1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 #include "base/basictypes.h"
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/strings/stringprintf.h"
11 #include "media/base/android/audio_decoder_job.h"
12 #include "media/base/android/media_codec_bridge.h"
13 #include "media/base/android/media_drm_bridge.h"
14 #include "media/base/android/media_player_manager.h"
15 #include "media/base/android/media_source_player.h"
16 #include "media/base/android/media_url_interceptor.h"
17 #include "media/base/android/video_decoder_job.h"
18 #include "media/base/bind_to_current_loop.h"
19 #include "media/base/decoder_buffer.h"
20 #include "media/base/test_data_util.h"
21 #include "testing/gmock/include/gmock/gmock.h"
22 #include "ui/gl/android/surface_texture.h"
26 // Helper macro to skip the test if MediaCodecBridge isn't available.
27 #define SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE() \
29 if (!MediaCodecBridge::IsAvailable()) { \
30 VLOG(0) << "Could not run test - not supported on device."; \
35 const base::TimeDelta kDefaultDuration =
36 base::TimeDelta::FromMilliseconds(10000);
38 // TODO(wolenetz/qinmin): Simplify tests with more effective mock usage, and
39 // fix flaky pointer-based MDJ inequality testing. See http://crbug.com/327839.
41 // Mock of MediaPlayerManager for testing purpose.
42 class MockMediaPlayerManager : public MediaPlayerManager {
44 explicit MockMediaPlayerManager(base::MessageLoop* message_loop)
45 : message_loop_(message_loop),
46 playback_completed_(false),
47 num_resources_requested_(0),
48 num_resources_released_(0),
49 timestamp_updated_(false) {}
50 virtual ~MockMediaPlayerManager() {}
52 // MediaPlayerManager implementation.
53 virtual MediaResourceGetter* GetMediaResourceGetter() OVERRIDE {
56 virtual MediaUrlInterceptor* GetMediaUrlInterceptor() OVERRIDE {
59 virtual void OnTimeUpdate(int player_id,
60 base::TimeDelta current_time) OVERRIDE {
61 timestamp_updated_ = true;
63 virtual void OnMediaMetadataChanged(
64 int player_id, base::TimeDelta duration, int width, int height,
65 bool success) OVERRIDE {}
66 virtual void OnPlaybackComplete(int player_id) OVERRIDE {
67 playback_completed_ = true;
68 if (message_loop_->is_running())
69 message_loop_->Quit();
71 virtual void OnMediaInterrupted(int player_id) OVERRIDE {}
72 virtual void OnBufferingUpdate(int player_id, int percentage) OVERRIDE {}
73 virtual void OnSeekComplete(int player_id,
74 const base::TimeDelta& current_time) OVERRIDE {}
75 virtual void OnError(int player_id, int error) OVERRIDE {}
76 virtual void OnVideoSizeChanged(int player_id, int width,
77 int height) OVERRIDE {}
78 virtual MediaPlayerAndroid* GetFullscreenPlayer() OVERRIDE { return NULL; }
79 virtual MediaPlayerAndroid* GetPlayer(int player_id) OVERRIDE { return NULL; }
80 virtual void RequestFullScreen(int player_id) OVERRIDE {}
81 #if defined(VIDEO_HOLE)
82 virtual bool ShouldUseVideoOverlayForEmbeddedEncryptedVideo() OVERRIDE {
85 #endif // defined(VIDEO_HOLE)
87 bool playback_completed() const {
88 return playback_completed_;
91 int num_resources_requested() const {
92 return num_resources_requested_;
95 int num_resources_released() const {
96 return num_resources_released_;
99 void OnMediaResourcesRequested(int player_id) {
100 num_resources_requested_++;
103 void OnMediaResourcesReleased(int player_id) {
104 num_resources_released_++;
107 bool timestamp_updated() const {
108 return timestamp_updated_;
111 void ResetTimestampUpdated() {
112 timestamp_updated_ = false;
116 base::MessageLoop* message_loop_;
117 bool playback_completed_;
118 // The number of resource requests this object has seen.
119 int num_resources_requested_;
120 // The number of released resources.
121 int num_resources_released_;
122 // Playback timestamp was updated.
123 bool timestamp_updated_;
125 DISALLOW_COPY_AND_ASSIGN(MockMediaPlayerManager);
128 class MockDemuxerAndroid : public DemuxerAndroid {
130 explicit MockDemuxerAndroid(base::MessageLoop* message_loop)
131 : message_loop_(message_loop),
132 num_data_requests_(0),
133 num_seek_requests_(0),
134 num_browser_seek_requests_(0) {}
135 virtual ~MockDemuxerAndroid() {}
137 virtual void Initialize(DemuxerAndroidClient* client) OVERRIDE {}
138 virtual void RequestDemuxerData(DemuxerStream::Type type) OVERRIDE {
139 num_data_requests_++;
140 if (message_loop_->is_running())
141 message_loop_->Quit();
143 virtual void RequestDemuxerSeek(const base::TimeDelta& time_to_seek,
144 bool is_browser_seek) OVERRIDE {
145 num_seek_requests_++;
147 num_browser_seek_requests_++;
150 int num_data_requests() const { return num_data_requests_; }
151 int num_seek_requests() const { return num_seek_requests_; }
152 int num_browser_seek_requests() const { return num_browser_seek_requests_; }
155 base::MessageLoop* message_loop_;
157 // The number of encoded data requests this object has seen.
158 int num_data_requests_;
160 // The number of regular and browser seek requests this object has seen.
161 int num_seek_requests_;
163 // The number of browser seek requests this object has seen.
164 int num_browser_seek_requests_;
166 DISALLOW_COPY_AND_ASSIGN(MockDemuxerAndroid);
169 class MediaSourcePlayerTest : public testing::Test {
171 MediaSourcePlayerTest()
172 : manager_(&message_loop_),
173 demuxer_(new MockDemuxerAndroid(&message_loop_)),
174 player_(0, &manager_,
175 base::Bind(&MockMediaPlayerManager::OnMediaResourcesRequested,
176 base::Unretained(&manager_)),
177 base::Bind(&MockMediaPlayerManager::OnMediaResourcesReleased,
178 base::Unretained(&manager_)),
179 scoped_ptr<DemuxerAndroid>(demuxer_),
181 decoder_callback_hook_executed_(false),
182 surface_texture_a_is_next_(true) {}
183 virtual ~MediaSourcePlayerTest() {}
186 // Get the decoder job from the MediaSourcePlayer. The return value must not
188 MediaDecoderJob* GetMediaDecoderJob(bool is_audio) {
190 return reinterpret_cast<MediaDecoderJob*>(
191 player_.audio_decoder_job_.get());
193 return reinterpret_cast<MediaDecoderJob*>(
194 player_.video_decoder_job_.get());
197 // Get the MediaCodecBridge from the decoder job. The return value could be
198 // NULL if the decoder is not yet created.
199 MediaCodecBridge* GetMediaCodecBridge(bool is_audio) {
201 return player_.audio_decoder_job_->media_codec_bridge_.get();
202 return player_.video_decoder_job_->media_codec_bridge_.get();
205 // Get the per-job prerolling status from the MediaSourcePlayer's job matching
206 // |is_audio|. Caller must guard against NPE if the player's job is NULL.
207 bool IsPrerolling(bool is_audio) {
208 return GetMediaDecoderJob(is_audio)->prerolling_;
211 // Get the preroll timestamp from the MediaSourcePlayer.
212 base::TimeDelta GetPrerollTimestamp() {
213 return player_.preroll_timestamp_;
216 // Simulate player has reached starvation timeout.
217 void TriggerPlayerStarvation() {
218 player_.decoder_starvation_callback_.Cancel();
219 player_.OnDecoderStarved();
222 // Release() the player.
223 void ReleasePlayer() {
224 EXPECT_TRUE(player_.IsPlaying());
226 EXPECT_FALSE(player_.IsPlaying());
229 // Upon the next successful decode callback, post a task to call Release()
230 // on the |player_|. TEST_F's do not have access to the private player
231 // members, hence this helper method.
232 // Prevent usage creep of MSP::set_decode_callback_for_testing() by
233 // only using it for the ReleaseWithOnPrefetchDoneAlreadyPosted test.
234 void OnNextTestDecodeCallbackPostTaskToReleasePlayer() {
235 DCHECK_EQ(&message_loop_, base::MessageLoop::current());
236 player_.set_decode_callback_for_testing(media::BindToCurrentLoop(
238 &MediaSourcePlayerTest::ReleaseWithPendingPrefetchDoneVerification,
239 base::Unretained(this))));
242 // Asynch test callback posted upon decode completion to verify that a pending
243 // prefetch done event is not cleared across |player_|'s Release(). This helps
244 // ensure the ReleaseWithOnPrefetchDoneAlreadyPosted test scenario is met.
245 void ReleaseWithPendingPrefetchDoneVerification() {
246 EXPECT_TRUE(player_.IsEventPending(player_.PREFETCH_DONE_EVENT_PENDING));
248 EXPECT_TRUE(player_.IsEventPending(player_.PREFETCH_DONE_EVENT_PENDING));
249 EXPECT_FALSE(decoder_callback_hook_executed_);
250 EXPECT_FALSE(GetMediaCodecBridge(true));
251 decoder_callback_hook_executed_ = true;
254 DemuxerConfigs CreateAudioDemuxerConfigs(AudioCodec audio_codec,
255 bool use_low_sample_rate) {
256 DemuxerConfigs configs;
257 configs.audio_codec = audio_codec;
258 configs.audio_channels = 2;
259 configs.is_audio_encrypted = false;
260 configs.duration = kDefaultDuration;
262 if (audio_codec == kCodecVorbis) {
263 configs.audio_sampling_rate = use_low_sample_rate ? 11025 : 44100;
264 scoped_refptr<DecoderBuffer> buffer = ReadTestDataFile(
266 configs.audio_extra_data = std::vector<uint8>(
268 buffer->data() + buffer->data_size());
272 // Other codecs are not yet supported by this helper.
273 EXPECT_EQ(audio_codec, kCodecAAC);
275 configs.audio_sampling_rate = 48000;
276 uint8 aac_extra_data[] = { 0x13, 0x10 };
277 configs.audio_extra_data = std::vector<uint8>(
283 DemuxerConfigs CreateVideoDemuxerConfigs(bool use_larger_size) {
284 DemuxerConfigs configs;
285 configs.video_codec = kCodecVP8;
287 use_larger_size ? gfx::Size(640, 480) : gfx::Size(320, 240);
288 configs.is_video_encrypted = false;
289 configs.duration = kDefaultDuration;
293 DemuxerConfigs CreateAudioVideoDemuxerConfigs() {
294 DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, false);
295 configs.video_codec = kCodecVP8;
296 configs.video_size = gfx::Size(320, 240);
297 configs.is_video_encrypted = false;
301 DemuxerConfigs CreateDemuxerConfigs(bool have_audio, bool have_video) {
302 DCHECK(have_audio || have_video);
304 if (have_audio && !have_video)
305 return CreateAudioDemuxerConfigs(kCodecVorbis, false);
307 if (have_video && !have_audio)
308 return CreateVideoDemuxerConfigs(false);
310 return CreateAudioVideoDemuxerConfigs();
313 // Starts an audio decoder job.
