5 * @image html img/widget/box/preview-00.png
6 * @image latex img/widget/box/preview-00.eps width=\textwidth
8 * @image html img/box.png
9 * @image latex img/box.eps width=\textwidth
11 * A box arranges objects in a linear fashion, governed by a layout function
12 * that defines the details of this arrangement.
14 * By default, the box will use an internal function to set the layout to
15 * a single row, either vertical or horizontal. This layout is affected
16 * by a number of parameters, such as the homogeneous flag set by
17 * elm_box_homogeneous_set(), the values given by elm_box_padding_set() and
18 * elm_box_align_set() and the hints set to each object in the box.
20 * For this default layout, it's possible to change the orientation with
21 * elm_box_horizontal_set(). The box will start in the vertical orientation,
22 * placing its elements ordered from top to bottom. When horizontal is set,
23 * the order will go from left to right. If the box is set to be
24 * homogeneous, every object in it will be assigned the same space, that
25 * of the largest object. Padding can be used to set some spacing between
26 * the cell given to each object. The alignment of the box, set with
27 * elm_box_align_set(), determines how the bounding box of all the elements
28 * will be placed within the space given to the box widget itself.
30 * The size hints of each object also affect how they are placed and sized
31 * within the box. evas_object_size_hint_min_set() will give the minimum
32 * size the object can have, and the box will use it as the basis for all
33 * latter calculations. Elementary widgets set their own minimum size as
34 * needed, so there's rarely any need to use it manually.
36 * evas_object_size_hint_weight_set(), when not in homogeneous mode, is
37 * used to tell whether the object will be allocated the minimum size it
38 * needs or if the space given to it should be expanded. It's important
39 * to realize that expanding the size given to the object is not the same
40 * thing as resizing the object. It could very well end being a small
41 * widget floating in a much larger empty space. If not set, the weight
42 * for objects will normally be 0.0 for both axis, meaning the widget will
43 * not be expanded. To take as much space possible, set the weight to
44 * EVAS_HINT_EXPAND (defined to 1.0) for the desired axis to expand.
46 * Besides how much space each object is allocated, it's possible to control
47 * how the widget will be placed within that space using
48 * evas_object_size_hint_align_set(). By default, this value will be 0.5
49 * for both axis, meaning the object will be centered, but any value from
50 * 0.0 (left or top, for the @c x and @c y axis, respectively) to 1.0
51 * (right or bottom) can be used. The special value EVAS_HINT_FILL, which
52 * is -1.0, means the object will be resized to fill the entire space it
55 * In addition, customized functions to define the layout can be set, which
56 * allow the application developer to organize the objects within the box
57 * in any number of ways.
59 * The special elm_box_layout_transition() function can be used
60 * to switch from one layout to another, animating the motion of the
61 * children of the box.
63 * @note Objects should not be added to box objects using _add() calls.
65 * Some examples on how to use boxes follow:
66 * @li @ref box_example_01
67 * @li @ref box_example_02
72 * @typedef Elm_Box_Transition
74 * Opaque handler containing the parameters to perform an animated
75 * transition of the layout the box uses.
77 * @see elm_box_transition_new()
78 * @see elm_box_layout_set()
79 * @see elm_box_layout_transition()
81 typedef struct _Elm_Box_Transition Elm_Box_Transition;
84 * Add a new box to the parent
86 * By default, the box will be in vertical mode and non-homogeneous.
88 * @param parent The parent object
89 * @return The new object or NULL if it cannot be created
93 EAPI Evas_Object *elm_box_add(Evas_Object *parent);
96 * Set the horizontal orientation
98 * By default, box object arranges their contents vertically from top to
100 * By calling this function with @p horizontal as EINA_TRUE, the box will
101 * become horizontal, arranging contents from left to right.
103 * @note This flag is ignored if a custom layout function is set.
