Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / mesa / drivers / dri / i965 / gen6_depthstencil.c
1 /*
2  * Copyright © 2009 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Eric Anholt <eric@anholt.net>
25  *
26  */
27
28 #include "brw_context.h"
29 #include "brw_state.h"
30
31 static void
32 gen6_prepare_depth_stencil_state(struct brw_context *brw)
33 {
34    struct gl_context *ctx = &brw->intel.ctx;
35    struct gen6_depth_stencil_state *ds;
36
37    ds = brw_state_batch(brw, sizeof(*ds), 64,
38                         &brw->cc.depth_stencil_state_offset);
39    memset(ds, 0, sizeof(*ds));
40
41    /* _NEW_STENCIL */
42    if (ctx->Stencil._Enabled) {
43       int back = ctx->Stencil._BackFace;
44
45       ds->ds0.stencil_enable = 1;
46       ds->ds0.stencil_func =
47          intel_translate_compare_func(ctx->Stencil.Function[0]);
48       ds->ds0.stencil_fail_op =
49          intel_translate_stencil_op(ctx->Stencil.FailFunc[0]);
50       ds->ds0.stencil_pass_depth_fail_op =
51          intel_translate_stencil_op(ctx->Stencil.ZFailFunc[0]);
52       ds->ds0.stencil_pass_depth_pass_op =
53          intel_translate_stencil_op(ctx->Stencil.ZPassFunc[0]);
54       ds->ds1.stencil_write_mask = ctx->Stencil.WriteMask[0];
55       ds->ds1.stencil_test_mask = ctx->Stencil.ValueMask[0];
56
57       if (ctx->Stencil._TestTwoSide) {
58          ds->ds0.bf_stencil_enable = 1;
59          ds->ds0.bf_stencil_func =
60             intel_translate_compare_func(ctx->Stencil.Function[back]);
61          ds->ds0.bf_stencil_fail_op =
62             intel_translate_stencil_op(ctx->Stencil.FailFunc[back]);
63          ds->ds0.bf_stencil_pass_depth_fail_op =
64             intel_translate_stencil_op(ctx->Stencil.ZFailFunc[back]);
65          ds->ds0.bf_stencil_pass_depth_pass_op =
66             intel_translate_stencil_op(ctx->Stencil.ZPassFunc[back]);
67          ds->ds1.bf_stencil_write_mask = ctx->Stencil.WriteMask[back];
68          ds->ds1.bf_stencil_test_mask = ctx->Stencil.ValueMask[back];
69       }
70
71       /* Not really sure about this:
72        */
73       if (ctx->Stencil.WriteMask[0] ||
74           (ctx->Stencil._TestTwoSide && ctx->Stencil.WriteMask[back]))
75          ds->ds0.stencil_write_enable = 1;
76    }
77
78    /* _NEW_DEPTH */
79    if (ctx->Depth.Test) {
80       ds->ds2.depth_test_enable = 1;
81       ds->ds2.depth_test_func = intel_translate_compare_func(ctx->Depth.Func);
82       ds->ds2.depth_write_enable = ctx->Depth.Mask;
83    }
84
85    brw->state.dirty.cache |= CACHE_NEW_DEPTH_STENCIL_STATE;
86 }
87
88 const struct brw_tracked_state gen6_depth_stencil_state = {
89    .dirty = {
90       .mesa = _NEW_DEPTH | _NEW_STENCIL,
91       .brw = BRW_NEW_BATCH,
92       .cache = 0,
93    },
94    .prepare = gen6_prepare_depth_stencil_state,
95 };