[Elementary.h.in]
[framework/uifw/elementary.git] / src / lib / elm_transit.c
1 #include <Elementary.h>
2
3 /**
4  *
5  * @defgroup Transit Transit
6  * @ingroup Elementary
7  *
8  * Transit is designed to set the various effects for the Evas_Object such like translation, 
9  * rotation, etc. For using Effects, Create transit and insert the some of effects which are 
10  * interested. Each effects has the type of Elm_Effect and those can be inserted into transit. 
11  * Once effects are inserted into transit, transit will manage those effects.(ex) deleting). 
12 */
13 struct _transit
14 {
15    Evas_Object *parent;
16    Elm_Animator *animator;
17    Eina_List *effect_list;
18    Evas_Object *block_rect;
19    void (*completion_op) (void *data, Elm_Transit *transit);
20    void *completion_arg;
21    Eina_Bool reserved_del:1;
22 };
23
24 struct _effect
25 {
26    void (*animation_op) (void *data, Elm_Animator *animator, double frame);
27    void (*begin_op) (void *data, Eina_Bool auto_reverse, unsigned int repeat_cnt);
28    void (*end_op) (void *data, Eina_Bool auto_reverse, unsigned int repeat_cnt);
29    void (*del_op) (void* data);
30    unsigned int shared_cnt;
31    void *user_data;
32 };
33
34 static Evas_Object *_create_block_rect(Evas_Object *parent);
35 static void _transit_animate_cb(void *data, Elm_Animator *animator, 
36                                 double frame);
37 static void _transit_fx_begin(Elm_Transit *transit);
38 static void _transit_fx_end(Elm_Transit *transit);
39 static void _transit_complete_cb(void *data);
40 static void _transit_fx_del(Elm_Effect *effect);
41 //static void _transit_parent_del(void *data); 
42
43 /*
44 static void
45 _animator_parent_del(void *data)
46 {
47         Elm_Transit *transit = data; 
48         elm_transit_del(data);
49 }
50 */
51
52 static Evas_Object *
53 _create_block_rect(Evas_Object *parent)
54 {
55    Evas_Object *rect;
56
57    Evas_Coord w, h;
58
59    rect = evas_object_rectangle_add(evas_object_evas_get(parent));
60    evas_output_size_get(evas_object_evas_get(parent), &w, &h);
61    evas_object_resize(rect, w, h);
62    evas_object_color_set(rect, 0, 0, 0, 0);
63    return rect;
64 }
65
66 static void
67 _transit_animate_cb(void *data, Elm_Animator *animator, double frame)
68 {
69    Eina_List *elist;
70
71    Elm_Effect *effect;
72
73    Elm_Transit *transit = data;
74
75    EINA_LIST_FOREACH(transit->effect_list, elist, effect)
76    {
77       effect->animation_op(effect->user_data, animator, frame);
78    }
79 }
80
81 static void
82 _transit_fx_begin(Elm_Transit *transit)
83 {
84    Eina_List *elist;
85
86    Elm_Effect *effect;
87
88    Eina_Bool auto_reverse;
89
90    unsigned int repeat_cnt;
91
92    auto_reverse = elm_animator_auto_reverse_get(transit->animator);
93    repeat_cnt = elm_animator_repeat_get(transit->animator);
94
95    EINA_LIST_FOREACH(transit->effect_list, elist, effect)
96    {
97       if (effect->begin_op)
98          effect->begin_op(effect->user_data, auto_reverse, repeat_cnt);
99    }
100 }
101
102 static void
103 _transit_fx_end(Elm_Transit *transit)
104 {
105    Eina_List *elist;
106
107    Elm_Effect *effect;
108
109    Eina_Bool auto_reverse;
110
111    unsigned int repeat_cnt;
112
113    auto_reverse = elm_animator_auto_reverse_get(transit->animator);
114    repeat_cnt = elm_animator_repeat_get(transit->animator);
115
116    EINA_LIST_FOREACH(transit->effect_list, elist, effect)
117    {
118       if (effect->end_op)
119          effect->end_op(effect->user_data, auto_reverse, repeat_cnt);
120    }
121 }
122
123 static void
124 _transit_complete_cb(void *data)
125 {
126    Elm_Transit *transit = (Elm_Transit *) data;
127
128    evas_render(evas_object_evas_get(transit->parent));
129
130    _transit_fx_end(transit);
131
132    if (transit->block_rect)
133       evas_object_hide(transit->block_rect);
134
135    if (transit->completion_op)
136       transit->completion_op(transit->completion_arg, transit);
137
138    if (transit->reserved_del)
139      {
140         transit->reserved_del = EINA_FALSE;
141         elm_transit_del(transit);
142      }
143 }
144
145 static void
146 _transit_fx_del(Elm_Effect *effect)
147 {
148    if (!effect)
149       return;
150
151    --effect->shared_cnt;
152
153    if (effect->shared_cnt > 0)
154       return;
155
156    if(effect->del_op)
157            (*effect->del_op)(effect->user_data);
158
159    if (effect->user_data)
160       free(effect->user_data);
161    free(effect);
162 }
163
164 /**
165  * Set the event blocked when transit is operating.  
166  *
167  * @param transit Transit object
168  * @param disabled Disable or enable
169  *
170  * @ingroup Transit 
171  */
172 EAPI void
173 elm_transit_event_block_disabled_set(Elm_Transit *transit, Eina_Bool disabled)
174 {
175    if (!transit)
176       return;
177
178    if (disabled)
179      {
180         if (transit->block_rect)
181           {
182              evas_object_del(transit->block_rect);
183              transit->block_rect = NULL;
184           }
185      }
186    else
187      {
188         if (transit->block_rect == NULL)
189            transit->block_rect = _create_block_rect(transit->parent);
190      }
191 }
192
193 /**
194  * Get the value of event blockd status.
195  *
196  * @param transit Transit
197  * @return EINA_TRUE, when event block is disabled
198  *
199  * @ingroup Transit 
200  */
201 EAPI Eina_Bool
202 elm_transit_event_block_disabled_get(Elm_Transit *transit)
203 {
204    if (!transit)
205       return EINA_FALSE;
206    return transit->block_rect ? EINA_TRUE : EINA_FALSE;
207 }
208
209 /**
210  * Remove effect from transit.  
211  *
212  * @param transit       Transit
213  * @param effect Effect to be removed
214  * @return EINA_TRUE, if the effect is removed
215  * @warning If removed effect does not inserted in any transit, it will be deleted. 
216  *
217  * @ingroup Transit 
218  */
219 EAPI Eina_Bool
220 elm_transit_fx_remove(Elm_Transit *transit, Elm_Effect *effect)
221 {
222    Eina_List *elist;
223
224    Elm_Effect *_effect;
225
226    if (!transit)
227       return EINA_FALSE;
228
229    EINA_LIST_FOREACH(transit->effect_list, elist, _effect)
230    {
231       if (_effect == effect)
232         {
233            transit->effect_list =
234               eina_list_remove(transit->effect_list, _effect);
235            _transit_fx_del(_effect);
236            return EINA_TRUE;
237         }
238    }
239    return EINA_FALSE;
240 }
241
242 /**
243  * Remove all current inserted effects. 
244  *
245  * @param transit       Transit 
246  *
247  * @ingroup Transit 
248  */
249 EAPI void
250 elm_transit_fx_clear(Elm_Transit *transit)
251 {
252    Eina_List *elist;
253
254    Elm_Effect *effect;
255
256    if (!transit)
257       return;
258
259    EINA_LIST_FOREACH(transit->effect_list, elist, effect)
260    {
261       transit->effect_list = eina_list_remove(transit->effect_list, effect);
262       _transit_fx_del(effect);
263    }
264 }
265
266 /**
267  * Get the list of current inseted effects. 
268  *
269  * @param transit       Transit
270  * @return Effect list 
271  *
272  * @ingroup Transit 
273  */
274 EAPI const Eina_List *
275 elm_transit_fx_get(Elm_Transit *transit)
276 {
277    if (!transit)
278       return NULL;
279    return transit->effect_list;
280 }
281
282 /**
283  * Set the user-callback function when the transit operation is done. 
284  *
285  * @param transit       Transit
286  * @param op Callback function pointer
287  * @param data Callback funtion user data
288  *
289  * @ingroup Transit 
290  */
291 EAPI void
292 elm_transit_completion_callback_set(Elm_Transit *transit,
293                                     void (*op) (void *data,
294                                                 Elm_Transit *transit),
295                                     void *data)
296 {
297    if (!transit)
298       return;
299    transit->completion_op = op;
300    transit->completion_arg = data;
301 }
302
303 /**
304  * Delete transit. 
