1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "main/glheader.h"
30 #include "main/context.h"
31 #include "main/framebuffer.h"
32 #include "main/renderbuffer.h"
33 #include "main/hash.h"
34 #include "main/fbobject.h"
35 #include "main/mfeatures.h"
40 PUBLIC const char __driConfigOptions[] =
42 DRI_CONF_SECTION_PERFORMANCE
43 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
44 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
45 * DRI_CONF_BO_REUSE_ALL
47 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
48 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
49 DRI_CONF_ENUM(0, "Disable buffer object reuse")
50 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
54 DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
55 DRI_CONF_DESC(en, "Enable texture tiling")
58 DRI_CONF_OPT_BEGIN(early_z, bool, false)
59 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
62 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
63 DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
67 DRI_CONF_SECTION_QUALITY
68 DRI_CONF_FORCE_S3TC_ENABLE(false)
69 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
71 DRI_CONF_SECTION_DEBUG
72 DRI_CONF_NO_RAST(false)
73 DRI_CONF_ALWAYS_FLUSH_BATCH(false)
74 DRI_CONF_ALWAYS_FLUSH_CACHE(false)
76 DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
77 DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
82 const GLuint __driNConfigOptions = 11;
84 #include "intel_batchbuffer.h"
85 #include "intel_buffers.h"
86 #include "intel_bufmgr.h"
87 #include "intel_chipset.h"
88 #include "intel_fbo.h"
89 #include "intel_screen.h"
90 #include "intel_tex.h"
91 #include "intel_regions.h"
95 #ifdef USE_NEW_INTERFACE
96 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
97 #endif /*USE_NEW_INTERFACE */
99 static const __DRItexBufferExtension intelTexBufferExtension = {
100 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
106 intelDRI2Flush(__DRIdrawable *drawable)
108 GET_CURRENT_CONTEXT(ctx);
109 struct intel_context *intel = intel_context(ctx);
112 INTEL_FIREVERTICES(intel);
114 intel->need_throttle = GL_TRUE;
116 if (intel->batch.used)
117 intel_batchbuffer_flush(intel);
120 static const struct __DRI2flushExtensionRec intelFlushExtension = {
121 { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
123 dri2InvalidateDrawable,
127 intel_create_image_from_name(__DRIscreen *screen,
128 int width, int height, int format,
129 int name, int pitch, void *loaderPrivate)
131 struct intel_screen *intelScreen = screen->private;
135 image = CALLOC(sizeof *image);
140 case __DRI_IMAGE_FORMAT_RGB565:
141 image->format = MESA_FORMAT_RGB565;
142 image->internal_format = GL_RGB;
143 image->data_type = GL_UNSIGNED_BYTE;
145 case __DRI_IMAGE_FORMAT_XRGB8888:
146 image->format = MESA_FORMAT_XRGB8888;
147 image->internal_format = GL_RGB;
148 image->data_type = GL_UNSIGNED_BYTE;
150 case __DRI_IMAGE_FORMAT_ARGB8888:
151 image->format = MESA_FORMAT_ARGB8888;
152 image->internal_format = GL_RGBA;
153 image->data_type = GL_UNSIGNED_BYTE;
160 image->data = loaderPrivate;
161 cpp = _mesa_get_format_bytes(image->format);
163 image->region = intel_region_alloc_for_handle(intelScreen,
165 pitch, name, "image");
166 if (image->region == NULL) {
175 intel_create_image_from_renderbuffer(__DRIcontext *context,
176 int renderbuffer, void *loaderPrivate)
179 struct intel_context *intel = context->driverPrivate;
180 struct gl_renderbuffer *rb;
181 struct intel_renderbuffer *irb;
183 rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
185 _mesa_error(&intel->ctx,
186 GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
190 irb = intel_renderbuffer(rb);
191 image = CALLOC(sizeof *image);
195 image->internal_format = rb->InternalFormat;
196 image->format = rb->Format;
197 image->data_type = rb->DataType;
198 image->data = loaderPrivate;
199 intel_region_reference(&image->region, irb->region);
205 intel_destroy_image(__DRIimage *image)
207 intel_region_release(&image->region);
212 intel_create_image(__DRIscreen *screen,
213 int width, int height, int format,
