2 * @defgroup Hover Hover
4 * @image html img/widget/hover/preview-00.png
5 * @image latex img/widget/hover/preview-00.eps
7 * A Hover object will hover over its @p parent object at the @p target
8 * location. Anything in the background will be given a darker coloring to
9 * indicate that the hover object is on top (at the default theme). When the
10 * hover is clicked it is dismissed(hidden), if the contents of the hover are
11 * clicked that @b doesn't cause the hover to be dismissed.
13 * A Hover object has two parents. One parent that owns it during creation
14 * and the other parent being the one over which the hover object spans.
17 * @note The hover object will take up the entire space of @p target
20 * Elementary has the following styles for the hover widget:
24 * @li hoversel_vertical
26 * The following are the available position for content:
38 * Signals that you can add callbacks for are:
39 * @li "clicked" - the user clicked the empty space in the hover to dismiss
40 * @li "smart,changed" - a content object placed under the "smart"
41 * policy was replaced to a new slot direction.
43 * Default content parts of the hover widget that you can use for are:
55 * @note These content parts indicates the direction that the content will be
58 * All directions may have contents at the same time, except for
59 * "smart". This is a special placement hint and its use case
60 * depends of the calculations coming from
61 * elm_hover_best_content_location_get(). Its use is for cases when
62 * one desires only one hover content, but with a dynamic special
63 * placement within the hover area. The content's geometry, whenever
64 * it changes, will be used to decide on a best location, not
65 * extrapolating the hover's parent object view to show it in (still
66 * being the hover's target determinant of its medium part -- move and
67 * resize it to simulate finger sizes, for example). If one of the
68 * directions other than "smart" are used, a previously content set
69 * using it will be deleted, and vice-versa.
71 * Supported elm_object common APIs.
72 * @li elm_object_signal_emit
73 * @li elm_object_signal_callback_add
74 * @li elm_object_signal_callback_del
75 * @li elm_object_part_content_set
76 * @li elm_object_part_content_get
77 * @li elm_object_part_content_unset
79 * See @ref tutorial_hover for more information.
85 ELM_HOVER_AXIS_NONE, /**< ELM_HOVER_AXIS_NONE -- no preferred orientation */
86 ELM_HOVER_AXIS_HORIZONTAL, /**< ELM_HOVER_AXIS_HORIZONTAL -- horizontal */
87 ELM_HOVER_AXIS_VERTICAL, /**< ELM_HOVER_AXIS_VERTICAL -- vertical */
88 ELM_HOVER_AXIS_BOTH /**< ELM_HOVER_AXIS_BOTH -- both */
92 * @brief Adds a hover object to @p parent
94 * @param parent The parent object
95 * @return The hover object or NULL if one could not be created
97 EAPI Evas_Object *elm_hover_add(Evas_Object *parent);
100 * @brief Sets the target object for the hover.
102 * @param obj The hover object
103 * @param target The object to center the hover onto.
105 * This function will cause the hover to be centered on the target object.
107 EAPI void elm_hover_target_set(Evas_Object *obj, Evas_Object *target);
110 * @brief Gets the target object for the hover.
112 * @param obj The hover object
113 * @return The target object for the hover.
115 * @see elm_hover_target_set()
117 EAPI Evas_Object *elm_hover_target_get(const Evas_Object *obj);
120 * @brief Sets the parent object for the hover.
122 * @param obj The hover object
123 * @param parent The object to locate the hover over.
125 * This function will cause the hover to take up the entire space that the
126 * parent object fills.
128 EAPI void elm_hover_parent_set(Evas_Object *obj, Evas_Object *parent);
131 * @brief Gets the parent object for the hover.
133 * @param obj The hover object
134 * @return The parent object to locate the hover over.
136 * @see elm_hover_parent_set()
138 EAPI Evas_Object *elm_hover_parent_get(const Evas_Object *obj);
141 * @brief Returns the best swallow location for content in the hover.
143 * @param obj The hover object
144 * @param pref_axis The preferred orientation axis for the hover object to use
145 * @return The edje location to place content into the hover or @c
148 * Best is defined here as the location at which there is the most available
151 * @p pref_axis may be one of
152 * - @c ELM_HOVER_AXIS_NONE -- no preferred orientation
153 * - @c ELM_HOVER_AXIS_HORIZONTAL -- horizontal
154 * - @c ELM_HOVER_AXIS_VERTICAL -- vertical
155 * - @c ELM_HOVER_AXIS_BOTH -- both
157 * If ELM_HOVER_AXIS_HORIZONTAL is chosen the returned position will
158 * necessarily be along the horizontal axis("left" or "right"). If
159 * ELM_HOVER_AXIS_VERTICAL is chosen the returned position will necessarily
160 * be along the vertical axis("top" or "bottom"). Choosing
161 * ELM_HOVER_AXIS_BOTH or ELM_HOVER_AXIS_NONE has the same effect and the
162 * returned position may be in either axis.
164 * @see elm_object_part_content_set()
166 //XXX : void elm_hover_content_best_location_set(obj, content, pref_axis); will be better.
167 EAPI const char *elm_hover_best_content_location_get(const Evas_Object *obj, Elm_Hover_Axis pref_axis);
170 * @brief Dismiss a hover object
172 * @param obj The hover object
173 * Use this function to simulate clicking outside the hover to dismiss it.
174 * In this way, the hover will be hidden and the "clicked" signal will be emitted.
176 EAPI void elm_hover_dismiss(Evas_Object *obj);