314 void StartAudioDecoderJob() {
315 Start(CreateAudioDemuxerConfigs(kCodecVorbis, false));
318 // Starts a video decoder job.
319 void StartVideoDecoderJob() {
320 Start(CreateVideoDemuxerConfigs(false));
323 // Starts decoding the data.
324 void Start(const DemuxerConfigs& configs) {
325 EXPECT_EQ(demuxer_->num_data_requests(), 0);
326 player_.OnDemuxerConfigsAvailable(configs);
329 EXPECT_TRUE(player_.IsPlaying());
330 int expected_num_requests = (player_.HasAudio() ? 1 : 0) +
331 (player_.HasVideo() ? 1 : 0);
332 EXPECT_EQ(expected_num_requests, demuxer_->num_data_requests());
335 // Resumes decoding the data. Verifies player behavior relative to
336 // |expect_player_requests_audio_data| and
337 // |expect_player_requests_video_data|.
338 void Resume(bool expect_player_requests_audio_data,
339 bool expect_player_requests_video_data) {
340 EXPECT_FALSE(player_.IsPlaying());
341 EXPECT_TRUE(player_.HasVideo() || player_.HasAudio());
342 int original_num_data_requests = demuxer_->num_data_requests();
343 int expected_request_delta =
344 (expect_player_requests_audio_data ? 1 : 0) +
345 (expect_player_requests_video_data ? 1 : 0);
349 EXPECT_TRUE(player_.IsPlaying());
350 EXPECT_EQ(original_num_data_requests + expected_request_delta,
351 demuxer_->num_data_requests());
354 // Keeps decoding audio data until the decoder starts to output samples.
355 // Gives up if no audio output after decoding 10 frames.
356 void DecodeAudioDataUntilOutputBecomesAvailable() {
357 EXPECT_TRUE(player_.IsPlaying());
358 base::TimeDelta current_time = player_.GetCurrentTime();
359 base::TimeDelta start_timestamp = current_time;
360 for (int i = 0; i < 10; ++i) {
361 manager_.ResetTimestampUpdated();
362 player_.OnDemuxerDataAvailable(
363 CreateReadFromDemuxerAckForAudio(i > 3 ? 3 : i));
364 WaitForAudioDecodeDone();
365 base::TimeDelta new_current_time = player_.GetCurrentTime();
366 EXPECT_LE(current_time.InMilliseconds(),
367 new_current_time.InMilliseconds());
368 current_time = new_current_time;
369 if (manager_.timestamp_updated()) {
370 EXPECT_LT(start_timestamp.InMillisecondsF(),
371 new_current_time.InMillisecondsF());
378 AccessUnit CreateAccessUnitWithData(bool is_audio, int audio_packet_id) {
381 unit.status = DemuxerStream::kOk;
382 scoped_refptr<DecoderBuffer> buffer = ReadTestDataFile(
383 is_audio ? base::StringPrintf("vorbis-packet-%d", audio_packet_id)
384 : "vp8-I-frame-320x240");
385 unit.data = std::vector<uint8>(
386 buffer->data(), buffer->data() + buffer->data_size());
389 // Vorbis needs 4 extra bytes padding on Android to decode properly. Check
390 // NuMediaExtractor.cpp in Android source code.
391 uint8 padding[4] = { 0xff , 0xff , 0xff , 0xff };
392 unit.data.insert(unit.data.end(), padding, padding + 4);
398 DemuxerData CreateReadFromDemuxerAckForAudio(int packet_id) {
400 data.type = DemuxerStream::AUDIO;
401 data.access_units.resize(1);
402 data.access_units[0] = CreateAccessUnitWithData(true, packet_id);
406 DemuxerData CreateReadFromDemuxerAckForVideo() {
408 data.type = DemuxerStream::VIDEO;
409 data.access_units.resize(1);
410 data.access_units[0] = CreateAccessUnitWithData(false, 0);
414 DemuxerData CreateEOSAck(bool is_audio) {
416 data.type = is_audio ? DemuxerStream::AUDIO : DemuxerStream::VIDEO;
417 data.access_units.resize(1);
418 data.access_units[0].status = DemuxerStream::kOk;
419 data.access_units[0].end_of_stream = true;
423 DemuxerData CreateAbortedAck(bool is_audio) {
425 data.type = is_audio ? DemuxerStream::AUDIO : DemuxerStream::VIDEO;
426 data.access_units.resize(1);
427 data.access_units[0].status = DemuxerStream::kAborted;
431 // Helper method for use at test start. It starts an audio decoder job and
432 // immediately feeds it some data to decode. Then, without letting the decoder
433 // job complete a decode cycle, it also starts player SeekTo(). Upon return,
434 // the player should not yet have sent the DemuxerSeek IPC request, though
435 // seek event should be pending. The audio decoder job will also still be
437 void StartAudioDecoderJobAndSeekToWhileDecoding(
438 const base::TimeDelta& seek_time) {
439 EXPECT_FALSE(GetMediaCodecBridge(true));
440 EXPECT_FALSE(player_.IsPlaying());
441 EXPECT_EQ(0, demuxer_->num_data_requests());
442 EXPECT_EQ(0.0, GetPrerollTimestamp().InMillisecondsF());
443 EXPECT_EQ(player_.GetCurrentTime(), GetPrerollTimestamp());
444 StartAudioDecoderJob();
445 EXPECT_FALSE(GetMediaDecoderJob(true)->is_decoding());
446 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
447 EXPECT_EQ(2, demuxer_->num_data_requests());
448 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
449 player_.SeekTo(seek_time);
450 EXPECT_EQ(0.0, GetPrerollTimestamp().InMillisecondsF());
451 EXPECT_EQ(0, demuxer_->num_seek_requests());
452 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
455 // Seek, including simulated receipt of |kAborted| read between SeekTo() and
456 // OnDemuxerSeekDone(). Use this helper method only when the player already
457 // has created the media codec bridge. Exactly one request for more data is
458 // expected following the seek, so use this helper for players with only audio
460 void SeekPlayerWithAbort(bool is_audio, const base::TimeDelta& seek_time) {
461 int original_num_seeks = demuxer_->num_seek_requests();
462 int original_num_data_requests = demuxer_->num_data_requests();
464 // Initiate a seek. Skip the round-trip of requesting seek from renderer.
465 // Instead behave as if the renderer has asked us to seek.
466 player_.SeekTo(seek_time);
468 // Verify that the seek does not occur until previously outstanding data
469 // request is satisfied.
470 EXPECT_EQ(original_num_seeks, demuxer_->num_seek_requests());
472 // Simulate seeking causes the demuxer to abort the outstanding read
473 // caused by the seek.
474 player_.OnDemuxerDataAvailable(CreateAbortedAck(is_audio));
476 // Wait for the decode job to finish so we can process the seek request.
477 WaitForDecodeDone(is_audio, !is_audio);
479 // Verify that the seek is requested.
480 EXPECT_EQ(original_num_seeks + 1, demuxer_->num_seek_requests());
482 // Send back the seek done notification. This should trigger the player to
483 // call OnReadFromDemuxer() again.
484 EXPECT_EQ(original_num_data_requests, demuxer_->num_data_requests());
485 player_.OnDemuxerSeekDone(kNoTimestamp());
486 EXPECT_EQ(original_num_data_requests + 1, demuxer_->num_data_requests());
488 // No other seek should have been requested.
489 EXPECT_EQ(original_num_seeks + 1, demuxer_->num_seek_requests());
492 // Preroll the decoder job to |target_timestamp|. The first access unit
493 // to decode will have a timestamp equal to |start_timestamp|.
494 // TODO(qinmin): Add additional test cases for out-of-order decodes.
495 // See http://crbug.com/331421.
496 void PrerollDecoderToTime(bool is_audio,
497 const base::TimeDelta& start_timestamp,
498 const base::TimeDelta& target_timestamp) {
499 EXPECT_EQ(target_timestamp, player_.GetCurrentTime());
500 // |start_timestamp| must be smaller than |target_timestamp|.
501 EXPECT_LE(start_timestamp, target_timestamp);
502 DemuxerData data = is_audio ? CreateReadFromDemuxerAckForAudio(1) :
503 CreateReadFromDemuxerAckForVideo();
504 int current_timestamp = start_timestamp.InMilliseconds();
506 // Send some data with access unit timestamps before the |target_timestamp|,
507 // and continue sending the data until preroll finishes.
508 // This simulates the common condition that AUs received after browser
509 // seek begin with timestamps before the seek target, and don't
510 // immediately complete preroll.
511 while (IsPrerolling(is_audio)) {
512 data.access_units[0].timestamp =
513 base::TimeDelta::FromMilliseconds(current_timestamp);
514 player_.OnDemuxerDataAvailable(data);
515 EXPECT_TRUE(GetMediaDecoderJob(is_audio)->is_decoding());
516 EXPECT_TRUE(GetMediaCodecBridge(is_audio));
517 EXPECT_EQ(target_timestamp, player_.GetCurrentTime());
518 current_timestamp += 30;
519 WaitForDecodeDone(is_audio, !is_audio);
521 EXPECT_LE(target_timestamp, player_.GetCurrentTime());
524 DemuxerData CreateReadFromDemuxerAckWithConfigChanged(
526 int config_unit_index,
527 const DemuxerConfigs& configs) {
529 data.type = is_audio ? DemuxerStream::AUDIO : DemuxerStream::VIDEO;
530 data.access_units.resize(config_unit_index + 1);
532 for (int i = 0; i < config_unit_index; ++i)
533 data.access_units[i] = CreateAccessUnitWithData(is_audio, i);
535 data.access_units[config_unit_index].status = DemuxerStream::kConfigChanged;
536 data.demuxer_configs.resize(1);
537 data.demuxer_configs[0] = configs;
541 // Valid only for video-only player tests. If |trigger_with_release_start| is
542 // true, triggers the browser seek with a Release() + video data received +
543 // Start() with a new surface. If false, triggers the browser seek by
544 // setting a new video surface after beginning decode of received video data.
545 // Such data receipt causes possibility that an I-frame is not next, and
546 // browser seek results once decode completes and surface change processing
548 void BrowserSeekPlayer(bool trigger_with_release_start) {
549 int expected_num_data_requests = demuxer_->num_data_requests() + 2;
550 int expected_num_seek_requests = demuxer_->num_seek_requests();
551 int expected_num_browser_seek_requests =
552 demuxer_->num_browser_seek_requests();
554 CreateNextTextureAndSetVideoSurface();
555 StartVideoDecoderJob();
556 if (trigger_with_release_start) {
557 // Consume the first frame, so that the next VideoDecoderJob will not
558 // inherit the I-frame from the previous decoder.
559 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
561 WaitForVideoDecodeDone();
563 // Simulate demuxer's response to the video data request. The data will be
564 // passed to the next MediaCodecBridge.
