Merge branch '7.8'
[profile/ivi/mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2  * 
3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/framebuffer.h"
31 #include "main/renderbuffer.h"
32 #include "main/hash.h"
33 #include "main/fbobject.h"
34
35 #include "utils.h"
36 #include "xmlpool.h"
37
38 #include "intel_batchbuffer.h"
39 #include "intel_buffers.h"
40 #include "intel_bufmgr.h"
41 #include "intel_chipset.h"
42 #include "intel_fbo.h"
43 #include "intel_screen.h"
44 #include "intel_tex.h"
45 #include "intel_regions.h"
46
47 #include "i915_drm.h"
48
49 #define DRI_CONF_TEXTURE_TILING(def) \
50
51 PUBLIC const char __driConfigOptions[] =
52    DRI_CONF_BEGIN
53    DRI_CONF_SECTION_PERFORMANCE
54       DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
55       /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
56        * DRI_CONF_BO_REUSE_ALL
57        */
58       DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
59          DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
60             DRI_CONF_ENUM(0, "Disable buffer object reuse")
61             DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
62          DRI_CONF_DESC_END
63       DRI_CONF_OPT_END
64
65       DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
66          DRI_CONF_DESC(en, "Enable texture tiling")
67       DRI_CONF_OPT_END
68
69       DRI_CONF_OPT_BEGIN(early_z, bool, false)
70          DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
71       DRI_CONF_OPT_END
72
73       DRI_CONF_OPT_BEGIN(fragment_shader, bool, false)
74          DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
75       DRI_CONF_OPT_END
76
77    DRI_CONF_SECTION_END
78    DRI_CONF_SECTION_QUALITY
79       DRI_CONF_FORCE_S3TC_ENABLE(false)
80       DRI_CONF_ALLOW_LARGE_TEXTURES(2)
81    DRI_CONF_SECTION_END
82    DRI_CONF_SECTION_DEBUG
83      DRI_CONF_NO_RAST(false)
84      DRI_CONF_ALWAYS_FLUSH_BATCH(false)
85      DRI_CONF_ALWAYS_FLUSH_CACHE(false)
86
87       DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
88          DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
89       DRI_CONF_OPT_END
90    DRI_CONF_SECTION_END
91 DRI_CONF_END;
92
93 const GLuint __driNConfigOptions = 11;
94
95 #ifdef USE_NEW_INTERFACE
96 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
97 #endif /*USE_NEW_INTERFACE */
98
99 static const __DRItexBufferExtension intelTexBufferExtension = {
100     { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
101    intelSetTexBuffer,
102    intelSetTexBuffer2,
103 };
104
105 static void
106 intelDRI2Flush(__DRIdrawable *drawable)
107 {
108    struct intel_context *intel = drawable->driContextPriv->driverPrivate;
109
110    if (intel->gen < 4)
111       INTEL_FIREVERTICES(intel);
112
113    if (intel->batch->map != intel->batch->ptr)
114       intel_batchbuffer_flush(intel->batch);
115 }
116
117 static void
118 intelDRI2Invalidate(__DRIdrawable *drawable)
119 {
120    struct intel_context *intel = drawable->driContextPriv->driverPrivate;
121
122    intel->using_dri2_swapbuffers = GL_TRUE;
123    dri2InvalidateDrawable(drawable);
124 }
125
126 static const struct __DRI2flushExtensionRec intelFlushExtension = {
127     { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
128     intelDRI2Flush,
129     intelDRI2Invalidate,
130 };
131
132 static __DRIimage *
133 intel_create_image_from_name(__DRIcontext *context,
134                              int width, int height, int format,
135                              int name, int pitch, void *loaderPrivate)
136 {
137     __DRIimage *image;
138     struct intel_context *intel = context->driverPrivate;
139     int cpp;
140
141     image = CALLOC(sizeof *image);
142     if (image == NULL)
143         return NULL;
144
145     switch (format) {
146     case __DRI_IMAGE_FORMAT_RGB565:
147        image->format = MESA_FORMAT_RGB565;
148        image->internal_format = GL_RGB;
149        image->data_type = GL_UNSIGNED_BYTE;
150        break;
151     case __DRI_IMAGE_FORMAT_XRGB8888:
152        image->format = MESA_FORMAT_XRGB8888;
153        image->internal_format = GL_RGB;
154        image->data_type = GL_UNSIGNED_BYTE;
155        break;
156     case __DRI_IMAGE_FORMAT_ARGB8888:
157        image->format = MESA_FORMAT_ARGB8888;
158        image->internal_format = GL_RGBA;
159        image->data_type = GL_UNSIGNED_BYTE;
160        break;
161     default:
162        free(image);
163        return NULL;
164     }
165
166     image->data = loaderPrivate;
167     cpp = _mesa_get_format_bytes(image->format);
168
169     image->region = intel_region_alloc_for_handle(intel, cpp, width, height,
170                                                   pitch, name, "image");
171     if (image->region == NULL) {
172        FREE(image);
173        return NULL;
174     }
175
176     return image;       
177 }
178
179 static __DRIimage *
180 intel_create_image_from_renderbuffer(__DRIcontext *context,
181                                      int renderbuffer, void *loaderPrivate)
182 {
183    __DRIimage *image;
184    struct intel_context *intel = context->driverPrivate;
185    struct gl_renderbuffer *rb;
186    struct intel_renderbuffer *irb;
187
188    rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
189    if (!rb) {
190       _mesa_error(&intel->ctx,
191                   GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
192       return NULL;
193    }
194
195    irb = intel_renderbuffer(rb);
196    image = CALLOC(sizeof *image);
197    if (image == NULL)
198       return NULL;
199
200    image->internal_format = rb->InternalFormat;
201    image->format = rb->Format;
202    image->data_type = rb->DataType;
203    image->data = loaderPrivate;
204    intel_region_reference(&image->region, irb->region);
205
206    return image;
207 }
208
209 static void
210 intel_destroy_image(__DRIimage *image)
211 {
212     intel_region_release(&image->region);
213     FREE(image);
214 }
215
216 static struct __DRIimageExtensionRec intelImageExtension = {
217     { __DRI_IMAGE, __DRI_IMAGE_VERSION },
218     intel_create_image_from_name,
219     intel_create_image_from_renderbuffer,
220     intel_destroy_image,
221 };
222
223 static const __DRIextension *intelScreenExtensions[] = {
224     &driReadDrawableExtension,
225     &intelTexBufferExtension.base,
226     &intelFlushExtension.base,
227     &intelImageExtension.base,
228     NULL
229 };
230
231 static GLboolean
232 intel_get_param(__DRIscreen *psp, int param, int *value)
233 {
234    int ret;
235    struct drm_i915_getparam gp;
236
237    gp.param = param;
238    gp.value = value;
239
240    ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
241    if (ret) {
242       _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
243       return GL_FALSE;
244    }
245
246    return GL_TRUE;
247 }
248
249 static void
250 nop_callback(GLuint key, void *data, void *userData)
251 {
252 }
253
254 static void
255 intelDestroyScreen(__DRIscreen * sPriv)
256 {
257    struct intel_screen *intelScreen = sPriv->private;
258
259    dri_bufmgr_destroy(intelScreen->bufmgr);
260    driDestroyOptionInfo(&intelScreen->optionCache);
261
262    /* Some regions may still have references to them at this point, so
263     * flush the hash table to prevent _mesa_DeleteHashTable() from
264     * complaining about the hash not being empty; */
265    _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
266    _mesa_DeleteHashTable(intelScreen->named_regions);
267
268    FREE(intelScreen);
269    sPriv->private = NULL;
270 }
271
272
273 /**
274  * This is called when we need to set up GL rendering to a new X window.
