2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
5 <category name="GL_APPLE_vertex_array_object" number="273">
6 <enum name="VERTEX_ARRAY_BINDING_APPLE" value="0x85B5"/>
8 <function name="BindVertexArrayAPPLE" offset="assign" static_dispatch="false">
9 <param name="array" type="GLuint"/>
12 <function name="DeleteVertexArraysAPPLE" offset="assign" static_dispatch="false">
13 <param name="n" type="GLsizei"/>
14 <param name="arrays" type="const GLuint *" count="n"/>
17 <function name="GenVertexArraysAPPLE" offset="assign" static_dispatch="false">
18 <param name="n" type="GLsizei"/>
19 <param name="arrays" type="GLuint *" count="n" output="true"/>
22 <function name="IsVertexArrayAPPLE" offset="assign" static_dispatch="false">
23 <param name="array" type="GLuint"/>
24 <return type="GLboolean"/>