.cmd[1] = 0x4B7FFFFF;
1051 r300->hw.unk42C0.cmd[2] = 0x00000000;
1054 r300->hw.unk43A4.cmd[1] = 0x0000001C;
1055 r300->hw.unk43A4.cmd[2] = 0x2DA49525;
1057 r300->hw.unk43E8.cmd[1] = 0x00FFFFFF;
1059 r300->hw.fp.cmd[R300_FP_CNTL0] = 0;
1060 r300->hw.fp.cmd[R300_FP_CNTL1] = 0;
1061 r300->hw.fp.cmd[R300_FP_CNTL2] = 0;
1062 r300->hw.fp.cmd[R300_FP_NODE0] = 0;
1063 r300->hw.fp.cmd[R300_FP_NODE1] = 0;
1064 r300->hw.fp.cmd[R300_FP_NODE2] = 0;
1065 r300->hw.fp.cmd[R300_FP_NODE3] = 0;
1067 r300->hw.unk46A4.cmd[1] = 0x00001B01;
1068 r300->hw.unk46A4.cmd[2] = 0x00001B0F;
1069 r300->hw.unk46A4.cmd[3] = 0x00001B0F;
1070 r300->hw.unk46A4.cmd[4] = 0x00001B0F;
1071 r300->hw.unk46A4.cmd[5] = 0x00000001;
1073 for(i = 1; i <= 64; ++i) {
1074 /* create NOP instructions */
1075 r300->hw.fpi[0].cmd[i] = FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO));
1076 r300->hw.fpi[1].cmd[i] = FP_SELC(0,XYZ,NO,FP_TMP(0),0,0);
1077 r300->hw.fpi[2].cmd[i] = FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO));
1078 r300->hw.fpi[3].cmd[i] = FP_SELA(0,W,NO,FP_TMP(0),0,0);
1081 r300->hw.unk4BC0.cmd[1] = 0;
1083 r300->hw.unk4BC8.cmd[1] = 0;
1084 r300->hw.unk4BC8.cmd[2] = 0;
1085 r300->hw.unk4BC8.cmd[3] = 0;
1088 r300->hw.at.cmd[R300_AT_ALPHA_TEST] = 0;
1091 r300->hw.unk4BD8.cmd[1] = 0;
1093 r300->hw.unk4E00.cmd[1] = 0;
1096 r300->hw.bld.cmd[R300_BLD_CBLEND] = 0;
1097 r300->hw.bld.cmd[R300_BLD_ABLEND] = 0;
1100 r300->hw.unk4E10.cmd[1] = 0;
1101 r300->hw.unk4E10.cmd[2] = 0;
1102 r300->hw.unk4E10.cmd[3] = 0;
1104 r300->hw.cb.cmd[R300_CB_OFFSET] =
1105 r300->radeon.radeonScreen->backOffset +
1106 r300->radeon.radeonScreen->fbLocation;
1107 r300->hw.cb.cmd[R300_CB_PITCH] = r300->radeon.radeonScreen->backPitch
1108 | R300_COLOR_UNKNOWN_22_23;
1110 r300->hw.unk4E50.cmd[1] = 0;
1111 r300->hw.unk4E50.cmd[2] = 0;
1112 r300->hw.unk4E50.cmd[3] = 0;
1113 r300->hw.unk4E50.cmd[4] = 0;
1114 r300->hw.unk4E50.cmd[5] = 0;
1115 r300->hw.unk4E50.cmd[6] = 0;
1116 r300->hw.unk4E50.cmd[7] = 0;
1117 r300->hw.unk4E50.cmd[8] = 0;
1118 r300->hw.unk4E50.cmd[9] = 0;
1120 r300->hw.unk4E88.cmd[1] = 0;
1122 r300->hw.unk4EA0.cmd[1] = 0x00000000;
1123 r300->hw.unk4EA0.cmd[2] = 0xffffffff;
1125 r300->hw.unk4F08.cmd[1] = 0x00FFFF00;
1127 r300->hw.unk4F10.cmd[1] = 0x00000002; // depthbuffer format?
