Upstream version 9.37.197.0
[platform/framework/web/crosswalk.git] / src / media / base / android / media_source_player_unittest.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <string>
6
7 #include "base/basictypes.h"
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/strings/stringprintf.h"
11 #include "media/base/android/audio_decoder_job.h"
12 #include "media/base/android/media_codec_bridge.h"
13 #include "media/base/android/media_drm_bridge.h"
14 #include "media/base/android/media_player_manager.h"
15 #include "media/base/android/media_source_player.h"
16 #include "media/base/android/media_url_interceptor.h"
17 #include "media/base/android/video_decoder_job.h"
18 #include "media/base/bind_to_current_loop.h"
19 #include "media/base/decoder_buffer.h"
20 #include "media/base/test_data_util.h"
21 #include "testing/gmock/include/gmock/gmock.h"
22 #include "ui/gl/android/surface_texture.h"
23
24 namespace media {
25
26 // Helper macro to skip the test if MediaCodecBridge isn't available.
27 #define SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE()        \
28   do {                                                            \
29     if (!MediaCodecBridge::IsAvailable()) {                       \
30       VLOG(0) << "Could not run test - not supported on device."; \
31       return;                                                     \
32     }                                                             \
33   } while (0)
34
35 const base::TimeDelta kDefaultDuration =
36     base::TimeDelta::FromMilliseconds(10000);
37
38 // TODO(wolenetz/qinmin): Simplify tests with more effective mock usage, and
39 // fix flaky pointer-based MDJ inequality testing. See http://crbug.com/327839.
40
41 // Mock of MediaPlayerManager for testing purpose.
42 class MockMediaPlayerManager : public MediaPlayerManager {
43  public:
44   explicit MockMediaPlayerManager(base::MessageLoop* message_loop)
45       : message_loop_(message_loop),
46         playback_completed_(false),
47         num_resources_requested_(0),
48         num_resources_released_(0),
49         timestamp_updated_(false) {}
50   virtual ~MockMediaPlayerManager() {}
51
52   // MediaPlayerManager implementation.
53   virtual MediaResourceGetter* GetMediaResourceGetter() OVERRIDE {
54     return NULL;
55   }
56   virtual MediaUrlInterceptor* GetMediaUrlInterceptor() OVERRIDE {
57     return NULL;
58   }
59   virtual void OnTimeUpdate(int player_id,
60                             base::TimeDelta current_time) OVERRIDE {
61     timestamp_updated_ = true;
62   }
63   virtual void OnMediaMetadataChanged(
64       int player_id, base::TimeDelta duration, int width, int height,
65       bool success) OVERRIDE {}
66   virtual void OnPlaybackComplete(int player_id) OVERRIDE {
67     playback_completed_ = true;
68     if (message_loop_->is_running())
69       message_loop_->Quit();
70   }
71   virtual void OnMediaInterrupted(int player_id) OVERRIDE {}
72   virtual void OnBufferingUpdate(int player_id, int percentage) OVERRIDE {}
73   virtual void OnSeekComplete(int player_id,
74                               const base::TimeDelta& current_time) OVERRIDE {}
75   virtual void OnError(int player_id, int error) OVERRIDE {}
76   virtual void OnVideoSizeChanged(int player_id, int width,
77                                   int height) OVERRIDE {}
78   virtual MediaPlayerAndroid* GetFullscreenPlayer() OVERRIDE { return NULL; }
79   virtual MediaPlayerAndroid* GetPlayer(int player_id) OVERRIDE { return NULL; }
80   virtual void RequestFullScreen(int player_id) OVERRIDE {}
81 #if defined(VIDEO_HOLE)
82   virtual bool ShouldUseVideoOverlayForEmbeddedEncryptedVideo() OVERRIDE {
83     return false;
84   }
85 #endif  // defined(VIDEO_HOLE)
86
87   bool playback_completed() const {
88     return playback_completed_;
89   }
90
91   int num_resources_requested() const {
92     return num_resources_requested_;
93   }
94
95   int num_resources_released() const {
96     return num_resources_released_;
97   }
98
99   void OnMediaResourcesRequested(int player_id) {
100     num_resources_requested_++;
101   }
102
103   void OnMediaResourcesReleased(int player_id) {
104     num_resources_released_++;
105   }
106
107   bool timestamp_updated() const {
108     return timestamp_updated_;
109   }
110
111   void ResetTimestampUpdated() {
112     timestamp_updated_ = false;
113   }
114
115  private:
116   base::MessageLoop* message_loop_;
117   bool playback_completed_;
118   // The number of resource requests this object has seen.
119   int num_resources_requested_;
120   // The number of released resources.
121   int num_resources_released_;
122   // Playback timestamp was updated.
123   bool timestamp_updated_;
124
125   DISALLOW_COPY_AND_ASSIGN(MockMediaPlayerManager);
126 };
127
128 class MockDemuxerAndroid : public DemuxerAndroid {
129  public:
130   explicit MockDemuxerAndroid(base::MessageLoop* message_loop)
131       : message_loop_(message_loop),
132         num_data_requests_(0),
133         num_seek_requests_(0),
134         num_browser_seek_requests_(0) {}
135   virtual ~MockDemuxerAndroid() {}
136
137   virtual void Initialize(DemuxerAndroidClient* client) OVERRIDE {}
138   virtual void RequestDemuxerData(DemuxerStream::Type type) OVERRIDE {
139     num_data_requests_++;
140     if (message_loop_->is_running())
141       message_loop_->Quit();
142   }
143   virtual void RequestDemuxerSeek(const base::TimeDelta& time_to_seek,
144                                   bool is_browser_seek) OVERRIDE {
145     num_seek_requests_++;
146     if (is_browser_seek)
147       num_browser_seek_requests_++;
148   }
149
150   int num_data_requests() const { return num_data_requests_; }
151   int num_seek_requests() const { return num_seek_requests_; }
152   int num_browser_seek_requests() const { return num_browser_seek_requests_; }
153
154  private:
155   base::MessageLoop* message_loop_;
156
157   // The number of encoded data requests this object has seen.
158   int num_data_requests_;
159
160   // The number of regular and browser seek requests this object has seen.
161   int num_seek_requests_;
162
163   // The number of browser seek requests this object has seen.
164   int num_browser_seek_requests_;
165
166   DISALLOW_COPY_AND_ASSIGN(MockDemuxerAndroid);
167 };
168
169 class MediaSourcePlayerTest : public testing::Test {
170  public:
171   MediaSourcePlayerTest()
172       : manager_(&message_loop_),
173         demuxer_(new MockDemuxerAndroid(&message_loop_)),
174         player_(0, &manager_,
175                 base::Bind(&MockMediaPlayerManager::OnMediaResourcesRequested,
176                            base::Unretained(&manager_)),
177                 base::Bind(&MockMediaPlayerManager::OnMediaResourcesReleased,
178                            base::Unretained(&manager_)),
179                 scoped_ptr<DemuxerAndroid>(demuxer_),
180                 GURL()),
181         decoder_callback_hook_executed_(false),
182         surface_texture_a_is_next_(true) {}
183   virtual ~MediaSourcePlayerTest() {}
184
185  protected:
186   // Get the decoder job from the MediaSourcePlayer. The return value must not
187   // be NULL.
188   MediaDecoderJob* GetMediaDecoderJob(bool is_audio) {
189     if (is_audio) {
190       return reinterpret_cast<MediaDecoderJob*>(
191           player_.audio_decoder_job_.get());
192     }
193     return reinterpret_cast<MediaDecoderJob*>(
194         player_.video_decoder_job_.get());
195   }
196
197   // Get the MediaCodecBridge from the decoder job. The return value could be
198   // NULL if the decoder is not yet created.
199   MediaCodecBridge* GetMediaCodecBridge(bool is_audio) {
200     if (is_audio)
201       return player_.audio_decoder_job_->media_codec_bridge_.get();
202     return player_.video_decoder_job_->media_codec_bridge_.get();
203   }
204
205   // Get the per-job prerolling status from the MediaSourcePlayer's job matching
206   // |is_audio|. Caller must guard against NPE if the player's job is NULL.
207   bool IsPrerolling(bool is_audio) {
208     return GetMediaDecoderJob(is_audio)->prerolling_;
209   }
210
211   // Get the preroll timestamp from the MediaSourcePlayer.
212   base::TimeDelta GetPrerollTimestamp() {
213     return player_.preroll_timestamp_;
214   }
215
216   // Simulate player has reached starvation timeout.
217   void TriggerPlayerStarvation() {
218     player_.decoder_starvation_callback_.Cancel();
219     player_.OnDecoderStarved();
220   }
221
222   // Release() the player.
223   void ReleasePlayer() {
224     EXPECT_TRUE(player_.IsPlaying());
225     player_.Release();
226     EXPECT_FALSE(player_.IsPlaying());
227   }
228
229   // Upon the next successful decode callback, post a task to call Release()
230   // on the |player_|. TEST_F's do not have access to the private player
231   // members, hence this helper method.
232   // Prevent usage creep of MSP::set_decode_callback_for_testing() by
233   // only using it for the ReleaseWithOnPrefetchDoneAlreadyPosted test.
234   void OnNextTestDecodeCallbackPostTaskToReleasePlayer() {
235     DCHECK_EQ(&message_loop_, base::MessageLoop::current());
236     player_.set_decode_callback_for_testing(media::BindToCurrentLoop(
237       base::Bind(
238           &MediaSourcePlayerTest::ReleaseWithPendingPrefetchDoneVerification,
239           base::Unretained(this))));
240   }
241
242   // Asynch test callback posted upon decode completion to verify that a pending
243   // prefetch done event is not cleared across |player_|'s Release(). This helps
244   // ensure the ReleaseWithOnPrefetchDoneAlreadyPosted test scenario is met.
245   void ReleaseWithPendingPrefetchDoneVerification() {
246     EXPECT_TRUE(player_.IsEventPending(player_.PREFETCH_DONE_EVENT_PENDING));
247     ReleasePlayer();
248     EXPECT_TRUE(player_.IsEventPending(player_.PREFETCH_DONE_EVENT_PENDING));
249     EXPECT_FALSE(decoder_callback_hook_executed_);
250     EXPECT_FALSE(GetMediaCodecBridge(true));
251     decoder_callback_hook_executed_ = true;
252   }
253
254   DemuxerConfigs CreateAudioDemuxerConfigs(AudioCodec audio_codec,
255                                            bool use_low_sample_rate) {
256     DemuxerConfigs configs;
257     configs.audio_codec = audio_codec;
258     configs.audio_channels = 2;
259     configs.is_audio_encrypted = false;
260     configs.duration = kDefaultDuration;
261
262     if (audio_codec == kCodecVorbis) {
263       configs.audio_sampling_rate = use_low_sample_rate ? 11025 : 44100;
264       scoped_refptr<DecoderBuffer> buffer = ReadTestDataFile(
265           "vorbis-extradata");
266       configs.audio_extra_data = std::vector<uint8>(
267           buffer->data(),
268           buffer->data() + buffer->data_size());
269       return configs;
270     }
271
272     // Other codecs are not yet supported by this helper.
273     EXPECT_EQ(audio_codec, kCodecAAC);
274
275     configs.audio_sampling_rate = 48000;
276     uint8 aac_extra_data[] = { 0x13, 0x10 };
277     configs.audio_extra_data = std::vector<uint8>(
278         aac_extra_data,
279         aac_extra_data + 2);
280     return configs;
281   }
282
283   DemuxerConfigs CreateVideoDemuxerConfigs(bool use_larger_size) {
284     DemuxerConfigs configs;
285     configs.video_codec = kCodecVP8;
286     configs.video_size =
287         use_larger_size ? gfx::Size(640, 480) : gfx::Size(320, 240);
288     configs.is_video_encrypted = false;
289     configs.duration = kDefaultDuration;
290     return configs;
291   }
292
293   DemuxerConfigs CreateAudioVideoDemuxerConfigs() {
294     DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, false);
295     configs.video_codec = kCodecVP8;
296     configs.video_size = gfx::Size(320, 240);
297     configs.is_video_encrypted = false;
298     return configs;
299   }
300
301   DemuxerConfigs CreateDemuxerConfigs(bool have_audio, bool have_video) {
302     DCHECK(have_audio || have_video);
303
304     if (have_audio && !have_video)
305       return CreateAudioDemuxerConfigs(kCodecVorbis, false);
306
307     if (have_video && !have_audio)
308       return CreateVideoDemuxerConfigs(false);
309
310     return CreateAudioVideoDemuxerConfigs();
311   }
312
313   // Starts an audio decoder job.
