Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / mesa / drivers / dri / i915 / i915_context.h
1  /**************************************************************************
2  * 
3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
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26  **************************************************************************/
27
28 #ifndef I915CONTEXT_INC
29 #define I915CONTEXT_INC
30
31 #include "intel_context.h"
32
33 #define I915_FALLBACK_TEXTURE            0x1000
34 #define I915_FALLBACK_COLORMASK          0x2000
35 #define I915_FALLBACK_STENCIL            0x4000
36 #define I915_FALLBACK_STIPPLE            0x8000
37 #define I915_FALLBACK_PROGRAM            0x10000
38 #define I915_FALLBACK_LOGICOP            0x20000
39 #define I915_FALLBACK_POLYGON_SMOOTH     0x40000
40 #define I915_FALLBACK_POINT_SMOOTH       0x80000
41 #define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN  0x100000
42 #define I915_FALLBACK_DRAW_OFFSET        0x200000
43
44 #define I915_UPLOAD_CTX              0x1
45 #define I915_UPLOAD_BUFFERS          0x2
46 #define I915_UPLOAD_STIPPLE          0x4
47 #define I915_UPLOAD_PROGRAM          0x8
48 #define I915_UPLOAD_CONSTANTS        0x10
49 #define I915_UPLOAD_INVARIENT        0x40
50 #define I915_UPLOAD_DEFAULTS         0x80
51 #define I915_UPLOAD_RASTER_RULES     0x100
52 #define I915_UPLOAD_BLEND            0x200
53 #define I915_UPLOAD_TEX(i)           (0x00010000<<(i))
54 #define I915_UPLOAD_TEX_ALL          (0x00ff0000)
55 #define I915_UPLOAD_TEX_0_SHIFT      16
56
57
58 /* State structure offsets - these will probably disappear.
59  */
60 #define I915_DESTREG_CBUFADDR0 0
61 #define I915_DESTREG_CBUFADDR1 1
62 #define I915_DESTREG_DBUFADDR0 3
63 #define I915_DESTREG_DBUFADDR1 4
64 #define I915_DESTREG_DV0 6
65 #define I915_DESTREG_DV1 7
66 #define I915_DESTREG_SENABLE 8
67 #define I915_DESTREG_SR0 9
68 #define I915_DESTREG_SR1 10
69 #define I915_DESTREG_SR2 11
70 #define I915_DESTREG_DRAWRECT0 12
71 #define I915_DESTREG_DRAWRECT1 13
72 #define I915_DESTREG_DRAWRECT2 14
73 #define I915_DESTREG_DRAWRECT3 15
74 #define I915_DESTREG_DRAWRECT4 16
75 #define I915_DESTREG_DRAWRECT5 17
76 #define I915_DEST_SETUP_SIZE 18
77
78 #define I915_CTXREG_STATE4              0
79 #define I915_CTXREG_LI                  1
80 #define I915_CTXREG_LIS2                2
81 #define I915_CTXREG_LIS4                3
82 #define I915_CTXREG_LIS5                4
83 #define I915_CTXREG_LIS6                5
84 #define I915_CTXREG_BF_STENCIL_OPS      6
85 #define I915_CTXREG_BF_STENCIL_MASKS    7
86 #define I915_CTX_SETUP_SIZE             8
87
88 #define I915_BLENDREG_IAB               0
89 #define I915_BLENDREG_BLENDCOLOR0       1
90 #define I915_BLENDREG_BLENDCOLOR1       2
91 #define I915_BLEND_SETUP_SIZE           3
92
93 #define I915_STPREG_ST0        0
94 #define I915_STPREG_ST1        1
95 #define I915_STP_SETUP_SIZE    2
96
97 #define I915_TEXREG_MS3        1
98 #define I915_TEXREG_MS4        2
99 #define I915_TEXREG_SS2        3
100 #define I915_TEXREG_SS3        4
101 #define I915_TEXREG_SS4        5
102 #define I915_TEX_SETUP_SIZE    6
103
104 #define I915_DEFREG_C0    0
105 #define I915_DEFREG_C1    1
106 #define I915_DEFREG_S0    2
107 #define I915_DEFREG_S1    3
108 #define I915_DEFREG_Z0    4
109 #define I915_DEFREG_Z1    5
110 #define I915_DEF_SETUP_SIZE    6
111
112 enum {
113    I915_RASTER_RULES,
114    I915_RASTER_RULES_SETUP_SIZE,
115 };
116
117 #define I915_MAX_CONSTANT      32
118 #define I915_CONSTANT_SIZE     (2+(4*I915_MAX_CONSTANT))
119
120 #define I915_MAX_TEX_INDIRECT 4
121 #define I915_MAX_TEX_INSN     32
122 #define I915_MAX_ALU_INSN     64
123 #define I915_MAX_DECL_INSN    27
124 #define I915_MAX_TEMPORARY    16
125
126 #define I915_MAX_INSN          (I915_MAX_DECL_INSN + \
127                                 I915_MAX_TEX_INSN + \
128                                 I915_MAX_ALU_INSN)
129
130 /* Maximum size of the program packet, which matches the limits on
131  * decl, tex, and ALU instructions.
