5587c16dd44680bac9495bdc8c945d8aa7dbd9b3
[profile/ivi/mesa.git] / src / mesa / drivers / dri / r300 / r300_draw.c
1 /**************************************************************************
2  *
3  * Copyright 2009 Maciej Cencora
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20  * IN NO EVENT SHALL THE AUTHOR(S) AND/OR ITS SUPPLIERS BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  **************************************************************************/
26
27 #include <stdlib.h>
28
29 #include "main/glheader.h"
30 #include "main/context.h"
31 #include "main/state.h"
32 #include "main/enums.h"
33 #include "main/simple_list.h"
34
35 #include "r300_reg.h"
36 #include "r300_context.h"
37 #include "r300_emit.h"
38 #include "r300_render.h"
39 #include "r300_state.h"
40 #include "r300_tex.h"
41 #include "r300_cmdbuf.h"
42
43 #include "radeon_buffer_objects.h"
44 #include "radeon_common_context.h"
45
46 #include "tnl/tnl.h"
47 #include "tnl/t_vp_build.h"
48 #include "vbo/vbo_context.h"
49
50
51 static int getTypeSize(GLenum type)
52 {
53         switch (type) {
54                 case GL_DOUBLE:
55                         return sizeof(GLdouble);
56                 case GL_HALF_FLOAT:
57                         return sizeof(GLhalfARB);
58                 case GL_FLOAT:
59                         return sizeof(GLfloat);
60                 case GL_INT:
61                         return sizeof(GLint);
62                 case GL_UNSIGNED_INT:
63                         return sizeof(GLuint);
64                 case GL_SHORT:
65                         return sizeof(GLshort);
66                 case GL_UNSIGNED_SHORT:
67                         return sizeof(GLushort);
68                 case GL_BYTE:
69                         return sizeof(GLbyte);
70                 case GL_UNSIGNED_BYTE:
71                         return sizeof(GLubyte);
72                 default:
73                         assert(0);
74                         return 0;
75         }
76 }
77
78 static void r300FixupIndexBuffer(struct gl_context *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
79 {
80         r300ContextPtr r300 = R300_CONTEXT(ctx);
81         GLvoid *src_ptr;
82         GLuint *out;
83         int i;
84         GLboolean mapped_named_bo = GL_FALSE;
85
86         if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
87                 ctx->Driver.MapBufferRange(ctx, 0, mesa_ind_buf->obj->Size,
88                                            GL_MAP_READ_BIT, mesa_ind_buf->obj);
89                 mapped_named_bo = GL_TRUE;
90                 assert(mesa_ind_buf->obj->Pointer != NULL);
91         }
92         src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
93
94         radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
95                         "%s: Fixing index buffer format. type %d\n",
96                         __func__, mesa_ind_buf->type);
97
98         if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) {
99                 GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
100                 GLubyte *in = (GLubyte *)src_ptr;
101
102                 radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
103                 radeon_bo_map(r300->ind_buf.bo, 1);
104                 assert(r300->ind_buf.bo->ptr != NULL);
105                 out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
106
107                 for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
108                         *out++ = in[i] | in[i + 1] << 16;
109                 }
110
111                 if (i < mesa_ind_buf->count) {
112                         *out++ = in[i];
113                 }
114                 radeon_bo_unmap(r300->ind_buf.bo);
115 #if MESA_BIG_ENDIAN
116         } else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */
117                 GLushort *in = (GLushort *)src_ptr;
118                 GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
119
120                 radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo,
121                                      &r300->ind_buf.bo_offset, size, 4);
122
123                 radeon_bo_map(r300->ind_buf.bo, 1);
124                 assert(r300->ind_buf.bo->ptr != NULL);
125                 out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
126
127                 for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
128                         *out++ = in[i] | in[i + 1] << 16;
129                 }
130
131                 if (i < mesa_ind_buf->count) {
132                         *out++ = in[i];
133                 }
134                 radeon_bo_unmap(r300->ind_buf.bo);
135 #endif
136         }
137
138         r300->ind_buf.is_32bit = GL_FALSE;
139         r300->ind_buf.count = mesa_ind_buf->count;
140
141         if (mapped_named_bo) {
142                 ctx->Driver.UnmapBuffer(ctx, mesa_ind_buf->obj);
143         }
144 }
145
146
147 static void r300SetupIndexBuffer(struct gl_context *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
148 {
149         r300ContextPtr r300 = R300_CONTEXT(ctx);
150
151         if (!mesa_ind_buf) {
152                 r300->ind_buf.bo = NULL;
153                 return;
154         }
155         radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__);
156
157 #if MESA_BIG_ENDIAN
158         if (mesa_ind_buf->type == GL_UNSIGNED_INT) {