314   void StartAudioDecoderJob() {
315     Start(CreateAudioDemuxerConfigs(kCodecVorbis, false));
316   }
317
318   // Starts a video decoder job.
319   void StartVideoDecoderJob() {
320     Start(CreateVideoDemuxerConfigs(false));
321   }
322
323   // Starts decoding the data.
324   void Start(const DemuxerConfigs& configs) {
325     EXPECT_EQ(demuxer_->num_data_requests(), 0);
326     player_.OnDemuxerConfigsAvailable(configs);
327     player_.Start();
328
329     EXPECT_TRUE(player_.IsPlaying());
330     int expected_num_requests = (player_.HasAudio() ? 1 : 0) +
331         (player_.HasVideo() ? 1 : 0);
332     EXPECT_EQ(expected_num_requests, demuxer_->num_data_requests());
333   }
334
335   // Resumes decoding the data. Verifies player behavior relative to
336   // |expect_player_requests_audio_data| and
337   // |expect_player_requests_video_data|.
338   void Resume(bool expect_player_requests_audio_data,
339               bool expect_player_requests_video_data) {
340     EXPECT_FALSE(player_.IsPlaying());
341     EXPECT_TRUE(player_.HasVideo() || player_.HasAudio());
342     int original_num_data_requests = demuxer_->num_data_requests();
343     int expected_request_delta =
344         (expect_player_requests_audio_data ? 1 : 0) +
345         (expect_player_requests_video_data ? 1 : 0);
346
347     player_.Start();
348
349     EXPECT_TRUE(player_.IsPlaying());
350     EXPECT_EQ(original_num_data_requests + expected_request_delta,
351               demuxer_->num_data_requests());
352   }
353
354   // Keeps decoding audio data until the decoder starts to output samples.
355   // Gives up if no audio output after decoding 10 frames.
356   void DecodeAudioDataUntilOutputBecomesAvailable() {
357     EXPECT_TRUE(player_.IsPlaying());
358     base::TimeDelta current_time = player_.GetCurrentTime();
359     base::TimeDelta start_timestamp = current_time;
360     for (int i = 0; i < 10; ++i) {
361       manager_.ResetTimestampUpdated();
362       player_.OnDemuxerDataAvailable(
363           CreateReadFromDemuxerAckForAudio(i > 3 ? 3 : i));
364       WaitForAudioDecodeDone();
365       base::TimeDelta new_current_time = player_.GetCurrentTime();
366       EXPECT_LE(current_time.InMilliseconds(),
367                 new_current_time.InMilliseconds());
368       current_time = new_current_time;
369       if (manager_.timestamp_updated()) {
370         EXPECT_LT(start_timestamp.InMillisecondsF(),
371                   new_current_time.InMillisecondsF());
372         return;
373       }
374     }
375     EXPECT_TRUE(false);
376   }
377
378   AccessUnit CreateAccessUnitWithData(bool is_audio, int audio_packet_id) {
379     AccessUnit unit;
380
381     unit.status = DemuxerStream::kOk;
382     scoped_refptr<DecoderBuffer> buffer = ReadTestDataFile(
383         is_audio ? base::StringPrintf("vorbis-packet-%d", audio_packet_id)
384             : "vp8-I-frame-320x240");
385     unit.data = std::vector<uint8>(
386         buffer->data(), buffer->data() + buffer->data_size());
387
388     if (is_audio) {
389       // Vorbis needs 4 extra bytes padding on Android to decode properly. Check
390       // NuMediaExtractor.cpp in Android source code.
391       uint8 padding[4] = { 0xff , 0xff , 0xff , 0xff };
392       unit.data.insert(unit.data.end(), padding, padding + 4);
393     }
394
395     return unit;
396   }
397
398   DemuxerData CreateReadFromDemuxerAckForAudio(int packet_id) {
399     DemuxerData data;
400     data.type = DemuxerStream::AUDIO;
401     data.access_units.resize(1);
402     data.access_units[0] = CreateAccessUnitWithData(true, packet_id);
403     return data;
404   }
405
406   DemuxerData CreateReadFromDemuxerAckForVideo() {
407     DemuxerData data;
408     data.type = DemuxerStream::VIDEO;
409     data.access_units.resize(1);
410     data.access_units[0] = CreateAccessUnitWithData(false, 0);
411     return data;
412   }
413
414   DemuxerData CreateEOSAck(bool is_audio) {
415     DemuxerData data;
416     data.type = is_audio ? DemuxerStream::AUDIO : DemuxerStream::VIDEO;
417     data.access_units.resize(1);
418     data.access_units[0].status = DemuxerStream::kOk;
419     data.access_units[0].end_of_stream = true;
420     return data;
421   }
422
423   DemuxerData CreateAbortedAck(bool is_audio) {
424     DemuxerData data;
425     data.type = is_audio ? DemuxerStream::AUDIO : DemuxerStream::VIDEO;
426     data.access_units.resize(1);
427     data.access_units[0].status = DemuxerStream::kAborted;
428     return data;
429   }
430
431   // Helper method for use at test start. It starts an audio decoder job and
432   // immediately feeds it some data to decode. Then, without letting the decoder
433   // job complete a decode cycle, it also starts player SeekTo(). Upon return,
434   // the player should not yet have sent the DemuxerSeek IPC request, though
435   // seek event should be pending. The audio decoder job will also still be
436   // decoding.
437   void StartAudioDecoderJobAndSeekToWhileDecoding(
438       const base::TimeDelta& seek_time) {
439     EXPECT_FALSE(GetMediaCodecBridge(true));
440     EXPECT_FALSE(player_.IsPlaying());
441     EXPECT_EQ(0, demuxer_->num_data_requests());
442     EXPECT_EQ(0.0, GetPrerollTimestamp().InMillisecondsF());
443     EXPECT_EQ(player_.GetCurrentTime(), GetPrerollTimestamp());
444     StartAudioDecoderJob();
445     EXPECT_FALSE(GetMediaDecoderJob(true)->is_decoding());
446     player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
447     EXPECT_EQ(2, demuxer_->num_data_requests());
448     EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
449     player_.SeekTo(seek_time);
450     EXPECT_EQ(0.0, GetPrerollTimestamp().InMillisecondsF());
451     EXPECT_EQ(0, demuxer_->num_seek_requests());
452     player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
453   }
454
455   // Seek, including simulated receipt of |kAborted| read between SeekTo() and
456   // OnDemuxerSeekDone(). Use this helper method only when the player already
457   // has created the media codec bridge. Exactly one request for more data is
458   // expected following the seek, so use this helper for players with only audio
459   // or only video.
460   void SeekPlayerWithAbort(bool is_audio, const base::TimeDelta& seek_time) {
461     int original_num_seeks = demuxer_->num_seek_requests();
462     int original_num_data_requests = demuxer_->num_data_requests();
463
464     // Initiate a seek. Skip the round-trip of requesting seek from renderer.
465     // Instead behave as if the renderer has asked us to seek.
466     player_.SeekTo(seek_time);
467
468     // Verify that the seek does not occur until previously outstanding data
469     // request is satisfied.
470     EXPECT_EQ(original_num_seeks, demuxer_->num_seek_requests());
471
472     // Simulate seeking causes the demuxer to abort the outstanding read
473     // caused by the seek.
474     player_.OnDemuxerDataAvailable(CreateAbortedAck(is_audio));
475
476     // Wait for the decode job to finish so we can process the seek request.
477     WaitForDecodeDone(is_audio, !is_audio);
478
479     // Verify that the seek is requested.
480     EXPECT_EQ(original_num_seeks + 1, demuxer_->num_seek_requests());
481
482     // Send back the seek done notification. This should trigger the player to
483     // call OnReadFromDemuxer() again.
484     EXPECT_EQ(original_num_data_requests, demuxer_->num_data_requests());
485     player_.OnDemuxerSeekDone(kNoTimestamp());
486     EXPECT_EQ(original_num_data_requests + 1, demuxer_->num_data_requests());
487
488     // No other seek should have been requested.
489     EXPECT_EQ(original_num_seeks + 1, demuxer_->num_seek_requests());
490   }
491
492   // Preroll the decoder job to |target_timestamp|. The first access unit
493   // to decode will have a timestamp equal to |start_timestamp|.
494   // TODO(qinmin): Add additional test cases for out-of-order decodes.
495   // See http://crbug.com/331421.
496   void PrerollDecoderToTime(bool is_audio,
497                             const base::TimeDelta& start_timestamp,
498                             const base::TimeDelta& target_timestamp) {
499     EXPECT_EQ(target_timestamp, player_.GetCurrentTime());
500     // |start_timestamp| must be smaller than |target_timestamp|.
501     EXPECT_LE(start_timestamp, target_timestamp);
502     DemuxerData data = is_audio ? CreateReadFromDemuxerAckForAudio(1) :
503         CreateReadFromDemuxerAckForVideo();
504     int current_timestamp = start_timestamp.InMilliseconds();
505
506     // Send some data with access unit timestamps before the |target_timestamp|,
507     // and continue sending the data until preroll finishes.
508     // This simulates the common condition that AUs received after browser
509     // seek begin with timestamps before the seek target, and don't
510     // immediately complete preroll.
511     while (IsPrerolling(is_audio)) {
512       data.access_units[0].timestamp =
513           base::TimeDelta::FromMilliseconds(current_timestamp);
514       player_.OnDemuxerDataAvailable(data);
515       EXPECT_TRUE(GetMediaDecoderJob(is_audio)->is_decoding());
516       EXPECT_TRUE(GetMediaCodecBridge(is_audio));
517       EXPECT_EQ(target_timestamp, player_.GetCurrentTime());
518       current_timestamp += 30;
519       WaitForDecodeDone(is_audio, !is_audio);
520     }
521     EXPECT_LE(target_timestamp, player_.GetCurrentTime());
522   }
523
524   DemuxerData CreateReadFromDemuxerAckWithConfigChanged(
525       bool is_audio,
526       int config_unit_index,
527       const DemuxerConfigs& configs) {
528     DemuxerData data;
529     data.type = is_audio ? DemuxerStream::AUDIO : DemuxerStream::VIDEO;
530     data.access_units.resize(config_unit_index + 1);
531
532     for (int i = 0; i < config_unit_index; ++i)
533       data.access_units[i] = CreateAccessUnitWithData(is_audio, i);
534
535     data.access_units[config_unit_index].status = DemuxerStream::kConfigChanged;
536     data.demuxer_configs.resize(1);
537     data.demuxer_configs[0] = configs;
538     return data;
539   }
540
541   // Valid only for video-only player tests. If |trigger_with_release_start| is
542   // true, triggers the browser seek with a Release() + video data received +
543   // Start() with a new surface. If false, triggers the browser seek by
544   // setting a new video surface after beginning decode of received video data.
545   // Such data receipt causes possibility that an I-frame is not next, and
546   // browser seek results once decode completes and surface change processing
547   // begins.
548   void BrowserSeekPlayer(bool trigger_with_release_start) {
549     int expected_num_data_requests = demuxer_->num_data_requests() + 2;
550     int expected_num_seek_requests = demuxer_->num_seek_requests();
551     int expected_num_browser_seek_requests =
552         demuxer_->num_browser_seek_requests();
553
554     CreateNextTextureAndSetVideoSurface();
555     StartVideoDecoderJob();
556     if (trigger_with_release_start) {
557       // Consume the first frame, so that the next VideoDecoderJob will not
558       // inherit the I-frame from the previous decoder.