132  */
133 #define I915_PROGRAM_SIZE      (I915_MAX_INSN * 3 + 1)
134
135 /* Hardware version of a parsed fragment program.  "Derived" from the
136  * mesa fragment_program struct.
137  */
138 struct i915_fragment_program
139 {
140    struct gl_fragment_program FragProg;
141
142    GLboolean translated;
143    GLboolean params_uptodate;
144    GLboolean on_hardware;
145    GLboolean error;             /* If program is malformed for any reason. */
146
147    /** Record of which phases R registers were last written in. */
148    GLuint register_phases[16];
149    GLuint indirections;
150    GLuint nr_tex_indirect;
151    GLuint nr_tex_insn;
152    GLuint nr_alu_insn;
153    GLuint nr_decl_insn;
154
155
156
157
158    /* TODO: split between the stored representation of a program and
159     * the state used to build that representation.
160     */
161    struct gl_context *ctx;
162
163    /* declarations contains the packet header. */
164    GLuint declarations[I915_MAX_DECL_INSN * 3 + 1];
165    GLuint program[(I915_MAX_TEX_INSN + I915_MAX_ALU_INSN) * 3];
166
167    GLfloat constant[I915_MAX_CONSTANT][4];
168    GLuint constant_flags[I915_MAX_CONSTANT];
169    GLuint nr_constants;
170
171    GLuint *csr;                 /* Cursor, points into program.
172                                  */
173
174    GLuint *decl;                /* Cursor, points into declarations.
175                                  */
176
177    GLuint decl_s;               /* flags for which s regs need to be decl'd */
178    GLuint decl_t;               /* flags for which t regs need to be decl'd */
179
180    GLuint temp_flag;            /* Tracks temporary regs which are in
181                                  * use.
182                                  */
183
184    GLuint utemp_flag;           /* Tracks TYPE_U temporary regs which are in
185                                  * use.
186                                  */
187
188
189    /* Track which R registers are "live" for each instruction.
190     * A register is live between the time it's written to and the last time
191     * it's read. */
192    GLuint usedRegs[I915_MAX_INSN];
193
194    /* Helpers for i915_fragprog.c:
195     */
196    GLuint wpos_tex;
197    GLboolean depth_written;
198
199    struct
200    {
201       GLuint reg;               /* Hardware constant idx */
202       const GLfloat *values;    /* Pointer to tracked values */
203    } param[I915_MAX_CONSTANT];
204    GLuint nr_params;
205 };
206
207
208
209
210
211
212
213 #define I915_TEX_UNITS 8
214
215
216 struct i915_hw_state
217 {
218    GLuint Ctx[I915_CTX_SETUP_SIZE];
219    GLuint Blend[I915_BLEND_SETUP_SIZE];
220    GLuint Buffer[I915_DEST_SETUP_SIZE];
221    GLuint Stipple[I915_STP_SETUP_SIZE];
222    GLuint Defaults[I915_DEF_SETUP_SIZE];
223    GLuint RasterRules[I915_RASTER_RULES_SETUP_SIZE];
224    GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];
225    GLuint Constant[I915_CONSTANT_SIZE];
226    GLuint ConstantSize;
227    GLuint Program[I915_PROGRAM_SIZE];
228    GLuint ProgramSize;
229
230    /* Region pointers for relocation: 
231     */
232    struct intel_region *draw_region;
233    struct intel_region *depth_region;
234 /*    struct intel_region *tex_region[I915_TEX_UNITS]; */
235
236    /* Regions aren't actually that appropriate here as the memory may
237     * be from a PBO or FBO.  Will have to do this for draw and depth for
238     * FBO's...