159 #else
160         if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) {
161 #endif
162                 const GLvoid *src_ptr;
163                 GLvoid *dst_ptr;
164                 GLboolean mapped_named_bo = GL_FALSE;
165
166                 if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
167                         ctx->Driver.MapBufferRange(ctx, 0,
168                                                    mesa_ind_buf->obj->Size,
169                                                    GL_MAP_READ_BIT,
170                                                    mesa_ind_buf->obj);
171                         assert(mesa_ind_buf->obj->Pointer != NULL);
172                         mapped_named_bo = GL_TRUE;
173                 }
174
175                 src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
176
177                 const GLuint size = mesa_ind_buf->count * getTypeSize(mesa_ind_buf->type);
178
179                 radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
180
181                 radeon_bo_map(r300->ind_buf.bo, 1);
182                 assert(r300->ind_buf.bo->ptr != NULL);
183                 dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
184                 memcpy(dst_ptr, src_ptr, size);
185
186                 radeon_bo_unmap(r300->ind_buf.bo);
187                 r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
188                 r300->ind_buf.count = mesa_ind_buf->count;
189
190                 if (mapped_named_bo) {
191                         ctx->Driver.UnmapBuffer(ctx, mesa_ind_buf->obj);
192                 }
193         } else {
194                 r300FixupIndexBuffer(ctx, mesa_ind_buf);
195         }
196 }
197
198 #define CONVERT( TYPE, MACRO ) do {             \
199         GLuint i, j, sz;                                \
200         sz = input->Size;                               \
201         if (input->Normalized) {                        \
202                 for (i = 0; i < count; i++) {           \
203                         const TYPE *in = (TYPE *)src_ptr;               \
204                         for (j = 0; j < sz; j++) {              \
205                                 *dst_ptr++ = MACRO(*in);                \
206                                 in++;                           \
207                         }                                       \
208                         src_ptr += stride;                      \
209                 }                                               \
210         } else {                                        \
211                 for (i = 0; i < count; i++) {           \
212                         const TYPE *in = (TYPE *)src_ptr;               \
213                         for (j = 0; j < sz; j++) {              \
214                                 *dst_ptr++ = (GLfloat)(*in);            \
215                                 in++;                           \
216                         }                                       \
217                         src_ptr += stride;                      \
218                 }                                               \
219         }                                               \
220 } while (0)
221
222 /**
223  * Convert attribute data type to float
224  * If the attribute uses named buffer object replace the bo with newly allocated bo
225  */
226 static void r300ConvertAttrib(struct gl_context *ctx, int count, const struct gl_client_array *input, struct vertex_attribute *attr)
227 {
228         r300ContextPtr r300 = R300_CONTEXT(ctx);
229         const GLvoid *src_ptr;
230         GLboolean mapped_named_bo = GL_FALSE;
231         GLfloat *dst_ptr;
232         GLuint stride;
233
234         stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
235
236         /* Convert value for first element only */
237         if (input->StrideB == 0)
238                 count = 1;
239
240         if (input->BufferObj->Name) {
241                 if (!input->BufferObj->Pointer) {
242                         ctx->Driver.MapBufferRange(ctx, 0, input->BufferObj->Size,
243                                               GL_MAP_READ_BIT, input->BufferObj);
244                         mapped_named_bo = GL_TRUE;
245                 }
246
247                 src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
248         } else {
249                 src_ptr = input->Ptr;
250         }
251
252         radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32);
253         radeon_bo_map(attr->bo, 1);
254         dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
255
256         radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
257                         "%s: Converting vertex attributes, attribute data format %x,"
258                         "stride %d, components %d\n"
259                         , __FUNCTION__, input->Type
260                         , stride, input->Size);
261
262         assert(src_ptr != NULL);
263
264         switch (input->Type) {
265                 case GL_DOUBLE:
266                         CONVERT(GLdouble, (GLfloat));
267                         break;
268                 case GL_UNSIGNED_INT:
269                         CONVERT(GLuint, UINT_TO_FLOAT);
270                         break;
271                 case GL_INT:
272                         CONVERT(GLint, INT_TO_FLOAT);
