1 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
5 * (C) Copyright IBM Corporation 2004
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
30 # if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__))
31 # define HIDDEN __attribute__((visibility("hidden")))
37 * This file is a template which generates the OpenGL API entry point
38 * functions. It should be included by a .c file which first defines
39 * the following macros:
40 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
41 * KEYWORD2 - usually nothing, but might be __stdcall on Win32
42 * NAME(n) - builds the final function name (usually add "gl" prefix)
43 * DISPATCH(func, args, msg) - code to do dispatch of named function.
44 * msg is a printf-style debug message.
45 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
47 * Here is an example which generates the usual OpenGL functions:
50 * #define NAME(func) gl##func
51 * #define DISPATCH(func, args, msg) \
52 * struct _glapi_table *dispatch = CurrentDispatch; \
53 * (*dispatch->func) args
54 * #define RETURN DISPATCH(func, args, msg) \
55 * struct _glapi_table *dispatch = CurrentDispatch; \
56 * return (*dispatch->func) args
67 #define KEYWORD1_ALT HIDDEN
75 #error DISPATCH must be defined
78 #ifndef RETURN_DISPATCH
79 #error RETURN_DISPATCH must be defined
83 #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
85 KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
87 DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
90 KEYWORD1 void KEYWORD2 NAME(EndList)(void)
92 DISPATCH(EndList, (), (F, "glEndList();\n"));
95 KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
97 DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
100 KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
102 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
105 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
107 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
110 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
112 RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
115 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
117 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
120 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
122 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
125 KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
127 DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
130 KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
132 DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
135 KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
137 DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
140 KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
142 DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
145 KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
147 DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
150 KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
152 DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
155 KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
157 DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
160 KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
162 DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
165 KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
167 DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
170 KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
172 DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
175 KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
177 DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
180 KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
182 DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
185 KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
187 DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
190 KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
192 DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
195 KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
197 DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
200 KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
202 DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
205 KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
207 DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
210 KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
212 DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
215 KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
217 DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
220 KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
222 DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
225 KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
227 DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
230 KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
232 DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
235 KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
237 DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
240 KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
242 DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
245 KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
247 DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
250 KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
252 DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
255 KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
257 DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
260 KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
262 DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
265 KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
267 DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
270 KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
272 DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
275 KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
277 DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
280 KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
282 DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
285 KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
287 DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
290 KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
292 DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
295 KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
297 DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
300 KEYWORD1 void KEYWORD2 NAME(End)(void)
302 DISPATCH(End, (), (F, "glEnd();\n"));
305 KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
307 DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
310 KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
312 DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
315 KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
317 DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
320 KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
322 DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
325 KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
327 DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
330 KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
332 DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
335 KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
337 DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
340 KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
342 DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
345 KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
347 DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
350 KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
352 DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
355 KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
357 DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
360 KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
362 DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
365 KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
367 DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
370 KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
372 DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
375 KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
377 DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
380 KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
382 DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
385 KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
387 DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
390 KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
392 DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
395 KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
397 DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
400 KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
402 DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
405 KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
407 DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
410 KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
412 DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
415 KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
417 DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
420 KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
422 DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
425 KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
427 DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
430 KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
432 DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
435 KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
437 DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
440 KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
442 DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
445 KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
447 DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
450 KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
452 DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
455 KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
457 DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
460 KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
462 DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
465 KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
467 DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
470 KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
472 DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
475 KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
477 DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
480 KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
482 DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
485 KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
487 DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
490 KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
492 DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
495 KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
497 DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
500 KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
502 DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
505 KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
507 DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
510 KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
512 DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
515 KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
517 DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
520 KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
522 DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
525 KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
527 DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
530 KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
532 DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
535 KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
537 DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
540 KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
542 DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
545 KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
547 DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
550 KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
552 DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
555 KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
557 DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
560 KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
562 DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
565 KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
567 DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
570 KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
572 DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
575 KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
577 DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
580 KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
582 DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
585 KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
587 DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
590 KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
592 DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
595 KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
597 DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
600 KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
602 DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
605 KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
607 DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
610 KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
612 DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
615 KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
617 DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
620 KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
622 DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
625 KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
627 DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
630 KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
632 DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
635 KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
637 DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
640 KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
642 DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
645 KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
647 DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
650 KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
652 DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
655 KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
657 DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
660 KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
662 DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
665 KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
667 DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
670 KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
672 DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
675 KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
677 DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
680 KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
682 DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
685 KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
687 DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
690 KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
692 DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
695 KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
697 DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
700 KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
702 DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
705 KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
707 DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
710 KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
712 DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
715 KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
717 DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
720 KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
722 DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
725 KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
727 DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
730 KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
732 DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
735 KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
737 DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
740 KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
742 DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
745 KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
747 DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
750 KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
752 DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
755 KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
757 DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
760 KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
762 DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
765 KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
767 DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
770 KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
772 DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
775 KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
777 DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
780 KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
782 DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
785 KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
787 DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
790 KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
792 DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
795 KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
797 DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
800 KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
802 DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
805 KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
807 DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
810 KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
812 DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
815 KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
817 DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
820 KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
822 DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
825 KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
827 DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
830 KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
832 DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
835 KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
837 DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
840 KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
842 DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
845 KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
847 DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
850 KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
852 DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
855 KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
857 DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
860 KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
862 DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
865 KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
867 DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
870 KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
872 DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
875 KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
877 DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
880 KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
882 DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
885 KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
887 DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
890 KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
892 DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
895 KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
897 DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
900 KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
902 DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
905 KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
907 DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
910 KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
912 DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
915 KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
917 DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
920 KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
922 DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
925 KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
927 DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
930 KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
932 DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
935 KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
937 DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
940 KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
942 DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
945 KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
947 DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
950 KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
952 DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
955 KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
957 DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
960 KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
962 DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
965 KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
967 DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
970 KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
972 DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
975 KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
977 DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
980 KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
982 DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
985 KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
987 DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
990 KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
992 DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
995 KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
997 DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
1000 KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
1002 DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
1005 KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
1007 DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
1010 KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
1012 DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1015 KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
1017 DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
1020 KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
1022 DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1025 KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
1027 DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
1030 KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
1032 DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1035 KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
1037 DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
1040 KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
1042 DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1045 KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
1047 DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
1050 KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
1052 DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1055 KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
1057 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
1060 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
1062 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
1065 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
1067 RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
1070 KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
1072 DISPATCH(InitNames, (), (F, "glInitNames();\n"));
1075 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
1077 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
1080 KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
1082 DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
1085 KEYWORD1 void KEYWORD2 NAME(PopName)(void)
1087 DISPATCH(PopName, (), (F, "glPopName();\n"));
1090 KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
1092 DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
1095 KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
1097 DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
1100 KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
1102 DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
1105 KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1107 DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
1110 KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
1112 DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
1115 KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1117 DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
1120 KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
1122 DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
1125 KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
1127 DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
1130 KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
1132 DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
1135 KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
1137 DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
1140 KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
1142 DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
1145 KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
1147 DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
1150 KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
1152 DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
1155 KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
1157 DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
1160 KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
1162 DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
1165 KEYWORD1 void KEYWORD2 NAME(Finish)(void)
1167 DISPATCH(Finish, (), (F, "glFinish();\n"));
1170 KEYWORD1 void KEYWORD2 NAME(Flush)(void)
1172 DISPATCH(Flush, (), (F, "glFlush();\n"));
1175 KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
1177 DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
1180 KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
1182 DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
1185 KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
1187 DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
1190 KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
1192 DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
1195 KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
1197 DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
1200 KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
1202 DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
1205 KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
1207 DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
1210 KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
1212 DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
1215 KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
1217 DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
1220 KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
1222 DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
1225 KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
1227 DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
1230 KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
1232 DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
1235 KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
1237 DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
1240 KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
1242 DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
1245 KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
1247 DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
1250 KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
1252 DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
1255 KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
1257 DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
1260 KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
1262 DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
1265 KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
1267 DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
1270 KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
1272 DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
1275 KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
1277 DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
1280 KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
1282 DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
1285 KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
1287 DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
1290 KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
1292 DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
1295 KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
1297 DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
1300 KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
1302 DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
1305 KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
1307 DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
1310 KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
1312 DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
1315 KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
1317 DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
1320 KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
1322 DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
1325 KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
1327 DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
1330 KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
1332 DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
1335 KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
1337 DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
1340 KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
1342 DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
1345 KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
1347 DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
1350 KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
1352 DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
1355 KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
1357 DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
1360 KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
1362 DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
1365 KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
1367 DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
1370 KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
1372 DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
1375 KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
1377 DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
1380 KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
1382 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
1385 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
1387 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
1390 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
1392 RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
1395 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
1397 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
1400 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
1402 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
1405 KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
1407 DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1410 KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
1412 DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1415 KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
1417 DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
1420 KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
1422 DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
1425 KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
1427 DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
1430 KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
1432 DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
1435 KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
1437 DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
1440 KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
1442 DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
1445 KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
1447 DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
1450 KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
1452 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
1455 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
1457 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
1460 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
1462 RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
1465 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
1467 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1470 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
1472 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1475 KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
1477 DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1480 KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
1482 DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1485 KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
1487 DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1490 KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
1492 DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
1495 KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
1497 DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1500 KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
1502 DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1505 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
1507 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1510 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
1512 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1515 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
1517 RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
1520 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
1522 RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
1525 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
1527 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
1530 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
1532 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
1535 KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
1537 DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
1540 KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
1542 DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
1545 KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
1547 DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
1550 KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
1552 DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
1555 KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
1557 DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
1560 KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
1562 DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
1565 KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
1567 DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
1570 KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
1572 DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
1575 KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
1577 DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
1580 KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
1582 DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
1585 KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
1587 DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
1590 KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
1592 DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
1595 KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
1597 DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
1600 KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
1602 DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
1605 KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
1607 DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
1610 KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
1612 DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
1615 KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
1617 DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
1620 KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
1622 DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
1625 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
1627 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
1630 KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
1632 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
1635 KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
1637 DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1640 KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
1642 DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
1645 KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
1647 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
1650 KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
1652 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
1655 KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
1657 DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
1660 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
1662 DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
1665 KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
1667 DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
1670 KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
1672 DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
1675 KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
1677 DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
1680 KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
1682 DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
1685 KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
1687 DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
1690 KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
1692 DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
1695 KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
1697 DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
1700 KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
1702 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1705 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
1707 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1710 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
1712 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
1715 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
1717 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
1720 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
1722 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
1725 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1727 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
1730 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1732 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
1735 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
1737 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
1740 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
1742 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
1745 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1747 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
1750 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1752 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
1755 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
1757 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
1760 KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
1762 DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
1765 KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
1767 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
1770 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
1772 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
1775 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
1777 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
1780 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
1782 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
1785 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
1787 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
1790 KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
1792 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
1795 KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
1797 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
1800 KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
1802 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
1805 KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
1807 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
1810 KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
1812 DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
1815 KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
1817 DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
1820 KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1822 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
1825 KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1827 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
1830 KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
1832 DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
1835 KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
1837 DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
1840 KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
1842 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
1845 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
1847 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
1850 KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
1852 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
1855 KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
1857 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
1860 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
1862 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
1864 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
1867 KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
1869 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1872 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
1874 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
1876 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1879 KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
1881 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1884 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
1886 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
1888 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1891 KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
1893 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
1896 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1898 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
1900 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
1903 KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
1905 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
1908 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
1910 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1913 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
1915 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1918 KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
1920 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
1923 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
1925 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
1927 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
1930 KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
1932 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
1935 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1937 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
1939 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
1942 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
1944 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
1947 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
1949 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
1951 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
1954 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
1956 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
1959 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
1961 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
1963 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
1966 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
1968 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
1971 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
1973 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
1975 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
1978 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
1980 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1983 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
1985 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
1987 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1990 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
1992 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
1995 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
1997 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
1999 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
2002 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
2004 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2007 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
2009 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
2011 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2014 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2016 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2019 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
2021 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2023 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2026 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2028 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
2031 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
2033 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2035 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
2038 KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
2040 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
2043 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2045 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2048 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
2050 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2053 KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
2055 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
2058 KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
2060 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
2063 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
2065 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
2067 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
2070 KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
2072 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
2075 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2077 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2080 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
2082 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2085 KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
2087 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
2090 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2092 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2095 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
2097 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2100 KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
2102 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
2105 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
2107 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
2109 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
2112 KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
2114 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
2117 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
2119 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
2121 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
2124 KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
2126 DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
2129 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
2131 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
2133 DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
2136 KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
2138 DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
2141 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
2143 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
2145 DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
2148 KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
2150 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
2153 KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
2155 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
2158 KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
2160 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
2163 KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
2165 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
2168 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2170 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
2173 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2175 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
2178 KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
2180 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
2183 KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
2185 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
2188 KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
2190 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
2193 KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
2195 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
2198 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
2200 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
2203 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
2205 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
2208 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
2210 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
2213 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
2215 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
2218 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
2220 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
2223 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
2225 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
2228 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
2230 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
2233 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
2235 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
2238 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
2240 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
2243 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
2245 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
2248 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
2250 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
2253 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
2255 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
2258 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
2260 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
2263 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
2265 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
2268 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
2270 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
2273 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
2275 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
2278 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
2280 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
2283 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
2285 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
2288 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
2290 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
2293 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
2295 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
2298 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
2300 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
2303 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
2305 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
2308 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
2310 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
2313 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
2315 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
2318 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
2320 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
2323 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
2325 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
2328 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
