2 * Copyright (C) 2010 Corbin Simpson
3 * Copyright (C) 2010 Marek Olšák <maraeo@gmail.com>
7 * Permission is hereby granted, free of charge, to any person obtaining
8 * a copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sublicense, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial
17 * portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
23 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
24 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
25 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "radeon_program_tex.h"
31 #include "radeon_compiler_util.h"
33 /* Series of transformations to be done on textures. */
35 static struct rc_src_register shadow_fail_value(struct r300_fragment_program_compiler *compiler,
38 struct rc_src_register reg = { 0, };
40 if (compiler->enable_shadow_ambient) {
41 reg.File = RC_FILE_CONSTANT;
42 reg.Index = rc_constants_add_state(&compiler->Base.Program.Constants,
43 RC_STATE_SHADOW_AMBIENT, tmu);
44 reg.Swizzle = RC_SWIZZLE_WWWW;
46 reg.File = RC_FILE_NONE;
47 reg.Swizzle = RC_SWIZZLE_0000;
50 reg.Swizzle = combine_swizzles(reg.Swizzle,
51 compiler->state.unit[tmu].texture_swizzle);
55 static struct rc_src_register shadow_pass_value(struct r300_fragment_program_compiler *compiler,
58 struct rc_src_register reg = { 0, };
60 reg.File = RC_FILE_NONE;
61 reg.Swizzle = combine_swizzles(RC_SWIZZLE_1111,
62 compiler->state.unit[tmu].texture_swizzle);
66 static void scale_texcoords(struct r300_fragment_program_compiler *compiler,
67 struct rc_instruction *inst,
68 unsigned state_constant)
70 struct rc_instruction *inst_mov;
72 unsigned temp = rc_find_free_temporary(&compiler->Base);
74 inst_mov = rc_insert_new_instruction(&compiler->Base, inst->Prev);
76 inst_mov->U.I.Opcode = RC_OPCODE_MUL;
77 inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
78 inst_mov->U.I.DstReg.Index = temp;
79 inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
80 inst_mov->U.I.SrcReg[1].File = RC_FILE_CONSTANT;
81 inst_mov->U.I.SrcReg[1].Index =
82 rc_constants_add_state(&compiler->Base.Program.Constants,
83 state_constant, inst->U.I.TexSrcUnit);
85 reset_srcreg(&inst->U.I.SrcReg[0]);
86 inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
87 inst->U.I.SrcReg[0].Index = temp;
90 static void projective_divide(struct r300_fragment_program_compiler *compiler,
91 struct rc_instruction *inst)
93 struct rc_instruction *inst_mul, *inst_rcp;
95 unsigned temp = rc_find_free_temporary(&compiler->Base);
97 inst_rcp = rc_insert_new_instruction(&compiler->Base, inst->Prev);
98 inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
99 inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
100 inst_rcp->U.I.DstReg.Index = temp;
101 inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W;
102 inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
103 /* Because the input can be arbitrarily swizzled,
104 * read the component mapped to W. */
105 inst_rcp->U.I.SrcReg[0].Swizzle =
106 RC_MAKE_SWIZZLE_SMEAR(GET_SWZ(inst->U.I.SrcReg[0].Swizzle, 3));
108 inst_mul = rc_insert_new_instruction(&compiler->Base, inst->Prev);
109 inst_mul->U.I.Opcode = RC_OPCODE_MUL;
110 inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
111 inst_mul->U.I.DstReg.Index = temp;
112 inst_mul->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
