Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / mesa / drivers / dri / i965 / brw_wm_state.c
1 /*
2  Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3  Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4  develop this 3D driver.
5  
6  Permission is hereby granted, free of charge, to any person obtaining
7  a copy of this software and associated documentation files (the
8  "Software"), to deal in the Software without restriction, including
9  without limitation the rights to use, copy, modify, merge, publish,
10  distribute, sublicense, and/or sell copies of the Software, and to
11  permit persons to whom the Software is furnished to do so, subject to
12  the following conditions:
13  
14  The above copyright notice and this permission notice (including the
15  next paragraph) shall be included in all copies or substantial
16  portions of the Software.
17  
18  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21  IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  
26  **********************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keith@tungstengraphics.com>
30   */
31                    
32
33
34 #include "intel_fbo.h"
35 #include "brw_context.h"
36 #include "brw_state.h"
37 #include "brw_defines.h"
38 #include "brw_wm.h"
39
40 /***********************************************************************
41  * WM unit - fragment programs and rasterization
42  */
43
44 bool
45 brw_color_buffer_write_enabled(struct brw_context *brw)
46 {
47    struct gl_context *ctx = &brw->intel.ctx;
48    const struct gl_fragment_program *fp = brw->fragment_program;
49    int i;
50
51    /* _NEW_BUFFERS */
52    for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
53       struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
54
55       /* _NEW_COLOR */
56       if (rb &&
57           (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR) ||
58            fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + i)) &&
59           (ctx->Color.ColorMask[i][0] ||
60            ctx->Color.ColorMask[i][1] ||
61            ctx->Color.ColorMask[i][2] ||
62            ctx->Color.ColorMask[i][3])) {
63          return true;
64       }
65    }
66
67    return false;
68 }
69
70 /**
71  * Setup wm hardware state.  See page 225 of Volume 2
72  */
73 static void
74 brw_prepare_wm_unit(struct brw_context *brw)
75 {
76    struct intel_context *intel = &brw->intel;
77    struct gl_context *ctx = &intel->ctx;
78    const struct gl_fragment_program *fp = brw->fragment_program;
79    struct brw_wm_unit_state *wm;
80
81    wm = brw_state_batch(brw, sizeof(*wm), 32, &brw->wm.state_offset);
82    memset(wm, 0, sizeof(*wm));
83
84    if (brw->wm.prog_data->prog_offset_16) {
85       /* These two fields should be the same pre-gen6, which is why we
86        * only have one hardware field to program for both dispatch
87        * widths.
88        */
89       assert(brw->wm.prog_data->first_curbe_grf ==
90              brw->wm.prog_data->first_curbe_grf_16);
91    }
92
93    /* BRW_NEW_PROGRAM_CACHE | CACHE_NEW_WM_PROG */
94    wm->thread0.grf_reg_count = brw->wm.prog_data->reg_blocks;
95    wm->wm9.grf_reg_count_2 = brw->wm.prog_data->reg_blocks_16;
96
97    wm->thread0.kernel_start_pointer =
98       brw_program_reloc(brw,
99                         brw->wm.state_offset +
100                         offsetof(struct brw_wm_unit_state, thread0),
101                         brw->wm.prog_offset +
102                         (wm->thread0.grf_reg_count << 1)) >> 6;
103
104    wm->wm9.kernel_start_pointer_2 =
105       brw_program_reloc(brw,
106                         brw->wm.state_offset +
107                         offsetof(struct brw_wm_unit_state, wm9),
108                         brw->wm.prog_offset +
109                         brw->wm.prog_data->prog_offset_16 +
110                         (wm->wm9.grf_reg_count_2 << 1)) >> 6;
111
112    wm->thread1.depth_coef_urb_read_offset = 1;
113    wm->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
114
115    if (intel->gen == 5)
116       wm->thread1.binding_table_entry_count = 0; /* hardware requirement */
117    else {
118       /* BRW_NEW_NR_SURFACES */
119       wm->thread1.binding_table_entry_count = brw->wm.nr_surfaces;
120    }
121
122    if (brw->wm.prog_data->total_scratch != 0) {
123       wm->thread2.scratch_space_base_pointer =
124          brw->wm.scratch_bo->offset >> 10; /* reloc */
125       wm->thread2.per_thread_scratch_space =
126          ffs(brw->wm.prog_data->total_scratch) - 11;
127    } else {
128       wm->thread2.scratch_space_base_pointer = 0;
129       wm->thread2.per_thread_scratch_space = 0;
130    }
131
132    wm->thread3.dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
133    wm->thread3.urb_entry_read_length = brw->wm.prog_data->urb_read_length;
134    wm->thread3.urb_entry_read_offset = 0;
135    wm->thread3.const_urb_entry_read_length =
136       brw->wm.prog_data->curb_read_length;
137    /* BRW_NEW_CURBE_OFFSETS */
138    wm->thread3.const_urb_entry_read_offset = brw->curbe.wm_start * 2;
139
140    if (intel->gen == 5)
141       wm->wm4.sampler_count = 0; /* hardware requirement */
142    else {
143       /* CACHE_NEW_SAMPLER */
144       wm->wm4.sampler_count = (brw->wm.sampler_count + 1) / 4;
145    }
146
147    if (brw->wm.sampler_count) {
148       /* reloc */
149       wm->wm4.sampler_state_pointer = (intel->batch.bo->offset +
150                                        brw->wm.sampler_offset) >> 5;
151    } else {
152       wm->wm4.sampler_state_pointer = 0;
153    }
154
155    /* BRW_NEW_FRAGMENT_PROGRAM */
156    wm->wm5.program_uses_depth = (fp->Base.InputsRead &
157                                  (1 << FRAG_ATTRIB_WPOS)) != 0;
158    wm->wm5.program_computes_depth = (fp->Base.OutputsWritten &
159                                      BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0;
160    /* _NEW_BUFFERS
161     * Override for NULL depthbuffer case, required by the Pixel Shader Computed
162     * Depth field.