275  */
276 static GLboolean
277 intelCreateBuffer(__DRIscreen * driScrnPriv,
278                   __DRIdrawable * driDrawPriv,
279                   const __GLcontextModes * mesaVis, GLboolean isPixmap)
280 {
281    struct intel_renderbuffer *rb;
282
283    if (isPixmap) {
284       return GL_FALSE;          /* not implemented */
285    }
286    else {
287       GLboolean swStencil = (mesaVis->stencilBits > 0 &&
288                              mesaVis->depthBits != 24);
289       gl_format rgbFormat;
290
291       struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
292
293       if (!fb)
294          return GL_FALSE;
295
296       _mesa_initialize_window_framebuffer(fb, mesaVis);
297
298       if (mesaVis->redBits == 5)
299          rgbFormat = MESA_FORMAT_RGB565;
300       else if (mesaVis->alphaBits == 0)
301          rgbFormat = MESA_FORMAT_XRGB8888;
302       else
303          rgbFormat = MESA_FORMAT_ARGB8888;
304
305       /* setup the hardware-based renderbuffers */
306       rb = intel_create_renderbuffer(rgbFormat);
307       _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
308
309       if (mesaVis->doubleBufferMode) {
310          rb = intel_create_renderbuffer(rgbFormat);
311          _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
312       }
313
314       if (mesaVis->depthBits == 24) {
315          assert(mesaVis->stencilBits == 8);
316          /* combined depth/stencil buffer */
317          struct intel_renderbuffer *depthStencilRb
318             = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
319          /* note: bind RB to two attachment points */
320          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
321          _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
322       }
323       else if (mesaVis->depthBits == 16) {
324          /* just 16-bit depth buffer, no hw stencil */
325          struct intel_renderbuffer *depthRb
326             = intel_create_renderbuffer(MESA_FORMAT_Z16);
327          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
328       }
329
330       /* now add any/all software-based renderbuffers we may need */
331       _mesa_add_soft_renderbuffers(fb,
332                                    GL_FALSE, /* never sw color */
333                                    GL_FALSE, /* never sw depth */
334                                    swStencil, mesaVis->accumRedBits > 0,
335                                    GL_FALSE, /* never sw alpha */
336                                    GL_FALSE  /* never sw aux */ );
337       driDrawPriv->driverPrivate = fb;
338
339       return GL_TRUE;
340    }
341 }
342
343 static void
344 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
345 {
346     struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
347   
348     _mesa_reference_framebuffer(&fb, NULL);
349 }
350
351 /* There are probably better ways to do this, such as an
352  * init-designated function to register chipids and createcontext
353  * functions.
354  */
355 extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
356                                    __DRIcontext * driContextPriv,
357                                    void *sharedContextPrivate);
358
359 extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
360                                    __DRIcontext * driContextPriv,
361                                    void *sharedContextPrivate);
362 extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
363                                   __DRIcontext * driContextPriv,
364                                   void *sharedContextPrivate);
365
366 static GLboolean
367 intelCreateContext(const __GLcontextModes * mesaVis,
368                    __DRIcontext * driContextPriv,
369                    void *sharedContextPrivate)
370 {
371    __DRIscreen *sPriv = driContextPriv->driScreenPriv;
372    struct intel_screen *intelScreen = sPriv->private;
373
374 #ifdef I915
375    if (IS_9XX(intelScreen->deviceID)) {
376       if (!IS_965(intelScreen->deviceID)) {
377          return i915CreateContext(mesaVis, driContextPriv,
378                                   sharedContextPrivate);
379       }
380    } else {
381       intelScreen->no_vbo = GL_TRUE;
382       return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
383    }
384 #else
385    if (IS_965(intelScreen->deviceID))
386       return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate);
387 #endif
388    fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
389    return GL_FALSE;
390 }
391
392 static GLboolean
393 intel_init_bufmgr(struct intel_screen *intelScreen)
394 {
395    __DRIscreen *spriv = intelScreen->driScrnPriv;
396    int num_fences = 0;
397
398    intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
399
400    intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
401    /* Otherwise, use the classic buffer manager. */
402    if (intelScreen->bufmgr == NULL) {
403       fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
404               __func__, __LINE__);
405       return GL_FALSE;
406    }
407
408    if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
409        num_fences == 0) {
410       fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
411       return GL_FALSE;
412    }
413
414    drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
415
416    intelScreen->named_regions = _mesa_NewHashTable();
417
418    return GL_TRUE;
419 }
420
421 /**
422  * This is the driver specific part of the createNewScreen entry point.
423  * Called when using DRI2.