113 inst_mul->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
114 inst_mul->U.I.SrcReg[1].Index = temp;
115 inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
117 reset_srcreg(&inst->U.I.SrcReg[0]);
118 inst->U.I.Opcode = RC_OPCODE_TEX;
119 inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
120 inst->U.I.SrcReg[0].Index = temp;
124 * Transform TEX, TXP, TXB, and KIL instructions in the following ways:
125 * - implement texture compare (shadow extensions)
126 * - extract non-native source / destination operands
127 * - premultiply texture coordinates for RECT
128 * - extract operand swizzles
129 * - introduce a temporary register when write masks are needed
131 int radeonTransformTEX(
132 struct radeon_compiler * c,
133 struct rc_instruction * inst,
136 struct r300_fragment_program_compiler *compiler =
137 (struct r300_fragment_program_compiler*)data;
138 rc_wrap_mode wrapmode = compiler->state.unit[inst->U.I.TexSrcUnit].wrap_mode;
139 int is_rect = inst->U.I.TexSrcTarget == RC_TEXTURE_RECT ||
140 compiler->state.unit[inst->U.I.TexSrcUnit].non_normalized_coords;
142 if (inst->U.I.Opcode != RC_OPCODE_TEX &&
143 inst->U.I.Opcode != RC_OPCODE_TXB &&
144 inst->U.I.Opcode != RC_OPCODE_TXP &&
145 inst->U.I.Opcode != RC_OPCODE_TXD &&
146 inst->U.I.Opcode != RC_OPCODE_TXL &&
147 inst->U.I.Opcode != RC_OPCODE_KIL)
150 /* ARB_shadow & EXT_shadow_funcs */
151 if (inst->U.I.Opcode != RC_OPCODE_KIL &&
152 ((c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) ||
153 (compiler->state.unit[inst->U.I.TexSrcUnit].compare_mode_enabled))) {
154 rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func;
156 if (comparefunc == RC_COMPARE_FUNC_NEVER || comparefunc == RC_COMPARE_FUNC_ALWAYS) {
157 inst->U.I.Opcode = RC_OPCODE_MOV;
159 if (comparefunc == RC_COMPARE_FUNC_ALWAYS) {
160 inst->U.I.SrcReg[0] = shadow_pass_value(compiler, inst->U.I.TexSrcUnit);
162 inst->U.I.SrcReg[0] = shadow_fail_value(compiler, inst->U.I.TexSrcUnit);
167 struct rc_instruction * inst_rcp = NULL;
168 struct rc_instruction *inst_mul, *inst_add, *inst_cmp;
169 unsigned tmp_texsample;
173 /* Save the output register. */
174 struct rc_dst_register output_reg = inst->U.I.DstReg;
175 unsigned saturate_mode = inst->U.I.SaturateMode;
177 /* Redirect TEX to a new temp. */
178 tmp_texsample = rc_find_free_temporary(c);
179 inst->U.I.SaturateMode = 0;
180 inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
181 inst->U.I.DstReg.Index = tmp_texsample;
182 inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
184 tmp_sum = rc_find_free_temporary(c);
186 if (inst->U.I.Opcode == RC_OPCODE_TXP) {
188 inst_rcp = rc_insert_new_instruction(c, inst);
189 inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
190 inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
191 inst_rcp->U.I.DstReg.Index = tmp_sum;
192 inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W;
193 inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
194 inst_rcp->U.I.SrcReg[0].Swizzle =
195 RC_MAKE_SWIZZLE_SMEAR(GET_SWZ(inst->U.I.SrcReg[0].Swizzle, 3));
198 /* Divide Z by W (if it's TXP) and saturate. */
199 inst_mul = rc_insert_new_instruction(c, inst_rcp ? inst_rcp : inst);
200 inst_mul->U.I.Opcode = inst->U.I.Opcode == RC_OPCODE_TXP ? RC_OPCODE_MUL : RC_OPCODE_MOV;