273                         break;
274                 case GL_UNSIGNED_SHORT:
275                         CONVERT(GLushort, USHORT_TO_FLOAT);
276                         break;
277                 case GL_SHORT:
278                         CONVERT(GLshort, SHORT_TO_FLOAT);
279                         break;
280                 case GL_UNSIGNED_BYTE:
281                         assert(input->Format != GL_BGRA);
282                         CONVERT(GLubyte, UBYTE_TO_FLOAT);
283                         break;
284                 case GL_BYTE:
285                         CONVERT(GLbyte, BYTE_TO_FLOAT);
286                         break;
287                 default:
288                         assert(0);
289                         break;
290         }
291
292         radeon_bo_unmap(attr->bo);
293         if (mapped_named_bo) {
294                 ctx->Driver.UnmapBuffer(ctx, input->BufferObj);
295         }
296 }
297
298 static void r300AlignDataToDword(struct gl_context *ctx, const struct gl_client_array *input, int count, struct vertex_attribute *attr)
299 {
300         r300ContextPtr r300 = R300_CONTEXT(ctx);
301         const int dst_stride = (input->StrideB + 3) & ~3;
302         const int size = getTypeSize(input->Type) * input->Size * count;
303         GLboolean mapped_named_bo = GL_FALSE;
304
305         radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32);
306
307         radeon_bo_map(attr->bo, 1);
308
309         if (!input->BufferObj->Pointer) {
310                 ctx->Driver.MapBufferRange(ctx, 0, input->BufferObj->Size,
311                                            GL_MAP_READ_BIT, input->BufferObj);
312                 mapped_named_bo = GL_TRUE;
313         }
314
315         radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s. Vertex alignment doesn't match hw requirements.\n", __func__);
316
317         {
318                 GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
319                 GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
320                 int i;
321
322                 for (i = 0; i < count; ++i) {
323                         memcpy(dst_ptr, src_ptr, input->StrideB);
324                         src_ptr += input->StrideB;
325                         dst_ptr += dst_stride;
326                 }
327         }
328
329         if (mapped_named_bo) {
330                 ctx->Driver.UnmapBuffer(ctx, input->BufferObj);
331         }
332
333         radeon_bo_unmap(attr->bo);
334         attr->stride = dst_stride;
335 }
336
337 static void r300TranslateAttrib(struct gl_context *ctx, GLuint attr, int count, const struct gl_client_array *input)
338 {
339         r300ContextPtr r300 = R300_CONTEXT(ctx);
340         struct r300_vertex_buffer *vbuf = &r300->vbuf;
341         struct vertex_attribute r300_attr = { 0 };
342         GLenum type;
343         GLuint stride;
344
345         radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__);
346         stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
347
348         if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT ||
349 #if MESA_BIG_ENDIAN
350             getTypeSize(input->Type) != 4 ||
351 #endif
352             stride < 4) {
353
354                 type = GL_FLOAT;
355
356                 if (input->StrideB == 0) {
357                         r300_attr.stride = 0;
358                 } else {
359                         r300_attr.stride = sizeof(GLfloat) * input->Size;
360                 }
361                 r300_attr.dwords = input->Size;
362                 r300_attr.is_named_bo = GL_FALSE;
363         } else {
364                 type = input->Type;
365                 r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4;
366                 if (!input->BufferObj->Name) {
367
368                         if (input->StrideB == 0) {
369                                 r300_attr.stride = 0;
370                         } else {
371                                 r300_attr.stride = (getTypeSize(type) * input->Size + 3) & ~3;
372                         }
373
374                         r300_attr.is_named_bo = GL_FALSE;
375                 }
376         }
377
378         r300_attr.size = input->Size;
379         r300_attr.element = attr;
380         r300_attr.dst_loc = vbuf->num_attribs;
381
382         switch (type) {
383                 case GL_FLOAT:
384                         switch (input->Size) {
385                                 case 1: r300_attr.data_type = R300_DATA_TYPE_FLOAT_1; break;
386                                 case 2: r300_attr.data_type = R300_DATA_TYPE_FLOAT_2; break;
387                                 case 3: r300_attr.data_type = R300_DATA_TYPE_FLOAT_3; break;
388                                 case 4: r300_attr.data_type = R300_DATA_TYPE_FLOAT_4; break;
389                         }
390                         r300_attr._signed = 0;
391                         r300_attr.normalize = 0;
392                         break;
393                 case GL_HALF_FLOAT:
394                         switch (input->Size) {
395                                 case 1:
396                                 case 2:
397                                         r300_attr.data_type = R300_DATA_TYPE_FLT16_2;
398                                         break;
399                                 case 3:
400                                 case 4:
401                                         r300_attr.data_type = R300_DATA_TYPE_FLT16_4;
402                                         break;
403                         }
404                         break;
405                 case GL_SHORT:
406                         r300_attr._signed = 1;
407                         r300_attr.normalize = input->Normalized;
408                         switch (input->Size) {
409                                 case 1:
410                                 case 2:
411                                         r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
412                                         break;
413                                 case 3:
414                                 case 4:
415                                         r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
416                                         break;
417                         }
418                         break;
419                 case GL_BYTE:
420                         r300_attr._signed = 1;
421                         r300_attr.normalize = input->Normalized;
422                         r300_attr.data_type = R300_DATA_TYPE_BYTE;
423                         break;
424                 case GL_UNSIGNED_SHORT:
425                         r300_attr._signed = 0;
426                         r300_attr.normalize = input->Normalized;
427                         switch (input->Size) {
428                                 case 1:
429                                 case 2:
430                                         r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
431                                         break;
432                                 case 3:
433                                 case 4:
434                                         r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
435                                         break;
436                         }
437                         break;
438                 case GL_UNSIGNED_BYTE:
439                         r300_attr._signed = 0;
440                         r300_attr.normalize = input->Normalized;
441                         if (input->Format == GL_BGRA)
442                                 r300_attr.data_type = R300_DATA_TYPE_D3DCOLOR;
443                         else
444                                 r300_attr.data_type = R300_DATA_TYPE_BYTE;
445                         break;
446
447                 default:
448                 case GL_DOUBLE:
449                 case GL_INT:
450                 case GL_UNSIGNED_INT:
451                         assert(0);
452                         break;
453         }
454
455         switch (input->Size) {
456                 case 4:
457                         r300_attr.swizzle = SWIZZLE_XYZW;
458                         break;
459                 case 3:
460                         r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
461                         break;
462                 case 2:
463                         r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE);
464                         break;
465                 case 1:
466                         r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
467                         break;
468         }
469
470         r300_attr.write_mask = MASK_XYZW;
471
472         vbuf->attribs[vbuf->num_attribs] = r300_attr;
473         ++vbuf->num_attribs;
474 }
475
476 static void r300SetVertexFormat(struct gl_context *ctx, const struct gl_client_array *arrays[], int count)
477 {
478         r300ContextPtr r300 = R300_CONTEXT(ctx);
479         struct r300_vertex_buffer *vbuf = &r300->vbuf;
480         radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__);
481         {
482                 int i, tmp;
483
484                 tmp = r300->selected_vp->code.InputsRead;
485                 i = 0;
486                 vbuf->num_attribs = 0;
487                 while (tmp) {
488                         /* find first enabled bit */
489                         while (!(tmp & 1)) {
490                                 tmp >>= 1;
491                                 ++i;
492                         }
493
494                         r300TranslateAttrib(ctx, i, count, arrays[i]);
495
496                         tmp >>= 1;
497                         ++i;
498                 }
499         }
500
501         r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
502         if (r300->fallback)
503                 return;
504 }
505
506 static void r300AllocDmaRegions(struct gl_context *ctx, const struct gl_client_array *input[], int count)
507 {
508         r300ContextPtr r300 = R300_CONTEXT(ctx);
509         struct r300_vertex_buffer *vbuf = &r300->vbuf;
510         GLuint stride;
511         int ret;
512         int i, index;
513         radeon_print(RADEON_RENDER, RADEON_VERBOSE,
514                         "%s: count %d num_attribs %d\n",
515                         __func__, count, vbuf->num_attribs);
516
517         for (index = 0; index < vbuf->num_attribs; index++) {
518                 struct radeon_aos *aos = &r300->radeon.tcl.aos[index];
519                 i = vbuf->attribs[index].element;
520
521                 stride = (input[i]->StrideB == 0) ? getTypeSize(input[i]->Type) * input[i]->Size : input[i]->StrideB;
522
523                 if (input[i]->Type == GL_DOUBLE || input[i]->Type == GL_UNSIGNED_INT || input[i]->Type == GL_INT ||