305  *
306  * @param transit       Transit to be deleted
307  *
308  * @ingroup Transit 
309  */
310 EAPI void
311 elm_transit_del(Elm_Transit *transit)
312 {
313    if (!transit)
314       return;
315    if (elm_animator_operating_get(transit->animator))
316      {
317         transit->reserved_del = EINA_TRUE;
318         return;
319      }
320
321    if (transit->block_rect)
322       evas_object_del(transit->block_rect);
323
324    elm_animator_del(transit->animator);
325    elm_transit_fx_clear(transit);
326
327 //      if(transit->parent) 
328 //      {
329 //              evas_object_event_callback_del(transit->parent, EVAS_CALLBACK_DEL, _transit_parent_del);
330 //      }
331
332    free(transit);
333 }
334
335 /**
336  * Set the transit animation acceleration style. 
337  *
338  * @param transit       Transit
339  * @param cs Curve style(Please refer elm_animator_curve_style_set)
340  *
341  * @ingroup Transit 
342  */
343 EAPI void
344 elm_transit_curve_style_set(Elm_Transit *transit, Elm_Animator_Curve_Style cs)
345 {
346    if (!transit)
347       return;
348    elm_animator_curve_style_set(transit->animator, cs);
349 }
350
351
352 /**
353  * Add new transit. 
354  *
355  * @param parent Parent object
356  * @return transit 
357  *
358  * @ingroup Transit 
359  */
360 EAPI Elm_Transit *
361 elm_transit_add(Evas_Object *parent)
362 {
363    Elm_Transit *transit = calloc(1, sizeof(Elm_Transit));
364
365    if (!transit)
366       return NULL;
367
368    transit->animator = elm_animator_add(parent);
369
370    if (!transit->animator)
371      {
372         free(transit);
373         return NULL;
374      }
375
376    transit->parent = parent;
377    elm_animator_operation_callback_set(transit->animator, _transit_animate_cb,
378                                        transit);
379    elm_animator_completion_callback_set(transit->animator, _transit_complete_cb,
380                                         transit);
381    elm_transit_event_block_disabled_set(transit, EINA_FALSE);
382 /*
383         if(parent)
384         {
385                 evas_object_event_callback_add(parent, EVAS_CALLBACK_DEL, _transit_parent_del, 
386                                                          transit);
387         }
388 */
389    return transit;
390 }
391
392 /**
393  * Set reverse effect automatically.  
394  *
395  * @param transit Transit  
396  * @param reverse EINA_TRUE is reverse.
397  *
398  * @ingroup Transit 
399  */
400 EAPI void
401 elm_transit_auto_reverse_set(Elm_Transit *transit, Eina_Bool reverse)
402 {
403    if (!transit)
404       return;
405    elm_animator_auto_reverse_set(transit->animator, reverse);
406 }
407
408 /**
409  * Insert an effect into the transit. 
410  *
411  * @param transit Transit
412  * @param effect Effect to be inserted
413  * @return EINA_TRUE is success
414  *
415  * @ingroup Transit 
416  */
417 EAPI Eina_Bool
418 elm_transit_fx_insert(Elm_Transit *transit, Elm_Effect *effect)
419 {
420    Eina_List *elist;
421
422    Elm_Effect *_effect;
423
424    if (!transit)
425       return EINA_FALSE;
426
427    EINA_LIST_FOREACH(transit->effect_list, elist, _effect)
428    {
429       if (_effect == effect)
430          return EINA_FALSE;
431    }
432
433    ++effect->shared_cnt;
434    transit->effect_list = eina_list_append(transit->effect_list, effect);
435
436    return EINA_TRUE;
437 }
438
439 /**
440  * Set the transit repeat count. Effect will be repeated by repeat count.
441  *
442  * @param transit Transit 
443  * @param repeat Repeat count 
444  *
445  * @ingroup Transit 
446  */
447 EAPI void
448 elm_transit_repeat_set(Elm_Transit *transit, unsigned int repeat)
449 {
450    if (!transit)
451       return;
452    elm_animator_repeat_set(transit->animator, repeat);
453 }
454
455 /**
456  * Stop the current transit, if the transit is operating. 
457  *
458  * @param transit Transit 
459  *
460  * @ingroup Transit 
461  */
462 EAPI void
463 elm_transit_stop(Elm_Transit *transit)
464 {
465    if (!transit)
466       return;
467    elm_animator_stop(transit->animator);
468 }
469
470 /**
471  * Run the all the inserted effects.  
472  *
473  * @param transit Transit
474  * @param duration Transit time in seconds
475  *
476  * @ingroup Transit 
477  */
478 EAPI void
479 elm_transit_run(Elm_Transit *transit, double duration)
480 {
481    if (!transit)
482       return;
483    _transit_fx_begin(transit);
484    elm_animator_duration_set(transit->animator, duration);
485
486    //Block to Top
487    if (transit->block_rect)
488       evas_object_show(transit->block_rect);
489
490    elm_animator_animate(transit->animator);
491
492    //If failed to animate.  
493    if (!elm_animator_operating_get(transit->animator))
494      {
495         if (transit->block_rect)
496            evas_object_hide(transit->block_rect);
497         _transit_fx_end(transit);
498      }
499 }
500
501 /**
502  * Pause the transit
503  *
504  * @param  transit Transit
505  *
506  * @ingroup Transit
507  */
508 EAPI void
509 elm_transit_pause(Elm_Transit *transit)
510 {
511         if(!transit)
512                 return;
513
514         elm_animator_pause(transit->animator);
515 }
516
517 /**
518  * Resume the transit
519  *
520  * @param  transit Transit
521  *
522  * @ingroup Transit
523  */
524 EAPI void
525 elm_transit_resume(Elm_Transit *transit)
526 {
527         if(!transit)
528                 return;
529
530         elm_animator_resume(transit->animator);
531 }
532
533
534
535 /////////////////////////////////////////////////////////////////////////////////////
536 //Resizing FX
537 /////////////////////////////////////////////////////////////////////////////////////
538 typedef struct _resizing Elm_Fx_Resizing;
539 static void _elm_fx_resizing_op(void *data, Elm_Animator *animator, 
540                                 double frame);
541 static void _elm_fx_resizing_begin(void *data, Eina_Bool auto_reverse, 
542                                 unsigned int repeat_cnt);
543
544 struct _resizing
545 {
546    Evas_Object *obj;
547    struct _size
548    {
549       Evas_Coord w, h;
550    } from, to;
551 };
552
553 static void
554 _elm_fx_resizing_begin(void *data, Eina_Bool auto_reverse,
555                        unsigned int repeat_cnt)
556 {
557    Elm_Fx_Resizing *resizing = data;
558
559    evas_object_show(resizing->obj);
560    evas_object_resize(resizing->obj, resizing->from.w, resizing->from.h);
561 }
562
563 static void
564 _elm_fx_resizing_op(void *data, Elm_Animator *animator, double frame)
565 {
566    Evas_Coord w, h;
567
568    Elm_Fx_Resizing *resizing = data;
569
570    w = resizing->from.w + (Evas_Coord) ((float)resizing->to.h * (float)frame);
571    h = resizing->from.h + (Evas_Coord) ((float)resizing->to.w * (float)frame);
572    evas_object_resize(resizing->obj, w, h);
573 }
574
575 /**
576  * Add Resizing effect.  
