Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / mesa / drivers / dri / nouveau / nv04_state_frag.c
1 /*
2  * Copyright (C) 2009 Francisco Jerez.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_util.h"
30 #include "nv_object.xml.h"
31 #include "nv04_3d.xml.h"
32 #include "nv04_driver.h"
33
34 #define COMBINER_SHIFT(in)                                              \
35         (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##__SHIFT     \
36          - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT)
37 #define COMBINER_SOURCE(reg)                                    \
38         NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_##reg
39 #define COMBINER_INVERT                                 \
40         NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0
41 #define COMBINER_ALPHA                                  \
42         NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0
43
44 struct combiner_state {
45         struct gl_context *ctx;
46         int unit;
47         GLboolean alpha;
48         GLboolean premodulate;
49
50         /* GL state */
51         GLenum mode;
52         GLenum *source;
53         GLenum *operand;
54         GLuint logscale;
55
56         /* Derived HW state */
57         uint32_t hw;
58 };
59
60 #define __INIT_COMBINER_ALPHA_A GL_TRUE
61 #define __INIT_COMBINER_ALPHA_RGB GL_FALSE
62
63 /* Initialize a combiner_state struct from the texture unit
64  * context. */
65 #define INIT_COMBINER(chan, ctx, rc, i) do {                    \
66                 struct gl_tex_env_combine_state *c =            \
67                         ctx->Texture.Unit[i]._CurrentCombine;   \
68                 (rc)->ctx = ctx;                                \
69                 (rc)->unit = i;                                 \
70                 (rc)->alpha = __INIT_COMBINER_ALPHA_##chan;     \
71                 (rc)->premodulate = c->_NumArgs##chan == 4;     \
72                 (rc)->mode = c->Mode##chan;                     \
73                 (rc)->source = c->Source##chan;                 \
74                 (rc)->operand = c->Operand##chan;               \
75                 (rc)->logscale = c->ScaleShift##chan;           \
76                 (rc)->hw = 0;                                   \
77         } while (0)
78
79 /* Get the combiner source for the specified EXT_texture_env_combine
80  * source. */
81 static uint32_t
82 get_input_source(struct combiner_state *rc, int source)
83 {
84         switch (source) {
85         case GL_ZERO:
86                 return COMBINER_SOURCE(ZERO);
87
88         case GL_TEXTURE:
89                 return rc->unit ? COMBINER_SOURCE(TEXTURE1) :
90                         COMBINER_SOURCE(TEXTURE0);
91
92         case GL_TEXTURE0:
93                 return COMBINER_SOURCE(TEXTURE0);
94
95         case GL_TEXTURE1:
96                 return COMBINER_SOURCE(TEXTURE1);
97
98         case GL_CONSTANT:
99                 return COMBINER_SOURCE(CONSTANT);
100
101         case GL_PRIMARY_COLOR:
102                 return COMBINER_SOURCE(PRIMARY_COLOR);
103
104         case GL_PREVIOUS:
105                 return rc->unit ? COMBINER_SOURCE(PREVIOUS) :
106                         COMBINER_SOURCE(PRIMARY_COLOR);
107
108         default:
109                 assert(0);
110         }
111 }
112
113 /* Get the (possibly inverted) combiner input mapping for the
114  * specified EXT_texture_env_combine operand. */
115 #define INVERT 0x1
116
117 static uint32_t
118 get_input_mapping(struct combiner_state *rc, int operand, int flags)
119 {
120         int map = 0;
121
122         if (!is_color_operand(operand) && !rc->alpha)
123                 map |= COMBINER_ALPHA;
124
125         if (is_negative_operand(operand) == !(flags & INVERT))
126                 map |= COMBINER_INVERT;
127
128         return map;
129 }
130
131 static uint32_t
132 get_input_arg(struct combiner_state *rc, int arg, int flags)
133 {
134         int source = rc->source[arg];
135         int operand = rc->operand[arg];
136
137         /* Fake several unsupported texture formats. */
138         if (is_texture_source(source)) {
139                 int i = (source == GL_TEXTURE ?
