Upstream version 5.34.92.0
[platform/framework/web/crosswalk.git] / src / media / audio / fake_audio_input_stream.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/audio/fake_audio_input_stream.h"
6
7 #include "base/bind.h"
8 #include "base/lazy_instance.h"
9 #include "media/audio/audio_manager_base.h"
10
11 using base::TimeTicks;
12 using base::TimeDelta;
13
14 namespace media {
15
16 namespace {
17
18 // These values are based on experiments for local-to-local
19 // PeerConnection to demonstrate audio/video synchronization.
20 const int kBeepDurationMilliseconds = 20;
21 const int kBeepFrequency = 400;
22
23 struct BeepContext {
24   BeepContext() : beep_once(false) {}
25   base::Lock beep_lock;
26   bool beep_once;
27 };
28
29 static base::LazyInstance<BeepContext> g_beep_context =
30     LAZY_INSTANCE_INITIALIZER;
31
32 }  // namespace
33
34 AudioInputStream* FakeAudioInputStream::MakeFakeStream(
35     AudioManagerBase* manager,
36     const AudioParameters& params) {
37   return new FakeAudioInputStream(manager, params);
38 }
39
40 FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager,
41                                            const AudioParameters& params)
42     : audio_manager_(manager),
43       callback_(NULL),
44       buffer_size_((params.channels() * params.bits_per_sample() *
45                     params.frames_per_buffer()) / 8),
46       params_(params),
47       thread_("FakeAudioRecordingThread"),
48       callback_interval_(base::TimeDelta::FromMilliseconds(
49           (params.frames_per_buffer() * 1000) / params.sample_rate())),
50       beep_duration_in_buffers_(
51           kBeepDurationMilliseconds * params.sample_rate() /
52           params.frames_per_buffer() / 1000),
53       beep_generated_in_buffers_(0),
54       beep_period_in_frames_(params.sample_rate() / kBeepFrequency),
55       frames_elapsed_(0) {
56 }
57
58 FakeAudioInputStream::~FakeAudioInputStream() {}
59
60 bool FakeAudioInputStream::Open() {
61   buffer_.reset(new uint8[buffer_size_]);
62   memset(buffer_.get(), 0, buffer_size_);
63   return true;
64 }
65
66 void FakeAudioInputStream::Start(AudioInputCallback* callback)  {
67   DCHECK(!thread_.IsRunning());
68   DCHECK(!callback_);
69   callback_ = callback;
70   last_callback_time_ = TimeTicks::Now();
71   thread_.Start();
72   thread_.message_loop()->PostDelayedTask(
73       FROM_HERE,
74       base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)),
75       callback_interval_);
76 }
77
78 void FakeAudioInputStream::DoCallback() {
79   DCHECK(callback_);
80
81   memset(buffer_.get(), 0, buffer_size_);
82
83   bool should_beep = false;
84   {
85     BeepContext* beep_context = g_beep_context.Pointer();
86     base::AutoLock auto_lock(beep_context->beep_lock);
87     should_beep = beep_context->beep_once;
88     beep_context->beep_once = false;
89   }
90
91   // If this object was instructed to generate a beep or has started to
92   // generate a beep sound.
93   if (should_beep || beep_generated_in_buffers_) {
94     // Compute the number of frames to output high value. Then compute the
95     // number of bytes based on channels and bits per channel.
96     int high_frames = beep_period_in_frames_ / 2;
97     int high_bytes = high_frames * params_.bits_per_sample() *
98         params_.channels() / 8;
99
100     // Separate high and low with the same number of bytes to generate a
101     // square wave.
102     int position = 0;
103     while (position + high_bytes <= buffer_size_) {
104       // Write high values first.
105       memset(buffer_.get() + position, 128, high_bytes);
106
107       // Then leave low values in the buffer with |high_bytes|.
108       position += high_bytes * 2;
109     }
110
111     ++beep_generated_in_buffers_;
112     if (beep_generated_in_buffers_ >= beep_duration_in_buffers_)
113       beep_generated_in_buffers_ = 0;
114   }
115
116   callback_->OnData(this, buffer_.get(), buffer_size_, buffer_size_, 1.0);
117   frames_elapsed_ += params_.frames_per_buffer();
118
119   const TimeTicks now = TimeTicks::Now();
120   base::TimeDelta next_callback_time =
121       last_callback_time_ + callback_interval_ * 2 - now;
122
123   // If we are falling behind, try to catch up as much as we can in the next
124   // callback.
125   if (next_callback_time < base::TimeDelta())
126     next_callback_time = base::TimeDelta();
127
128   last_callback_time_ = now;
129   thread_.message_loop()->PostDelayedTask(
130       FROM_HERE,
131       base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)),
132       next_callback_time);
133 }
134
135 void FakeAudioInputStream::Stop() {
136   thread_.Stop();
137   callback_ = NULL;
138 }
139
140 void FakeAudioInputStream::Close() {
141   audio_manager_->ReleaseInputStream(this);
142 }
143
144 double FakeAudioInputStream::GetMaxVolume() {
145   return 1.0;
146 }
147
148 void FakeAudioInputStream::SetVolume(double volume) {
149 }
150
151 double FakeAudioInputStream::GetVolume() {
152   return 1.0;
153 }
154
155 void FakeAudioInputStream::SetAutomaticGainControl(bool enabled) {}
156
157 bool FakeAudioInputStream::GetAutomaticGainControl() {
158   return true;
159 }
160
161 // static
162 void FakeAudioInputStream::BeepOnce() {
163   BeepContext* beep_context = g_beep_context.Pointer();
164   base::AutoLock auto_lock(beep_context->beep_lock);
165   beep_context->beep_once = true;
166 }
167
168 }  // namespace media