239     */
240    drm_intel_bo *tex_buffer[I915_TEX_UNITS];
241    GLuint tex_offset[I915_TEX_UNITS];
242
243
244    GLuint active;               /* I915_UPLOAD_* */
245    GLuint emitted;              /* I915_UPLOAD_* */
246 };
247
248 struct i915_context
249 {
250    struct intel_context intel;
251
252    GLuint last_ReallyEnabled;
253    GLuint lodbias_ss2[MAX_TEXTURE_UNITS];
254
255
256    struct i915_fragment_program *current_program;
257
258    drm_intel_bo *current_vb_bo;
259    unsigned int current_vertex_size;
260
261    struct i915_hw_state state;
262    uint32_t last_draw_offset;
263    GLuint last_sampler;
264 };
265
266
267 #define I915_STATECHANGE(i915, flag)                                    \
268 do {                                                                    \
269    INTEL_FIREVERTICES( &(i915)->intel );                                        \
270    (i915)->state.emitted &= ~(flag);                                    \
271 } while (0)
272
273 #define I915_ACTIVESTATE(i915, flag, mode)                      \
274 do {                                                            \
275    INTEL_FIREVERTICES( &(i915)->intel );                                \
276    if (mode)                                                    \
277       (i915)->state.active |= (flag);                           \
278    else                                                         \
279       (i915)->state.active &= ~(flag);                          \
280 } while (0)
281
282
283 /*======================================================================
284  * i915_vtbl.c
285  */
286 extern void i915InitVtbl(struct i915_context *i915);
287
288 extern void
289 i915_state_draw_region(struct intel_context *intel,
290                        struct i915_hw_state *state,
291                        struct intel_region *color_region,
292                        struct intel_region *depth_region);
293
294
295
296 #define SZ_TO_HW(sz)  ((sz-2)&0x3)
297 #define EMIT_SZ(sz)   (EMIT_1F + (sz) - 1)
298 #define EMIT_ATTR( ATTR, STYLE, S4, SZ )                                \
299 do {                                                                    \
300    intel->vertex_attrs[intel->vertex_attr_count].attrib = (ATTR);       \
301    intel->vertex_attrs[intel->vertex_attr_count].format = (STYLE);      \
302    s4 |= S4;                                                            \
303    intel->vertex_attr_count++;                                          \
304    offset += (SZ);                                                      \
305 } while (0)
306
307 #define EMIT_PAD( N )                                                   \
308 do {                                                                    \
309    intel->vertex_attrs[intel->vertex_attr_count].attrib = 0;            \
310    intel->vertex_attrs[intel->vertex_attr_count].format = EMIT_PAD;     \
311    intel->vertex_attrs[intel->vertex_attr_count].offset = (N);          \
312    intel->vertex_attr_count++;                                          \
313    offset += (N);                                                       \
314 } while (0)
315
316
317
318 /*======================================================================
319  * i915_context.c
320  */
321 extern GLboolean i915CreateContext(int api,
322                                    const struct gl_config * mesaVis,
323                                    __DRIcontext * driContextPriv,
324                                    void *sharedContextPrivate);
325
326
327 /*======================================================================
328  * i915_debug.c
329  */
330 extern void i915_disassemble_program(const GLuint * program, GLuint sz);
331 extern void i915_print_ureg(const char *msg, GLuint ureg);
332
333
334 /*======================================================================
335  * i915_state.c
336  */
337 extern void i915InitStateFunctions(struct dd_function_table *functions);
338 extern void i915InitState(struct i915_context *i915);
339 extern void i915_update_stencil(struct gl_context * ctx);
340 extern void i915_update_provoking_vertex(struct gl_context *ctx);
341
342
343 /*======================================================================
344  * i915_tex.c
345  */
346 extern void i915UpdateTextureState(struct intel_context *intel);
347 extern void i915InitTextureFuncs(struct dd_function_table *functions);
348
349 /*======================================================================
350  * i915_fragprog.c
351  */
352 extern void i915ValidateFragmentProgram(struct i915_context *i915);
353 extern void i915InitFragProgFuncs(struct dd_function_table *functions);
354
355 /*======================================================================
356  * Inline conversion functions.  These are better-typed than the
357  * macros used previously:
358  */
359 static INLINE struct i915_context *
360 i915_context(struct gl_context * ctx)
361 {
362    return (struct i915_context *) ctx;
363 }
364
365
366
367 #define I915_CONTEXT(ctx)       i915_context(ctx)
368
369
370
371 #endif