2330 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
2333 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
2335 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
2338 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
2340 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
2343 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
2345 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
2348 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
2350 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
2353 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
2355 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
2358 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
2360 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
2363 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
2365 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
2368 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
2370 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
2373 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
2375 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
2378 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
2380 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
2383 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
2385 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
2388 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
2390 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
2393 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
2395 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
2398 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
2400 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
2403 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
2405 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
2408 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
2410 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
2413 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
2415 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
2418 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
2420 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
2423 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
2425 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
2428 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
2430 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
2433 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
2435 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
2438 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2440 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2443 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2445 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2448 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
2450 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
2453 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
2455 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
2458 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
2460 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2463 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
2465 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2468 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
2470 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
2473 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
2475 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
2478 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
2480 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2483 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
2485 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2488 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
2490 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
2493 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
2495 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
2498 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
2500 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2503 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
2505 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2508 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
2510 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
2513 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
2515 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
2518 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
2520 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
2523 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
2525 RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
2528 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
2530 RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
2533 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
2535 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
2538 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
2540 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
2543 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
2545 DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
2548 KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
2550 DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
2553 KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
2555 DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
2558 KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
2560 DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
2563 KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
2565 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
2568 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
2570 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
2573 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
2575 RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
2578 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
2580 RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
2583 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
2585 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
2588 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
2590 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
2593 KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
2595 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
2598 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
2600 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
2602 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
2605 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2607 DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2610 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2612 DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2615 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2617 DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2620 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2622 DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2625 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2627 DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2630 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2632 DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2635 KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
2637 DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
2640 KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
2642 DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
2645 KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
2647 DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
2650 KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
2652 DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
2655 KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
2657 DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
2660 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
2662 RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
2665 KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
2667 DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
2670 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
2672 DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
2675 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
2677 DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2680 KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
2682 DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
2685 KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
2687 DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
2690 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
2692 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
2695 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
2697 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
2700 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
2702 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
2705 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
2707 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
2710 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
2712 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
2715 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
2717 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
2720 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
2722 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
2725 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
2727 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
2730 KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
2732 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
2735 KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
2737 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
2740 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
2742 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
2745 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
2747 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
2750 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
2752 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
2755 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
2757 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
2760 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
2762 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
2765 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
2767 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
2770 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
2772 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
2775 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
2777 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
2780 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
2782 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
2785 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
2787 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
2790 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
2792 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
2795 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
2797 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
2800 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
2802 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
2805 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
2807 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
2810 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
2812 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
2815 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
2817 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
2820 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
2822 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
2825 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
2827 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
2830 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
2832 DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2835 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
2837 DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2840 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
2842 DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2845 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
2847 DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2850 KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
2852 DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
2855 KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
2857 DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2860 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
2862 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2865 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
2867 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2870 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
2872 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2875 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
2877 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2880 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
2882 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2885 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
2887 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2890 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
2892 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
2895 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
2897 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
2900 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
2902 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2905 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
2907 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
2910 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
2912 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
2915 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
2917 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
2920 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
2922 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2925 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
2927 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
2930 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
2932 DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
2935 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
2937 DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2940 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
2942 DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
2945 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
2947 DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2950 KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
2952 DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
2955 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
2957 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
2960 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
2962 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
2965 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
2967 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
2970 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
2972 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
2975 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
2977 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
2980 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
2982 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
2985 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
2987 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
2990 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
2992 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
2995 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
2997 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
3000 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
3002 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
3005 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
3007 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
3010 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
3012 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
3015 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
3017 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
3020 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
3022 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
3025 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
3027 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
3030 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
3032 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
3035 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
3037 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
3040 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
3042 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
3045 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
3047 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
3050 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
3052 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
3055 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
3057 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
3060 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
3062 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
3065 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
3067 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
3070 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
3072 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
3075 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
3077 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
3080 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
3082 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
3085 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
3087 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
3090 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
3092 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
3095 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
3097 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
3100 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
3102 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
3105 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
3107 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
3110 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
3112 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
3115 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
3117 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
3120 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
3122 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
3125 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
3127 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
3130 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
3132 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
3135 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
3137 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
3140 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
3142 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
3145 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
3147 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
3150 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
3152 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
3155 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
3157 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
3160 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
3162 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
3165 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
3167 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3170 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
3172 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3175 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
3177 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
3180 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
3182 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
3185 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
3187 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
3190 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
3192 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
3195 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
3197 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
3200 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
3202 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
3205 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
3207 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
3210 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
3212 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
3215 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3217 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3220 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3222 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3225 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
3227 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
3230 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
3232 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
3235 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3237 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3240 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3242 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3245 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
3247 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
3250 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
3252 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
3255 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
3257 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
3260 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
3262 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
3265 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
3267 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3270 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
3272 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3275 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
3277 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
3280 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
3282 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
3285 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
3287 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
3290 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
3292 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
3295 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
3297 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
3300 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
3302 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
3305 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
3307 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
3310 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
3312 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
3315 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
3317 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
3320 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
3322 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
3325 KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
3327 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
3330 KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
3332 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
3335 KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
3337 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
3340 KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
3342 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
3345 KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
3347 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3350 KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
3352 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3355 KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
3357 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
3360 KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
3362 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
3365 KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
3367 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
3370 KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
3372 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
3375 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
3377 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3380 KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
3382 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3385 KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
3387 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3390 KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
3392 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3395 KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
3397 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3400 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
3402 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3405 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
3407 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
3410 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
3412 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
3415 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
3417 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
3420 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
3422 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
3425 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
3427 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
3430 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
3432 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
3435 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
3437 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
3440 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
3442 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
3445 KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
3447 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
3450 KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
3452 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
3455 KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
3457 DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
3460 KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
3462 DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
3465 KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
3467 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
3470 KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
3472 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
3475 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
3477 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
3480 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
3482 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
3485 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
3487 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
3490 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
3492 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
3495 KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
3497 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3500 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
3502 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3505 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
3507 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
3510 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
3512 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
3515 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
3517 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
3520 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
3522 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
3525 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
3527 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
3530 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
3532 RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
3535 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
3537 RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
3540 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
3542 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
3545 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
3547 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
3550 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
3552 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3555 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
3557 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3560 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
3562 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
3565 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
3567 RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
3570 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
3572 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
3575 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
3577 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
3580 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
3582 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
3585 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
3587 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
3590 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
3592 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
3595 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
3597 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
3600 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
3602 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
3605 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
3607 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
3610 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
3612 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
3615 KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
3617 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
3620 KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
3622 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
3625 KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
3627 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
3630 KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
3632 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
3635 KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
3637 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
3640 KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
3642 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
3645 KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
3647 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
3650 KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
3652 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
3655 KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
3657 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
3660 KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
3662 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
3665 KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
3667 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
3670 KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
3672 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
3675 KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
3677 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
3680 KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
3682 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
3685 KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
3687 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
3690 KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
3692 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
3695 KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
3697 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
3700 KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
3702 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
3705 KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
3707 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
3710 KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
3712 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
3715 KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
3717 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
3720 KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
3722 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
3725 KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
3727 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
3730 KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
3732 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
3735 KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
3737 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
3740 KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
3742 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
3745 KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
3747 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
3750 KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
3752 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
3755 KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
3757 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
3760 KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
3762 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
3765 KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
3767 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
3770 KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
3772 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
3775 KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
3777 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
3780 KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
3782 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
3785 KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
3787 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
3790 KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
3792 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
3795 KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
3797 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
3800 KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
3802 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
3805 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3807 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3810 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3812 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3815 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3817 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3820 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3822 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3825 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3827 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3830 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3832 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3835 KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
3837 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
3840 KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
3842 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
3845 KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
3847 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
3850 KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
3852 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
3855 KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
3857 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
3860 KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
3862 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
3865 KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
3867 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3870 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
3872 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3875 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
3877 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
3880 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
3882 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
3885 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
3887 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
3890 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
3892 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
3895 KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
3897 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
3900 KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp)
3902 DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n", target, clamp));
3905 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
3907 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
3910 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
3912 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
3915 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
3917 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
3920 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
3922 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
3925 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
3927 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
3930 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
3932 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
3935 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
3937 DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
3940 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
3942 DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
3945 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
3947 DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
3950 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
3952 DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
3955 KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
3957 DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
3960 KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
3962 DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor));
3965 KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
3967 DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
3970 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
3972 RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
3975 KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer)
3977 DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBufferARB(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
3980 KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
3982 DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
3985 KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
3987 DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
3990 KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
3992 DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
3995 KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
3997 RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
4000 KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
4002 DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
4005 KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
4007 RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
4010 KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
4012 DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
4015 KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
4017 DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
4020 KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
4022 RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
4025 KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
4027 DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
4030 KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
4032 DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
4035 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex)
4037 DISPATCH(DrawElementsInstancedBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glDrawElementsInstancedBaseVertex(0x%x, %d, 0x%x, %p, %d, %d);\n", mode, count, type, (const void *) indices, primcount, basevertex));
4040 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
4042 DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
4045 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
4047 DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
4050 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
4052 DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
4055 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeA)
4057 DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateIndexedAMD(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
4060 KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode)
4062 DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode));
4065 KEYWORD1 void KEYWORD2 NAME(BlendEquationIndexedAMD)(GLuint buf, GLenum mode)
4067 DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationIndexedAMD(%d, 0x%x);\n", buf, mode));
4070 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
4072 DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
4075 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
4077 DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateIndexedAMD(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
4080 KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
4082 DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst));
4085 KEYWORD1 void KEYWORD2 NAME(BlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst)
4087 DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFuncIndexedAMD(%d, 0x%x, 0x%x);\n", buf, src, dst));
4090 KEYWORD1 void KEYWORD2 NAME(BindSampler)(GLuint unit, GLuint sampler)
4092 DISPATCH(BindSampler, (unit, sampler), (F, "glBindSampler(%d, %d);\n", unit, sampler));
4095 KEYWORD1 void KEYWORD2 NAME(DeleteSamplers)(GLsizei count, const GLuint * samplers)
4097 DISPATCH(DeleteSamplers, (count, samplers), (F, "glDeleteSamplers(%d, %p);\n", count, (const void *) samplers));
4100 KEYWORD1 void KEYWORD2 NAME(GenSamplers)(GLsizei count, GLuint * samplers)
4102 DISPATCH(GenSamplers, (count, samplers), (F, "glGenSamplers(%d, %p);\n", count, (const void *) samplers));
4105 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params)
4107 DISPATCH(GetSamplerParameterIiv, (sampler, pname, params), (F, "glGetSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4110 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params)
4112 DISPATCH(GetSamplerParameterIuiv, (sampler, pname, params), (F, "glGetSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4115 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params)
4117 DISPATCH(GetSamplerParameterfv, (sampler, pname, params), (F, "glGetSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4120 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params)
4122 DISPATCH(GetSamplerParameteriv, (sampler, pname, params), (F, "glGetSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4125 KEYWORD1 GLboolean KEYWORD2 NAME(IsSampler)(GLuint sampler)
4127 RETURN_DISPATCH(IsSampler, (sampler), (F, "glIsSampler(%d);\n", sampler));
4130 KEYWORD1 void KEYWORD2 NAME(SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params)
4132 DISPATCH(SamplerParameterIiv, (sampler, pname, params), (F, "glSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4135 KEYWORD1 void KEYWORD2 NAME(SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params)
4137 DISPATCH(SamplerParameterIuiv, (sampler, pname, params), (F, "glSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4140 KEYWORD1 void KEYWORD2 NAME(SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param)
4142 DISPATCH(SamplerParameterf, (sampler, pname, param), (F, "glSamplerParameterf(%d, 0x%x, %f);\n", sampler, pname, param));
4145 KEYWORD1 void KEYWORD2 NAME(SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params)
4147 DISPATCH(SamplerParameterfv, (sampler, pname, params), (F, "glSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4150 KEYWORD1 void KEYWORD2 NAME(SamplerParameteri)(GLuint sampler, GLenum pname, GLint param)
4152 DISPATCH(SamplerParameteri, (sampler, pname, param), (F, "glSamplerParameteri(%d, 0x%x, %d);\n", sampler, pname, param));
4155 KEYWORD1 void KEYWORD2 NAME(SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params)
4157 DISPATCH(SamplerParameteriv, (sampler, pname, params), (F, "glSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4160 KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
4162 DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
4165 KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
4167 DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
4170 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
4172 DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
4175 KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
4177 DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
4180 KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
4182 RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
4185 KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
4187 DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
4190 KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
4192 DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
4195 KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
4197 DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
4200 KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
4202 DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
4205 KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
4207 DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
4210 KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
4212 DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
4215 KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
4217 DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
4220 KEYWORD1 GLenum KEYWORD2 NAME(GetGraphicsResetStatusARB)(void)
4222 RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatusARB();\n"));
4225 KEYWORD1 void KEYWORD2 NAME(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table)
4227 DISPATCH(GetnColorTableARB, (target, format, type, bufSize, table), (F, "glGetnColorTableARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) table));
4230 KEYWORD1 void KEYWORD2 NAME(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img)
4232 DISPATCH(GetnCompressedTexImageARB, (target, lod, bufSize, img), (F, "glGetnCompressedTexImageARB(0x%x, %d, %d, %p);\n", target, lod, bufSize, (const void *) img));
4235 KEYWORD1 void KEYWORD2 NAME(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image)
4237 DISPATCH(GetnConvolutionFilterARB, (target, format, type, bufSize, image), (F, "glGetnConvolutionFilterARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) image));
4240 KEYWORD1 void KEYWORD2 NAME(GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values)
4242 DISPATCH(GetnHistogramARB, (target, reset, format, type, bufSize, values), (F, "glGetnHistogramARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values));
4245 KEYWORD1 void KEYWORD2 NAME(GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v)
4247 DISPATCH(GetnMapdvARB, (target, query, bufSize, v), (F, "glGetnMapdvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
4250 KEYWORD1 void KEYWORD2 NAME(GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v)
4252 DISPATCH(GetnMapfvARB, (target, query, bufSize, v), (F, "glGetnMapfvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
4255 KEYWORD1 void KEYWORD2 NAME(GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v)
4257 DISPATCH(GetnMapivARB, (target, query, bufSize, v), (F, "glGetnMapivARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
4260 KEYWORD1 void KEYWORD2 NAME(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values)
4262 DISPATCH(GetnMinmaxARB, (target, reset, format, type, bufSize, values), (F, "glGetnMinmaxARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values));
4265 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values)
4267 DISPATCH(GetnPixelMapfvARB, (map, bufSize, values), (F, "glGetnPixelMapfvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
4270 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values)
4272 DISPATCH(GetnPixelMapuivARB, (map, bufSize, values), (F, "glGetnPixelMapuivARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
4275 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values)
4277 DISPATCH(GetnPixelMapusvARB, (map, bufSize, values), (F, "glGetnPixelMapusvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
4280 KEYWORD1 void KEYWORD2 NAME(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern)
4282 DISPATCH(GetnPolygonStippleARB, (bufSize, pattern), (F, "glGetnPolygonStippleARB(%d, %p);\n", bufSize, (const void *) pattern));
4285 KEYWORD1 void KEYWORD2 NAME(GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span)
4287 DISPATCH(GetnSeparableFilterARB, (target, format, type, rowBufSize, row, columnBufSize, column, span), (F, "glGetnSeparableFilterARB(0x%x, 0x%x, 0x%x, %d, %p, %d, %p, %p);\n", target, format, type, rowBufSize, (const void *) row, columnBufSize, (const void *) column, (const void *) span));
4290 KEYWORD1 void KEYWORD2 NAME(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img)
4292 DISPATCH(GetnTexImageARB, (target, level, format, type, bufSize, img), (F, "glGetnTexImageARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, level, format, type, bufSize, (const void *) img));
4295 KEYWORD1 void KEYWORD2 NAME(GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params)
4297 DISPATCH(GetnUniformdvARB, (program, location, bufSize, params), (F, "glGetnUniformdvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
4300 KEYWORD1 void KEYWORD2 NAME(GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params)
4302 DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnUniformfvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
4305 KEYWORD1 void KEYWORD2 NAME(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params)
4307 DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnUniformivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
4310 KEYWORD1 void KEYWORD2 NAME(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params)
4312 DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetnUniformuivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
4315 KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data)
4317 DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data));
4320 KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
4322 DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
4325 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLfloat * params);
4327 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLfloat * params)
4329 DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
4332 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLint * params);
4334 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLint * params)
4336 DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
4339 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, GLfloat param);
4341 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, GLfloat param)
4343 DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
4346 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, const GLfloat * params);
4348 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, const GLfloat * params)
4350 DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
4353 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, GLint param);
4355 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, GLint param)
4357 DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
4360 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum pname, const GLint * params);
4362 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum pname, const GLint * params)
4364 DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
4367 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLclampf value, GLboolean invert);
4369 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLclampf value, GLboolean invert)
4371 DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
4374 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum pattern);
4376 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum pattern)
4378 DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
4381 KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4383 DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
4386 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
4388 DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
4391 KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4393 DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
4396 KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4398 DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
4401 KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4403 DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
4406 KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4408 DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
4411 KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
4413 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
4416 KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
4418 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
4421 KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
4423 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
4426 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, GLfloat param);
4428 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, GLfloat param)
4430 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
4433 KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
4435 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
4438 KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
4440 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
4443 KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
4445 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
4448 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLenum pname, const GLfloat * params);