565 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
566 EXPECT_FALSE(GetMediaCodecBridge(false));
567 EXPECT_FALSE(player_.IsPlaying());
568 EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests());
570 CreateNextTextureAndSetVideoSurface();
571 Resume(false, false);
572 EXPECT_FALSE(GetMediaCodecBridge(false));
574 // Run the message loop so that prefetch will complete.
575 while (expected_num_seek_requests == demuxer_->num_seek_requests())
576 message_loop_.RunUntilIdle();
578 // Simulate demuxer's response to the video data request.
579 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
581 // While the decoder is decoding, trigger a browser seek by changing
582 // surface. Demuxer does not know of browser seek in advance, so no
583 // |kAborted| data is required (though |kAborted| can certainly occur for
584 // any pending read in reality due to renderer preparing for a regular
586 CreateNextTextureAndSetVideoSurface();
588 // Browser seek should not begin until decoding has completed.
589 EXPECT_TRUE(GetMediaCodecBridge(false));
590 EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests());
592 // Wait for the media codec bridge to finish decoding and be reset pending
594 WaitForVideoDecodeDone();
595 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
598 // Only one browser seek should have been initiated, and no further data
599 // should have been requested.
600 expected_num_seek_requests++;
601 expected_num_browser_seek_requests++;
602 EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests());
603 EXPECT_EQ(expected_num_browser_seek_requests,
604 demuxer_->num_browser_seek_requests());
605 EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests());
608 // Creates a new media codec bridge and feeds it data ending with a
609 // |kConfigChanged| access unit. If |config_unit_in_prefetch| is true, sends
610 // feeds the config change AU in response to the job's first read request
611 // (prefetch). If false, regular data is fed and decoded prior to feeding the
612 // config change AU in response to the second data request (after prefetch
613 // completed). |config_unit_index| controls which access unit is
614 // |kConfigChanged|. If |enable_adaptive_playback| is true, config change will
615 // not cause the decoder to recreate the media codec bridge. Otherwise, the
616 // decoder has to drain all its data before recreating the new codec.
617 void SendConfigChangeToDecoder(bool is_audio,
618 bool config_unit_in_prefetch,
619 int config_unit_index,
620 bool enable_adaptive_playback) {
621 EXPECT_FALSE(GetMediaCodecBridge(is_audio));
623 StartAudioDecoderJob();
625 CreateNextTextureAndSetVideoSurface();
626 StartVideoDecoderJob();
629 int expected_num_data_requests = demuxer_->num_data_requests();
630 // Feed and decode a standalone access unit so the player exits prefetch.
631 if (!config_unit_in_prefetch) {
633 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
635 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
636 EnableAdaptiveVideoPlayback(enable_adaptive_playback);
639 WaitForDecodeDone(is_audio, !is_audio);
641 // We should have completed the prefetch phase at this point.
642 expected_num_data_requests++;
643 EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests());
646 DemuxerConfigs configs = is_audio ?
647 CreateAudioDemuxerConfigs(kCodecAAC, false) :
648 CreateVideoDemuxerConfigs(true);
649 // Feed and decode access units with data for any units prior to
650 // |config_unit_index|, and a |kConfigChanged| unit at that index.
651 // Player should prepare to reconfigure the decoder job, and should request
652 // new demuxer configs.
653 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
654 is_audio, config_unit_index, configs));
656 expected_num_data_requests++;
657 EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests());
659 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
661 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
663 // If the adaptive playback setting was not passed to the MediaCodecBridge
664 // earlier, do it here.
665 if (config_unit_in_prefetch && !is_audio)
666 EnableAdaptiveVideoPlayback(enable_adaptive_playback);
669 // Send a config change to the decoder job and drain the decoder so that the
670 // config change is processed.
671 void StartConfigChange(bool is_audio,
672 bool config_unit_in_prefetch,
673 int config_unit_index,
674 bool enable_adaptive_playback) {
675 SendConfigChangeToDecoder(is_audio, config_unit_in_prefetch,
676 config_unit_index, enable_adaptive_playback);
678 EXPECT_EQ(!config_unit_in_prefetch && !enable_adaptive_playback &&
679 config_unit_index == 0, IsDrainingDecoder(is_audio));
680 int expected_num_data_requests = demuxer_->num_data_requests();
681 // Run until decoder starts to request new data.
682 while (demuxer_->num_data_requests() == expected_num_data_requests)
683 message_loop_.RunUntilIdle();
684 EXPECT_FALSE(IsDrainingDecoder(is_audio));
687 void EnableAdaptiveVideoPlayback(bool enable) {
688 EXPECT_TRUE(GetMediaCodecBridge(false));
689 static_cast<VideoCodecBridge*>(GetMediaCodecBridge(false))->
690 set_adaptive_playback_supported_for_testing(
694 void CreateNextTextureAndSetVideoSurface() {
695 gfx::SurfaceTexture* surface_texture;
696 if (surface_texture_a_is_next_) {
697 surface_texture_a_ = gfx::SurfaceTexture::Create(next_texture_id_++);
698 surface_texture = surface_texture_a_.get();
700 surface_texture_b_ = gfx::SurfaceTexture::Create(next_texture_id_++);
701 surface_texture = surface_texture_b_.get();
704 surface_texture_a_is_next_ = !surface_texture_a_is_next_;
705 gfx::ScopedJavaSurface surface = gfx::ScopedJavaSurface(surface_texture);
706 player_.SetVideoSurface(surface.Pass());
709 // Wait for one or both of the jobs to complete decoding. Media codec bridges
710 // are assumed to exist for any stream whose decode completion is awaited.
711 void WaitForDecodeDone(bool wait_for_audio, bool wait_for_video) {
712 DCHECK(wait_for_audio || wait_for_video);
713 while ((wait_for_audio && GetMediaCodecBridge(true) &&
714 GetMediaDecoderJob(true)->HasData() &&
715 GetMediaDecoderJob(true)->is_decoding()) ||
716 (wait_for_video && GetMediaCodecBridge(false) &&
717 GetMediaDecoderJob(false)->HasData() &&
718 GetMediaDecoderJob(false)->is_decoding())) {
719 message_loop_.RunUntilIdle();
723 void WaitForAudioDecodeDone() {
724 WaitForDecodeDone(true, false);
727 void WaitForVideoDecodeDone() {
728 WaitForDecodeDone(false, true);
731 void WaitForAudioVideoDecodeDone() {
732 WaitForDecodeDone(true, true);
735 // If |send_eos| is true, generates EOS for the stream corresponding to
736 // |eos_for_audio|. Verifies that playback completes and no further data
738 // If |send_eos| is false, then it is assumed that caller previously arranged
739 // for player to receive EOS for each stream, but the player has not yet
740 // decoded all of them. In this case, |eos_for_audio| is ignored.
741 void VerifyPlaybackCompletesOnEOSDecode(bool send_eos, bool eos_for_audio) {
742 int original_num_data_requests = demuxer_->num_data_requests();
744 player_.OnDemuxerDataAvailable(CreateEOSAck(eos_for_audio));
745 EXPECT_FALSE(manager_.playback_completed());
747 EXPECT_TRUE(manager_.playback_completed());
748 EXPECT_EQ(original_num_data_requests, demuxer_->num_data_requests());
751 void VerifyCompletedPlaybackResumesOnSeekPlusStart(bool have_audio,
753 DCHECK(have_audio || have_video);
755 EXPECT_TRUE(manager_.playback_completed());
757 player_.SeekTo(base::TimeDelta());
758 player_.OnDemuxerSeekDone(kNoTimestamp());
759 Resume(have_audio, have_video);
762 // Starts the appropriate decoder jobs according to |have_audio| and
763 // |have_video|. Then starts seek during decode of EOS or non-EOS according to
764 // |eos_audio| and |eos_video|. Simulates seek completion and verifies that
765 // playback never completed. |eos_{audio,video}| is ignored if the
766 // corresponding |have_{audio,video}| is false.
767 void VerifySeekDuringEOSDecodePreventsPlaybackCompletion(bool have_audio,
771 DCHECK(have_audio || have_video);
774 CreateNextTextureAndSetVideoSurface();
776 Start(CreateDemuxerConfigs(have_audio, have_video));
779 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
782 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
784 // Run until more data is requested a number of times equal to the number of
785 // media types configured. Since prefetching may be in progress, we cannot
786 // reliably expect Run() to complete until we have sent demuxer data for all
787 // configured media types, above.
788 WaitForDecodeDone(have_audio, have_video);
790 // Simulate seek while decoding EOS or non-EOS for the appropriate
794 player_.OnDemuxerDataAvailable(CreateEOSAck(true));
796 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(1));
801 player_.OnDemuxerDataAvailable(CreateEOSAck(false));
803 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
806 player_.SeekTo(base::TimeDelta());
807 EXPECT_EQ(0, demuxer_->num_seek_requests());
808 WaitForDecodeDone(have_audio, have_video);
809 EXPECT_EQ(1, demuxer_->num_seek_requests());
811 player_.OnDemuxerSeekDone(kNoTimestamp());
812 EXPECT_FALSE(manager_.playback_completed());
815 base::TimeTicks StartTimeTicks() {
816 return player_.start_time_ticks_;
819 bool IsRequestingDemuxerData(bool is_audio) {
820 return GetMediaDecoderJob(is_audio)->is_requesting_demuxer_data_;
823 bool IsDrainingDecoder(bool is_audio) {
824 return GetMediaDecoderJob(is_audio)->drain_decoder_;
827 base::MessageLoop message_loop_;
828 MockMediaPlayerManager manager_;
829 MockDemuxerAndroid* demuxer_; // Owned by |player_|.
830 MediaSourcePlayer player_;
832 // Track whether a possibly async decoder callback test hook has run.
833 bool decoder_callback_hook_executed_;
835 // We need to keep the surface texture while the decoder is actively decoding.
836 // Otherwise, it may trigger unexpected crashes on some devices. To switch
837 // surfaces, tests need to create a new surface texture without releasing
838 // their previous one. In CreateNextTextureAndSetVideoSurface(), we toggle
839 // between two surface textures, only replacing the N-2 texture. Assumption is
840 // that no more than N-1 texture is in use by decoder when
841 // CreateNextTextureAndSetVideoSurface() is called.
842 scoped_refptr<gfx::SurfaceTexture> surface_texture_a_;
843 scoped_refptr<gfx::SurfaceTexture> surface_texture_b_;
844 bool surface_texture_a_is_next_;
845 int next_texture_id_;
847 DISALLOW_COPY_AND_ASSIGN(MediaSourcePlayerTest);
850 TEST_F(MediaSourcePlayerTest, StartAudioDecoderWithValidConfig) {
851 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
853 // Test audio codec will be created when valid configs and data are passed to
854 // the audio decoder job.
855 StartAudioDecoderJob();
856 EXPECT_EQ(0, demuxer_->num_seek_requests());
857 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
858 EXPECT_TRUE(GetMediaCodecBridge(true));
861 TEST_F(MediaSourcePlayerTest, StartAudioDecoderWithInvalidConfig) {
862 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
864 // Test audio decoder job will not be created when failed to start the codec.
