2 * @defgroup Panel Panel
4 * @image html img/widget/panel/preview-00.png
5 * @image latex img/widget/panel/preview-00.eps
7 * @brief A panel is a type of animated container that contains subobjects.
8 * It can be expanded or contracted by clicking the button on it's edge.
10 * Orientations are as follows:
11 * @li ELM_PANEL_ORIENT_TOP
12 * @li ELM_PANEL_ORIENT_LEFT
13 * @li ELM_PANEL_ORIENT_RIGHT
15 * Default contents parts of the panel widget that you can use for are:
16 * @li "default" - A content of the panel
18 * Supported elm_object common APIs.
19 * @li elm_object_signal_emit
20 * @li elm_object_signal_callback_add
21 * @li elm_object_signal_callback_del
22 * @li elm_object_part_content_set
23 * @li elm_object_part_content_get
24 * @li elm_object_part_content_unset
26 * @ref tutorial_panel shows one way to use this widget.
31 ELM_PANEL_ORIENT_TOP, /**< Panel (dis)appears from the top */
32 ELM_PANEL_ORIENT_BOTTOM, /**< Not implemented */
33 ELM_PANEL_ORIENT_LEFT, /**< Panel (dis)appears from the left */
34 ELM_PANEL_ORIENT_RIGHT, /**< Panel (dis)appears from the right */
38 * @brief Adds a panel object
40 * @param parent The parent object
42 * @return The panel object, or NULL on failure
44 EAPI Evas_Object *elm_panel_add(Evas_Object *parent);
47 * @brief Sets the orientation of the panel
49 * @param parent The parent object
50 * @param orient The panel orientation. Can be one of the following:
51 * @li ELM_PANEL_ORIENT_TOP
52 * @li ELM_PANEL_ORIENT_LEFT
53 * @li ELM_PANEL_ORIENT_RIGHT
55 * Sets from where the panel will (dis)appear.
57 EAPI void elm_panel_orient_set(Evas_Object *obj, Elm_Panel_Orient orient);
60 * @brief Get the orientation of the panel.
62 * @param obj The panel object
63 * @return The Elm_Panel_Orient, or ELM_PANEL_ORIENT_LEFT on failure.
65 EAPI Elm_Panel_Orient elm_panel_orient_get(const Evas_Object *obj);
68 * @brief Set the state of the panel.
70 * @param obj The panel object
71 * @param hidden If true, the panel will run the animation to contract
73 EAPI void elm_panel_hidden_set(Evas_Object *obj, Eina_Bool hidden);
76 * @brief Get the state of the panel.
78 * @param obj The panel object
79 * @param hidden If true, the panel is in the "hide" state
81 EAPI Eina_Bool elm_panel_hidden_get(const Evas_Object *obj);
84 * @brief Toggle the hidden state of the panel from code
86 * @param obj The panel object
88 EAPI void elm_panel_toggle(Evas_Object *obj);