4450 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLenum pname, const GLfloat * params)
4452 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
4455 KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
4457 DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
4460 KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
4462 DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
4465 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
4467 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
4470 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
4472 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
4475 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
4477 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
4480 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
4482 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
4485 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
4487 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
4490 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
4492 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
4495 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
4497 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
4500 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
4502 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
4505 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
4507 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
4510 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
4512 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
4515 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
4517 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
4520 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
4522 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
4525 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
4527 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
4530 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
4532 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
4535 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
4537 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
4540 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
4542 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
4545 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
4547 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
4550 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
4552 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
4555 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
4557 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
4560 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
4562 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
4565 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
4567 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
4570 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
4572 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
4575 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
4577 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
4580 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
4582 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
4585 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
4587 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
4590 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
4592 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
4595 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
4597 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
4600 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
4602 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
4605 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
4607 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
4610 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
4612 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
4615 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
4617 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
4620 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
4622 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
4625 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
4627 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
4630 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
4632 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
4635 KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
4637 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
4640 KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
4642 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
4645 KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
4647 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
4650 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
4652 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
4655 KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
4657 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
4660 KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
4662 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
4665 KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
4667 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
4670 KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
4672 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
4675 KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
4677 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
4680 KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
4682 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
4685 KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
4687 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
4690 KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
4692 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
4695 KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
4697 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
4700 KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
4702 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
4705 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum mode);
4707 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum mode)
4709 DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
4712 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
4714 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
4717 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
4719 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
4722 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
4724 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
4726 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
4729 KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
4731 DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
4734 KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
4736 DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
4739 KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
4741 DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
4744 KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
4746 DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
4749 KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
4751 DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
4754 KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
4756 DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
4759 KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
4761 DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
4764 KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
4766 DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
4769 KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
4771 DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
4774 KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
4776 DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
4779 KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
4781 DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
4784 KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
4786 DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
4789 KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
4791 DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
4794 KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
4796 DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
4799 KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
4801 DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
4804 KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
4806 DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
4809 KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
4811 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
4814 KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
4816 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
4819 KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
4821 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
4824 KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
4826 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
4829 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
4831 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
4834 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
4836 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
4839 KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
4841 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
4844 KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
4846 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
4849 KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
4851 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
4854 KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
4856 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
4859 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
4861 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
4864 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
4866 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
4869 KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
4871 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
4874 KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
4876 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
4879 KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
4881 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
4884 KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
4886 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
4889 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
4891 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
4894 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
4896 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
4899 KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
4901 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
4904 KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
4906 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
4909 KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
4911 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
4914 KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
4916 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
4919 KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
4921 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
4924 KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
4926 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
4929 KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
4931 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
4934 KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
4936 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
4939 KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
4941 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
4944 KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
4946 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
4949 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
4951 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
4954 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
4956 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
4959 KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
4961 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
4964 KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
4966 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
4969 KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
4971 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
4974 KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
4976 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
4979 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
4981 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
4984 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
4986 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
4989 KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
4991 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
4994 KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
4996 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
4999 KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
5001 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
5004 KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
5006 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
5009 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
5011 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
5014 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
5016 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
5019 KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
5021 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
5024 KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
5026 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
5029 KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
5031 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
5034 KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
5036 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
5039 KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
5041 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
5044 KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
5046 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
5049 KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
5051 DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
5054 KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
5056 DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
5059 KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5061 DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
5064 KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
5066 DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
5069 KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
5071 DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
5074 KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
5076 DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
5079 KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
5081 DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
5084 KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
5086 DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
5089 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
5091 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
5093 DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
5096 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
5098 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
5100 DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
5103 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, const GLuint * fences);
5105 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, const GLuint * fences)
5107 DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
5110 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint fence);
5112 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint fence)
5114 DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
5117 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * fences);
5119 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * fences)
5121 DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
5124 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence, GLenum pname, GLint * params);
5126 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence, GLenum pname, GLint * params)
5128 DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
5131 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence);
5133 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence)
5135 RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
5138 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence, GLenum condition);
5140 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence, GLenum condition)
5142 DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
5145 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_740)(GLuint fence);
5147 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_740)(GLuint fence)
5149 RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
5152 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
5154 RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
5157 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
5159 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
5162 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
5164 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
5167 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
5169 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
5172 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
5174 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
5177 KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
5179 DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
5182 KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
5184 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
5187 KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
5189 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
5192 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
5194 DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
5197 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
5199 DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
5202 KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
5204 DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
5207 KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
5209 DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
5212 KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
5214 DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
5217 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
5219 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
5222 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
5224 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
5227 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
5229 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
5232 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
5234 DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5237 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
5239 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5242 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
5244 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5247 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
5249 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
5252 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
5254 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
5257 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
5259 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
5262 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
5264 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
5267 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
5269 DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
5272 KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
5274 DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
5277 KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
5279 DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
5282 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
5284 DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
5287 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
5289 DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
5292 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
5294 DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
5297 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
5299 DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
5302 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
5304 DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
5307 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
5309 DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
5312 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
5314 DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
5317 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
5319 DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
5322 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
5324 DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
5327 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
5329 DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
5332 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
5334 DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
5337 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
5339 DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
5342 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
5344 DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
5347 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
5349 DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
5352 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5354 DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
5357 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
5359 DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
5362 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
5364 DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
5367 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
5369 DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
5372 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
5374 DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
5377 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
5379 DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
5382 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5384 DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
5387 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
5389 DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
5392 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
5394 DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
5397 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
5399 DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
5402 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
5404 DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
5407 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
5409 DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
5412 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
5414 DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
5417 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
5419 DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
5422 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
5424 DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
5427 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
5429 DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
5432 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
5434 DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
5437 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
5439 DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
5442 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
5444 DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
5447 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
5449 DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
5452 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
5454 DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
5457 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
5459 DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
5462 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
5464 DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
5467 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
5469 DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
5472 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
5474 DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
5477 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
5479 DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
5482 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
5484 DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
5487 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
5489 DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
5492 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
5494 DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
5497 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
5499 DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
5502 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
5504 DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
5507 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
5509 DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
5512 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
5514 DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
5517 KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
5519 DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
5522 KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
5524 DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
5527 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
5529 DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
5532 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
5534 DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
5537 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
5539 DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
5542 KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
5544 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
5547 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
5549 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
5552 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
5554 RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
5557 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
5559 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
5562 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
5564 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
5567 KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
5569 DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
5572 KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
5574 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
5577 KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
5579 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
5582 KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
5584 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
5587 KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
5589 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
5592 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum face);
5594 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum face)
5596 DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
5599 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint array);
5601 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint array)
5603 DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
5606 KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
5608 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
5611 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, const GLuint * arrays);
5613 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, const GLuint * arrays)
5615 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
5618 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLsizei n, GLuint * arrays);
5620 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLsizei n, GLuint * arrays)
5622 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
5625 KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
5627 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
5630 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_825)(GLuint array);
5632 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_825)(GLuint array)
5634 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
5637 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
5639 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
5642 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
5644 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
5647 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
5649 DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
5652 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
5654 DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
5657 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5659 DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
5662 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
5664 DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
5667 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
5669 DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
5672 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
5674 DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
5677 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
5679 DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
5682 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLclampd zmin, GLclampd zmax);
5684 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLclampd zmin, GLclampd zmax)
5686 DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
5689 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
5691 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
5694 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_835)(GLenum modeRGB, GLenum modeA);
5696 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_835)(GLenum modeRGB, GLenum modeA)
5698 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
5701 KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
5703 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
5706 KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
5708 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
5711 KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
5713 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
5716 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
5718 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
5721 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
5723 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
5726 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
5728 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
5731 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
5733 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
5736 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
5738 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
5741 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
5743 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
5746 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
5748 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
5751 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
5753 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
5756 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
5758 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
5761 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
5763 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
5766 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
5768 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
5771 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
5773 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
5776 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
5778 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
5781 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
5783 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
5786 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
5788 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
5791 KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
5793 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
5796 KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
5798 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
5801 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
5803 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
5806 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
5808 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
5811 KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
5813 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
5816 KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
5818 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
5821 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
5823 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
5826 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
5828 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
5831 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
5833 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
5836 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
5838 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
5841 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
5843 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
5846 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
5848 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
5851 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
5853 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
5856 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
5858 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
5861 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
5863 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
5866 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
5868 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
5871 KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
5873 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
5876 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
5878 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
5880 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
5883 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLenum pname, GLint param);
5885 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLenum pname, GLint param)
5887 DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
5890 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLintptr offset, GLsizeiptr size);
5892 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLintptr offset, GLsizeiptr size)
5894 DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
5897 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
5899 DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
5902 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
5904 DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
5907 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
5909 RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
5912 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
5914 RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
5917 KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
5919 DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
5922 KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
5924 DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
5927 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
5929 DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5932 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
5934 DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5937 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
5939 DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5942 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
5944 DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5947 KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
5949 DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
5952 KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
5954 DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
5957 KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
5959 DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
5962 KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
5964 DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
5967 KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
5969 DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
5972 KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
5974 DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
5977 KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
5979 DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
5982 KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
5984 DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
5987 KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
5989 DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
5992 KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
5994 DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
5997 KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
5999 DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
6002 KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
6004 DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
6007 KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
6009 DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
6012 KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
6014 DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
6017 KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
6019 DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
6022 KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
6024 DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
6027 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
6029 DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
6032 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
6034 DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
6037 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
6039 DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
6042 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
6044 DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
6047 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
6049 DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
6052 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
6054 DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
6057 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
6059 DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
6062 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
6064 DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
6067 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
6069 DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
6072 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
6074 DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
6077 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
6079 DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
6082 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
6084 DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
6087 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
6089 DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
6092 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
6094 DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
6097 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
6099 DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
6102 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
6104 DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
6107 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
6109 DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
6112 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
6114 DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
6117 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
6119 DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
6122 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
6124 DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
6127 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
6129 DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
6132 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
6134 DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
6137 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
6139 DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
6142 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
6144 DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
6147 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
6149 DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
6152 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
6154 DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
6157 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
6159 DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
6162 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
6164 DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
6167 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
6169 DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
6172 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
6174 DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
6177 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
6179 DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
6182 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
6184 DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
6187 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
6189 DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
6192 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
6194 DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
6197 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
6199 DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
6202 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
6204 DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
6207 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
6209 DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
6212 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
6214 DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
6217 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
6219 DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
6222 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
6224 DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
6227 KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
6229 DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
6232 KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
6234 DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
6237 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
6239 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
6242 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
6244 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
6247 KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
6249 DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
6252 KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
6254 DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
6257 KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
6259 DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
6262 KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
6264 DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
6267 KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
6269 DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
6272 KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
6274 DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
6277 KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
6279 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
6282 KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
6284 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
6287 KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
6289 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
6292 KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
6294 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
6297 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
6299 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
6302 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
6304 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
6307 KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
6309 DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
6312 KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
6314 DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
6317 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
6319 DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6322 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
6324 DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6327 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
6329 DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6332 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
6334 DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6337 KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
6339 DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6342 KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
6344 DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6347 KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
6349 DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6352 KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
6354 DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6357 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
6359 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
6362 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
6364 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
6367 KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
6369 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
6372 KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
6374 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
6377 KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
6379 DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
6382 KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
6384 DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
6387 KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
6389 DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
6392 KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
6394 DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
6397 KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
6399 DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
6402 KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
6404 DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
6407 KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
6409 DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
6412 KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
6414 DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
6417 KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
6419 DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
6422 KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
6424 DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
6427 KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
6429 DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
6432 KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
6434 DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
6437 KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
6439 DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
6442 KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
6444 DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
6447 KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
6449 DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
6452 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLenum pname, GLvoid ** params);
6454 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLenum pname, GLvoid ** params)
6456 DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6459 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLenum target, GLsizei length, GLvoid * pointer);
6461 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLenum target, GLsizei length, GLvoid * pointer)
6463 DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
6466 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
6468 DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
6471 KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
6473 RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
6476 KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
6478 RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
6481 KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
6483 DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
6486 KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
6488 RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
6491 KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
6493 DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
6496 KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
6498 DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
6501 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
6503 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
6505 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
6508 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
6510 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
6512 DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
6515 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
6517 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
6519 DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
6522 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLint64EXT * params);
6524 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLint64EXT * params)
6526 DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
6529 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint id, GLenum pname, GLuint64EXT * params);
6531 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint id, GLenum pname, GLuint64EXT * params)
6533 DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
6536 KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
6538 DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
6541 KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
6543 DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
6547 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
6549 /* these entry points might require different protocols */
6550 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
6552 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
6554 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
6557 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
6559 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
6562 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
6564 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
6567 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
6569 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
6572 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
6574 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
6577 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
6579 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
6581 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
6584 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
6586 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6589 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
6591 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
6593 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6596 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
6598 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6601 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
6603 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
6605 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6608 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
6610 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
6612 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
6615 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
6617 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
6619 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6622 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
6624 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
6626 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6629 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
6631 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
6633 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
6636 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
6638 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
6640 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
6643 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
6645 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
6647 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6650 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
6652 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
6654 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6657 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
6659 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
6661 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
6664 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
6666 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
6668 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6671 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
6673 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
6675 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
6679 #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
6682 #endif /* defined( NAME ) */
6685 * This is how a dispatch table can be initialized with all the functions
6686 * we generated above.