577  *
578  * @param obj Evas_Object that effect is applying to
579  * @param from_w Object width size when effect begins
580  * @param from_h Object height size when effect begins
581  * @param to_w Object width size when effect ends
582  * @param to_h Object height size when effect ends
583  * @return Resizing effect 
584  *
585  * @ingroup Transit 
586  */
587 EAPI Elm_Effect *
588 elm_fx_resizing_add(Evas_Object *obj, Evas_Coord from_w, Evas_Coord from_h,
589                     Evas_Coord to_w, Evas_Coord to_h)
590 {
591    Elm_Effect *effect;
592
593    Elm_Fx_Resizing *resizing;
594
595    if (!obj)
596       return NULL;
597
598    effect = calloc(1, sizeof(Elm_Effect));
599    if (!effect)
600       return NULL;
601
602    resizing = calloc(1, sizeof(Elm_Fx_Resizing));
603    if (!resizing)
604      {
605         free(effect);
606         return NULL;
607      }
608
609    resizing->obj = obj;
610    resizing->from.w = from_w;
611    resizing->from.h = from_h;
612    resizing->to.w = to_w - from_w;
613    resizing->to.h = to_h - from_h;
614
615    effect->begin_op = _elm_fx_resizing_begin;
616    effect->animation_op = _elm_fx_resizing_op;
617    effect->user_data = resizing;
618
619    return effect;
620 }
621
622 /////////////////////////////////////////////////////////////////////////////////////
623 //Translation FX
624 /////////////////////////////////////////////////////////////////////////////////////
625 typedef struct _translation Elm_Fx_Translation;
626 static void _elm_fx_translation_op(void *data, Elm_Animator *animator, 
627                                 double frame);
628 static void _elm_fx_translation_begin(void *data, Eina_Bool auto_reverse, 
629                                 unsigned int repeat_cnt);
630 static void _elm_fx_translation_end(void *data, Eina_Bool auto_reverse, 
631                                 unsigned int repeat_cnt);
632
633 struct _translation
634 {
635    Evas_Object *obj;
636    struct _point
637    {
638       Evas_Coord x, y;
639    } from, to;
640 };
641
642 static void
643 _elm_fx_translation_begin(void *data, Eina_Bool auto_reverse,
644                           unsigned int repeat_cnt)
645 {
646    Elm_Fx_Translation *translation = data;
647
648    evas_object_show(translation->obj);
649    evas_object_move(translation->obj, translation->from.x, translation->from.y);
650 }
651
652 static void
653 _elm_fx_translation_end(void *data, Eina_Bool auto_reverse,
654                         unsigned int repeat_cnt)
655 {
656    Elm_Fx_Translation *translation = data;
657
658    evas_object_move(translation->obj, translation->from.x + translation->to.x,
659                     translation->from.y + translation->to.y);
660 }
661
662 static void
663 _elm_fx_translation_op(void *data, Elm_Animator *animator, double frame)
664 {
665    Evas_Coord x, y;
666
667    Elm_Fx_Translation *translation = data;
668
669    x = translation->from.x +
670       (Evas_Coord) ((float)translation->to.x * (float)frame);
671    y = translation->from.y +
672       (Evas_Coord) ((float)translation->to.y * (float)frame);
673    evas_object_move(translation->obj, x, y);
674 }
675
676 /**
677  * Add Translation effect.  
678  *
679  * @param obj Evas_Object that effect is applying to
680  * @param from_x Position X when effect begins
681  * @param from_y Position Y when effect begins
682  * @param to_x Position X when effect ends
683  * @param to_y Position Y when effect ends
684  * @return Translation effect 
685  *
686  * @ingroup Transit 
687  */
688 EAPI Elm_Effect *
689 elm_fx_translation_add(Evas_Object *obj, Evas_Coord from_x, Evas_Coord from_y,
690                        Evas_Coord to_x, Evas_Coord to_y)
691 {
692    Elm_Effect *effect;
693
694    Elm_Fx_Translation *translation;
695
696    if (!obj)
697       return NULL;
698
699    effect = calloc(1, sizeof(Elm_Effect));
700    if (!effect)
701       return NULL;
702
703    translation = calloc(1, sizeof(Elm_Fx_Translation));
704
705    if (!translation)
706      {
707         free(effect);
708         return NULL;
709      }
710
711    translation->obj = obj;
712    translation->from.x = from_x;
713    translation->from.y = from_y;
714    translation->to.x = to_x - from_x;
715    translation->to.y = to_y - from_y;
716
717    effect->begin_op = _elm_fx_translation_begin;
718    effect->end_op = _elm_fx_translation_end;
719    effect->animation_op = _elm_fx_translation_op;
720    effect->user_data = translation;
721
722    return effect;
723 }
724
725 /////////////////////////////////////////////////////////////////////////////////////
726 //Zoom FX
727 /////////////////////////////////////////////////////////////////////////////////////
728 typedef struct _zoom Elm_Fx_Zoom;
729 static void _elm_fx_zoom_op(void *data, Elm_Animator * animator, 
730                                 double frame);
731 static void _elm_fx_zoom_begin(void *data, Eina_Bool reverse, 
732                                 unsigned int repeat);
733 static void _elm_fx_zoom_end(void *data, Eina_Bool reverse, 
734                                 unsigned int repeat);
735
736 struct _zoom
737 {
738    Evas_Object *obj;
739    float from, to;
740 };
741
742 static void
743 _elm_fx_zoom_begin(void *data, Eina_Bool reverse, unsigned int repeat)
744 {
745    Elm_Fx_Zoom *zoom = data;
746
747    evas_object_show(zoom->obj);
748    _elm_fx_zoom_op(data, NULL, 0);
749 }
750
751 static void
752 _elm_fx_zoom_end(void *data, Eina_Bool reverse, unsigned int repeat)
753 {
754    Elm_Fx_Zoom *zoom = data;
755
756    evas_object_map_enable_set(zoom->obj, EINA_FALSE);
757 }
758
759 static void
760 _elm_fx_zoom_op(void *data, Elm_Animator *animator, double frame)
761 {
762    Elm_Fx_Zoom *zoom;
763
764    Evas_Map *map;
765
766    Evas_Coord x, y, w, h;
767
768    map = evas_map_new(4);
769    if (!map)
770       return;
771
772    zoom = data;
773    evas_object_geometry_get(zoom->obj, &x, &y, &w, &h);
774    evas_map_smooth_set(map, EINA_TRUE);
775    evas_map_util_points_populate_from_object_full(map, zoom->obj,
776                                                   zoom->from +
777                                                   (frame * zoom->to));
778    evas_map_util_3d_perspective(map, x + (w / 2), y + (h / 2), 0, 10000);
779    evas_object_map_set(zoom->obj, map);
780    evas_object_map_enable_set(zoom->obj, EINA_TRUE);
781    evas_map_free(map);
782 }
783
784 /**
785  * Add Zoom effect.  
786  *
787  * @param obj Evas_Object that effect is applying to
788  * @param from_rate Scale rate when effect begins (1 is current rate) 
789  * @param to_rate Scale rate when effect ends
790  * @return Zoom effect 
791  *
792  * @ingroup Transit 
793  */
794 EAPI Elm_Effect *
795 elm_fx_zoom_add(Evas_Object *obj, float from_rate, float to_rate)
796 {
797    Elm_Effect *effect;
798
799    Elm_Fx_Zoom *zoom;
800
801    if (!obj)
802       return NULL;
803
804    effect = calloc(1, sizeof(Elm_Effect));
805    if (!effect)
806       return NULL;
807
808    zoom = calloc(1, sizeof(Elm_Fx_Zoom));
809    if (!zoom)
810      {
811         free(effect);
812         return NULL;
813      }
814
815    zoom->obj = obj;
816    zoom->from = (10000 - (from_rate * 10000)) * (1 / from_rate);
817    zoom->to = ((10000 - (to_rate * 10000)) * (1 / to_rate)) - zoom->from;
818    effect->begin_op = _elm_fx_zoom_begin;
819    effect->end_op = _elm_fx_zoom_end;
820    effect->animation_op = _elm_fx_zoom_op;
821    effect->user_data = zoom;
822
823    return effect;
824
825 }
826
827 /////////////////////////////////////////////////////////////////////////////////////
828 //Flip FX
829 /////////////////////////////////////////////////////////////////////////////////////
830 typedef struct _flip Elm_Fx_Flip;
831 static void _elm_fx_flip_op(void *data, Elm_Animator *animator, 
832                                 double frame);
833 static void _elm_fx_flip_end(void *data, Eina_Bool auto_reverse, 
834                                 unsigned int repeat_cnt);
835
836 struct _flip
837 {
838    Evas_Object *front;
839    Evas_Object *back;
840    Elm_Fx_Flip_Axis axis;
841    Eina_Bool cw:1;
842 };
843
844 static void
845 _elm_fx_flip_end(void *data, Eina_Bool auto_reverse, unsigned int repeat_cnt)
846 {
847    Elm_Fx_Flip *flip = data;
848
849    evas_object_map_enable_set(flip->front, EINA_FALSE);
850    evas_object_map_enable_set(flip->back, EINA_FALSE);
851 }
852
853 static void
854 _elm_fx_flip_op(void *data, Elm_Animator *animator, double frame)
855 {
856    Elm_Fx_Flip *flip;
857
858    Evas_Map *map;
859
860    float degree;
861
862    Evas_Object *obj;
863
864    Evas_Coord x, y, w, h;
865
866    map = evas_map_new(4);
867    if (!map)
868       return;
869
870    flip = data;
871
872    if (flip->cw)
873       degree = (float)(frame * 180);
874    else
875       degree = (float)(frame * -180);
876
877    if (degree < 90 && degree > -90)
878      {
879         obj = flip->front;
880         evas_object_hide(flip->back);
881         evas_object_show(flip->front);
882      }
883    else
884      {
885         obj = flip->back;
886         evas_object_hide(flip->front);
887         evas_object_show(flip->back);
888      }
889
890    evas_map_smooth_set(map, EINA_TRUE);
891    evas_map_util_points_populate_from_object_full(map, obj, 0);
892    evas_object_geometry_get(obj, &x, &y, &w, &h);
893    Evas_Coord half_w = (w / 2);
894
895    Evas_Coord half_h = (h / 2);
896
897    if (flip->axis == ELM_FX_FLIP_AXIS_Y)
898      {
899         if ((degree >= 90) || (degree <= -90))
900           {
901              evas_map_point_image_uv_set(map, 0, w, 0);
902              evas_map_point_image_uv_set(map, 1, 0, 0);
903              evas_map_point_image_uv_set(map, 2, 0, h);
904              evas_map_point_image_uv_set(map, 3, w, h);
905           }
906         evas_map_util_3d_rotate(map, 0, degree, 0, x + half_w, y + half_h, 0);
907      }
908    else
909      {
910         if ((degree >= 90) || (degree <= -90))
911           {
912              evas_map_point_image_uv_set(map, 0, 0, h);
913              evas_map_point_image_uv_set(map, 1, w, h);
914              evas_map_point_image_uv_set(map, 2, w, 0);
915              evas_map_point_image_uv_set(map, 3, 0, 0);
916           }
917         evas_map_util_3d_rotate(map, degree, 0, 0, x + half_w, y + half_h, 0);
918      }
919    evas_map_util_3d_perspective(map, x + half_w, y + half_h, 0, 10000);
920    evas_object_map_enable_set(flip->front, EINA_TRUE);
921    evas_object_map_enable_set(flip->back, EINA_TRUE);
922    evas_object_map_set(obj, map);
923    evas_map_free(map);
924 }
925
926 /**
927  * Add Flip effect.  
