1 # Microsoft Developer Studio Project File - Name="libFLAC++_dynamic" - Package Owner=<4>
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2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
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5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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7 CFG=libFLAC++_dynamic - Win32 Debug
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8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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9 !MESSAGE use the Export Makefile command and run
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11 !MESSAGE NMAKE /f "libFLAC++_dynamic.mak".
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13 !MESSAGE You can specify a configuration when running NMAKE
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14 !MESSAGE by defining the macro CFG on the command line. For example:
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16 !MESSAGE NMAKE /f "libFLAC++_dynamic.mak" CFG="libFLAC++_dynamic - Win32 Debug"
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18 !MESSAGE Possible choices for configuration are:
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20 !MESSAGE "libFLAC++_dynamic - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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21 !MESSAGE "libFLAC++_dynamic - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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25 # PROP AllowPerConfigDependencies 0
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26 # PROP Scc_ProjName "libFLAC++"
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27 # PROP Scc_LocalPath "..\.."
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32 !IF "$(CFG)" == "libFLAC++_dynamic - Win32 Release"
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34 # PROP BASE Use_MFC 0
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35 # PROP BASE Use_Debug_Libraries 0
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36 # PROP BASE Output_Dir "Release"
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37 # PROP BASE Intermediate_Dir "Release"
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38 # PROP BASE Target_Dir ""
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40 # PROP Use_Debug_Libraries 0
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41 # PROP Output_Dir "..\..\obj\release\lib"
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42 # PROP Intermediate_Dir "Release_dynamic"
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43 # PROP Ignore_Export_Lib 0
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44 # PROP Target_Dir ""
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45 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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46 # ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "FLACPP_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c
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47 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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48 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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49 # ADD BASE RSC /l 0x409 /d "NDEBUG"
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50 # ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL"
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52 # ADD BASE BSC32 /nologo
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55 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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56 # ADD LINK32 ..\..\obj\release\lib\libFLAC.lib /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\obj\release\bin/libFLAC++.dll"
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58 !ELSEIF "$(CFG)" == "libFLAC++_dynamic - Win32 Debug"
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60 # PROP BASE Use_MFC 0
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61 # PROP BASE Use_Debug_Libraries 1
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62 # PROP BASE Output_Dir "Debug"
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63 # PROP BASE Intermediate_Dir "Debug"
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64 # PROP BASE Target_Dir ""
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66 # PROP Use_Debug_Libraries 1
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67 # PROP Output_Dir "..\..\obj\debug\lib"
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68 # PROP Intermediate_Dir "Debug_dynamic"
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69 # PROP Ignore_Export_Lib 0
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70 # PROP Target_Dir ""
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71 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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72 # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "DEBUG" /D "FLACPP_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c
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73 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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74 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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75 # ADD BASE RSC /l 0x409 /d "_DEBUG"
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76 # ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL"
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78 # ADD BASE BSC32 /nologo
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81 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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82 # ADD LINK32 ..\..\obj\debug\lib\libFLAC.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\obj\debug\bin/libFLAC++.dll" /pdbtype:sept
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88 # Name "libFLAC++_dynamic - Win32 Release"
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89 # Name "libFLAC++_dynamic - Win32 Debug"
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90 # Begin Group "Source Files"
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92 # PROP Default_Filter "cpp"
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95 SOURCE=.\metadata.cpp
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99 SOURCE=.\stream_decoder.cpp
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101 # Begin Source File
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103 SOURCE=.\stream_encoder.cpp
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106 # Begin Group "Private Header Files"
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108 # PROP Default_Filter ""
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110 # Begin Group "Protected Header Files"
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112 # PROP Default_Filter ""
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114 # Begin Group "Public Header Files"
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116 # PROP Default_Filter ""
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117 # Begin Source File
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119 SOURCE="..\..\include\FLAC++\all.h"
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121 # Begin Source File
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123 SOURCE="..\..\include\FLAC++\decoder.h"
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125 # Begin Source File
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127 SOURCE="..\..\include\FLAC++\encoder.h"
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129 # Begin Source File
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131 SOURCE="..\..\include\FLAC++\export.h"
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133 # Begin Source File
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135 SOURCE="..\..\include\FLAC++\metadata.h"
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