6688 #ifdef DISPATCH_TABLE_NAME
6691 #error TABLE_ENTRY must be defined
6694 #ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
6695 #error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
6698 _glapi_proc DISPATCH_TABLE_NAME[] = {
6699 TABLE_ENTRY(NewList),
6700 TABLE_ENTRY(EndList),
6701 TABLE_ENTRY(CallList),
6702 TABLE_ENTRY(CallLists),
6703 TABLE_ENTRY(DeleteLists),
6704 TABLE_ENTRY(GenLists),
6705 TABLE_ENTRY(ListBase),
6707 TABLE_ENTRY(Bitmap),
6708 TABLE_ENTRY(Color3b),
6709 TABLE_ENTRY(Color3bv),
6710 TABLE_ENTRY(Color3d),
6711 TABLE_ENTRY(Color3dv),
6712 TABLE_ENTRY(Color3f),
6713 TABLE_ENTRY(Color3fv),
6714 TABLE_ENTRY(Color3i),
6715 TABLE_ENTRY(Color3iv),
6716 TABLE_ENTRY(Color3s),
6717 TABLE_ENTRY(Color3sv),
6718 TABLE_ENTRY(Color3ub),
6719 TABLE_ENTRY(Color3ubv),
6720 TABLE_ENTRY(Color3ui),
6721 TABLE_ENTRY(Color3uiv),
6722 TABLE_ENTRY(Color3us),
6723 TABLE_ENTRY(Color3usv),
6724 TABLE_ENTRY(Color4b),
6725 TABLE_ENTRY(Color4bv),
6726 TABLE_ENTRY(Color4d),
6727 TABLE_ENTRY(Color4dv),
6728 TABLE_ENTRY(Color4f),
6729 TABLE_ENTRY(Color4fv),
6730 TABLE_ENTRY(Color4i),
6731 TABLE_ENTRY(Color4iv),
6732 TABLE_ENTRY(Color4s),
6733 TABLE_ENTRY(Color4sv),
6734 TABLE_ENTRY(Color4ub),
6735 TABLE_ENTRY(Color4ubv),
6736 TABLE_ENTRY(Color4ui),
6737 TABLE_ENTRY(Color4uiv),
6738 TABLE_ENTRY(Color4us),
6739 TABLE_ENTRY(Color4usv),
6740 TABLE_ENTRY(EdgeFlag),
6741 TABLE_ENTRY(EdgeFlagv),
6743 TABLE_ENTRY(Indexd),
6744 TABLE_ENTRY(Indexdv),
6745 TABLE_ENTRY(Indexf),
6746 TABLE_ENTRY(Indexfv),
6747 TABLE_ENTRY(Indexi),
6748 TABLE_ENTRY(Indexiv),
6749 TABLE_ENTRY(Indexs),
6750 TABLE_ENTRY(Indexsv),
6751 TABLE_ENTRY(Normal3b),
6752 TABLE_ENTRY(Normal3bv),
6753 TABLE_ENTRY(Normal3d),
6754 TABLE_ENTRY(Normal3dv),
6755 TABLE_ENTRY(Normal3f),
6756 TABLE_ENTRY(Normal3fv),
6757 TABLE_ENTRY(Normal3i),
6758 TABLE_ENTRY(Normal3iv),
6759 TABLE_ENTRY(Normal3s),
6760 TABLE_ENTRY(Normal3sv),
6761 TABLE_ENTRY(RasterPos2d),
6762 TABLE_ENTRY(RasterPos2dv),
6763 TABLE_ENTRY(RasterPos2f),
6764 TABLE_ENTRY(RasterPos2fv),
6765 TABLE_ENTRY(RasterPos2i),
6766 TABLE_ENTRY(RasterPos2iv),
6767 TABLE_ENTRY(RasterPos2s),
6768 TABLE_ENTRY(RasterPos2sv),
6769 TABLE_ENTRY(RasterPos3d),
6770 TABLE_ENTRY(RasterPos3dv),
6771 TABLE_ENTRY(RasterPos3f),
6772 TABLE_ENTRY(RasterPos3fv),
6773 TABLE_ENTRY(RasterPos3i),
6774 TABLE_ENTRY(RasterPos3iv),
6775 TABLE_ENTRY(RasterPos3s),
6776 TABLE_ENTRY(RasterPos3sv),
6777 TABLE_ENTRY(RasterPos4d),
6778 TABLE_ENTRY(RasterPos4dv),
6779 TABLE_ENTRY(RasterPos4f),
6780 TABLE_ENTRY(RasterPos4fv),
6781 TABLE_ENTRY(RasterPos4i),
6782 TABLE_ENTRY(RasterPos4iv),
6783 TABLE_ENTRY(RasterPos4s),
6784 TABLE_ENTRY(RasterPos4sv),
6786 TABLE_ENTRY(Rectdv),
6788 TABLE_ENTRY(Rectfv),
6790 TABLE_ENTRY(Rectiv),
6792 TABLE_ENTRY(Rectsv),
6793 TABLE_ENTRY(TexCoord1d),
6794 TABLE_ENTRY(TexCoord1dv),
6795 TABLE_ENTRY(TexCoord1f),
6796 TABLE_ENTRY(TexCoord1fv),
6797 TABLE_ENTRY(TexCoord1i),
6798 TABLE_ENTRY(TexCoord1iv),
6799 TABLE_ENTRY(TexCoord1s),
6800 TABLE_ENTRY(TexCoord1sv),
6801 TABLE_ENTRY(TexCoord2d),
6802 TABLE_ENTRY(TexCoord2dv),
6803 TABLE_ENTRY(TexCoord2f),
6804 TABLE_ENTRY(TexCoord2fv),
6805 TABLE_ENTRY(TexCoord2i),
6806 TABLE_ENTRY(TexCoord2iv),
6807 TABLE_ENTRY(TexCoord2s),
6808 TABLE_ENTRY(TexCoord2sv),
6809 TABLE_ENTRY(TexCoord3d),
6810 TABLE_ENTRY(TexCoord3dv),
6811 TABLE_ENTRY(TexCoord3f),
6812 TABLE_ENTRY(TexCoord3fv),
6813 TABLE_ENTRY(TexCoord3i),
6814 TABLE_ENTRY(TexCoord3iv),
6815 TABLE_ENTRY(TexCoord3s),
6816 TABLE_ENTRY(TexCoord3sv),
6817 TABLE_ENTRY(TexCoord4d),
6818 TABLE_ENTRY(TexCoord4dv),
6819 TABLE_ENTRY(TexCoord4f),
6820 TABLE_ENTRY(TexCoord4fv),
6821 TABLE_ENTRY(TexCoord4i),
6822 TABLE_ENTRY(TexCoord4iv),
6823 TABLE_ENTRY(TexCoord4s),
6824 TABLE_ENTRY(TexCoord4sv),
6825 TABLE_ENTRY(Vertex2d),
6826 TABLE_ENTRY(Vertex2dv),
6827 TABLE_ENTRY(Vertex2f),
6828 TABLE_ENTRY(Vertex2fv),
6829 TABLE_ENTRY(Vertex2i),
6830 TABLE_ENTRY(Vertex2iv),
6831 TABLE_ENTRY(Vertex2s),
6832 TABLE_ENTRY(Vertex2sv),
6833 TABLE_ENTRY(Vertex3d),
6834 TABLE_ENTRY(Vertex3dv),
6835 TABLE_ENTRY(Vertex3f),
6836 TABLE_ENTRY(Vertex3fv),
6837 TABLE_ENTRY(Vertex3i),
6838 TABLE_ENTRY(Vertex3iv),
6839 TABLE_ENTRY(Vertex3s),
6840 TABLE_ENTRY(Vertex3sv),
6841 TABLE_ENTRY(Vertex4d),
6842 TABLE_ENTRY(Vertex4dv),
6843 TABLE_ENTRY(Vertex4f),
6844 TABLE_ENTRY(Vertex4fv),
6845 TABLE_ENTRY(Vertex4i),
6846 TABLE_ENTRY(Vertex4iv),
6847 TABLE_ENTRY(Vertex4s),
6848 TABLE_ENTRY(Vertex4sv),
6849 TABLE_ENTRY(ClipPlane),
6850 TABLE_ENTRY(ColorMaterial),
6851 TABLE_ENTRY(CullFace),
6856 TABLE_ENTRY(FrontFace),
6858 TABLE_ENTRY(Lightf),
6859 TABLE_ENTRY(Lightfv),
6860 TABLE_ENTRY(Lighti),
6861 TABLE_ENTRY(Lightiv),
6862 TABLE_ENTRY(LightModelf),
6863 TABLE_ENTRY(LightModelfv),
6864 TABLE_ENTRY(LightModeli),
6865 TABLE_ENTRY(LightModeliv),
6866 TABLE_ENTRY(LineStipple),
6867 TABLE_ENTRY(LineWidth),
6868 TABLE_ENTRY(Materialf),
6869 TABLE_ENTRY(Materialfv),
6870 TABLE_ENTRY(Materiali),
6871 TABLE_ENTRY(Materialiv),
6872 TABLE_ENTRY(PointSize),
6873 TABLE_ENTRY(PolygonMode),
6874 TABLE_ENTRY(PolygonStipple),
6875 TABLE_ENTRY(Scissor),
6876 TABLE_ENTRY(ShadeModel),
6877 TABLE_ENTRY(TexParameterf),
6878 TABLE_ENTRY(TexParameterfv),
6879 TABLE_ENTRY(TexParameteri),
6880 TABLE_ENTRY(TexParameteriv),
6881 TABLE_ENTRY(TexImage1D),
6882 TABLE_ENTRY(TexImage2D),
6883 TABLE_ENTRY(TexEnvf),
6884 TABLE_ENTRY(TexEnvfv),
6885 TABLE_ENTRY(TexEnvi),
6886 TABLE_ENTRY(TexEnviv),
6887 TABLE_ENTRY(TexGend),
6888 TABLE_ENTRY(TexGendv),
6889 TABLE_ENTRY(TexGenf),
6890 TABLE_ENTRY(TexGenfv),
6891 TABLE_ENTRY(TexGeni),
6892 TABLE_ENTRY(TexGeniv),
6893 TABLE_ENTRY(FeedbackBuffer),
6894 TABLE_ENTRY(SelectBuffer),
6895 TABLE_ENTRY(RenderMode),
6896 TABLE_ENTRY(InitNames),
6897 TABLE_ENTRY(LoadName),
6898 TABLE_ENTRY(PassThrough),
6899 TABLE_ENTRY(PopName),
6900 TABLE_ENTRY(PushName),
6901 TABLE_ENTRY(DrawBuffer),
6903 TABLE_ENTRY(ClearAccum),
6904 TABLE_ENTRY(ClearIndex),
6905 TABLE_ENTRY(ClearColor),
6906 TABLE_ENTRY(ClearStencil),
6907 TABLE_ENTRY(ClearDepth),
6908 TABLE_ENTRY(StencilMask),
6909 TABLE_ENTRY(ColorMask),
6910 TABLE_ENTRY(DepthMask),
6911 TABLE_ENTRY(IndexMask),
6913 TABLE_ENTRY(Disable),
6914 TABLE_ENTRY(Enable),
6915 TABLE_ENTRY(Finish),
6917 TABLE_ENTRY(PopAttrib),
6918 TABLE_ENTRY(PushAttrib),
6923 TABLE_ENTRY(MapGrid1d),
6924 TABLE_ENTRY(MapGrid1f),
6925 TABLE_ENTRY(MapGrid2d),
6926 TABLE_ENTRY(MapGrid2f),
6927 TABLE_ENTRY(EvalCoord1d),
6928 TABLE_ENTRY(EvalCoord1dv),
6929 TABLE_ENTRY(EvalCoord1f),
6930 TABLE_ENTRY(EvalCoord1fv),
6931 TABLE_ENTRY(EvalCoord2d),
6932 TABLE_ENTRY(EvalCoord2dv),
6933 TABLE_ENTRY(EvalCoord2f),
6934 TABLE_ENTRY(EvalCoord2fv),
6935 TABLE_ENTRY(EvalMesh1),
6936 TABLE_ENTRY(EvalPoint1),
6937 TABLE_ENTRY(EvalMesh2),
6938 TABLE_ENTRY(EvalPoint2),
6939 TABLE_ENTRY(AlphaFunc),
6940 TABLE_ENTRY(BlendFunc),
6941 TABLE_ENTRY(LogicOp),
6942 TABLE_ENTRY(StencilFunc),
6943 TABLE_ENTRY(StencilOp),
6944 TABLE_ENTRY(DepthFunc),
6945 TABLE_ENTRY(PixelZoom),
6946 TABLE_ENTRY(PixelTransferf),
6947 TABLE_ENTRY(PixelTransferi),
6948 TABLE_ENTRY(PixelStoref),
6949 TABLE_ENTRY(PixelStorei),
6950 TABLE_ENTRY(PixelMapfv),
6951 TABLE_ENTRY(PixelMapuiv),
6952 TABLE_ENTRY(PixelMapusv),
6953 TABLE_ENTRY(ReadBuffer),
6954 TABLE_ENTRY(CopyPixels),
6955 TABLE_ENTRY(ReadPixels),
6956 TABLE_ENTRY(DrawPixels),
6957 TABLE_ENTRY(GetBooleanv),
6958 TABLE_ENTRY(GetClipPlane),
6959 TABLE_ENTRY(GetDoublev),
6960 TABLE_ENTRY(GetError),
6961 TABLE_ENTRY(GetFloatv),
6962 TABLE_ENTRY(GetIntegerv),
6963 TABLE_ENTRY(GetLightfv),
6964 TABLE_ENTRY(GetLightiv),
6965 TABLE_ENTRY(GetMapdv),
6966 TABLE_ENTRY(GetMapfv),
6967 TABLE_ENTRY(GetMapiv),
6968 TABLE_ENTRY(GetMaterialfv),
6969 TABLE_ENTRY(GetMaterialiv),
6970 TABLE_ENTRY(GetPixelMapfv),
6971 TABLE_ENTRY(GetPixelMapuiv),
6972 TABLE_ENTRY(GetPixelMapusv),
6973 TABLE_ENTRY(GetPolygonStipple),
6974 TABLE_ENTRY(GetString),
6975 TABLE_ENTRY(GetTexEnvfv),
6976 TABLE_ENTRY(GetTexEnviv),
6977 TABLE_ENTRY(GetTexGendv),
6978 TABLE_ENTRY(GetTexGenfv),
6979 TABLE_ENTRY(GetTexGeniv),
6980 TABLE_ENTRY(GetTexImage),
6981 TABLE_ENTRY(GetTexParameterfv),
6982 TABLE_ENTRY(GetTexParameteriv),
6983 TABLE_ENTRY(GetTexLevelParameterfv),
6984 TABLE_ENTRY(GetTexLevelParameteriv),
6985 TABLE_ENTRY(IsEnabled),
6986 TABLE_ENTRY(IsList),
6987 TABLE_ENTRY(DepthRange),
6988 TABLE_ENTRY(Frustum),
6989 TABLE_ENTRY(LoadIdentity),
6990 TABLE_ENTRY(LoadMatrixf),
6991 TABLE_ENTRY(LoadMatrixd),
6992 TABLE_ENTRY(MatrixMode),
6993 TABLE_ENTRY(MultMatrixf),
6994 TABLE_ENTRY(MultMatrixd),
6996 TABLE_ENTRY(PopMatrix),
6997 TABLE_ENTRY(PushMatrix),
6998 TABLE_ENTRY(Rotated),
6999 TABLE_ENTRY(Rotatef),
7000 TABLE_ENTRY(Scaled),
7001 TABLE_ENTRY(Scalef),
7002 TABLE_ENTRY(Translated),
7003 TABLE_ENTRY(Translatef),
7004 TABLE_ENTRY(Viewport),
7005 TABLE_ENTRY(ArrayElement),
7006 TABLE_ENTRY(BindTexture),
7007 TABLE_ENTRY(ColorPointer),
7008 TABLE_ENTRY(DisableClientState),
7009 TABLE_ENTRY(DrawArrays),
7010 TABLE_ENTRY(DrawElements),
7011 TABLE_ENTRY(EdgeFlagPointer),
7012 TABLE_ENTRY(EnableClientState),
7013 TABLE_ENTRY(IndexPointer),
7014 TABLE_ENTRY(Indexub),
7015 TABLE_ENTRY(Indexubv),
7016 TABLE_ENTRY(InterleavedArrays),
7017 TABLE_ENTRY(NormalPointer),
7018 TABLE_ENTRY(PolygonOffset),
7019 TABLE_ENTRY(TexCoordPointer),
7020 TABLE_ENTRY(VertexPointer),
7021 TABLE_ENTRY(AreTexturesResident),
7022 TABLE_ENTRY(CopyTexImage1D),
7023 TABLE_ENTRY(CopyTexImage2D),
7024 TABLE_ENTRY(CopyTexSubImage1D),
7025 TABLE_ENTRY(CopyTexSubImage2D),
7026 TABLE_ENTRY(DeleteTextures),
7027 TABLE_ENTRY(GenTextures),
7028 TABLE_ENTRY(GetPointerv),
7029 TABLE_ENTRY(IsTexture),
7030 TABLE_ENTRY(PrioritizeTextures),
7031 TABLE_ENTRY(TexSubImage1D),
7032 TABLE_ENTRY(TexSubImage2D),
7033 TABLE_ENTRY(PopClientAttrib),
7034 TABLE_ENTRY(PushClientAttrib),
7035 TABLE_ENTRY(BlendColor),
7036 TABLE_ENTRY(BlendEquation),
7037 TABLE_ENTRY(DrawRangeElements),
7038 TABLE_ENTRY(ColorTable),
7039 TABLE_ENTRY(ColorTableParameterfv),
7040 TABLE_ENTRY(ColorTableParameteriv),
7041 TABLE_ENTRY(CopyColorTable),
7042 TABLE_ENTRY(GetColorTable),
7043 TABLE_ENTRY(GetColorTableParameterfv),
7044 TABLE_ENTRY(GetColorTableParameteriv),
7045 TABLE_ENTRY(ColorSubTable),
7046 TABLE_ENTRY(CopyColorSubTable),
7047 TABLE_ENTRY(ConvolutionFilter1D),
7048 TABLE_ENTRY(ConvolutionFilter2D),
7049 TABLE_ENTRY(ConvolutionParameterf),
7050 TABLE_ENTRY(ConvolutionParameterfv),
7051 TABLE_ENTRY(ConvolutionParameteri),
7052 TABLE_ENTRY(ConvolutionParameteriv),
7053 TABLE_ENTRY(CopyConvolutionFilter1D),
7054 TABLE_ENTRY(CopyConvolutionFilter2D),
7055 TABLE_ENTRY(GetConvolutionFilter),
7056 TABLE_ENTRY(GetConvolutionParameterfv),
7057 TABLE_ENTRY(GetConvolutionParameteriv),
7058 TABLE_ENTRY(GetSeparableFilter),
7059 TABLE_ENTRY(SeparableFilter2D),
7060 TABLE_ENTRY(GetHistogram),
7061 TABLE_ENTRY(GetHistogramParameterfv),
7062 TABLE_ENTRY(GetHistogramParameteriv),
7063 TABLE_ENTRY(GetMinmax),
7064 TABLE_ENTRY(GetMinmaxParameterfv),