928  *
929  * @param front Front surface object 
930  * @param back Back surface object
931  * @param axis Flipping Axis(X or Y)
932  * @param cw Flipping Direction. EINA_TRUE is clock-wise 
933  * @return Flip effect 
934  * 
935  * @ingroup Transit 
936  */
937 EAPI Elm_Effect *
938 elm_fx_flip_add(Evas_Object *front, Evas_Object *back, Elm_Fx_Flip_Axis axis,
939                 Eina_Bool cw)
940 {
941    Elm_Effect *effect;
942
943    Elm_Fx_Flip *flip;
944
945    if ((!front) || (!back))
946       return NULL;
947
948    effect = calloc(1, sizeof(Elm_Effect));
949    if (!effect)
950       return NULL;
951
952    flip = calloc(1, sizeof(Elm_Fx_Flip));
953
954    if (!flip)
955      {
956         free(effect);
957         return NULL;
958      }
959
960    flip->front = front;
961    flip->back = back;
962    flip->cw = cw;
963    flip->axis = axis;
964    effect->end_op = _elm_fx_flip_end;
965    effect->animation_op = _elm_fx_flip_op;
966    effect->user_data = flip;
967
968    return effect;
969 }
970
971 /////////////////////////////////////////////////////////////////////////////////////
972 //ResizableFlip FX
973 /////////////////////////////////////////////////////////////////////////////////////
974 typedef struct _resizable_flip Elm_Fx_ResizableFlip;
975 static void _elm_fx_resizable_flip_begin(void *data, Eina_Bool reverse, 
976                                 unsigned int repeat);
977 static void _elm_fx_resizable_flip_end(void *data, Eina_Bool auto_reverse, 
978                                 unsigned int repeat_cnt);
979 static void _elm_fx_resizable_flip_op(void *data, Elm_Animator *animator,
980                                       double frame);
981 static void _set_image_uv_by_axis_y(Evas_Map *map, Elm_Fx_ResizableFlip *flip, 
982                                 float degree);
983 static void _set_image_uv_by_axis_x(Evas_Map *map, Elm_Fx_ResizableFlip *flip, 
984                                 float degree);
985
986 struct _resizable_flip
987 {
988    Evas_Object *front;
989    Evas_Object *back;
990    Elm_Fx_Flip_Axis axis;
991    struct _vector2d
992    {
993       float x, y;
994    } from_pos, from_size, to_pos, to_size;
995    Eina_Bool cw:1;
996 };
997
998 static void
999 _elm_fx_resizable_flip_begin(void *data, Eina_Bool reverse, unsigned int repeat)
1000 {
1001    Elm_Fx_ResizableFlip *resizable_flip = data;
1002
1003    evas_object_show(resizable_flip->front);
1004    _elm_fx_resizable_flip_op(data, NULL, 0);
1005 }
1006
1007 static void
1008 _elm_fx_resizable_flip_end(void *data, Eina_Bool auto_reverse,
1009                            unsigned int repeat_cnt)
1010 {
1011    Elm_Fx_ResizableFlip *resizable_flip = data;
1012
1013    evas_object_map_enable_set(resizable_flip->front, EINA_FALSE);
1014    evas_object_map_enable_set(resizable_flip->back, EINA_FALSE);
1015 }
1016
1017 static void
1018 _set_image_uv_by_axis_y(Evas_Map *map, Elm_Fx_ResizableFlip *flip,
1019                         float degree)
1020 {
1021    if ((degree >= 90) || (degree <= -90))
1022      {
1023         evas_map_point_image_uv_set(map, 0,
1024                                     (flip->from_size.x * 2) + flip->to_size.x,
1025                                     0);
1026         evas_map_point_image_uv_set(map, 1, 0, 0);
1027         evas_map_point_image_uv_set(map, 2, 0,
1028                                     (flip->from_size.y * 2) + flip->to_size.y);
1029         evas_map_point_image_uv_set(map, 3,
1030                                     (flip->from_size.x * 2) + flip->to_size.x,
1031                                     (flip->from_size.y * 2) + flip->to_size.y);
1032      }
1033    else
1034      {
1035         evas_map_point_image_uv_set(map, 0, 0, 0);
1036         evas_map_point_image_uv_set(map, 1, flip->from_size.x, 0);
1037         evas_map_point_image_uv_set(map, 2, flip->from_size.x,
1038                                     flip->from_size.y);
1039         evas_map_point_image_uv_set(map, 3, 0, flip->to_size.y);
1040      }
1041 }
1042
1043 static void
1044 _set_image_uv_by_axis_x(Evas_Map *map, Elm_Fx_ResizableFlip *flip,
1045                         float degree)
1046 {
1047    if ((degree >= 90) || (degree <= -90))
1048      {
1049         evas_map_point_image_uv_set(map, 0, 0,
1050                                     (flip->from_size.y * 2) + flip->to_size.y);
1051         evas_map_point_image_uv_set(map, 1,
1052                                     (flip->from_size.x * 2) + flip->to_size.x,
1053                                     (flip->from_size.y * 2) + flip->to_size.y);
1054         evas_map_point_image_uv_set(map, 2,
1055                                     (flip->from_size.x * 2) + flip->to_size.x,
1056                                     0);
1057         evas_map_point_image_uv_set(map, 3, 0, 0);
1058      }
1059    else
1060      {
1061         evas_map_point_image_uv_set(map, 0, 0, 0);
1062         evas_map_point_image_uv_set(map, 1, flip->from_size.x, 0);
1063         evas_map_point_image_uv_set(map, 2, flip->from_size.x,
1064                                     flip->from_size.y);
1065         evas_map_point_image_uv_set(map, 3, 0, flip->to_size.y);
1066      }
1067 }
1068
1069 static void
1070 _elm_fx_resizable_flip_op(void *data, Elm_Animator *animator, double frame)
1071 {
1072    Elm_Fx_ResizableFlip *resizable_flip;
1073
1074    Evas_Map *map;
1075
1076    float degree;
1077
1078    Evas_Object *obj;
1079
1080    float x, y, w, h;
1081
1082    Evas_Coord half_w, half_h;
1083
1084    map = evas_map_new(4);
1085    if (!map)
1086       return;
1087
1088    resizable_flip = data;
1089
1090    if (resizable_flip->cw)
1091       degree = (float)(frame * 180);
1092    else
1093       degree = (float)(frame * -180);
1094
1095    if ((degree < 90) && (degree > -90))
1096      {
1097         obj = resizable_flip->front;
1098         evas_object_hide(resizable_flip->back);
1099         evas_object_show(resizable_flip->front);
1100      }
1101    else
1102      {
1103         obj = resizable_flip->back;
1104         evas_object_hide(resizable_flip->front);
1105         evas_object_show(resizable_flip->back);
1106      }
1107
1108    evas_map_smooth_set(map, EINA_TRUE);
1109
1110    x = resizable_flip->from_pos.x + (resizable_flip->to_pos.x * frame);
1111    y = resizable_flip->from_pos.y + (resizable_flip->to_pos.y * frame);
1112    w = resizable_flip->from_size.x + (resizable_flip->to_size.x * frame);
1113    h = resizable_flip->from_size.y + (resizable_flip->to_size.y * frame);
1114    evas_map_point_coord_set(map, 0, x, y, 0);
1115    evas_map_point_coord_set(map, 1, x + w, y, 0);
1116    evas_map_point_coord_set(map, 2, x + w, y + h, 0);
1117    evas_map_point_coord_set(map, 3, x, y + h, 0);
1118
1119    half_w = (Evas_Coord) (w / 2);
1120    half_h = (Evas_Coord) (h / 2);
1121
1122    if (resizable_flip->axis == ELM_FX_FLIP_AXIS_Y)
1123      {
1124         _set_image_uv_by_axis_y(map, resizable_flip, degree);
1125         evas_map_util_3d_rotate(map, 0, degree, 0, x + half_w, y + half_h, 0);
1126      }
1127    else
1128      {
1129         _set_image_uv_by_axis_x(map, resizable_flip, degree);
1130         evas_map_util_3d_rotate(map, degree, 0, 0, x + half_w, y + half_h, 0);
1131      }
1132
1133    evas_map_util_3d_perspective(map, x + half_w, y + half_h, 0, 10000);
1134    evas_object_map_enable_set(resizable_flip->front, EINA_TRUE);
1135    evas_object_map_enable_set(resizable_flip->back, EINA_TRUE);
1136    evas_object_map_set(obj, map);
1137    evas_map_free(map);
1138 }
1139
1140 /**
1141  * Add ResizbleFlip effect. the size of each surface objects are interpolated automatically.