105 * @param obj The box object
106 * @param horizontal The horizontal flag (EINA_TRUE = horizontal,
107 * EINA_FALSE = vertical)
111 EAPI void elm_box_horizontal_set(Evas_Object *obj, Eina_Bool horizontal);
114 * Get the horizontal orientation
116 * @param obj The box object
117 * @return EINA_TRUE if the box is set to horizontal mode, EINA_FALSE otherwise
119 EAPI Eina_Bool elm_box_horizontal_get(const Evas_Object *obj);
122 * Set the box to arrange its children homogeneously
124 * If enabled, homogeneous layout makes all items the same size, according
125 * to the size of the largest of its children.
127 * @note This flag is ignored if a custom layout function is set.
129 * @param obj The box object
130 * @param homogeneous The homogeneous flag
134 EAPI void elm_box_homogeneous_set(Evas_Object *obj, Eina_Bool homogeneous);
137 * Get whether the box is using homogeneous mode or not
139 * @param obj The box object
140 * @return EINA_TRUE if it's homogeneous, EINA_FALSE otherwise
144 EAPI Eina_Bool elm_box_homogeneous_get(const Evas_Object *obj);
147 * Add an object to the beginning of the pack list
149 * Pack @p subobj into the box @p obj, placing it first in the list of
150 * children objects. The actual position the object will get on screen
151 * depends on the layout used. If no custom layout is set, it will be at
152 * the top or left, depending if the box is vertical or horizontal,
155 * @param obj The box object
156 * @param subobj The object to add to the box
158 * @see elm_box_pack_end()
159 * @see elm_box_pack_before()
160 * @see elm_box_pack_after()
161 * @see elm_box_unpack()
162 * @see elm_box_unpack_all()
163 * @see elm_box_clear()
167 EAPI void elm_box_pack_start(Evas_Object *obj, Evas_Object *subobj);
170 * Add an object at the end of the pack list
172 * Pack @p subobj into the box @p obj, placing it last in the list of
173 * children objects. The actual position the object will get on screen
174 * depends on the layout used. If no custom layout is set, it will be at
175 * the bottom or right, depending if the box is vertical or horizontal,
178 * @param obj The box object
179 * @param subobj The object to add to the box
181 * @see elm_box_pack_start()
182 * @see elm_box_pack_before()
183 * @see elm_box_pack_after()
184 * @see elm_box_unpack()
185 * @see elm_box_unpack_all()
186 * @see elm_box_clear()
190 EAPI void elm_box_pack_end(Evas_Object *obj, Evas_Object *subobj);
193 * Adds an object to the box before the indicated object
195 * This will add the @p subobj to the box indicated before the object
196 * indicated with @p before. If @p before is not already in the box, results
197 * are undefined. Before means either to the left of the indicated object or
198 * above it depending on orientation.
200 * @param obj The box object
201 * @param subobj The object to add to the box
202 * @param before The object before which to add it
204 * @see elm_box_pack_start()
205 * @see elm_box_pack_end()
206 * @see elm_box_pack_after()
207 * @see elm_box_unpack()
208 * @see elm_box_unpack_all()
209 * @see elm_box_clear()
213 EAPI void elm_box_pack_before(Evas_Object *obj, Evas_Object *subobj, Evas_Object *before);
216 * Adds an object to the box after the indicated object
218 * This will add the @p subobj to the box indicated after the object
219 * indicated with @p after. If @p after is not already in the box, results
220 * are undefined. After means either to the right of the indicated object or
221 * below it depending on orientation.
223 * @param obj The box object
224 * @param subobj The object to add to the box
225 * @param after The object after which to add it
227 * @see elm_box_pack_start()
228 * @see elm_box_pack_end()
229 * @see elm_box_pack_before()
230 * @see elm_box_unpack()
231 * @see elm_box_unpack_all()
232 * @see elm_box_clear()
236 EAPI void elm_box_pack_after(Evas_Object *obj, Evas_Object *subobj, Evas_Object *after);
239 * Clear the box of all children
241 * Remove all the elements contained by the box, deleting the respective
244 * @param obj The box object
246 * @see elm_box_unpack()
247 * @see elm_box_unpack_all()
251 EAPI void elm_box_clear(Evas_Object *obj);
256 * Remove the object given by @p subobj from the box @p obj without
259 * @param obj The box object
260 * @param subobj The object to unpack
262 * @see elm_box_unpack_all()
263 * @see elm_box_clear()
267 EAPI void elm_box_unpack(Evas_Object *obj, Evas_Object *subobj);
270 * Remove all items from the box, without deleting them
272 * Clear the box from all children, but don't delete the respective objects.