7065 TABLE_ENTRY(GetMinmaxParameteriv),
7066 TABLE_ENTRY(Histogram),
7067 TABLE_ENTRY(Minmax),
7068 TABLE_ENTRY(ResetHistogram),
7069 TABLE_ENTRY(ResetMinmax),
7070 TABLE_ENTRY(TexImage3D),
7071 TABLE_ENTRY(TexSubImage3D),
7072 TABLE_ENTRY(CopyTexSubImage3D),
7073 TABLE_ENTRY(ActiveTextureARB),
7074 TABLE_ENTRY(ClientActiveTextureARB),
7075 TABLE_ENTRY(MultiTexCoord1dARB),
7076 TABLE_ENTRY(MultiTexCoord1dvARB),
7077 TABLE_ENTRY(MultiTexCoord1fARB),
7078 TABLE_ENTRY(MultiTexCoord1fvARB),
7079 TABLE_ENTRY(MultiTexCoord1iARB),
7080 TABLE_ENTRY(MultiTexCoord1ivARB),
7081 TABLE_ENTRY(MultiTexCoord1sARB),
7082 TABLE_ENTRY(MultiTexCoord1svARB),
7083 TABLE_ENTRY(MultiTexCoord2dARB),
7084 TABLE_ENTRY(MultiTexCoord2dvARB),
7085 TABLE_ENTRY(MultiTexCoord2fARB),
7086 TABLE_ENTRY(MultiTexCoord2fvARB),
7087 TABLE_ENTRY(MultiTexCoord2iARB),
7088 TABLE_ENTRY(MultiTexCoord2ivARB),
7089 TABLE_ENTRY(MultiTexCoord2sARB),
7090 TABLE_ENTRY(MultiTexCoord2svARB),
7091 TABLE_ENTRY(MultiTexCoord3dARB),
7092 TABLE_ENTRY(MultiTexCoord3dvARB),
7093 TABLE_ENTRY(MultiTexCoord3fARB),
7094 TABLE_ENTRY(MultiTexCoord3fvARB),
7095 TABLE_ENTRY(MultiTexCoord3iARB),
7096 TABLE_ENTRY(MultiTexCoord3ivARB),
7097 TABLE_ENTRY(MultiTexCoord3sARB),
7098 TABLE_ENTRY(MultiTexCoord3svARB),
7099 TABLE_ENTRY(MultiTexCoord4dARB),
7100 TABLE_ENTRY(MultiTexCoord4dvARB),
7101 TABLE_ENTRY(MultiTexCoord4fARB),
7102 TABLE_ENTRY(MultiTexCoord4fvARB),
7103 TABLE_ENTRY(MultiTexCoord4iARB),
7104 TABLE_ENTRY(MultiTexCoord4ivARB),
7105 TABLE_ENTRY(MultiTexCoord4sARB),
7106 TABLE_ENTRY(MultiTexCoord4svARB),
7107 TABLE_ENTRY(AttachShader),
7108 TABLE_ENTRY(CreateProgram),
7109 TABLE_ENTRY(CreateShader),
7110 TABLE_ENTRY(DeleteProgram),
7111 TABLE_ENTRY(DeleteShader),
7112 TABLE_ENTRY(DetachShader),
7113 TABLE_ENTRY(GetAttachedShaders),
7114 TABLE_ENTRY(GetProgramInfoLog),
7115 TABLE_ENTRY(GetProgramiv),
7116 TABLE_ENTRY(GetShaderInfoLog),
7117 TABLE_ENTRY(GetShaderiv),
7118 TABLE_ENTRY(IsProgram),
7119 TABLE_ENTRY(IsShader),
7120 TABLE_ENTRY(StencilFuncSeparate),
7121 TABLE_ENTRY(StencilMaskSeparate),
7122 TABLE_ENTRY(StencilOpSeparate),
7123 TABLE_ENTRY(UniformMatrix2x3fv),
7124 TABLE_ENTRY(UniformMatrix2x4fv),
7125 TABLE_ENTRY(UniformMatrix3x2fv),
7126 TABLE_ENTRY(UniformMatrix3x4fv),
7127 TABLE_ENTRY(UniformMatrix4x2fv),
7128 TABLE_ENTRY(UniformMatrix4x3fv),
7129 TABLE_ENTRY(ClampColor),
7130 TABLE_ENTRY(ClearBufferfi),
7131 TABLE_ENTRY(ClearBufferfv),
7132 TABLE_ENTRY(ClearBufferiv),
7133 TABLE_ENTRY(ClearBufferuiv),
7134 TABLE_ENTRY(GetStringi),
7135 TABLE_ENTRY(TexBuffer),
7136 TABLE_ENTRY(FramebufferTexture),
7137 TABLE_ENTRY(GetBufferParameteri64v),
7138 TABLE_ENTRY(GetInteger64i_v),
7139 TABLE_ENTRY(VertexAttribDivisor),
7140 TABLE_ENTRY(LoadTransposeMatrixdARB),
7141 TABLE_ENTRY(LoadTransposeMatrixfARB),
7142 TABLE_ENTRY(MultTransposeMatrixdARB),
7143 TABLE_ENTRY(MultTransposeMatrixfARB),
7144 TABLE_ENTRY(SampleCoverageARB),
7145 TABLE_ENTRY(CompressedTexImage1DARB),
7146 TABLE_ENTRY(CompressedTexImage2DARB),
7147 TABLE_ENTRY(CompressedTexImage3DARB),
7148 TABLE_ENTRY(CompressedTexSubImage1DARB),
7149 TABLE_ENTRY(CompressedTexSubImage2DARB),
7150 TABLE_ENTRY(CompressedTexSubImage3DARB),
7151 TABLE_ENTRY(GetCompressedTexImageARB),
7152 TABLE_ENTRY(DisableVertexAttribArrayARB),
7153 TABLE_ENTRY(EnableVertexAttribArrayARB),
7154 TABLE_ENTRY(GetProgramEnvParameterdvARB),
7155 TABLE_ENTRY(GetProgramEnvParameterfvARB),
7156 TABLE_ENTRY(GetProgramLocalParameterdvARB),
7157 TABLE_ENTRY(GetProgramLocalParameterfvARB),
7158 TABLE_ENTRY(GetProgramStringARB),
7159 TABLE_ENTRY(GetProgramivARB),
7160 TABLE_ENTRY(GetVertexAttribdvARB),
7161 TABLE_ENTRY(GetVertexAttribfvARB),
7162 TABLE_ENTRY(GetVertexAttribivARB),
7163 TABLE_ENTRY(ProgramEnvParameter4dARB),
7164 TABLE_ENTRY(ProgramEnvParameter4dvARB),
7165 TABLE_ENTRY(ProgramEnvParameter4fARB),
7166 TABLE_ENTRY(ProgramEnvParameter4fvARB),
7167 TABLE_ENTRY(ProgramLocalParameter4dARB),
7168 TABLE_ENTRY(ProgramLocalParameter4dvARB),
7169 TABLE_ENTRY(ProgramLocalParameter4fARB),
7170 TABLE_ENTRY(ProgramLocalParameter4fvARB),
7171 TABLE_ENTRY(ProgramStringARB),
7172 TABLE_ENTRY(VertexAttrib1dARB),
7173 TABLE_ENTRY(VertexAttrib1dvARB),
7174 TABLE_ENTRY(VertexAttrib1fARB),
7175 TABLE_ENTRY(VertexAttrib1fvARB),
7176 TABLE_ENTRY(VertexAttrib1sARB),
7177 TABLE_ENTRY(VertexAttrib1svARB),
7178 TABLE_ENTRY(VertexAttrib2dARB),
7179 TABLE_ENTRY(VertexAttrib2dvARB),
7180 TABLE_ENTRY(VertexAttrib2fARB),
7181 TABLE_ENTRY(VertexAttrib2fvARB),
7182 TABLE_ENTRY(VertexAttrib2sARB),
7183 TABLE_ENTRY(VertexAttrib2svARB),
7184 TABLE_ENTRY(VertexAttrib3dARB),
7185 TABLE_ENTRY(VertexAttrib3dvARB),
7186 TABLE_ENTRY(VertexAttrib3fARB),
7187 TABLE_ENTRY(VertexAttrib3fvARB),
7188 TABLE_ENTRY(VertexAttrib3sARB),
7189 TABLE_ENTRY(VertexAttrib3svARB),
7190 TABLE_ENTRY(VertexAttrib4NbvARB),
7191 TABLE_ENTRY(VertexAttrib4NivARB),
7192 TABLE_ENTRY(VertexAttrib4NsvARB),
7193 TABLE_ENTRY(VertexAttrib4NubARB),
7194 TABLE_ENTRY(VertexAttrib4NubvARB),
7195 TABLE_ENTRY(VertexAttrib4NuivARB),
7196 TABLE_ENTRY(VertexAttrib4NusvARB),
7197 TABLE_ENTRY(VertexAttrib4bvARB),
7198 TABLE_ENTRY(VertexAttrib4dARB),
7199 TABLE_ENTRY(VertexAttrib4dvARB),
7200 TABLE_ENTRY(VertexAttrib4fARB),
7201 TABLE_ENTRY(VertexAttrib4fvARB),
7202 TABLE_ENTRY(VertexAttrib4ivARB),
7203 TABLE_ENTRY(VertexAttrib4sARB),
7204 TABLE_ENTRY(VertexAttrib4svARB),
7205 TABLE_ENTRY(VertexAttrib4ubvARB),
7206 TABLE_ENTRY(VertexAttrib4uivARB),
7207 TABLE_ENTRY(VertexAttrib4usvARB),
7208 TABLE_ENTRY(VertexAttribPointerARB),
7209 TABLE_ENTRY(BindBufferARB),
7210 TABLE_ENTRY(BufferDataARB),
7211 TABLE_ENTRY(BufferSubDataARB),
7212 TABLE_ENTRY(DeleteBuffersARB),
7213 TABLE_ENTRY(GenBuffersARB),
7214 TABLE_ENTRY(GetBufferParameterivARB),
7215 TABLE_ENTRY(GetBufferPointervARB),
7216 TABLE_ENTRY(GetBufferSubDataARB),
7217 TABLE_ENTRY(IsBufferARB),
7218 TABLE_ENTRY(MapBufferARB),
7219 TABLE_ENTRY(UnmapBufferARB),
7220 TABLE_ENTRY(BeginQueryARB),
7221 TABLE_ENTRY(DeleteQueriesARB),
7222 TABLE_ENTRY(EndQueryARB),
7223 TABLE_ENTRY(GenQueriesARB),
7224 TABLE_ENTRY(GetQueryObjectivARB),
7225 TABLE_ENTRY(GetQueryObjectuivARB),
7226 TABLE_ENTRY(GetQueryivARB),
7227 TABLE_ENTRY(IsQueryARB),
7228 TABLE_ENTRY(AttachObjectARB),
7229 TABLE_ENTRY(CompileShaderARB),
7230 TABLE_ENTRY(CreateProgramObjectARB),
7231 TABLE_ENTRY(CreateShaderObjectARB),
7232 TABLE_ENTRY(DeleteObjectARB),
7233 TABLE_ENTRY(DetachObjectARB),
7234 TABLE_ENTRY(GetActiveUniformARB),
7235 TABLE_ENTRY(GetAttachedObjectsARB),
7236 TABLE_ENTRY(GetHandleARB),
7237 TABLE_ENTRY(GetInfoLogARB),
7238 TABLE_ENTRY(GetObjectParameterfvARB),
7239 TABLE_ENTRY(GetObjectParameterivARB),
7240 TABLE_ENTRY(GetShaderSourceARB),
7241 TABLE_ENTRY(GetUniformLocationARB),
7242 TABLE_ENTRY(GetUniformfvARB),
7243 TABLE_ENTRY(GetUniformivARB),
7244 TABLE_ENTRY(LinkProgramARB),
7245 TABLE_ENTRY(ShaderSourceARB),
7246 TABLE_ENTRY(Uniform1fARB),
7247 TABLE_ENTRY(Uniform1fvARB),
7248 TABLE_ENTRY(Uniform1iARB),
7249 TABLE_ENTRY(Uniform1ivARB),
7250 TABLE_ENTRY(Uniform2fARB),
7251 TABLE_ENTRY(Uniform2fvARB),
7252 TABLE_ENTRY(Uniform2iARB),
7253 TABLE_ENTRY(Uniform2ivARB),
7254 TABLE_ENTRY(Uniform3fARB),
7255 TABLE_ENTRY(Uniform3fvARB),
7256 TABLE_ENTRY(Uniform3iARB),
7257 TABLE_ENTRY(Uniform3ivARB),
7258 TABLE_ENTRY(Uniform4fARB),
7259 TABLE_ENTRY(Uniform4fvARB),
7260 TABLE_ENTRY(Uniform4iARB),
7261 TABLE_ENTRY(Uniform4ivARB),
7262 TABLE_ENTRY(UniformMatrix2fvARB),
7263 TABLE_ENTRY(UniformMatrix3fvARB),
7264 TABLE_ENTRY(UniformMatrix4fvARB),
7265 TABLE_ENTRY(UseProgramObjectARB),
7266 TABLE_ENTRY(ValidateProgramARB),
7267 TABLE_ENTRY(BindAttribLocationARB),
7268 TABLE_ENTRY(GetActiveAttribARB),
7269 TABLE_ENTRY(GetAttribLocationARB),
7270 TABLE_ENTRY(DrawBuffersARB),
7271 TABLE_ENTRY(ClampColorARB),
7272 TABLE_ENTRY(DrawArraysInstancedARB),
7273 TABLE_ENTRY(DrawElementsInstancedARB),
7274 TABLE_ENTRY(RenderbufferStorageMultisample),
7275 TABLE_ENTRY(FramebufferTextureARB),
7276 TABLE_ENTRY(FramebufferTextureFaceARB),
7277 TABLE_ENTRY(ProgramParameteriARB),
7278 TABLE_ENTRY(VertexAttribDivisorARB),
7279 TABLE_ENTRY(FlushMappedBufferRange),
7280 TABLE_ENTRY(MapBufferRange),
7281 TABLE_ENTRY(TexBufferARB),
7282 TABLE_ENTRY(BindVertexArray),
7283 TABLE_ENTRY(GenVertexArrays),
7284 TABLE_ENTRY(CopyBufferSubData),
7285 TABLE_ENTRY(ClientWaitSync),
7286 TABLE_ENTRY(DeleteSync),
7287 TABLE_ENTRY(FenceSync),
7288 TABLE_ENTRY(GetInteger64v),
7289 TABLE_ENTRY(GetSynciv),
7290 TABLE_ENTRY(IsSync),
7291 TABLE_ENTRY(WaitSync),
7292 TABLE_ENTRY(DrawElementsBaseVertex),
7293 TABLE_ENTRY(DrawElementsInstancedBaseVertex),
7294 TABLE_ENTRY(DrawRangeElementsBaseVertex),
7295 TABLE_ENTRY(MultiDrawElementsBaseVertex),
7296 TABLE_ENTRY(BlendEquationSeparateiARB),
7297 TABLE_ENTRY(BlendEquationiARB),
7298 TABLE_ENTRY(BlendFuncSeparateiARB),
7299 TABLE_ENTRY(BlendFunciARB),
7300 TABLE_ENTRY(BindSampler),
7301 TABLE_ENTRY(DeleteSamplers),
7302 TABLE_ENTRY(GenSamplers),
7303 TABLE_ENTRY(GetSamplerParameterIiv),
7304 TABLE_ENTRY(GetSamplerParameterIuiv),
7305 TABLE_ENTRY(GetSamplerParameterfv),
7306 TABLE_ENTRY(GetSamplerParameteriv),
7307 TABLE_ENTRY(IsSampler),
7308 TABLE_ENTRY(SamplerParameterIiv),
7309 TABLE_ENTRY(SamplerParameterIuiv),
7310 TABLE_ENTRY(SamplerParameterf),
7311 TABLE_ENTRY(SamplerParameterfv),
7312 TABLE_ENTRY(SamplerParameteri),
7313 TABLE_ENTRY(SamplerParameteriv),
7314 TABLE_ENTRY(BindTransformFeedback),
7315 TABLE_ENTRY(DeleteTransformFeedbacks),
7316 TABLE_ENTRY(DrawTransformFeedback),
7317 TABLE_ENTRY(GenTransformFeedbacks),
7318 TABLE_ENTRY(IsTransformFeedback),
7319 TABLE_ENTRY(PauseTransformFeedback),
7320 TABLE_ENTRY(ResumeTransformFeedback),
7321 TABLE_ENTRY(ClearDepthf),
7322 TABLE_ENTRY(DepthRangef),
7323 TABLE_ENTRY(GetShaderPrecisionFormat),
7324 TABLE_ENTRY(ReleaseShaderCompiler),
7325 TABLE_ENTRY(ShaderBinary),
7326 TABLE_ENTRY(GetGraphicsResetStatusARB),
7327 TABLE_ENTRY(GetnColorTableARB),
7328 TABLE_ENTRY(GetnCompressedTexImageARB),
7329 TABLE_ENTRY(GetnConvolutionFilterARB),
7330 TABLE_ENTRY(GetnHistogramARB),
7331 TABLE_ENTRY(GetnMapdvARB),
7332 TABLE_ENTRY(GetnMapfvARB),
7333 TABLE_ENTRY(GetnMapivARB),
7334 TABLE_ENTRY(GetnMinmaxARB),
7335 TABLE_ENTRY(GetnPixelMapfvARB),
7336 TABLE_ENTRY(GetnPixelMapuivARB),
7337 TABLE_ENTRY(GetnPixelMapusvARB),
7338 TABLE_ENTRY(GetnPolygonStippleARB),
7339 TABLE_ENTRY(GetnSeparableFilterARB),
7340 TABLE_ENTRY(GetnTexImageARB),
7341 TABLE_ENTRY(GetnUniformdvARB),
7342 TABLE_ENTRY(GetnUniformfvARB),
7343 TABLE_ENTRY(GetnUniformivARB),
7344 TABLE_ENTRY(GetnUniformuivARB),
7345 TABLE_ENTRY(ReadnPixelsARB),
7346 TABLE_ENTRY(PolygonOffsetEXT),
7347 TABLE_ENTRY(_dispatch_stub_648),
7348 TABLE_ENTRY(_dispatch_stub_649),
7349 TABLE_ENTRY(_dispatch_stub_650),
7350 TABLE_ENTRY(_dispatch_stub_651),
7351 TABLE_ENTRY(_dispatch_stub_652),
7352 TABLE_ENTRY(_dispatch_stub_653),
7353 TABLE_ENTRY(_dispatch_stub_654),
