1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
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13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
37 // ----------------------------------------------------------------------------
38 // The list is a template for very light-weight lists. We are not
39 // using the STL because we want full control over space and speed of
40 // the code. This implementation is based on code by Robert Griesemer
43 // The list is parameterized by the type of its elements (T) and by an
44 // allocation policy (P). The policy is used for allocating lists in
45 // the C free store or the zone; see zone.h.
48 // template <typename T, class P = FreeStoreAllocationPolicy> class List;
49 template <typename T, class P>
52 List() { Initialize(0); }
53 INLINE(explicit List(int capacity)) { Initialize(capacity); }
54 INLINE(~List()) { DeleteData(data_); }
56 // Deallocates memory used by the list and leaves the list in a consistent
63 INLINE(void* operator new(size_t size)) {
64 return P::New(static_cast<int>(size));
66 INLINE(void operator delete(void* p, size_t)) { return P::Delete(p); }
68 // Returns a reference to the element at index i. This reference is
69 // not safe to use after operations that can change the list's
70 // backing store (eg, Add).
71 inline T& operator[](int i) const {
76 inline T& at(int i) const { return operator[](i); }
77 inline T& last() const { return at(length_ - 1); }
78 inline T& first() const { return at(0); }
80 INLINE(bool is_empty() const) { return length_ == 0; }
81 INLINE(int length() const) { return length_; }
82 INLINE(int capacity() const) { return capacity_; }
84 Vector<T> ToVector() const { return Vector<T>(data_, length_); }
86 Vector<const T> ToConstVector() { return Vector<const T>(data_, length_); }
88 // Adds a copy of the given 'element' to the end of the list,
89 // expanding the list if necessary.
90 void Add(const T& element);
92 // Add all the elements from the argument list to this list.
93 void AddAll(const List<T, P>& other);
95 // Add all the elements from the vector to this list.
96 void AddAll(const Vector<T>& other);
98 // Inserts the element at the specific index.
99 void InsertAt(int index, const T& element);
101 // Added 'count' elements with the value 'value' and returns a
102 // vector that allows access to the elements. The vector is valid
103 // until the next change is made to this list.
104 Vector<T> AddBlock(T value, int count);
106 // Removes the i'th element without deleting it even if T is a
107 // pointer type; moves all elements above i "down". Returns the
108 // removed element. This function's complexity is linear in the
112 // Remove the given element from the list. Returns whether or not
113 // the input is included in the list in the first place.
114 bool RemoveElement(const T& elm);
116 // Removes the last element without deleting it even if T is a
117 // pointer type. Returns the removed element.
118 INLINE(T RemoveLast()) { return Remove(length_ - 1); }
120 // Clears the list by setting the length to zero. Even if T is a
121 // pointer type, clearing the list doesn't delete the entries.
122 INLINE(void Clear());
124 // Drops all but the first 'pos' elements from the list.
125 INLINE(void Rewind(int pos));
127 // Drop the last 'count' elements from the list.
128 INLINE(void RewindBy(int count)) { Rewind(length_ - count); }
130 bool Contains(const T& elm) const;
131 int CountOccurrences(const T& elm, int start, int end) const;
133 // Iterate through all list entries, starting at index 0.
134 void Iterate(void (*callback)(T* x));
135 template<class Visitor>
136 void Iterate(Visitor* visitor);
138 // Sort all list entries (using QuickSort)
139 void Sort(int (*cmp)(const T* x, const T* y));
142 INLINE(void Initialize(int capacity));
149 INLINE(T* NewData(int n)) { return static_cast<T*>(P::New(n * sizeof(T))); }
150 INLINE(void DeleteData(T* data)) { P::Delete(data); }
152 // Increase the capacity of a full list, and add an element.
153 // List must be full already.
154 void ResizeAdd(const T& element);
156 // Inlined implementation of ResizeAdd, shared by inlined and
157 // non-inlined versions of ResizeAdd.
158 void ResizeAddInternal(const T& element);
161 void Resize(int new_capacity);
163 DISALLOW_COPY_AND_ASSIGN(List);
168 typedef List<Map*> MapList;
169 typedef List<Code*> CodeList;
171 // Perform binary search for an element in an already sorted
172 // list. Returns the index of the element of -1 if it was not found.
173 template <typename T>
174 int SortedListBSearch(
175 const List<T>& list, T elem, int (*cmp)(const T* x, const T* y));
176 template <typename T>
177 int SortedListBSearch(const List<T>& list, T elem);
179 } } // namespace v8::internal