201 inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
202 inst_mul->U.I.DstReg.Index = tmp_sum;
203 inst_mul->U.I.DstReg.WriteMask = RC_MASK_W;
204 inst_mul->U.I.SaturateMode = RC_SATURATE_ZERO_ONE;
205 inst_mul->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
206 inst_mul->U.I.SrcReg[0].Swizzle =
207 RC_MAKE_SWIZZLE_SMEAR(GET_SWZ(inst->U.I.SrcReg[0].Swizzle, 2));
208 if (inst->U.I.Opcode == RC_OPCODE_TXP) {
209 inst_mul->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
210 inst_mul->U.I.SrcReg[1].Index = tmp_sum;
211 inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
214 /* Add the depth texture value. */
215 inst_add = rc_insert_new_instruction(c, inst_mul);
216 inst_add->U.I.Opcode = RC_OPCODE_ADD;
217 inst_add->U.I.DstReg.File = RC_FILE_TEMPORARY;
218 inst_add->U.I.DstReg.Index = tmp_sum;
219 inst_add->U.I.DstReg.WriteMask = RC_MASK_W;
220 inst_add->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
221 inst_add->U.I.SrcReg[0].Index = tmp_sum;
222 inst_add->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
223 inst_add->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
224 inst_add->U.I.SrcReg[1].Index = tmp_texsample;
225 inst_add->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_XXXX;
227 /* Note that SrcReg[0] is r, SrcReg[1] is tex and:
228 * LESS: r < tex <=> -tex+r < 0
229 * GEQUAL: r >= tex <=> not (-tex+r < 0)
230 * GREATER: r > tex <=> tex-r < 0
231 * LEQUAL: r <= tex <=> not ( tex-r < 0)
236 /* This negates either r or tex: */
237 if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL ||
238 comparefunc == RC_COMPARE_FUNC_EQUAL || comparefunc == RC_COMPARE_FUNC_NOTEQUAL)
239 inst_add->U.I.SrcReg[1].Negate = inst_add->U.I.SrcReg[1].Negate ^ RC_MASK_XYZW;
241 inst_add->U.I.SrcReg[0].Negate = inst_add->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW;
243 /* This negates the whole expresion: */
244 if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER ||
245 comparefunc == RC_COMPARE_FUNC_NOTEQUAL) {
253 inst_cmp = rc_insert_new_instruction(c, inst_add);
254 inst_cmp->U.I.Opcode = RC_OPCODE_CMP;
255 inst_cmp->U.I.SaturateMode = saturate_mode;
256 inst_cmp->U.I.DstReg = output_reg;
257 inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
258 inst_cmp->U.I.SrcReg[0].Index = tmp_sum;
259 inst_cmp->U.I.SrcReg[0].Swizzle =
260 combine_swizzles(RC_SWIZZLE_WWWW,
261 compiler->state.unit[inst->U.I.TexSrcUnit].texture_swizzle);
262 inst_cmp->U.I.SrcReg[pass] = shadow_pass_value(compiler, inst->U.I.TexSrcUnit);
263 inst_cmp->U.I.SrcReg[fail] = shadow_fail_value(compiler, inst->U.I.TexSrcUnit);
265 assert(tmp_texsample != tmp_sum);
269 /* R300 cannot sample from rectangles and the wrap mode fallback needs
270 * normalized coordinates anyway. */
271 if (inst->U.I.Opcode != RC_OPCODE_KIL &&
272 is_rect && (!c->is_r500 || wrapmode != RC_WRAP_NONE)) {
273 scale_texcoords(compiler, inst, RC_STATE_R300_TEXRECT_FACTOR);
274 inst->U.I.TexSrcTarget = RC_TEXTURE_2D;
277 /* Divide by W if needed. */
278 if (inst->U.I.Opcode == RC_OPCODE_TXP &&
279 (wrapmode == RC_WRAP_REPEAT || wrapmode == RC_WRAP_MIRRORED_REPEAT ||
280 compiler->state.unit[inst->U.I.TexSrcUnit].clamp_and_scale_before_fetch)) {
281 projective_divide(compiler, inst);
284 /* Texture wrap modes don't work on NPOT textures.