273 * If no other references of the box children exist, the objects will never
274 * be deleted, and thus the application will leak the memory. Make sure
275 * when using this function that you hold a reference to all the objects
278 * @param obj The box object
280 * @see elm_box_clear()
281 * @see elm_box_unpack()
285 EAPI void elm_box_unpack_all(Evas_Object *obj);
288 * Retrieve a list of the objects packed into the box
290 * Returns a new @c Eina_List with a pointer to @c Evas_Object in its nodes.
291 * The order of the list corresponds to the packing order the box uses.
293 * You must free this list with eina_list_free() once you are done with it.
295 * @param obj The box object
299 EAPI Eina_List *elm_box_children_get(const Evas_Object *obj);
302 * Set the space (padding) between the box's elements.
304 * Extra space in pixels that will be added between a box child and its
305 * neighbors after its containing cell has been calculated. This padding
306 * is set for all elements in the box, besides any possible padding that
307 * individual elements may have through their size hints.
309 * @param obj The box object
310 * @param horizontal The horizontal space between elements
311 * @param vertical The vertical space between elements
315 EAPI void elm_box_padding_set(Evas_Object *obj, Evas_Coord horizontal, Evas_Coord vertical);
318 * Get the space (padding) between the box's elements.
320 * @param obj The box object
321 * @param horizontal The horizontal space between elements
322 * @param vertical The vertical space between elements
324 * @see elm_box_padding_set()
328 EAPI void elm_box_padding_get(const Evas_Object *obj, Evas_Coord *horizontal, Evas_Coord *vertical);
331 * Set the alignment of the whole bounding box of contents.
333 * Sets how the bounding box containing all the elements of the box, after
334 * their sizes and position has been calculated, will be aligned within
335 * the space given for the whole box widget.
337 * @param obj The box object
338 * @param horizontal The horizontal alignment of elements
339 * @param vertical The vertical alignment of elements
343 EAPI void elm_box_align_set(Evas_Object *obj, double horizontal, double vertical);
346 * Get the alignment of the whole bounding box of contents.
348 * @param obj The box object
349 * @param horizontal The horizontal alignment of elements
350 * @param vertical The vertical alignment of elements
352 * @see elm_box_align_set()
356 EAPI void elm_box_align_get(const Evas_Object *obj, double *horizontal, double *vertical);
359 * Force the box to recalculate its children packing.
361 * If any children was added or removed, box will not calculate the
362 * values immediately rather leaving it to the next main loop
363 * iteration. While this is great as it would save lots of
364 * recalculation, whenever you need to get the position of a just
365 * added item you must force recalculate before doing so.
367 * @param obj The box object.
371 EAPI void elm_box_recalculate(Evas_Object *obj);
374 * Set the layout defining function to be used by the box
376 * Whenever anything changes that requires the box in @p obj to recalculate
377 * the size and position of its elements, the function @p cb will be called
378 * to determine what the layout of the children will be.
380 * Once a custom function is set, everything about the children layout
381 * is defined by it. The flags set by elm_box_horizontal_set() and
382 * elm_box_homogeneous_set() no longer have any meaning, and the values
383 * given by elm_box_padding_set() and elm_box_align_set() are up to this
384 * layout function to decide if they are used and how. These last two
385 * will be found in the @c priv parameter, of type @c Evas_Object_Box_Data,
386 * passed to @p cb. The @c Evas_Object the function receives is not the
387 * Elementary widget, but the internal Evas Box it uses, so none of the
388 * functions described here can be used on it.
390 * Any of the layout functions in @c Evas can be used here, as well as the
391 * special elm_box_layout_transition().