218 struct intel_screen *intelScreen = screen->private;
222 tiling = I915_TILING_X;
223 if (use & __DRI_IMAGE_USE_CURSOR) {
224 if (width != 64 || height != 64)
226 tiling = I915_TILING_NONE;
229 image = CALLOC(sizeof *image);
234 case __DRI_IMAGE_FORMAT_RGB565:
235 image->format = MESA_FORMAT_RGB565;
236 image->internal_format = GL_RGB;
237 image->data_type = GL_UNSIGNED_BYTE;
239 case __DRI_IMAGE_FORMAT_XRGB8888:
240 image->format = MESA_FORMAT_XRGB8888;
241 image->internal_format = GL_RGB;
242 image->data_type = GL_UNSIGNED_BYTE;
244 case __DRI_IMAGE_FORMAT_ARGB8888:
245 image->format = MESA_FORMAT_ARGB8888;
246 image->internal_format = GL_RGBA;
247 image->data_type = GL_UNSIGNED_BYTE;
254 image->data = loaderPrivate;
255 cpp = _mesa_get_format_bytes(image->format);
258 intel_region_alloc(intelScreen, tiling,
259 cpp, width, height, GL_TRUE);
260 if (image->region == NULL) {
269 intel_query_image(__DRIimage *image, int attrib, int *value)
272 case __DRI_IMAGE_ATTRIB_STRIDE:
273 *value = image->region->pitch * image->region->cpp;
275 case __DRI_IMAGE_ATTRIB_HANDLE:
276 *value = image->region->buffer->handle;
278 case __DRI_IMAGE_ATTRIB_NAME:
279 return intel_region_flink(image->region, (uint32_t *) value);
286 intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
290 image = CALLOC(sizeof *image);
294 image->region = NULL;
295 intel_region_reference(&image->region, orig_image->region);
296 if (image->region == NULL) {
301 image->internal_format = orig_image->internal_format;
302 image->format = orig_image->format;
303 image->data_type = orig_image->data_type;
304 image->data = loaderPrivate;
309 static struct __DRIimageExtensionRec intelImageExtension = {
310 { __DRI_IMAGE, __DRI_IMAGE_VERSION },
311 intel_create_image_from_name,
312 intel_create_image_from_renderbuffer,
319 static const __DRIextension *intelScreenExtensions[] = {
320 &driReadDrawableExtension,
321 &intelTexBufferExtension.base,
322 &intelFlushExtension.base,
323 &intelImageExtension.base,
324 &dri2ConfigQueryExtension.base,
329 intel_get_param(__DRIscreen *psp, int param, int *value)
332 struct drm_i915_getparam gp;
337 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
340 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
348 intel_get_boolean(__DRIscreen *psp, int param)
351 return intel_get_param(psp, param, &value) && value;
355 nop_callback(GLuint key, void *data, void *userData)
360 intelDestroyScreen(__DRIscreen * sPriv)
362 struct intel_screen *intelScreen = sPriv->private;
364 dri_bufmgr_destroy(intelScreen->bufmgr);
365 driDestroyOptionInfo(&intelScreen->optionCache);
367 /* Some regions may still have references to them at this point, so
368 * flush the hash table to prevent _mesa_DeleteHashTable() from
369 * complaining about the hash not being empty; */
370 _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
371 _mesa_DeleteHashTable(intelScreen->named_regions);
374 sPriv->private = NULL;
379 * This is called when we need to set up GL rendering to a new X window.
382 intelCreateBuffer(__DRIscreen * driScrnPriv,
383 __DRIdrawable * driDrawPriv,
384 const struct gl_config * mesaVis, GLboolean isPixmap)
386 struct intel_renderbuffer *rb;
387 struct intel_screen *screen = (struct intel_screen*) driScrnPriv->private;
390 return GL_FALSE; /* not implemented */
395 struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
400 _mesa_initialize_window_framebuffer(fb, mesaVis);
402 if (mesaVis->redBits == 5)
403 rgbFormat = MESA_FORMAT_RGB565;
404 else if (mesaVis->alphaBits == 0)
405 rgbFormat = MESA_FORMAT_XRGB8888;
407 rgbFormat = MESA_FORMAT_ARGB8888;
409 /* setup the hardware-based renderbuffers */
410 rb = intel_create_renderbuffer(rgbFormat);
411 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
413 if (mesaVis->doubleBufferMode) {
414 rb = intel_create_renderbuffer(rgbFormat);
415 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
419 * Assert here that the gl_config has an expected depth/stencil bit
420 * combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(),
421 * which constructs the advertised configs.)
