2 * @defgroup GLView GLView
4 * A GLView widget allows for simple GL rendering in elementary environment.
5 * GLView hides all the complicated evas_gl details so that the user only
6 * has to deal with registering a few callback functions for rendering
7 * to a surface using OpenGL APIs.
9 * Below is an illustrative example of how to use GLView and and OpenGL
10 * to render in elementary environment.
11 * @ref glview_example_01_page
15 typedef void (*Elm_GLView_Func_Cb)(Evas_Object *obj);
17 typedef enum _Elm_GLView_Mode
20 ELM_GLVIEW_ALPHA = (1<<1), /**< Alpha channel enabled rendering mode */
21 ELM_GLVIEW_DEPTH = (1<<2), /**< Depth buffer enabled rendering mode */
22 ELM_GLVIEW_STENCIL = (1<<3), /**< Stencil buffer enabled rendering mode */
23 ELM_GLVIEW_DIRECT = (1<<4) /**< Direct rendering optimization hint */
27 * Defines a policy for the glview resizing.
29 * The resizing policy tells glview what to do with the underlying
30 * surface when resize happens. ELM_GLVIEW_RESIZE_POLICY_RECREATE
31 * will destroy the current surface and recreate the surface to the
32 * new size. ELM_GLVIEW_RESIZE_POLICY_SCALE will instead keep the
33 * current surface but only display the result at the desired size
36 * @note Default is ELM_GLVIEW_RESIZE_POLICY_RECREATE
40 ELM_GLVIEW_RESIZE_POLICY_RECREATE = 1, /**< Resize the internal surface along with the image */
41 ELM_GLVIEW_RESIZE_POLICY_SCALE = 2 /**< Only resize the internal image and not the surface */
42 } Elm_GLView_Resize_Policy;
45 * Defines a policy for gl rendering.
47 * The rendering policy tells glview where to run the gl rendering code.
48 * ELM_GLVIEW_RENDER_POLICY_ON_DEMAND tells glview to call the rendering
49 * calls on demand, which means that the rendering code gets called
50 * only when it is visible.
52 * @note Default is ELM_GLVIEW_RENDER_POLICY_ON_DEMAND
56 ELM_GLVIEW_RENDER_POLICY_ON_DEMAND = 1, /**< Render only when there is a need for redrawing */
57 ELM_GLVIEW_RENDER_POLICY_ALWAYS = 2 /**< Render always even when it is not visible */
58 } Elm_GLView_Render_Policy;
61 * Add a new glview to the parent
63 * @param parent The parent object
64 * @return The new object or NULL if it cannot be created
68 EAPI Evas_Object *elm_glview_add(Evas_Object *parent);
71 * Sets the size of the glview
73 * @param obj The glview object
74 * @param w width of the glview object
75 * @param h height of the glview object
79 EAPI void elm_glview_size_set(Evas_Object *obj, Evas_Coord w, Evas_Coord h);
82 * Gets the size of the glview.
84 * @param obj The glview object
85 * @param w width of the glview object
86 * @param h height of the glview object
88 * Note that this function returns the actual image size of the
89 * glview. This means that when the scale policy is set to
90 * ELM_GLVIEW_RESIZE_POLICY_SCALE, it'll return the non-scaled
95 EAPI void elm_glview_size_get(const Evas_Object *obj, Evas_Coord *w, Evas_Coord *h);
98 * Gets the gl api struct for gl rendering
100 * @param obj The glview object
101 * @return The api object or NULL if it cannot be created
105 EAPI Evas_GL_API *elm_glview_gl_api_get(const Evas_Object *obj);
108 * Set the mode of the GLView. Supports alpha, depth, stencil.
110 * @param obj The glview object
111 * @param mode The mode Options OR'ed enabling Alpha, Depth, Stencil, Direct.
112 * @return True if set properly.
114 * Direct is a hint for the elm_glview to render directly to the window
115 * given that the right conditions are met. Otherwise it falls back
116 * to rendering to an offscreen buffer before it gets composited to the
121 EAPI Eina_Bool elm_glview_mode_set(Evas_Object *obj, Elm_GLView_Mode mode);
124 * Set the resize policy for the glview object.
126 * @param obj The glview object.
127 * @param policy The scaling policy.
129 * By default, the resize policy is set to ELM_GLVIEW_RESIZE_POLICY_RECREATE.
130 * When resize is called it destroys the previous surface and recreates the
131 * newly specified size. If the policy is set to
132 * ELM_GLVIEW_RESIZE_POLICY_SCALE, however, glview only scales the image
133 * object and not the underlying GL Surface.
137 EAPI Eina_Bool elm_glview_resize_policy_set(Evas_Object *obj, Elm_GLView_Resize_Policy policy);
140 * Set the render policy for the glview object.
142 * @param obj The glview object.
143 * @param policy The render policy.
145 * By default, the render policy is set to ELM_GLVIEW_RENDER_POLICY_ON_DEMAND.
146 * This policy is set such that during the render loop, glview is only
147 * redrawn if it needs to be redrawn. (i.e. when it is visible) If the policy
148 * is set to ELM_GLVIEWW_RENDER_POLICY_ALWAYS, it redraws regardless of
149 * whether it is visible or needs redrawing.
153 EAPI Eina_Bool elm_glview_render_policy_set(Evas_Object *obj, Elm_GLView_Render_Policy policy);
156 * Set the init function that runs once in the main loop.
158 * @param obj The glview object.
159 * @param func The init function to be registered.
161 * The registered init function gets called once during the render loop.
162 * This function allows glview to hide all the rendering context/surface
163 * details and have the user just call GL calls that they desire
164 * for initialization GL calls.
168 EAPI void elm_glview_init_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func);
171 * Set the render function that runs in the main loop.
173 * @param obj The glview object.
174 * @param func The delete function to be registered.
176 * The registered del function gets called when GLView object is deleted.
177 * This function allows glview to hide all the rendering context/surface
178 * details and have the user just call GL calls that they desire
179 * when delete happens.
183 EAPI void elm_glview_del_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func);
186 * Set the resize function that gets called when resize happens.
188 * @param obj The glview object.
189 * @param func The resize function to be registered.
191 * The resize function gets called during the render loop.
192 * This function allows glview to hide all the rendering context/surface
193 * details and have the user just call GL calls that they desire
194 * when resize happens.
198 EAPI void elm_glview_resize_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func);
201 * Set the render function that runs in the main loop.
203 * The render function gets called in the main loop but whether it runs
204 * depends on the rendering policy and whether elm_glview_changed_set()
207 * @param obj The glview object.
208 * @param func The render function to be registered.
212 EAPI void elm_glview_render_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func);
215 * Notifies that there has been changes in the GLView.
217 * @param obj The glview object.
221 EAPI void elm_glview_changed_set(Evas_Object *obj);