559       player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
560       ReleasePlayer();
561       WaitForVideoDecodeDone();
562
563       // Simulate demuxer's response to the video data request. The data will be
564       // passed to the next MediaCodecBridge.
565       player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
566       EXPECT_FALSE(GetMediaCodecBridge(false));
567       EXPECT_FALSE(player_.IsPlaying());
568       EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests());
569
570       CreateNextTextureAndSetVideoSurface();
571       Resume(false, false);
572       EXPECT_FALSE(GetMediaCodecBridge(false));
573
574       // Run the message loop so that prefetch will complete.
575       while (expected_num_seek_requests == demuxer_->num_seek_requests())
576         message_loop_.RunUntilIdle();
577     } else {
578       // Simulate demuxer's response to the video data request.
579       player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
580
581       // While the decoder is decoding, trigger a browser seek by changing
582       // surface. Demuxer does not know of browser seek in advance, so no
583       // |kAborted| data is required (though |kAborted| can certainly occur for
584       // any pending read in reality due to renderer preparing for a regular
585       // seek).
586       CreateNextTextureAndSetVideoSurface();
587
588       // Browser seek should not begin until decoding has completed.
589       EXPECT_TRUE(GetMediaCodecBridge(false));
590       EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests());
591
592       // Wait for the media codec bridge to finish decoding and be reset pending
593       // the browser seek.
594       WaitForVideoDecodeDone();
595       player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
596     }
597
598     // Only one browser seek should have been initiated, and no further data
599     // should have been requested.
600     expected_num_seek_requests++;
601     expected_num_browser_seek_requests++;
602     EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests());
603     EXPECT_EQ(expected_num_browser_seek_requests,
604               demuxer_->num_browser_seek_requests());
605     EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests());
606   }
607
608   // Creates a new media codec bridge and feeds it data ending with a
609   // |kConfigChanged| access unit. If |config_unit_in_prefetch| is true, sends
610   // feeds the config change AU in response to the job's first read request
611   // (prefetch). If false, regular data is fed and decoded prior to feeding the
612   // config change AU in response to the second data request (after prefetch
613   // completed). |config_unit_index| controls which access unit is
614   // |kConfigChanged|. If |enable_adaptive_playback| is true, config change will
615   // not cause the decoder to recreate the media codec bridge. Otherwise, the
616   // decoder has to drain all its data before recreating the new codec.
617   void SendConfigChangeToDecoder(bool is_audio,
618                                  bool config_unit_in_prefetch,
619                                  int config_unit_index,
620                                  bool enable_adaptive_playback) {
621     EXPECT_FALSE(GetMediaCodecBridge(is_audio));
622     if (is_audio) {
623       StartAudioDecoderJob();
624     } else {
625       CreateNextTextureAndSetVideoSurface();
626       StartVideoDecoderJob();
627     }
628
629     int expected_num_data_requests = demuxer_->num_data_requests();
630     // Feed and decode a standalone access unit so the player exits prefetch.
631     if (!config_unit_in_prefetch) {
632       if (is_audio) {
633         player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
634       } else {
635         player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
636         EnableAdaptiveVideoPlayback(enable_adaptive_playback);
637       }
638
639       WaitForDecodeDone(is_audio, !is_audio);
640
641       // We should have completed the prefetch phase at this point.
642       expected_num_data_requests++;
643       EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests());
644     }
645
646     DemuxerConfigs configs = is_audio ?
647         CreateAudioDemuxerConfigs(kCodecAAC, false) :
648         CreateVideoDemuxerConfigs(true);
649     // Feed and decode access units with data for any units prior to
650     // |config_unit_index|, and a |kConfigChanged| unit at that index.
651     // Player should prepare to reconfigure the decoder job, and should request
652     // new demuxer configs.
653     player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
654         is_audio, config_unit_index, configs));
655
656     expected_num_data_requests++;
657     EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests());
658     if (is_audio)
659       player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
660     else
661       player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
662
663     // If the adaptive playback setting was not passed to the MediaCodecBridge
664     // earlier, do it here.
665     if (config_unit_in_prefetch && !is_audio)
666       EnableAdaptiveVideoPlayback(enable_adaptive_playback);
667   }
668
669   // Send a config change to the decoder job and drain the decoder so that the
670   // config change is processed.
671   void StartConfigChange(bool is_audio,
672                          bool config_unit_in_prefetch,
673                          int config_unit_index,
674                          bool enable_adaptive_playback) {
675     SendConfigChangeToDecoder(is_audio, config_unit_in_prefetch,
676                               config_unit_index, enable_adaptive_playback);
677
678     EXPECT_EQ(!config_unit_in_prefetch && !enable_adaptive_playback &&
679               config_unit_index == 0, IsDrainingDecoder(is_audio));
680     int expected_num_data_requests = demuxer_->num_data_requests();
681     // Run until decoder starts to request new data.
682     while (demuxer_->num_data_requests() == expected_num_data_requests)
683       message_loop_.RunUntilIdle();
684     EXPECT_FALSE(IsDrainingDecoder(is_audio));
685   }
686
687   void EnableAdaptiveVideoPlayback(bool enable) {
688     EXPECT_TRUE(GetMediaCodecBridge(false));
689     static_cast<VideoCodecBridge*>(GetMediaCodecBridge(false))->
690         set_adaptive_playback_supported_for_testing(
691             enable ? 1 : 0);
692   }
693
694   void CreateNextTextureAndSetVideoSurface() {
695     gfx::SurfaceTexture* surface_texture;
696     if (surface_texture_a_is_next_) {
697       surface_texture_a_ = gfx::SurfaceTexture::Create(next_texture_id_++);
698       surface_texture = surface_texture_a_.get();
699     } else {
700       surface_texture_b_ = gfx::SurfaceTexture::Create(next_texture_id_++);
701       surface_texture = surface_texture_b_.get();
702     }
703
704     surface_texture_a_is_next_ = !surface_texture_a_is_next_;
705     gfx::ScopedJavaSurface surface = gfx::ScopedJavaSurface(surface_texture);
706     player_.SetVideoSurface(surface.Pass());
707   }
708
709   // Wait for one or both of the jobs to complete decoding. Media codec bridges
710   // are assumed to exist for any stream whose decode completion is awaited.
711   void WaitForDecodeDone(bool wait_for_audio, bool wait_for_video) {
712     DCHECK(wait_for_audio || wait_for_video);
713     while ((wait_for_audio && GetMediaCodecBridge(true) &&
714                GetMediaDecoderJob(true)->HasData() &&
715                GetMediaDecoderJob(true)->is_decoding()) ||
716            (wait_for_video && GetMediaCodecBridge(false) &&
717                GetMediaDecoderJob(false)->HasData() &&
718                GetMediaDecoderJob(false)->is_decoding())) {
719       message_loop_.RunUntilIdle();
720     }
721   }
722
723   void WaitForAudioDecodeDone() {
724     WaitForDecodeDone(true, false);
725   }
726
727   void WaitForVideoDecodeDone() {
728     WaitForDecodeDone(false, true);
729   }
730
731   void WaitForAudioVideoDecodeDone() {
732     WaitForDecodeDone(true, true);
733   }
734
735   // If |send_eos| is true, generates EOS for the stream corresponding to
736   // |eos_for_audio|. Verifies that playback completes and no further data
737   // is requested.
738   // If |send_eos| is false, then it is assumed that caller previously arranged
739   // for player to receive EOS for each stream, but the player has not yet
740   // decoded all of them. In this case, |eos_for_audio| is ignored.
741   void VerifyPlaybackCompletesOnEOSDecode(bool send_eos, bool eos_for_audio) {
742     int original_num_data_requests = demuxer_->num_data_requests();
743     if (send_eos)
744       player_.OnDemuxerDataAvailable(CreateEOSAck(eos_for_audio));
745     EXPECT_FALSE(manager_.playback_completed());
746     message_loop_.Run();
747     EXPECT_TRUE(manager_.playback_completed());
748     EXPECT_EQ(original_num_data_requests, demuxer_->num_data_requests());
749   }
750
751   void VerifyCompletedPlaybackResumesOnSeekPlusStart(bool have_audio,
752                                                      bool have_video) {
753     DCHECK(have_audio || have_video);
754
755     EXPECT_TRUE(manager_.playback_completed());
756
757     player_.SeekTo(base::TimeDelta());
758     player_.OnDemuxerSeekDone(kNoTimestamp());
759     Resume(have_audio, have_video);
760   }
761
762   // Starts the appropriate decoder jobs according to |have_audio| and
763   // |have_video|. Then starts seek during decode of EOS or non-EOS according to
764   // |eos_audio| and |eos_video|. Simulates seek completion and verifies that
765   // playback never completed. |eos_{audio,video}| is ignored if the
766   // corresponding |have_{audio,video}| is false.
767   void VerifySeekDuringEOSDecodePreventsPlaybackCompletion(bool have_audio,
768                                                            bool have_video,
769                                                            bool eos_audio,
770                                                            bool eos_video) {
771     DCHECK(have_audio || have_video);
772
773     if (have_video)
774       CreateNextTextureAndSetVideoSurface();
775
776     Start(CreateDemuxerConfigs(have_audio, have_video));
777
778     if (have_audio)
779       player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
780
781     if (have_video)
782       player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
783
784     // Run until more data is requested a number of times equal to the number of
785     // media types configured. Since prefetching may be in progress, we cannot
786     // reliably expect Run() to complete until we have sent demuxer data for all
787     // configured media types, above.
788     WaitForDecodeDone(have_audio, have_video);
789
790     // Simulate seek while decoding EOS or non-EOS for the appropriate
791     // stream(s).
792     if (have_audio) {
793       if (eos_audio)
794         player_.OnDemuxerDataAvailable(CreateEOSAck(true));
795       else
796         player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(1));
797     }
798
799     if (have_video) {
800       if (eos_video)
801         player_.OnDemuxerDataAvailable(CreateEOSAck(false));
802       else
803         player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
804     }
805
806     player_.SeekTo(base::TimeDelta());
807     EXPECT_EQ(0, demuxer_->num_seek_requests());
808     WaitForDecodeDone(have_audio, have_video);
809     EXPECT_EQ(1, demuxer_->num_seek_requests());
810
811     player_.OnDemuxerSeekDone(kNoTimestamp());
812     EXPECT_FALSE(manager_.playback_completed());
813   }
814
815   base::TimeTicks StartTimeTicks() {
816     return player_.start_time_ticks_;
817   }
818
819   bool IsRequestingDemuxerData(bool is_audio) {
820     return GetMediaDecoderJob(is_audio)->is_requesting_demuxer_data_;
821   }
822
823   bool IsDrainingDecoder(bool is_audio) {
824     return GetMediaDecoderJob(is_audio)->drain_decoder_;
825   }
826
827   base::MessageLoop message_loop_;
828   MockMediaPlayerManager manager_;
829   MockDemuxerAndroid* demuxer_;  // Owned by |player_|.
830   MediaSourcePlayer player_;
831
832   // Track whether a possibly async decoder callback test hook has run.
833   bool decoder_callback_hook_executed_;
834
835   // We need to keep the surface texture while the decoder is actively decoding.
836   // Otherwise, it may trigger unexpected crashes on some devices. To switch
837   // surfaces, tests need to create a new surface texture without releasing
838   // their previous one. In CreateNextTextureAndSetVideoSurface(), we toggle
839   // between two surface textures, only replacing the N-2 texture. Assumption is
840   // that no more than N-1 texture is in use by decoder when
841   // CreateNextTextureAndSetVideoSurface() is called.