7354 TABLE_ENTRY(_dispatch_stub_655),
7355 TABLE_ENTRY(ColorPointerEXT),
7356 TABLE_ENTRY(EdgeFlagPointerEXT),
7357 TABLE_ENTRY(IndexPointerEXT),
7358 TABLE_ENTRY(NormalPointerEXT),
7359 TABLE_ENTRY(TexCoordPointerEXT),
7360 TABLE_ENTRY(VertexPointerEXT),
7361 TABLE_ENTRY(PointParameterfEXT),
7362 TABLE_ENTRY(PointParameterfvEXT),
7363 TABLE_ENTRY(LockArraysEXT),
7364 TABLE_ENTRY(UnlockArraysEXT),
7365 TABLE_ENTRY(SecondaryColor3bEXT),
7366 TABLE_ENTRY(SecondaryColor3bvEXT),
7367 TABLE_ENTRY(SecondaryColor3dEXT),
7368 TABLE_ENTRY(SecondaryColor3dvEXT),
7369 TABLE_ENTRY(SecondaryColor3fEXT),
7370 TABLE_ENTRY(SecondaryColor3fvEXT),
7371 TABLE_ENTRY(SecondaryColor3iEXT),
7372 TABLE_ENTRY(SecondaryColor3ivEXT),
7373 TABLE_ENTRY(SecondaryColor3sEXT),
7374 TABLE_ENTRY(SecondaryColor3svEXT),
7375 TABLE_ENTRY(SecondaryColor3ubEXT),
7376 TABLE_ENTRY(SecondaryColor3ubvEXT),
7377 TABLE_ENTRY(SecondaryColor3uiEXT),
7378 TABLE_ENTRY(SecondaryColor3uivEXT),
7379 TABLE_ENTRY(SecondaryColor3usEXT),
7380 TABLE_ENTRY(SecondaryColor3usvEXT),
7381 TABLE_ENTRY(SecondaryColorPointerEXT),
7382 TABLE_ENTRY(MultiDrawArraysEXT),
7383 TABLE_ENTRY(MultiDrawElementsEXT),
7384 TABLE_ENTRY(FogCoordPointerEXT),
7385 TABLE_ENTRY(FogCoorddEXT),
7386 TABLE_ENTRY(FogCoorddvEXT),
7387 TABLE_ENTRY(FogCoordfEXT),
7388 TABLE_ENTRY(FogCoordfvEXT),
7389 TABLE_ENTRY(_dispatch_stub_690),
7390 TABLE_ENTRY(BlendFuncSeparateEXT),
7391 TABLE_ENTRY(FlushVertexArrayRangeNV),
7392 TABLE_ENTRY(VertexArrayRangeNV),
7393 TABLE_ENTRY(CombinerInputNV),
7394 TABLE_ENTRY(CombinerOutputNV),
7395 TABLE_ENTRY(CombinerParameterfNV),
7396 TABLE_ENTRY(CombinerParameterfvNV),
7397 TABLE_ENTRY(CombinerParameteriNV),
7398 TABLE_ENTRY(CombinerParameterivNV),
7399 TABLE_ENTRY(FinalCombinerInputNV),
7400 TABLE_ENTRY(GetCombinerInputParameterfvNV),
7401 TABLE_ENTRY(GetCombinerInputParameterivNV),
7402 TABLE_ENTRY(GetCombinerOutputParameterfvNV),
7403 TABLE_ENTRY(GetCombinerOutputParameterivNV),
7404 TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
7405 TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
7406 TABLE_ENTRY(ResizeBuffersMESA),
7407 TABLE_ENTRY(WindowPos2dMESA),
7408 TABLE_ENTRY(WindowPos2dvMESA),
7409 TABLE_ENTRY(WindowPos2fMESA),
7410 TABLE_ENTRY(WindowPos2fvMESA),
7411 TABLE_ENTRY(WindowPos2iMESA),
7412 TABLE_ENTRY(WindowPos2ivMESA),
7413 TABLE_ENTRY(WindowPos2sMESA),
7414 TABLE_ENTRY(WindowPos2svMESA),
7415 TABLE_ENTRY(WindowPos3dMESA),
7416 TABLE_ENTRY(WindowPos3dvMESA),
7417 TABLE_ENTRY(WindowPos3fMESA),
7418 TABLE_ENTRY(WindowPos3fvMESA),
7419 TABLE_ENTRY(WindowPos3iMESA),
7420 TABLE_ENTRY(WindowPos3ivMESA),
7421 TABLE_ENTRY(WindowPos3sMESA),
7422 TABLE_ENTRY(WindowPos3svMESA),
7423 TABLE_ENTRY(WindowPos4dMESA),
7424 TABLE_ENTRY(WindowPos4dvMESA),
7425 TABLE_ENTRY(WindowPos4fMESA),
7426 TABLE_ENTRY(WindowPos4fvMESA),
7427 TABLE_ENTRY(WindowPos4iMESA),
7428 TABLE_ENTRY(WindowPos4ivMESA),
7429 TABLE_ENTRY(WindowPos4sMESA),
7430 TABLE_ENTRY(WindowPos4svMESA),
7431 TABLE_ENTRY(_dispatch_stub_732),
7432 TABLE_ENTRY(_dispatch_stub_733),
7433 TABLE_ENTRY(_dispatch_stub_734),
7434 TABLE_ENTRY(_dispatch_stub_735),
7435 TABLE_ENTRY(_dispatch_stub_736),
7436 TABLE_ENTRY(_dispatch_stub_737),
7437 TABLE_ENTRY(_dispatch_stub_738),
7438 TABLE_ENTRY(_dispatch_stub_739),
7439 TABLE_ENTRY(_dispatch_stub_740),
7440 TABLE_ENTRY(AreProgramsResidentNV),
7441 TABLE_ENTRY(BindProgramNV),
7442 TABLE_ENTRY(DeleteProgramsNV),
7443 TABLE_ENTRY(ExecuteProgramNV),
7444 TABLE_ENTRY(GenProgramsNV),
7445 TABLE_ENTRY(GetProgramParameterdvNV),
7446 TABLE_ENTRY(GetProgramParameterfvNV),
7447 TABLE_ENTRY(GetProgramStringNV),
7448 TABLE_ENTRY(GetProgramivNV),
7449 TABLE_ENTRY(GetTrackMatrixivNV),
7450 TABLE_ENTRY(GetVertexAttribPointervNV),
7451 TABLE_ENTRY(GetVertexAttribdvNV),
7452 TABLE_ENTRY(GetVertexAttribfvNV),
7453 TABLE_ENTRY(GetVertexAttribivNV),
7454 TABLE_ENTRY(IsProgramNV),
7455 TABLE_ENTRY(LoadProgramNV),
7456 TABLE_ENTRY(ProgramParameters4dvNV),
7457 TABLE_ENTRY(ProgramParameters4fvNV),
7458 TABLE_ENTRY(RequestResidentProgramsNV),
7459 TABLE_ENTRY(TrackMatrixNV),
7460 TABLE_ENTRY(VertexAttrib1dNV),
7461 TABLE_ENTRY(VertexAttrib1dvNV),
7462 TABLE_ENTRY(VertexAttrib1fNV),
7463 TABLE_ENTRY(VertexAttrib1fvNV),
7464 TABLE_ENTRY(VertexAttrib1sNV),
7465 TABLE_ENTRY(VertexAttrib1svNV),
7466 TABLE_ENTRY(VertexAttrib2dNV),
7467 TABLE_ENTRY(VertexAttrib2dvNV),
7468 TABLE_ENTRY(VertexAttrib2fNV),
7469 TABLE_ENTRY(VertexAttrib2fvNV),
7470 TABLE_ENTRY(VertexAttrib2sNV),
7471 TABLE_ENTRY(VertexAttrib2svNV),
7472 TABLE_ENTRY(VertexAttrib3dNV),
7473 TABLE_ENTRY(VertexAttrib3dvNV),
7474 TABLE_ENTRY(VertexAttrib3fNV),
7475 TABLE_ENTRY(VertexAttrib3fvNV),
7476 TABLE_ENTRY(VertexAttrib3sNV),
7477 TABLE_ENTRY(VertexAttrib3svNV),
7478 TABLE_ENTRY(VertexAttrib4dNV),
7479 TABLE_ENTRY(VertexAttrib4dvNV),
7480 TABLE_ENTRY(VertexAttrib4fNV),
7481 TABLE_ENTRY(VertexAttrib4fvNV),
7482 TABLE_ENTRY(VertexAttrib4sNV),
7483 TABLE_ENTRY(VertexAttrib4svNV),
7484 TABLE_ENTRY(VertexAttrib4ubNV),
7485 TABLE_ENTRY(VertexAttrib4ubvNV),
7486 TABLE_ENTRY(VertexAttribPointerNV),
7487 TABLE_ENTRY(VertexAttribs1dvNV),
7488 TABLE_ENTRY(VertexAttribs1fvNV),
7489 TABLE_ENTRY(VertexAttribs1svNV),
7490 TABLE_ENTRY(VertexAttribs2dvNV),
7491 TABLE_ENTRY(VertexAttribs2fvNV),
7492 TABLE_ENTRY(VertexAttribs2svNV),
7493 TABLE_ENTRY(VertexAttribs3dvNV),
7494 TABLE_ENTRY(VertexAttribs3fvNV),
7495 TABLE_ENTRY(VertexAttribs3svNV),
7496 TABLE_ENTRY(VertexAttribs4dvNV),
7497 TABLE_ENTRY(VertexAttribs4fvNV),
7498 TABLE_ENTRY(VertexAttribs4svNV),
7499 TABLE_ENTRY(VertexAttribs4ubvNV),
7500 TABLE_ENTRY(GetTexBumpParameterfvATI),
7501 TABLE_ENTRY(GetTexBumpParameterivATI),
7502 TABLE_ENTRY(TexBumpParameterfvATI),
7503 TABLE_ENTRY(TexBumpParameterivATI),
7504 TABLE_ENTRY(AlphaFragmentOp1ATI),
7505 TABLE_ENTRY(AlphaFragmentOp2ATI),
7506 TABLE_ENTRY(AlphaFragmentOp3ATI),
7507 TABLE_ENTRY(BeginFragmentShaderATI),
7508 TABLE_ENTRY(BindFragmentShaderATI),
7509 TABLE_ENTRY(ColorFragmentOp1ATI),
7510 TABLE_ENTRY(ColorFragmentOp2ATI),
7511 TABLE_ENTRY(ColorFragmentOp3ATI),
7512 TABLE_ENTRY(DeleteFragmentShaderATI),
7513 TABLE_ENTRY(EndFragmentShaderATI),
7514 TABLE_ENTRY(GenFragmentShadersATI),
7515 TABLE_ENTRY(PassTexCoordATI),
7516 TABLE_ENTRY(SampleMapATI),
7517 TABLE_ENTRY(SetFragmentShaderConstantATI),
7518 TABLE_ENTRY(PointParameteriNV),
7519 TABLE_ENTRY(PointParameterivNV),
7520 TABLE_ENTRY(_dispatch_stub_821),
7521 TABLE_ENTRY(_dispatch_stub_822),
7522 TABLE_ENTRY(_dispatch_stub_823),
7523 TABLE_ENTRY(_dispatch_stub_824),
7524 TABLE_ENTRY(_dispatch_stub_825),
7525 TABLE_ENTRY(GetProgramNamedParameterdvNV),
7526 TABLE_ENTRY(GetProgramNamedParameterfvNV),
7527 TABLE_ENTRY(ProgramNamedParameter4dNV),
7528 TABLE_ENTRY(ProgramNamedParameter4dvNV),
7529 TABLE_ENTRY(ProgramNamedParameter4fNV),
7530 TABLE_ENTRY(ProgramNamedParameter4fvNV),
7531 TABLE_ENTRY(PrimitiveRestartIndexNV),
7532 TABLE_ENTRY(PrimitiveRestartNV),
7533 TABLE_ENTRY(_dispatch_stub_834),
7534 TABLE_ENTRY(_dispatch_stub_835),
7535 TABLE_ENTRY(BindFramebufferEXT),
7536 TABLE_ENTRY(BindRenderbufferEXT),
7537 TABLE_ENTRY(CheckFramebufferStatusEXT),
7538 TABLE_ENTRY(DeleteFramebuffersEXT),
7539 TABLE_ENTRY(DeleteRenderbuffersEXT),
7540 TABLE_ENTRY(FramebufferRenderbufferEXT),
7541 TABLE_ENTRY(FramebufferTexture1DEXT),
7542 TABLE_ENTRY(FramebufferTexture2DEXT),
7543 TABLE_ENTRY(FramebufferTexture3DEXT),
7544 TABLE_ENTRY(GenFramebuffersEXT),
7545 TABLE_ENTRY(GenRenderbuffersEXT),
7546 TABLE_ENTRY(GenerateMipmapEXT),
7547 TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
7548 TABLE_ENTRY(GetRenderbufferParameterivEXT),
7549 TABLE_ENTRY(IsFramebufferEXT),
7550 TABLE_ENTRY(IsRenderbufferEXT),
7551 TABLE_ENTRY(RenderbufferStorageEXT),
7552 TABLE_ENTRY(_dispatch_stub_853),
7553 TABLE_ENTRY(_dispatch_stub_854),
7554 TABLE_ENTRY(_dispatch_stub_855),
7555 TABLE_ENTRY(BindFragDataLocationEXT),
7556 TABLE_ENTRY(GetFragDataLocationEXT),
7557 TABLE_ENTRY(GetUniformuivEXT),
7558 TABLE_ENTRY(GetVertexAttribIivEXT),
7559 TABLE_ENTRY(GetVertexAttribIuivEXT),
7560 TABLE_ENTRY(Uniform1uiEXT),
7561 TABLE_ENTRY(Uniform1uivEXT),
7562 TABLE_ENTRY(Uniform2uiEXT),
7563 TABLE_ENTRY(Uniform2uivEXT),
7564 TABLE_ENTRY(Uniform3uiEXT),
7565 TABLE_ENTRY(Uniform3uivEXT),
7566 TABLE_ENTRY(Uniform4uiEXT),
7567 TABLE_ENTRY(Uniform4uivEXT),
7568 TABLE_ENTRY(VertexAttribI1iEXT),
7569 TABLE_ENTRY(VertexAttribI1ivEXT),
7570 TABLE_ENTRY(VertexAttribI1uiEXT),
7571 TABLE_ENTRY(VertexAttribI1uivEXT),
7572 TABLE_ENTRY(VertexAttribI2iEXT),
7573 TABLE_ENTRY(VertexAttribI2ivEXT),
7574 TABLE_ENTRY(VertexAttribI2uiEXT),
7575 TABLE_ENTRY(VertexAttribI2uivEXT),
7576 TABLE_ENTRY(VertexAttribI3iEXT),
7577 TABLE_ENTRY(VertexAttribI3ivEXT),
7578 TABLE_ENTRY(VertexAttribI3uiEXT),
7579 TABLE_ENTRY(VertexAttribI3uivEXT),
7580 TABLE_ENTRY(VertexAttribI4bvEXT),
7581 TABLE_ENTRY(VertexAttribI4iEXT),
7582 TABLE_ENTRY(VertexAttribI4ivEXT),
7583 TABLE_ENTRY(VertexAttribI4svEXT),
7584 TABLE_ENTRY(VertexAttribI4ubvEXT),
7585 TABLE_ENTRY(VertexAttribI4uiEXT),
7586 TABLE_ENTRY(VertexAttribI4uivEXT),
7587 TABLE_ENTRY(VertexAttribI4usvEXT),
7588 TABLE_ENTRY(VertexAttribIPointerEXT),
7589 TABLE_ENTRY(FramebufferTextureLayerEXT),
7590 TABLE_ENTRY(ColorMaskIndexedEXT),
7591 TABLE_ENTRY(DisableIndexedEXT),
7592 TABLE_ENTRY(EnableIndexedEXT),
7593 TABLE_ENTRY(GetBooleanIndexedvEXT),
7594 TABLE_ENTRY(GetIntegerIndexedvEXT),
7595 TABLE_ENTRY(IsEnabledIndexedEXT),
7596 TABLE_ENTRY(ClearColorIiEXT),
7597 TABLE_ENTRY(ClearColorIuiEXT),
7598 TABLE_ENTRY(GetTexParameterIivEXT),
7599 TABLE_ENTRY(GetTexParameterIuivEXT),
7600 TABLE_ENTRY(TexParameterIivEXT),
7601 TABLE_ENTRY(TexParameterIuivEXT),
7602 TABLE_ENTRY(BeginConditionalRenderNV),
7603 TABLE_ENTRY(EndConditionalRenderNV),
7604 TABLE_ENTRY(BeginTransformFeedbackEXT),
7605 TABLE_ENTRY(BindBufferBaseEXT),
7606 TABLE_ENTRY(BindBufferOffsetEXT),
7607 TABLE_ENTRY(BindBufferRangeEXT),
7608 TABLE_ENTRY(EndTransformFeedbackEXT),
7609 TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
7610 TABLE_ENTRY(TransformFeedbackVaryingsEXT),
7611 TABLE_ENTRY(ProvokingVertexEXT),
7612 TABLE_ENTRY(_dispatch_stub_913),
7613 TABLE_ENTRY(_dispatch_stub_914),
7614 TABLE_ENTRY(GetObjectParameterivAPPLE),
7615 TABLE_ENTRY(ObjectPurgeableAPPLE),
7616 TABLE_ENTRY(ObjectUnpurgeableAPPLE),
7617 TABLE_ENTRY(ActiveProgramEXT),
7618 TABLE_ENTRY(CreateShaderProgramEXT),
7619 TABLE_ENTRY(UseShaderProgramEXT),
7620 TABLE_ENTRY(TextureBarrierNV),
7621 TABLE_ENTRY(_dispatch_stub_922),
7622 TABLE_ENTRY(_dispatch_stub_923),
7623 TABLE_ENTRY(_dispatch_stub_924),
7624 TABLE_ENTRY(_dispatch_stub_925),
7625 TABLE_ENTRY(_dispatch_stub_926),
7626 TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
7627 TABLE_ENTRY(EGLImageTargetTexture2DOES),
7628 /* A whole bunch of no-op functions. These might be called
7629 * when someone tries to call a dynamically-registered
7630 * extension function without a current rendering context.