865 DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, false);
866 // Replace with invalid |audio_extra_data|
867 configs.audio_extra_data.clear();
868 uint8 invalid_codec_data[] = { 0x00, 0xff, 0xff, 0xff, 0xff };
869 configs.audio_extra_data.insert(configs.audio_extra_data.begin(),
870 invalid_codec_data, invalid_codec_data + 4);
873 // Decoder is not created after data is received.
874 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
875 EXPECT_FALSE(GetMediaCodecBridge(true));
878 TEST_F(MediaSourcePlayerTest, StartVideoCodecWithValidSurface) {
879 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
881 // Test video codec will not be created until data is received.
882 StartVideoDecoderJob();
884 // Set both an initial and a later video surface without receiving any
886 CreateNextTextureAndSetVideoSurface();
887 EXPECT_FALSE(GetMediaCodecBridge(false));
888 CreateNextTextureAndSetVideoSurface();
889 EXPECT_FALSE(GetMediaCodecBridge(false));
891 // No seeks, even on setting surface, should have occurred. (Browser seeks can
892 // occur on setting surface, but only after previously receiving video data.)
893 EXPECT_EQ(0, demuxer_->num_seek_requests());
895 // Send the first input chunk and verify that decoder will be created.
896 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
897 EXPECT_TRUE(GetMediaCodecBridge(false));
900 TEST_F(MediaSourcePlayerTest, StartVideoCodecWithInvalidSurface) {
901 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
903 // Test video codec will not be created when surface is invalid.
904 scoped_refptr<gfx::SurfaceTexture> surface_texture(
905 gfx::SurfaceTexture::Create(0));
906 gfx::ScopedJavaSurface surface(surface_texture.get());
907 StartVideoDecoderJob();
909 // Release the surface texture.
910 surface_texture = NULL;
911 player_.SetVideoSurface(surface.Pass());
913 // Player should not seek the demuxer on setting initial surface.
914 EXPECT_EQ(0, demuxer_->num_seek_requests());
915 EXPECT_EQ(1, demuxer_->num_data_requests());
917 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
918 EXPECT_FALSE(GetMediaCodecBridge(false));
921 TEST_F(MediaSourcePlayerTest, ReadFromDemuxerAfterSeek) {
922 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
924 // Test decoder job will resend a ReadFromDemuxer request after seek.
925 StartAudioDecoderJob();
926 SeekPlayerWithAbort(true, base::TimeDelta());
929 TEST_F(MediaSourcePlayerTest, SetSurfaceWhileSeeking) {
930 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
932 // Test SetVideoSurface() will not cause an extra seek while the player is
933 // waiting for demuxer to indicate seek is done.
934 player_.OnDemuxerConfigsAvailable(
935 CreateVideoDemuxerConfigs(false));
937 // Initiate a seek. Skip requesting element seek of renderer.
938 // Instead behave as if the renderer has asked us to seek.
939 player_.SeekTo(base::TimeDelta());
940 EXPECT_EQ(1, demuxer_->num_seek_requests());
942 CreateNextTextureAndSetVideoSurface();
943 EXPECT_EQ(1, demuxer_->num_seek_requests());
946 // Send the seek done notification. The player should start requesting data.
947 player_.OnDemuxerSeekDone(kNoTimestamp());
948 EXPECT_FALSE(GetMediaCodecBridge(false));
949 EXPECT_EQ(1, demuxer_->num_data_requests());
950 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
951 EXPECT_TRUE(GetMediaCodecBridge(false));
953 // Reconfirm exactly 1 seek request has been made of demuxer, and that it
954 // was not a browser seek request.
955 EXPECT_EQ(1, demuxer_->num_seek_requests());
956 EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
959 TEST_F(MediaSourcePlayerTest, ChangeMultipleSurfaceWhileDecoding) {
960 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
962 // Test MediaSourcePlayer can switch multiple surfaces during decoding.
963 CreateNextTextureAndSetVideoSurface();
964 StartVideoDecoderJob();
965 EXPECT_EQ(0, demuxer_->num_seek_requests());
967 // Send the first input chunk.
968 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
970 // While the decoder is decoding, change multiple surfaces. Pass an empty
972 gfx::ScopedJavaSurface empty_surface;
973 player_.SetVideoSurface(empty_surface.Pass());
974 // Next, pass a new non-empty surface.
975 CreateNextTextureAndSetVideoSurface();
977 // Wait for the media codec bridge to finish decoding and be reset pending a
979 WaitForVideoDecodeDone();
980 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
982 // Only one browser seek should have been initiated. No further data request
983 // should have been processed on |message_loop_| before surface change event
984 // became pending, above.
985 EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
986 EXPECT_EQ(2, demuxer_->num_data_requests());
988 // Simulate browser seek is done and confirm player requests more data for new
990 player_.OnDemuxerSeekDone(player_.GetCurrentTime());
991 EXPECT_FALSE(GetMediaCodecBridge(false));
992 EXPECT_EQ(3, demuxer_->num_data_requests());
993 EXPECT_EQ(1, demuxer_->num_seek_requests());
995 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
996 EXPECT_TRUE(GetMediaCodecBridge(false));
999 TEST_F(MediaSourcePlayerTest, SetEmptySurfaceAndStarveWhileDecoding) {
1000 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1002 // Test player pauses if an empty surface is passed.
1003 CreateNextTextureAndSetVideoSurface();
1004 StartVideoDecoderJob();
1005 EXPECT_EQ(1, demuxer_->num_data_requests());
1007 // Send the first input chunk.
1008 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1010 // While the decoder is decoding, pass an empty surface.
1011 gfx::ScopedJavaSurface empty_surface;
1012 player_.SetVideoSurface(empty_surface.Pass());
1013 // Let the player starve. However, it should not issue any new data request in
1015 TriggerPlayerStarvation();
1016 // Wait for the media codec bridge to finish decoding and be reset.
1017 while (GetMediaDecoderJob(false)->is_decoding())
1018 message_loop_.RunUntilIdle();
1020 // No further seek or data requests should have been received since the
1021 // surface is empty.
1022 EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
1023 EXPECT_EQ(2, demuxer_->num_data_requests());
1024 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1026 // Playback resumes once a non-empty surface is passed.
1027 CreateNextTextureAndSetVideoSurface();
1028 EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
1031 TEST_F(MediaSourcePlayerTest, ReleaseVideoDecoderResourcesWhileDecoding) {
1032 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1034 // Test that if video decoder is released while decoding, the resources will
1035 // not be immediately released.
1036 CreateNextTextureAndSetVideoSurface();
1037 StartVideoDecoderJob();
1038 // No resource is requested since there is no data to decode.
1039 EXPECT_EQ(0, manager_.num_resources_requested());
1041 EXPECT_EQ(0, manager_.num_resources_released());
1042 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1044 // Recreate the video decoder.
1045 CreateNextTextureAndSetVideoSurface();
1047 while (!GetMediaDecoderJob(false)->is_decoding())
1048 message_loop_.RunUntilIdle();
1049 EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
1050 EXPECT_EQ(1, manager_.num_resources_requested());
1052 // The resource is still held by the video decoder until it finishes decoding.
1053 EXPECT_EQ(0, manager_.num_resources_released());
1054 // Wait for the media codec bridge to finish decoding and be reset.
1055 while (manager_.num_resources_released() != 1)
1056 message_loop_.RunUntilIdle();
1059 TEST_F(MediaSourcePlayerTest, AudioOnlyStartAfterSeekFinish) {
1060 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1062 // Test audio decoder job will not start until pending seek event is handled.
1063 DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, false);
1064 player_.OnDemuxerConfigsAvailable(configs);
1066 // Initiate a seek. Skip requesting element seek of renderer.
1067 // Instead behave as if the renderer has asked us to seek.
1068 player_.SeekTo(base::TimeDelta());
1069 EXPECT_EQ(1, demuxer_->num_seek_requests());
1072 EXPECT_EQ(0, demuxer_->num_data_requests());
1074 // Sending back the seek done notification.
1075 player_.OnDemuxerSeekDone(kNoTimestamp());
1076 EXPECT_FALSE(GetMediaCodecBridge(true));
1077 EXPECT_EQ(1, demuxer_->num_data_requests());
1079 // Reconfirm exactly 1 seek request has been made of demuxer.
1080 EXPECT_EQ(1, demuxer_->num_seek_requests());
1082 // Decoder is created after data is received.
1083 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1084 EXPECT_TRUE(GetMediaCodecBridge(true));
1087 TEST_F(MediaSourcePlayerTest, VideoOnlyStartAfterSeekFinish) {
1088 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1090 // Test video decoder job will not start until pending seek event is handled.
1091 CreateNextTextureAndSetVideoSurface();
1092 DemuxerConfigs configs = CreateVideoDemuxerConfigs(false);
1093 player_.OnDemuxerConfigsAvailable(configs);
1095 // Initiate a seek. Skip requesting element seek of renderer.
1096 // Instead behave as if the renderer has asked us to seek.
1097 player_.SeekTo(base::TimeDelta());
1098 EXPECT_EQ(1, demuxer_->num_seek_requests());
1101 EXPECT_EQ(0, demuxer_->num_data_requests());
1103 // Sending back the seek done notification.
1104 player_.OnDemuxerSeekDone(kNoTimestamp());
1105 EXPECT_FALSE(GetMediaCodecBridge(false));
1106 EXPECT_EQ(1, demuxer_->num_data_requests());
1108 // Reconfirm exactly 1 seek request has been made of demuxer.
1109 EXPECT_EQ(1, demuxer_->num_seek_requests());
1111 // Decoder is created after data is received.
1112 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1113 EXPECT_TRUE(GetMediaCodecBridge(false));
1116 TEST_F(MediaSourcePlayerTest, StartImmediatelyAfterPause) {
1117 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1119 // Test that if the decoding job is not fully stopped after Pause(),
1120 // calling Start() will be a noop.
1121 StartAudioDecoderJob();
1123 MediaDecoderJob* decoder_job = GetMediaDecoderJob(true);
1124 EXPECT_FALSE(GetMediaDecoderJob(true)->is_decoding());
1126 // Sending data to player.
1127 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1128 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1129 EXPECT_EQ(2, demuxer_->num_data_requests());
1131 // Decoder job will not immediately stop after Pause() since it is
1132 // running on another thread.
1133 player_.Pause(true);
1134 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1136 // Nothing happens when calling Start() again.
1138 // Verify that Start() will not destroy and recreate the media codec bridge.
1139 EXPECT_EQ(decoder_job, GetMediaDecoderJob(true));
1141 while (GetMediaDecoderJob(true)->is_decoding())
1142 message_loop_.RunUntilIdle();
1143 // The decoder job should finish and wait for data.
1144 EXPECT_EQ(2, demuxer_->num_data_requests());
1145 EXPECT_TRUE(IsRequestingDemuxerData(true));
1148 TEST_F(MediaSourcePlayerTest, DecoderJobsCannotStartWithoutAudio) {
1149 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1151 // Test that when Start() is called, video decoder job will wait for audio
1152 // decoder job before start decoding the data.