1128 r300->hw.unk4F10.cmd[2] = 0x00000000;
1129 r300->hw.unk4F10.cmd[3] = 0x00000003;
1130 r300->hw.unk4F10.cmd[4] = 0x00000000;
1132 r300->hw.zb.cmd[R300_ZB_OFFSET] =
1133 r300->radeon.radeonScreen->depthOffset +
1134 r300->radeon.radeonScreen->fbLocation;
1135 r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch;
1137 r300->hw.unk4F28.cmd[1] = 0;
1139 r300->hw.unk4F30.cmd[1] = 0;
1140 r300->hw.unk4F30.cmd[2] = 0;
1142 r300->hw.unk4F44.cmd[1] = 0;
1144 r300->hw.unk4F54.cmd[1] = 0;
1146 ((drm_r300_cmd_header_t*)r300->hw.vpi.cmd)->vpu.count = 0;
1147 for(i = 1; i < R300_VPI_CMDSIZE; i += 4) {
1149 r300->hw.vpi.cmd[i+0] = VP_OUT(ADD,TMP,0,XYZW);
1150 r300->hw.vpi.cmd[i+1] = VP_IN(TMP,0);
1151 r300->hw.vpi.cmd[i+2] = VP_ZERO();
1152 r300->hw.vpi.cmd[i+3] = VP_ZERO();
1155 ((drm_r300_cmd_header_t*)r300->hw.vpp.cmd)->vpu.count = 0;
1156 for(i = 1; i < R300_VPP_CMDSIZE; ++i)
1157 r300->hw.vpp.cmd[i] = 0;
1159 r300->hw.vps.cmd[R300_VPS_ZERO_0] = 0;
1160 r300->hw.vps.cmd[R300_VPS_ZERO_1] = 0;
1161 r300->hw.vps.cmd[R300_VPS_POINTSIZE] = r300PackFloat32(1.0);
1162 r300->hw.vps.cmd[R300_VPS_ZERO_3] = 0;
1166 r300->hw.all_dirty = GL_TRUE;
1172 * Calculate initial hardware state and register state functions.
1173 * Assumes that the command buffer and state atoms have been
1174 * initialized already.
1176 void r300InitState(r300ContextPtr r300)
1178 GLcontext *ctx = r300->radeon.glCtx;
1181 radeonInitState(&r300->radeon);
1183 switch (ctx->Visual.depthBits) {
1185 r300->state.depth.scale = 1.0 / (GLfloat) 0xffff;
1186 depth_fmt = R200_DEPTH_FORMAT_16BIT_INT_Z;
1187 //r300->state.stencil.clear = 0x00000000;
1190 r300->state.depth.scale = 1.0 / (GLfloat) 0xffffff;
1191 depth_fmt = R200_DEPTH_FORMAT_24BIT_INT_Z;
1192 //r300->state.stencil.clear = 0xff000000;
1195 fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
1196 ctx->Visual.depthBits);
1200 memset(&(r300->state.texture), 0, sizeof(r300->state.texture));
1202 r300ResetHwState(r300);
1208 * Initialize driver's state callback functions
1210 void r300InitStateFuncs(struct dd_function_table* functions)
1212 radeonInitStateFuncs(functions);
1214 functions->UpdateState = r300InvalidateState;
1215 //functions->AlphaFunc = r300AlphaFunc;
1216 functions->BlendColor = r300BlendColor;
1217 functions->BlendEquationSeparate = r300BlendEquationSeparate;
1218 functions->BlendFuncSeparate = r300BlendFuncSeparate;
1219 functions->Enable = r300Enable;
1220 functions->ColorMask = r300ColorMask;
1221 functions->DepthFunc = r300DepthFunc;
1222 functions->DepthMask = r300DepthMask;
1223 functions->CullFace = r300CullFace;
1224 functions->FrontFace = r300FrontFace;
1226 /* Viewport related */
1227 functions->Viewport = r300Viewport;
1228 functions->DepthRange = r300DepthRange;
1229 functions->PointSize = r300PointSize;