423 if (mesaVis->depthBits == 24) {
424 assert(mesaVis->stencilBits == 8);
426 if (screen->hw_has_separate_stencil
427 && screen->dri2_has_hiz != INTEL_DRI2_HAS_HIZ_FALSE) {
429 * Request a separate stencil buffer even if we do not yet know if
430 * the screen supports it. (See comments for
431 * enum intel_dri2_has_hiz).
433 rb = intel_create_renderbuffer(MESA_FORMAT_X8_Z24);
434 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base);
435 rb = intel_create_renderbuffer(MESA_FORMAT_S8);
436 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base);
439 * Use combined depth/stencil. Note that the renderbuffer is
440 * attached to two attachment points.
442 rb = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
443 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base);
444 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base);
447 else if (mesaVis->depthBits == 16) {
448 assert(mesaVis->stencilBits == 0);
449 /* just 16-bit depth buffer, no hw stencil */
450 struct intel_renderbuffer *depthRb
451 = intel_create_renderbuffer(MESA_FORMAT_Z16);
452 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
455 assert(mesaVis->depthBits == 0);
456 assert(mesaVis->stencilBits == 0);
459 /* now add any/all software-based renderbuffers we may need */
460 _mesa_add_soft_renderbuffers(fb,
461 GL_FALSE, /* never sw color */
462 GL_FALSE, /* never sw depth */
463 GL_FALSE, /* never sw stencil */
464 mesaVis->accumRedBits > 0,
465 GL_FALSE, /* never sw alpha */
466 GL_FALSE /* never sw aux */ );
467 driDrawPriv->driverPrivate = fb;
474 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
476 struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
478 _mesa_reference_framebuffer(&fb, NULL);
481 /* There are probably better ways to do this, such as an
482 * init-designated function to register chipids and createcontext
485 extern GLboolean i830CreateContext(const struct gl_config * mesaVis,
486 __DRIcontext * driContextPriv,
487 void *sharedContextPrivate);
489 extern GLboolean i915CreateContext(int api,
490 const struct gl_config * mesaVis,
491 __DRIcontext * driContextPriv,
492 void *sharedContextPrivate);
493 extern GLboolean brwCreateContext(int api,
494 const struct gl_config * mesaVis,
495 __DRIcontext * driContextPriv,
496 void *sharedContextPrivate);
499 intelCreateContext(gl_api api,
500 const struct gl_config * mesaVis,
501 __DRIcontext * driContextPriv,
502 void *sharedContextPrivate)
504 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
505 struct intel_screen *intelScreen = sPriv->private;
508 if (IS_9XX(intelScreen->deviceID)) {
509 if (!IS_965(intelScreen->deviceID)) {
510 return i915CreateContext(api, mesaVis, driContextPriv,
511 sharedContextPrivate);
514 intelScreen->no_vbo = GL_TRUE;
515 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
518 if (IS_965(intelScreen->deviceID))
519 return brwCreateContext(api, mesaVis,
520 driContextPriv, sharedContextPrivate);
522 fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
527 intel_init_bufmgr(struct intel_screen *intelScreen)
529 __DRIscreen *spriv = intelScreen->driScrnPriv;
532 intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL ||
533 getenv("INTEL_DEVID_OVERRIDE") != NULL);
535 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
536 if (intelScreen->bufmgr == NULL) {
537 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
542 if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
544 fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
548 drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
550 intelScreen->named_regions = _mesa_NewHashTable();
552 intelScreen->relaxed_relocations = 0;
553 intelScreen->relaxed_relocations |=
554 intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
560 * Override intel_screen.hw_has_hiz with environment variable INTEL_HIZ.
562 * Valid values for INTEL_HIZ are "0" and "1". If an invalid valid value is
563 * encountered, a warning is emitted and INTEL_HIZ is ignored.
566 intel_override_hiz(struct intel_screen *intel)
568 const char *s = getenv("INTEL_HIZ");
571 } else if (!strncmp("0", s, 2)) {
572 intel->hw_has_hiz = false;
573 } else if (!strncmp("1", s, 2)) {
574 intel->hw_has_hiz = true;
577 "warning: env variable INTEL_HIZ=\"%s\" has invalid value "
578 "and is ignored", s);
583 * Override intel_screen.hw_has_separate_stencil with environment variable
584 * INTEL_SEPARATE_STENCIL.