1153 CreateNextTextureAndSetVideoSurface();
1154 Start(CreateAudioVideoDemuxerConfigs());
1155 MediaDecoderJob* audio_decoder_job = GetMediaDecoderJob(true);
1156 MediaDecoderJob* video_decoder_job = GetMediaDecoderJob(false);
1158 EXPECT_FALSE(audio_decoder_job->is_decoding());
1159 EXPECT_FALSE(video_decoder_job->is_decoding());
1161 // Sending video data to player, video decoder should not start.
1162 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1163 EXPECT_FALSE(video_decoder_job->is_decoding());
1165 // Sending audio data to player, both decoders should start now.
1166 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1167 EXPECT_TRUE(audio_decoder_job->is_decoding());
1168 EXPECT_TRUE(video_decoder_job->is_decoding());
1170 // No seeks should have occurred.
1171 EXPECT_EQ(0, demuxer_->num_seek_requests());
1174 TEST_F(MediaSourcePlayerTest, StartTimeTicksResetAfterDecoderUnderruns) {
1175 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1177 // Test start time ticks will reset after decoder job underruns.
1178 StartAudioDecoderJob();
1180 DecodeAudioDataUntilOutputBecomesAvailable();
1182 // The decoder job should finish and a new request will be sent.
1183 base::TimeTicks previous = StartTimeTicks();
1184 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(3));
1186 // Let the decoder starve.
1187 TriggerPlayerStarvation();
1188 WaitForAudioDecodeDone();
1189 EXPECT_TRUE(StartTimeTicks() == previous);
1191 // Send new data to the decoder so it can finish prefetching. This should
1192 // reset the start time ticks.
1193 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(3));
1194 EXPECT_TRUE(StartTimeTicks() != previous);
1196 base::TimeTicks current = StartTimeTicks();
1197 EXPECT_LE(0, (current - previous).InMillisecondsF());
1200 TEST_F(MediaSourcePlayerTest, V_SecondAccessUnitIsEOSAndResumePlayAfterSeek) {
1201 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1203 // Test MediaSourcePlayer can replay video after input EOS is reached.
1204 CreateNextTextureAndSetVideoSurface();
1205 StartVideoDecoderJob();
1207 // Send the first input chunk.
1208 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1209 WaitForVideoDecodeDone();
1211 VerifyPlaybackCompletesOnEOSDecode(true, false);
1212 VerifyCompletedPlaybackResumesOnSeekPlusStart(false, true);
1215 TEST_F(MediaSourcePlayerTest, A_FirstAccessUnitIsEOSAndResumePlayAfterSeek) {
1216 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1218 // Test decode of audio EOS buffer without any prior decode. See also
1219 // http://b/11696552.
1220 // Also tests that seeking+Start() after completing audio playback resumes
1222 Start(CreateAudioDemuxerConfigs(kCodecAAC, false));
1223 VerifyPlaybackCompletesOnEOSDecode(true, true);
1224 VerifyCompletedPlaybackResumesOnSeekPlusStart(true, false);
1227 TEST_F(MediaSourcePlayerTest, V_FirstAccessUnitAfterSeekIsEOS) {
1228 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1230 // Test decode of video EOS buffer, just after seeking, without any prior
1231 // decode (other than the simulated |kAborted| resulting from the seek
1233 CreateNextTextureAndSetVideoSurface();
1234 StartVideoDecoderJob();
1235 SeekPlayerWithAbort(false, base::TimeDelta());
1236 VerifyPlaybackCompletesOnEOSDecode(true, false);
1239 TEST_F(MediaSourcePlayerTest, A_FirstAccessUnitAfterSeekIsEOS) {
1240 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1242 // Test decode of audio EOS buffer, just after seeking, without any prior
1243 // decode (other than the simulated |kAborted| resulting from the seek
1244 // process.) See also http://b/11696552.
1245 Start(CreateAudioDemuxerConfigs(kCodecAAC, false));
1246 SeekPlayerWithAbort(true, base::TimeDelta());
1247 VerifyPlaybackCompletesOnEOSDecode(true, true);
1250 TEST_F(MediaSourcePlayerTest, AV_PlaybackCompletionAcrossConfigChange) {
1251 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1253 // Test that if one stream (audio) has completed decode of EOS and the other
1254 // stream (video) processes config change, that subsequent video EOS completes
1256 // Also tests that seeking+Start() after completing playback resumes playback.
1257 CreateNextTextureAndSetVideoSurface();
1258 Start(CreateAudioVideoDemuxerConfigs());
1260 player_.OnDemuxerDataAvailable(CreateEOSAck(true)); // Audio EOS
1261 DemuxerConfigs configs = CreateVideoDemuxerConfigs(true);
1262 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
1263 false, 0, configs)); // Video |kConfigChanged| as first unit.
1265 WaitForAudioVideoDecodeDone();
1267 EXPECT_EQ(3, demuxer_->num_data_requests());
1269 // At no time after completing audio EOS decode, above, should the
1270 // audio decoder job resume decoding. Send and decode video EOS.
1271 VerifyPlaybackCompletesOnEOSDecode(true, false);
1272 VerifyCompletedPlaybackResumesOnSeekPlusStart(true, true);
1275 TEST_F(MediaSourcePlayerTest, VA_PlaybackCompletionAcrossConfigChange) {
1276 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1278 // Test that if one stream (video) has completed decode of EOS and the other
1279 // stream (audio) processes config change, that subsequent audio EOS completes
1281 // Also tests that seeking+Start() after completing playback resumes playback.
1282 CreateNextTextureAndSetVideoSurface();
1283 Start(CreateAudioVideoDemuxerConfigs());
1285 player_.OnDemuxerDataAvailable(CreateEOSAck(false)); // Video EOS
1286 // Audio |kConfigChanged| as first unit.
1287 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
1288 true, 0, CreateAudioDemuxerConfigs(kCodecVorbis, false)));
1290 WaitForAudioVideoDecodeDone();
1292 EXPECT_EQ(3, demuxer_->num_data_requests());
1294 // At no time after completing video EOS decode, above, should the
1295 // video decoder job resume decoding. Send and decode audio EOS.
1296 VerifyPlaybackCompletesOnEOSDecode(true, true);
1297 VerifyCompletedPlaybackResumesOnSeekPlusStart(true, true);
1300 TEST_F(MediaSourcePlayerTest, AV_NoPrefetchForFinishedVideoOnAudioStarvation) {
1301 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1303 // Test that if one stream (video) has completed decode of EOS, prefetch
1304 // resulting from player starvation occurs only for the other stream (audio),
1305 // and responding to that prefetch with EOS completes A/V playback, even if
1306 // another starvation occurs during the latter EOS's decode.
1307 CreateNextTextureAndSetVideoSurface();
1308 Start(CreateAudioVideoDemuxerConfigs());
1310 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1311 player_.OnDemuxerDataAvailable(CreateEOSAck(false)); // Video EOS
1313 // Wait until video EOS is processed and more data (assumed to be audio) is
1315 WaitForAudioVideoDecodeDone();
1316 EXPECT_EQ(3, demuxer_->num_data_requests());
1318 // Simulate decoder underrun to trigger prefetch while still decoding audio.
1319 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(1));
1320 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding() &&
1321 !GetMediaDecoderJob(false)->is_decoding());
1322 TriggerPlayerStarvation();
1324 // Complete the audio decode that was in progress when simulated player
1325 // starvation was triggered.
1326 WaitForAudioDecodeDone();
1327 EXPECT_EQ(4, demuxer_->num_data_requests());
1328 player_.OnDemuxerDataAvailable(CreateEOSAck(true)); // Audio EOS
1329 EXPECT_FALSE(GetMediaDecoderJob(false)->is_decoding());
1330 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1332 // Simulate another decoder underrun to trigger prefetch while decoding EOS.
1333 TriggerPlayerStarvation();
1334 VerifyPlaybackCompletesOnEOSDecode(false, true /* ignored */);
1337 TEST_F(MediaSourcePlayerTest, V_StarvationDuringEOSDecode) {
1338 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1340 // Test that video-only playback completes without further data requested when
1341 // starvation occurs during EOS decode.
1342 CreateNextTextureAndSetVideoSurface();
1343 StartVideoDecoderJob();
1344 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1345 WaitForVideoDecodeDone();
1347 // Simulate decoder underrun to trigger prefetch while decoding EOS.
1348 player_.OnDemuxerDataAvailable(CreateEOSAck(false)); // Video EOS
1349 EXPECT_TRUE(GetMediaDecoderJob(false)->is_decoding());
1350 TriggerPlayerStarvation();
1351 VerifyPlaybackCompletesOnEOSDecode(false, false /* ignored */);
1354 TEST_F(MediaSourcePlayerTest, A_StarvationDuringEOSDecode) {
1355 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1357 // Test that audio-only playback completes without further data requested when
1358 // starvation occurs during EOS decode.
1359 StartAudioDecoderJob();
1360 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1361 WaitForAudioDecodeDone();
1363 // Simulate decoder underrun to trigger prefetch while decoding EOS.
1364 player_.OnDemuxerDataAvailable(CreateEOSAck(true)); // Audio EOS
1365 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1366 TriggerPlayerStarvation();
1367 VerifyPlaybackCompletesOnEOSDecode(false, true /* ignored */);
1370 TEST_F(MediaSourcePlayerTest, AV_SeekDuringEOSDecodePreventsCompletion) {
1371 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1373 // Test that seek supercedes audio+video playback completion on simultaneous
1374 // audio and video EOS decode, if SeekTo() occurs during these EOS decodes.
1375 VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, true, true, true);
1378 TEST_F(MediaSourcePlayerTest, AV_SeekDuringAudioEOSDecodePreventsCompletion) {
1379 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1381 // Test that seek supercedes audio+video playback completion on simultaneous
1382 // audio EOS and video non-EOS decode, if SeekTo() occurs during these
1384 VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, true, true, false);
1387 TEST_F(MediaSourcePlayerTest, AV_SeekDuringVideoEOSDecodePreventsCompletion) {
1388 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1390 // Test that seek supercedes audio+video playback completion on simultaneous
1391 // audio non-EOS and video EOS decode, if SeekTo() occurs during these
1393 VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, true, false, true);
1396 TEST_F(MediaSourcePlayerTest, V_SeekDuringEOSDecodePreventsCompletion) {
1397 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1399 // Test that seek supercedes video-only playback completion on EOS decode, if
1400 // SeekTo() occurs during EOS decode.
1401 VerifySeekDuringEOSDecodePreventsPlaybackCompletion(false, true, false, true);
1404 TEST_F(MediaSourcePlayerTest, A_SeekDuringEOSDecodePreventsCompletion) {
1405 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1407 // Test that seek supercedes audio-only playback completion on EOS decode, if
1408 // SeekTo() occurs during EOS decode.