286 * Non-wrapped/clamped texcoords with NPOT are free in HW. Repeat and
287 * mirroring are not. If we need to repeat, we do:
289 * MUL temp, texcoord, <scaling factor constant>
290 * FRC temp, temp ; Discard integer portion of coords
292 * This gives us coords in [0, 1].
294 * Mirroring is trickier. We're going to start out like repeat:
296 * MUL temp, texcoord, <scaling factor constant> ; De-mirror across axes
297 * MUL temp, temp, 0.5 ; Pattern repeats in [0, 2]
298 * ; so scale to [0, 1]
299 * FRC temp, temp ; Make the pattern repeat
300 * MAD temp, temp, 2, -1 ; Move the pattern to [-1, 1]
301 * ADD temp, 1, -abs(temp) ; Now comes a neat trick: use abs to mirror the pattern.
302 * ; The pattern is backwards, so reverse it (1-x).
304 * This gives us coords in [0, 1].
308 if (inst->U.I.Opcode != RC_OPCODE_KIL &&
309 wrapmode != RC_WRAP_NONE) {
310 struct rc_instruction *inst_mov;
311 unsigned temp = rc_find_free_temporary(c);
313 if (wrapmode == RC_WRAP_REPEAT) {
314 /* Both instructions will be paired up. */
315 struct rc_instruction *inst_frc = rc_insert_new_instruction(c, inst->Prev);
317 inst_frc->U.I.Opcode = RC_OPCODE_FRC;
318 inst_frc->U.I.DstReg.File = RC_FILE_TEMPORARY;
319 inst_frc->U.I.DstReg.Index = temp;
320 inst_frc->U.I.DstReg.WriteMask = RC_MASK_XYZ;
321 inst_frc->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
322 } else if (wrapmode == RC_WRAP_MIRRORED_REPEAT) {
325 * f(v) = 1 - abs(frac(v * 0.5) * 2 - 1)
328 * MUL temp, src0, 0.5
330 * MAD temp, temp, 2, -1
331 * ADD temp, 1, -abs(temp)
334 struct rc_instruction *inst_mul, *inst_frc, *inst_mad, *inst_add;
335 unsigned two, two_swizzle;
337 inst_mul = rc_insert_new_instruction(c, inst->Prev);
339 inst_mul->U.I.Opcode = RC_OPCODE_MUL;
340 inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
341 inst_mul->U.I.DstReg.Index = temp;
342 inst_mul->U.I.DstReg.WriteMask = RC_MASK_XYZ;
343 inst_mul->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
344 inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_HHHH;
346 inst_frc = rc_insert_new_instruction(c, inst->Prev);
348 inst_frc->U.I.Opcode = RC_OPCODE_FRC;
349 inst_frc->U.I.DstReg.File = RC_FILE_TEMPORARY;
350 inst_frc->U.I.DstReg.Index = temp;
351 inst_frc->U.I.DstReg.WriteMask = RC_MASK_XYZ;
352 inst_frc->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
353 inst_frc->U.I.SrcReg[0].Index = temp;
354 inst_frc->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZ0;
356 two = rc_constants_add_immediate_scalar(&c->Program.Constants, 2, &two_swizzle);
357 inst_mad = rc_insert_new_instruction(c, inst->Prev);
359 inst_mad->U.I.Opcode = RC_OPCODE_MAD;
360 inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
361 inst_mad->U.I.DstReg.Index = temp;
362 inst_mad->U.I.DstReg.WriteMask = RC_MASK_XYZ;
363 inst_mad->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
364 inst_mad->U.I.SrcReg[0].Index = temp;
365 inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZ0;
366 inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT;
367 inst_mad->U.I.SrcReg[1].Index = two;
368 inst_mad->U.I.SrcReg[1].Swizzle = two_swizzle;
369 inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_1111;
370 inst_mad->U.I.SrcReg[2].Negate = RC_MASK_XYZ;
372 inst_add = rc_insert_new_instruction(c, inst->Prev);
374 inst_add->U.I.Opcode = RC_OPCODE_ADD;
375 inst_add->U.I.DstReg.File = RC_FILE_TEMPORARY;
376 inst_add->U.I.DstReg.Index = temp;
377 inst_add->U.I.DstReg.WriteMask = RC_MASK_XYZ;
378 inst_add->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111;
379 inst_add->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
380 inst_add->U.I.SrcReg[1].Index = temp;
381 inst_add->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_XYZ0;
382 inst_add->U.I.SrcReg[1].Abs = 1;
383 inst_add->U.I.SrcReg[1].Negate = RC_MASK_XYZ;
384 } else if (wrapmode == RC_WRAP_MIRRORED_CLAMP) {
386 * Mirrored clamp modes are bloody simple, we just use abs
387 * to mirror [0, 1] into [-1, 0]. This works for
388 * all modes i.e. CLAMP, CLAMP_TO_EDGE, and CLAMP_TO_BORDER.