586 * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid
587 * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL
591 intel_override_separate_stencil(struct intel_screen *screen)
593 const char *s = getenv("INTEL_SEPARATE_STENCIL");
596 } else if (!strncmp("0", s, 2)) {
597 screen->hw_has_separate_stencil = false;
598 } else if (!strncmp("1", s, 2)) {
599 screen->hw_has_separate_stencil = true;
602 "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has "
603 "invalid value and is ignored", s);
608 * This is the driver specific part of the createNewScreen entry point.
609 * Called when using DRI2.
611 * \return the struct gl_config supported by this driver
614 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
616 struct intel_screen *intelScreen;
619 unsigned int api_mask;
620 char *devid_override;
622 static const GLenum back_buffer_modes[] = {
623 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
625 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
627 __DRIconfig **configs = NULL;
629 /* Allocate the private area */
630 intelScreen = CALLOC(sizeof *intelScreen);
632 fprintf(stderr, "\nERROR! Allocating private area failed\n");
635 /* parse information in __driConfigOptions */
636 driParseOptionInfo(&intelScreen->optionCache,
637 __driConfigOptions, __driNConfigOptions);
639 intelScreen->driScrnPriv = psp;
640 psp->private = (void *) intelScreen;
642 /* Determine chipset ID */
643 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
644 &intelScreen->deviceID))
647 /* Allow an override of the device ID for the purpose of making the
648 * driver produce dumps for debugging of new chipset enablement.
649 * This implies INTEL_NO_HW, to avoid programming your actual GPU
652 devid_override = getenv("INTEL_DEVID_OVERRIDE");
653 if (devid_override) {
654 intelScreen->deviceID = strtod(devid_override, NULL);
657 if (IS_GEN7(intelScreen->deviceID)) {
658 intelScreen->gen = 7;
659 } else if (IS_GEN6(intelScreen->deviceID)) {
660 intelScreen->gen = 6;
661 } else if (IS_GEN5(intelScreen->deviceID)) {
662 intelScreen->gen = 5;
663 } else if (IS_965(intelScreen->deviceID)) {
664 intelScreen->gen = 4;
665 } else if (IS_9XX(intelScreen->deviceID)) {
666 intelScreen->gen = 3;
668 intelScreen->gen = 2;
672 * FIXME: The hiz and separate stencil fields need updating once the
673 * FIXME: features are completely implemented for a given chipset.
675 intelScreen->hw_has_separate_stencil = intelScreen->gen >= 7;
676 intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
677 intelScreen->hw_has_hiz = false;
678 intelScreen->dri2_has_hiz = INTEL_DRI2_HAS_HIZ_UNKNOWN;
680 intel_override_hiz(intelScreen);
681 intel_override_separate_stencil(intelScreen);
683 api_mask = (1 << __DRI_API_OPENGL);
685 api_mask |= (1 << __DRI_API_GLES);
688 api_mask |= (1 << __DRI_API_GLES2);
691 if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
692 psp->api_mask = api_mask;
694 if (!intel_init_bufmgr(intelScreen))
697 psp->extensions = intelScreenExtensions;
699 msaa_samples_array[0] = 0;
701 fb_format[0] = GL_RGB;
702 fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
704 fb_format[1] = GL_BGR;
705 fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
707 fb_format[2] = GL_BGRA;
708 fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
713 /* Generate a rich set of useful configs that do not include an
714 * accumulation buffer.
716 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
717 __DRIconfig **new_configs;
720 /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
721 * buffer that has a diffferent number of bits per pixel than the color
722 * buffer. This isn't yet supported here.
724 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
734 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
739 ARRAY_SIZE(back_buffer_modes),
741 ARRAY_SIZE(msaa_samples_array),
744 configs = new_configs;
746 configs = driConcatConfigs(configs, new_configs);
749 /* Generate the minimum possible set of configs that include an
750 * accumulation buffer.
752 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
753 __DRIconfig **new_configs;
755 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
763 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
764 depth_bits, stencil_bits, 1,
765 back_buffer_modes + 1, 1,
766 msaa_samples_array, 1,
769 configs = new_configs;
771 configs = driConcatConfigs(configs, new_configs);
774 if (configs == NULL) {
775 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
780 return (const __DRIconfig **)configs;
783 struct intel_buffer {
785 struct intel_region *region;
789 * \brief Get tiling format for a DRI buffer.