140                          rc->unit : source - GL_TEXTURE0);
141                 struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current;
142                 gl_format format = t->Image[0][t->BaseLevel]->TexFormat;
143
144                 if (format == MESA_FORMAT_A8) {
145                         /* Emulated using I8. */
146                         if (is_color_operand(operand))
147                                 return COMBINER_SOURCE(ZERO) |
148                                         get_input_mapping(rc, operand, flags);
149
150                 } else if (format == MESA_FORMAT_L8) {
151                         /* Emulated using I8. */
152                         if (!is_color_operand(operand))
153                                 return COMBINER_SOURCE(ZERO) |
154                                         get_input_mapping(rc, operand,
155                                                           flags ^ INVERT);
156                 }
157         }
158
159         return get_input_source(rc, source) |
160                 get_input_mapping(rc, operand, flags);
161 }
162
163 /* Bind the combiner input <in> to the combiner source <src>,
164  * possibly inverted. */
165 #define INPUT_SRC(rc, in, src, flags)                                   \
166         (rc)->hw |= ((flags & INVERT ? COMBINER_INVERT : 0) |           \
167                    COMBINER_SOURCE(src)) << COMBINER_SHIFT(in)
168
169 /* Bind the combiner input <in> to the EXT_texture_env_combine
170  * argument <arg>, possibly inverted. */
171 #define INPUT_ARG(rc, in, arg, flags)                                   \
172         (rc)->hw |= get_input_arg(rc, arg, flags) << COMBINER_SHIFT(in)
173
174 #define UNSIGNED_OP(rc)                                                 \
175         (rc)->hw |= ((rc)->logscale ?                                   \
176                      NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 :  \
177                      NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY)
178 #define SIGNED_OP(rc)                                                   \
179         (rc)->hw |= ((rc)->logscale ?                                   \
180                      NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 : \
181                      NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS)
182
183 static void
184 setup_combiner(struct combiner_state *rc)
185 {
186         switch (rc->mode) {
187         case GL_REPLACE:
188                 INPUT_ARG(rc, 0, 0, 0);
189                 INPUT_SRC(rc, 1, ZERO, INVERT);
190                 INPUT_SRC(rc, 2, ZERO, 0);
191                 INPUT_SRC(rc, 3, ZERO, 0);
192                 UNSIGNED_OP(rc);
193                 break;
194
195         case GL_MODULATE:
196                 INPUT_ARG(rc, 0, 0, 0);
197                 INPUT_ARG(rc, 1, 1, 0);
198                 INPUT_SRC(rc, 2, ZERO, 0);
199                 INPUT_SRC(rc, 3, ZERO, 0);
200                 UNSIGNED_OP(rc);
201                 break;
202
203         case GL_ADD:
204         case GL_ADD_SIGNED:
205                 if (rc->premodulate) {
206                         INPUT_ARG(rc, 0, 0, 0);
207                         INPUT_ARG(rc, 1, 1, 0);
208                         INPUT_ARG(rc, 2, 2, 0);
209                         INPUT_ARG(rc, 3, 3, 0);
210                 } else {
211                         INPUT_ARG(rc, 0, 0, 0);
212                         INPUT_SRC(rc, 1, ZERO, INVERT);
213                         INPUT_ARG(rc, 2, 1, 0);
214                         INPUT_SRC(rc, 3, ZERO, INVERT);
215                 }
216
217                 if (rc->mode == GL_ADD_SIGNED)
218                         SIGNED_OP(rc);
219                 else
220                         UNSIGNED_OP(rc);
221
222                 break;
223
224         case GL_INTERPOLATE:
225                 INPUT_ARG(rc, 0, 0, 0);
226                 INPUT_ARG(rc, 1, 2, 0);
227                 INPUT_ARG(rc, 2, 1, 0);
228                 INPUT_ARG(rc, 3, 2, INVERT);
229                 UNSIGNED_OP(rc);
230                 break;
231
232         default:
233                 assert(0);
234         }
235 }
236
237 void
238 nv04_emit_tex_env(struct gl_context *ctx, int emit)
239 {
240         const int i = emit - NOUVEAU_STATE_TEX_ENV0;
241         struct nouveau_channel *chan = context_chan(ctx);
242         struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx);
243         struct combiner_state rc_a = {}, rc_c = {};
244
245         if (!nv04_mtex_engine(fahrenheit)) {
246                 context_dirty(ctx, BLEND);
247                 return;
248         }
249
250         /* Compute the new combiner state. */
251         if (ctx->Texture.Unit[i]._ReallyEnabled) {
252                 INIT_COMBINER(A, ctx, &rc_a, i);
253                 setup_combiner(&rc_a);
254
255                 INIT_COMBINER(RGB, ctx, &rc_c, i);
256                 setup_combiner(&rc_c);
257
258         } else {
259                 if (i == 0) {
260                         INPUT_SRC(&rc_a, 0, PRIMARY_COLOR, 0);
261                         INPUT_SRC(&rc_c, 0, PRIMARY_COLOR, 0);
262                 } else {
263                         INPUT_SRC(&rc_a, 0, PREVIOUS, 0);
264                         INPUT_SRC(&rc_c, 0, PREVIOUS, 0);
265                 }
266
267                 INPUT_SRC(&rc_a, 1, ZERO, INVERT);
268                 INPUT_SRC(&rc_c, 1, ZERO, INVERT);
269                 INPUT_SRC(&rc_a, 2, ZERO, 0);
270                 INPUT_SRC(&rc_c, 2, ZERO, 0);
271                 INPUT_SRC(&rc_a, 3, ZERO, 0);
272                 INPUT_SRC(&rc_c, 3, ZERO, 0);
273
274                 UNSIGNED_OP(&rc_a);
275                 UNSIGNED_OP(&rc_c);
276         }
277
278         /* Write the register combiner state out to the hardware. */
279         BEGIN_RING(chan, fahrenheit,
280                    NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i), 2);
281         OUT_RING(chan, rc_a.hw);
282         OUT_RING(chan, rc_c.hw);
283
284         BEGIN_RING(chan, fahrenheit,
285                    NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR, 1);
286         OUT_RING(chan, pack_rgba_f(MESA_FORMAT_ARGB8888,
287                                    ctx->Texture.Unit[0].EnvColor));
288 }