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HEAD
sw_engine texmap: introduced texture mapping polygon drawing.
[platform/core/graphics/tizenvg.git]
/
src
/
lib
/
sw_engine
/
meson.build
1
source_file = [
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'tvgSwCommon.h',
3
'tvgSwRasterC.h',
4
'tvgSwRasterAvx.h',
5
'tvgSwRasterNeon.h',
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'tvgSwRasterTexmap.h',
7
'tvgSwFill.cpp',
8
'tvgSwImage.cpp',
9
'tvgSwMath.cpp',
10
'tvgSwRenderer.h',
11
'tvgSwRaster.cpp',
12
'tvgSwRenderer.cpp',
13
'tvgSwMemPool.cpp',
14
'tvgSwRle.cpp',
15
'tvgSwShape.cpp',
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'tvgSwStroke.cpp',
17
]
18
19
engine_dep += [declare_dependency(
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include_directories : include_directories('.'),
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sources : source_file
22
)]