1142  *
1143  * @param front Front surface object 
1144  * @param back Back surface object
1145  * @param axis Flipping Axis.(X or Y)  
1146  * @param cw Flipping Direction. EINA_TRUE is clock-wise
1147  * @return Flip effect 
1148  *
1149  * @ingroup Transit 
1150  */
1151 EAPI Elm_Effect *
1152 elm_fx_resizable_flip_add(Evas_Object *front, Evas_Object *back,
1153                           Elm_Fx_Flip_Axis axis, Eina_Bool cw)
1154 {
1155    Elm_Fx_ResizableFlip *resizable_flip;
1156
1157    Elm_Effect *effect;
1158
1159    Evas_Coord front_x, front_y, front_w, front_h;
1160
1161    Evas_Coord back_x, back_y, back_w, back_h;
1162
1163    if (!front || !back)
1164       return NULL;
1165
1166    effect = calloc(1, sizeof(Elm_Effect));
1167    if (!effect)
1168       return NULL;
1169
1170    resizable_flip = calloc(1, sizeof(Elm_Fx_ResizableFlip));
1171
1172    if (!resizable_flip)
1173      {
1174         free(effect);
1175         return NULL;
1176      }
1177
1178    resizable_flip->front = front;
1179    resizable_flip->back = back;
1180    resizable_flip->cw = cw;
1181    resizable_flip->axis = axis;
1182
1183    evas_object_geometry_get(resizable_flip->front, &front_x, &front_y, &front_w,
1184                             &front_h);
1185    evas_object_geometry_get(resizable_flip->back, &back_x, &back_y, &back_w,
1186                             &back_h);
1187
1188    resizable_flip->from_pos.x = front_x;
1189    resizable_flip->from_pos.y = front_y;
1190    resizable_flip->to_pos.x = back_x - front_x;
1191    resizable_flip->to_pos.y = back_y - front_y;
1192
1193    resizable_flip->from_size.x = front_w;
1194    resizable_flip->from_size.y = front_h;
1195    resizable_flip->to_size.x = back_w - front_w;
1196    resizable_flip->to_size.y = back_h - front_h;
1197
1198    effect->begin_op = _elm_fx_resizable_flip_begin;
1199    effect->end_op = _elm_fx_resizable_flip_end;
1200    effect->animation_op = _elm_fx_resizable_flip_op;
1201    effect->user_data = resizable_flip;
1202
1203    return effect;
1204 }
1205
1206 /////////////////////////////////////////////////////////////////////////////////////
1207 //Wipe FX
1208 /////////////////////////////////////////////////////////////////////////////////////
1209 typedef struct _wipe Elm_Fx_Wipe;
1210 static void _elm_fx_wipe_op(void *data, Elm_Animator *animator, 
1211                                 double frame);
1212 static void _elm_fx_wipe_begin(void *data, Eina_Bool auto_repeat, 
1213                                 unsigned int repeat_cnt);
1214 static void _elm_fx_wipe_end(void *data, Eina_Bool auto_repeat, 
1215                                 unsigned int repeat_cnt);
1216 static void _elm_fx_wipe_hide(Evas_Map * map, Elm_Fx_Wipe_Dir dir, 
1217                                 float x, float y, float w, float h, float frame);
1218 static void _elm_fx_wipe_show(Evas_Map *map, Elm_Fx_Wipe_Dir dir, 
1219                                 float x, float y, float w, float h, float frame);
1220
1221 struct _wipe
1222 {
1223    Evas_Object *obj;
1224    Elm_Fx_Wipe_Type type;
1225    Elm_Fx_Wipe_Dir dir;
1226 };
1227
1228 static void
1229 _elm_fx_wipe_begin(void *data, Eina_Bool auto_repeat, unsigned int repeat_cnt)
1230 {
1231    Elm_Fx_Wipe *wipe = data;
1232
1233    evas_object_show(wipe->obj);
1234    _elm_fx_wipe_op(data, NULL, 0);
1235 }
1236
1237 static void
1238 _elm_fx_wipe_end(void *data, Eina_Bool auto_repeat, unsigned int repeat_cnt)
1239 {
1240    Elm_Fx_Wipe *wipe = data;
1241
1242    evas_object_map_enable_set(wipe->obj, EINA_FALSE);
1243 }
1244
1245 static void
1246 _elm_fx_wipe_hide(Evas_Map * map, Elm_Fx_Wipe_Dir dir, float x, float y,
1247                   float w, float h, float frame)
1248 {
1249    float w2, h2;
1250
1251    switch (dir)
1252      {
1253      case ELM_FX_WIPE_DIR_LEFT:
1254         w2 = w - (w * frame);
1255         h2 = (y + h);
1256         evas_map_point_image_uv_set(map, 0, 0, 0);
1257         evas_map_point_image_uv_set(map, 1, w2, 0);
1258         evas_map_point_image_uv_set(map, 2, w2, h);
1259         evas_map_point_image_uv_set(map, 3, 0, h);
1260         evas_map_point_coord_set(map, 0, x, y, 0);
1261         evas_map_point_coord_set(map, 1, x + w2, y, 0);
1262         evas_map_point_coord_set(map, 2, x + w2, h2, 0);
1263         evas_map_point_coord_set(map, 3, x, h2, 0);
1264         break;
1265      case ELM_FX_WIPE_DIR_RIGHT:
1266         w2 = (w * frame);
1267         h2 = (y + h);
1268         evas_map_point_image_uv_set(map, 0, w2, 0);
1269         evas_map_point_image_uv_set(map, 1, w, 0);
1270         evas_map_point_image_uv_set(map, 2, w, h);
1271         evas_map_point_image_uv_set(map, 3, w2, h);
1272         evas_map_point_coord_set(map, 0, x + w2, y, 0);
1273         evas_map_point_coord_set(map, 1, x + w, y, 0);
1274         evas_map_point_coord_set(map, 2, x + w, h2, 0);
1275         evas_map_point_coord_set(map, 3, x + w2, h2, 0);
1276         break;
1277      case ELM_FX_WIPE_DIR_UP:
1278         w2 = (x + w);
1279         h2 = h - (h * frame);
1280         evas_map_point_image_uv_set(map, 0, 0, 0);
1281         evas_map_point_image_uv_set(map, 1, w, 0);
1282         evas_map_point_image_uv_set(map, 2, w, h2);
1283         evas_map_point_image_uv_set(map, 3, 0, h2);
1284         evas_map_point_coord_set(map, 0, x, y, 0);
1285         evas_map_point_coord_set(map, 1, w2, y, 0);
1286         evas_map_point_coord_set(map, 2, w2, h2, 0);
1287         evas_map_point_coord_set(map, 3, x, h2, 0);
1288         break;
1289      case ELM_FX_WIPE_DIR_DOWN:
1290         w2 = (x + w);
1291         h2 = (h * frame);
1292         evas_map_point_image_uv_set(map, 0, 0, h2);
1293         evas_map_point_image_uv_set(map, 1, w, h2);
1294         evas_map_point_image_uv_set(map, 2, w, h);
1295         evas_map_point_image_uv_set(map, 3, 0, h);
1296         evas_map_point_coord_set(map, 0, x, y + h2, 0);
1297         evas_map_point_coord_set(map, 1, w2, y + h2, 0);
1298         evas_map_point_coord_set(map, 2, w2, y + h, 0);
1299         evas_map_point_coord_set(map, 3, x, y + h, 0);