7632 TABLE_ENTRY(Unused),
7633 TABLE_ENTRY(Unused),
7634 TABLE_ENTRY(Unused),
7635 TABLE_ENTRY(Unused),
7636 TABLE_ENTRY(Unused),
7637 TABLE_ENTRY(Unused),
7638 TABLE_ENTRY(Unused),
7639 TABLE_ENTRY(Unused),
7640 TABLE_ENTRY(Unused),
7641 TABLE_ENTRY(Unused),
7642 TABLE_ENTRY(Unused),
7643 TABLE_ENTRY(Unused),
7644 TABLE_ENTRY(Unused),
7645 TABLE_ENTRY(Unused),
7646 TABLE_ENTRY(Unused),
7647 TABLE_ENTRY(Unused),
7648 TABLE_ENTRY(Unused),
7649 TABLE_ENTRY(Unused),
7650 TABLE_ENTRY(Unused),
7651 TABLE_ENTRY(Unused),
7652 TABLE_ENTRY(Unused),
7653 TABLE_ENTRY(Unused),
7654 TABLE_ENTRY(Unused),
7655 TABLE_ENTRY(Unused),
7656 TABLE_ENTRY(Unused),
7657 TABLE_ENTRY(Unused),
7658 TABLE_ENTRY(Unused),
7659 TABLE_ENTRY(Unused),
7660 TABLE_ENTRY(Unused),
7661 TABLE_ENTRY(Unused),
7662 TABLE_ENTRY(Unused),
7663 TABLE_ENTRY(Unused),
7664 TABLE_ENTRY(Unused),
7665 TABLE_ENTRY(Unused),
7666 TABLE_ENTRY(Unused),
7667 TABLE_ENTRY(Unused),
7668 TABLE_ENTRY(Unused),
7669 TABLE_ENTRY(Unused),
7670 TABLE_ENTRY(Unused),
7671 TABLE_ENTRY(Unused),
7672 TABLE_ENTRY(Unused),
7673 TABLE_ENTRY(Unused),
7674 TABLE_ENTRY(Unused),
7675 TABLE_ENTRY(Unused),
7676 TABLE_ENTRY(Unused),
7677 TABLE_ENTRY(Unused),
7678 TABLE_ENTRY(Unused),
7679 TABLE_ENTRY(Unused),
7680 TABLE_ENTRY(Unused),
7681 TABLE_ENTRY(Unused),
7682 TABLE_ENTRY(Unused),
7683 TABLE_ENTRY(Unused),
7684 TABLE_ENTRY(Unused),
7685 TABLE_ENTRY(Unused),
7686 TABLE_ENTRY(Unused),
7687 TABLE_ENTRY(Unused),
7688 TABLE_ENTRY(Unused),
7689 TABLE_ENTRY(Unused),
7690 TABLE_ENTRY(Unused),
7691 TABLE_ENTRY(Unused),
7692 TABLE_ENTRY(Unused),
7693 TABLE_ENTRY(Unused),
7694 TABLE_ENTRY(Unused),
7695 TABLE_ENTRY(Unused),
7696 TABLE_ENTRY(Unused),
7697 TABLE_ENTRY(Unused),
7698 TABLE_ENTRY(Unused),
7699 TABLE_ENTRY(Unused),
7700 TABLE_ENTRY(Unused),
7701 TABLE_ENTRY(Unused),
7702 TABLE_ENTRY(Unused),
7703 TABLE_ENTRY(Unused),
7704 TABLE_ENTRY(Unused),
7705 TABLE_ENTRY(Unused),
7706 TABLE_ENTRY(Unused),
7707 TABLE_ENTRY(Unused),
7708 TABLE_ENTRY(Unused),
7709 TABLE_ENTRY(Unused),
7710 TABLE_ENTRY(Unused),
7711 TABLE_ENTRY(Unused),
7712 TABLE_ENTRY(Unused),
7713 TABLE_ENTRY(Unused),
7714 TABLE_ENTRY(Unused),
7715 TABLE_ENTRY(Unused),
7716 TABLE_ENTRY(Unused),
7717 TABLE_ENTRY(Unused),
7718 TABLE_ENTRY(Unused),
7719 TABLE_ENTRY(Unused),
7720 TABLE_ENTRY(Unused),
7721 TABLE_ENTRY(Unused),
7722 TABLE_ENTRY(Unused),
7723 TABLE_ENTRY(Unused),
7724 TABLE_ENTRY(Unused),
7725 TABLE_ENTRY(Unused),
7726 TABLE_ENTRY(Unused),
7727 TABLE_ENTRY(Unused),
7728 TABLE_ENTRY(Unused),
7729 TABLE_ENTRY(Unused),
7730 TABLE_ENTRY(Unused),
7732 #endif /* DISPATCH_TABLE_NAME */
7736 * This is just used to silence compiler warnings.
7737 * We list the functions which are not otherwise used.
7739 #ifdef UNUSED_TABLE_NAME
7740 _glapi_proc UNUSED_TABLE_NAME[] = {
7741 #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
7742 TABLE_ENTRY(ArrayElementEXT),
7743 TABLE_ENTRY(BindTextureEXT),
7744 TABLE_ENTRY(DrawArraysEXT),
7745 TABLE_ENTRY(CopyTexImage1DEXT),
7746 TABLE_ENTRY(CopyTexImage2DEXT),
7747 TABLE_ENTRY(CopyTexSubImage1DEXT),
7748 TABLE_ENTRY(CopyTexSubImage2DEXT),
7749 TABLE_ENTRY(GetPointervEXT),
7750 TABLE_ENTRY(PrioritizeTexturesEXT),
7751 TABLE_ENTRY(TexSubImage1DEXT),
7752 TABLE_ENTRY(TexSubImage2DEXT),
7753 TABLE_ENTRY(BlendColorEXT),
7754 TABLE_ENTRY(BlendEquationEXT),
7755 TABLE_ENTRY(DrawRangeElementsEXT),
7756 TABLE_ENTRY(ColorTableEXT),
7757 TABLE_ENTRY(_dispatch_stub_339),
7758 TABLE_ENTRY(_dispatch_stub_340),
7759 TABLE_ENTRY(_dispatch_stub_341),
7760 TABLE_ENTRY(_dispatch_stub_342),
7761 TABLE_ENTRY(_dispatch_stub_346),
7762 TABLE_ENTRY(_dispatch_stub_347),
7763 TABLE_ENTRY(_dispatch_stub_348),
7764 TABLE_ENTRY(_dispatch_stub_349),
7765 TABLE_ENTRY(_dispatch_stub_350),
7766 TABLE_ENTRY(_dispatch_stub_351),
7767 TABLE_ENTRY(_dispatch_stub_352),
7768 TABLE_ENTRY(_dispatch_stub_353),
7769 TABLE_ENTRY(_dispatch_stub_354),
7770 TABLE_ENTRY(_dispatch_stub_355),
7771 TABLE_ENTRY(_dispatch_stub_360),
7772 TABLE_ENTRY(_dispatch_stub_367),
7773 TABLE_ENTRY(_dispatch_stub_368),
7774 TABLE_ENTRY(_dispatch_stub_369),
7775 TABLE_ENTRY(_dispatch_stub_370),
7776 TABLE_ENTRY(TexImage3DEXT),
7777 TABLE_ENTRY(TexSubImage3DEXT),
7778 TABLE_ENTRY(CopyTexSubImage3DEXT),
7779 TABLE_ENTRY(ActiveTexture),
7780 TABLE_ENTRY(ClientActiveTexture),
7781 TABLE_ENTRY(MultiTexCoord1d),
7782 TABLE_ENTRY(MultiTexCoord1dv),
7783 TABLE_ENTRY(MultiTexCoord1f),
7784 TABLE_ENTRY(MultiTexCoord1fv),
7785 TABLE_ENTRY(MultiTexCoord1i),
7786 TABLE_ENTRY(MultiTexCoord1iv),
7787 TABLE_ENTRY(MultiTexCoord1s),
7788 TABLE_ENTRY(MultiTexCoord1sv),
7789 TABLE_ENTRY(MultiTexCoord2d),
7790 TABLE_ENTRY(MultiTexCoord2dv),
7791 TABLE_ENTRY(MultiTexCoord2f),
7792 TABLE_ENTRY(MultiTexCoord2fv),
7793 TABLE_ENTRY(MultiTexCoord2i),
7794 TABLE_ENTRY(MultiTexCoord2iv),
7795 TABLE_ENTRY(MultiTexCoord2s),
7796 TABLE_ENTRY(MultiTexCoord2sv),
7797 TABLE_ENTRY(MultiTexCoord3d),
7798 TABLE_ENTRY(MultiTexCoord3dv),
7799 TABLE_ENTRY(MultiTexCoord3f),
7800 TABLE_ENTRY(MultiTexCoord3fv),
7801 TABLE_ENTRY(MultiTexCoord3i),
7802 TABLE_ENTRY(MultiTexCoord3iv),
7803 TABLE_ENTRY(MultiTexCoord3s),
7804 TABLE_ENTRY(MultiTexCoord3sv),
7805 TABLE_ENTRY(MultiTexCoord4d),
7806 TABLE_ENTRY(MultiTexCoord4dv),
7807 TABLE_ENTRY(MultiTexCoord4f),
7808 TABLE_ENTRY(MultiTexCoord4fv),
7809 TABLE_ENTRY(MultiTexCoord4i),
7810 TABLE_ENTRY(MultiTexCoord4iv),
7811 TABLE_ENTRY(MultiTexCoord4s),
7812 TABLE_ENTRY(MultiTexCoord4sv),
7813 TABLE_ENTRY(_dispatch_stub_423),
7814 TABLE_ENTRY(LoadTransposeMatrixd),
7815 TABLE_ENTRY(LoadTransposeMatrixf),
7816 TABLE_ENTRY(MultTransposeMatrixd),
7817 TABLE_ENTRY(MultTransposeMatrixf),
7818 TABLE_ENTRY(SampleCoverage),
7819 TABLE_ENTRY(CompressedTexImage1D),
7820 TABLE_ENTRY(CompressedTexImage2D),
7821 TABLE_ENTRY(CompressedTexImage3D),
7822 TABLE_ENTRY(CompressedTexSubImage1D),
7823 TABLE_ENTRY(CompressedTexSubImage2D),
7824 TABLE_ENTRY(CompressedTexSubImage3D),
7825 TABLE_ENTRY(GetCompressedTexImage),
7826 TABLE_ENTRY(DisableVertexAttribArray),
7827 TABLE_ENTRY(EnableVertexAttribArray),
7828 TABLE_ENTRY(GetVertexAttribdv),
7829 TABLE_ENTRY(GetVertexAttribfv),
7830 TABLE_ENTRY(GetVertexAttribiv),
7831 TABLE_ENTRY(ProgramParameter4dNV),
7832 TABLE_ENTRY(ProgramParameter4dvNV),
7833 TABLE_ENTRY(ProgramParameter4fNV),
7834 TABLE_ENTRY(ProgramParameter4fvNV),
7835 TABLE_ENTRY(VertexAttrib1d),
7836 TABLE_ENTRY(VertexAttrib1dv),
7837 TABLE_ENTRY(VertexAttrib1f),
7838 TABLE_ENTRY(VertexAttrib1fv),
7839 TABLE_ENTRY(VertexAttrib1s),
7840 TABLE_ENTRY(VertexAttrib1sv),
7841 TABLE_ENTRY(VertexAttrib2d),
7842 TABLE_ENTRY(VertexAttrib2dv),
7843 TABLE_ENTRY(VertexAttrib2f),
7844 TABLE_ENTRY(VertexAttrib2fv),
7845 TABLE_ENTRY(VertexAttrib2s),
7846 TABLE_ENTRY(VertexAttrib2sv),
7847 TABLE_ENTRY(VertexAttrib3d),
7848 TABLE_ENTRY(VertexAttrib3dv),
7849 TABLE_ENTRY(VertexAttrib3f),
7850 TABLE_ENTRY(VertexAttrib3fv),
7851 TABLE_ENTRY(VertexAttrib3s),
7852 TABLE_ENTRY(VertexAttrib3sv),
7853 TABLE_ENTRY(VertexAttrib4Nbv),
7854 TABLE_ENTRY(VertexAttrib4Niv),
7855 TABLE_ENTRY(VertexAttrib4Nsv),
7856 TABLE_ENTRY(VertexAttrib4Nub),
7857 TABLE_ENTRY(VertexAttrib4Nubv),
7858 TABLE_ENTRY(VertexAttrib4Nuiv),
7859 TABLE_ENTRY(VertexAttrib4Nusv),
7860 TABLE_ENTRY(VertexAttrib4bv),
7861 TABLE_ENTRY(VertexAttrib4d),
7862 TABLE_ENTRY(VertexAttrib4dv),
7863 TABLE_ENTRY(VertexAttrib4f),
7864 TABLE_ENTRY(VertexAttrib4fv),
7865 TABLE_ENTRY(VertexAttrib4iv),
7866 TABLE_ENTRY(VertexAttrib4s),
7867 TABLE_ENTRY(VertexAttrib4sv),
7868 TABLE_ENTRY(VertexAttrib4ubv),
7869 TABLE_ENTRY(VertexAttrib4uiv),
7870 TABLE_ENTRY(VertexAttrib4usv),
7871 TABLE_ENTRY(VertexAttribPointer),
7872 TABLE_ENTRY(BindBuffer),
7873 TABLE_ENTRY(BufferData),
7874 TABLE_ENTRY(BufferSubData),
7875 TABLE_ENTRY(DeleteBuffers),
7876 TABLE_ENTRY(GenBuffers),
7877 TABLE_ENTRY(GetBufferParameteriv),
7878 TABLE_ENTRY(GetBufferPointerv),
7879 TABLE_ENTRY(GetBufferSubData),
7880 TABLE_ENTRY(IsBuffer),
7881 TABLE_ENTRY(MapBuffer),
7882 TABLE_ENTRY(UnmapBuffer),
7883 TABLE_ENTRY(BeginQuery),
7884 TABLE_ENTRY(DeleteQueries),
7885 TABLE_ENTRY(EndQuery),