390 struct rc_instruction *inst_mov;
392 inst_mov = rc_insert_new_instruction(c, inst->Prev);
394 inst_mov->U.I.Opcode = RC_OPCODE_MOV;
395 inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
396 inst_mov->U.I.DstReg.Index = temp;
397 inst_mov->U.I.DstReg.WriteMask = RC_MASK_XYZ;
398 inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
399 inst_mov->U.I.SrcReg[0].Abs = 1;
402 /* Preserve W for TXP/TXB. */
403 inst_mov = rc_insert_new_instruction(c, inst->Prev);
405 inst_mov->U.I.Opcode = RC_OPCODE_MOV;
406 inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
407 inst_mov->U.I.DstReg.Index = temp;
408 inst_mov->U.I.DstReg.WriteMask = RC_MASK_W;
409 inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
411 reset_srcreg(&inst->U.I.SrcReg[0]);
412 inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
413 inst->U.I.SrcReg[0].Index = temp;
416 /* NPOT -> POT conversion for 3D textures. */
417 if (inst->U.I.Opcode != RC_OPCODE_KIL &&
418 compiler->state.unit[inst->U.I.TexSrcUnit].clamp_and_scale_before_fetch) {
419 struct rc_instruction *inst_mov;
420 unsigned temp = rc_find_free_temporary(c);
423 inst_mov = rc_insert_new_instruction(c, inst->Prev);
424 inst_mov->U.I.Opcode = RC_OPCODE_MOV;
425 inst_mov->U.I.SaturateMode = RC_SATURATE_ZERO_ONE;
426 inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
427 inst_mov->U.I.DstReg.Index = temp;
428 inst_mov->U.I.DstReg.WriteMask = RC_MASK_XYZ;
429 inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
432 inst_mov = rc_insert_new_instruction(c, inst->Prev);
433 inst_mov->U.I.Opcode = RC_OPCODE_MOV;
434 inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
435 inst_mov->U.I.DstReg.Index = temp;
436 inst_mov->U.I.DstReg.WriteMask = RC_MASK_W;
437 inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
439 reset_srcreg(&inst->U.I.SrcReg[0]);
440 inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
441 inst->U.I.SrcReg[0].Index = temp;
443 scale_texcoords(compiler, inst, RC_STATE_R300_TEXSCALE_FACTOR);
446 /* Convert SNORM-encoded ATI1N sampled as UNORM to SNORM.