1300         break;
1301      default:
1302         break;
1303      }
1304
1305    evas_map_util_3d_perspective(map, x + (w / 2), y + (h / 2), 0, 10000);
1306 }
1307
1308 static void
1309 _elm_fx_wipe_show(Evas_Map *map, Elm_Fx_Wipe_Dir dir, float x, float y,
1310                   float w, float h, float frame)
1311 {
1312    float w2, h2;
1313
1314    switch (dir)
1315      {
1316      case ELM_FX_WIPE_DIR_LEFT:
1317         w2 = (w - (w * frame));
1318         h2 = (y + h);
1319         evas_map_point_image_uv_set(map, 0, w2, 0);
1320         evas_map_point_image_uv_set(map, 1, w, 0);
1321         evas_map_point_image_uv_set(map, 2, w, h);
1322         evas_map_point_image_uv_set(map, 3, w2, h);
1323         evas_map_point_coord_set(map, 0, x + w2, y, 0);
1324         evas_map_point_coord_set(map, 1, w, y, 0);
1325         evas_map_point_coord_set(map, 2, w, h2, 0);
1326         evas_map_point_coord_set(map, 3, x + w2, h2, 0);
1327         break;
1328      case ELM_FX_WIPE_DIR_RIGHT:
1329         w2 = (w * frame);
1330         h2 = (y + h);
1331         evas_map_point_image_uv_set(map, 0, 0, 0);
1332         evas_map_point_image_uv_set(map, 1, w2, 0);
1333         evas_map_point_image_uv_set(map, 2, w2, h);
1334         evas_map_point_image_uv_set(map, 3, 0, h);
1335         evas_map_point_coord_set(map, 0, x, y, 0);
1336         evas_map_point_coord_set(map, 1, x + w2, y, 0);
1337         evas_map_point_coord_set(map, 2, x + w2, h2, 0);
1338         evas_map_point_coord_set(map, 3, x, h2, 0);
1339         break;
1340      case ELM_FX_WIPE_DIR_UP:
1341         w2 = (x + w);
1342         h2 = (h - (h * frame));
1343         evas_map_point_image_uv_set(map, 0, 0, h2);
1344         evas_map_point_image_uv_set(map, 1, w, h2);
1345         evas_map_point_image_uv_set(map, 2, w, h);
1346         evas_map_point_image_uv_set(map, 3, 0, h);
1347         evas_map_point_coord_set(map, 0, x, y + h2, 0);
1348         evas_map_point_coord_set(map, 1, w2, y + h2, 0);
1349         evas_map_point_coord_set(map, 2, w2, y + h, 0);
1350         evas_map_point_coord_set(map, 3, x, y + h, 0);
1351         break;
1352      case ELM_FX_WIPE_DIR_DOWN:
1353         w2 = (x + w);
1354         h2 = (h * frame);
1355         evas_map_point_image_uv_set(map, 0, 0, 0);
1356         evas_map_point_image_uv_set(map, 1, w, 0);
1357         evas_map_point_image_uv_set(map, 2, w, h2);
1358         evas_map_point_image_uv_set(map, 3, 0, h2);
1359         evas_map_point_coord_set(map, 0, x, y, 0);
1360         evas_map_point_coord_set(map, 1, w2, y, 0);
1361         evas_map_point_coord_set(map, 2, w2, y + h2, 0);
1362         evas_map_point_coord_set(map, 3, x, y + h2, 0);
1363         break;
1364      default:
1365         break;
1366      }
1367
1368    evas_map_util_3d_perspective(map, x + (w / 2), y + (h / 2), 0, 10000);
1369 }
1370
1371 static void
1372 _elm_fx_wipe_op(void *data, Elm_Animator *animator, double frame)
1373 {
1374    Elm_Fx_Wipe *wipe;
1375
1376    Evas_Map *map;
1377
1378    Evas_Coord _x, _y, _w, _h;
1379
1380    map = evas_map_new(4);
1381    if (!map)
1382       return;
1383
1384    wipe = data;
1385    evas_map_smooth_set(map, EINA_TRUE);
1386    evas_object_geometry_get(wipe->obj, &_x, &_y, &_w, &_h);
1387
1388    if (wipe->type == ELM_FX_WIPE_TYPE_SHOW)
1389       _elm_fx_wipe_show(map, wipe->dir, _x, _y, _w, _h, (float)frame);
1390    else
1391       _elm_fx_wipe_hide(map, wipe->dir, _x, _y, _w, _h, (float)frame);
1392
1393    evas_object_map_enable_set(wipe->obj, EINA_TRUE);
1394    evas_object_map_set(wipe->obj, map);
1395    evas_map_free(map);
1396 }
1397
1398 /**
1399  * Add Wipe effect.  
1400  *
1401  * @param obj Evas_Object that effect is applying to
1402  * @param type Wipe type. Hide or show
1403  * @param dir Wipe Direction
1404  * @return Wipe effect
1405  *
1406  * @ingroup Transit 
1407  */
1408 EAPI Elm_Effect *
1409 elm_fx_wipe_add(Evas_Object *obj, Elm_Fx_Wipe_Type type, Elm_Fx_Wipe_Dir dir)
1410 {
1411    Elm_Effect *effect;
1412
1413    Elm_Fx_Wipe *wipe;
1414
1415    if (!obj)
1416       return NULL;
1417
1418    effect = calloc(1, sizeof(Elm_Effect));
1419    if (!effect)
1420       return NULL;
1421
1422    wipe = calloc(1, sizeof(Elm_Fx_Wipe));
1423    if (!wipe)
1424      {
1425         free(effect);
1426         return NULL;
1427      }
1428
1429    wipe->obj = obj;
1430    wipe->type = type;
1431    wipe->dir = dir;
1432    effect->begin_op = _elm_fx_wipe_begin;
1433    effect->end_op = _elm_fx_wipe_end;
1434    effect->animation_op = _elm_fx_wipe_op;
1435    effect->user_data = wipe;
1436
1437    return effect;
1438 }
1439
1440 /////////////////////////////////////////////////////////////////////////////////////
1441 //Color FX
1442 /////////////////////////////////////////////////////////////////////////////////////
1443 typedef struct _color Elm_Fx_Color;
1444 static void _elm_fx_color_begin(void *data, Eina_Bool auto_reverse, unsigned int repeat_cnt);
1445 static void _elm_fx_color_op(void *data, Elm_Animator *animator, double frame);
1446
1447 struct _color
1448 {
1449    Evas_Object *obj;
1450    struct _unsigned_color
1451    {
1452       unsigned int r, g, b, a;
1453    } from;
1454    struct _signed_color
1455    {
1456       int r, g, b, a;
1457    } to;
1458 };
1459
1460 static void
1461 _elm_fx_color_begin(void *data, Eina_Bool auto_reverse, unsigned int repeat_cnt)
1462 {
1463    Elm_Fx_Color *color = data;
1464
1465    evas_object_show(color->obj);
1466 }
1467
1468 static void
1469 _elm_fx_color_op(void *data, Elm_Animator *animator, double frame)
1470 {
1471    Elm_Fx_Color *color;
1472
1473    unsigned int r, g, b, a;
1474
1475    color = data;
1476    r = (color->from.r + (int)((float)color->to.r * frame));
1477    g = (color->from.g + (int)((float)color->to.g * frame));
1478    b = (color->from.b + (int)((float)color->to.b * frame));
1479    a = (color->from.a + (int)((float)color->to.a * frame));
1480
1481    evas_object_color_set(color->obj, r, g, b, a);
1482 }
1483
1484 /**
1485  * Add Color effect.  