1409 VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, false, true, false);
1412 TEST_F(MediaSourcePlayerTest, NoRequestForDataAfterAbort) {
1413 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1415 // Test that the decoder will not request new data after receiving an aborted
1417 StartAudioDecoderJob();
1419 // Send an aborted access unit.
1420 player_.OnDemuxerDataAvailable(CreateAbortedAck(true));
1421 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1422 WaitForAudioDecodeDone();
1424 // No request will be sent for new data.
1425 EXPECT_EQ(1, demuxer_->num_data_requests());
1427 // No seek requests should have occurred.
1428 EXPECT_EQ(0, demuxer_->num_seek_requests());
1431 TEST_F(MediaSourcePlayerTest, DemuxerDataArrivesAfterRelease) {
1432 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1434 // Test that the decoder should not crash if demuxer data arrives after
1436 StartAudioDecoderJob();
1439 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1441 // The media codec bridge should have been released.
1442 EXPECT_FALSE(player_.IsPlaying());
1444 // No further data should have been requested.
1445 EXPECT_EQ(1, demuxer_->num_data_requests());
1447 // No seek requests should have occurred.
1448 EXPECT_EQ(0, demuxer_->num_seek_requests());
1451 TEST_F(MediaSourcePlayerTest, BrowserSeek_RegularSeekPendsBrowserSeekDone) {
1452 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1454 // Test that a browser seek, once started, delays a newly arrived regular
1455 // SeekTo() request's demuxer seek until the browser seek is done.
1456 BrowserSeekPlayer(false);
1458 // Simulate renderer requesting a regular seek while browser seek in progress.
1459 player_.SeekTo(base::TimeDelta());
1461 // Simulate browser seek is done. Confirm player requests the regular seek,
1462 // still has no video codec configured, and has not requested any
1463 // further data since the surface change event became pending in
1464 // BrowserSeekPlayer().
1465 EXPECT_EQ(1, demuxer_->num_seek_requests());
1466 player_.OnDemuxerSeekDone(base::TimeDelta());
1467 EXPECT_EQ(2, demuxer_->num_seek_requests());
1468 EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
1470 // Simulate regular seek is done and confirm player requests more data for
1472 player_.OnDemuxerSeekDone(kNoTimestamp());
1473 EXPECT_FALSE(GetMediaCodecBridge(false));
1474 EXPECT_EQ(3, demuxer_->num_data_requests());
1475 EXPECT_EQ(2, demuxer_->num_seek_requests());
1476 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1477 EXPECT_TRUE(GetMediaCodecBridge(false));
1480 TEST_F(MediaSourcePlayerTest, BrowserSeek_InitialReleaseAndStart) {
1481 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1483 // Test that no browser seek is requested if player Release() + Start() occurs
1484 // prior to receiving any data.
1485 CreateNextTextureAndSetVideoSurface();
1486 StartVideoDecoderJob();
1489 // Pass a new non-empty surface.
1490 CreateNextTextureAndSetVideoSurface();
1494 // No data request is issued since there is still one pending.
1495 EXPECT_EQ(1, demuxer_->num_data_requests());
1496 EXPECT_FALSE(GetMediaCodecBridge(false));
1498 // No browser seek is needed.
1499 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1500 EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
1501 EXPECT_EQ(2, demuxer_->num_data_requests());
1504 TEST_F(MediaSourcePlayerTest, BrowserSeek_MidStreamReleaseAndStart) {
1505 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1507 // Test that one browser seek is requested if player Release() + Start(), with
1508 // video data received between Release() and Start().
1509 BrowserSeekPlayer(true);
1511 // Simulate browser seek is done and confirm player requests more data.
1512 player_.OnDemuxerSeekDone(base::TimeDelta());
1513 EXPECT_EQ(3, demuxer_->num_data_requests());
1514 EXPECT_EQ(1, demuxer_->num_seek_requests());
1517 TEST_F(MediaSourcePlayerTest, PrerollAudioAfterSeek) {
1518 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1520 // Test decoder job will preroll the media to the seek position.
1521 StartAudioDecoderJob();
1523 SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(100));
1524 EXPECT_TRUE(IsPrerolling(true));
1525 PrerollDecoderToTime(
1526 true, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1529 TEST_F(MediaSourcePlayerTest, PrerollVideoAfterSeek) {
1530 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1532 // Test decoder job will preroll the media to the seek position.
1533 CreateNextTextureAndSetVideoSurface();
1534 StartVideoDecoderJob();
1536 SeekPlayerWithAbort(false, base::TimeDelta::FromMilliseconds(100));
1537 EXPECT_TRUE(IsPrerolling(false));
1538 PrerollDecoderToTime(
1539 false, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1542 TEST_F(MediaSourcePlayerTest, SeekingAfterCompletingPrerollRestartsPreroll) {
1543 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1545 // Test decoder job will begin prerolling upon seek, when it was not
1546 // prerolling prior to the seek.
1547 StartAudioDecoderJob();
1548 MediaDecoderJob* decoder_job = GetMediaDecoderJob(true);
1549 EXPECT_TRUE(IsPrerolling(true));
1551 // Complete the initial preroll by feeding data to the decoder.
1552 DecodeAudioDataUntilOutputBecomesAvailable();
1553 EXPECT_FALSE(IsPrerolling(true));
1555 SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(500));
1557 // Prerolling should have begun again.
1558 EXPECT_TRUE(IsPrerolling(true));
1559 EXPECT_EQ(500.0, GetPrerollTimestamp().InMillisecondsF());
1561 // Send data at and after the seek position. Prerolling should complete.
1562 for (int i = 0; i < 4; ++i) {
1563 DemuxerData data = CreateReadFromDemuxerAckForAudio(i);
1564 data.access_units[0].timestamp = base::TimeDelta::FromMilliseconds(
1565 500 + 30 * (i - 1));
1566 player_.OnDemuxerDataAvailable(data);
1567 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1568 WaitForAudioDecodeDone();
1570 EXPECT_LT(500.0, player_.GetCurrentTime().InMillisecondsF());
1571 EXPECT_FALSE(IsPrerolling(true));
1573 // Throughout this test, we should have not re-created the media codec bridge,
1574 // so IsPrerolling() transition from false to true was not due to constructor
1575 // initialization. It was due to BeginPrerolling().
1576 EXPECT_EQ(decoder_job, GetMediaDecoderJob(true));
1579 TEST_F(MediaSourcePlayerTest, PrerollContinuesAcrossReleaseAndStart) {
1580 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1582 // Test decoder job will resume media prerolling if interrupted by Release()
1584 StartAudioDecoderJob();
1586 base::TimeDelta target_timestamp = base::TimeDelta::FromMilliseconds(100);
1587 SeekPlayerWithAbort(true, target_timestamp);
1588 EXPECT_TRUE(IsPrerolling(true));
1589 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1591 // Send some data before the seek position.
1592 // Test uses 'large' number of iterations because decoder job may not get
1593 // MEDIA_CODEC_OK output status until after a few dequeue output attempts.
1594 // This allows decoder status to stabilize prior to AU timestamp reaching
1595 // the preroll target.
1597 for (int i = 0; i < 10; ++i) {
1598 data = CreateReadFromDemuxerAckForAudio(3);
1599 data.access_units[0].timestamp = base::TimeDelta::FromMilliseconds(i * 10);
1601 // While still prerolling, Release() and Start() the player.
1603 // The decoder is still decoding and will not be immediately released.
1604 EXPECT_TRUE(GetMediaCodecBridge(true));
1605 Resume(false, false);
1607 player_.OnDemuxerDataAvailable(data);
1608 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1609 WaitForAudioDecodeDone();
1611 EXPECT_TRUE(IsPrerolling(true));
1613 EXPECT_EQ(100.0, player_.GetCurrentTime().InMillisecondsF());
1614 EXPECT_TRUE(IsPrerolling(true));
1616 // Send data after the seek position.
1617 PrerollDecoderToTime(true, target_timestamp, target_timestamp);
1620 TEST_F(MediaSourcePlayerTest, PrerollContinuesAcrossConfigChange) {
1621 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1623 // Test decoder job will resume media prerolling if interrupted by
1624 // |kConfigChanged| and OnDemuxerConfigsAvailable().
1625 StartAudioDecoderJob();
1627 SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(100));
1628 EXPECT_TRUE(IsPrerolling(true));
1629 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1631 DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, true);
1633 // In response to data request, simulate that demuxer signals config change by
1634 // sending an AU with |kConfigChanged|.
1635 DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(
1637 player_.OnDemuxerDataAvailable(data);
1638 PrerollDecoderToTime(
1639 true, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1642 TEST_F(MediaSourcePlayerTest, PrerollContinuesAfterUnchangedConfigs) {
1643 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1645 // Test decoder job will resume media prerolling if interrupted by a config
1646 // change access unit with unchanged configs.
1647 StartAudioDecoderJob();
1649 SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(100));
1650 EXPECT_TRUE(IsPrerolling(true));
1651 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1653 DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, false);
1655 // In response to data request, simulate that demuxer signals config change by
1656 // sending an AU with |kConfigChanged|.
1657 DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(
1659 player_.OnDemuxerDataAvailable(data);
1660 PrerollDecoderToTime(
1661 true, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1664 TEST_F(MediaSourcePlayerTest, SimultaneousAudioVideoConfigChange) {
1665 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1667 // Test that the player allows simultaneous audio and video config change,
1668 // such as might occur during OnPrefetchDone() if next access unit for both
1669 // audio and video jobs is |kConfigChanged|.
1670 CreateNextTextureAndSetVideoSurface();
1671 Start(CreateAudioVideoDemuxerConfigs());
1672 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1673 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1674 EXPECT_TRUE(GetMediaCodecBridge(true));
1675 EXPECT_TRUE(GetMediaCodecBridge(false));
1676 EnableAdaptiveVideoPlayback(false);
1677 WaitForAudioVideoDecodeDone();
1679 // Simulate audio |kConfigChanged| prefetched as standalone access unit.
1680 DemuxerConfigs audio_configs = CreateAudioDemuxerConfigs(kCodecVorbis, true);
1681 player_.OnDemuxerDataAvailable(
1682 CreateReadFromDemuxerAckWithConfigChanged(true, 0, audio_configs));
1684 // Simulate video |kConfigChanged| prefetched as standalone access unit.
1685 player_.OnDemuxerDataAvailable(
1686 CreateReadFromDemuxerAckWithConfigChanged(
1687 false, 0, CreateVideoDemuxerConfigs(true)));
1688 EXPECT_EQ(6, demuxer_->num_data_requests());
1689 EXPECT_TRUE(IsDrainingDecoder(true));
1690 EXPECT_TRUE(IsDrainingDecoder(false));
1692 // Waiting for decoder to finish draining.
1693 while (IsDrainingDecoder(true) || IsDrainingDecoder(false))
1694 message_loop_.RunUntilIdle();
1697 TEST_F(MediaSourcePlayerTest,
1698 SimultaneousAudioVideoConfigChangeWithAdaptivePlayback) {
1699 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1701 // Test that the player allows simultaneous audio and video config change with
1702 // adaptive video playback enabled.
