1 #include "edje_private.h"
3 typedef struct _Edje_Transition_Animation_Data Edje_Transition_Animation_Data;
4 struct _Edje_Transition_Animation_Data
13 struct _Edje_Part_Box_Animation
17 Evas_Object_Box_Layout layout;
19 void(*free_data)(void *data);
24 Eina_Bool recalculate:1;
27 double start_progress;
28 int box_start_w, box_start_h;
32 _edje_box_layout_find_all(const char *name, const char *name_alt, Evas_Object_Box_Layout *cb, void **data, void (**free_data)(void *data))
34 if (!_edje_box_layout_find(name, cb, data, free_data))
37 (!_edje_box_layout_find(name_alt, cb, data, free_data)))
39 ERR("box layout '%s' (fallback '%s') not available, using horizontal.",
41 *cb = evas_object_box_layout_horizontal;
49 _edje_box_layout_calculate_coords(Evas_Object *obj, Evas_Object_Box_Data *priv, Edje_Part_Box_Animation *anim)
52 Edje_Transition_Animation_Data *tad;
55 evas_object_geometry_get(obj, &x, &y, &anim->box_start_w, &anim->box_start_h);
56 EINA_LIST_FOREACH(anim->objs, l, tad)
58 evas_object_geometry_get(tad->obj, &tad->start.x, &tad->start.y,
59 &tad->start.w, &tad->start.h);
60 tad->start.x = tad->start.x - x;
61 tad->start.y = tad->start.y - y;
63 evas_object_box_padding_set(obj, anim->end.padding.x, anim->end.padding.y);
64 evas_object_box_align_set(obj, TO_DOUBLE(anim->end.align.x), TO_DOUBLE(anim->end.align.y));
65 anim->end.layout(obj, priv, anim->end.data);
66 EINA_LIST_FOREACH(anim->objs, l, tad)
68 evas_object_geometry_get(tad->obj, &tad->end.x, &tad->end.y,
69 &tad->end.w, &tad->end.h);
70 tad->end.x = tad->end.x - x;
71 tad->end.y = tad->end.y - y;
76 _edje_box_layout_exec(Evas_Object *obj, Edje_Part_Box_Animation *anim)
79 Edje_Transition_Animation_Data *tad;
80 Evas_Coord x, y, w, h;
81 Evas_Coord cur_x, cur_y, cur_w, cur_h;
84 evas_object_geometry_get(obj, &x, &y, &w, &h);
85 progress = (anim->progress - anim->start_progress) / (1 - anim->start_progress);
87 EINA_LIST_FOREACH(anim->objs, l, tad)
89 cur_x = x + (tad->start.x + ((tad->end.x - tad->start.x) * progress)) * (w / (double)anim->box_start_w);
90 cur_y = y + (tad->start.y + ((tad->end.y - tad->start.y) * progress)) * (h / (double)anim->box_start_h);
91 cur_w = (w / (double)anim->box_start_w) * (tad->start.w + ((tad->end.w - tad->start.w) * progress));
92 cur_h = (h / (double)anim->box_start_h) * (tad->start.h + ((tad->end.h - tad->start.h) * progress));
93 evas_object_move(tad->obj, cur_x, cur_y);
94 evas_object_resize(tad->obj, cur_w, cur_h);
99 _edje_box_layout(Evas_Object *obj, Evas_Object_Box_Data *priv, void *data)
101 Edje_Part_Box_Animation *anim = data;
102 if (anim->progress < 0.01)
104 if (anim->start.layout)
106 evas_object_box_padding_set(obj, anim->start.padding.x, anim->start.padding.y);
107 evas_object_box_align_set(obj, TO_DOUBLE(anim->start.align.x), TO_DOUBLE(anim->start.align.y));
108 anim->start.layout(obj, priv, anim->start.data);
113 if (anim->recalculate)
115 _edje_box_layout_calculate_coords(obj, priv, anim);
116 anim->start_progress = anim->progress;
117 anim->recalculate = EINA_FALSE;
120 if ((anim->progress > 0) && (anim->start_progress < 1))
121 _edje_box_layout_exec(obj, anim);
125 _edje_box_layout_free_data(void *data)
127 Edje_Transition_Animation_Data *tad;
128 Edje_Part_Box_Animation *anim = data;