524 #if MESA_BIG_ENDIAN
525                                 getTypeSize(input[i]->Type) != 4 ||
526 #endif
527                                 stride < 4) {
528
529                         r300ConvertAttrib(ctx, count, input[i], &vbuf->attribs[index]);
530                 } else {
531                         if (input[i]->BufferObj->Name) {
532                                 if (stride % 4 != 0 || (intptr_t)input[i]->Ptr % 4 != 0) {
533                                         r300AlignDataToDword(ctx, input[i], count, &vbuf->attribs[index]);
534                                         vbuf->attribs[index].is_named_bo = GL_FALSE;
535                                 } else {
536                                         vbuf->attribs[index].stride = input[i]->StrideB;
537                                         vbuf->attribs[index].bo_offset = (intptr_t) input[i]->Ptr;
538                                         vbuf->attribs[index].bo = get_radeon_buffer_object(input[i]->BufferObj)->bo;
539                                         vbuf->attribs[index].is_named_bo = GL_TRUE;
540                                 }
541                         } else {
542
543                                 int size;
544                                 int local_count = count;
545                                 uint32_t *dst;
546
547                                 if (input[i]->StrideB == 0) {
548                                         size = getTypeSize(input[i]->Type) * input[i]->Size;
549                                         local_count = 1;
550                                 } else {
551                                         size = getTypeSize(input[i]->Type) * input[i]->Size * local_count;
552                                 }
553
554                                 radeonAllocDmaRegion(&r300->radeon, &vbuf->attribs[index].bo, &vbuf->attribs[index].bo_offset, size, 32);
555                                 radeon_bo_map(vbuf->attribs[index].bo, 1);
556                                 assert(vbuf->attribs[index].bo->ptr != NULL);
557                                 dst = (uint32_t *)ADD_POINTERS(vbuf->attribs[index].bo->ptr, vbuf->attribs[index].bo_offset);
558                                 switch (vbuf->attribs[index].dwords) {
559                                         case 1: radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
560                                         case 2: radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
561                                         case 3: radeonEmitVec12(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
562                                         case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
563                                         default: assert(0); break;
564                                 }
565                                 radeon_bo_unmap(vbuf->attribs[index].bo);
566
567                         }
568                 }
569
570                 aos->count = vbuf->attribs[index].stride == 0 ? 1 : count;
571                 aos->stride = vbuf->attribs[index].stride / sizeof(float);
572                 aos->components = vbuf->attribs[index].dwords;
573                 aos->bo = vbuf->attribs[index].bo;
574                 aos->offset = vbuf->attribs[index].bo_offset;
575
576                 if (vbuf->attribs[index].is_named_bo) {
577                         radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, r300->vbuf.attribs[index].bo, RADEON_GEM_DOMAIN_GTT, 0);
578                 }
579         }
580
581         r300->radeon.tcl.aos_count = vbuf->num_attribs;
582         ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, first_elem(&r300->radeon.dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0);
583         r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, ret);
584
585 }
586
587 static void r300FreeData(struct gl_context *ctx)
588 {
589         /* Need to zero tcl.aos[n].bo and tcl.elt_dma_bo
590          * to prevent double unref in radeonReleaseArrays
591          * called during context destroy
592          */
593         radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__);
594         r300ContextPtr r300 = R300_CONTEXT(ctx);
595         {
596                 int i;
597
598                 for (i = 0; i < r300->vbuf.num_attribs; i++) {
599                         if (!r300->vbuf.attribs[i].is_named_bo) {
600                                 radeon_bo_unref(r300->vbuf.attribs[i].bo);
601                         }
602                         r300->radeon.tcl.aos[i].bo = NULL;
603                 }
604         }
605
606         {
607                 if (r300->ind_buf.bo != NULL) {
608                         radeon_bo_unref(r300->ind_buf.bo);
609                 }
610         }
611 }
612
613 static GLuint r300PredictTryDrawPrimsSize(struct gl_context *ctx,
614                 GLuint nr_prims, const struct _mesa_prim *prim)
615 {
616         struct r300_context *r300 = R300_CONTEXT(ctx);
617         struct r300_vertex_buffer *vbuf = &r300->vbuf;
618         GLboolean flushed;
619         GLuint dwords;
620         GLuint state_size;
621         int i;
622         GLuint extra_prims = 0;
623
624         /* Check for primitive splitting. */
625         for (i = 0; i < nr_prims; ++i) {