1703 CreateNextTextureAndSetVideoSurface();
1704 Start(CreateAudioVideoDemuxerConfigs());
1705 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1706 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1707 EXPECT_TRUE(GetMediaCodecBridge(true));
1708 EXPECT_TRUE(GetMediaCodecBridge(false));
1709 EnableAdaptiveVideoPlayback(true);
1710 WaitForAudioVideoDecodeDone();
1712 // Simulate audio |kConfigChanged| prefetched as standalone access unit.
1713 DemuxerConfigs audio_configs = CreateAudioDemuxerConfigs(kCodecVorbis, true);
1714 player_.OnDemuxerDataAvailable(
1715 CreateReadFromDemuxerAckWithConfigChanged(true, 0, audio_configs));
1717 // Simulate video |kConfigChanged| prefetched as standalone access unit.
1718 player_.OnDemuxerDataAvailable(
1719 CreateReadFromDemuxerAckWithConfigChanged(
1720 false, 0, CreateVideoDemuxerConfigs(true)));
1721 EXPECT_EQ(6, demuxer_->num_data_requests());
1722 EXPECT_TRUE(IsDrainingDecoder(true));
1723 EXPECT_FALSE(IsDrainingDecoder(false));
1725 // Waiting for audio decoder to finish draining.
1726 while (IsDrainingDecoder(true))
1727 message_loop_.RunUntilIdle();
1730 TEST_F(MediaSourcePlayerTest, DemuxerConfigRequestedIfInPrefetchUnit0) {
1731 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1733 // Test that the player detects need for and requests demuxer configs if
1734 // the |kConfigChanged| unit is the very first unit in the set of units
1735 // received in OnDemuxerDataAvailable() ostensibly while
1736 // |PREFETCH_DONE_EVENT_PENDING|.
1737 StartConfigChange(true, true, 0, false);
1740 TEST_F(MediaSourcePlayerTest, DemuxerConfigRequestedIfInPrefetchUnit1) {
1741 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1743 // Test that the player detects need for and requests demuxer configs if
1744 // the |kConfigChanged| unit is not the first unit in the set of units
1745 // received in OnDemuxerDataAvailable() ostensibly while
1746 // |PREFETCH_DONE_EVENT_PENDING|.
1747 StartConfigChange(true, true, 1, false);
1750 TEST_F(MediaSourcePlayerTest, DemuxerConfigRequestedIfInUnit0AfterPrefetch) {
1751 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1753 // Test that the player detects need for and requests demuxer configs if
1754 // the |kConfigChanged| unit is the very first unit in the set of units
1755 // received in OnDemuxerDataAvailable() from data requested ostensibly while
1757 StartConfigChange(true, false, 0, false);
1760 TEST_F(MediaSourcePlayerTest, DemuxerConfigRequestedIfInUnit1AfterPrefetch) {
1761 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1763 // Test that the player detects need for and requests demuxer configs if
1764 // the |kConfigChanged| unit is not the first unit in the set of units
1765 // received in OnDemuxerDataAvailable() from data requested ostensibly while
1767 StartConfigChange(true, false, 1, false);
1770 TEST_F(MediaSourcePlayerTest, BrowserSeek_PrerollAfterBrowserSeek) {
1771 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1773 // Test decoder job will preroll the media to the actual seek position
1774 // resulting from a browser seek.
1775 BrowserSeekPlayer(false);
1777 // Simulate browser seek is done, but to a later time than was requested.
1778 EXPECT_LT(player_.GetCurrentTime().InMillisecondsF(), 100);
1779 player_.OnDemuxerSeekDone(base::TimeDelta::FromMilliseconds(100));
1780 // Because next AU is not I-frame, MediaCodecBridge will not be recreated.
1781 EXPECT_FALSE(GetMediaCodecBridge(false));
1782 EXPECT_EQ(100.0, player_.GetCurrentTime().InMillisecondsF());
1783 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1784 EXPECT_EQ(3, demuxer_->num_data_requests());
1786 PrerollDecoderToTime(
1787 false, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1790 TEST_F(MediaSourcePlayerTest, VideoDemuxerConfigChange) {
1791 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1793 // Test that video config change notification results in creating a new
1794 // video codec without any browser seek.
1795 StartConfigChange(false, true, 1, false);
1797 // New video codec should have been created and configured, without any
1799 EXPECT_TRUE(GetMediaCodecBridge(false));
1800 EXPECT_EQ(3, demuxer_->num_data_requests());
1801 EXPECT_EQ(0, demuxer_->num_seek_requests());
1803 // 2 codecs should have been created, one before the config change, and one
1805 EXPECT_EQ(2, manager_.num_resources_requested());
1806 EXPECT_EQ(1, manager_.num_resources_released());
1809 TEST_F(MediaSourcePlayerTest, VideoDemuxerConfigChangeWithAdaptivePlayback) {
1810 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1812 // Test that if codec supports adaptive playback, no new codec should be
1813 // created beyond the one used to decode the prefetch media data prior to
1814 // the kConfigChanged.
1815 StartConfigChange(false, true, 1, true);
1817 // No browser seek should be needed.
1818 EXPECT_TRUE(GetMediaCodecBridge(false));
1819 EXPECT_EQ(3, demuxer_->num_data_requests());
1820 EXPECT_EQ(0, demuxer_->num_seek_requests());
1822 // Only 1 codec should have been created so far.
1823 EXPECT_EQ(1, manager_.num_resources_requested());
1826 TEST_F(MediaSourcePlayerTest, DecoderDrainInterruptedBySeek) {
1827 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1829 // Test if a decoder is being drained while receiving a seek request, draining
1831 SendConfigChangeToDecoder(true, false, 0, false);
1832 EXPECT_TRUE(IsDrainingDecoder(true));
1834 player_.SeekTo(base::TimeDelta::FromMilliseconds(100));
1835 WaitForAudioDecodeDone();
1836 EXPECT_FALSE(IsDrainingDecoder(true));
1837 player_.OnDemuxerSeekDone(kNoTimestamp());
1839 EXPECT_EQ(1, demuxer_->num_seek_requests());
1840 EXPECT_EQ(4, demuxer_->num_data_requests());
1843 TEST_F(MediaSourcePlayerTest, DecoderDrainInterruptedByRelease) {
1844 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1846 // Test if a decoder is being drained while receiving a release request,
1847 // draining is canceled.
1848 SendConfigChangeToDecoder(true, false, 0, false);
1849 EXPECT_TRUE(IsDrainingDecoder(true));
1852 WaitForAudioDecodeDone();
1853 EXPECT_EQ(3, demuxer_->num_data_requests());
1854 EXPECT_FALSE(IsDrainingDecoder(true));
1856 EXPECT_FALSE(GetMediaCodecBridge(true));
1857 EXPECT_FALSE(player_.IsPlaying());
1860 EXPECT_TRUE(player_.IsPlaying());
1861 EXPECT_EQ(3, demuxer_->num_data_requests());
1864 TEST_F(MediaSourcePlayerTest, DecoderDrainInterruptedBySurfaceChange) {
1865 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1867 // Test if a video decoder is being drained while surface changes, draining
1869 SendConfigChangeToDecoder(false, false, 0, false);
1870 EXPECT_TRUE(IsDrainingDecoder(false));
1872 CreateNextTextureAndSetVideoSurface();
1873 WaitForVideoDecodeDone();
1875 EXPECT_FALSE(IsDrainingDecoder(false));
1876 EXPECT_FALSE(GetMediaCodecBridge(false));
1877 EXPECT_TRUE(player_.IsPlaying());
1878 EXPECT_EQ(3, demuxer_->num_data_requests());
1880 // Finish the browser seek introduced by surface change.
1881 player_.OnDemuxerSeekDone(base::TimeDelta());
1882 EXPECT_EQ(4, demuxer_->num_data_requests());
1885 TEST_F(MediaSourcePlayerTest,
1886 BrowserSeek_DecoderStarvationWhilePendingSurfaceChange) {
1887 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1889 // Test video decoder starvation while handling a pending surface change
1890 // should not cause any crashes.
1891 CreateNextTextureAndSetVideoSurface();
1892 StartVideoDecoderJob();
1893 DemuxerData data = CreateReadFromDemuxerAckForVideo();
1894 player_.OnDemuxerDataAvailable(data);
1896 // Trigger a surface change and decoder starvation.
1897 CreateNextTextureAndSetVideoSurface();
1898 TriggerPlayerStarvation();
1899 WaitForVideoDecodeDone();
1900 EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
1902 // Surface change should trigger a seek.
1903 player_.OnDemuxerDataAvailable(data);
1904 EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
1905 player_.OnDemuxerSeekDone(base::TimeDelta());
1906 // After seek is done, prefetch is handled first. MediaCodecBridge is not
1907 // created at this moment.
1908 EXPECT_FALSE(GetMediaCodecBridge(false));
1910 // A new data request should be sent.
1911 EXPECT_EQ(3, demuxer_->num_data_requests());
1914 TEST_F(MediaSourcePlayerTest, ReleaseWithOnPrefetchDoneAlreadyPosted) {
1915 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1917 // Test if OnPrefetchDone() had already been posted before and is executed
1918 // after Release(), then player does not DCHECK. This test is fragile to
1919 // change to MediaDecoderJob::Prefetch() implementation; it assumes task
1920 // is posted to run |prefetch_cb| if the job already HasData().
1921 // TODO(wolenetz): Remove MSP::set_decode_callback_for_testing() if this test
1922 // becomes obsolete. See http://crbug.com/304234.
1923 StartAudioDecoderJob();
1925 // Escape the original prefetch by decoding a single access unit.
1926 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1927 WaitForAudioDecodeDone();
1929 // Prime the job with a few more access units, so that a later prefetch,
1930 // triggered by starvation to simulate decoder underrun, can trivially
1931 // post task to run OnPrefetchDone().
1932 player_.OnDemuxerDataAvailable(
1933 CreateReadFromDemuxerAckWithConfigChanged(
1934 true, 4, CreateAudioDemuxerConfigs(kCodecVorbis, false)));
1935 EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1937 // Simulate decoder underrun, so trivial prefetch starts while still decoding.
1938 // The prefetch and posting of OnPrefetchDone() will not occur until next
1939 // MediaDecoderCallBack() occurs.
1940 TriggerPlayerStarvation();
1942 // Upon the next successful decode callback, post a task to call Release() on
1943 // the |player_|, such that the trivial OnPrefetchDone() task posting also
1944 // occurs and should execute after the Release().
1945 OnNextTestDecodeCallbackPostTaskToReleasePlayer();
1947 WaitForAudioDecodeDone();
1948 EXPECT_TRUE(decoder_callback_hook_executed_);
1950 EXPECT_EQ(3, demuxer_->num_data_requests());
1952 // Player should not request any new data since the access units haven't
1953 // been fully decoded yet.
1954 Resume(false, false);
1957 TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekAndDone) {
1958 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1960 // Test if Release() occurs after SeekTo(), but the DemuxerSeek IPC request
1961 // has not yet been sent, then the seek request is sent after Release(). Also,
1962 // test if OnDemuxerSeekDone() occurs prior to next Start(), then the player
1963 // will resume correct post-seek preroll upon Start().