791 * \param attachment is the buffer's attachmet point, such as
792 * __DRI_BUFFER_DEPTH.
793 * \param out_tiling is the returned tiling format for buffer.
794 * \return false if attachment is unrecognized or is incompatible with screen.
797 intel_get_dri_buffer_tiling(struct intel_screen *screen,
799 uint32_t *out_tiling)
801 if (screen->gen < 4) {
802 *out_tiling = I915_TILING_X;
806 switch (attachment) {
807 case __DRI_BUFFER_DEPTH:
808 case __DRI_BUFFER_DEPTH_STENCIL:
809 case __DRI_BUFFER_HIZ:
810 *out_tiling = I915_TILING_Y;
812 case __DRI_BUFFER_ACCUM:
813 case __DRI_BUFFER_FRONT_LEFT:
814 case __DRI_BUFFER_FRONT_RIGHT:
815 case __DRI_BUFFER_BACK_LEFT:
816 case __DRI_BUFFER_BACK_RIGHT:
817 case __DRI_BUFFER_FAKE_FRONT_LEFT:
818 case __DRI_BUFFER_FAKE_FRONT_RIGHT:
819 *out_tiling = I915_TILING_X;
821 case __DRI_BUFFER_STENCIL:
822 /* The stencil buffer is W tiled. However, we request from the kernel
823 * a non-tiled buffer because the GTT is incapable of W fencing.
825 *out_tiling = I915_TILING_NONE;
828 if(unlikely(INTEL_DEBUG & DEBUG_DRI)) {
829 fprintf(stderr, "error: %s: unrecognized DRI buffer attachment 0x%x\n",
830 __FUNCTION__, attachment);
837 intelAllocateBuffer(__DRIscreen *screen,
838 unsigned attachment, unsigned format,
839 int width, int height)
841 struct intel_buffer *intelBuffer;
842 struct intel_screen *intelScreen = screen->private;
845 uint32_t region_width;
846 uint32_t region_height;
851 ok = intel_get_dri_buffer_tiling(intelScreen, attachment, &tiling);
855 intelBuffer = CALLOC(sizeof *intelBuffer);
856 if (intelBuffer == NULL)
859 if (attachment == __DRI_BUFFER_STENCIL) {
860 /* The stencil buffer has quirky pitch requirements. From Vol 2a,
861 * 11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
862 * The pitch must be set to 2x the value computed based on width, as
863 * the stencil buffer is stored with two rows interleaved.
864 * To accomplish this, we resort to the nasty hack of doubling the
865 * region's cpp and halving its height.
867 region_width = ALIGN(width, 64);
868 region_height = ALIGN(ALIGN(height, 2) / 2, 64);
869 region_cpp = format / 4;
871 region_width = width;
872 region_height = height;
873 region_cpp = format / 8;
876 intelBuffer->region = intel_region_alloc(intelScreen,
883 if (intelBuffer->region == NULL) {
888 intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
890 intelBuffer->base.attachment = attachment;
891 intelBuffer->base.cpp = intelBuffer->region->cpp;
892 intelBuffer->base.pitch =
893 intelBuffer->region->pitch * intelBuffer->region->cpp;
895 return &intelBuffer->base;
899 intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
901 struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
903 intel_region_release(&intelBuffer->region);
908 const struct __DriverAPIRec driDriverAPI = {
909 .DestroyScreen = intelDestroyScreen,
910 .CreateContext = intelCreateContext,
911 .DestroyContext = intelDestroyContext,
912 .CreateBuffer = intelCreateBuffer,
913 .DestroyBuffer = intelDestroyBuffer,
914 .MakeCurrent = intelMakeCurrent,
915 .UnbindContext = intelUnbindContext,
916 .InitScreen2 = intelInitScreen2,
917 .AllocateBuffer = intelAllocateBuffer,
918 .ReleaseBuffer = intelReleaseBuffer
921 /* This is the table of extensions that the loader will dlsym() for. */
922 PUBLIC const __DRIextension *__driDriverExtensions[] = {
923 &driCoreExtension.base,
924 &driDRI2Extension.base,