842   scoped_refptr<gfx::SurfaceTexture> surface_texture_a_;
843   scoped_refptr<gfx::SurfaceTexture> surface_texture_b_;
844   bool surface_texture_a_is_next_;
845   int next_texture_id_;
846
847   DISALLOW_COPY_AND_ASSIGN(MediaSourcePlayerTest);
848 };
849
850 TEST_F(MediaSourcePlayerTest, StartAudioDecoderWithValidConfig) {
851   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
852
853   // Test audio codec will be created when valid configs and data are passed to
854   // the audio decoder job.
855   StartAudioDecoderJob();
856   EXPECT_EQ(0, demuxer_->num_seek_requests());
857   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
858   EXPECT_TRUE(GetMediaCodecBridge(true));
859 }
860
861 TEST_F(MediaSourcePlayerTest, StartAudioDecoderWithInvalidConfig) {
862   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
863
864   // Test audio decoder job will not be created when failed to start the codec.
865   DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, false);
866   // Replace with invalid |audio_extra_data|
867   configs.audio_extra_data.clear();
868   uint8 invalid_codec_data[] = { 0x00, 0xff, 0xff, 0xff, 0xff };
869   configs.audio_extra_data.insert(configs.audio_extra_data.begin(),
870                                  invalid_codec_data, invalid_codec_data + 4);
871   Start(configs);
872
873   // Decoder is not created after data is received.
874   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
875   EXPECT_FALSE(GetMediaCodecBridge(true));
876 }
877
878 TEST_F(MediaSourcePlayerTest, StartVideoCodecWithValidSurface) {
879   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
880
881   // Test video codec will not be created until data is received.
882   StartVideoDecoderJob();
883
884   // Set both an initial and a later video surface without receiving any
885   // demuxed data yet.
886   CreateNextTextureAndSetVideoSurface();
887   EXPECT_FALSE(GetMediaCodecBridge(false));
888   CreateNextTextureAndSetVideoSurface();
889   EXPECT_FALSE(GetMediaCodecBridge(false));
890
891   // No seeks, even on setting surface, should have occurred. (Browser seeks can
892   // occur on setting surface, but only after previously receiving video data.)
893   EXPECT_EQ(0, demuxer_->num_seek_requests());
894
895   // Send the first input chunk and verify that decoder will be created.
896   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
897   EXPECT_TRUE(GetMediaCodecBridge(false));
898 }
899
900 TEST_F(MediaSourcePlayerTest, StartVideoCodecWithInvalidSurface) {
901   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
902
903   // Test video codec will not be created when surface is invalid.
904   scoped_refptr<gfx::SurfaceTexture> surface_texture(
905       gfx::SurfaceTexture::Create(0));
906   gfx::ScopedJavaSurface surface(surface_texture.get());
907   StartVideoDecoderJob();
908
909   // Release the surface texture.
910   surface_texture = NULL;
911   player_.SetVideoSurface(surface.Pass());
912
913   // Player should not seek the demuxer on setting initial surface.
914   EXPECT_EQ(0, demuxer_->num_seek_requests());
915   EXPECT_EQ(1, demuxer_->num_data_requests());
916
917   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
918   EXPECT_FALSE(GetMediaCodecBridge(false));
919 }
920
921 TEST_F(MediaSourcePlayerTest, ReadFromDemuxerAfterSeek) {
922   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
923
924   // Test decoder job will resend a ReadFromDemuxer request after seek.
925   StartAudioDecoderJob();
926   SeekPlayerWithAbort(true, base::TimeDelta());
927 }
928
929 TEST_F(MediaSourcePlayerTest, SetSurfaceWhileSeeking) {
930   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
931
932   // Test SetVideoSurface() will not cause an extra seek while the player is
933   // waiting for demuxer to indicate seek is done.
934   player_.OnDemuxerConfigsAvailable(
935       CreateVideoDemuxerConfigs(false));
936
937   // Initiate a seek. Skip requesting element seek of renderer.
938   // Instead behave as if the renderer has asked us to seek.
939   player_.SeekTo(base::TimeDelta());
940   EXPECT_EQ(1, demuxer_->num_seek_requests());
941
942   CreateNextTextureAndSetVideoSurface();
943   EXPECT_EQ(1, demuxer_->num_seek_requests());
944   player_.Start();
945
946   // Send the seek done notification. The player should start requesting data.
947   player_.OnDemuxerSeekDone(kNoTimestamp());
948   EXPECT_FALSE(GetMediaCodecBridge(false));
949   EXPECT_EQ(1, demuxer_->num_data_requests());
950   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
951   EXPECT_TRUE(GetMediaCodecBridge(false));
952
953   // Reconfirm exactly 1 seek request has been made of demuxer, and that it
954   // was not a browser seek request.
955   EXPECT_EQ(1, demuxer_->num_seek_requests());
956   EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
957 }
958
959 TEST_F(MediaSourcePlayerTest, ChangeMultipleSurfaceWhileDecoding) {
960   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
961
962   // Test MediaSourcePlayer can switch multiple surfaces during decoding.
963   CreateNextTextureAndSetVideoSurface();
964   StartVideoDecoderJob();
965   EXPECT_EQ(0, demuxer_->num_seek_requests());
966
967   // Send the first input chunk.
968   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
969
970   // While the decoder is decoding, change multiple surfaces. Pass an empty
971   // surface first.
972   gfx::ScopedJavaSurface empty_surface;
973   player_.SetVideoSurface(empty_surface.Pass());
974   // Next, pass a new non-empty surface.
975   CreateNextTextureAndSetVideoSurface();
976
977   // Wait for the media codec bridge to finish decoding and be reset pending a
978   // browser seek.
979   WaitForVideoDecodeDone();
980   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
981
982   // Only one browser seek should have been initiated. No further data request
983   // should have been processed on |message_loop_| before surface change event
984   // became pending, above.
985   EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
986   EXPECT_EQ(2, demuxer_->num_data_requests());
987
988   // Simulate browser seek is done and confirm player requests more data for new
989   // video codec.
990   player_.OnDemuxerSeekDone(player_.GetCurrentTime());
991   EXPECT_FALSE(GetMediaCodecBridge(false));
992   EXPECT_EQ(3, demuxer_->num_data_requests());
993   EXPECT_EQ(1, demuxer_->num_seek_requests());
994
995   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
996   EXPECT_TRUE(GetMediaCodecBridge(false));
997 }
998
999 TEST_F(MediaSourcePlayerTest, SetEmptySurfaceAndStarveWhileDecoding) {
1000   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1001
1002   // Test player pauses if an empty surface is passed.
1003   CreateNextTextureAndSetVideoSurface();
1004   StartVideoDecoderJob();
1005   EXPECT_EQ(1, demuxer_->num_data_requests());
1006
1007   // Send the first input chunk.
1008   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1009
1010   // While the decoder is decoding, pass an empty surface.
1011   gfx::ScopedJavaSurface empty_surface;
1012   player_.SetVideoSurface(empty_surface.Pass());
1013   // Let the player starve. However, it should not issue any new data request in
1014   // this case.
1015   TriggerPlayerStarvation();
1016   // Wait for the media codec bridge to finish decoding and be reset.
1017   while (GetMediaDecoderJob(false)->is_decoding())
1018     message_loop_.RunUntilIdle();
1019
1020   // No further seek or data requests should have been received since the
1021   // surface is empty.
1022   EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
1023   EXPECT_EQ(2, demuxer_->num_data_requests());
1024   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1025
1026   // Playback resumes once a non-empty surface is passed.
1027   CreateNextTextureAndSetVideoSurface();
1028   EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
1029 }
1030
1031 TEST_F(MediaSourcePlayerTest, ReleaseVideoDecoderResourcesWhileDecoding) {
1032   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1033
1034   // Test that if video decoder is released while decoding, the resources will
1035   // not be immediately released.
1036   CreateNextTextureAndSetVideoSurface();
1037   StartVideoDecoderJob();
1038   // No resource is requested since there is no data to decode.
1039   EXPECT_EQ(0, manager_.num_resources_requested());
1040   ReleasePlayer();
1041   EXPECT_EQ(0, manager_.num_resources_released());
1042   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1043
1044   // Recreate the video decoder.
1045   CreateNextTextureAndSetVideoSurface();
1046   player_.Start();
1047   while (!GetMediaDecoderJob(false)->is_decoding())
1048     message_loop_.RunUntilIdle();
1049   EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
1050   EXPECT_EQ(1, manager_.num_resources_requested());
1051   ReleasePlayer();
1052   // The resource is still held by the video decoder until it finishes decoding.
1053   EXPECT_EQ(0, manager_.num_resources_released());
1054   // Wait for the media codec bridge to finish decoding and be reset.
1055   while (manager_.num_resources_released() != 1)
1056     message_loop_.RunUntilIdle();
1057 }
1058
1059 TEST_F(MediaSourcePlayerTest, AudioOnlyStartAfterSeekFinish) {
1060   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1061
1062   // Test audio decoder job will not start until pending seek event is handled.
1063   DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, false);
1064   player_.OnDemuxerConfigsAvailable(configs);
1065
1066   // Initiate a seek. Skip requesting element seek of renderer.
1067   // Instead behave as if the renderer has asked us to seek.
1068   player_.SeekTo(base::TimeDelta());
1069   EXPECT_EQ(1, demuxer_->num_seek_requests());
1070
1071   player_.Start();
1072   EXPECT_EQ(0, demuxer_->num_data_requests());
1073
1074   // Sending back the seek done notification.
1075   player_.OnDemuxerSeekDone(kNoTimestamp());
1076   EXPECT_FALSE(GetMediaCodecBridge(true));
1077   EXPECT_EQ(1, demuxer_->num_data_requests());
1078
1079   // Reconfirm exactly 1 seek request has been made of demuxer.
1080   EXPECT_EQ(1, demuxer_->num_seek_requests());
1081
1082   // Decoder is created after data is received.
1083   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1084   EXPECT_TRUE(GetMediaCodecBridge(true));
1085 }
1086
1087 TEST_F(MediaSourcePlayerTest, VideoOnlyStartAfterSeekFinish) {
1088   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1089
1090   // Test video decoder job will not start until pending seek event is handled.
1091   CreateNextTextureAndSetVideoSurface();
1092   DemuxerConfigs configs = CreateVideoDemuxerConfigs(false);
1093   player_.OnDemuxerConfigsAvailable(configs);
1094
1095   // Initiate a seek. Skip requesting element seek of renderer.
1096   // Instead behave as if the renderer has asked us to seek.
1097   player_.SeekTo(base::TimeDelta());
1098   EXPECT_EQ(1, demuxer_->num_seek_requests());
1099
1100   player_.Start();
1101   EXPECT_EQ(0, demuxer_->num_data_requests());
1102
1103   // Sending back the seek done notification.
1104   player_.OnDemuxerSeekDone(kNoTimestamp());
1105   EXPECT_FALSE(GetMediaCodecBridge(false));
1106   EXPECT_EQ(1, demuxer_->num_data_requests());
1107
1108   // Reconfirm exactly 1 seek request has been made of demuxer.
1109   EXPECT_EQ(1, demuxer_->num_seek_requests());
1110
1111   // Decoder is created after data is received.
1112   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1113   EXPECT_TRUE(GetMediaCodecBridge(false));
1114 }
1115
1116 TEST_F(MediaSourcePlayerTest, StartImmediatelyAfterPause) {
1117   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1118
1119   // Test that if the decoding job is not fully stopped after Pause(),
1120   // calling Start() will be a noop.
1121   StartAudioDecoderJob();
1122
1123   MediaDecoderJob* decoder_job = GetMediaDecoderJob(true);
1124   EXPECT_FALSE(GetMediaDecoderJob(true)->is_decoding());
1125
1126   // Sending data to player.
1127   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1128   EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1129   EXPECT_EQ(2, demuxer_->num_data_requests());
1130
1131   // Decoder job will not immediately stop after Pause() since it is
1132   // running on another thread.
1133   player_.Pause(true);
1134   EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1135
1136   // Nothing happens when calling Start() again.
1137   player_.Start();
1138   // Verify that Start() will not destroy and recreate the media codec bridge.