7886 TABLE_ENTRY(GenQueries),
7887 TABLE_ENTRY(GetQueryObjectiv),
7888 TABLE_ENTRY(GetQueryObjectuiv),
7889 TABLE_ENTRY(GetQueryiv),
7890 TABLE_ENTRY(IsQuery),
7891 TABLE_ENTRY(CompileShader),
7892 TABLE_ENTRY(GetActiveUniform),
7893 TABLE_ENTRY(GetShaderSource),
7894 TABLE_ENTRY(GetUniformLocation),
7895 TABLE_ENTRY(GetUniformfv),
7896 TABLE_ENTRY(GetUniformiv),
7897 TABLE_ENTRY(LinkProgram),
7898 TABLE_ENTRY(ShaderSource),
7899 TABLE_ENTRY(Uniform1f),
7900 TABLE_ENTRY(Uniform1fv),
7901 TABLE_ENTRY(Uniform1i),
7902 TABLE_ENTRY(Uniform1iv),
7903 TABLE_ENTRY(Uniform2f),
7904 TABLE_ENTRY(Uniform2fv),
7905 TABLE_ENTRY(Uniform2i),
7906 TABLE_ENTRY(Uniform2iv),
7907 TABLE_ENTRY(Uniform3f),
7908 TABLE_ENTRY(Uniform3fv),
7909 TABLE_ENTRY(Uniform3i),
7910 TABLE_ENTRY(Uniform3iv),
7911 TABLE_ENTRY(Uniform4f),
7912 TABLE_ENTRY(Uniform4fv),
7913 TABLE_ENTRY(Uniform4i),
7914 TABLE_ENTRY(Uniform4iv),
7915 TABLE_ENTRY(UniformMatrix2fv),
7916 TABLE_ENTRY(UniformMatrix3fv),
7917 TABLE_ENTRY(UniformMatrix4fv),
7918 TABLE_ENTRY(UseProgram),
7919 TABLE_ENTRY(ValidateProgram),
7920 TABLE_ENTRY(BindAttribLocation),
7921 TABLE_ENTRY(GetActiveAttrib),
7922 TABLE_ENTRY(GetAttribLocation),
7923 TABLE_ENTRY(DrawBuffers),
7924 TABLE_ENTRY(DrawBuffersATI),
7925 TABLE_ENTRY(DrawArraysInstancedEXT),
7926 TABLE_ENTRY(DrawArraysInstanced),
7927 TABLE_ENTRY(DrawElementsInstancedEXT),
7928 TABLE_ENTRY(DrawElementsInstanced),
7929 TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
7930 TABLE_ENTRY(BlendEquationSeparateIndexedAMD),
7931 TABLE_ENTRY(BlendEquationIndexedAMD),
7932 TABLE_ENTRY(BlendFuncSeparateIndexedAMD),
7933 TABLE_ENTRY(BlendFuncIndexedAMD),
7934 TABLE_ENTRY(PointParameterf),
7935 TABLE_ENTRY(PointParameterfARB),
7936 TABLE_ENTRY(_dispatch_stub_662),
7937 TABLE_ENTRY(PointParameterfv),
7938 TABLE_ENTRY(PointParameterfvARB),
7939 TABLE_ENTRY(_dispatch_stub_663),
7940 TABLE_ENTRY(SecondaryColor3b),
7941 TABLE_ENTRY(SecondaryColor3bv),
7942 TABLE_ENTRY(SecondaryColor3d),
7943 TABLE_ENTRY(SecondaryColor3dv),
7944 TABLE_ENTRY(SecondaryColor3f),
7945 TABLE_ENTRY(SecondaryColor3fv),
7946 TABLE_ENTRY(SecondaryColor3i),
7947 TABLE_ENTRY(SecondaryColor3iv),
7948 TABLE_ENTRY(SecondaryColor3s),
7949 TABLE_ENTRY(SecondaryColor3sv),
7950 TABLE_ENTRY(SecondaryColor3ub),
7951 TABLE_ENTRY(SecondaryColor3ubv),
7952 TABLE_ENTRY(SecondaryColor3ui),
7953 TABLE_ENTRY(SecondaryColor3uiv),
7954 TABLE_ENTRY(SecondaryColor3us),
7955 TABLE_ENTRY(SecondaryColor3usv),
7956 TABLE_ENTRY(SecondaryColorPointer),
7957 TABLE_ENTRY(MultiDrawArrays),
7958 TABLE_ENTRY(MultiDrawElements),
7959 TABLE_ENTRY(FogCoordPointer),
7960 TABLE_ENTRY(FogCoordd),
7961 TABLE_ENTRY(FogCoorddv),
7962 TABLE_ENTRY(FogCoordf),
7963 TABLE_ENTRY(FogCoordfv),
7964 TABLE_ENTRY(BlendFuncSeparate),
7965 TABLE_ENTRY(_dispatch_stub_691),
7966 TABLE_ENTRY(WindowPos2d),
7967 TABLE_ENTRY(WindowPos2dARB),
7968 TABLE_ENTRY(WindowPos2dv),
7969 TABLE_ENTRY(WindowPos2dvARB),
7970 TABLE_ENTRY(WindowPos2f),
7971 TABLE_ENTRY(WindowPos2fARB),
7972 TABLE_ENTRY(WindowPos2fv),
7973 TABLE_ENTRY(WindowPos2fvARB),
7974 TABLE_ENTRY(WindowPos2i),
7975 TABLE_ENTRY(WindowPos2iARB),
7976 TABLE_ENTRY(WindowPos2iv),
7977 TABLE_ENTRY(WindowPos2ivARB),
7978 TABLE_ENTRY(WindowPos2s),
7979 TABLE_ENTRY(WindowPos2sARB),
7980 TABLE_ENTRY(WindowPos2sv),
7981 TABLE_ENTRY(WindowPos2svARB),
7982 TABLE_ENTRY(WindowPos3d),
7983 TABLE_ENTRY(WindowPos3dARB),
7984 TABLE_ENTRY(WindowPos3dv),
7985 TABLE_ENTRY(WindowPos3dvARB),
7986 TABLE_ENTRY(WindowPos3f),
7987 TABLE_ENTRY(WindowPos3fARB),
7988 TABLE_ENTRY(WindowPos3fv),
7989 TABLE_ENTRY(WindowPos3fvARB),
7990 TABLE_ENTRY(WindowPos3i),
7991 TABLE_ENTRY(WindowPos3iARB),
7992 TABLE_ENTRY(WindowPos3iv),
7993 TABLE_ENTRY(WindowPos3ivARB),
7994 TABLE_ENTRY(WindowPos3s),
7995 TABLE_ENTRY(WindowPos3sARB),
7996 TABLE_ENTRY(WindowPos3sv),
7997 TABLE_ENTRY(WindowPos3svARB),
7998 TABLE_ENTRY(BindProgramARB),
7999 TABLE_ENTRY(DeleteProgramsARB),
8000 TABLE_ENTRY(GenProgramsARB),
8001 TABLE_ENTRY(GetVertexAttribPointerv),
8002 TABLE_ENTRY(GetVertexAttribPointervARB),
8003 TABLE_ENTRY(IsProgramARB),
8004 TABLE_ENTRY(PointParameteri),
8005 TABLE_ENTRY(PointParameteriv),
8006 TABLE_ENTRY(DeleteVertexArrays),
8007 TABLE_ENTRY(IsVertexArray),
8008 TABLE_ENTRY(PrimitiveRestartIndex),
8009 TABLE_ENTRY(BlendEquationSeparate),
8010 TABLE_ENTRY(BindFramebuffer),
8011 TABLE_ENTRY(BindRenderbuffer),
8012 TABLE_ENTRY(CheckFramebufferStatus),
8013 TABLE_ENTRY(DeleteFramebuffers),
8014 TABLE_ENTRY(DeleteRenderbuffers),
8015 TABLE_ENTRY(FramebufferRenderbuffer),
8016 TABLE_ENTRY(FramebufferTexture1D),
8017 TABLE_ENTRY(FramebufferTexture2D),
8018 TABLE_ENTRY(FramebufferTexture3D),
8019 TABLE_ENTRY(GenFramebuffers),
8020 TABLE_ENTRY(GenRenderbuffers),
8021 TABLE_ENTRY(GenerateMipmap),
8022 TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
8023 TABLE_ENTRY(GetRenderbufferParameteriv),
8024 TABLE_ENTRY(IsFramebuffer),
8025 TABLE_ENTRY(IsRenderbuffer),
8026 TABLE_ENTRY(RenderbufferStorage),
8027 TABLE_ENTRY(BlitFramebuffer),
8028 TABLE_ENTRY(BindFragDataLocation),
8029 TABLE_ENTRY(GetFragDataLocation),
8030 TABLE_ENTRY(GetUniformuiv),
8031 TABLE_ENTRY(GetVertexAttribIiv),
8032 TABLE_ENTRY(GetVertexAttribIuiv),
8033 TABLE_ENTRY(Uniform1ui),
8034 TABLE_ENTRY(Uniform1uiv),
8035 TABLE_ENTRY(Uniform2ui),
8036 TABLE_ENTRY(Uniform2uiv),
8037 TABLE_ENTRY(Uniform3ui),
8038 TABLE_ENTRY(Uniform3uiv),
8039 TABLE_ENTRY(Uniform4ui),
8040 TABLE_ENTRY(Uniform4uiv),
8041 TABLE_ENTRY(VertexAttribI1i),
8042 TABLE_ENTRY(VertexAttribI1iv),
8043 TABLE_ENTRY(VertexAttribI1ui),
8044 TABLE_ENTRY(VertexAttribI1uiv),
8045 TABLE_ENTRY(VertexAttribI2i),
8046 TABLE_ENTRY(VertexAttribI2iv),
8047 TABLE_ENTRY(VertexAttribI2ui),
8048 TABLE_ENTRY(VertexAttribI2uiv),
8049 TABLE_ENTRY(VertexAttribI3i),
8050 TABLE_ENTRY(VertexAttribI3iv),
8051 TABLE_ENTRY(VertexAttribI3ui),
8052 TABLE_ENTRY(VertexAttribI3uiv),
8053 TABLE_ENTRY(VertexAttribI4bv),
8054 TABLE_ENTRY(VertexAttribI4i),
8055 TABLE_ENTRY(VertexAttribI4iv),
8056 TABLE_ENTRY(VertexAttribI4sv),
8057 TABLE_ENTRY(VertexAttribI4ubv),
8058 TABLE_ENTRY(VertexAttribI4ui),
8059 TABLE_ENTRY(VertexAttribI4uiv),
8060 TABLE_ENTRY(VertexAttribI4usv),
8061 TABLE_ENTRY(VertexAttribIPointer),
8062 TABLE_ENTRY(FramebufferTextureLayer),
8063 TABLE_ENTRY(ColorMaski),
8064 TABLE_ENTRY(Disablei),
8065 TABLE_ENTRY(Enablei),
8066 TABLE_ENTRY(GetBooleani_v),
8067 TABLE_ENTRY(GetIntegeri_v),
8068 TABLE_ENTRY(IsEnabledi),
8069 TABLE_ENTRY(GetTexParameterIiv),
8070 TABLE_ENTRY(GetTexParameterIuiv),
8071 TABLE_ENTRY(TexParameterIiv),
8072 TABLE_ENTRY(TexParameterIuiv),
8073 TABLE_ENTRY(BeginConditionalRender),
8074 TABLE_ENTRY(EndConditionalRender),
8075 TABLE_ENTRY(BeginTransformFeedback),
8076 TABLE_ENTRY(BindBufferBase),
8077 TABLE_ENTRY(BindBufferRange),
8078 TABLE_ENTRY(EndTransformFeedback),
8079 TABLE_ENTRY(GetTransformFeedbackVarying),
8080 TABLE_ENTRY(TransformFeedbackVaryings),
8081 TABLE_ENTRY(ProvokingVertex),
8082 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
8083 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
8084 TABLE_ENTRY(AreTexturesResidentEXT),
8085 TABLE_ENTRY(DeleteTexturesEXT),
8086 TABLE_ENTRY(GenTexturesEXT),
8087 TABLE_ENTRY(IsTextureEXT),
8088 TABLE_ENTRY(GetColorTableEXT),
8089 TABLE_ENTRY(_dispatch_stub_343),
8090 TABLE_ENTRY(GetColorTableParameterfvEXT),
8091 TABLE_ENTRY(_dispatch_stub_344),
8092 TABLE_ENTRY(GetColorTableParameterivEXT),
8093 TABLE_ENTRY(_dispatch_stub_345),
8094 TABLE_ENTRY(_dispatch_stub_356),
8095 TABLE_ENTRY(_dispatch_stub_357),
8096 TABLE_ENTRY(_dispatch_stub_358),
8097 TABLE_ENTRY(_dispatch_stub_359),
8098 TABLE_ENTRY(_dispatch_stub_361),
8099 TABLE_ENTRY(_dispatch_stub_362),
8100 TABLE_ENTRY(_dispatch_stub_363),
8101 TABLE_ENTRY(_dispatch_stub_364),
8102 TABLE_ENTRY(_dispatch_stub_365),
8103 TABLE_ENTRY(_dispatch_stub_366),
8104 #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
8106 #endif /*UNUSED_TABLE_NAME*/
8110 # undef KEYWORD1_ALT
8114 # undef RETURN_DISPATCH
8115 # undef DISPATCH_TABLE_NAME
8116 # undef UNUSED_TABLE_NAME