129 if (anim->start.free_data && anim->start.data)
130 anim->start.free_data(anim->start.data);
131 if (anim->end.free_data && anim->end.data)
132 anim->end.free_data(anim->end.data);
133 EINA_LIST_FREE(anim->objs, tad)
138 Edje_Part_Box_Animation *
139 _edje_box_layout_anim_new(Evas_Object *box)
141 Edje_Part_Box_Animation *anim = calloc(1, sizeof(Edje_Part_Box_Animation));
146 evas_object_box_layout_set(box, _edje_box_layout, anim, NULL);
152 _edje_box_recalc_apply(Edje *ed __UNUSED__, Edje_Real_Part *ep, Edje_Calc_Params *p3 __UNUSED__, Edje_Part_Description_Box *chosen_desc)
154 Evas_Object_Box_Data *priv;
158 if ((ep->param2) && (ep->description_pos != ZERO))
160 Edje_Part_Description_Box *param2_desc = (Edje_Part_Description_Box *)ep->param2->description;
161 if (ep->anim->end.layout == NULL)
163 _edje_box_layout_find_all(param2_desc->box.layout, param2_desc->box.alt_layout, &ep->anim->end.layout, &ep->anim->end.data, &ep->anim->end.free_data);
164 ep->anim->end.padding.x = param2_desc->box.padding.x;
165 ep->anim->end.padding.y = param2_desc->box.padding.y;
166 ep->anim->end.align.x = param2_desc->box.align.x;
167 ep->anim->end.align.y = param2_desc->box.align.y;
169 priv = evas_object_smart_data_get(ep->object);
173 evas_object_box_padding_set(ep->object, ep->anim->start.padding.x, ep->anim->start.padding.y);
174 evas_object_box_align_set(ep->object, TO_DOUBLE(ep->anim->start.align.x), TO_DOUBLE(ep->anim->start.align.y));
175 ep->anim->start.layout(ep->object, priv, ep->anim->start.data);
176 _edje_box_layout_calculate_coords(ep->object, priv, ep->anim);
177 ep->anim->start_progress = 0.0;
179 evas_object_smart_changed(ep->object);
183 ep->anim->end.layout = NULL;
186 if (ep->description_pos < 0.01 || !ep->anim->start.layout)
188 _edje_box_layout_find_all(chosen_desc->box.layout, chosen_desc->box.alt_layout, &ep->anim->start.layout, &ep->anim->start.data, &ep->anim->start.free_data);
189 ep->anim->start.padding.x = chosen_desc->box.padding.x;
190 ep->anim->start.padding.y = chosen_desc->box.padding.y;
191 ep->anim->start.align.x = chosen_desc->box.align.x;
192 ep->anim->start.align.y = chosen_desc->box.align.y;
193 evas_object_smart_changed(ep->object);
196 ep->anim->progress = ep->description_pos;
198 if (evas_object_smart_need_recalculate_get(ep->object))
200 evas_object_smart_need_recalculate_set(ep->object, 0);
201 evas_object_smart_calculate(ep->object);
203 #if 0 /* Why the hell do we affect part size after resize ??? */
204 evas_object_size_hint_min_get(ep->object, &min_w, &min_h);
205 if (chosen_desc->box.min.h && (p3->w < min_w))
207 if (chosen_desc->box.min.v && (p3->h < min_h))
213 _edje_box_layout_add_child(Edje_Real_Part *rp, Evas_Object *child_obj)
215 Edje_Transition_Animation_Data *tad;
216 tad = calloc(1, sizeof(Edje_Transition_Animation_Data));
219 tad->obj = child_obj;
220 rp->anim->objs = eina_list_append(rp->anim->objs, tad);
221 rp->anim->recalculate = EINA_TRUE;
226 _edje_box_layout_remove_child(Edje_Real_Part *rp, Evas_Object *child_obj)
229 Edje_Transition_Animation_Data *tad;
231 EINA_LIST_FOREACH(rp->anim->objs, l, tad)
233 if (tad->obj == child_obj)
235 free(eina_list_data_get(l));
236 rp->anim->objs = eina_list_remove_list(rp->anim->objs, l);
237 rp->anim->recalculate = EINA_TRUE;
241 rp->anim->recalculate = EINA_TRUE;