1964 StartAudioDecoderJobAndSeekToWhileDecoding(
1965 base::TimeDelta::FromMilliseconds(100));
1967 EXPECT_EQ(0, demuxer_->num_seek_requests());
1968 WaitForAudioDecodeDone();
1969 EXPECT_EQ(1, demuxer_->num_seek_requests());
1971 player_.OnDemuxerSeekDone(kNoTimestamp());
1972 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1973 EXPECT_FALSE(GetMediaCodecBridge(true));
1974 EXPECT_FALSE(player_.IsPlaying());
1976 // Player should begin prefetch and resume preroll upon Start().
1977 EXPECT_EQ(2, demuxer_->num_data_requests());
1978 Resume(true, false);
1979 EXPECT_TRUE(IsPrerolling(true));
1980 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1982 // No further seek should have been requested since Release(), above.
1983 EXPECT_EQ(1, demuxer_->num_seek_requests());
1986 TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekThenStart) {
1987 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1989 // Test if Release() occurs after SeekTo(), but the DemuxerSeek IPC request
1990 // has not yet been sent, then the seek request is sent after Release(). Also,
1991 // test if OnDemuxerSeekDone() does not occur until after the next Start(),
1992 // then the player remains pending seek done until (and resumes correct
1993 // post-seek preroll after) OnDemuxerSeekDone().
1994 StartAudioDecoderJobAndSeekToWhileDecoding(
1995 base::TimeDelta::FromMilliseconds(100));
1997 EXPECT_EQ(0, demuxer_->num_seek_requests());
1999 // Player should not prefetch upon Start() nor create the media codec bridge,
2000 // due to awaiting DemuxerSeekDone.
2001 EXPECT_EQ(2, demuxer_->num_data_requests());
2002 Resume(false, false);
2004 WaitForAudioDecodeDone();
2005 EXPECT_EQ(1, demuxer_->num_seek_requests());
2006 player_.OnDemuxerSeekDone(kNoTimestamp());
2007 EXPECT_TRUE(GetMediaDecoderJob(true));
2008 EXPECT_TRUE(IsPrerolling(true));
2009 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
2010 EXPECT_EQ(3, demuxer_->num_data_requests());
2012 // No further seek should have been requested since Release(), above.
2013 EXPECT_EQ(1, demuxer_->num_seek_requests());
2016 TEST_F(MediaSourcePlayerTest, SeekToThenDemuxerSeekThenReleaseThenSeekDone) {
2017 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2019 // Test if Release() occurs after a SeekTo()'s subsequent DemuxerSeek IPC
2020 // request and OnDemuxerSeekDone() arrives prior to the next Start(), then the
2021 // player will resume correct post-seek preroll upon Start().
2022 StartAudioDecoderJobAndSeekToWhileDecoding(
2023 base::TimeDelta::FromMilliseconds(100));
2024 WaitForAudioDecodeDone();
2025 EXPECT_EQ(1, demuxer_->num_seek_requests());
2028 player_.OnDemuxerSeekDone(kNoTimestamp());
2029 EXPECT_FALSE(player_.IsPlaying());
2030 EXPECT_FALSE(GetMediaCodecBridge(true));
2031 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
2033 // Player should begin prefetch and resume preroll upon Start().
2034 EXPECT_EQ(2, demuxer_->num_data_requests());
2035 Resume(true, false);
2036 EXPECT_TRUE(IsPrerolling(true));
2037 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
2039 // No further seek should have been requested since before Release(), above.
2040 EXPECT_EQ(1, demuxer_->num_seek_requests());
2043 TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenStart) {
2044 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2046 // Test if Release() occurs after a SeekTo()'s subsequent DemuxerSeeK IPC
2047 // request and OnDemuxerSeekDone() does not occur until after the next
2048 // Start(), then the player remains pending seek done until (and resumes
2049 // correct post-seek preroll after) OnDemuxerSeekDone().
2050 StartAudioDecoderJobAndSeekToWhileDecoding(
2051 base::TimeDelta::FromMilliseconds(100));
2052 WaitForAudioDecodeDone();
2053 EXPECT_EQ(1, demuxer_->num_seek_requests());
2056 EXPECT_EQ(2, demuxer_->num_data_requests());
2057 Resume(false, false);
2059 player_.OnDemuxerSeekDone(kNoTimestamp());
2060 EXPECT_FALSE(GetMediaCodecBridge(true));
2061 EXPECT_TRUE(IsPrerolling(true));
2062 EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
2063 EXPECT_EQ(3, demuxer_->num_data_requests());
2065 // No further seek should have been requested since before Release(), above.
2066 EXPECT_EQ(1, demuxer_->num_seek_requests());
2069 TEST_F(MediaSourcePlayerTest, ConfigChangedThenReleaseThenStart) {
2070 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2072 // Test if Release() occurs after |kConfigChanged| is processed, new data
2073 // requested of demuxer, and the requested data arrive before the next
2074 // Start(), then the player starts to decode the new data without any seek.
2075 StartConfigChange(true, true, 0, false);
2078 EXPECT_TRUE(GetMediaCodecBridge(true));
2079 EXPECT_FALSE(player_.IsPlaying());
2080 EXPECT_EQ(3, demuxer_->num_data_requests());
2081 player_.OnDemuxerDataAvailable(
2082 CreateReadFromDemuxerAckWithConfigChanged(
2083 true, 4, CreateAudioDemuxerConfigs(kCodecVorbis, false)));
2084 WaitForAudioDecodeDone();
2085 EXPECT_FALSE(GetMediaCodecBridge(true));
2087 // Player should resume upon Start(), even without further configs supplied.
2089 EXPECT_TRUE(player_.IsPlaying());
2090 EXPECT_EQ(3, demuxer_->num_data_requests());
2091 EXPECT_EQ(0, demuxer_->num_seek_requests());
2094 TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenDemuxerSeekDone) {
2095 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2097 // Test that Release() after a browser seek's DemuxerSeek IPC request has been
2098 // sent behaves similar to a regular seek: if OnDemuxerSeekDone() occurs
2099 // before the next Start()+SetVideoSurface(), then the player will resume
2100 // correct post-seek preroll upon Start()+SetVideoSurface().
2101 BrowserSeekPlayer(false);
2102 base::TimeDelta expected_preroll_timestamp = player_.GetCurrentTime();
2105 player_.OnDemuxerSeekDone(expected_preroll_timestamp);
2106 EXPECT_FALSE(player_.IsPlaying());
2107 EXPECT_FALSE(GetMediaCodecBridge(false));
2108 EXPECT_EQ(expected_preroll_timestamp, GetPrerollTimestamp());
2110 // Player should begin prefetch and resume preroll upon Start().
2111 EXPECT_EQ(2, demuxer_->num_data_requests());
2112 CreateNextTextureAndSetVideoSurface();
2113 Resume(false, true);
2114 EXPECT_TRUE(IsPrerolling(false));
2115 EXPECT_EQ(expected_preroll_timestamp, GetPrerollTimestamp());
2116 EXPECT_EQ(expected_preroll_timestamp, player_.GetCurrentTime());
2118 // No further seek should have been requested since BrowserSeekPlayer().
2119 EXPECT_EQ(1, demuxer_->num_seek_requests());
2122 TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenStart) {
2123 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2125 // Test that Release() after a browser seek's DemuxerSeek IPC request has been
2126 // sent behaves similar to a regular seek: if OnDemuxerSeekDone() does not
2127 // occur until after the next Start()+SetVideoSurface(), then the player
2128 // remains pending seek done until (and resumes correct post-seek preroll
2129 // after) OnDemuxerSeekDone().
2130 BrowserSeekPlayer(false);
2131 base::TimeDelta expected_preroll_timestamp = player_.GetCurrentTime();
2134 EXPECT_EQ(2, demuxer_->num_data_requests());
2135 CreateNextTextureAndSetVideoSurface();
2136 Resume(false, false);
2138 player_.OnDemuxerSeekDone(expected_preroll_timestamp);
2139 // Prefetch takes place first, and the decoder is not created yet.
2140 EXPECT_FALSE(GetMediaCodecBridge(false));
2141 EXPECT_TRUE(IsPrerolling(false));
2142 EXPECT_EQ(expected_preroll_timestamp, GetPrerollTimestamp());
2143 EXPECT_EQ(expected_preroll_timestamp, player_.GetCurrentTime());
2144 EXPECT_EQ(3, demuxer_->num_data_requests());
2146 // No further seek should have been requested since BrowserSeekPlayer().
2147 EXPECT_EQ(1, demuxer_->num_seek_requests());
2149 // Decoder will be created once data is received.
2150 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
2151 while (!GetMediaCodecBridge(false))
2152 message_loop_.RunUntilIdle();
2155 // TODO(xhwang): Once we add tests to cover DrmBridge, update this test to
2156 // also verify that the job is successfully created if SetDrmBridge(), Start()
2157 // and eventually OnMediaCrypto() occur. This would increase test coverage of
2158 // http://crbug.com/313470 and allow us to remove inspection of internal player
2159 // pending event state. See http://crbug.com/313860.
2160 TEST_F(MediaSourcePlayerTest, SurfaceChangeClearedEvenIfMediaCryptoAbsent) {
2161 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2163 // Test that |SURFACE_CHANGE_EVENT_PENDING| is not pending after
2164 // SetVideoSurface() for a player configured for encrypted video, when the
2165 // player has not yet received media crypto.
2166 DemuxerConfigs configs = CreateVideoDemuxerConfigs(false);
2167 configs.is_video_encrypted = true;
2169 player_.OnDemuxerConfigsAvailable(configs);
2170 CreateNextTextureAndSetVideoSurface();
2171 EXPECT_FALSE(GetMediaCodecBridge(false));
2174 TEST_F(MediaSourcePlayerTest, CurrentTimeUpdatedWhileDecoderStarved) {
2175 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2177 // Test that current time is updated while decoder is starved.
2178 StartAudioDecoderJob();
2179 DecodeAudioDataUntilOutputBecomesAvailable();
2181 // Trigger starvation while the decoder is decoding.
2182 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(3));
2183 manager_.ResetTimestampUpdated();
2184 TriggerPlayerStarvation();
2185 WaitForAudioDecodeDone();
2187 // Current time should be updated.
2188 EXPECT_TRUE(manager_.timestamp_updated());
2191 TEST_F(MediaSourcePlayerTest, CurrentTimeKeepsIncreasingAfterConfigChange) {
2192 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2194 // Test current time keep on increasing after audio config change.
2195 // Test that current time is updated while decoder is starved.
2196 StartAudioDecoderJob();
2198 DecodeAudioDataUntilOutputBecomesAvailable();
2200 DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, true);
2201 DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(
2203 player_.OnDemuxerDataAvailable(data);
2204 WaitForAudioDecodeDone();
2205 DecodeAudioDataUntilOutputBecomesAvailable();
2208 } // namespace media