163     */
164    if (!intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH))
165       wm->wm5.program_computes_depth = 0;
166
167    /* _NEW_COLOR */
168    wm->wm5.program_uses_killpixel = fp->UsesKill || ctx->Color.AlphaEnabled;
169
170
171    /* BRW_NEW_FRAGMENT_PROGRAM
172     *
173     * If using the fragment shader backend, the program is always
174     * 8-wide.  If not, it's always 16.
175     */
176    if (ctx->Shader.CurrentFragmentProgram) {
177       struct brw_shader *shader = (struct brw_shader *)
178          ctx->Shader.CurrentFragmentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT];
179
180       if (shader != NULL && shader->ir != NULL) {
181          wm->wm5.enable_8_pix = 1;
182          if (brw->wm.prog_data->prog_offset_16)
183             wm->wm5.enable_16_pix = 1;
184       }
185    }
186    if (!wm->wm5.enable_8_pix)
187       wm->wm5.enable_16_pix = 1;
188
189    wm->wm5.max_threads = brw->wm_max_threads - 1;
190
191    /* _NEW_BUFFERS | _NEW_COLOR */
192    if (brw_color_buffer_write_enabled(brw) ||
193        wm->wm5.program_uses_killpixel ||
194        wm->wm5.program_computes_depth) {
195       wm->wm5.thread_dispatch_enable = 1;
196    }
197
198    wm->wm5.legacy_line_rast = 0;
199    wm->wm5.legacy_global_depth_bias = 0;
200    wm->wm5.early_depth_test = 1;                /* never need to disable */
201    wm->wm5.line_aa_region_width = 0;
202    wm->wm5.line_endcap_aa_region_width = 1;
203
204    /* _NEW_POLYGONSTIPPLE */
205    wm->wm5.polygon_stipple = ctx->Polygon.StippleFlag;
206
207    /* _NEW_POLYGON */
208    if (ctx->Polygon.OffsetFill) {
209       wm->wm5.depth_offset = 1;
210       /* Something wierd going on with legacy_global_depth_bias,
211        * offset_constant, scaling and MRD.  This value passes glean
212        * but gives some odd results elsewere (eg. the
213        * quad-offset-units test).
214        */
215       wm->global_depth_offset_constant = ctx->Polygon.OffsetUnits * 2;
216
217       /* This is the only value that passes glean:
218        */
219       wm->global_depth_offset_scale = ctx->Polygon.OffsetFactor;
220    }
221
222    /* _NEW_LINE */
223    wm->wm5.line_stipple = ctx->Line.StippleFlag;
224
225    /* _NEW_DEPTH */
226    if (unlikely(INTEL_DEBUG & DEBUG_STATS) || intel->stats_wm)
227       wm->wm4.stats_enable = 1;
228
229    /* Emit scratch space relocation */
230    if (brw->wm.prog_data->total_scratch != 0) {
231       drm_intel_bo_emit_reloc(intel->batch.bo,
232                               brw->wm.state_offset +
233                               offsetof(struct brw_wm_unit_state, thread2),
234                               brw->wm.scratch_bo,
235                               wm->thread2.per_thread_scratch_space,
236                               I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
237    }
238
239    /* Emit sampler state relocation */
240    if (brw->wm.sampler_count != 0) {
241       drm_intel_bo_emit_reloc(intel->batch.bo,
242                               brw->wm.state_offset +
243                               offsetof(struct brw_wm_unit_state, wm4),
244                               intel->batch.bo, (brw->wm.sampler_offset |
245                                                 wm->wm4.stats_enable |
246                                                 (wm->wm4.sampler_count << 2)),
247                               I915_GEM_DOMAIN_INSTRUCTION, 0);
248    }
249
250    brw->state.dirty.cache |= CACHE_NEW_WM_UNIT;
251 }
252
253 const struct brw_tracked_state brw_wm_unit = {
254    .dirty = {
255       .mesa = (_NEW_POLYGON | 
256                _NEW_POLYGONSTIPPLE | 
257                _NEW_LINE | 
258                _NEW_COLOR |
259                _NEW_DEPTH |
260                _NEW_BUFFERS),
261
262       .brw = (BRW_NEW_BATCH |
263               BRW_NEW_PROGRAM_CACHE |
264               BRW_NEW_FRAGMENT_PROGRAM |
265               BRW_NEW_CURBE_OFFSETS |
266               BRW_NEW_NR_WM_SURFACES),
267
268       .cache = (CACHE_NEW_WM_PROG |
269                 CACHE_NEW_SAMPLER)
270    },
271    .prepare = brw_prepare_wm_unit,
272 };
273