447 * Formula: dst = tex > 0.5 ? tex*2-2 : tex*2
449 if (inst->U.I.Opcode != RC_OPCODE_KIL &&
450 compiler->state.unit[inst->U.I.TexSrcUnit].convert_unorm_to_snorm) {
451 unsigned two, two_swizzle;
452 struct rc_instruction *inst_mul, *inst_mad, *inst_cnd;
454 two = rc_constants_add_immediate_scalar(&c->Program.Constants, 2.35, &two_swizzle);
456 inst_mul = rc_insert_new_instruction(c, inst);
457 inst_mul->U.I.Opcode = RC_OPCODE_MUL;
458 inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
459 inst_mul->U.I.DstReg.Index = rc_find_free_temporary(c);
460 inst_mul->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
461 inst_mul->U.I.SrcReg[0].Index = rc_find_free_temporary(c); /* redirected TEX output */
462 inst_mul->U.I.SrcReg[1].File = RC_FILE_CONSTANT; /* 2 */
463 inst_mul->U.I.SrcReg[1].Index = two;
464 inst_mul->U.I.SrcReg[1].Swizzle = two_swizzle;
466 inst_mad = rc_insert_new_instruction(c, inst_mul);
467 inst_mad->U.I.Opcode = RC_OPCODE_MAD;
468 inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
469 inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c);
470 inst_mad->U.I.SrcReg[0] = inst_mul->U.I.SrcReg[0]; /* redirected TEX output */
471 inst_mad->U.I.SrcReg[1] = inst_mul->U.I.SrcReg[1]; /* 2 */
472 inst_mad->U.I.SrcReg[2] = inst_mul->U.I.SrcReg[1]; /* 2 */
473 inst_mad->U.I.SrcReg[2].Negate = RC_MASK_XYZW;
475 inst_cnd = rc_insert_new_instruction(c, inst_mad);
476 inst_cnd->U.I.Opcode = RC_OPCODE_CND;
477 inst_cnd->U.I.SaturateMode = inst->U.I.SaturateMode;
478 inst_cnd->U.I.DstReg = inst->U.I.DstReg;
479 inst_cnd->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
480 inst_cnd->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index;
481 inst_cnd->U.I.SrcReg[0].Swizzle = compiler->state.unit[inst->U.I.TexSrcUnit].texture_swizzle;
482 inst_cnd->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
483 inst_cnd->U.I.SrcReg[1].Index = inst_mul->U.I.DstReg.Index;
484 inst_cnd->U.I.SrcReg[1].Swizzle = compiler->state.unit[inst->U.I.TexSrcUnit].texture_swizzle;
485 inst_cnd->U.I.SrcReg[2] = inst_mul->U.I.SrcReg[0]; /* redirected TEX output */
487 inst->U.I.SaturateMode = 0;
488 inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
489 inst->U.I.DstReg.Index = inst_mul->U.I.SrcReg[0].Index;
490 inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
493 /* Cannot write texture to output registers or with saturate (all chips),
494 * or with masks (non-r500). */
495 if (inst->U.I.Opcode != RC_OPCODE_KIL &&
496 (inst->U.I.DstReg.File != RC_FILE_TEMPORARY ||
497 inst->U.I.SaturateMode ||
498 (!c->is_r500 && inst->U.I.DstReg.WriteMask != RC_MASK_XYZW))) {
499 struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst);
501 inst_mov->U.I.Opcode = RC_OPCODE_MOV;
502 inst_mov->U.I.SaturateMode = inst->U.I.SaturateMode;
503 inst_mov->U.I.DstReg = inst->U.I.DstReg;
504 inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
505 inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c);
507 inst->U.I.SaturateMode = 0;
508 inst->U.I.DstReg.File = RC_FILE_TEMPORARY;
509 inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index;
510 inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
513 /* Cannot read texture coordinate from constants file */
514 if (inst->U.I.SrcReg[0].File != RC_FILE_TEMPORARY && inst->U.I.SrcReg[0].File != RC_FILE_INPUT) {
515 struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev);
517 inst_mov->U.I.Opcode = RC_OPCODE_MOV;
518 inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
519 inst_mov->U.I.DstReg.Index = rc_find_free_temporary(c);
520 inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
522 reset_srcreg(&inst->U.I.SrcReg[0]);
523 inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
524 inst->U.I.SrcReg[0].Index = inst_mov->U.I.DstReg.Index;