1 // Copyright 2006-2009 the V8 project authors. All rights reserved.
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3 // modification, are permitted provided that the following conditions are
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31 namespace v8 { namespace internal {
34 // ----------------------------------------------------------------------------
35 // The list is a template for very light-weight lists. We are not
36 // using the STL because we want full control over space and speed of
37 // the code. This implementation is based on code by Robert Griesemer
40 // The list is parameterized by the type of its elements (T) and by an
41 // allocation policy (P). The policy is used for allocating lists in
42 // the C free store or the zone; see zone.h.
45 // template <typename T, class P = FreeStoreAllocationPolicy> class List;
46 template <typename T, class P>
50 INLINE(explicit List(int capacity)) { Initialize(capacity); }
51 INLINE(~List()) { DeleteData(data_); }
53 INLINE(void* operator new(size_t size)) { return P::New(size); }
54 INLINE(void operator delete(void* p, size_t)) { return P::Delete(p); }
56 // Returns a reference to the element at index i. This reference is
57 // not safe to use after operations that can change the list's
58 // backing store (eg, Add).
59 inline T& operator[](int i) const {
60 ASSERT(0 <= i && i < length_);
63 inline T& at(int i) const { return operator[](i); }
64 inline T& last() const {
65 return at(length_ - 1);
68 INLINE(bool is_empty() const) { return length_ == 0; }
69 INLINE(int length() const) { return length_; }
70 INLINE(int capacity() const) { return capacity_; }
72 Vector<T> ToVector() { return Vector<T>(data_, length_); }
74 Vector<const T> ToConstVector() { return Vector<const T>(data_, length_); }
76 // Adds a copy of the given 'element' to the end of the list,
77 // expanding the list if necessary.
78 void Add(const T& element);
80 // Added 'count' elements with the value 'value' and returns a
81 // vector that allows access to the elements. The vector is valid
82 // until the next change is made to this list.
83 Vector<T> AddBlock(T value, int count);
85 // Removes the i'th element without deleting it even if T is a
86 // pointer type; moves all elements above i "down". Returns the
87 // removed element. This function's complexity is linear in the
91 // Removes the last element without deleting it even if T is a
92 // pointer type. Returns the removed element.
93 INLINE(T RemoveLast()) { return Remove(length_ - 1); }
95 // Clears the list by setting the length to zero. Even if T is a
96 // pointer type, clearing the list doesn't delete the entries.
99 // Drops all but the first 'pos' elements from the list.
100 INLINE(void Rewind(int pos));
102 bool Contains(const T& elm);
104 // Iterate through all list entries, starting at index 0.
105 void Iterate(void (*callback)(T* x));
107 // Sort all list entries (using QuickSort)
108 void Sort(int (*cmp)(const T* x, const T* y));
111 INLINE(void Initialize(int capacity));
118 INLINE(T* NewData(int n)) { return static_cast<T*>(P::New(n * sizeof(T))); }
119 INLINE(void DeleteData(T* data)) { P::Delete(data); }
121 // Increase the capacity of a full list, and add an element.
122 // List must be full already.
123 void ResizeAdd(const T& element);
125 // Inlined implementation of ResizeAdd, shared by inlined and
126 // non-inlined versions of ResizeAdd.
127 void ResizeAddInternal(const T& element);
129 DISALLOW_COPY_AND_ASSIGN(List);
134 // Add() is inlined, ResizeAdd() called by Add() is inlined except for
135 // Lists of FrameElements, and ResizeAddInternal() is inlined in ResizeAdd().
137 void List<FrameElement,
138 FreeStoreAllocationPolicy>::ResizeAdd(const FrameElement& element);
140 } } // namespace v8::internal