1139   EXPECT_EQ(decoder_job, GetMediaDecoderJob(true));
1140
1141   while (GetMediaDecoderJob(true)->is_decoding())
1142     message_loop_.RunUntilIdle();
1143   // The decoder job should finish and wait for data.
1144   EXPECT_EQ(2, demuxer_->num_data_requests());
1145   EXPECT_TRUE(IsRequestingDemuxerData(true));
1146 }
1147
1148 TEST_F(MediaSourcePlayerTest, DecoderJobsCannotStartWithoutAudio) {
1149   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1150
1151   // Test that when Start() is called, video decoder job will wait for audio
1152   // decoder job before start decoding the data.
1153   CreateNextTextureAndSetVideoSurface();
1154   Start(CreateAudioVideoDemuxerConfigs());
1155   MediaDecoderJob* audio_decoder_job = GetMediaDecoderJob(true);
1156   MediaDecoderJob* video_decoder_job = GetMediaDecoderJob(false);
1157
1158   EXPECT_FALSE(audio_decoder_job->is_decoding());
1159   EXPECT_FALSE(video_decoder_job->is_decoding());
1160
1161   // Sending video data to player, video decoder should not start.
1162   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1163   EXPECT_FALSE(video_decoder_job->is_decoding());
1164
1165   // Sending audio data to player, both decoders should start now.
1166   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1167   EXPECT_TRUE(audio_decoder_job->is_decoding());
1168   EXPECT_TRUE(video_decoder_job->is_decoding());
1169
1170   // No seeks should have occurred.
1171   EXPECT_EQ(0, demuxer_->num_seek_requests());
1172 }
1173
1174 TEST_F(MediaSourcePlayerTest, StartTimeTicksResetAfterDecoderUnderruns) {
1175   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1176
1177   // Test start time ticks will reset after decoder job underruns.
1178   StartAudioDecoderJob();
1179
1180   DecodeAudioDataUntilOutputBecomesAvailable();
1181
1182   // The decoder job should finish and a new request will be sent.
1183   base::TimeTicks previous = StartTimeTicks();
1184   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(3));
1185
1186   // Let the decoder starve.
1187   TriggerPlayerStarvation();
1188   WaitForAudioDecodeDone();
1189   EXPECT_TRUE(StartTimeTicks() == previous);
1190
1191   // Send new data to the decoder so it can finish prefetching. This should
1192   // reset the start time ticks.
1193   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(3));
1194   EXPECT_TRUE(StartTimeTicks() != previous);
1195
1196   base::TimeTicks current = StartTimeTicks();
1197   EXPECT_LE(0, (current - previous).InMillisecondsF());
1198 }
1199
1200 TEST_F(MediaSourcePlayerTest, V_SecondAccessUnitIsEOSAndResumePlayAfterSeek) {
1201   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1202
1203   // Test MediaSourcePlayer can replay video after input EOS is reached.
1204   CreateNextTextureAndSetVideoSurface();
1205   StartVideoDecoderJob();
1206
1207   // Send the first input chunk.
1208   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1209   WaitForVideoDecodeDone();
1210
1211   VerifyPlaybackCompletesOnEOSDecode(true, false);
1212   VerifyCompletedPlaybackResumesOnSeekPlusStart(false, true);
1213 }
1214
1215 TEST_F(MediaSourcePlayerTest, A_FirstAccessUnitIsEOSAndResumePlayAfterSeek) {
1216   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1217
1218   // Test decode of audio EOS buffer without any prior decode. See also
1219   // http://b/11696552.
1220   // Also tests that seeking+Start() after completing audio playback resumes
1221   // playback.
1222   Start(CreateAudioDemuxerConfigs(kCodecAAC, false));
1223   VerifyPlaybackCompletesOnEOSDecode(true, true);
1224   VerifyCompletedPlaybackResumesOnSeekPlusStart(true, false);
1225 }
1226
1227 TEST_F(MediaSourcePlayerTest, V_FirstAccessUnitAfterSeekIsEOS) {
1228   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1229
1230   // Test decode of video EOS buffer, just after seeking, without any prior
1231   // decode (other than the simulated |kAborted| resulting from the seek
1232   // process.)
1233   CreateNextTextureAndSetVideoSurface();
1234   StartVideoDecoderJob();
1235   SeekPlayerWithAbort(false, base::TimeDelta());
1236   VerifyPlaybackCompletesOnEOSDecode(true, false);
1237 }
1238
1239 TEST_F(MediaSourcePlayerTest, A_FirstAccessUnitAfterSeekIsEOS) {
1240   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1241
1242   // Test decode of audio EOS buffer, just after seeking, without any prior
1243   // decode (other than the simulated |kAborted| resulting from the seek
1244   // process.) See also http://b/11696552.
1245   Start(CreateAudioDemuxerConfigs(kCodecAAC, false));
1246   SeekPlayerWithAbort(true, base::TimeDelta());
1247   VerifyPlaybackCompletesOnEOSDecode(true, true);
1248 }
1249
1250 TEST_F(MediaSourcePlayerTest, AV_PlaybackCompletionAcrossConfigChange) {
1251   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1252
1253   // Test that if one stream (audio) has completed decode of EOS and the other
1254   // stream (video) processes config change, that subsequent video EOS completes
1255   // A/V playback.
1256   // Also tests that seeking+Start() after completing playback resumes playback.
1257   CreateNextTextureAndSetVideoSurface();
1258   Start(CreateAudioVideoDemuxerConfigs());
1259
1260   player_.OnDemuxerDataAvailable(CreateEOSAck(true));  // Audio EOS
1261   DemuxerConfigs configs = CreateVideoDemuxerConfigs(true);
1262   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
1263       false, 0, configs));  // Video |kConfigChanged| as first unit.
1264
1265   WaitForAudioVideoDecodeDone();
1266
1267   EXPECT_EQ(3, demuxer_->num_data_requests());
1268
1269   // At no time after completing audio EOS decode, above, should the
1270   // audio decoder job resume decoding. Send and decode video EOS.
1271   VerifyPlaybackCompletesOnEOSDecode(true, false);
1272   VerifyCompletedPlaybackResumesOnSeekPlusStart(true, true);
1273 }
1274
1275 TEST_F(MediaSourcePlayerTest, VA_PlaybackCompletionAcrossConfigChange) {
1276   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1277
1278   // Test that if one stream (video) has completed decode of EOS and the other
1279   // stream (audio) processes config change, that subsequent audio EOS completes
1280   // A/V playback.
1281   // Also tests that seeking+Start() after completing playback resumes playback.
1282   CreateNextTextureAndSetVideoSurface();
1283   Start(CreateAudioVideoDemuxerConfigs());
1284
1285   player_.OnDemuxerDataAvailable(CreateEOSAck(false));  // Video EOS
1286   // Audio |kConfigChanged| as first unit.
1287   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
1288       true, 0, CreateAudioDemuxerConfigs(kCodecVorbis, false)));
1289
1290   WaitForAudioVideoDecodeDone();
1291
1292   EXPECT_EQ(3, demuxer_->num_data_requests());
1293
1294   // At no time after completing video EOS decode, above, should the
1295   // video decoder job resume decoding. Send and decode audio EOS.
1296   VerifyPlaybackCompletesOnEOSDecode(true, true);
1297   VerifyCompletedPlaybackResumesOnSeekPlusStart(true, true);
1298 }
1299
1300 TEST_F(MediaSourcePlayerTest, AV_NoPrefetchForFinishedVideoOnAudioStarvation) {
1301   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1302
1303   // Test that if one stream (video) has completed decode of EOS, prefetch
1304   // resulting from player starvation occurs only for the other stream (audio),
1305   // and responding to that prefetch with EOS completes A/V playback, even if
1306   // another starvation occurs during the latter EOS's decode.
1307   CreateNextTextureAndSetVideoSurface();
1308   Start(CreateAudioVideoDemuxerConfigs());
1309
1310   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1311   player_.OnDemuxerDataAvailable(CreateEOSAck(false));  // Video EOS
1312
1313   // Wait until video EOS is processed and more data (assumed to be audio) is
1314   // requested.
1315   WaitForAudioVideoDecodeDone();
1316   EXPECT_EQ(3, demuxer_->num_data_requests());
1317
1318   // Simulate decoder underrun to trigger prefetch while still decoding audio.
1319   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(1));
1320   EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding() &&
1321               !GetMediaDecoderJob(false)->is_decoding());
1322   TriggerPlayerStarvation();
1323
1324   // Complete the audio decode that was in progress when simulated player
1325   // starvation was triggered.
1326   WaitForAudioDecodeDone();
1327   EXPECT_EQ(4, demuxer_->num_data_requests());
1328   player_.OnDemuxerDataAvailable(CreateEOSAck(true));  // Audio EOS
1329   EXPECT_FALSE(GetMediaDecoderJob(false)->is_decoding());
1330   EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1331
1332   // Simulate another decoder underrun to trigger prefetch while decoding EOS.
1333   TriggerPlayerStarvation();
1334   VerifyPlaybackCompletesOnEOSDecode(false, true /* ignored */);
1335 }
1336
1337 TEST_F(MediaSourcePlayerTest, V_StarvationDuringEOSDecode) {
1338   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1339
1340   // Test that video-only playback completes without further data requested when
1341   // starvation occurs during EOS decode.
1342   CreateNextTextureAndSetVideoSurface();
1343   StartVideoDecoderJob();
1344   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1345   WaitForVideoDecodeDone();
1346
1347   // Simulate decoder underrun to trigger prefetch while decoding EOS.
1348   player_.OnDemuxerDataAvailable(CreateEOSAck(false));  // Video EOS
1349   EXPECT_TRUE(GetMediaDecoderJob(false)->is_decoding());
1350   TriggerPlayerStarvation();
1351   VerifyPlaybackCompletesOnEOSDecode(false, false /* ignored */);
1352 }
1353
1354 TEST_F(MediaSourcePlayerTest, A_StarvationDuringEOSDecode) {
1355   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1356
1357   // Test that audio-only playback completes without further data requested when
1358   // starvation occurs during EOS decode.
1359   StartAudioDecoderJob();
1360   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1361   WaitForAudioDecodeDone();
1362
1363   // Simulate decoder underrun to trigger prefetch while decoding EOS.
1364   player_.OnDemuxerDataAvailable(CreateEOSAck(true));  // Audio EOS
1365   EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1366   TriggerPlayerStarvation();
1367   VerifyPlaybackCompletesOnEOSDecode(false, true /* ignored */);
1368 }
1369
1370 TEST_F(MediaSourcePlayerTest, AV_SeekDuringEOSDecodePreventsCompletion) {
1371   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1372
1373   // Test that seek supercedes audio+video playback completion on simultaneous
1374   // audio and video EOS decode, if SeekTo() occurs during these EOS decodes.
1375   VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, true, true, true);
1376 }
1377
1378 TEST_F(MediaSourcePlayerTest, AV_SeekDuringAudioEOSDecodePreventsCompletion) {
1379   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1380
1381   // Test that seek supercedes audio+video playback completion on simultaneous
1382   // audio EOS and video non-EOS decode, if SeekTo() occurs during these
1383   // decodes.
1384   VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, true, true, false);
1385 }
1386
1387 TEST_F(MediaSourcePlayerTest, AV_SeekDuringVideoEOSDecodePreventsCompletion) {
1388   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1389
1390   // Test that seek supercedes audio+video playback completion on simultaneous
1391   // audio non-EOS and video EOS decode, if SeekTo() occurs during these
1392   // decodes.
1393   VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, true, false, true);
1394 }
1395
1396 TEST_F(MediaSourcePlayerTest, V_SeekDuringEOSDecodePreventsCompletion) {
1397   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1398
1399   // Test that seek supercedes video-only playback completion on EOS decode, if
1400   // SeekTo() occurs during EOS decode.