1486  *
1487  * @param  obj           Evas_Object that effect is applying to
1488  * @param  from_r        RGB R when effect begins
1489  * @param  from_g        RGB G when effect begins 
1490  * @param  from_b        RGB B when effect begins
1491  * @param  from_a        RGB A when effect begins
1492  * @param  to_r          RGB R when effect ends
1493  * @param  to_g          RGB G when effect ends
1494  * @param  to_b          RGB B when effect ends
1495  * @param  to_a          RGB A when effect ends
1496  * @return               Color Effect
1497  *
1498  * @ingroup Transit 
1499  */
1500 EAPI Elm_Effect *
1501 elm_fx_color_add(Evas_Object *obj, unsigned int from_r, unsigned int from_g,
1502                  unsigned int from_b, unsigned int from_a, unsigned int to_r,
1503                  unsigned int to_g, unsigned int to_b, unsigned int to_a)
1504 {
1505    Elm_Effect *effect;
1506
1507    Elm_Fx_Color *color;
1508
1509    if (!obj)
1510       return NULL;
1511
1512    effect = calloc(1, sizeof(Elm_Effect));
1513    if (!effect)
1514       return NULL;
1515
1516    color = calloc(1, sizeof(Elm_Fx_Color));
1517    if (!color)
1518      {
1519         free(effect);
1520         return NULL;
1521      }
1522
1523    color->obj = obj;
1524    color->from.r = from_r;
1525    color->from.g = from_g;
1526    color->from.b = from_b;
1527    color->from.a = from_a;
1528    color->to.r = to_r - from_r;
1529    color->to.g = to_g - from_g;
1530    color->to.b = to_b - from_b;
1531    color->to.a = to_a - from_a;
1532
1533    effect->begin_op = _elm_fx_color_begin;
1534    effect->animation_op = _elm_fx_color_op;
1535    effect->user_data = color;
1536
1537    return effect;
1538 }
1539
1540 /////////////////////////////////////////////////////////////////////////////////////
1541 //Fade FX
1542 /////////////////////////////////////////////////////////////////////////////////////
1543 typedef struct _fade Elm_Fx_Fade;
1544 static void _elm_fx_fade_begin(void *data, Eina_Bool auto_reverse, 
1545                                 unsigned int repeat_cnt);
1546 static void _elm_fx_fade_end(void *data, Eina_Bool auto_reverse, 
1547                                 unsigned int repeat_cnt);
1548 static void _elm_fx_fade_op(void *data, Elm_Animator *animator, 
1549                                 double frame);
1550
1551 struct _fade
1552 {
1553    Evas_Object *before;
1554    Evas_Object *after;
1555    struct _signed_color before_color, after_color;
1556    int before_alpha;
1557    int after_alpha;
1558    Eina_Bool inversed:1;
1559 };
1560
1561 static void
1562 _elm_fx_fade_begin(void *data, Eina_Bool auto_reverse, unsigned int repeat_cnt)
1563 {
1564    Elm_Fx_Fade *fade = data;
1565
1566    fade->inversed = EINA_FALSE;
1567 }
1568
1569 static void
1570 _elm_fx_fade_end(void *data, Eina_Bool auto_reverse, unsigned int repeat_cnt)
1571 {
1572    Elm_Fx_Fade *fade = data;
1573
1574    evas_object_color_set(fade->before, fade->before_color.r,
1575                          fade->before_color.g, fade->before_color.b,
1576                          fade->before_color.a);
1577    evas_object_color_set(fade->after, fade->after_color.r, fade->after_color.g,
1578                          fade->after_color.b, fade->after_color.a);
1579 }
1580
1581 static void
1582 _elm_fx_fade_op(void *data, Elm_Animator *animator, double frame)
1583 {
1584    Elm_Fx_Fade *fade;
1585
1586    float _frame;
1587
1588    fade = data;
1589
1590    if (frame < 0.5)
1591      {
1592         if (!fade->inversed)
1593           {
1594              evas_object_hide(fade->after);
1595              evas_object_show(fade->before);
1596              fade->inversed = EINA_TRUE;
1597           }
1598
1599         _frame = (1 - (frame * 2));
1600
1601         evas_object_color_set(fade->before, fade->before_color.r * _frame,
1602                               fade->before_color.g * _frame,
1603                               fade->before_color.b * _frame,
1604                               fade->before_color.a + fade->before_alpha * (1 -
1605                                                                            _frame));
1606      }
1607    else
1608      {
1609         if (fade->inversed)
1610           {
1611              evas_object_hide(fade->before);
1612              evas_object_show(fade->after);
1613              fade->inversed = EINA_FALSE;
1614           }
1615
1616         _frame = ((frame - 0.5) * 2);
1617
1618         evas_object_color_set(fade->after, fade->after_color.r * _frame,
1619                               fade->after_color.g * _frame,
1620                               fade->after_color.b * _frame,
1621                               fade->after_color.a + fade->after_alpha * (1 -
1622                                                                          _frame));
1623      }
1624
1625 }
1626
1627 /**
1628  * Add Fade effect  
1629  *
1630  * @param before Evas Object before fade in 
1631  * @param after Evas Object after fade out 
1632  * @return Fade effect
1633  * 
1634  * @ingroup Transit 
1635  */
1636 EAPI Elm_Effect *
1637 elm_fx_fade_add(Evas_Object *before, Evas_Object *after)
1638 {
1639    Elm_Effect *effect;
1640
1641    Elm_Fx_Fade *fade;
1642
1643    if ((!before) && (!after))
1644       return NULL;
1645
1646    effect = calloc(1, sizeof(Elm_Effect));
1647    if (!effect)
1648       return NULL;
1649
1650    fade = calloc(1, sizeof(Elm_Fx_Fade));
1651
1652    if (!fade)
1653      {
1654         free(effect);
1655         return NULL;
1656      }
1657
1658    evas_object_color_get(before, &fade->before_color.r, &fade->before_color.g,
1659                          &fade->before_color.b, &fade->before_color.a);
1660    evas_object_color_get(after, &fade->after_color.r, &fade->after_color.g,
1661                          &fade->after_color.b, &fade->after_color.a);
1662
1663    fade->before = before;
1664    fade->after = after;
1665    fade->before_alpha = (255 - fade->before_color.a);
1666    fade->after_alpha = (255 - fade->after_color.a);
1667
1668    effect->begin_op = _elm_fx_fade_begin;
1669    effect->end_op = _elm_fx_fade_end;
1670    effect->animation_op = _elm_fx_fade_op;
1671    effect->user_data = fade;
1672
1673    return effect;
1674 }
1675
1676 /////////////////////////////////////////////////////////////////////////////////////
1677 //Blend FX
1678 /////////////////////////////////////////////////////////////////////////////////////
1679 typedef struct _blend Elm_Fx_Blend;
1680 static void _elm_fx_blend_begin(void *data, Eina_Bool auto_reverse, 
1681                                 unsigned int repeat_cnt);
1682 static void _elm_fx_blend_end(void *data, Eina_Bool auto_reverse, 
1683                                 unsigned int repeat_cnt);
1684 static void _elm_fx_blend_op(void *data, Elm_Animator *animator, 
1685                                 double frame);
1686
1687 struct _blend
1688 {
1689    Evas_Object *before;
1690    Evas_Object *after;
1691    struct _signed_color from, to;
1692 };
1693
1694 static void
1695 _elm_fx_blend_begin(void *data, Eina_Bool auto_reverse, unsigned int repeat_cnt)
1696 {
1697    Elm_Fx_Blend *blend = data;
1698
1699    evas_object_show(blend->before);
1700 }
1701
1702 static void
1703 _elm_fx_blend_end(void *data, Eina_Bool auto_reverse, unsigned int repeat_cnt)
1704 {
1705    Elm_Fx_Blend *blend = data;
1706
1707    evas_object_color_set(blend->before, blend->from.r, blend->from.g,
1708                          blend->from.b, blend->from.a);
1709    evas_object_color_set(blend->after, blend->to.r, blend->to.g, blend->to.b,
1710                          blend->to.a);
1711    if (!auto_reverse)
1712       evas_object_hide(blend->before);
1713    else
1714       evas_object_hide(blend->after);
1715 }
1716
1717 static void
1718 _elm_fx_blend_op(void *data, Elm_Animator *animator, double frame)
1719 {
1720    Elm_Fx_Blend *blend = data;
1721
1722    evas_object_show(blend->after);
1723    evas_object_color_set(blend->before, (int)(blend->from.r * (1 - frame)),
1724                          (int)(blend->from.g * (1 - frame)),
1725                          (int)(blend->from.b * (1 - frame)),
1726                          (int)(blend->from.a * (1 - frame)));