393 * The final @p data argument received by @p cb is the same @p data passed
394 * here, and the @p free_data function will be called to free it
395 * whenever the box is destroyed or another layout function is set.
397 * Setting @p cb to NULL will revert back to the default layout function.
399 * @param obj The box object
400 * @param cb The callback function used for layout
401 * @param data Data that will be passed to layout function
402 * @param free_data Function called to free @p data
404 * @see elm_box_layout_transition()
408 EAPI void elm_box_layout_set(Evas_Object *obj, Evas_Object_Box_Layout cb, const void *data, Ecore_Cb free_data);
411 * Special layout function that animates the transition from one layout to another
413 * Normally, when switching the layout function for a box, this will be
414 * reflected immediately on screen on the next render, but it's also
415 * possible to do this through an animated transition.
417 * This is done by creating an ::Elm_Box_Transition and setting the box
418 * layout to this function.
422 * Elm_Box_Transition *t = elm_box_transition_new(1.0,
423 * evas_object_box_layout_vertical, // start
424 * NULL, // data for initial layout
425 * NULL, // free function for initial data
426 * evas_object_box_layout_horizontal, // end
427 * NULL, // data for final layout
428 * NULL, // free function for final data
429 * anim_end, // will be called when animation ends
430 * NULL); // data for anim_end function\
431 * elm_box_layout_set(box, elm_box_layout_transition, t,
432 * elm_box_transition_free);
435 * @note This function can only be used with elm_box_layout_set(). Calling
436 * it directly will not have the expected results.
438 * @see elm_box_transition_new
439 * @see elm_box_transition_free
440 * @see elm_box_layout_set
444 EAPI void elm_box_layout_transition(Evas_Object *obj, Evas_Object_Box_Data *priv, void *data);
447 * Create a new ::Elm_Box_Transition to animate the switch of layouts
449 * If you want to animate the change from one layout to another, you need
450 * to set the layout function of the box to elm_box_layout_transition(),
451 * passing as user data to it an instance of ::Elm_Box_Transition with the
452 * necessary information to perform this animation. The free function to
453 * set for the layout is elm_box_transition_free().
455 * The parameters to create an ::Elm_Box_Transition sum up to how long
456 * will it be, in seconds, a layout function to describe the initial point,
457 * another for the final position of the children and one function to be
458 * called when the whole animation ends. This last function is useful to
459 * set the definitive layout for the box, usually the same as the end
460 * layout for the animation, but could be used to start another transition.
462 * @param duration The duration of the transition in seconds
463 * @param start_layout The layout function that will be used to start the animation
464 * @param start_layout_data The data to be passed the @p start_layout function
465 * @param start_layout_free_data Function to free @p start_layout_data
466 * @param end_layout The layout function that will be used to end the animation
467 * @param end_layout_data Data param passed to @p end_layout
468 * @param end_layout_free_data The data to be passed the @p end_layout function
469 * @param end_layout_free_data Function to free @p end_layout_data
470 * @param transition_end_cb Callback function called when animation ends
471 * @param transition_end_data Data to be passed to @p transition_end_cb
472 * @return An instance of ::Elm_Box_Transition
474 * @see elm_box_transition_new
475 * @see elm_box_layout_transition
479 EAPI Elm_Box_Transition *elm_box_transition_new(const double duration, Evas_Object_Box_Layout start_layout, void *start_layout_data, Ecore_Cb start_layout_free_data, Evas_Object_Box_Layout end_layout, void *end_layout_data, Ecore_Cb end_layout_free_data, Ecore_Cb transition_end_cb, void *transition_end_data);
482 * Free a Elm_Box_Transition instance created with elm_box_transition_new().
484 * This function is mostly useful as the @c free_data parameter in
485 * elm_box_layout_set() when elm_box_layout_transition().
487 * @param data The Elm_Box_Transition instance to be freed.
489 * @see elm_box_transition_new
490 * @see elm_box_layout_transition
494 EAPI void elm_box_transition_free(void *data);