1401   VerifySeekDuringEOSDecodePreventsPlaybackCompletion(false, true, false, true);
1402 }
1403
1404 TEST_F(MediaSourcePlayerTest, A_SeekDuringEOSDecodePreventsCompletion) {
1405   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1406
1407   // Test that seek supercedes audio-only playback completion on EOS decode, if
1408   // SeekTo() occurs during EOS decode.
1409   VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, false, true, false);
1410 }
1411
1412 TEST_F(MediaSourcePlayerTest, NoRequestForDataAfterAbort) {
1413   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1414
1415   // Test that the decoder will not request new data after receiving an aborted
1416   // access unit.
1417   StartAudioDecoderJob();
1418
1419   // Send an aborted access unit.
1420   player_.OnDemuxerDataAvailable(CreateAbortedAck(true));
1421   EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1422   WaitForAudioDecodeDone();
1423
1424   // No request will be sent for new data.
1425   EXPECT_EQ(1, demuxer_->num_data_requests());
1426
1427   // No seek requests should have occurred.
1428   EXPECT_EQ(0, demuxer_->num_seek_requests());
1429 }
1430
1431 TEST_F(MediaSourcePlayerTest, DemuxerDataArrivesAfterRelease) {
1432   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1433
1434   // Test that the decoder should not crash if demuxer data arrives after
1435   // Release().
1436   StartAudioDecoderJob();
1437
1438   ReleasePlayer();
1439   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1440
1441   // The media codec bridge should have been released.
1442   EXPECT_FALSE(player_.IsPlaying());
1443
1444   // No further data should have been requested.
1445   EXPECT_EQ(1, demuxer_->num_data_requests());
1446
1447   // No seek requests should have occurred.
1448   EXPECT_EQ(0, demuxer_->num_seek_requests());
1449 }
1450
1451 TEST_F(MediaSourcePlayerTest, BrowserSeek_RegularSeekPendsBrowserSeekDone) {
1452   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1453
1454   // Test that a browser seek, once started, delays a newly arrived regular
1455   // SeekTo() request's demuxer seek until the browser seek is done.
1456   BrowserSeekPlayer(false);
1457
1458   // Simulate renderer requesting a regular seek while browser seek in progress.
1459   player_.SeekTo(base::TimeDelta());
1460
1461   // Simulate browser seek is done. Confirm player requests the regular seek,
1462   // still has no video codec configured, and has not requested any
1463   // further data since the surface change event became pending in
1464   // BrowserSeekPlayer().
1465   EXPECT_EQ(1, demuxer_->num_seek_requests());
1466   player_.OnDemuxerSeekDone(base::TimeDelta());
1467   EXPECT_EQ(2, demuxer_->num_seek_requests());
1468   EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
1469
1470   // Simulate regular seek is done and confirm player requests more data for
1471   // new video codec.
1472   player_.OnDemuxerSeekDone(kNoTimestamp());
1473   EXPECT_FALSE(GetMediaCodecBridge(false));
1474   EXPECT_EQ(3, demuxer_->num_data_requests());
1475   EXPECT_EQ(2, demuxer_->num_seek_requests());
1476   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1477   EXPECT_TRUE(GetMediaCodecBridge(false));
1478 }
1479
1480 TEST_F(MediaSourcePlayerTest, BrowserSeek_InitialReleaseAndStart) {
1481   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1482
1483   // Test that no browser seek is requested if player Release() + Start() occurs
1484   // prior to receiving any data.
1485   CreateNextTextureAndSetVideoSurface();
1486   StartVideoDecoderJob();
1487   ReleasePlayer();
1488
1489   // Pass a new non-empty surface.
1490   CreateNextTextureAndSetVideoSurface();
1491
1492   player_.Start();
1493
1494   // No data request is issued since there is still one pending.
1495   EXPECT_EQ(1, demuxer_->num_data_requests());
1496   EXPECT_FALSE(GetMediaCodecBridge(false));
1497
1498   // No browser seek is needed.
1499   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1500   EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
1501   EXPECT_EQ(2, demuxer_->num_data_requests());
1502 }
1503
1504 TEST_F(MediaSourcePlayerTest, BrowserSeek_MidStreamReleaseAndStart) {
1505   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1506
1507   // Test that one browser seek is requested if player Release() + Start(), with
1508   // video data received between Release() and Start().
1509   BrowserSeekPlayer(true);
1510
1511   // Simulate browser seek is done and confirm player requests more data.
1512   player_.OnDemuxerSeekDone(base::TimeDelta());
1513   EXPECT_EQ(3, demuxer_->num_data_requests());
1514   EXPECT_EQ(1, demuxer_->num_seek_requests());
1515 }
1516
1517 TEST_F(MediaSourcePlayerTest, PrerollAudioAfterSeek) {
1518   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1519
1520   // Test decoder job will preroll the media to the seek position.
1521   StartAudioDecoderJob();
1522
1523   SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(100));
1524   EXPECT_TRUE(IsPrerolling(true));
1525   PrerollDecoderToTime(
1526       true, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1527 }
1528
1529 TEST_F(MediaSourcePlayerTest, PrerollVideoAfterSeek) {
1530   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1531
1532   // Test decoder job will preroll the media to the seek position.
1533   CreateNextTextureAndSetVideoSurface();
1534   StartVideoDecoderJob();
1535
1536   SeekPlayerWithAbort(false, base::TimeDelta::FromMilliseconds(100));
1537   EXPECT_TRUE(IsPrerolling(false));
1538   PrerollDecoderToTime(
1539       false, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1540 }
1541
1542 TEST_F(MediaSourcePlayerTest, SeekingAfterCompletingPrerollRestartsPreroll) {
1543   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1544
1545   // Test decoder job will begin prerolling upon seek, when it was not
1546   // prerolling prior to the seek.
1547   StartAudioDecoderJob();
1548   MediaDecoderJob* decoder_job = GetMediaDecoderJob(true);
1549   EXPECT_TRUE(IsPrerolling(true));
1550
1551   // Complete the initial preroll by feeding data to the decoder.
1552   DecodeAudioDataUntilOutputBecomesAvailable();
1553   EXPECT_FALSE(IsPrerolling(true));
1554
1555   SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(500));
1556
1557   // Prerolling should have begun again.
1558   EXPECT_TRUE(IsPrerolling(true));
1559   EXPECT_EQ(500.0, GetPrerollTimestamp().InMillisecondsF());
1560
1561   // Send data at and after the seek position. Prerolling should complete.
1562   for (int i = 0; i < 4; ++i) {
1563     DemuxerData data = CreateReadFromDemuxerAckForAudio(i);
1564     data.access_units[0].timestamp = base::TimeDelta::FromMilliseconds(
1565         500 + 30 * (i - 1));
1566     player_.OnDemuxerDataAvailable(data);
1567     EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1568     WaitForAudioDecodeDone();
1569   }
1570   EXPECT_LT(500.0, player_.GetCurrentTime().InMillisecondsF());
1571   EXPECT_FALSE(IsPrerolling(true));
1572
1573   // Throughout this test, we should have not re-created the media codec bridge,
1574   // so IsPrerolling() transition from false to true was not due to constructor
1575   // initialization. It was due to BeginPrerolling().
1576   EXPECT_EQ(decoder_job, GetMediaDecoderJob(true));
1577 }
1578
1579 TEST_F(MediaSourcePlayerTest, PrerollContinuesAcrossReleaseAndStart) {
1580   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1581
1582   // Test decoder job will resume media prerolling if interrupted by Release()
1583   // and Start().
1584   StartAudioDecoderJob();
1585
1586   base::TimeDelta target_timestamp = base::TimeDelta::FromMilliseconds(100);
1587   SeekPlayerWithAbort(true, target_timestamp);
1588   EXPECT_TRUE(IsPrerolling(true));
1589   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1590
1591   // Send some data before the seek position.
1592   // Test uses 'large' number of iterations because decoder job may not get
1593   // MEDIA_CODEC_OK output status until after a few dequeue output attempts.
1594   // This allows decoder status to stabilize prior to AU timestamp reaching
1595   // the preroll target.
1596   DemuxerData data;
1597   for (int i = 0; i < 10; ++i) {
1598     data = CreateReadFromDemuxerAckForAudio(3);
1599     data.access_units[0].timestamp = base::TimeDelta::FromMilliseconds(i * 10);
1600     if (i == 1) {
1601       // While still prerolling, Release() and Start() the player.
1602       ReleasePlayer();
1603       // The decoder is still decoding and will not be immediately released.
1604       EXPECT_TRUE(GetMediaCodecBridge(true));
1605       Resume(false, false);
1606     } else {
1607       player_.OnDemuxerDataAvailable(data);
1608       EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1609       WaitForAudioDecodeDone();
1610     }
1611     EXPECT_TRUE(IsPrerolling(true));
1612   }
1613   EXPECT_EQ(100.0, player_.GetCurrentTime().InMillisecondsF());
1614   EXPECT_TRUE(IsPrerolling(true));
1615
1616   // Send data after the seek position.
1617   PrerollDecoderToTime(true, target_timestamp, target_timestamp);
1618 }
1619
1620 TEST_F(MediaSourcePlayerTest, PrerollContinuesAcrossConfigChange) {
1621   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1622
1623   // Test decoder job will resume media prerolling if interrupted by
1624   // |kConfigChanged| and OnDemuxerConfigsAvailable().
1625   StartAudioDecoderJob();
1626
1627   SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(100));
1628   EXPECT_TRUE(IsPrerolling(true));
1629   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1630
1631   DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, true);
1632
1633   // In response to data request, simulate that demuxer signals config change by
1634   // sending an AU with |kConfigChanged|.
1635   DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(
1636       true, 0, configs);
1637   player_.OnDemuxerDataAvailable(data);
1638   PrerollDecoderToTime(
1639       true, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1640 }
1641
1642 TEST_F(MediaSourcePlayerTest, PrerollContinuesAfterUnchangedConfigs) {
1643   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1644
1645   // Test decoder job will resume media prerolling if interrupted by a config
1646   // change access unit with unchanged configs.
1647   StartAudioDecoderJob();
1648
1649   SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(100));
1650   EXPECT_TRUE(IsPrerolling(true));
1651   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1652
1653   DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, false);
1654
1655   // In response to data request, simulate that demuxer signals config change by
1656   // sending an AU with |kConfigChanged|.
1657   DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(
1658       true, 0, configs);
1659   player_.OnDemuxerDataAvailable(data);
1660   PrerollDecoderToTime(
1661       true, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1662 }
1663
1664 TEST_F(MediaSourcePlayerTest, SimultaneousAudioVideoConfigChange) {
1665   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1666
1667   // Test that the player allows simultaneous audio and video config change,
1668   // such as might occur during OnPrefetchDone() if next access unit for both
1669   // audio and video jobs is |kConfigChanged|.
1670   CreateNextTextureAndSetVideoSurface();
1671   Start(CreateAudioVideoDemuxerConfigs());
1672   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1673   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1674   EXPECT_TRUE(GetMediaCodecBridge(true));
1675   EXPECT_TRUE(GetMediaCodecBridge(false));
1676   EnableAdaptiveVideoPlayback(false);
1677   WaitForAudioVideoDecodeDone();
1678
1679   // Simulate audio |kConfigChanged| prefetched as standalone access unit.
1680   DemuxerConfigs audio_configs = CreateAudioDemuxerConfigs(kCodecVorbis, true);
1681   player_.OnDemuxerDataAvailable(
1682       CreateReadFromDemuxerAckWithConfigChanged(true, 0, audio_configs));
1683
1684   // Simulate video |kConfigChanged| prefetched as standalone access unit.
1685   player_.OnDemuxerDataAvailable(
1686       CreateReadFromDemuxerAckWithConfigChanged(
1687           false, 0, CreateVideoDemuxerConfigs(true)));
1688   EXPECT_EQ(6, demuxer_->num_data_requests());
1689   EXPECT_TRUE(IsDrainingDecoder(true));
1690   EXPECT_TRUE(IsDrainingDecoder(false));
1691
1692   // Waiting for decoder to finish draining.