1727    evas_object_color_set(blend->after, (int)(blend->to.r * frame),
1728                          (int)(blend->to.g * frame), (int)(blend->to.b * frame),
1729                          (int)(blend->to.a * frame));
1730 }
1731
1732 /**
1733  * Add Blend effect  
1734  *
1735  * @param before Evas Object before blending
1736  * @param after Evas Object after blending 
1737  * @return Blend effect
1738  *
1739  * @ingroup Transit 
1740  */
1741 EAPI Elm_Effect *
1742 elm_fx_blend_add(Evas_Object *before, Evas_Object *after)
1743 {
1744    Elm_Effect *effect;
1745
1746    Elm_Fx_Blend *blend;
1747
1748    if ((!before) && (!after))
1749       return NULL;
1750
1751    effect = calloc(1, sizeof(Elm_Effect));
1752    if (!effect)
1753       return NULL;
1754
1755    blend = calloc(1, sizeof(Elm_Fx_Blend));
1756    if (!blend)
1757      {
1758         free(effect);
1759         return NULL;
1760      }
1761
1762    blend->before = before;
1763    blend->after = after;
1764    evas_object_color_get(before, &blend->from.r, &blend->from.g, &blend->from.b,
1765                          &blend->from.a);
1766    evas_object_color_get(after, &blend->to.r, &blend->to.g, &blend->to.b,
1767                          &blend->to.a);
1768
1769    effect->begin_op = _elm_fx_blend_begin;
1770    effect->end_op = _elm_fx_blend_end;
1771    effect->animation_op = _elm_fx_blend_op;
1772    effect->user_data = blend;
1773
1774    return effect;
1775 }
1776
1777 /////////////////////////////////////////////////////////////////////////////////////
1778 //Rotation FX
1779 /////////////////////////////////////////////////////////////////////////////////////
1780 typedef struct _rotation Elm_Fx_Rotation;
1781 static void _elm_fx_rotation_begin(void *data, Eina_Bool auto_reverse, 
1782                                 unsigned int repeat_cnt);
1783 static void _elm_fx_rotation_end(void *data, Eina_Bool auto_reverse, 
1784                                 unsigned int repeat_cnt);
1785 static void _elm_fx_rotation_op(void *data, Elm_Animator *animator, 
1786                                 double frame);
1787
1788 struct _rotation
1789 {
1790    Evas_Object *obj;
1791    Eina_Bool cw;
1792    float from, to;
1793 };
1794
1795 static void
1796 _elm_fx_rotation_begin(void *data, Eina_Bool auto_reverse,
1797                        unsigned int repeat_cnt)
1798 {
1799    Elm_Fx_Rotation *rotation = data;
1800
1801    evas_object_show(rotation->obj);
1802 }
1803
1804 static void
1805 _elm_fx_rotation_end(void *data, Eina_Bool auto_reverse,
1806                      unsigned int repeat_cnt)
1807 {
1808    Elm_Fx_Rotation *rotation = data;
1809
1810    evas_object_map_enable_set(rotation->obj, EINA_FALSE);
1811 }
1812
1813 static void
1814 _elm_fx_rotation_op(void *data, Elm_Animator *animator, double frame)
1815 {
1816    Elm_Fx_Rotation *rotation;
1817
1818    Evas_Map *map;
1819
1820    Evas_Coord x, y, w, h;
1821
1822    float degree;
1823
1824    float half_w, half_h;
1825
1826    map = evas_map_new(4);
1827    if (!map)
1828       return;
1829
1830    rotation = data;
1831
1832    evas_map_smooth_set(map, EINA_TRUE);
1833    evas_map_util_points_populate_from_object_full(map, rotation->obj, 0);
1834    degree = rotation->from + (float)(frame * rotation->to);
1835
1836    if (!rotation->cw)
1837       degree *= -1;
1838
1839    evas_object_geometry_get(rotation->obj, &x, &y, &w, &h);
1840
1841    half_w = (float)w *0.5;
1842
1843    half_h = (float)h *0.5;
1844
1845    evas_map_util_3d_rotate(map, 0, 0, degree, x + half_w, y + half_h, 0);
1846    evas_map_util_3d_perspective(map, x + half_w, y + half_h, 0, 10000);
1847    evas_object_map_enable_set(rotation->obj, EINA_TRUE);
1848    evas_object_map_set(rotation->obj, map);
1849    evas_map_free(map);
1850 }
1851
1852 /**
1853  * Add Rotation effect
1854  *
1855  * @param obj Evas_Object that effect is applying to 
1856  * @param from degree Degree when effect begins
1857  * @param to_degree Degree when effect is ends
1858  * @param cw Rotation direction. EINA_TRUE is clock wise
1859  * @return Rotation effect
1860  *
1861  * @ingroup Transit 
1862  */
1863 EAPI Elm_Effect *
1864 elm_fx_rotation_add(Evas_Object *obj, float from_degree, float to_degree,
1865                     Eina_Bool cw)
1866 {
1867    Elm_Effect *effect;
1868
1869    Elm_Fx_Rotation *rotation;
1870
1871    if (!obj)
1872       return NULL;
1873
1874    effect = calloc(1, sizeof(Elm_Effect));
1875    if (!effect)
1876       return NULL;
1877
1878    rotation = calloc(1, sizeof(Elm_Fx_Rotation));
1879
1880    if (!rotation)
1881      {
1882         free(effect);
1883         return NULL;
1884      }
1885
1886    rotation->obj = obj;
1887    rotation->from = from_degree;
1888    rotation->to = to_degree - from_degree;
1889    rotation->cw = cw;
1890
1891    effect->begin_op = _elm_fx_rotation_begin;
1892    effect->end_op = _elm_fx_rotation_end;
1893    effect->animation_op = _elm_fx_rotation_op;
1894    effect->user_data = rotation;
1895
1896    return effect;
1897 }
1898
1899 /////////////////////////////////////////////////////////////////////////////////////
1900 // ImageAnimation FX
1901 /////////////////////////////////////////////////////////////////////////////////////
1902 typedef struct _image_animation Elm_Fx_Image_Animation;
1903 static void _elm_fx_image_animation_begin(void *data, Eina_Bool auto_reverse,
1904                        unsigned int repeat_cnt);
1905 static void _elm_fx_image_animation_op(void *data, Elm_Animator *animator, 
1906                                 double frame);
1907 EAPI Elm_Effect *elm_fx_image_animation_add(Evas_Object *obj, const char **images, 
1908                                 unsigned int item_num);
1909
1910 struct _image_animation
1911 {
1912    Evas_Object *obj;
1913    char **images;
1914    int img_cnt;
1915 };
1916
1917
1918 static void
1919 _elm_fx_image_animation_begin(void *data, Eina_Bool auto_reverse,
1920                        unsigned int repeat_cnt)
1921 {
1922    Elm_Fx_Image_Animation *image_animation = data;
1923    evas_object_show(image_animation->obj);
1924 }
1925
1926
1927 static void
1928 _elm_fx_image_animation_op(void *data, Elm_Animator *animator, double frame)
1929 {
1930    Elm_Fx_Image_Animation *image_animation = (Elm_Fx_Image_Animation *) data;
1931    elm_icon_file_set(image_animation->obj,
1932                      image_animation->images[ (int) floor(frame * image_animation->img_cnt) ], NULL);
1933 }
1934
1935 static void
1936 _elm_fx_image_animation_del(void *data)
1937 {
1938         int idx;
1939         Elm_Fx_Image_Animation *image_animation = data;
1940
1941         for(idx = 0; idx < image_animation->img_cnt; ++idx ) {
1942                 eina_stringshare_del(image_animation->images[ idx ]);
1943         }
1944
1945         free(image_animation->images);
1946 }
1947
1948 /**
1949  * Add image_animation effect.  
1950  *
1951  * @param obj Icon object
1952  * @param images Array of image file path. 
1953  * @param img_cnt Count of image. 
1954  * @return ImageAnimation effect.
1955  *
1956  * @ingroup Transit 
1957  */
1958 EAPI Elm_Effect *
1959 elm_fx_image_animation_add(Evas_Object *obj, const char **images,
1960                           unsigned int img_cnt)
1961 {
1962    Elm_Effect *effect;
1963    Elm_Fx_Image_Animation *image_animation;
1964    int idx;
1965
1966    if ((!obj) || !images || !(*images))
1967       return NULL;
1968
1969    effect = calloc(1, sizeof(Elm_Effect));
1970    if (!effect)
1971       return NULL;
1972
1973    image_animation = calloc(1, sizeof(Elm_Fx_Image_Animation));
1974
1975    if (!image_animation)
1976      {
1977         free(effect);
1978         return NULL;
1979      }
1980
1981    image_animation->obj = obj;
1982    image_animation->images = calloc( img_cnt, sizeof(char*));
1983    for(idx = 0; idx < img_cnt; ++idx )
1984            image_animation->images[ idx ] = eina_stringshare_add( images[ idx ] );
1985
1986    image_animation->img_cnt = img_cnt;
1987
1988    effect->begin_op = _elm_fx_image_animation_begin;
1989    effect->animation_op = _elm_fx_image_animation_op;
1990    effect->del_op = _elm_fx_image_animation_del;
1991    effect->user_data = image_animation;
1992
1993    return effect;
1994 }