626                 const GLuint num_verts =  r300NumVerts(r300, prim[i].count, prim[i].mode);
627                 extra_prims += num_verts/(65535 - 32);
628         }
629         nr_prims += extra_prims;
630
631         dwords = 2*CACHE_FLUSH_BUFSZ;
632         dwords += PRE_EMIT_STATE_BUFSZ;
633         dwords += (AOS_BUFSZ(vbuf->num_attribs)
634                 + SCISSORS_BUFSZ*2
635                 + FIREAOS_BUFSZ )*nr_prims;
636
637         state_size = radeonCountStateEmitSize(&r300->radeon);
638         flushed = rcommonEnsureCmdBufSpace(&r300->radeon,
639                         dwords + state_size,
640                         __FUNCTION__);
641         if (flushed)
642                 dwords += radeonCountStateEmitSize(&r300->radeon);
643         else
644                 dwords += state_size;
645
646         radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: total prediction size is %d.\n", __FUNCTION__, dwords);
647         return dwords;
648 }
649
650 static GLboolean r300TryDrawPrims(struct gl_context *ctx,
651                                          const struct gl_client_array *arrays[],
652                                          const struct _mesa_prim *prim,
653                                          GLuint nr_prims,
654                                          const struct _mesa_index_buffer *ib,
655                                          GLuint min_index,
656                                          GLuint max_index )
657 {
658         struct r300_context *r300 = R300_CONTEXT(ctx);
659         GLuint i;
660
661         radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: %u (%d-%d) cs begin at %d\n",
662                                 __FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw );
663
664         if (ctx->NewState)
665                 _mesa_update_state( ctx );
666
667         if (r300->options.hw_tcl_enabled)
668                 _tnl_UpdateFixedFunctionProgram(ctx);
669
670         r300UpdateShaders(r300);
671
672         r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx));
673
674         r300SetVertexFormat(ctx, arrays, max_index + 1);
675
676         if (r300->fallback)
677                 return GL_FALSE;
678
679         r300SetupVAP(ctx, r300->selected_vp->code.InputsRead, r300->selected_vp->code.OutputsWritten);
680
681         r300UpdateShaderStates(r300);
682
683         /* ensure we have the cmd buf space in advance to cover
684          * the state + DMA AOS pointers */
685         GLuint emit_end = r300PredictTryDrawPrimsSize(ctx, nr_prims, prim)
686                 + r300->radeon.cmdbuf.cs->cdw;
687
688         r300SetupIndexBuffer(ctx, ib);
689
690         r300AllocDmaRegions(ctx, arrays, max_index + 1);
691
692         if (r300->fallback)
693                 return GL_FALSE;
694
695         r300EmitCacheFlush(r300);
696         radeonEmitState(&r300->radeon);
697
698         for (i = 0; i < nr_prims; ++i) {
699                 r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode);
700         }
701
702         r300EmitCacheFlush(r300);
703
704         r300FreeData(ctx);
705
706         radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: %u (%d-%d) cs ending at %d\n",
707                         __FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw );
708
709         if (emit_end < r300->radeon.cmdbuf.cs->cdw)
710                 WARN_ONCE("Rendering was %d commands larger than predicted size."
711                                 " We might overflow  command buffer.\n", r300->radeon.cmdbuf.cs->cdw - emit_end);
712
713         return GL_TRUE;
714 }
715
716 static void r300DrawPrims(struct gl_context *ctx,
717                          const struct gl_client_array *arrays[],
718                          const struct _mesa_prim *prim,
719                          GLuint nr_prims,
720                          const struct _mesa_index_buffer *ib,
721                          GLboolean index_bounds_valid,
722                          GLuint min_index,
723                          GLuint max_index)
724 {
725         GLboolean retval;
726         struct r300_context *r300 = R300_CONTEXT(ctx);
727         radeonContextPtr radeon = &r300->radeon;
728
729         radeon_prepare_render(radeon);
730
731         /* This check should get folded into just the places that
732          * min/max index are really needed.
733          */
734         if (!index_bounds_valid) {
735                 vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index);
736         }
737
738         if (min_index) {
739                 radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
740                                 "%s: Rebasing primitives. %p nr_prims %d min_index %u max_index %u\n",
741                                 __func__, prim, nr_prims, min_index, max_index);
742                 vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims );
743                 return;
744         }
745
746         /* Make an attempt at drawing */
747         retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
748
749         /* If failed run tnl pipeline - it should take care of fallbacks */
750         if (!retval)
751                 _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
752 }
753
754 void r300InitDraw(struct gl_context *ctx)
755 {
756         struct vbo_context *vbo = vbo_context(ctx);
757
758         vbo->draw_prims = r300DrawPrims;
759 }