1693   while (IsDrainingDecoder(true) || IsDrainingDecoder(false))
1694     message_loop_.RunUntilIdle();
1695 }
1696
1697 TEST_F(MediaSourcePlayerTest,
1698        SimultaneousAudioVideoConfigChangeWithAdaptivePlayback) {
1699   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1700
1701   // Test that the player allows simultaneous audio and video config change with
1702   // adaptive video playback enabled.
1703   CreateNextTextureAndSetVideoSurface();
1704   Start(CreateAudioVideoDemuxerConfigs());
1705   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1706   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
1707   EXPECT_TRUE(GetMediaCodecBridge(true));
1708   EXPECT_TRUE(GetMediaCodecBridge(false));
1709   EnableAdaptiveVideoPlayback(true);
1710   WaitForAudioVideoDecodeDone();
1711
1712   // Simulate audio |kConfigChanged| prefetched as standalone access unit.
1713   DemuxerConfigs audio_configs = CreateAudioDemuxerConfigs(kCodecVorbis, true);
1714   player_.OnDemuxerDataAvailable(
1715       CreateReadFromDemuxerAckWithConfigChanged(true, 0, audio_configs));
1716
1717   // Simulate video |kConfigChanged| prefetched as standalone access unit.
1718   player_.OnDemuxerDataAvailable(
1719       CreateReadFromDemuxerAckWithConfigChanged(
1720           false, 0, CreateVideoDemuxerConfigs(true)));
1721   EXPECT_EQ(6, demuxer_->num_data_requests());
1722   EXPECT_TRUE(IsDrainingDecoder(true));
1723   EXPECT_FALSE(IsDrainingDecoder(false));
1724
1725   // Waiting for audio decoder to finish draining.
1726   while (IsDrainingDecoder(true))
1727     message_loop_.RunUntilIdle();
1728 }
1729
1730 TEST_F(MediaSourcePlayerTest, DemuxerConfigRequestedIfInPrefetchUnit0) {
1731   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1732
1733   // Test that the player detects need for and requests demuxer configs if
1734   // the |kConfigChanged| unit is the very first unit in the set of units
1735   // received in OnDemuxerDataAvailable() ostensibly while
1736   // |PREFETCH_DONE_EVENT_PENDING|.
1737   StartConfigChange(true, true, 0, false);
1738 }
1739
1740 TEST_F(MediaSourcePlayerTest, DemuxerConfigRequestedIfInPrefetchUnit1) {
1741   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1742
1743   // Test that the player detects need for and requests demuxer configs if
1744   // the |kConfigChanged| unit is not the first unit in the set of units
1745   // received in OnDemuxerDataAvailable() ostensibly while
1746   // |PREFETCH_DONE_EVENT_PENDING|.
1747   StartConfigChange(true, true, 1, false);
1748 }
1749
1750 TEST_F(MediaSourcePlayerTest, DemuxerConfigRequestedIfInUnit0AfterPrefetch) {
1751   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1752
1753   // Test that the player detects need for and requests demuxer configs if
1754   // the |kConfigChanged| unit is the very first unit in the set of units
1755   // received in OnDemuxerDataAvailable() from data requested ostensibly while
1756   // not prefetching.
1757   StartConfigChange(true, false, 0, false);
1758 }
1759
1760 TEST_F(MediaSourcePlayerTest, DemuxerConfigRequestedIfInUnit1AfterPrefetch) {
1761   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1762
1763   // Test that the player detects need for and requests demuxer configs if
1764   // the |kConfigChanged| unit is not the first unit in the set of units
1765   // received in OnDemuxerDataAvailable() from data requested ostensibly while
1766   // not prefetching.
1767   StartConfigChange(true, false, 1, false);
1768 }
1769
1770 TEST_F(MediaSourcePlayerTest, BrowserSeek_PrerollAfterBrowserSeek) {
1771   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1772
1773   // Test decoder job will preroll the media to the actual seek position
1774   // resulting from a browser seek.
1775   BrowserSeekPlayer(false);
1776
1777   // Simulate browser seek is done, but to a later time than was requested.
1778   EXPECT_LT(player_.GetCurrentTime().InMillisecondsF(), 100);
1779   player_.OnDemuxerSeekDone(base::TimeDelta::FromMilliseconds(100));
1780   // Because next AU is not I-frame, MediaCodecBridge will not be recreated.
1781   EXPECT_FALSE(GetMediaCodecBridge(false));
1782   EXPECT_EQ(100.0, player_.GetCurrentTime().InMillisecondsF());
1783   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1784   EXPECT_EQ(3, demuxer_->num_data_requests());
1785
1786   PrerollDecoderToTime(
1787       false, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
1788 }
1789
1790 TEST_F(MediaSourcePlayerTest, VideoDemuxerConfigChange) {
1791   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1792
1793   // Test that video config change notification results in creating a new
1794   // video codec without any browser seek.
1795   StartConfigChange(false, true, 1, false);
1796
1797   // New video codec should have been created and configured, without any
1798   // browser seek.
1799   EXPECT_TRUE(GetMediaCodecBridge(false));
1800   EXPECT_EQ(3, demuxer_->num_data_requests());
1801   EXPECT_EQ(0, demuxer_->num_seek_requests());
1802
1803   // 2 codecs should have been created, one before the config change, and one
1804   // after it.
1805   EXPECT_EQ(2, manager_.num_resources_requested());
1806   EXPECT_EQ(1, manager_.num_resources_released());
1807 }
1808
1809 TEST_F(MediaSourcePlayerTest, VideoDemuxerConfigChangeWithAdaptivePlayback) {
1810   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1811
1812   // Test that if codec supports adaptive playback, no new codec should be
1813   // created beyond the one used to decode the prefetch media data prior to
1814   // the kConfigChanged.
1815   StartConfigChange(false, true, 1, true);
1816
1817   // No browser seek should be needed.
1818   EXPECT_TRUE(GetMediaCodecBridge(false));
1819   EXPECT_EQ(3, demuxer_->num_data_requests());
1820   EXPECT_EQ(0, demuxer_->num_seek_requests());
1821
1822   // Only 1 codec should have been created so far.
1823   EXPECT_EQ(1, manager_.num_resources_requested());
1824 }
1825
1826 TEST_F(MediaSourcePlayerTest, DecoderDrainInterruptedBySeek) {
1827   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1828
1829   // Test if a decoder is being drained while receiving a seek request, draining
1830   // is canceled.
1831   SendConfigChangeToDecoder(true, false, 0, false);
1832   EXPECT_TRUE(IsDrainingDecoder(true));
1833
1834   player_.SeekTo(base::TimeDelta::FromMilliseconds(100));
1835   WaitForAudioDecodeDone();
1836   EXPECT_FALSE(IsDrainingDecoder(true));
1837   player_.OnDemuxerSeekDone(kNoTimestamp());
1838
1839   EXPECT_EQ(1, demuxer_->num_seek_requests());
1840   EXPECT_EQ(4, demuxer_->num_data_requests());
1841 }
1842
1843 TEST_F(MediaSourcePlayerTest, DecoderDrainInterruptedByRelease) {
1844   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1845
1846   // Test if a decoder is being drained while receiving a release request,
1847   // draining is canceled.
1848   SendConfigChangeToDecoder(true, false, 0, false);
1849   EXPECT_TRUE(IsDrainingDecoder(true));
1850
1851   ReleasePlayer();
1852   WaitForAudioDecodeDone();
1853   EXPECT_EQ(3, demuxer_->num_data_requests());
1854   EXPECT_FALSE(IsDrainingDecoder(true));
1855
1856   EXPECT_FALSE(GetMediaCodecBridge(true));
1857   EXPECT_FALSE(player_.IsPlaying());
1858
1859   player_.Start();
1860   EXPECT_TRUE(player_.IsPlaying());
1861   EXPECT_EQ(3, demuxer_->num_data_requests());
1862 }
1863
1864 TEST_F(MediaSourcePlayerTest, DecoderDrainInterruptedBySurfaceChange) {
1865   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1866
1867   // Test if a video decoder is being drained while surface changes, draining
1868   // is canceled.
1869   SendConfigChangeToDecoder(false, false, 0, false);
1870   EXPECT_TRUE(IsDrainingDecoder(false));
1871
1872   CreateNextTextureAndSetVideoSurface();
1873   WaitForVideoDecodeDone();
1874
1875   EXPECT_FALSE(IsDrainingDecoder(false));
1876   EXPECT_FALSE(GetMediaCodecBridge(false));
1877   EXPECT_TRUE(player_.IsPlaying());
1878   EXPECT_EQ(3, demuxer_->num_data_requests());
1879
1880   // Finish the browser seek introduced by surface change.
1881   player_.OnDemuxerSeekDone(base::TimeDelta());
1882   EXPECT_EQ(4, demuxer_->num_data_requests());
1883 }
1884
1885 TEST_F(MediaSourcePlayerTest,
1886        BrowserSeek_DecoderStarvationWhilePendingSurfaceChange) {
1887   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1888
1889   // Test video decoder starvation while handling a pending surface change
1890   // should not cause any crashes.
1891   CreateNextTextureAndSetVideoSurface();
1892   StartVideoDecoderJob();
1893   DemuxerData data = CreateReadFromDemuxerAckForVideo();
1894   player_.OnDemuxerDataAvailable(data);
1895
1896   // Trigger a surface change and decoder starvation.
1897   CreateNextTextureAndSetVideoSurface();
1898   TriggerPlayerStarvation();
1899   WaitForVideoDecodeDone();
1900   EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
1901
1902   // Surface change should trigger a seek.
1903   player_.OnDemuxerDataAvailable(data);
1904   EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
1905   player_.OnDemuxerSeekDone(base::TimeDelta());
1906   // After seek is done, prefetch is handled first. MediaCodecBridge is not
1907   // created at this moment.
1908   EXPECT_FALSE(GetMediaCodecBridge(false));
1909
1910   // A new data request should be sent.
1911   EXPECT_EQ(3, demuxer_->num_data_requests());
1912 }
1913
1914 TEST_F(MediaSourcePlayerTest, ReleaseWithOnPrefetchDoneAlreadyPosted) {
1915   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1916
1917   // Test if OnPrefetchDone() had already been posted before and is executed
1918   // after Release(), then player does not DCHECK. This test is fragile to
1919   // change to MediaDecoderJob::Prefetch() implementation; it assumes task
1920   // is posted to run |prefetch_cb| if the job already HasData().
1921   // TODO(wolenetz): Remove MSP::set_decode_callback_for_testing() if this test
1922   // becomes obsolete. See http://crbug.com/304234.
1923   StartAudioDecoderJob();
1924
1925   // Escape the original prefetch by decoding a single access unit.
1926   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
1927   WaitForAudioDecodeDone();
1928
1929   // Prime the job with a few more access units, so that a later prefetch,
1930   // triggered by starvation to simulate decoder underrun, can trivially
1931   // post task to run OnPrefetchDone().
1932   player_.OnDemuxerDataAvailable(
1933       CreateReadFromDemuxerAckWithConfigChanged(
1934           true, 4, CreateAudioDemuxerConfigs(kCodecVorbis, false)));
1935   EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
1936
1937   // Simulate decoder underrun, so trivial prefetch starts while still decoding.
1938   // The prefetch and posting of OnPrefetchDone() will not occur until next
1939   // MediaDecoderCallBack() occurs.
1940   TriggerPlayerStarvation();
1941
1942   // Upon the next successful decode callback, post a task to call Release() on
1943   // the |player_|, such that the trivial OnPrefetchDone() task posting also
1944   // occurs and should execute after the Release().
1945   OnNextTestDecodeCallbackPostTaskToReleasePlayer();
1946
1947   WaitForAudioDecodeDone();
1948   EXPECT_TRUE(decoder_callback_hook_executed_);
1949
1950   EXPECT_EQ(3, demuxer_->num_data_requests());
1951
1952   // Player should not request any new data since the access units haven't
1953   // been fully decoded yet.