424  *
425  * \return the __GLcontextModes supported by this driver
426  */
427 static const
428 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
429 {
430    struct intel_screen *intelScreen;
431    GLenum fb_format[3];
432    GLenum fb_type[3];
433
434    static const GLenum back_buffer_modes[] = {
435        GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
436    };
437    uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
438    int color;
439    __DRIconfig **configs = NULL;
440
441    /* Allocate the private area */
442    intelScreen = CALLOC(sizeof *intelScreen);
443    if (!intelScreen) {
444       fprintf(stderr, "\nERROR!  Allocating private area failed\n");
445       return GL_FALSE;
446    }
447    /* parse information in __driConfigOptions */
448    driParseOptionInfo(&intelScreen->optionCache,
449                       __driConfigOptions, __driNConfigOptions);
450
451    intelScreen->driScrnPriv = psp;
452    psp->private = (void *) intelScreen;
453
454    /* Determine chipset ID */
455    if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
456                         &intelScreen->deviceID))
457       return GL_FALSE;
458
459    if (!intel_init_bufmgr(intelScreen))
460        return GL_FALSE;
461
462    psp->extensions = intelScreenExtensions;
463
464    msaa_samples_array[0] = 0;
465
466    fb_format[0] = GL_RGB;
467    fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
468
469    fb_format[1] = GL_BGR;
470    fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
471
472    fb_format[2] = GL_BGRA;
473    fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
474
475    depth_bits[0] = 0;
476    stencil_bits[0] = 0;
477
478    /* Generate a rich set of useful configs that do not include an
479     * accumulation buffer.
480     */
481    for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
482       __DRIconfig **new_configs;
483       int depth_factor;
484
485       /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
486        * buffer that has a diffferent number of bits per pixel than the color
487        * buffer.  This isn't yet supported here.
488        */
489       if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
490          depth_bits[1] = 16;
491          stencil_bits[1] = 0;
492       } else {
493          depth_bits[1] = 24;
494          stencil_bits[1] = 8;
495       }
496
497       depth_factor = 2;
498
499       new_configs = driCreateConfigs(fb_format[color], fb_type[color],
500                                      depth_bits,
501                                      stencil_bits,
502                                      depth_factor,
503                                      back_buffer_modes,
504                                      ARRAY_SIZE(back_buffer_modes),
505                                      msaa_samples_array,
506                                      ARRAY_SIZE(msaa_samples_array),
507                                      GL_FALSE);
508       if (configs == NULL)
509          configs = new_configs;
510       else
511          configs = driConcatConfigs(configs, new_configs);
512    }
513
514    /* Generate the minimum possible set of configs that include an
515     * accumulation buffer.
516     */
517    for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
518       __DRIconfig **new_configs;
519
520       if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
521          depth_bits[0] = 16;
522          stencil_bits[0] = 0;
523       } else {
524          depth_bits[0] = 24;
525          stencil_bits[0] = 8;
526       }
527
528       new_configs = driCreateConfigs(fb_format[color], fb_type[color],
529                                      depth_bits, stencil_bits, 1,
530                                      back_buffer_modes + 1, 1,
531                                      msaa_samples_array, 1,
532                                      GL_TRUE);
533       if (configs == NULL)
534          configs = new_configs;
535       else
536          configs = driConcatConfigs(configs, new_configs);
537    }
538
539    if (configs == NULL) {
540       fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
541               __LINE__);
542       return NULL;
543    }
544
545    return (const __DRIconfig **)configs;
546 }
547
548 const struct __DriverAPIRec driDriverAPI = {
549    .DestroyScreen        = intelDestroyScreen,
550    .CreateContext        = intelCreateContext,
551    .DestroyContext       = intelDestroyContext,
552    .CreateBuffer         = intelCreateBuffer,
553    .DestroyBuffer        = intelDestroyBuffer,
554    .MakeCurrent          = intelMakeCurrent,
555    .UnbindContext        = intelUnbindContext,
556    .InitScreen2          = intelInitScreen2,
557 };
558
559 /* This is the table of extensions that the loader will dlsym() for. */
560 PUBLIC const __DRIextension *__driDriverExtensions[] = {
561     &driCoreExtension.base,
562     &driDRI2Extension.base,
563     NULL
564 };