1954   Resume(false, false);
1955 }
1956
1957 TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekAndDone) {
1958   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1959
1960   // Test if Release() occurs after SeekTo(), but the DemuxerSeek IPC request
1961   // has not yet been sent, then the seek request is sent after Release(). Also,
1962   // test if OnDemuxerSeekDone() occurs prior to next Start(), then the player
1963   // will resume correct post-seek preroll upon Start().
1964   StartAudioDecoderJobAndSeekToWhileDecoding(
1965       base::TimeDelta::FromMilliseconds(100));
1966   ReleasePlayer();
1967   EXPECT_EQ(0, demuxer_->num_seek_requests());
1968   WaitForAudioDecodeDone();
1969   EXPECT_EQ(1, demuxer_->num_seek_requests());
1970
1971   player_.OnDemuxerSeekDone(kNoTimestamp());
1972   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1973   EXPECT_FALSE(GetMediaCodecBridge(true));
1974   EXPECT_FALSE(player_.IsPlaying());
1975
1976   // Player should begin prefetch and resume preroll upon Start().
1977   EXPECT_EQ(2, demuxer_->num_data_requests());
1978   Resume(true, false);
1979   EXPECT_TRUE(IsPrerolling(true));
1980   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
1981
1982   // No further seek should have been requested since Release(), above.
1983   EXPECT_EQ(1, demuxer_->num_seek_requests());
1984 }
1985
1986 TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekThenStart) {
1987   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
1988
1989   // Test if Release() occurs after SeekTo(), but the DemuxerSeek IPC request
1990   // has not yet been sent, then the seek request is sent after Release(). Also,
1991   // test if OnDemuxerSeekDone() does not occur until after the next Start(),
1992   // then the player remains pending seek done until (and resumes correct
1993   // post-seek preroll after) OnDemuxerSeekDone().
1994   StartAudioDecoderJobAndSeekToWhileDecoding(
1995       base::TimeDelta::FromMilliseconds(100));
1996   ReleasePlayer();
1997   EXPECT_EQ(0, demuxer_->num_seek_requests());
1998
1999   // Player should not prefetch upon Start() nor create the media codec bridge,
2000   // due to awaiting DemuxerSeekDone.
2001   EXPECT_EQ(2, demuxer_->num_data_requests());
2002   Resume(false, false);
2003
2004   WaitForAudioDecodeDone();
2005   EXPECT_EQ(1, demuxer_->num_seek_requests());
2006   player_.OnDemuxerSeekDone(kNoTimestamp());
2007   EXPECT_TRUE(GetMediaDecoderJob(true));
2008   EXPECT_TRUE(IsPrerolling(true));
2009   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
2010   EXPECT_EQ(3, demuxer_->num_data_requests());
2011
2012   // No further seek should have been requested since Release(), above.
2013   EXPECT_EQ(1, demuxer_->num_seek_requests());
2014 }
2015
2016 TEST_F(MediaSourcePlayerTest, SeekToThenDemuxerSeekThenReleaseThenSeekDone) {
2017   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2018
2019   // Test if Release() occurs after a SeekTo()'s subsequent DemuxerSeek IPC
2020   // request and OnDemuxerSeekDone() arrives prior to the next Start(), then the
2021   // player will resume correct post-seek preroll upon Start().
2022   StartAudioDecoderJobAndSeekToWhileDecoding(
2023       base::TimeDelta::FromMilliseconds(100));
2024   WaitForAudioDecodeDone();
2025   EXPECT_EQ(1, demuxer_->num_seek_requests());
2026
2027   ReleasePlayer();
2028   player_.OnDemuxerSeekDone(kNoTimestamp());
2029   EXPECT_FALSE(player_.IsPlaying());
2030   EXPECT_FALSE(GetMediaCodecBridge(true));
2031   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
2032
2033   // Player should begin prefetch and resume preroll upon Start().
2034   EXPECT_EQ(2, demuxer_->num_data_requests());
2035   Resume(true, false);
2036   EXPECT_TRUE(IsPrerolling(true));
2037   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
2038
2039   // No further seek should have been requested since before Release(), above.
2040   EXPECT_EQ(1, demuxer_->num_seek_requests());
2041 }
2042
2043 TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenStart) {
2044   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2045
2046   // Test if Release() occurs after a SeekTo()'s subsequent DemuxerSeeK IPC
2047   // request and OnDemuxerSeekDone() does not occur until after the next
2048   // Start(), then the player remains pending seek done until (and resumes
2049   // correct post-seek preroll after) OnDemuxerSeekDone().
2050   StartAudioDecoderJobAndSeekToWhileDecoding(
2051       base::TimeDelta::FromMilliseconds(100));
2052   WaitForAudioDecodeDone();
2053   EXPECT_EQ(1, demuxer_->num_seek_requests());
2054
2055   ReleasePlayer();
2056   EXPECT_EQ(2, demuxer_->num_data_requests());
2057   Resume(false, false);
2058
2059   player_.OnDemuxerSeekDone(kNoTimestamp());
2060   EXPECT_FALSE(GetMediaCodecBridge(true));
2061   EXPECT_TRUE(IsPrerolling(true));
2062   EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
2063   EXPECT_EQ(3, demuxer_->num_data_requests());
2064
2065   // No further seek should have been requested since before Release(), above.
2066   EXPECT_EQ(1, demuxer_->num_seek_requests());
2067 }
2068
2069 TEST_F(MediaSourcePlayerTest, ConfigChangedThenReleaseThenStart) {
2070   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2071
2072   // Test if Release() occurs after |kConfigChanged| is processed, new data
2073   // requested of demuxer, and the requested data arrive before the next
2074   // Start(), then the player starts to decode the new data without any seek.
2075   StartConfigChange(true, true, 0, false);
2076   ReleasePlayer();
2077
2078   EXPECT_TRUE(GetMediaCodecBridge(true));
2079   EXPECT_FALSE(player_.IsPlaying());
2080   EXPECT_EQ(3, demuxer_->num_data_requests());
2081   player_.OnDemuxerDataAvailable(
2082         CreateReadFromDemuxerAckWithConfigChanged(
2083             true, 4, CreateAudioDemuxerConfigs(kCodecVorbis, false)));
2084   WaitForAudioDecodeDone();
2085   EXPECT_FALSE(GetMediaCodecBridge(true));
2086
2087   // Player should resume upon Start(), even without further configs supplied.
2088   player_.Start();
2089   EXPECT_TRUE(player_.IsPlaying());
2090   EXPECT_EQ(3, demuxer_->num_data_requests());
2091   EXPECT_EQ(0, demuxer_->num_seek_requests());
2092 }
2093
2094 TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenDemuxerSeekDone) {
2095   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2096
2097   // Test that Release() after a browser seek's DemuxerSeek IPC request has been
2098   // sent behaves similar to a regular seek: if OnDemuxerSeekDone() occurs
2099   // before the next Start()+SetVideoSurface(), then the player will resume
2100   // correct post-seek preroll upon Start()+SetVideoSurface().
2101   BrowserSeekPlayer(false);
2102   base::TimeDelta expected_preroll_timestamp = player_.GetCurrentTime();
2103   ReleasePlayer();
2104
2105   player_.OnDemuxerSeekDone(expected_preroll_timestamp);
2106   EXPECT_FALSE(player_.IsPlaying());
2107   EXPECT_FALSE(GetMediaCodecBridge(false));
2108   EXPECT_EQ(expected_preroll_timestamp, GetPrerollTimestamp());
2109
2110   // Player should begin prefetch and resume preroll upon Start().
2111   EXPECT_EQ(2, demuxer_->num_data_requests());
2112   CreateNextTextureAndSetVideoSurface();
2113   Resume(false, true);
2114   EXPECT_TRUE(IsPrerolling(false));
2115   EXPECT_EQ(expected_preroll_timestamp, GetPrerollTimestamp());
2116   EXPECT_EQ(expected_preroll_timestamp, player_.GetCurrentTime());
2117
2118   // No further seek should have been requested since BrowserSeekPlayer().
2119   EXPECT_EQ(1, demuxer_->num_seek_requests());
2120 }
2121
2122 TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenStart) {
2123   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2124
2125   // Test that Release() after a browser seek's DemuxerSeek IPC request has been
2126   // sent behaves similar to a regular seek: if OnDemuxerSeekDone() does not
2127   // occur until after the next Start()+SetVideoSurface(), then the player
2128   // remains pending seek done until (and resumes correct post-seek preroll
2129   // after) OnDemuxerSeekDone().
2130   BrowserSeekPlayer(false);
2131   base::TimeDelta expected_preroll_timestamp = player_.GetCurrentTime();
2132   ReleasePlayer();
2133
2134   EXPECT_EQ(2, demuxer_->num_data_requests());
2135   CreateNextTextureAndSetVideoSurface();
2136   Resume(false, false);
2137
2138   player_.OnDemuxerSeekDone(expected_preroll_timestamp);
2139   // Prefetch takes place first, and the decoder is not created yet.
2140   EXPECT_FALSE(GetMediaCodecBridge(false));
2141   EXPECT_TRUE(IsPrerolling(false));
2142   EXPECT_EQ(expected_preroll_timestamp, GetPrerollTimestamp());
2143   EXPECT_EQ(expected_preroll_timestamp, player_.GetCurrentTime());
2144   EXPECT_EQ(3, demuxer_->num_data_requests());
2145
2146   // No further seek should have been requested since BrowserSeekPlayer().
2147   EXPECT_EQ(1, demuxer_->num_seek_requests());
2148
2149   // Decoder will be created once data is received.
2150   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
2151   while (!GetMediaCodecBridge(false))
2152     message_loop_.RunUntilIdle();
2153 }
2154
2155 // TODO(xhwang): Once we add tests to cover DrmBridge, update this test to
2156 // also verify that the job is successfully created if SetDrmBridge(), Start()
2157 // and eventually OnMediaCrypto() occur. This would increase test coverage of
2158 // http://crbug.com/313470 and allow us to remove inspection of internal player
2159 // pending event state. See http://crbug.com/313860.
2160 TEST_F(MediaSourcePlayerTest, SurfaceChangeClearedEvenIfMediaCryptoAbsent) {
2161   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2162
2163   // Test that |SURFACE_CHANGE_EVENT_PENDING| is not pending after
2164   // SetVideoSurface() for a player configured for encrypted video, when the
2165   // player has not yet received media crypto.
2166   DemuxerConfigs configs = CreateVideoDemuxerConfigs(false);
2167   configs.is_video_encrypted = true;
2168
2169   player_.OnDemuxerConfigsAvailable(configs);
2170   CreateNextTextureAndSetVideoSurface();
2171   EXPECT_FALSE(GetMediaCodecBridge(false));
2172 }
2173
2174 TEST_F(MediaSourcePlayerTest, CurrentTimeUpdatedWhileDecoderStarved) {
2175   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2176
2177   // Test that current time is updated while decoder is starved.
2178   StartAudioDecoderJob();
2179   DecodeAudioDataUntilOutputBecomesAvailable();
2180
2181   // Trigger starvation while the decoder is decoding.
2182   player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(3));
2183   manager_.ResetTimestampUpdated();
2184   TriggerPlayerStarvation();
2185   WaitForAudioDecodeDone();
2186
2187   // Current time should be updated.
2188   EXPECT_TRUE(manager_.timestamp_updated());
2189 }
2190
2191 TEST_F(MediaSourcePlayerTest, CurrentTimeKeepsIncreasingAfterConfigChange) {
2192   SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
2193
2194   // Test current time keep on increasing after audio config change.
2195   // Test that current time is updated while decoder is starved.
2196   StartAudioDecoderJob();
2197
2198   DecodeAudioDataUntilOutputBecomesAvailable();
2199
2200   DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis, true);
2201   DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(
2202       true, 0, configs);
2203   player_.OnDemuxerDataAvailable(data);
2204   WaitForAudioDecodeDone();
2205   DecodeAudioDataUntilOutputBecomesAvailable();
2206 }
2207
2208 }  // namespace media